New World Foundation Weapons

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Ancestral | Astral | Bahamut | Class Champion | Dark Opus | Draconic | New World Foundation | Revenant | Rose | Seraphic | Ultima | Xeno


Replicard New World Foundation.png

New World Foundation Weapons are a set of weapons obtainable by trading materials obtained from Replicard Sandbox and Arcarum: The World Beyond in the Shop. They provide a massive EX ATK weapon skill when equipped as a main weapon. When equipped in Replicard Sandbox / Arcarum: The World Beyond, they provide a damage cap increase. Each weapon also provides charge attack and weapon skill effects that integrate with their corresponding Arcarum Evokers and Arcarum Summons.

All New World Foundation Weapons are obtained at 0★ and can be uncapped up to 3★. Only one of each New World Foundation weapon can ever be acquired, and they cannot be sold, reduced, or otherwise destroyed.

List of New World Foundation Weapons

Icon Name R El Type ATK HP Skills
Weapon m 1040215500.jpg Binds of The Hanged Man Label Rarity SSR.png Icon Element Earth.png Label Weapon Spear.png 2127 241
Ws skill evoker 3.png
Ws skill limit arcarum 3.png
Fool-Hanged Man's Perseverance: When main weapon: Massive boost to Earth allies' ATKModifier: EX. Restore 12% HP to Earth allies with 12 or more buffs at end of turn (Healing cap: 1200).
Sephira Maxi-Earth: 20% boost to Earth allies' DMG cap in Arcarum.
Skill charge attack.png Inverted Spine: 350%Massive Earth damage to a foe
(240% boost to C.A. damage and 120% boost to C.A. damage cap when MC has 12 or more buffs [Damage cap: ~3,700,000].)
Weapon m 1040313500.jpg Collapse of The Tower Label Rarity SSR.png Icon Element Earth.png Label Weapon Axe.png 2438 179
Ws skill evoker 3.png
Ws skill limit arcarum 3.png
Magician-Tower's Calamity: When main weapon: Massive boost to Earth allies' ATKModifier: EX.
MC deals 300% Earth damage to all foes every 3 turns (Damage cap: ~400,000).
Sephira Maxi-Earth: 20% boost to Earth allies' DMG cap in Arcarum.
Skill charge attack.png Callous Fist: Massive Earth damage to a foe.
300% Bonus Earth damage to all foes (Damage cap: ~400,000).
MC gains Status Dmg Cut 50.png50% DMG CutTaking 50% less DMG
Strength: 50%Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
for 0.5 turns.
Weapon m 1040912600.jpg Heat of The Sun Label Rarity SSR.png Icon Element Fire.png Label Weapon Katana.png 2486 172
Ws skill evoker 1.png
Ws skill limit arcarum 1.png
Hierophant-Sun's Blessing: When main weapon: Massive boost to Fire allies' ATKModifier: EX.
Drain effect to Fire allies with Status Routine Step.pngDouble StrikeAttacks twice each turn
.
Sephira Maxi-Fire: 20% boost to Fire allies' DMG cap in Arcarum.
Skill charge attack.png Coronal Ejection: Massive Fire damage to a foe.
50% chance of gaining Status Routine Step.pngDouble StrikeAttacks twice each turn
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Remove 1 debuff from all allies.
Weapon m 1040614300.jpg Kiss of The Devil Label Rarity SSR.png Icon Element Fire.png Label Weapon Melee.png 2186 229
Ws skill evoker 1.png
Ws skill limit arcarum 1.png
Strength-Devil's Seduction: When main weapon: Massive boost to Fire allies' ATKModifier: EX. Supplement DMG to Fire allies against foes with Status Red Heat 1.pngRed HeatHP is lowered on every turn
(Damage cap: 50,000).
Sephira Maxi-Fire: 20% boost to Fire allies' DMG cap in Arcarum.
Skill charge attack.png Hellfire: Massive Fire damage to a foe.
Gain Status Skill DMG Cap Up.png50% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
Strength: 50%Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
and Status AttackUp.png200% Skill DMG UpSkill DMG is boosted
Strength: 200%Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Weapon m 1040813300.jpg Melody of Judgement Label Rarity SSR.png Icon Element Wind.png Label Weapon Harp.png 2059 255
Ws skill evoker 4.png
Ws skill limit arcarum 4.png
Emperor-Judgement's Awakening: When main weapon: Massive boost to Wind allies' ATKModifier: EX.
Wind allies take 3% DMGBased on max HP every turn.
30% Earth DMG reduction.
Sephira Maxi-Wind: 20% boost to Wind allies' DMG cap in Arcarum.
Skill charge attack.png Verdict Sphere: Massive Wind damage to a foe.
All allies gain Status 6998.pngConquest Anthem'Boost to DEF' is converted to 'Boost to ATK' (Excludes certain effects)
Multiplier: NormalDuration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
. (Converts "Boost to DEF" effects to "Boost to ATKNormal modifier" [Cap: 100%].)
Weapon m 1040113200.jpg Pain of Death Label Rarity SSR.png Icon Element Dark.png Label Weapon Dagger.png 2241 218
Ws skill evoker 6.png
Ws skill limit arcarum 6.png
Lovers-Death's Demise: When main weapon: Massive boost to Dark allies' ATKModifier: EX. All Dark allies gain Status AttackUpStack.png15% ATK Up (Stackable / Max: 45%)ATK is boosted (Stackable / Can't be removed)
Strength: 15% (Max: 45%)Multiplier: Unique StackableDuration: Indefinite
and Status DefenseUpStack.png15% DEF Up (Stackable / Max: 45%)DEF is boosted (Stackable / Can't be removed)
Strength: 15% (Max: 45%)Duration: Indefinite
when an ally is knocked out (Can't be removed).
Sephira Maxi-Dark: 20% boost to Dark allies' DMG cap in Arcarum.
Skill charge attack.png Triumph of Death: Unworldly Dark damage to a foe.
Self-inflict Status Shorted.pngShortedCharge bar is frozen
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Ally in fourth position gains Status AutoRevive.pngAutoreviveRecovers once from a knockout while in effect
Duration: Indefinite
.
Weapon m 1040710700.jpg Reflection of The Moon Label Rarity SSR.png Icon Element Water.png Label Weapon Bow.png 2311 214
Ws skill evoker 2.png
Ws skill limit arcarum 2.png
High Priestess-Moon's Bewitching: When main weapon: Massive boost to Water allies' ATKModifier: EX. Boost to attack specs of Water allies with Status Full Moon.pngFull MoonATK and DEF are gradually boosted
.
Sephira Maxi-Water: 20% boost to Water allies' DMG cap in Arcarum.
Skill charge attack.png Phobos Blast: Massive Water damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
All allies gain Status Tears of Lunacy.pngTears of LunacyBoost to ATK specs based on the moon phase
.
Weapon m 1040020800.jpg Rise of Justice Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 2322 202
Ws skill evoker 2.png
Ws skill limit arcarum 2.png
Empress-Justice's Virtue: When main weapon: Massive boost to Water allies' ATKModifier: EX. Water allies restore 10% HP upon casting buff-removing skills (Healing cap: 3000).
Sephira Maxi-Water: 20% boost to Water allies' DMG cap in Arcarum.
Skill charge attack.png Sentencing Sword: Unworldly Water damage to a foe.
Consume 60% of MC's current HP.
All allies gain Status Shield.pngShield (3000)Next ATK received will be ineffective for a fixed amount
Strength: 3000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040513700.jpg Shooting of The Star Label Rarity SSR.png Icon Element Light.png Label Weapon Gun.png 2498 167
Ws skill evoker 5.png
Ws skill limit arcarum 5.png
Chariot-Star's Wish: When main weapon: Massive boost to Light allies' ATKModifier: EX. 20% Bonus Light Damage effect to Light allies with Status Divinity.pngDivinityATK and triple attack rate boosted
.
Sephira Maxi-Light: 20% boost to Light allies' DMG cap in Arcarum.
Skill charge attack.png Heavenly Glory: Massive Light damage to a foe.
All allies under Status Divinity.pngDivinityATK and triple attack rate boosted
gain Status Dark Cut 90.png90% Dark CutDark DMG is cut 90%
Duration: 0.5 turnsDark Damage Cut.Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
until end of turn.
Weapon m 1040418200.jpg Theater of Temperance Label Rarity SSR.png Icon Element Wind.png Label Weapon Staff.png 2004 265
Ws skill evoker 4.png
Ws skill limit arcarum 4.png
Hermit-Temperance's Accord: When main weapon: Massive boost to Wind allies' ATKModifier: EX.
At end of turn: Wind allies who didn't attack gain Status Defiance.png100% Sharp ATK Up (1 time)ATK is sharply boosted
Strength: 100%Multiplier: AssassinDuration: 1 turn
.
Sephira Maxi-Wind: 20% boost to Wind allies' DMG cap in Arcarum.
Skill charge attack.png Yesohd: Unworldly Wind damage to a foe.
MC can't attack next turn.
All allies gain Status Bonus Damage.png50% Bonus Wind DMG (1 time)Deals bonus wind DMG for normal attacks (1 time)
Strength: 50%
.

Obtaining New World Foundation Weapons

You can obtain New World Foundation Weapons from the Treasure Trade (Weapons > High Difficulty > New World Foundation) section of the Shop, in exchange for:

You can't obtain New World Foundation Weapons before recruiting the respective Arcarum Evokers.

Uncapping New World Foundation Weapons

New World Foundation weapons are uncapped using materials gathered from Arcarum: The World Beyond and Replicard Sandbox instead of with duplicate copies of the weapon. Power-up items such as Gold Brick square.jpg Gold Brick and Damascus Ingot square.jpg Damascus Ingot cannot be used to uncap them.

1★ Uncap Materials

2★ Uncap Materials

3★ Uncap Materials

Total materials needed

This list summarizes the materials needed to obtain and uncap a New World Foundation Weapon to 3★.