Flurry
About Status Effects
Glossary | Quick Navigation | Field Effects | Overeffects
Normal attacks deal multi-hit DMG to random foes
Flurry is an effect that turns a character's one-foe one-hit (Normal and Counter) attacks into multi-hit attacks.
Some characters such as Heles (Wind) have such attacks visually split into separate instances, but this effect is purely cosmetic (see Cosmetic Flurry).
About Flurry
- While Flurry is in effect, normal attacks deal multi-hit damage to random foes, which are counted as multiple separate damage instances.
- Effects such as
Bonus DMGDeals bonus DMG for one-foe one-ally attacks
,Supplemental DMGDMG dealt is supplemented
, andKeenSupplemental DMG to critical hits
are applied to each damage instance. - Counter attacks also deal multi-hit damage to random foes.
Attack AllAttacks each foe
has no effect while Flurry is active.
- Effects such as
Sources
Main Character
Icon | Name | Element | Source | Targets | Hit Count | Duration | Cooldown | Notes |
---|---|---|---|---|---|---|---|---|
![]() |
Bandit Tycoon | ![]() |
![]() Roll of the DiceRaise all foes' ![]() lvl by 3-5. Gain ![]() Duration: 1 turn . |
Self | 3-hit | 1 turn | 7 turns | |
![]() |
Robin Hood | ![]() |
![]() Rapid NockingNock and draw a mystic arrow. (Skill effect changes based on the arrow selected.) |
Self | 3-hit | Indefinite | - | Via ![]() . Guaranteed triple attacks. |
![]() |
Runeslayer | ![]() |
![]() Multiplying MagicGain ![]() Adds 1 Magic Circle of a random element at end of turn / Adds 1 Magic Circle of each element every 7 turns 1 or more Fire Circles: ATK is boosted 1 or more Water Circles: DEF is boosted 1 or more Earth Circles: C.A. DMG and C.A. DMG cap are boosted 1 or more Wind Circles: Deals bonus superior elemental DMG upon normal attacks 1 or more Light Circles: Maximum amount of DMG that can be dealt per hit is boosted 1 or more Dark Circles: DMG dealt is supplemented (Can't be removed) Duration: Indefinite. (Can't be recast.) |
Self | 3-hit | Indefinite | - | Requires 1 or more Magic Circles![]() ![]() ![]() ![]() ![]() ![]() of each element. |
![]() |
Viking | ![]() |
![]() Peerless BrawnNormal attacks deal 2-hit damage to random foes. |
Self | 2-hit | Indefinite | - | Guaranteed double attacks. |
Characters
Icon | Name | Element | Source | Targets | Hit Count | Duration | Cooldown | Notes |
---|---|---|---|---|---|---|---|---|
![]() |
Alanaan | ![]() |
![]() Days of RedemptionAll Fire allies gain ![]() Duration: 1 turn and ![]() Strength: 100% chance of dealing 20% more damage.Duration: 4 turns. Activate ![]() ![]() Strength: 100%Duration: 4 turns and ![]() Strength: 30%Duration: 4 turnsStacking: A. Inflict ![]() Duration: 4 turns on all allies. (Consumes 100% of all allies' charge bar.). (Can only be used after ![]() All Fire allies gain ![]() Strength: 50% DEF Up / 25% of damage dealt (Healing cap: 800)Duration: Indefinite. (Can't be reactivated.) At level 95: ![]() Strength: 50% DEF Up / 25% of damage dealt (Healing cap: 800)Duration: Indefinite upgraded to ![]() Strength: 100% DEF Up / 25% of damage dealt (Healing cap: 1600)Duration: Indefinite. Also activate ![]() ( ![]() Strength: 20% ATK Up / 25% DEF DownMultiplier: PerpetuityDuration: 8 turnsField effect Local status effect to the field.). (Can't be reactivated.) activates.) |
Fire allies | 2-hit | 1 turn | 10 turns | Requires level 100 (5★). Can only be used after ![]() All Fire allies gain ![]() Strength: 50% DEF Up / 25% of damage dealt (Healing cap: 800)Duration: Indefinite. (Can't be reactivated.) At level 95: ![]() Strength: 50% DEF Up / 25% of damage dealt (Healing cap: 800)Duration: Indefinite upgraded to ![]() Strength: 100% DEF Up / 25% of damage dealt (Healing cap: 1600)Duration: Indefinite. Also activate ![]() ( ![]() Strength: 20% ATK Up / 25% DEF DownMultiplier: PerpetuityDuration: 8 turnsField effect Local status effect to the field.). (Can't be reactivated.) activates. |
![]() |
Azazel (Halloween) | ![]() |
![]() What Do You Mean I'm Not Scary?When a foe has Petrified ![]() ![]() Local status effect at end of turn: Caster and a random ally gain ![]() Duration: 1 turn . Otherwise: Inflict ![]() Duration: 3 turnsLocal status effect on all foes. |
Self and one random ally | 2-hit | 1 turn | - | Activates when a foe has ![]() at end of turn. |
![]() |
Dorothy and Claudia (Summer) | ![]() |
![]() VerstarkenGain ![]() Duration: 1 turn . (When ![]() Duration: Indefinite is 3: Also gain ![]() Duration: 1 turn .) |
Self | 3-hit | 1 turn | Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn. 3 turns |
Requires ![]() lvl 3. |
![]() |
Feower (Holiday) | ![]() |
![]() Double Blade FlurryDoesn't consume Assassin's Aim effect upon dealing skill damage. Fire allies with Assassin's Aim effect deal 2-hit damage to random foes upon normal attacks. |
Fire allies | 2-hit | - | - | Activates for fire allies with Assassin's Aim effect. |
![]() |
Mimlemel (Summer) | ![]() |
![]() Midsummer HeatwaveDeal 3-hit damage to random foes on third hit of each normal attack. Supplemental damage to the third hit (Damage cap: 40,000). |
Self | 3-hit | Indefinite | - | Only applies to third hit of normal attacks. |
![]() |
Tweyen (Yukata) | ![]() |
![]() Two-Crown's SerenityGain ![]() Duration: 2 turns, ![]() Strength: 20%Duration: 2 turns, ![]() Duration: 2 turns, and ![]() Duration: 2 turns. (Consumes 100% of charge bar.) |
Self | 3-hit | 2 turns | 7 turns | |
![]() |
Wamdus (Holiday) | ![]() |
![]() Innocence FairyGain ![]() Duration: 1 turn . |
Self | 4-hit | 1 turn | 6 turns Lvl 55: 5 turns |
![]() is gained at battle start if Wamdus's max HP is 60,000 or above. |
![]() The Azure's Holy Night35% hit to charge bar gain and normal attacks deal 2-hit damage to random foes. Upon triple attacks: Activate ![]() Inflict ![]() Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds. Raise foe's ![]() Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10).. (When Wamdus's max HP is 60,000 or above: Starts battle with ![]() Duration: 1 turn .) |
Self | 2-hit | - | - | ||||
![]() |
Anila (Yukata) | ![]() |
![]() The Big Summer Stage!Normal attacks deal 2-hit damage to random foes. At end of turn when allies deal damage 20 or more times to the current target in 1 turn: All allies gain ![]() Strength: 10%Duration: 1 turn . Raise Anila's ![]() Duration: Indefinite lvl by 1 (Max: 5). |
Self | 2-hit | Indefinite | - | |
![]() |
Europa | ![]() |
![]() Pleiades700% Water damage to a foe (Damage cap: ~1,160,000). Gain ![]() Duration: 2 turns and ![]() Strength: 70%Duration: 2 turns. (When a foe's ![]() lvl is 10: Also gain ![]() Duration: 2 turns.) |
Self | 3-hit | 2 turns | 7 turns | Requires a foe to have ![]() lvl 10. |
![]() |
Poseidon | ![]() |
![]() Three Prongs of JudgmentGuaranteed triple attacks, 35% hit to charge bar gain, and normal attacks deal 3-hit damage to random foes. |
Self | 3-hit | Indefinite | - | Guaranteed triple attacks. |
![]() |
Wamdus | ![]() |
![]() Attractor VortexRemove all buffs from all other allies and foes. Gain ![]() Duration: 1 turn . |
Self | 4-hit | 1 turn | 7 turns Lvl 75: 6 turns |
Via ![]() |
![]() |
Milleore and Sahli Lao | ![]() |
![]() Spray and PrayDeal 2-hit damage to random foes on second hit of each normal attack. 50% Bonus Water DMG effect to third hit. |
Self | 2-hit | Indefinite | - | Only applies to second hit of normal attacks. |
![]() |
Cidala | ![]() |
![]() High of the TigerGain ![]() Duration: Indefinite. (Can only be used when both ![]() and ![]() lvl are at 3. Can't be recast.) |
Self | 2-hit | Indefinite | - | Requires level 100 (5★). Requires ![]() lvl 3 and ![]() lvl 3. Can't recast. |
![]() |
Cucouroux (Halloween) | ![]() |
![]() Autoloader+10 boost to hostility, guaranteed triple attacks, and normal attacks deal 3-hit damage to random foes. |
Self | 3-hit | Indefinite | - | Guaranteed triple attacks. |
![]() |
Dante (Halloween) | ![]() |
![]() Shadow CatsCaster borrows the power of cats to gain ![]() Duration: 2 turns. (Additional buffs based on number of ![]() Multiplier: Perpetuity.) |
Self | 3-hit | 2 turns | 9 turns Lvl 55: 8 turns |
Requires ![]() Multiplier: Perpetuity lvl 4. |
![]() |
Olivia | ![]() |
![]() Dark Angel of the SealWhen Olivia has 12 or more buffs: Normal attacks deal 2-hit damage to random foes. Supplement normal attack damage (Damage cap: 50,000). |
Self | 2-hit | Indefinite | - | Activates when Olivia has 12 or more buffs. |
![]() |
Raziel (Summer) | ![]() |
![]() Book of Awakening, Page 999All Earth allies gain ![]() Strength: 30%Multiplier: PerpetuityDuration: 1 turn , ![]() Strength: 100%Duration: 1 turn , ![]() Strength: 30%Duration: Indefinite, and ![]() Duration: Indefinite. All Earth allies instantly perform a normal attack without using up a turn. (Can only be used when ![]() and ![]() are at 10. Can't recast.) |
Earth allies | 3-hit | 1 turn (1 time) |
- | Requires ![]() lvl 10 and ![]() lvl 10. Can't recast. |
![]() Font of KnowledgeAt battle start: ![]() Duration: Indefinite to Raziel based on main allies' number of buff skills (Max: 10). For every 3 buff skills used by Earth allies: Raziel gains 1 ![]() Duration: Indefinite. 1-turn cut to ![]() ![]() Duration: 5 turns. (When ![]() is at 10: All Earth allies also gain ![]() Strength: 100,000Duration: 1 turn .)'s cooldown. (Boost to triple attack rate based on number of ![]() . When ![]() is at 10: Normal attacks deal 3-hit damage to random foes.) |
Self | 3-hit | Indefinite | - | Requires ![]() lvl 10. | |||
![]() |
Albert (Summer) | ![]() |
![]() Thunderswift Lord's TorchingDeal 2-hit damage to random foes from the second hit of each normal attack. Supplemental damage from third hit (Damage cap: 50,000). 50% Bonus Wind DMG effect to fourth hit. |
Self | 2-hit | Indefinite | - | Only applies from the second hit of normal attack onwards. |
![]() |
Catura | ![]() |
![]() Milky Roll-OutWhen in ![]() : Guaranteed triple attacks, supplement damage (Damage cap: 50,000), 50% Bonus Wind DMG effect, and 30% hit to DEF. At level 95: No longer lowers DEF. 2-hit Flurry effect when in ![]() . |
Self | 2-hit | Indefinite | - | Requires lvl 95 (5★). Requires 60% charge bar per turn to maintain ![]() . |
![]() |
Grimnir (Valentine) | ![]() |
![]() Nah, I'm Not Really into Valentine's35% hit to charge bar gain, guaranteed triple attacks, and normal attacks deal 3-hit damage to random foes. |
Self | 3-hit | Indefinite | - | Guaranteed triple attacks. |
![]() |
Kaguya | ![]() |
![]() Heavenly WindsGrant another Wind ally ![]() Duration: Indefinite. (Can't recast.) |
Another Wind ally | 2-hit | Indefinite | - | Can't recast. |
![]() |
Noire | ![]() |
![]() Maddened EyesWhen a foe's HP is at 50% or lower: Guaranteed triple attacks, 50% Bonus Wind DMG effect, from second hit of each normal attack: Deal 2-hit damage to random foes, from third hit of each normal attack: Deal 3-hit damage to random foes, and buffs can't be removed. (Active regardless of the foe's HP when ![]() is in effect.) |
Self | 2-hit 3-hit |
Indefinite | - | Guaranteed triple attacks. Requires a foe to have 50% HP or lower. |
![]() |
Richard (SSR) | ![]() |
![]() Just Gotta Roll the DiceBased on Richard's number of ![]() : Boost to Wind allies' multiattack rate, Bonus Wind DMG effect, and supplement damage. (When Richard has 10 ![]() : 2-hit Flurry effect to Wind allies.) |
Wind allies | 2-hit | Indefinite | - | Requires 10 ![]() . |
![]() |
Spinnah (Holiday) | ![]() |
![]() Holiday SpinstheticDeal 3-hit damage to random foes on third hit of each normal attack. 70% reduced ATK. |
Self | 3-hit | Indefinite | - | Only applies to third hit of normal attacks. 70% reduced ATK. |
![]() |
Spinnah (SSR) | ![]() |
![]() Momentum UpGain ![]() Strength: 50,000Duration: 3 turns and ![]() Duration: 1 turn . (Requires ![]() lvl 10. Resets lvl.) |
Self | 3-hit | 1 turn | 7 turns | Requires ![]() lvl 10. Resets lvl. |
![]() |
Cucouroux (Summer) | ![]() |
![]() WildloaderGain ![]() Duration: 1 turn . Instantly perform a normal attack without using up a turn. (When a foe has ![]() : Also gain ![]() Duration: Indefinite.) |
Self | 3-hit | Indefinite (1 time) |
6 turns | Requires a foe to have ![]() . |
![]() |
Makura | ![]() |
![]() Queen of RabbitsGuaranteed double attacks. Normal attacks deal 2-hit damage to random foes. |
Self | 2-hit | Indefinite | - | Guaranteed double attacks. |
![]() |
Sandalphon | ![]() |
![]() Promise's Twelve WingsWhile ![]() is in effect: Guaranteed triple attacks. While both ![]() and ![]() are in effect: Normal attacks deal 4-hit damage to random foes. |
Self | 4-hit | Indefinite | - | Requires ![]() and ![]() to be in effect. |
![]() |
Tweyen | ![]() |
![]() MerculightGain ![]() Duration: Indefinite and ![]() Duration: 3 turns. At level 55: Buff increased to ![]() Strength: 50%Multiplier: PerpetuityDuration: 3 turns. At level 85: Also gain ![]() Strength: 30%Duration: 3 turns, ![]() Strength: 20%Duration: 2 turns, and ![]() Duration: 2 turns. |
Self | 3-hit | 2 turns | 5 turns | Requires lvl 85 (5★). |
![]() |
Utsusemi | ![]() |
![]() Consort's ProcessionGain ![]() Strength: 300%Multiplier: AssassinDuration: 1 turn . Inflict ![]() Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 3 turnsLocal status effect on a foe. (From 2nd cast: Also gain ![]() Duration: 1 turn From 3rd cast: Also gain ![]() Duration: 1 turn .) |
Self | 3-hit | 1 turn | 7 turns Lvl 75: 6 turns |
From 3rd cast onwards. |
![]() |
Cerberus | ![]() |
![]() Trinity Disaster500%Massive Dark damage to a foe. Gain ![]() Strength: 50% TA UpDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 3-turn cut to a random skill cooldown. |
Self | 3-hit | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
- | Requires 5★. |
![]() |
Cidala (Valentine) | ![]() |
![]() Twofold TreatsGuaranteed double attacks. ![]() Duration: 3 turns at battle start. (While ![]() is in effect: Supplement normal attack damage (Damage cap: 50,000), normal attacks deal 2-hit damage to random foes, and ![]() Inflict ![]() Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, ![]() Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, and ![]() Strength: 3,000 (Max: 30,000)Base Accuracy: 100%Duration: 180 seconds. Remove 1 buff. activates after normal attacks.) |
Self | 2-hit | 3 turns | - | ![]() is gained at battle start and upon consuming ![]() . |
![]() |
Diablo (Collab) | ![]() |
![]() Great Rimuru's Devoted ButlerUpon being targeted by Rimuru Tempest's buff or healing skills: Diablo self-inflicts ![]() Duration: 3 turns. (When ![]() is in effect: Guaranteed triple attacks, supplement damage (Damage cap: 50,000), normal attacks deal 2-hit damage to random foes, and activate ![]() Inflict ![]() Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds. Gain ![]() Strength: 20%. after Rimuru Tempest's normal attacks. Attacks aren't restricted by ![]() .) |
Self | 2-hit | - | - | |
![]() |
Ilsa (Yukata) | ![]() |
![]() Sergeant Clad in Glistening WhiteGuaranteed triple attacks, 35% hit to charge bar gain, and normal attacks deal 3-hit damage to random foes. |
Self | 3-hit | Indefinite | - | Guaranteed triple attacks. |
![]() |
Tanya (SSR) | ![]() |
![]() Eyes Ahead, EveryoneNormal attacks deal 2-hit damage to random foes. Boost to multiattack rate based on foes' ![]() lvl. |
Self | 2-hit | Indefinite | - | |
![]() |
Tyra | ![]() |
![]() The EvolutionGain ![]() Duration: Indefinite. (Ends upon taking damage 3 times.) |
Self | 2-hit | Indefinite | 12 turns | Ends upon taking DMG 3 times. |
Weapons
Icon | Name | Element | Source | Targets | Hit Count | Duration | Cooldown | Notes |
---|---|---|---|---|---|---|---|---|
![]() |
Overrider | ![]() |
![]() Crimson GlintMassive Fire damage to a foe. All allies gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. After 4★: MC also gains ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
Self | 2-hit | 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. |
- | Requires 4★. |
![]() |
Trick Serpent | ![]() |
![]() Trick or TrickWhen main weapon (MC only): Deal 2-hit DMG to random foes for every normal attack. |
Self | 2-hit | Indefinite | - | Requires level 120 (4★). |
![]() |
Exo Antaeus | ![]() |
![]() Lago GhiacciatoMassive Water damage to a foe. MC and a random ally gain ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. After 4★: MC also gains ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
Self | 2-hit | 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. |
- | Requires 4★. |
![]() |
Hraesvelgr | ![]() |
![]() Geisa AriWhen main weapon (MC only): No charge bar gain upon normal attacks, amplify normal attack damage by 30%, and normal attacks deal 4-hit damage to random foes. |
Self | 4-hit | Indefinite | - | At level 150: 100% hit to Water allies' multiattack. |
![]() |
Fugaku Vista Bow | ![]() |
![]() Limitless ArrowstormMassive Earth damage to a foe. All allies gain ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. and ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. MC gains ![]() Strength: 30%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. After 4★: When MC's HP is below 50%: MC also gains ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
Self | 2-hit | 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. |
- | Requires 4★. |
![]() |
Galgalim of Gales | ![]() |
![]() Valiant WhirlwindMassive Wind damage to a foe. Gain ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. After 4★: Also gain ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
Self | 2-hit | 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. |
- | Requires 4★. |
![]() |
Rhomphaia | ![]() |
![]() Cyclonic StrikeWhen main weapon (MC only): Guaranteed triple attacks, 35% hit to charge bar gain, and normal attacks deal 3-hit damage to random foes. |
Self | 3-hit | Indefinite | - | Guaranteed triple attacks. |
![]() |
Desolation-Crown Bow | ![]() |
![]() Stellar DemiseMassive Light damage to a foe. All allies gain ![]() Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. After 4★: MC also gains ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
Self | 2-hit | 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. |
- | Requires 4★. |
![]() |
Aertire | ![]() |
![]() Litus MysticumWhen main weapon (MC only): For normal attacks: Deal 2-hit damage to random foes from the second hit. Deal 3-hit damage to random foes from the third hit. |
Self | 1-hit, then 2-hit, then 3-hit | Indefinite | - | Requires level 120 (4★). |
Sword Master Skills
Certain swords or katanas can provide Flurry effects when wielded by a Sword Master or
Glorybringer. See Sword Abilities for more information.
Icon | Name | Element | Hit Count | Sword Ability | Cost | Duration | Cooldown | Notes |
---|---|---|---|---|---|---|---|---|
![]() |
Exo Pelion | ![]() |
2-hit | Attack | ![]() |
Indefinite | - |
Cosmetic Flurry
The following characters have each hit of their normal attacks visually split into separate instances, but this effect is purely cosmetic. Their normal attacks still only count as 1-hit.
- Two Instances:
- Three Instances:
Spinnah.
- Note that the holiday version
Spinnah (Holiday) has a real, non-cosmetic flurry effect on the third hit of triple attacks.
- Note that the holiday version
- Ilsa
Ilsa
Ilsa (Light)
Ilsa (Summer)
- Note that the yukata version
Ilsa (Yukata) has a real, non-cosmetic flurry on normal attacks.
If these characters acquire actual Flurry effects, the visual split multiplies. For example:
Chrysaor with
Flurry (2-hit)Normal attacks deal 2-hit DMG to random foes
will deal 2-hits, but appear as four instances.Spinnah with
Flurry (2-hit)Normal attacks deal 2-hit DMG to random foes
will deal 2-hits, but appear as six instances.