[Gambler in His Best Suit]This title is an unofficial, amateur translation.
Richard
MAX HP
12774★: 1277
MAX ATK
88154★: 8815
BASE DA/TAThis character's base double attack rate and triple attack rate.Characters with support skills that grant guaranteed multiattacks may have very high values.
7% DA / 3% TA
Element
04
RaceOfficially called "Type" in-game.
01
Style
05
SpecialtyThis character gains 20% more ATK from weapons of this type in your grid.
GameWithKamigameHuiji Wiki (Chinese wiki)GBF Asset LookupGBF Animation Player
Carrying lucky items and clad in his new best suit, this gambler goes all in to rehearse a date with the girl of his dreams. After experiencing a problem-free but somehow unsatisfying outing, he comes to understand his true nature and prepares to undertake the most important bet of his career.
450%Massive Wind damage to a foe.[1] Gain Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%. (When caster has 5 or more ChipsBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended) : Activate Gaudy Shooting5-hit, 150% Wind damage to a foe (Damage cap: ~160,000 per hit). Inflict DA Down (Stackable)Double attack rate is lowered (Stackable) Duration: 180 seconds and TA Down (Stackable)Triple attack rate is lowered (Stackable) Duration: 180 seconds. (Hit number increases based on number of ChipsBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended) [Max: 15 hits].).)
Skills
Icon
Name
Cooldown
Duration
Obtained
Effect
Ready to Bet
1 turn Lvl 55: 0 turns
2 turns
Lvl 1 ⇧ Lvl 55This skill is enhanced at level 55.
Consume 30% of charge bar to add 1 ChipBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended) Duration: 2 turns to caster (Max: 10). (Can't be used when caster has 3 or more ChipsBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended) .)
Thrilling Bet
2 turns Lvl 75: 1 turn
2 turns / 1 turn
Lvl 1 ⇧ Lvl 75This skill is enhanced at level 75.
Bet ChipsBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended) to play poker. Number of ChipsBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended) Duration: 2 turns increases based on the hand drawn (Max: 10). (When a no-pair hand is drawn: Number of ChipsBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended) Duration: 2 turns is halved. When a royal straight flush is drawn: Gain 100% Sharp ATK UpATK is sharply boosted Strength: 100%Multiplier: AssassinDuration: 1 turn .)[1]
Gaudy Shooting
9 turns
180 sec
Lvl 45
5-hit, 150% Wind damage to a foe (Damage cap: ~160,000 per hit). Inflict DA Down (Stackable)Double attack rate is lowered (Stackable) Duration: 180 seconds and TA Down (Stackable)Triple attack rate is lowered (Stackable) Duration: 180 seconds.[1] (Hit number increases based on number of ChipsBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended) [Max: 15 hits].)
Support SkillsDoes not work from the backline unless explicitly stated.
Icon
Name
Obtained
Effect
Just Gotta Roll the Dice
Lvl 1
Based on Richard's number of ChipsBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended) : Boost to Wind allies' multiattack rate, Bonus Wind DMG effect, and supplement damage. (When Richard has 10 ChipsBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended) : 2-hit Flurry effect to Wind allies.)
Lady Luck's Smiling at Me
Lvl 1
At end of turn when allies deal damage 33 or more times to the current target in 1 turn: Raise Richard's Bloomin' LuckAt lvl 3: Lvl resets upon using Thrilling Bet / Draws a strong hand (Max: Lvl 3 / Can't be removed) Duration: Indefinite lvl by 1 (Max: 3). (When Bloomin' LuckAt lvl 3: Lvl resets upon using Thrilling Bet / Draws a strong hand (Max: Lvl 3 / Can't be removed) lvl is 3: Resets lvl upon using Thrilling BetBet ChipsBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended) to play poker. Number of ChipsBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended) Duration: 2 turns increases based on the hand drawn (Max: 10). (When a no-pair hand is drawn: Number of ChipsBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended) Duration: 2 turns is halved. When a royal straight flush is drawn: Gain 100% Sharp ATK UpATK is sharply boosted Strength: 100%Multiplier: AssassinDuration: 1 turn .). Draws a strong hand.)
ChipBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended) Duration: 2 turns duration is reset to 2 turns whenever Ready to BetConsume 30% of charge bar to add 1 ChipBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended) Duration: 2 turns to caster (Max: 10). (Can't be used when caster has 3 or more ChipsBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended) .) or Thrilling BetBet ChipsBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended) to play poker. Number of ChipsBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended) Duration: 2 turns increases based on the hand drawn (Max: 10). (When a no-pair hand is drawn: Number of ChipsBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended) Duration: 2 turns is halved. When a royal straight flush is drawn: Gain 100% Sharp ATK UpATK is sharply boosted Strength: 100%Multiplier: AssassinDuration: 1 turn .) is used.
Thrilling Bet
Thrilling BetBet ChipsBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended) to play poker. Number of ChipsBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended) Duration: 2 turns increases based on the hand drawn (Max: 10). (When a no-pair hand is drawn: Number of ChipsBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended) Duration: 2 turns is halved. When a royal straight flush is drawn: Gain 100% Sharp ATK UpATK is sharply boosted Strength: 100%Multiplier: AssassinDuration: 1 turn .)'s effect is based on the poker hand shown.[1]
Poker Hand
Chance
Effect
No Pair
ChipsBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended) Duration: 2 turns are halved (rounded down)
Straight
ChipsBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended) Duration: 2 turns +1
Flush
ChipsBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended) Duration: 2 turns +2
Royal Straight Flush
ChipsBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended) Duration: 2 turns +4 and Richard gains 100% Sharp ATK UpATK is sharply boosted Strength: 100%Multiplier: AssassinDuration: 1 turn
100% Sharp ATK UpATK is sharply boosted Strength: 100%Multiplier: AssassinDuration: 1 turn also increases normal attack damage cap to ~1,160,000 and C.A. damage cap by 500,000.
The strength of Assassin buffs is reduced to 2/3 effectiveness when used with charge attacks.
Just Gotta Roll the Dice
Boost to Wind allies' multiattack rate, Bonus Wind DMG effect, and supplement damage dealt based on Richard's number of ChipsBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended) .[1]
Lvl
Status
MA UpDA Up and TA Up
Bonus Wind DMG
Supp. DMG
1
ChipBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended)
10%
10%
5000
2
ChipBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended)
20%
20%
10,000
3
ChipBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended)
30%
30%
15,000
4
ChipBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended)
40%
40%
20,000
5
ChipBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended)
50%
50%
25,000
6
ChipBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended)
60%
60%
30,000
7
ChipBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended)
70%
70%
35,000
8
ChipBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended)
80%
80%
40,000
9
ChipBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended)
90%
90%
45,000
10
ChipBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended)
100%
100%
50,000
Lady Luck's Smiling at Me
Consuming Bloomin' LuckAt lvl 3: Lvl resets upon using Thrilling Bet / Draws a strong hand (Max: Lvl 3 / Can't be removed) lvl 3 upon using Thrilling BetBet ChipsBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended) to play poker. Number of ChipsBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended) Duration: 2 turns increases based on the hand drawn (Max: 10). (When a no-pair hand is drawn: Number of ChipsBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended) Duration: 2 turns is halved. When a royal straight flush is drawn: Gain 100% Sharp ATK UpATK is sharply boosted Strength: 100%Multiplier: AssassinDuration: 1 turn .) eliminates the chance of a No Pair and increases the chance of a Royal Straight Flush.[1]
Bonus DMG Stacking Information
The following is a curated list of how different Bonus DMG sources interact with Richard (SSR)'s skills. Check Bonus DMG for further information and a comprehensive list.
Just Gotta Roll the DiceBased on Richard's number of ChipsBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended) : Boost to Wind allies' multiattack rate, Bonus Wind DMG effect, and supplement damage. (When Richard has 10 ChipsBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended) : 2-hit Flurry effect to Wind allies.) - Passive Side A
Bonus Damage Side
Sources
Stacking
Skill A
Lancelot (Wind) - RitterordenAll allies gain 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 3 turns, 15% TA UpTriple attack rate is boosted Strength: 15%Duration: 3 turns, and 10% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 10%Duration: 3 turns.
Sho - King's MarchGain 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 10%Multiplier: SeraphicDuration: 3 turns and 20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns. (When below 25% HP: Affects all allies.)
Vania (Yukata) - Crimson OrderFill 3 charge diamonds on a foe. All Wind allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: (Healing cap: 1000)Duration: 5 turns, 100% Debuff Res. UpDebuff resistance is boosted Strength: 100%Duration: 5 turns, 20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 20%Duration: 5 turns, 50% TA UpTriple attack rate is boosted Strength: 50%Duration: 5 turns, and 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 5 turns.
✓
Skill B
✓
Skill C
Andira - Sage of EternityGrant an ally Shield (2500)Next ATK received will be ineffective for a fixed amount Strength: 2500Duration: 3 turns and Full Hostility100% chance to be targeted by one-ally attacks (Can't be removed) Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute. At level 75: Shield endurance increased to Shield (3500)Next ATK received will be ineffective for a fixed amount Strength: 3500Duration: 3 turns. At level 90: Shield endurance further increased to Shield (4000)Next ATK received will be ineffective for a fixed amount Strength: 4000Duration: Indefinite and now has indefinite duration. Also grants 30% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks (Ends upon taking DMG) Strength: 30%Duration: Indefinite. (Bonus Wind DMG ends upon taking damage.)
Naoise - AusblendenGrant a Wind ally Into HidingWon't be targeted by a foe's one-ally attack if there is another ally available to target Duration: 5 turns, 30% ATK UpATK is boosted Strength: 30%Multiplier: UniqueDuration: 5 turns, 30% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks (Ends upon taking DMG) Strength: 30%Duration: Indefinite, and 50% DEF DownDEF is lowered Strength: 50%Duration: 5 turns. (Bonus Wind DMG effect ends upon taking damage.)
Kaguya - Moonbeam Blossom450%Massive Wind damage to a foe. 1-turn cut to Kaguya's skill cooldowns. 30% Bonus Wind DMG (1 time)Deals bonus wind DMG for normal attacks (1 time) Strength: 30%Duration: Indefinite to the ally with Heavenly WindsWind ATK is boosted / Attacks made with elemental superiority have a chance to deal boosted DMG / Supplemental DMG to critical hits / Normal attacks deal 2-hit DMG to random foes / Recovers once from a knockout while in effect (Can't be removed) .
Theater of Temperance - YesohdUnworldly Wind damage to a foe (Damage cap: ~2,527,500). MC can't attack next turn. All allies gain 50% Bonus Wind DMG (1 time)Deals bonus wind DMG for normal attacks (1 time) Strength: 50%Duration: Indefinite. Additional effect at 4★: Effect increased to 60% Bonus Wind DMG (1 time)Deals bonus wind DMG for normal attacks (1 time) Strength: 60%Duration: Indefinite. Additional effect at 5★: Effect increased to 70% Bonus Wind DMG (1 time)Deals bonus wind DMG for normal attacks (1 time) Strength: 70%Duration: Indefinite.
Noire (Summon)Main Aura130% boost to Wind ATK. Maddened EyesEvery 3 turns: Triple attack rate is boosted / Bonus Wind DMG effect (1 time) (Can't be removed) Duration: Indefinite to Wind MC at battle start. (At end of every 3 turns: MC gains 100% TA Up (1 time)Triple attack rate is boosted (1 time) Strength: 100%Duration: 1 turn and 50% Bonus Wind DMG (1 time)Deals bonus wind DMG for normal attacks (1 time) Strength: 50%Duration: 1 turn .)
✓
Skill E
Niyon - Nine-Realm's SecurityAll Wind allies gain 100% TA UpTriple attack rate is boosted Strength: 100%Duration: 4 turns and 50% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 50%Duration: 4 turns. Inflict Serene FantasiaElemental DMG dealt by foes is reduced to 0 (Can't be removed / Can't be extended) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 1 turn Local status effect on all foes. (Can't recast.) At level 150: Can now be recast.
✓
Skill Unique
Mahira (Summer) - Adorn with PlumesWind ally in the next position gains PlumageDouble attack rate is boosted / Triple attack rate is boosted / Deals bonus wind DMG for normal attacks / For every 17 hits dealt to a foe: Remove 1 buff (Can't be removed) Duration: 5 turns and Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time) Duration: Indefinite. (When PlumageDouble attack rate is boosted / Triple attack rate is boosted / Deals bonus wind DMG for normal attacks / For every 17 hits dealt to a foe: Remove 1 buff (Can't be removed) is already granted: Wind ally also gains 50% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 50%Multiplier: AssassinDuration: 1 turn .
Raphael - Roaming Cyclone16-hit Wind damage to random foes (Damage cap: ~81,000 per hit). All Wind allies gain Tempestas IudiciumBonus Wind DMG effect / Cap earth DMG taken at 10,000 per hit / Dodge rate is boosted / Charge bar is boosted on every turn (Can't be removed / Ends upon taking DMG 3 times) Duration: Indefinite. (Effect ends upon taking damage 3 times.)
✓
Self Element A
MC skills that grant Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Ullikummi - Vogue Hymn IIWhen main weapon (MC only): 1-turn cooldown cut to all skills with over 5-turn cooldown. All allies gain 30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 30%Duration: 3 turns and a random buff upon using first-slot skill.
✓
Self Element D
MC skills that grant Bonus DMG (1 time)Deals bonus DMG for normal attacks (1 time)
Anila (Yukata) - The Big Summer Stage!Normal attacks deal 2-hit damage to random foes. At end of turn when allies deal damage 20 or more times to the current target in 1 turn: All allies gain 10% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 10%Duration: 1 turn . Raise Anila's Ewe-phoriaGains effects in order based on Ewe-phoria lvl: Deal multiattacks / Boost to ATK / Amplify normal attack DMG / Boost to DMG cap / Buffs can't be removed (Max: 5 / Can't be removed) Duration: Indefinite lvl by 1 (Max: 5).
Caro - Nessun DormaAll Wind allies gain 20% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 20%Duration: 4 turns. (When a foe's TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed) lvl is 7 or above: All Wind allies also gain 50% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 50%Multiplier: AssassinDuration: 1 turn . When 10 or above and cast from 10th turn or onward: All Wind allies also gain Double StrikeAttacks twice each turn Duration: 1 turn .)
✓
Superior Element B
Narmaya (Valentine) - Butter FlutterFor my sweet captain: MC gains 20% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 20%Duration: 5 turns and 50% DA UpDouble attack rate is boosted Strength: 50%Duration: 5 turns. When Together ForeverNext Butter Flutter also affects Narmaya Duration: Indefinite is consumed: Narmaya also gains Butter FlutterDeals bonus superior elemental DMG for one-foe one-ally attacks Strength: 20%Duration: 5 turns and DA UpDouble attack rate is boosted Duration: 5 turns.
✓
Superior Ele. Unique
✓
Charge Attack
Korwa (Summer) - Blanche FilRestore 10% of Wind allies' HP (Healing cap: 2500). All Wind allies gain 10% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 10%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. Gain 3 FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed) Duration: Indefinite and 1 IdeaCame up with an Idea (Wind allies' C.A. specs are boosted / Can't be removed) Duration: Indefinite.
Yuel (Summer) - Crimson Dance: Hanaarashi450%Massive Wind damage to a foe. Inflict FoxflameSlight chance for attacks to miss / HP is lowered on every turn Strength: 30% chance to miss, 1% of max HP (Damage cap: 50,000)Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. All allies gain 10% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 10%Duration: 3.5 turnsStacking: AApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. (When a foe has FoxflameSlight chance for attacks to miss / HP is lowered on every turn Local status effect: Deal 999,999 bonus Plain damage. Yuel gains Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period Duration: Indefinite.)
Rhomphaia - Thunderous EdgeUnworldly Wind damage to a foe (Damage cap: 2,527,500). All Wind allies gain 15% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Additional effect at 4★: All Wind allies also gain 100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Additional effect at 5★: Raise MC's Electrifying OnslaughtWhen lvl 2 at end of turn when allies deal DMG 40 or more times to the current target in 1 turn: Reset lvl / Sharp boost to wind allies' ATK (Max: 2 / Can't be removed) Duration: Indefinite lvl by 1 (Max: 2).
DemonbreamFlaming LeapMassive Wind damage to all foes. All Wind allies gain JammedATK is greatly boosted based on how low HP is Strength: 5%-15%Duration: 3 turns and 20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns. (Consumes 25% of each Wind ally's current HP.)
OwlcatHalf-and-Half500% Wind damage to all foes (Damage cap: ~630,000). Wind allies in first and third positions gain 20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 20%Duration: 2 turns. Wind allies in second and fourth positions gain 40% DA UpDouble attack rate is boosted Strength: 40%Duration: 2 turns and 20% TA UpTriple attack rate is boosted Strength: 20%Duration: 2 turns.
Rose Queen (Summer)Rose-Tinted VacationAll Wind allies gain Rose PassionDMG dealt is supplemented / ATK is boosted (Can't be removed) Duration: 2 turnsEquivalent to Supplemental DMGDMG dealt is supplemented Strength: 1% of foe's max HP (Damage cap: 20,000) and 30% ATK UpATK is boosted Strength: 30%Multiplier: Unique. and 20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 20%Duration: 2 turns.
✓
Self Element Summon
Belial (Summer)Hotter than the Sun400% Elemental damage to all foes (Damage cap: ~1,120,000). All allies gain 3 random buffs. MC gains Cunning CharmLands the following on all allies in 3 turn(s): Charm effect / Sharp hit to DEF / Debuff Resistance Lowered effect (Can't be removed) Duration: 3 turns. (Inflict CharmedAttacks are slightly limited (Can't be removed) Duration: 3 turns, 70% Sharp DEF DownDEF is sharply lowered (Can't be removed) Strength: 70%Duration: 3 turns, and 100% Debuff Res. DownDebuff resistance is lowered (Can't be removed) Strength: 100%Duration: 3 turns on all allies when duration ends.)
Damascus Knife - Elemental Hunt10% Bonus Elemental DMG effect to weapon elementi.e., the same element as the weapon. allies against foes with BountyItem drop rate is boosted .
Sky Piercer - Elemental Blow20% Bonus weapon elementi.e., the same element as the weapon. DMG effect to third hit of Elemental allies' triple attacks.
Ewiyar (Grand) - All Your Praise Belongs to Me!Immune to CharmedAttacks are slightly limited . CharmedAttacks are slightly limited doesn't stop Wind allies' attacks. For Wind allies with CharmedAttacks are slightly limited : 30% boost to ATKMultiplier:Perpetuity, 100% boost to DEF, 100% boost to double attack rate, 30% boost to triple attack rate, and 10% Bonus Wind DMG effect.
Petra (SSR) - Breeze of Rest20% boost to Wind ATK, 20% boost to double attack rate, and 10% boost to triple attack rate for allies with Mirror ImageNext one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) . Refresh effect to all allies (Healing cap: 150). At level 95: 10% Bonus Wind DMG effect for allies with Mirror ImageNext one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) . Refresh effect healing cap increased to 500.
Scathacha - Eternal Wisdom30% boost to ATKMultiplier: Normal, 35% boost to double attack rate, and 10% boost to triple attack rate for allies with Wind ATK UpWind ATK is boosted . At level 95: 10% Bonus Wind DMG effect for allies with ShieldNext ATK received will be ineffective for a fixed amount .
Exo Pelion - Elysian Windrider's JurisdictionWhen main weapon (MC only): Gain effects in order based on how many sabres are equipped: 1: 100% / 20% boost to critical hit rate100% chance of dealing 20% more damage.. 2: 50% boost to triple attack rate. 3: Supplement damage (Damage cap: 30,000). 4: 20% Bonus Wind DMG effect. 5: 1-turn reduction to buff skill cooldowns.