Richard (SSR)

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Game Strategy Lore Voice
This character has multiple versions.
[Gambler in His Best Suit]This title is an unofficial, amateur translation.
Richard
MAX HP 1277
MAX ATK 8815
BASE DA/TAThis character's base double attack rate and triple attack rate.Characters with support skills that grant guaranteed multiattacks may have very high values.Due to a game update, base DA/TA values are no longer obtainable from in-game data files. Exact values for characters released after 2023-10-10 are currently inaccessible. 7% DA / 3% TA
Element
RaceOfficially called "Type" in-game.
Style
SpecialtyThis character gains 20% more ATK from weapons of this type in your grid.
Exp. BonusExpedition Bonus Type in Auto-Expeditions None
GenderGender is a character attribute used for game mechanics. A character's lore, appearance, and other factors do not affect this attribute. Male
Voice Actor Ryōhei Kimura
How to Recruit
Premium Draw
Recruitment Weapon
Royal Straight Flush
ID 3040513000
Char ID 1014
Uncap Limit
NameJP リチャード
TitleJP 一張羅の勝負師
Voice ActorJP 木村良平
Release Date 2024-02-29
Other Sites GamewithKamigameHuiji Wiki
(Chinese wiki)
Carrying lucky items and clad in his new best suit, this gambler goes all in to rehearse a date with the girl of his dreams. After experiencing a problem-free but somehow unsatisfying outing, he comes to understand his true nature and prepares to undertake the most important bet of his career.

Charge Attack
Icon Name Effect
The Game's Over 450%Massive Wind damage to a foe.[1]
Gain Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
(When caster has 5 or more ChipsBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended)
:
Activate  Gaudy Shooting5-hit, 150% Wind damage to a foe (Damage cap: ~160,000 per hit).
Inflict DA Down (Stackable)Double attack rate is lowered (Stackable)
Duration: 180 seconds
and TA Down (Stackable)Triple attack rate is lowered (Stackable)
Duration: 180 seconds
.
(Hit number increases based on number of ChipsBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended)
[Max: 15 hits].)
.)

Skills
Icon Name Cooldown Duration Obtained Effect
Ready to Bet 1 turn
Lvl 55:
0 turns
2 turns Lvl 1
⇧ Lvl 55This skill is enhanced at level 55.
Consume 30% of charge bar to add 1 ChipBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended)
Duration: 2 turns
to caster (Max: 10).
(Can't be used when caster has 3 or more ChipsBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended)
.)
Thrilling Bet 2 turns
Lvl 75:
1 turn
2 turns /
1 turn
Lvl 1
⇧ Lvl 75This skill is enhanced at level 75.
Bet ChipsBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended)
to play poker.
Number of ChipsBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended)
Duration: 2 turns
increases based on the hand drawn (Max: 10).
(When a no-pair hand is drawn:
Number of ChipsBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended)
Duration: 2 turns
is halved.
When a royal straight flush is drawn:
Gain 100% Sharp ATK UpATK is sharply boosted
Strength: 100%Multiplier: AssassinDuration: 1 turn
.)[1]
Gaudy Shooting 9 turns 180 sec Lvl 45
5-hit, 150% Wind damage to a foe (Damage cap: ~160,000 per hit).
Inflict DA Down (Stackable)Double attack rate is lowered (Stackable)
Duration: 180 seconds
and TA Down (Stackable)Triple attack rate is lowered (Stackable)
Duration: 180 seconds
.[1]
(Hit number increases based on number of ChipsBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended)
[Max: 15 hits].)

Support SkillsDoes not work from the backline unless explicitly stated.
Icon Name Obtained Effect
Just Gotta Roll the Dice Lvl 1
Based on Richard's number of ChipsBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended)
:

Boost to Wind allies' multiattack rate, Bonus Wind DMG effect, and supplement damage.
(When Richard has 10 ChipsBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended)
:

2-hit Flurry effect to Wind allies.)
Lady Luck's Smiling at Me Lvl 1
At end of turn when allies deal damage 33 or more times to the current target in 1 turn:
Raise Richard's Bloomin' LuckAt lvl 3: Lvl resets upon using Thrilling Bet / Draws a strong hand (Max: Lvl 3 / Can't be removed)
Duration: Indefinite
lvl by 1 (Max: 3).
(When Bloomin' LuckAt lvl 3: Lvl resets upon using Thrilling Bet / Draws a strong hand (Max: Lvl 3 / Can't be removed)
lvl is 3:

Resets lvl upon using  Thrilling BetBet ChipsBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended)
to play poker.
Number of ChipsBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended)
Duration: 2 turns
increases based on the hand drawn (Max: 10).
(When a no-pair hand is drawn:
Number of ChipsBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended)
Duration: 2 turns
is halved.
When a royal straight flush is drawn:
Gain 100% Sharp ATK UpATK is sharply boosted
Strength: 100%Multiplier: AssassinDuration: 1 turn
.)
. Draws a strong hand.)

Extended Mastery Perks
Style
  • ATK
    ★☆☆★★☆★★★
    +500+800+1000
  • DEF
    ★☆☆★★☆★★★
    5%8%10%
  • Debuff Resistance
    ★☆☆★★☆★★★
    5%8%10%
  • Overdrive Attack
    ★☆☆★★☆★★★
    5%8%10%
  • Overdrive Curbed
    ★☆☆★★☆★★★
    5%8%10%
RaceCalled "Type" in-game.
  • ATK
    ★☆☆★★☆★★★
    +500+800+1000
  • DEF
    ★☆☆★★☆★★★
    5%8%10%
  • HP
    ★☆☆★★☆★★★
    250500750
  • Double Attack Rate
    ★☆☆★★☆★★★
    3%5%6%
  • Critical Hit
    ★☆☆★★☆★★★
    12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
Individual
  • Critical Hit
    ★☆☆★★☆★★★
    12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
  • Skill Damage
    ★☆☆★★☆★★★
    10%15%20%
  • Skill Damage Cap
    ★☆☆★★☆★★★
    5%8%10%
  • Debuff Success Rate Up
    ★☆☆★★☆★★★
    5%8%10%
  • Perk unknown, please help fill it out

Gameplay Notes

Chips

  • ChipBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended)
    Duration: 2 turns
    duration is reset to 2 turns whenever  Ready to BetConsume 30% of charge bar to add 1 ChipBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended)
    Duration: 2 turns
    to caster (Max: 10).
    (Can't be used when caster has 3 or more ChipsBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended)
    .)
    or  Thrilling BetBet ChipsBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended)
    to play poker.
    Number of ChipsBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended)
    Duration: 2 turns
    increases based on the hand drawn (Max: 10).
    (When a no-pair hand is drawn:
    Number of ChipsBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended)
    Duration: 2 turns
    is halved.
    When a royal straight flush is drawn:
    Gain 100% Sharp ATK UpATK is sharply boosted
    Strength: 100%Multiplier: AssassinDuration: 1 turn
    .)
    is used.

Thrilling Bet

  •  Thrilling BetBet ChipsBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended)
    to play poker.
    Number of ChipsBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended)
    Duration: 2 turns
    increases based on the hand drawn (Max: 10).
    (When a no-pair hand is drawn:
    Number of ChipsBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended)
    Duration: 2 turns
    is halved.
    When a royal straight flush is drawn:
    Gain 100% Sharp ATK UpATK is sharply boosted
    Strength: 100%Multiplier: AssassinDuration: 1 turn
    .)
    's effect is based on the poker hand shown.[1]
Poker Hand Chance Effect
No Pair ChipsBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended)
Duration: 2 turns
are halved (rounded down)
Straight ChipsBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended)
Duration: 2 turns
+1
Flush ChipsBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended)
Duration: 2 turns
+2
Royal Straight Flush ChipsBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended)
Duration: 2 turns
+4 and Richard gains 100% Sharp ATK UpATK is sharply boosted
Strength: 100%Multiplier: AssassinDuration: 1 turn
  • 100% Sharp ATK UpATK is sharply boosted
    Strength: 100%Multiplier: AssassinDuration: 1 turn
    also increases normal attack damage cap to ~1,160,000 and C.A. damage cap by 30%.[2]
  • The strength of Assassin buffs is reduced to 2/3 effectiveness when used with charge attacks.

Just Gotta Roll the Dice

  • Boost to Wind allies' multiattack rate, Bonus Wind DMG effect, and supplement damage dealt based on Richard's number of ChipsBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended)
    .[1]
Lvl Status MA UpDA Up and TA Up Bonus Wind DMG Supp. DMG
1 ChipBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended)
10% 10% 5000
2 ChipBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended)
20% 20% 10,000
3 ChipBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended)
30% 30% 15,000
4 ChipBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended)
40% 40% 20,000
5 ChipBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended)
50% 50% 25,000
6 ChipBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended)
60% 60% 30,000
7 ChipBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended)
70% 70% 35,000
8 ChipBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended)
80% 80% 40,000
9 ChipBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended)
90% 90% 45,000
10 ChipBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended)
100% 100% 50,000

Lady Luck's Smiling at Me

  • Consuming Bloomin' LuckAt lvl 3: Lvl resets upon using Thrilling Bet / Draws a strong hand (Max: Lvl 3 / Can't be removed)
    lvl 3 upon using  Thrilling BetBet ChipsBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended)
    to play poker.
    Number of ChipsBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended)
    Duration: 2 turns
    increases based on the hand drawn (Max: 10).
    (When a no-pair hand is drawn:
    Number of ChipsBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended)
    Duration: 2 turns
    is halved.
    When a royal straight flush is drawn:
    Gain 100% Sharp ATK UpATK is sharply boosted
    Strength: 100%Multiplier: AssassinDuration: 1 turn
    .)
    eliminates the chance of a No Pair and increases the chance of a Royal Straight Flush.[1]

Bonus DMG Stacking Information

  • The following is a curated list of how different Bonus DMG sources interact with Richard (SSR)'s skills. Check Bonus DMG for further information and a comprehensive list.
 Just Gotta Roll the DiceBased on Richard's number of ChipsBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended)
:

Boost to Wind allies' multiattack rate, Bonus Wind DMG effect, and supplement damage.
(When Richard has 10 ChipsBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended)
:

2-hit Flurry effect to Wind allies.)
- Passive Side A
Bonus Damage Side Sources Stacking
Skill A
  • Sho -  King's MarchGain 10% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
    Strength: 10%Multiplier: SeraphicDuration: 3 turns
    and 20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
    Strength: 20%Duration: 3 turns
    .
    (When below 25% HP: Affects all allies.)
  • Vania (Yukata) -  Crimson OrderFill 3 charge diamonds on a foe.
    All Wind allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
    Strength: (Healing cap: 1000)Duration: 5 turns
    , 100% Debuff Res. UpDebuff resistance is boosted
    Strength: 100%Duration: 5 turns
    , 20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
    Strength: 20%Duration: 5 turns
    , 50% TA UpTriple attack rate is boosted
    Strength: 50%Duration: 5 turns
    , and 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
    Strength: 15%Duration: 5 turns
    .
Skill B
Skill C
  • Andira -  Sage of EternityGrant an ally Shield (2500)Next ATK received will be ineffective for a fixed amount
    Strength: 2500Duration: 3 turns
    and Full Hostility100% chance to be targeted by one-ally attacks (Can't be removed)
    Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute
    .
    At level 75:
    Shield endurance increased to Shield (3500)Next ATK received will be ineffective for a fixed amount
    Strength: 3500Duration: 3 turns
    .
    At level 90:
    Shield endurance further increased to Shield (4000)Next ATK received will be ineffective for a fixed amount
    Strength: 4000Duration: Indefinite
    and now has indefinite duration.
    Also grants 30% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks (Ends upon taking DMG)
    Strength: 30%Duration: Until hit
    .
    (Bonus Wind DMG ends upon taking damage).
  • Naoise -  AusblendenGrant a Wind ally Into HidingWon't be targeted by a foe's one-ally attack if there is another ally available to target
    Duration: 5 turns
    , 30% ATK UpATK is boosted
    Strength: 30%Multiplier: UniqueDuration: 5 turns
    , 30% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks (Ends upon taking DMG)
    Strength: 30%Duration: Indefinite
    , and 50% DEF DownDEF is lowered
    Strength: 50%Duration: 5 turns
    .
    (Bonus Wind DMG effect ends upon taking damage.)
Skill D
  • Kaguya -  Moonbeam Blossom450%Massive Wind damage to a foe.
    1-turn cut to Kaguya's skill cooldowns.
    30% Bonus Wind DMG (1 time)Deals bonus wind DMG for normal attacks (1 time)
    Strength: 30%Duration: Indefinite
    to the ally with Heavenly WindsWind ATK is boosted / Attacks made with elemental superiority have a chance to deal boosted DMG / Supplemental DMG to critical hits / Normal attacks deal 2-hit DMG to random foes / Recovers once from a knockout while in effect (Can't be removed)
    .
  •  Noire (Summon)Main Aura130% boost to Wind ATK.
    Maddened EyesEvery 3 turns: Triple attack rate is boosted / Bonus Wind DMG effect (1 time) (Can't be removed
    Duration: Indefinite
    to Wind MC at battle start.
    (At end of every 3 turns: MC gains 100% TA Up (1 time)Triple attack rate is boosted (1 time)
    Strength: 100%Duration: 1 turn
    and 50% Bonus Wind DMG (1 time)Deals bonus wind DMG for normal attacks (1 time)
    Strength: 50%Duration: 1 turn
    .)
Skill E
Skill Unique
Self Element A
  • MC skills that grant Bonus DMGDeals bonus DMG for one-foe one-ally attacks
  • Ullikummi -  Vogue Hymn IIWhen main weapon (MC only): 1-turn cooldown cut to all skills with over 5-turn cooldown.
    All allies gain 30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
    Strength: 30%Duration: 3 turns
    and a random buff when using first ability.
Self Element D
Superior Element A
  • Anila (Yukata) -  The Big Summer Stage!Normal attacks deal 2-hit damage to random foes.
    At end of turn when allies deal damage 20 or more times to the current target in 1 turn:
    All allies gain 10% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
    Strength: 10%Duration: 1 turn
    .
    Raise Anila's Ewe-phoriaGains effects in order based on Ewe-phoria lvl: Deal multiattacks / Boost to ATK / Amplify normal attack DMG / Boost to DMG cap / Buffs can't be removed (Max: 5 / Can't be removed)
    Duration: Indefinite
    lvl by 1 (Max: 5).
  • Caro -  Nessun DormaAll Wind allies gain 20% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
    Strength: 20%Duration: 4 turns
    .
    (When a foe's TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed)
    lvl is 7 or above:

    All Wind allies also gain 50% Sharp ATK Up (1 time)ATK is sharply boosted
    Strength: 50%Multiplier: AssassinDuration: 1 turn
    .
    When 10 or above and cast from 10th turn or onward:
    All Wind allies also gain Double StrikeAttacks twice each turn
    Duration: 1 turn
    .)
Superior Element B
Superior Ele. Unique
Charge Attack
  • Korwa (Summer) -  Blanche FilRestore 10% of Wind allies' HP (Healing cap: 2500).
    All Wind allies gain 10% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
    Strength: 10%Duration: 5.5 turnsApplied during the attack phase.
    On the next turn, it'll have 5 turns remaining.
    .
    Gain 3 FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed)
    Duration: Indefinite
    and 1 IdeaCame up with an Idea (Wind allies' C.A. specs are boosted / Can't be removed)
    Duration: Indefinite
    .
Summon
  •  DemonbreamFlaming Leap Massive Wind damage to all foes.
    All Wind allies gain JammedATK is greatly boosted based on how low HP is
    Strength: 5%-15%Duration: 3 turns
    and 20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
    Strength: 20%Duration: 3 turns
    . (Consumes 25% of each Wind ally's current HP.)
  •  OwlcatHalf-and-Half 500% Wind damage to all foes (Damage cap: ~630,000).
    Wind allies in first and third positions gain 20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
    Strength: 20%Duration: 2 turns
    .
    Wind allies in second and fourth positions gain 40% DA UpDouble attack rate is boosted
    Strength: 40%Duration: 2 turns
    and 20% TA UpTriple attack rate is boosted
    Strength: 20%Duration: 2 turns
    .
  •  Rose Queen (Summer)Rose-Tinted Vacation All Wind allies gain Rose PassionDMG dealt is supplemented / ATK is boosted (Can't be removed)
    Duration: 2 turnsEquivalent to Supplemental DMGDMG dealt is supplemented
    Strength: 1% of foe's max HP (Damage cap: 20,000)
    and 30% ATK UpATK is boosted
    Strength: 30%Multiplier: Unique
    .
    and 20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
    Strength: 20%Duration: 2 turns
    .
Self Element Summon
  •  Belial (Summer)Hotter than the Sun 400% Elemental damage to all foes (Damage cap: ~1,120,000).
    All allies gain 3 random buffs.
    MC gains Cunning CharmLands the following on all allies in 3 turn(s): Charm effect / Sharp hit to DEF / Debuff Resistance Lowered effect (Can't be removed)
    Duration: 3 turns
    . (Inflict CharmedAttacks are slightly limited (Can't be removed)
    Duration: 3 turns
    , 70% Sharp DEF DownDEF is sharply lowered (Can't be removed)
    Strength: 70%Duration: 3 turns
    , and 100% Debuff Res. DownDebuff resistance is lowered (Can't be removed)
    Strength: 100%Duration: 3 turns
    on all allies when duration ends.)
Passive A
  • Damascus Knife -  Elemental Hunt10% Bonus elemental DMG effect to weapon elementi.e., the same element as the weapon. allies against foes with BountyItem drop rate is boosted
    .
  • Sky Piercer -  Elemental Blow20% Bonus weapon elementi.e., the same element as the weapon. DMG effect to third hit of elemental allies' triple attacks.
  • Ewiyar (Grand) -  All Your Praise Belongs to Me!Immune to CharmedAttacks are slightly limited
    .
    CharmedAttacks are slightly limited
    doesn't stop Wind allies' attacks.
    For Wind allies with CharmedAttacks are slightly limited
    :

    30% boost to ATKMultiplier: Perpetuity, 100% boost to DEF, 100% boost to double attack rate, 30% boost to triple attack rate, and 10% Bonus Wind DMG effect.
  • Petra (SSR) -  Breeze of Rest20% boost to Wind ATK, 20% boost to double attack rate, and 10% boost to triple attack rate for allies with Mirror ImageNext one-to-one attack received will be ineffective
    (Effect removed on next all-foe all-ally attack)
    .
    Refresh effect to all allies (Healing cap: 150).
    At level 95:
    10% Bonus Wind DMG effect for allies with Mirror ImageNext one-to-one attack received will be ineffective
    (Effect removed on next all-foe all-ally attack)
    .
    Refresh effect healing cap increased to 500.
  • Scathacha -  Eternal Wisdom30% boost to ATKMultiplier: Normal, 35% boost to double attack rate, and 10% boost to triple attack rate for allies with Wind ATK UpWind ATK is boosted
    .
    At level 95:
    10% Bonus Wind DMG effect for allies with ShieldNext ATK received will be ineffective for a fixed amount
    .
  • Exo Pelion -  Elysian Windrider's JurisdictionWhen main weapon (MC only):
    Gain effects in order based on how many sabres are equipped:
    1: 100% / 20% boost to critical hit rate100% chance of dealing 20% more damage..
    2: 50% boost to triple attack rate.
    3: Supplement damage (Damage cap: 30,000).
    4: 20% Bonus Wind DMG effect.
    5: 1-turn cut to buff skill cooldowns.
Passive B
Passive Unique

Uncap Materials

Uncap 1★
Uncap 2★
Uncap 4★

Awakening Materials

Facsimile Compatibility

Icon Skill Copyable?
Ready to Bet No
Thrilling Bet No
Gaudy Shooting No

References