Flurry

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About Status Effects
Glossary | Quick Navigation | Field Effects | Overeffects


Normal attacks deal multi-hit DMG to random foes

Flurry is an effect that turns a character's one-foe one-hit (Normal and Counter) attacks into multi-hit attacks.

Some characters such as Heles (Wind) have such attacks visually split into separate instances, but this effect is purely cosmetic (see Cosmetic Flurry).

About Flurry

  • While Flurry is in effect, normal attacks deal multi-hit damage to random foes, which are counted as multiple separate damage instances.
    • Damage dealt by each hit is evenly split right after Soft Cap is applied, before Hard Cap and Fixed Damage Cap.
      • For example, each individual hit of Flurry can deal up 900,000 DMG against Siegfried (Raid)'s level 8 Black Dragon ScaleElemental DMG taken is capped based on lvl (Can't be removed / Max: 10)
        .
    • Effects such as Bonus DMGDeals bonus DMG for one-foe one-ally attacks
      , Supplemental DMGDMG dealt is supplemented
      , and KeenSupplemental DMG to critical hits
      are applied to each damage instance.
  • If multiple Flurry effects are active, only the highest hit value applies.
  • Counter attacks also deal multi-hit damage to random foes.
  • Attack AllAttacks each foe
    has no effect while Flurry is active.
  • Wild FlurryHit count of normal attacks is increased by 1
    effects stack additively with Flurry effects.

Sources

Main Character

Icon Name Element Source Targets Hit Count Duration Cooldown Notes
Bandit Tycoon
 Roll of the DiceRaise all foes' BountyItem drop rate is boosted
lvl by 3-5.
Gain Flurry (3-hit)Normal attacks deal 3-hit DMG to random foes
Duration: 1 turn
.
Self 3-hit 1 turn 7 turns
Fighter Origin
Rising HeartGuaranteed double attacks.
100% boost to charge bar gained from damage taken.
Raise BattleheartGains effects in order based on lvl: Boost to ATK and DEF / Boost to critical hit rate / Supplement DMG / Normal attacks deal 2-hit DMG to random foes / Counter upon taking DMG (1 hit) (Max: 5 / Can't be removed)
Duration: Indefinite
lvl by 1 for every 100% of charge bar consumed (Max: 3).
(Gain effects in order based on BattleheartGains effects in order based on lvl: Boost to ATK and DEF / Boost to critical hit rate / Supplement DMG / Normal attacks deal 2-hit DMG to random foes / Counter upon taking DMG (1 hit) (Max: 5 / Can't be removed)
lvl:

1: 30% boost to ATKMultiplier: Perpetuity and 50% boost to DEF.
2: 100% / 20% boost to critical hit rate.100% chance of dealing 20% more damage.
3: Supplement damage (Damage cap: 30,000).
At level 40:
Max BattleheartGains effects in order based on lvl: Boost to ATK and DEF / Boost to critical hit rate / Supplement DMG / Normal attacks deal 2-hit DMG to random foes / Counter upon taking DMG (1 hit) (Max: 5 / Can't be removed)
lvl increased to 5.
(Gain more effects in order based on BattleheartGains effects in order based on lvl: Boost to ATK and DEF / Boost to critical hit rate / Supplement DMG / Normal attacks deal 2-hit DMG to random foes / Counter upon taking DMG (1 hit) (Max: 5 / Can't be removed)
lvl:

4: Normal attacks deal 2-hit damage to random foes.
5: Counter upon taking damage [1 hit].)
Self 2-hit Indefinite - Guaranteed double attacks. Flurry effect only activates with BattleheartGains effects in order based on lvl: Boost to ATK and DEF / Boost to critical hit rate / Supplement DMG / Normal attacks deal 2-hit DMG to random foes / Counter upon taking DMG (1 hit) (Max: 5 / Can't be removed)
at level 4 or higher.
Lancer Origin
Volitional ArmamentsIf main weapon is a Spear:
Supplement damage (Damage cap: 30,000) and normal attacks deal 2-hit damage to random foes.
If main weapon is an Axe:
100% / 20% boost to critical hit rate100% chance of dealing 20% more damage. and 10% boost to damage cap.
At level 40:
No longer requires Spear or Axe.
Self 2-hit Indefinite - Requires a Spear main weapon prior to lvl 40.
Manadiver
Coco and MimiSkill:
2-hit Elemental damage to all foes (Damage cap: ~170,000 per hit).
MC and allies of the same element gain 5% TA Up (Stackable / Max: 25%)Triple attack rate is boosted (Stackable)
Strength: 5% (Max: 25%)Duration: Indefinite
and Supp. N.A. DMG (Stackable / Max: 20,000)Normal attack DMG dealt is supplemented (Stackable)
Strength: 4,000 (Max: 20,000)Duration: Indefinite
.
(Consumes 33% of charge bar.)
Support:
When MC has 3 or more Crests of their element before attacking:
Consume 3 Crests.
MC and allies of the same element gain Flurry (2-hit)Normal attacks deal 2-hit DMG to random foes
Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
Self and same element allies 2-hit 0.5 turns -
Robin Hood
 Rapid NockingNock and draw a mystic arrow.
(Skill effect changes based on the arrow selected.)
Self 3-hit Indefinite - Via Sweeping ArrowNormal attacks deal 3-hit DMG to random foes / Deals triple attacks / Charge bar gain is sharply lowered (Can't be removed)
.
Guaranteed triple attacks.
Runeslayer
 Multiplying MagicGain Multiplying Magic1 or more Magic Circles of each element: Deals triple attacks / 3-hit DMG to a random target upon each normal attack
Adds 1 Magic Circle of a random element at end of turn / Adds 1 Magic Circle of each element every 7 turns
1 or more Fire Circles: ATK is boosted
1 or more Water Circles: DEF is boosted
1 or more Earth Circles: C.A. DMG and C.A. DMG cap are boosted
1 or more Wind Circles: Deals bonus superior elemental DMG upon normal attacks
1 or more Light Circles: Maximum amount of DMG that can be dealt per hit is boosted
1 or more Dark Circles: DMG dealt is supplemented
(Can't be removed)
Duration: Indefinite
. (Can't be recast.)
Self 3-hit Indefinite - Requires 1 or more Magic CirclesFire CircleA magic circle possessing the power of fire (Max: 2 / Can't be removed)

Water CircleA magic circle possessing the power of water (Max: 2 / Can't be removed)

Earth CircleA magic circle possessing the power of earth (Max: 2 / Can't be removed)

Wind CircleA magic circle possessing the power of wind (Max: 2 / Can't be removed)

Light CircleA magic circle possessing the power of light (Max: 2 / Can't be removed)

Dark CircleA magic circle possessing the power of dark (Max: 2 / Can't be removed)
of each element.
Viking
Peerless BrawnNormal attacks deal 2-hit damage to random foes.
Self 2-hit Indefinite - Guaranteed double attacks.

Characters

Icon Name Element Source Targets Hit Count Duration Cooldown Notes

Alanaan
Days of RedemptionAll Fire allies gain Flurry (2-hit)Normal attacks deal 2-hit DMG to random foes
Duration: 1 turn
and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 20% more damage.Duration: 4 turns
.
Activate Renatian CreedAll allies gain 100% TA UpTriple attack rate is boosted
Strength: 100%Duration: 4 turns
and 30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 30%Duration: 4 turnsStacking: A
.
Inflict ShortedCharge bar is frozen
Duration: 4 turns
on all allies.
(Consumes 100% of all allies' charge bar.)
.
(Can only be used after  The Hierophant UprightWhen Switching to Main Ally:
All Fire allies gain Blessed RadianceDEF is boosted / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed)
Strength: 50% DEF Up / 25% of damage dealt (Healing cap: 800)Duration: Indefinite
.
(Can't be reactivated.)
At level 95:
Blessed RadianceDEF is boosted / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed)
Strength: 50% DEF Up / 25% of damage dealt (Healing cap: 800)Duration: Indefinite
upgraded to Blessed Radiance+DEF is boosted / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed)
Strength: 100% DEF Up / 25% of damage dealt (Healing cap: 1600)Duration: Indefinite
.
Also activate Sun-Touched ParadiseBathe the battlefield in the blazing heat of the sun.
(Sun-Touched ParadiseCan deal critical hits regardless of element / ATK is boosted / DEF is lowered
Strength: 20% ATK Up / 25% DEF DownMultiplier: UniqueDuration: 8 turnsField effect
Local status effect
to the field.)
.
(Can't be reactivated.)
activates.)
Fire allies 2-hit 1 turn 10 turns Requires lvl 100 (5★).
Can only be used after  The Hierophant UprightWhen Switching to Main Ally:
All Fire allies gain Blessed RadianceDEF is boosted / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed)
Strength: 50% DEF Up / 25% of damage dealt (Healing cap: 800)Duration: Indefinite
.
(Can't be reactivated.)
At level 95:
Blessed RadianceDEF is boosted / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed)
Strength: 50% DEF Up / 25% of damage dealt (Healing cap: 800)Duration: Indefinite
upgraded to Blessed Radiance+DEF is boosted / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed)
Strength: 100% DEF Up / 25% of damage dealt (Healing cap: 1600)Duration: Indefinite
.
Also activate Sun-Touched ParadiseBathe the battlefield in the blazing heat of the sun.
(Sun-Touched ParadiseCan deal critical hits regardless of element / ATK is boosted / DEF is lowered
Strength: 20% ATK Up / 25% DEF DownMultiplier: UniqueDuration: 8 turnsField effect
Local status effect
to the field.)
.
(Can't be reactivated.)
activates.

Azazel (Halloween)
What Do You Mean I'm Not Scary?When a foe has PetrifiedPetrifiedCharge diamonds don't fill up

PetrifiedCharge diamonds don't fill up
Local status effect
at end of turn:
Caster and a random ally gain Flurry (2-hit)Normal attacks deal 2-hit DMG to random foes
Duration: 1 turn
.
Otherwise: Inflict PetrifiedCharge diamonds don't fill up
Duration: 3 turnsLocal status effect
on all foes.
Self and one random ally 2-hit 1 turn - Activates when a foe has PetrifiedCharge diamonds don't fill up
at end of turn.

Dorothy and Claudia (Summer)
VerstarkenGain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1 turn
.
(When MaidmentumDorothy gains these effects in order based on lvl: Boost to DEF / Boost to charge bar gain / Amplify skill DMG / Claudia gains these effects in order based on lvl: Boost to ATK / Deal multiattacks / Amplify normal attack DMG (Max: 3 / Can't be removed)
Duration: Indefinite
is 3:

Also gain Flurry (3-hit)Normal attacks deal 3-hit DMG to random foes
Duration: 1 turn
.)
Self 3-hit 1 turn Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn.
3 turns
Requires MaidmentumDorothy gains these effects in order based on lvl: Boost to DEF / Boost to charge bar gain / Amplify skill DMG / Claudia gains these effects in order based on lvl: Boost to ATK / Deal multiattacks / Amplify normal attack DMG (Max: 3 / Can't be removed)
lvl 3.

Feower (Holiday)
Double Blade FlurryDoesn't consume Assassin's Aim effect upon dealing skill damage.
Fire allies with Assassin's Aim effect deal 2-hit damage to random foes upon normal attacks.
Fire allies 2-hit - - Activates for fire allies with Assassin's Aim effect.

Mimlemel (Summer)
Midsummer HeatwaveDeal 3-hit damage to random foes on third hit of each normal attack.
Supplemental damage to the third hit (Damage cap: 40,000).
Self 3-hit Indefinite - Only applies to third hit of normal attacks.

Tweyen (Yukata)
Two-Crown's SerenityGain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 2 turns
, 20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 20%Duration: 2 turns
, Flurry (3-hit)Normal attacks deal 3-hit DMG to random foes
Duration: 2 turns
, and Mind's EyeAttacks won't miss against mirror-imaged or dodging foes
Duration: 2 turns
.
(Consumes 100% of charge bar.)
Self 3-hit 2 turns 7 turns

Wamdus (Holiday)
Innocence FairyGain Innocence FairyNormal attack DMG is amplified / Triple attack rate is boosted / Normal attacks deal 4-hit DMG to random foes (Can't be removed)
Duration: 1 turn
.
Self 4-hit 1 turn 6 turns
Lvl 55:
5 turns
Innocence FairyNormal attack DMG is amplified / Triple attack rate is boosted / Normal attacks deal 4-hit DMG to random foes (Can't be removed)
is gained at battle start if Wamdus's max HP is 60,000 or above.

The Azure's Holy Night35% hit to charge bar gain and normal attacks deal 2-hit damage to random foes.
Upon triple attacks: Activate Paralyzing Sparkle6-hit, 100% Fire damage to a foe (Damage cap: ~135,000 per hit).
Inflict 10% Fire DEF Down (Stackable / Max: 40%)DEF is lowered for fire DMG (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds
.
Raise foe's ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
lvl by 1 (Max: 10).
.
(When Wamdus's max HP is 60,000 or above: Starts battle with Innocence FairyNormal attack DMG is amplified / Triple attack rate is boosted / Normal attacks deal 4-hit DMG to random foes (Can't be removed)
Duration: 1 turn
.)
Self 2-hit - -

Yuel (Grand)
Third Dance: ShienGain Flurry (3-hit / 1 time)Normal attacks deal 3-hit DMG to random foes (1 time)
Duration: Indefinite
.
Instantly perform a normal attack without using up a turn.
(While Crimson Dance: GyouBonus Fire DMG effect / Supplement critical hit DMG / At end of turn: Restores fire allies' HP / 1-turn cut to debuff durations / Activates Foxflame Familiars after normal attacks (Can't be removed)
is in effect:

Can recast once each turn it is cast.)
Self 3-hit Indefinite
(1 time)
7 turns Can recast once each turn it is cast while Crimson Dance: GyouBonus Fire DMG effect / Supplement critical hit DMG / At end of turn: Restores fire allies' HP / 1-turn cut to debuff durations / Activates Foxflame Familiars after normal attacks (Can't be removed)
is in effect.

Anila (Yukata)
The Big Summer Stage!Normal attacks deal 2-hit damage to random foes.
At end of turn when allies deal damage 20 or more times to the current target in 1 turn:
All allies gain 10% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 10%Duration: 1 turn
.
Raise Anila's Ewe-phoriaGains effects in order based on Ewe-phoria lvl: Deal multiattacks / Boost to ATK / Amplify normal attack DMG / Boost to DMG cap / Buffs can't be removed (Max: 5 / Can't be removed)
Duration: Indefinite
lvl by 1 (Max: 5).
Self 2-hit Indefinite -

Cupitan
Radiant AffectionEnd cooldown for other Water allies' damage skills.
(Other Water allies gain buffs based on their number of damage skills in this order:
100% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 50% more damage.Duration: 1 turn
,
30% Bonus Water DMG (1 time)Deals bonus water DMG for normal attacks (1 time)
Strength: 30%Duration: Indefinite
,
Flurry (3-hit / 1 time)Normal attacks deal 3-hit DMG to random foes (1 time)
Duration: Indefinite
.)
(Can't recast.)
Water allies 3-hit Indefinite
(1 time)
- Requires lvl 100 (5★).
Water ally must have 3 damage skills.

Europa
Pleiades700% Water damage to a foe (Damage cap: ~1,160,000).
Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs (Can't be extended)
Duration: 2 turns
and 70% Bonus Water DMGDeals bonus water DMG for normal attacks (Can't be extended)
Strength: 70%Duration: 2 turns
.
(When a foe's GlaciateMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
lvl is 10:
Also gain Flurry (3-hit)Normal attacks deal 3-hit DMG to random foes (Can't be extended)
Duration: 2 turns
.)
Self 3-hit 2 turns 7 turns Requires a foe to have GlaciateMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
lvl 10.

Ilsa (Formal)
True BlueStarts battle with 3 Bridal BulletConsumed by Ilsa's skills (Max: 12 / Can't be removed)
Duration: Indefinite
(Max: 12).
35% hit to charge bar gain, guaranteed triple attacks, and normal attacks deal 2-hit damage to random foes.
Self 2-hit Indefinite - Guaranteed triple attacks.

Octavia
Clockwork Actuation: SanjoGain Clockwork ActuationNormal attacks deal 2-hit DMG to random foes / DMG dealt is supplemented / Deals 3-hit water DMG to a foe after normal attacks (Can't be removed)
Duration: 3 turns
.
All Water allies gain Unchallenged (1 time)Next DMG received will be ineffective
Duration: Indefinite
and Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
.
(Can only be used when Clockwork ActuationNormal attacks deal 2-hit DMG to random foes / DMG dealt is supplemented / Deals 3-hit water DMG to a foe after normal attacks (Can't be removed)
isn't already in effect.)
(Consumes 10 Electrical StorageConsumed by Octavia's skills (Max: 10 / Can't be removed)
lvls to boot up.)
Self 2-hit 3 turns 0 turns Can only be used when Clockwork ActuationNormal attacks deal 2-hit DMG to random foes / DMG dealt is supplemented / Deals 3-hit water DMG to a foe after normal attacks (Can't be removed)
isn't already in effect.
Consumes 10 Electrical StorageConsumed by Octavia's skills (Max: 10 / Can't be removed)
.

Olivier Mira Armstrong
Swordmaster's Pride3-hit, 100% Water damage to all foes (Damage cap: ~635,000 per hit).
Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1 turn
.
(When below 25% HP:
Also gain 50% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 50%Duration: 1 turn
, 50% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 50%Duration: 1 turn
, and Flurry (2-hit)Normal attacks deal 2-hit DMG to random foes
Duration: 1 turn
.)
Self 2-hit 1 turn 8 turns
Lvl 55:
7 turns
Must be used when below 25% HP.

Poseidon
Three Prongs of JudgmentGuaranteed triple attacks, 35% hit to charge bar gain, and normal attacks deal 3-hit damage to random foes.
Self 3-hit Indefinite - Guaranteed triple attacks.

Shukra
A Wish of My OwnGuaranteed double attacks and normal attacks deal 2-hit damage to random foes.
(When a foe has 12 or more debuffs at end of turn:
Gain 30% Bonus Water DMG (1 time)Deals bonus water DMG for normal attacks (1 time)
Strength: 30%Duration: Indefinite
.)
Self 2-hit Indefinite - Guaranteed double attacks.

Divine Cat's LegacyRaise RishiBased on lvl: Boost to ATK / Boost to critical hit rate / Supplement DMG / Normal attacks deal 3-hit DMG to random foes / Activate Cat-astrophic Quickdraw at end of turn when Shukra didn't take DMG (Can't be removed / Max: 5)
Duration: Indefinite
lvl by 1 at end of turn when Shukra didn't take damage (Max: 5).
When RishiBased on lvl: Boost to ATK / Boost to critical hit rate / Supplement DMG / Normal attacks deal 3-hit DMG to random foes / Activate Cat-astrophic Quickdraw at end of turn when Shukra didn't take DMG (Can't be removed / Max: 5)
lvl reaches 5:
End cooldown for Fleet-Footed FelineGain Fleet-FootedNormal attack DMG is amplified / Triple attack rate is boosted / Chance to nullify DMG and debuffs (Can't be removed)
Duration: 2 turns
.
(When RishiBased on lvl: Boost to ATK / Boost to critical hit rate / Supplement DMG / Normal attacks deal 3-hit DMG to random foes / Activate Cat-astrophic Quickdraw at end of turn when Shukra didn't take DMG (Can't be removed / Max: 5)
lvl is 5:
Also gain Double StrikeAttacks twice each turn
Duration: 1 turn
.)
(Consumes 30% of charge bar.)
.
(Gain effects in order based on RishiBased on lvl: Boost to ATK / Boost to critical hit rate / Supplement DMG / Normal attacks deal 3-hit DMG to random foes / Activate Cat-astrophic Quickdraw at end of turn when Shukra didn't take DMG (Can't be removed / Max: 5)
lvl:

1: 30% boost to ATKMultiplier: Perpetuity.
2: 100% / 20% boost to critical hit rate100% chance of dealing 20% more damage..
3: Supplement damage (Damage cap: 10,000).
4: Normal attacks deal 3-hit damage to random foes.
5: Activate Cat-astrophic Quickdraw6-hit, 200% Water damage to random foes (Damage cap: ~68,000 per hit).
Inflict 10% Water DEF Down (Stackable / Max: 30%)DEF is lowered for water DMG (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
on all foes.
Raise foes' ToxicosisHP is lowered on every turn based on Toxicosis lvl (Max: 10 / Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
lvl by 1 (Max: 10).
(When RishiBased on lvl: Boost to ATK / Boost to critical hit rate / Supplement DMG / Normal attacks deal 3-hit DMG to random foes / Activate Cat-astrophic Quickdraw at end of turn when Shukra didn't take DMG (Can't be removed / Max: 5)
lvl is 5:
Activates twice.)
at end of turn when Shukra didn't take damage.)
Self 3-hit Indefinite - Requires RishiBased on lvl: Boost to ATK / Boost to critical hit rate / Supplement DMG / Normal attacks deal 3-hit DMG to random foes / Activate Cat-astrophic Quickdraw at end of turn when Shukra didn't take DMG (Can't be removed / Max: 5)
lvl 4.

Wamdus
Attractor VortexRemove all buffs from all other allies and foes.
Gain TentaforceNormal attack DMG is amplified / Triple attack rate is boosted / Normal attacks deal 4-hit DMG to random foes (Can't be removed)
Duration: 1 turn
.
Self 4-hit 1 turn 7 turns
Lvl 75:
6 turns
Via Ravenous DrainI'm hungry... (Pick one I can chow down on.).

Milleore and Sahli Lao
Spray and PrayDeal 2-hit damage to random foes on second hit of each normal attack.
50% Bonus Water DMG effect to third hit.
Self 2-hit Indefinite - Only applies to second hit of normal attacks.

Tien (Halloween)
Lilyveil Trigger100% BountyItem drop rate is boosted
success rate.
Doesn't consume Assassin's Aim effect upon dealing skill damage.
When a foe is in Break: Normal attacks deal 2-hit damage to random foes.
Self 2-hit Indefinite - Activates when foe is in Break.

Cidala
High of the TigerGain High of the TigerNormal attack DMG is amplified / Skill DMG dealt is amplified / Normal attacks deal 2-hit DMG to random foes / Deals 800% earth DMG to foe after normal attacks (Can't be removed)
Duration: Indefinite
.
(Can only be used when both Silver StripesBai is raring to go (Max: 3 / Can't be removed)
and Gold StripesHuang is raring to go (Max: 3 / Can't be removed)
lvl are at 3. Can't be recast.)
Self 2-hit Indefinite - Requires lvl 100 (5★). Requires Silver StripesBai is raring to go (Max: 3 / Can't be removed)
lvl 3 and Gold StripesHuang is raring to go (Max: 3 / Can't be removed)
lvl 3. Can't recast.

Cucouroux (Halloween)
Autoloader+10 boost to hostility, guaranteed triple attacks, and normal attacks deal 3-hit damage to random foes.
Self 3-hit Indefinite - Guaranteed triple attacks.

Dante (Halloween)
Shadow CatsCaster borrows the power of cats to gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 2 turns
.
(Additional buffs based on number of IrreplaceableFinds 1 Irreplaceable each turn / ATK and DMG cap are boosted based on number (Max: 4 / Can't be removed / Loses 2 upon taking DMG)
Multiplier: Perpetuity
.)
Self 3-hit 2 turns 9 turns
Lvl 55:
8 turns
Requires IrreplaceableFinds 1 Irreplaceable each turn / ATK and DMG cap are boosted based on number (Max: 4 / Can't be removed / Loses 2 upon taking DMG)
Multiplier: Perpetuity
lvl 4.

Felluca
Pi'i ke 'AinaUnleash all foes' Kahua Lepo MaunaEarth magic circles are deployed (Max: 6 / Can't be removed)
Local status effect
to deal 12-hit Earth damage (4800% total).
Inflict Stone CellCan't attack (Can't be removed / Can't be extended)
Base Accuracy: GuaranteedDuration: 1 turn Local status effect
.
Clear foes' charge diamonds and remove 3 buffs.
Gain Ali'i's CommandWhile in effect: Earth allies' normal attacks deal 2-hit DMG to random foes / DMG cap is boosted / Normal attack DMG is supplemented (Can't be removed)
Duration: 3 turns
.
End cooldown for other skills.
(Can only be used when a foe has 6 Kahua Lepo MaunaEarth magic circles are deployed (Max: 6 / Can't be removed)
Local status effect
.)
Earth allies 2-hit 3 turns 0 turns Requires a foe to have 6 Kahua Lepo MaunaEarth magic circles are deployed (Max: 6 / Can't be removed)
Local status effect
.

Jamil (SSR)
MisdirectionGain Dodge All (2 times)Takes no DMG or debuffs while in effect for a set period
Duration: Indefinite
and Flurry (2-hit)Normal attacks deal 2-hit DMG to random foes
Duration: 3 turns
.
Raise Hiding BladeBased on lvl: Bonus Earth DMG effect / DMG is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
lvl by 1.
Self 2-hit 3 turns 8 turns

Makura (Valentine)
Lepus Lass Forever450%Massive Earth damage to a foe.
Gain Dual-Bladed MenaceATK and dodge rate are boosted / Normal attacks deal 2-hit DMG to random foes / Deals 2-hit earth DMG to all foes when other earth allies multiattack (Can't be removed)
Multiplier: PerpetuityDuration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
Duration: Indefinite
.
1-turn cut to Makura's skill cooldowns.
Self 2-hit 2.5 turns -

When Love BloomsUpon using Snuggle BunnyAll Earth allies gain Snuggle BunnyNormal attack DMG dealt is supplemented / Attacks made with elemental superiority have a chance to deal boosted DMG / Debuff resistance is boosted (Can't be removed)
Duration: 5 turns
.
: Gain Dual-Bladed MenaceATK and dodge rate are boosted / Normal attacks deal 2-hit DMG to random foes / Deals 2-hit earth DMG to all foes when other earth allies multiattack (Can't be removed)
Multiplier: PerpetuityDuration: 3 turns
.
Self 2-hit 2.5 turns -

Olivia
Dark Angel of the SealWhen Olivia has 12 or more buffs:
Normal attacks deal 2-hit damage to random foes.
Supplement normal attack damage (Damage cap: 50,000).
Self 2-hit Indefinite - Activates when Olivia has 12 or more buffs.

Raziel (Summer)
Book of Awakening, Page 999All Earth allies gain 30% ATK UpATK is boosted
Strength: 30%Multiplier: PerpetuityDuration: 1 turn
, 100% TA UpTriple attack rate is boosted
Strength: 100%Duration: 1 turn
, 30% Bonus Earth DMG (1 time)Deals bonus earth DMG for normal attacks (1 time)
Strength: 30%Duration: Indefinite
, and Flurry (3-hit / 1 time)Normal attacks deal 3-hit DMG to random foes (1 time)
Duration: Indefinite
.
All Earth allies instantly perform a normal attack without using up a turn.
(Can only be used when RubrumATK is boosted based on number of Rubrum / Gains Bonus Earth DMG effect at 10 Rubrum (Max: 10 / Can't be removed)
and FlavumTriple attack rate is boosted based on number of Flavum / Normal attacks deal 3-hit DMG to random foes at 10 Flavum (Max: 10 / Can't be removed)
are at 10.
Can't recast.)
Earth allies 3-hit Indefinite
(1 time)
- Requires RubrumATK is boosted based on number of Rubrum / Gains Bonus Earth DMG effect at 10 Rubrum (Max: 10 / Can't be removed)
lvl 10 and FlavumTriple attack rate is boosted based on number of Flavum / Normal attacks deal 3-hit DMG to random foes at 10 Flavum (Max: 10 / Can't be removed)
lvl 10.
Can't recast.

Font of KnowledgeAt battle start:
FlavumTriple attack rate is boosted based on number of Flavum / Normal attacks deal 3-hit DMG to random foes at 10 Flavum (Max: 10 / Can't be removed)
Duration: Indefinite
to Raziel based on main allies' number of buff skills (Max: 10).
For every 3 buff skills used by Earth allies:
Raziel gains 1 FlavumTriple attack rate is boosted based on number of Flavum / Normal attacks deal 3-hit DMG to random foes at 10 Flavum (Max: 10 / Can't be removed)
Duration: Indefinite
.
1-turn cut to Book of Sunlight, Page 19All Earth allies gain Enigmatic RefugeEarth ATK is boosted / Triple attack rate is boosted / Deals bonus earth DMG for normal attacks (Can't be removed)
Duration: 5 turns
.
(When FlavumTriple attack rate is boosted based on number of Flavum / Normal attacks deal 3-hit DMG to random foes at 10 Flavum (Max: 10 / Can't be removed)
is at 10:

All Earth allies also gain Supplemental DMG (100,000)DMG dealt is supplemented
Strength: 100,000Duration: 1 turn
.)
's cooldown.
(Boost to triple attack rate based on number of FlavumTriple attack rate is boosted based on number of Flavum / Normal attacks deal 3-hit DMG to random foes at 10 Flavum (Max: 10 / Can't be removed)
.
When FlavumTriple attack rate is boosted based on number of Flavum / Normal attacks deal 3-hit DMG to random foes at 10 Flavum (Max: 10 / Can't be removed)
is at 10:

Normal attacks deal 3-hit damage to random foes.)
Self 3-hit Indefinite - Requires FlavumTriple attack rate is boosted based on number of Flavum / Normal attacks deal 3-hit DMG to random foes at 10 Flavum (Max: 10 / Can't be removed)
lvl 10.

Albert (Summer)
Thunderswift Lord's TorchingDeal 2-hit damage to random foes from the second hit of each normal attack.
Supplemental damage from third hit (Damage cap: 50,000).
50% Bonus Wind DMG effect to fourth hit.
Self 2-hit Indefinite - Only applies from the second hit of normal attack onwards.

Cassius (Summer)
Lucent Breach3-hit, 100% Wind damage to a foe (Damage cap: ~185,000 per hit).
Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
.
Gain 30% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 30%Duration: 1 turn
.
(From 2nd cast onward:
Also gain Flurry (2-hit)Normal attacks deal 2-hit DMG to random foes
Duration: 1 turn
.
From 3rd cast onward:
Also gain Supplemental DMG (50,000)DMG dealt is supplemented
Strength: 50,000Duration: 1 turn
.)
Self 2-hit 1 turn 6 turns
Lvl 55:
5 turns
From 2nd cast onward.

Catura
Milky Roll-OutWhen in High GearShifted into High Gear / Gains support skill effects (Can't be removed)
:

Guaranteed triple attacks, supplement damage (Damage cap: 50,000), 50% Bonus Wind DMG effect, and 30% hit to DEF.
At level 95:
No longer lowers DEF.
2-hit Flurry effect when in High GearShifted into High Gear / Gains support skill effects (Can't be removed)
.
Self 2-hit Indefinite - Requires lvl 95 (5★). Requires 60% charge bar per turn to maintain High GearShifted into High Gear / Gains support skill effects (Can't be removed)
.

Grimnir (Valentine)
Nah, I'm Not Really into Valentine's35% hit to charge bar gain, guaranteed triple attacks, and normal attacks deal 3-hit damage to random foes.
Self 3-hit Indefinite - Guaranteed triple attacks.

Kaguya
Heavenly WindsGrant another Wind ally Heavenly WindsWind ATK is boosted / Attacks made with elemental superiority have a chance to deal boosted DMG / Supplemental DMG to critical hits / Normal attacks deal 2-hit DMG to random foes / Recovers once from a knockout while in effect (Can't be removed)
Duration: Indefinite
.
(Can't recast.)
Another Wind ally 2-hit Indefinite - Can't recast.

Killua
That's Gotta Hurt!Starts battle with 3 Electric Charge1 is consumed upon using Lightning Palm (Max: 3 / Can't be removed)
Duration: Indefinite
(Max: 3).
Against foes with ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
:

20% Bonus Wind DMG effect and deal 2-hit damage to random foes from the second hit of normal attacks.
Self 2-hit Indefinite - Requires a foe to have ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
.
Only applies from the second hit of normal attack onwards.

Lamorak
RueckenwindWind allies in the previous and next positions gain 20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 20%Duration: 1 turn
, Flurry (3-hit)Normal attacks deal 3-hit DMG to random foes
Duration: 1 turn
, and they instantly perform a normal attack without using up a turn.
Wind allies in previous and next position 3-hit 1 turn Ready in
5 turns
5-turn cooldown at start of battle.
/
10 turns

Mahira (Summer)
Waterfowl Play450%Massive Wind damage to a foe.
3-turn cut to Adorn with PlumesWind ally in the next position gains PlumageDouble attack rate is boosted / Triple attack rate is boosted / Deals bonus wind DMG for normal attacks / For every 17 hits dealt to a foe: Remove 1 buff (Can't be removed)
Duration: 5 turns
and Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time)
Duration: Indefinite
.
(When PlumageDouble attack rate is boosted / Triple attack rate is boosted / Deals bonus wind DMG for normal attacks / For every 17 hits dealt to a foe: Remove 1 buff (Can't be removed)
is already granted:

Wind ally also gains 50% Sharp ATK Up (1 time)ATK is sharply boosted
Strength: 50%Multiplier: AssassinDuration: 1 turn
.
' cooldown.
Allies with PlumageDouble attack rate is boosted / Triple attack rate is boosted / Deals bonus wind DMG for normal attacks / For every 17 hits dealt to a foe: Remove 1 buff (Can't be removed)
gain Flurry (2-hit / 1 time)Normal attacks deal 2-hit DMG to random foes (1 time)
Duration: Indefinite
.
Wind allies 2-hit Indefinite
(1 time)
- Requires ally to have PlumageDouble attack rate is boosted / Triple attack rate is boosted / Deals bonus wind DMG for normal attacks / For every 17 hits dealt to a foe: Remove 1 buff (Can't be removed)
.

Noire
Maddened EyesWhen a foe's HP is at 50% or lower:
Guaranteed triple attacks, 50% Bonus Wind DMG effect,
from second hit of each normal attack: Deal 2-hit damage to random foes,
from third hit of each normal attack: Deal 3-hit damage to random foes,
and buffs can't be removed.
(Active regardless of the foe's HP when Awakened MadnessMaddened Eyes is active (Deals triple attacks / Bonus Wind DMG effect / From second hit of each normal attack: Deal 2-hit DMG to random foes / From third hit: Deal 3-hit DMG to random foes / Buffs can't be removed) (Can't be removed)
is in effect.)
Self 2-hit
3-hit
Indefinite - Guaranteed triple attacks.
Requires a foe to have 50% HP or lower.

Richard (SSR)
Just Gotta Roll the DiceBased on Richard's number of ChipsBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended)
:

Boost to Wind allies' multiattack rate, Bonus Wind DMG effect, and supplement damage.
(When Richard has 10 ChipsBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended)
:

2-hit Flurry effect to Wind allies.)
Wind allies 2-hit Indefinite - Requires 10 ChipsBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended)
.

Spinnah (Holiday)
Holiday SpinstheticDeal 3-hit damage to random foes on third hit of each normal attack.
70% reduced ATK.
Self 3-hit Indefinite - Only applies to third hit of normal attacks. 70% reduced ATK.

Spinnah (SSR)
Momentum UpGain Supp. N.A. DMGNormal attack DMG dealt is supplemented
Strength: 50,000Duration: 3 turns
and Flurry (3-hit)Normal attacks deal 3-hit DMG to random foes
Duration: 1 turn
.
(Requires SpinConsumed upon using Spinnah's skills (Max: 10 / Can't be removed)
lvl 10. Resets lvl.)
Self 3-hit 1 turn 7 turns Requires SpinConsumed upon using Spinnah's skills (Max: 10 / Can't be removed)
lvl 10. Resets lvl.

Setsuna Sakurazaki
Sica ShishikushiroGain Sica ShishikushiroNormal attacks deal 3-hit DMG to random foes / Deals bonus wind DMG for normal attacks / Deal triple attacks (Can't be removed)
Duration: 1 turn
.
Self 3-hit 1 turn 8 turns

Anthuria (Summer)
Sweltering SensationUpon activating a Light Fated Chain:
1-turn cut to Anthuria's skill cooldowns.
All Light allies gain HypeATK is boosted
Duration: 3 turns
.
(When rhythm lvls total 5 or more upon activating a Light Fated Chain:
Anthuria and Light MC gain Flurry (3-hit)Normal attacks deal 3-hit DMG to random foes
Duration: 1 turn
.)
Self and Light MC 3-hit 1 turn - Rhythm lvl total must be 5 or higher.

Basara
Divine IntensityGain Divine IntensityNormal attacks deal 2-hit DMG to random foes / Attacks twice each turn / Restores 3 Watchdog's Flame at end of turn (Can't be removed)
Duration: 5 turns
.
End cooldown for other skills.
(2-turn cut to this skill's standby when a foe uses a special attack.)
Self 2-hit 5 turns Ready in
5 turns
5-turn cooldown at start of battle.
/
15 turns

Cherine
Compulsive ChargeGain 100% TA UpTriple attack rate is boosted
Strength: 100%Duration: 1 turn
, 50% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 50%Duration: 1 turn
, and Flurry (3-hit)Normal attacks deal 3-hit DMG to random foes
Duration: 1 turn
.
Raise caster's BloodthirstUpon taking DMG or before attacking: Lvl rises by 1 / When lvl is 10 at end of turn: Can't attack or use skills / Receives debuff (Can't be removed)
Duration: Indefinite
lvl by 1.
(Consumes 20% of caster's max HP.)
Self 3-hit 1 turn 1 turn

Cucouroux (Summer)
WildloaderGain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1 turn
.
Instantly perform a normal attack without using up a turn.
(When a foe has Ammo-PiercedFor every 10 hits taken: Supplement DMG taken until end of turn (Max: 3 times / Can't be removed)
:

Also gain Flurry (3-hit / 1 time)Normal attacks deal 3-hit DMG to random foes (1 time)
Duration: Indefinite
.)
Self 3-hit Indefinite
(1 time)
6 turns Requires a foe to have Ammo-PiercedFor every 10 hits taken: Supplement DMG taken until end of turn (Max: 3 times / Can't be removed)
.

Europa (Formal)
Saltare ElegansLight MC gains Flurry (3-hit / 1 time)Normal attacks deal 3-hit DMG to random foes (1 time)
Duration: 1 turn
.
Light MC instantly performs a normal attack without using up a turn.
(When in Europa CastleDMG dealt by light allies is supplemented / Buffs can't be removed / Foes' removable buffs gained have their durations cut by 2 turns
Field effect
Local status effect
:
End cooldown at end of turn.)
Self 3-hit Indefinite
(1 time)
7 turns
Lvl 75:
6 turns

Korwa (Yukata)
Un Tissu RoseConsume 10 Fil RoseThread imbued with magic that is consumed upon using Korwa's skills (Can't be removed)
.
Light ally in the next position gains 100% TA UpTriple attack rate is boosted
Strength: 100%Duration: 2 turns
, 50% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 50%Duration: 2 turns
, and Flurry (3-hit)Normal attacks deal 3-hit DMG to random foes
Duration: 2 turns
.
(From 2nd cast onward:
Light ally in the next position also gains 50% Sharp ATK UpATK is sharply boosted
Strength: 50%Multiplier: AssassinDuration: 1 turn
.
From 3rd cast onward:
Light ally in the next position instantly performs a normal attack without using up a turn.)
Light ally in next position 3-hit 2 turns 2 turns
Lvl 75:
1 turn
Requires 10 Fil RoseThread imbued with magic that is consumed upon using Korwa's skills (Can't be removed)
.

Makura
Queen of RabbitsGuaranteed double attacks.
Normal attacks deal 2-hit damage to random foes.
Self 2-hit Indefinite - Guaranteed double attacks.

Sandalphon
Promise's Twelve WingsWhile Supreme WingsDeals bonus light DMG for one-foe one-ally attacks / DEF is boosted / 1-turn cut to debuff durations at the end of each turn (Can't be removed)
is in effect:

Guaranteed triple attacks.
While both Supreme WingsDeals bonus light DMG for one-foe one-ally attacks / DEF is boosted / 1-turn cut to debuff durations at the end of each turn (Can't be removed)
and Lucent RefugeDMG taken is reduced / Buffs can't be removed or shortened (Can't be removed)
are in effect:

Normal attacks deal 4-hit damage to random foes.
Self 4-hit Indefinite - Requires Supreme WingsDeals bonus light DMG for one-foe one-ally attacks / DEF is boosted / 1-turn cut to debuff durations at the end of each turn (Can't be removed)
and Lucent RefugeDMG taken is reduced / Buffs can't be removed or shortened (Can't be removed)
to be in effect.

Tweyen
MerculightGain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
Duration: Indefinite
and ATK UpATK is boosted
Duration: 3 turns
.
At level 55:
Buff increased to 50% ATK UpATK is boosted
Strength: 50%Multiplier: PerpetuityDuration: 3 turns
.
At level 85:
Also gain 30% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
Strength: 30%Duration: 3 turns
, 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 20%Duration: 2 turns
, and Flurry (3-hit)Normal attacks deal 3-hit DMG to random foes
Duration: 2 turns
.
Self 3-hit 2 turns 5 turns Requires lvl 85 (5★).

Utsusemi
Consort's ProcessionGain 300% Assassin's Aim (Break) (1 time)ATK is boosted against a foe in break mode
Strength: 300%Multiplier: AssassinDuration: 1 turn
.
Inflict OnslaughtTakes effects that activate against foes in break
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 3 turnsLocal status effect
on a foe.
(From 2nd cast: Also gain Double StrikeAttacks twice each turn
Duration: 1 turn

From 3rd cast: Also gain Flurry (3-hit)Normal attacks deal 3-hit DMG to random foes
Duration: 1 turn
.)
Self 3-hit 1 turn 7 turns
Lvl 75:
6 turns
From 3rd cast onwards.

Vajra (Halloween)
Happy Howl-oween!No charge bar gain upon normal attacks, guaranteed triple attacks, and normal attacks deal 2-hit damage to random foes.
Self 2-hit Indefinite - Guaranteed triple attacks.

Aletheia (Dark)
Flowing Moment4-hit, 100% Dark damage to a foe (Damage cap: ~70,000 per hit).
Gain Flurry (2-hit)Normal attacks deal 2-hit DMG to random foes
Duration: 1 turn
.
(While Unfathomable MasteryAttacks made with elemental superiority deal boosted DMG / Triple attack rate is boosted / DMG dealt is supplemented (Can't be removed)
is in effect:

Hit number doubles.)
Self 2-hit 1 turn 7 turns
Lvl 75:
6 turns

Cerberus
Trinity Disaster500%Massive Dark damage to a foe.
Gain Pandemoniac RoarTriple attack rate is boosted / 3-hit DMG to a random target upon each normal attack (Can't be removed)
Strength: 50% TA UpDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
3-turn cut to a random skill cooldown.
Self 3-hit 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
- Requires 5★.

Cidala (Valentine)
Twofold TreatsGuaranteed double attacks.
Coupled ConfectionNormal attack DMG is supplemented / Normal attacks deal 2-hit DMG to random foes / Mission Chocolate activates after normal attacks (Can't be removed)
Duration: 3 turns
at battle start.
(While Coupled ConfectionNormal attack DMG is supplemented / Normal attacks deal 2-hit DMG to random foes / Mission Chocolate activates after normal attacks (Can't be removed)
is in effect:

Supplement normal attack damage (Damage cap: 50,000), normal attacks deal 2-hit damage to random foes, and Mission Chocolate2-hit, 400% Dark damage to all foes (Damage cap: ~580,000 per hit).
Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds
, 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds
, and Supplemental DMG (Stackable / Max: 30,000)DMG taken is supplemented (Stackable)
Strength: 3,000 (Max: 30,000)Base Accuracy: 100%Duration: 180 seconds
.
Remove 1 buff.
activates after normal attacks.)
Self 2-hit 3 turns - Coupled ConfectionNormal attack DMG is supplemented / Normal attacks deal 2-hit DMG to random foes / Mission Chocolate activates after normal attacks (Can't be removed)
is gained at battle start and upon consuming Magic Tiger IngredientTigered Up in a Bow and Served on a Silver Tiger gain additional effects / Both linked skills activate upon using one of them (Consumed upon linked skill use / Can't be removed)
.

Danua (SSR)
HerzensfadenGain 50% Dark ATK UpDark ATK is boosted
Strength: 50%Duration: 3 turns
, Supplemental DMG (50,000)DMG dealt is supplemented
Strength: 50,000Duration: 3 turns
, and Flurry (2-hit)Normal attacks deal 2-hit DMG to random foes
Duration: 1 turn
.
(When FearlessGains effects in order based on lvl: Boost to ATK / Amplify normal attack DMG / Boost to DMG cap / Bonus Dark DMG effect upon triple attacks / Activate Precious Doll at end of turn (Max: 5 / Can't be removed)
lvl is 5:
Affects Dark allies.)
Self 2-hit 1 turn 7 turns Affects dark allies when Fearless lvl is 5.

Diablo (Collab)
Great Rimuru's Devoted ButlerUpon being targeted by Rimuru Tempest's buff or healing skills:
Diablo self-inflicts AdorationAttacks are slightly limited (Can't be removed or shortened)
Duration: 3 turns
.
(When AdorationAttacks are slightly limited (Can't be removed or shortened)
is in effect:

Guaranteed triple attacks, supplement damage (Damage cap: 50,000), normal attacks deal 2-hit damage to random foes, and activate Black-Sheen Laceration3-hit, 100% Dark damage to a foe (Damage cap: ~170,000 per hit).
Inflict 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds
.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
after Rimuru Tempest's normal attacks.
Attacks aren't restricted by AdorationAttacks are slightly limited (Can't be removed or shortened)
.)
Self 2-hit Indefinite -

Greed and Ling Yao
Ultimate Punch700% Dark damage to a foe (Damage cap: ~800,000).
Gain 50% DMG CutTaking 50% less DMG
Duration: 1 turn Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!
and 100% Sharp ATK Up (1 time)ATK is sharply boosted
Strength: 100%Duration: 1 turn
.
(When GreedGain effects in order based on lvl: Boost to Greed and Ling Yao's ATK / Deal triple attacks / Boost to DMG cap / Amplify normal attack DMG / Bonus Dark DMG effect (Max: 5 / Can't be removed)
lvl is 5:

Also gain Flurry (3-hit)Normal attacks deal 3-hit DMG to random foes
Duration: 1 turn
and Double StrikeAttacks twice each turn
Duration: 1 turn
.)
(Consumes 50% of charge bar.)
Self 3-hit 1 turn 7 turns
Lvl 75:
6 turns
Requires GreedGain effects in order based on lvl: Boost to Greed and Ling Yao's ATK / Deal triple attacks / Boost to DMG cap / Amplify normal attack DMG / Bonus Dark DMG effect (Max: 5 / Can't be removed)
lvl 5.

Ilsa (Yukata)
Sergeant Clad in Glistening WhiteGuaranteed triple attacks, 35% hit to charge bar gain, and normal attacks deal 3-hit damage to random foes.
Self 3-hit Indefinite - Guaranteed triple attacks.

Tanya (SSR)
Eyes Ahead, EveryoneNormal attacks deal 2-hit damage to random foes.
Boost to multiattack rate based on foes ToxicosisHP is lowered on every turn based on Toxicosis lvl (Max: 10 / Can't be removed)
lvl.
At level 90:
Normal attacks deal 2-hit damage to random foes.
Boost to multiattack rate and supplemental damage based on foes ToxicosisHP is lowered on every turn based on Toxicosis lvl (Max: 10 / Can't be removed)
lvl.
Self 2-hit Indefinite -

Tyra
The EvolutionGain Rage of TyrannoTriple attack rate is boosted / Normal attacks deal 2-hit DMG to random foes / Damage skills activate twice / Buffs can't be removed or shortened (Can't be removed / Ends upon taking DMG 3 times)
Duration: Indefinite
. (Ends upon taking damage 3 times.)
Self 2-hit Indefinite 12 turns Ends upon taking DMG 3 times.

Weapons

Icon Name Element Source Targets Hit Count Duration Cooldown Notes

Diadem Moulinet  
King's UpheavalWhen main weapon (MC only / Requires an auxiliary weapon):
Boost to BountyItem drop rate is boosted
success rate.
When a foe's Surplus BountyAdditional item drop rate is boosted
lvl is 5 or above:

Normal attacks deal 3-hit damage to random foes.
Self 3-hit Indefinite - Requires Awakening lvl 15.
Foe must have Surplus BountyAdditional item drop rate is boosted
5 or above.

Norden Labrys  
Legend's NatureWhen main weapon (MC only):
Boost to  JomsborgExtend the duration of all allies' buffs by 1 turn. (Excludes 1-turn buffs.)
All allies gain two random buffs.
's specs.
(Gain Flurry (3-hit)Normal attacks deal 3-hit DMG to random foes
Duration: 1 turn
upon use.)
Self 3-hit 1 turn 6 turns

Overrider
Crimson GlintMassive Fire damage to a foe.
All allies gain DA UpDouble attack rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and TA UpTriple attack rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Additional effect at 4★:
MC also gains Flurry (2-hit)Normal attacks deal 2-hit DMG to random foes
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Self 2-hit 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
- Requires 4★.

Trick Serpent  
Trick or TrickWhen main weapon (MC only): Deal 2-hit DMG to random foes for every normal attack.
Self 2-hit Indefinite - Requires level 120 (4★).

Bridekeeper
White BarrageMassive Water damage to a foe.
All Water allies gain TA UpTriple attack rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Additional effect at 4★:
MC also gains Flurry (2-hit)Normal attacks deal 2-hit DMG to random foes
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Self 2-hit 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
- Requires 4★.

Exo Antaeus
Lago GhiacciatoMassive Water damage to a foe.
MC and a random ally gain TA UpTriple attack rate is boosted
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Additional effect at 4★:
MC also gains Flurry (2-hit)Normal attacks deal 2-hit DMG to random foes
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Additional effect at 5★:
MC and a random ally also gain Supp. DMG (Stackable / Max: 50,000)DMG dealt is supplemented (Stackable)
Strength: 10,000 (Max: 50,000)Duration: Indefinite
.
Self 2-hit 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
- Requires 4★.

Hraesvelgr  
Geisa AriWhen main weapon (MC only):
No charge bar gain upon normal attacks, amplify normal attack damage by 30%, and normal attacks deal 4-hit damage to random foes.
Self 4-hit Indefinite - At level 150:
100% hit to Water allies' multiattack.
At level 240:
No longer has a penalty to multiattack.

Fugaku Vista Bow
Limitless ArrowstormMassive Earth damage to a foe.
All allies gain DA UpDouble attack rate is boosted
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
and TA UpTriple attack rate is boosted
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
MC gains 30% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 30%Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Additional effect at 4★:
When MC's HP is below 50%: MC also gains Flurry (2-hit)Normal attacks deal 2-hit DMG to random foes
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Self 2-hit 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
- Requires 4★.

Galgalim of Gales
Valiant WhirlwindMassive Wind damage to a foe.
Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Additional effect at 4★:
Also gain Flurry (2-hit)Normal attacks deal 2-hit DMG to random foes
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Self 2-hit 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
- Requires 4★.

Rhomphaia  
Cyclonic StrikeWhen main weapon (MC only):
Guaranteed triple attacks, 35% hit to charge bar gain, and normal attacks deal 3-hit damage to random foes.
Self 3-hit Indefinite - Guaranteed triple attacks.

Marriage Sharkbell  
Blessing PetalsWhen main weapon (MC only):
Upon using first-slot skill:
MC gains Double StrikeAttacks twice each turn
Duration: 1 turn
and Flurry (3-hit / 1 time)Normal attacks deal 3-hit DMG to random foes (1 time)
Duration: Indefinite
.
Self 3-hit Indefinite -

Desolation-Crown Bow
Stellar DemiseMassive Light damage to a foe.
All allies gain 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Additional effect at 4★:
MC also gains Flurry (2-hit)Normal attacks deal 2-hit DMG to random foes
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Additional effect at 5★:
All allies also gain TA UpTriple attack rate is boosted
Verification needed.
.
Self 2-hit 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
- Requires 4★.

Aertire  
Litus MysticumWhen main weapon (MC only):
For normal attacks:

Deal 2-hit damage to random foes from the second hit.
Deal 3-hit damage to random foes from the third hit.
Self 1-hit, then 2-hit, then 3-hit Indefinite - Requires level 120 (4★).

Sword Master Skills

Certain swords or katanas can provide Flurry effects when wielded by a Sword Master or Glorybringer. See Sword Abilities for more information.

Icon Name Element Hit Count Sword Ability Cost Duration Cooldown Notes

Exo Pelion 2-hit Attack EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
Indefinite -

Wild Flurry

Hit count of normal attacks is increased by 1

Wild Flurry is an effect that turns a character's attacks into multi-hit attacks. On it's own Wild Flurry functions identically to Flurry (2-hit)Normal attacks deal 2-hit DMG to random foes
, the main difference being Wild FlurryHit count of normal attacks is increased by 1
effects stack additively with each other and with other FlurryNormal attacks deal multi-hit DMG to random foes
effects.

  • Flurry (2-hit)Normal attacks deal 2-hit DMG to random foes
    + Wild FlurryHit count of normal attacks is increased by 1
    will be functionally the same as Flurry (3-hit)Normal attacks deal 3-hit DMG to random foes
    .
  • Flurry (3-hit)Normal attacks deal 3-hit DMG to random foes
    + Wild FlurryHit count of normal attacks is increased by 1
    + Boundless SpearHit count of normal attacks is increased by 1 / Deals bonus elemental DMG for normal attacks (1 time / Can't be removed)
    will result in 5-hit normal attacks.

Sources

Icon Name Element Source Targets Duration Cooldown Notes

Lancer Origin
 Infinite TroubleSpear: All allies gain Boundless Spear (1 time)Hit count of normal attacks is increased by 1 / Deals bonus elemental DMG for normal attacks (1 time / Can't be removed)
Duration: Indefinite
.
Axe: All allies gain Boundless Axe (1 time)Normal attacks made with elemental superiority have a chance to deal boosted DMG / Maximum amount of normal attack critical hit DMG that can be dealt per hit is boosted (1 time / Can't be removed)
Duration: Indefinite
.
(Can only be used when Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed)
lvl is 5.)
All allies 1 time 12 turns Can only be used when Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed)
lvl is 5.
Requires a Spear mainhand, or having Mythical ArmsOn next skill cast, both spear and axe effects activate (Can't be removed)
or Springwater RobeOn next skill cast, both spear and axe effects activate
.

Ilsa (Formal)
Celebratory SaluteGun- or Bow-specialty Water allies gain effects in order based on number present as main allies:
1: Supplement normal attack damage by 30,000.
2: 10% Bonus Superior Elemental DMG effect.
3: Normal attack hit number increases by 1.
4: 10% boost to damage cap.
Gun and Bow specialty Water allies Indefinite - Requires two other Gun or Bow specialty Water allies as main allies.

Versusia YomotsuYomotsu10-hit, 300% Destruction damage to all foes (Damage cap: ~170,000 per hit).
All allies gain Wild Flurry (1 time)Hit count of normal attacks is increased by 1 (1 time)
Duration: Indefinite
.
MC gains Celestial DominionUpon attacking: Consume to deal 2-hit destruction DMG to a foe / Amplify DMG taken / Remove 1 buff (Can't be removed)
Duration: Indefinite
.
All allies 1 time 12 turns Requires 3★.

Rhomphaia  
Heavenrend Spearpoint IIWhen main weapon:
From a Wind ally's 2nd attack of a Double Strike or higher effect:
Supplement normal attack damage by 50,000. Increase hit count of normal attacks by 1
Wind allies Indefinite - Must be used as a main weapon. Requires lvl 250.
From a Wind ally's 2nd attack of a Double Strike or higher effect:

Cosmetic Flurry

The following characters have each hit of their normal attacks visually split into separate instances, but this effect is purely cosmetic. Their normal attacks still only count as 1-hit.

If these characters acquire actual Flurry effects, the visual split multiplies. For example:

  • Chrysaor with Flurry (2-hit)Normal attacks deal 2-hit DMG to random foes
    will deal 2-hits, but appear as four instances.
  • Spinnah with Flurry (2-hit)Normal attacks deal 2-hit DMG to random foes
    will deal 2-hits, but appear as six instances.