New World Foundation Weapons
About Weapons | Weapon Series | Weapon Lists | Weapon Skills | Sword Mastery Skills
Ancestral | Astral | Bahamut | Class Champion | Dark Opus | Draconic | New World Foundation | Revenant | Rose | Seraphic | Ultima | Xeno
New World Foundation Weapons are a set of weapons obtainable by trading materials obtained from Replicard Sandbox and Arcarum: The World Beyond in the Shop. They provide a massive EX ATK weapon skill when equipped as a main weapon. When equipped in Replicard Sandbox / Arcarum: The World Beyond, they provide a damage cap increase. Each weapon also provides charge attack and weapon skill effects that integrate with their corresponding Arcarum Evokers and Arcarum Summons.
All New World Foundation Weapons are obtained at 0★ and can be uncapped up to 3★. Only one of each New World Foundation weapon can ever be acquired, and they cannot be sold, reduced, or otherwise destroyed.
Contents
List of New World Foundation Weapons
Icon | Name | R | El | Type | ATK | HP | Skills | |
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Binds of The Hanged Man | ![]() |
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2127 | 241 | ![]() ![]() |
Fool-Hanged Man's Perseverance: When main weapon: Massive boost to Earth allies' ATKModifier: EX. Restore 12% HP to Earth allies with 12 or more buffs at end of turn (Healing cap: 1200). Sephira Maxi-Earth: 20% boost to Earth allies' DMG cap in Arcarum. ![]() (240% boost to C.A. damage and 120% boost to C.A. damage cap when MC has 12 or more buffs [Damage cap: ~3,700,000].) |
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Collapse of The Tower | ![]() |
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2438 | 179 | ![]() ![]() |
Magician-Tower's Calamity: When main weapon: Massive boost to Earth allies' ATKModifier: EX. MC deals 300% Earth damage to all foes every 3 turns (Damage cap: ~400,000). Sephira Maxi-Earth: 20% boost to Earth allies' DMG cap in Arcarum. ![]() 300% Bonus Earth damage to all foes (Damage cap: ~400,000). MC gains ![]() Strength: 50%Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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Heat of The Sun | ![]() |
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2486 | 172 | ![]() ![]() |
Hierophant-Sun's Blessing: When main weapon: Massive boost to Fire allies' ATKModifier: EX. Drain effect to Fire allies with ![]() . Sephira Maxi-Fire: 20% boost to Fire allies' DMG cap in Arcarum. ![]() 50% chance of gaining ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. Remove 1 debuff from all allies. |
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Kiss of The Devil | ![]() |
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2186 | 229 | ![]() ![]() |
Strength-Devil's Seduction: When main weapon: Massive boost to Fire allies' ATKModifier: EX. Supplement DMG to Fire allies against foes with ![]() (Damage cap: 50,000). Sephira Maxi-Fire: 20% boost to Fire allies' DMG cap in Arcarum. ![]() Gain ![]() Strength: 50%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. and ![]() Strength: 200%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Melody of Judgement | ![]() |
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2059 | 255 | ![]() ![]() |
Emperor-Judgement's Awakening: When main weapon: Massive boost to Wind allies' ATKModifier: EX. Wind allies take 3% DMGBased on max HP every turn. 30% Earth DMG reduction. Sephira Maxi-Wind: 20% boost to Wind allies' DMG cap in Arcarum. ![]() All allies gain ![]() Multiplier: NormalDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. (Converts "Boost to DEF" effects to "Boost to ATKNormal modifier" [Cap: 100%].) |
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Pain of Death | ![]() |
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2241 | 218 | ![]() ![]() |
Lovers-Death's Demise: When main weapon: Massive boost to Dark allies' ATKModifier: EX. All Dark allies gain ![]() Strength: 15% (Max: 45%)Multiplier: Unique StackableDuration: Indefinite and ![]() Strength: 15% (Max: 45%)Duration: Indefinite when an ally is knocked out (Can't be removed). Sephira Maxi-Dark: 20% boost to Dark allies' DMG cap in Arcarum. ![]() Self-inflict ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. Ally in fourth position gains ![]() Duration: Indefinite. |
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Reflection of The Moon | ![]() |
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2311 | 214 | ![]() ![]() |
High Priestess-Moon's Bewitching: When main weapon: Massive boost to Water allies' ATKModifier: EX. Boost to attack specs of Water allies with ![]() . Sephira Maxi-Water: 20% boost to Water allies' DMG cap in Arcarum. ![]() Gain ![]() Strength: 20%. All allies gain ![]() . |
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Rise of Justice | ![]() |
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2322 | 202 | ![]() ![]() |
Empress-Justice's Virtue: When main weapon: Massive boost to Water allies' ATKModifier: EX. Water allies restore 10% HP upon casting buff-removing skills (Healing cap: 3000). Sephira Maxi-Water: 20% boost to Water allies' DMG cap in Arcarum. ![]() Consume 60% of MC's current HP. All allies gain ![]() Strength: 3000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Shooting of The Star | ![]() |
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2498 | 167 | ![]() ![]() |
Chariot-Star's Wish: When main weapon: Massive boost to Light allies' ATKModifier: EX. 20% Bonus Light Damage effect to Light allies with ![]() . Sephira Maxi-Light: 20% boost to Light allies' DMG cap in Arcarum. ![]() All allies under ![]() gain ![]() Duration: 0.5 turnsDark Damage Cut.Applied during the attack phase. On the next turn, it'll have 0 turns remaining. until end of turn. |
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Theater of Temperance | ![]() |
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2004 | 265 | ![]() ![]() |
Hermit-Temperance's Accord: When main weapon: Massive boost to Wind allies' ATKModifier: EX. At end of turn: Wind allies who didn't attack gain ![]() Strength: 100%Multiplier: AssassinDuration: 1 turn . Sephira Maxi-Wind: 20% boost to Wind allies' DMG cap in Arcarum. ![]() MC can't attack next turn. All allies gain ![]() Strength: 50%. |
Obtaining New World Foundation Weapons
You can obtain New World Foundation Weapons from the Treasure Trade (Weapons > High Difficulty > New World Foundation) section of the Shop, in exchange for:
New World Quartz ×5
- Lusters, as follows:
- Fire, Water, Earth, Wind: 5 respective LustersLusters:
- Light: 3
Ignis Luster and 3
Ventus Luster
- Dark: 3
Aqua Luster and 3
Terra Luster
Veritas ×20
You can't obtain New World Foundation Weapons before recruiting the respective Arcarum Evokers.
Uncapping New World Foundation Weapons
New World Foundation weapons are uncapped using materials gathered from Arcarum: The World Beyond and Replicard Sandbox instead of with duplicate copies of the weapon. Power-up items such as Gold Brick and
Damascus Ingot cannot be used to uncap them.
1★ Uncap Materials
New World Quartz ×5
- Lusters, as follows:
- Fire, Water, Earth, Wind: 15 respective LustersLusters:
- Light: 7
Ignis Luster and 7
Ventus Luster
- Dark: 7
Aqua Luster and 7
Terra Luster
Veritas ×70
Malice Fragment ×30
- 100 total Verum Proofs, as follows:
- Fire, Water, Earth, Wind: 100 respective Verum ProofsVerum Proofs:
- Light: 50
Fire Verum Proof and 50
Wind Verum Proof
- Dark: 50
Water Verum Proof and 50
Earth Verum Proof
Astra ×30
2★ Uncap Materials
New World Quartz ×10
- 30 total Lusters, as follows:
- Fire, Water, Earth, Wind: 30 respective LustersLusters:
- Light: 15
Ignis Luster and 15
Ventus Luster
- Dark: 15
Aqua Luster and 15
Terra Luster
Veritas ×100
Verdant Azurite ×20
- 150 total Verum Proofs, as follows:
- Fire, Water, Earth, Wind: 150 respective Verum ProofsVerum Proofs:
- Light: 75
Fire Verum Proof and 75
Wind Verum Proof
- Dark: 75
Water Verum Proof and 75
Earth Verum Proof
Astra ×50
Idean ×30
3★ Uncap Materials
New World Quartz ×20
- 50 total Lusters, as follows:
- Fire, Water, Earth, Wind: 50 respective LustersLusters:
- Light: 25
Ignis Luster and 25
Ventus Luster
- Dark: 25
Aqua Luster and 25
Terra Luster
Veritas ×130
Six-Dragon Jewel ×20
- 200 total Verum Proofs, as follows:
- Fire, Water, Earth, Wind: 200 respective Verum ProofsVerum Proofs:
- Light: 100
Fire Verum Proof and 100
Wind Verum Proof
- Dark: 100
Water Verum Proof and 100
Earth Verum Proof
Astra ×100
Idean ×70
Total materials needed
This list summarizes the materials needed to obtain and uncap a New World Foundation Weapon to 3★.
New World Quartz ×40
- 100 total Lusters, as follows:
- Fire, Water, Earth, Wind: 100 respective LustersLusters:
- Light: 50
Ignis Luster and 50
Ventus Luster
- Dark: 50
Aqua Luster and 50
Terra Luster
Veritas ×320
Malice Fragment ×30
Verdant Azurite ×20
Six-Dragon Jewel ×20
- 450 total Verum Proofs, as follows:
- Fire, Water, Earth, Wind: 450 respective Verum ProofsVerum Proofs:
- Light: 225
Fire Verum Proof and 225
Wind Verum Proof
- Dark: 225
Water Verum Proof and 225
Earth Verum Proof
Astra ×180
Idean ×100