Flurry
About Status Effects
Glossary | Quick Navigation | Field Effects
Normal attacks deal multi-hit DMG to random foes
Flurry is an effect that turns a character's one-foe one-hit (Normal and Counter) attacks into multi-hit attacks.
Some characters such as Ilsa have such attacks visually split into separate instances, but this effect is purely cosmetic (see Cosmetic Flurry).
About Flurry
- While Flurry is in effect, normal attacks deal multi-hit damage to random foes, which are counted as multiple separate damage instances.
- Effects such as
Bonus DMGDeals bonus DMG for one-foe one-ally attacks
,Supplemental DMGDMG dealt is supplemented
, andKeenSupplemental DMG to critical hits
are applied to each damage instance. - Counter attacks also deal multi-hit damage to random foes.
Attack AllAttacks each foe
has no effect while Flurry is active.
- Effects such as
Sources
Main Character
Icon | Name | Element | Source | Targets | Hit Count | Duration | Cooldown | Notes |
---|---|---|---|---|---|---|---|---|
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Bandit Tycoon | ![]() |
![]() Roll of the DiceInflict 3-5 stacks of ![]() on all foes. Gain ![]() Duration: 1 turn . |
Self | 3-hit | 1 turn | 7 turns | |
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Robin Hood | ![]() |
![]() Rapid NockingNock and draw a mystic arrow. (Skill effect changes based on the arrow selected.) |
Self | 3-hit | Indefinite | - | Via ![]() . Guaranteed triple attacks. |
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Runeslayer | ![]() |
![]() Multiplying MagicGain ![]() Adds 1 Magic Circle of a random element at end of turn / Adds 1 Magic Circle of each element every 7 turns 1 or more Fire Circles: ATK is boosted 1 or more Water Circles: DEF is boosted 1 or more Earth Circles: C.A. DMG and C.A. DMG cap are boosted 1 or more Wind Circles: Deals bonus superior elemental DMG upon normal attacks 1 or more Light Circles: Maximum amount of DMG that can be dealt per hit is boosted 1 or more Dark Circles: DMG dealt is supplemented (Can't be removed) Duration: Indefinite. (Can't be recast.) |
Self | 3-hit | Indefinite | - | Requires 1 or more Magic Circles![]() ![]() ![]() ![]() ![]() ![]() of each element. |
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Viking | ![]() |
![]() Peerless BrawnNormal attacks deal 2-hit damage to random foes. |
Self | 2-hit | Indefinite | - | Guaranteed double attacks. |
Characters
Icon | Name | Element | Source | Targets | Hit Count | Duration | Cooldown | Notes |
---|---|---|---|---|---|---|---|---|
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Dorothy and Claudia (Summer) | ![]() |
![]() VerstarkenGain ![]() Duration: 1 turn . (When ![]() Duration: Indefinite is 3: Also gain ![]() Duration: 1 turn .) |
Self | 3-hit | 1 turn | Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn. 3 turns |
Requires ![]() lvl 3. |
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Anila (Yukata) | ![]() |
![]() The Big Summer Stage!Normal attacks deal 2-hit damage to random foes. At end of turn when allies deal damage 20 or more times to the current target in 1 turn: All allies gain ![]() Strength: 10%Duration: 1 turn . Raise Anila's ![]() Duration: Indefinite lvl by 1 (Max: 5). |
Self | 2-hit | Indefinite | - | |
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Poseidon | ![]() |
![]() Three Prongs of JudgmentGuaranteed triple attacks, 35% hit to charge bar gain, and normal attacks deal 3-hit damage to random foes. |
Self | 3-hit | Indefinite | - | Guaranteed triple attacks. |
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Wamdus | ![]() |
![]() Attractor VortexRemove all buffs from all other allies and foes. Gain ![]() Duration: 1 turn . |
Self | 4-hit | 1 turn | 7 turns Lvl 75: 6 turns |
Via ![]() |
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Milleore and Sahli Lao | ![]() |
![]() Spray and PrayDeal 2-hit damage to random foes on second hit of each normal attack. 50% Bonus Water DMG effect to third hit. |
Self | 2-hit | Indefinite | - | Only applies to second hit of normal attacks. |
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Cucouroux (Halloween) | ![]() |
![]() Autoloader+10 boost to hostility, guaranteed triple attacks, and normal attacks deal 3-hit damage to random foes. |
Self | 3-hit | Indefinite | - | Guaranteed triple attacks. |
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Dante (Halloween) | ![]() |
![]() Shadow CatsCaster borrows the power of cats to gain ![]() Duration: 2 turns. (Additional buffs based on number of ![]() Multiplier: Perpetuity.) |
Self | 3-hit | 2 turns | 9 turns Lvl 55: 8 turns |
Requires ![]() Multiplier: Perpetuity lvl 4. |
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Grimnir (Valentine) | ![]() |
![]() Nah, I'm Not Really into Valentine's35% hit to charge bar gain, guaranteed triple attacks, and normal attacks deal 3-hit damage to random foes. |
Self | 3-hit | Indefinite | - | Guaranteed triple attacks. |
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Kaguya | ![]() |
![]() Heavenly WindsGrant another Wind ally ![]() Duration: Indefinite. (Can't recast.) |
Another Wind ally | 2-hit | Indefinite | - | Can't recast |
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Spinnah (Holiday) | ![]() |
![]() Holiday SpinstheticDeal 3-hit damage to random foes on third hit of each normal attack. 70% reduced ATK. |
Self | 3-hit | Indefinite | - | Only applies to third hit of normal attacks. 70% reduced ATK. |
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Makura | ![]() |
![]() Queen of RabbitsGuaranteed double attacks. Normal attacks deal 2-hit damage to random foes. |
Self | 2-hit | Indefinite | - | Guaranteed double attacks. |
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Utsusemi | ![]() |
![]() Consort's ProcessionGain ![]() Strength: 300%Multiplier: AssassinDuration: 1 turn . Inflict ![]() Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 3 turnsLocal status effect on a foe. (From 2nd cast: Also gain ![]() Duration: 1 turn From 3rd cast: Also gain ![]() Duration: 1 turn .) |
Self | 3-hit | 1 turn | 7 turns Lvl 75: 6 turns |
From 3rd cast onwards. |
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Cerberus | ![]() |
![]() Trinity Disaster500%Massive Dark damage to a foe. Gain ![]() Strength: 50% TA UpDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 3-turn cut to a random skill cooldown. |
Self | 3-hit | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
- | Requires 5★. |
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Ilsa (Yukata) | ![]() |
![]() Sergeant Clad in Glistening WhiteGuaranteed triple attacks, 35% hit to charge bar gain, and normal attacks deal 3-hit damage to random foes. |
Self | 3-hit | Indefinite | - | Guaranteed triple attacks. |
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Tanya (SSR) | ![]() |
![]() Eyes Ahead, EveryoneNormal attacks deal 2-hit damage to random foes. Boost to multiattack rate based on foes' ![]() lvl. |
Self | 2-hit | Indefinite | - |
Weapons
Icon | Name | Element | Source | Targets | Hit Count | Duration | Cooldown | Notes |
---|---|---|---|---|---|---|---|---|
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Exo Antaeus | ![]() |
![]() Lago GhiacciatoMassive Water damage to a foe. MC and a random ally gain ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. After 4★: MC also gains ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
Self | 2-hit | 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. |
- | |
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Hraesvelgr | ![]() |
![]() Geisa AriWhen main weapon (MC only): No charge bar gain upon normal attacks, amplify normal attack damage by 30%, and normal attacks deal 4-hit damage to random foes.[1] |
Self | 4-hit | Indefinite | - | At level 150: 100% hit to Water allies' multiattack. |
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Rhomphaia | ![]() |
![]() Cyclonic StrikeWhen main weapon (MC only): Guaranteed triple attacks, 35% hit to charge bar gain, and normal attacks deal 3-hit damage to random foes. |
Self | 3-hit | Indefinite | - | Guaranteed triple attacks. |
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Trick Serpent | ![]() |
![]() Trick or TrickWhen main weapon (MC only): Deal 2-hit DMG to random foes for every normal attack. |
Self | 2-hit | Indefinite | - | Requires level 120 (and thus 4★ uncap). |
Cosmetic Flurry
The following characters have each hit of their normal attacks visually split into separate instances, but this effect is purely cosmetic. Their normal attacks still only count as 1-hit.
- Two Instances:
- Three Instances:
Spinnah. Note that the holiday version
Spinnah (Holiday) has a real, non-cosmetic flurry effect on the third hit of triple attacks.
Ilsa
Ilsa (Light)
Ilsa (Summer)
If these characters acquire actual Flurry effects, the visual split multiplies. For example:
Chrysaor with
Flurry (2-hit)Normal attacks deal 2-hit DMG to random foes
will deal 2-hit, but appear as four instances.Spinnah with
Flurry (2-hit)Normal attacks deal 2-hit DMG to random foes
will deal 2-hits, but appear as six instances.