New World Foundation Weapons

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Ancestral | Astral | Bahamut | Class Champion | Dark Opus | Draconic | New World Foundation | Revenant | Rose | Seraphic | Ultima | Xeno


Replicard New World Foundation.png

New World Foundation Weapons are a set of weapons obtainable by trading materials obtained from Replicard Sandbox and Arcarum: The World Beyond in the Shop. They provide a massive EX ATK weapon skill when equipped as a main weapon. When equipped in Replicard Sandbox / Arcarum: The World Beyond, they provide a damage cap increase. Each weapon also provides charge attack and weapon skill effects that integrate with their corresponding Arcarum Evokers and Arcarum Summons. Fully uncapping a New World Foundation weapon is required to unlock all stages of the corresponding Evoker's special Domain mastery bonus.

All New World Foundation Weapons are obtained at 0★ and can be uncapped up to 3★. Only one of each New World Foundation weapon can ever be acquired, and they cannot be sold, reduced, or otherwise destroyed.

List of New World Foundation Weapons

Icon Name R El Type ATK HP Skills
Weapon m 1040215500.jpg Binds of The Hanged Man Label Rarity SSR.png Icon Element Earth.png Label Weapon Spear.png 2127 241
Ws skill evoker 3.png
Ws skill limit arcarum 3.png
Fool-Hanged Man's Perseverance: When main weapon: Massive boost to Earth allies' ATKModifier: EX. Restore 12% HP to Earth allies with 12 or more buffs at end of turn (Healing cap: 1200).
Sephira Maxi-Earth: 20% boost to Earth allies' DMG cap in Arcarum.
Skill charge attack.png Inverted Spine: 350%Massive Earth damage to a foe
(240% boost to C.A. damage and 120% boost to C.A. damage cap when MC has 12 or more buffs [Damage cap: ~3,700,000].)
Weapon m 1040313500.jpg Collapse of The Tower Label Rarity SSR.png Icon Element Earth.png Label Weapon Axe.png 2438 179
Ws skill evoker 3.png
Ws skill limit arcarum 3.png
Magician-Tower's Calamity: When main weapon: Massive boost to Earth allies' ATKModifier: EX.
MC deals 300% Earth damage to all foes every 3 turns (Damage cap: ~400,000).
Sephira Maxi-Earth: 20% boost to Earth allies' DMG cap in Arcarum.
Skill charge attack.png Callous Fist: Massive Earth damage to a foe.
300% Bonus Earth damage to all foes (Damage cap: ~400,000).
MC gains Status Dmg Cut 50.png50% DMG CutTaking 50% less DMG
Strength: 50%Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
for 0.5 turns.
Weapon m 1040912600.jpg Heat of The Sun Label Rarity SSR.png Icon Element Fire.png Label Weapon Katana.png 2486 172
Ws skill evoker 1.png
Ws skill limit arcarum 1.png
Hierophant-Sun's Blessing: When main weapon: Massive boost to Fire allies' ATKModifier: EX.
Drain effect to Fire allies with Status Routine Step.pngDouble StrikeAttacks twice each turn
.
Sephira Maxi-Fire: 20% boost to Fire allies' DMG cap in Arcarum.
Skill charge attack.png Coronal Ejection: Massive Fire damage to a foe.
50% chance of gaining Status Routine Step.pngDouble StrikeAttacks twice each turn
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Remove 1 debuff from all allies.
Weapon m 1040614300.jpg Kiss of The Devil Label Rarity SSR.png Icon Element Fire.png Label Weapon Melee.png 2186 229
Ws skill evoker 1.png
Ws skill limit arcarum 1.png
Strength-Devil's Seduction: When main weapon: Massive boost to Fire allies' ATKModifier: EX. Supplement DMG to Fire allies against foes with Status Red Heat 1.pngRed HeatHP is lowered on every turn
(Damage cap: 50,000).
Sephira Maxi-Fire: 20% boost to Fire allies' DMG cap in Arcarum.
Skill charge attack.png Hellfire: Massive Fire damage to a foe.
Gain Status Skill DMG Cap Up.png50% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
Strength: 50%Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
and Status AttackUp.png200% Skill DMG UpSkill DMG is boosted
Strength: 200%Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Weapon m 1040813300.jpg Melody of Judgement Label Rarity SSR.png Icon Element Wind.png Label Weapon Harp.png 2059 255
Ws skill evoker 4.png
Ws skill limit arcarum 4.png
Emperor-Judgement's Awakening: When main weapon: Massive boost to Wind allies' ATKModifier: EX.
Wind allies take 1% DMGBased on max HP every turn.
30% Earth DMG reduction.
Sephira Maxi-Wind: 20% boost to Wind allies' DMG cap in Arcarum.
Skill charge attack.png Verdict Sphere: Massive Wind damage to a foe.
All allies gain Status 6998.pngConquest Anthem'Boost to DEF' is converted to 'Boost to ATK' (Excludes certain effects)
Multiplier: NormalDuration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
. (Converts "Boost to DEF" effects to "Boost to ATKNormal modifier" [Cap: 100%].)
Weapon m 1040113200.jpg Pain of Death Label Rarity SSR.png Icon Element Dark.png Label Weapon Dagger.png 2241 218
Ws skill evoker 6.png
Ws skill limit arcarum 6.png
Lovers-Death's Demise: When main weapon: Massive boost to Dark allies' ATKModifier: EX. All Dark allies gain Status AttackUpStack.png15% ATK Up (Stackable / Max: 45%)ATK is boosted (Stackable / Can't be removed)
Strength: 15% (Max: 45%)Multiplier: Unique StackableDuration: Indefinite
and Status DefenseUpStack.png15% DEF Up (Stackable / Max: 45%)DEF is boosted (Stackable / Can't be removed)
Strength: 15% (Max: 45%)Duration: Indefinite
when an ally is knocked out.
Sephira Maxi-Dark: 20% boost to Dark allies' DMG cap in Arcarum.
Skill charge attack.png Triumph of Death: Unworldly Dark damage to a foe.
Self-inflict Status Shorted.pngShortedCharge bar is frozen
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Ally in fourth position gains Status AutoRevive.pngAutoreviveRecovers once from a knockout while in effect
Duration: Indefinite
.
Weapon m 1040710700.jpg Reflection of The Moon Label Rarity SSR.png Icon Element Water.png Label Weapon Bow.png 2311 214
Ws skill evoker 2.png
Ws skill limit arcarum 2.png
High Priestess-Moon's Bewitching: When main weapon: Massive boost to Water allies' ATKModifier: EX. Boost to attack specs of Water allies with Status Full Moon.pngFull MoonATK and DEF are gradually boosted
.
Sephira Maxi-Water: 20% boost to Water allies' DMG cap in Arcarum.
Skill charge attack.png Phobos Blast: Massive Water damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
All allies gain Status Tears of Lunacy.pngTears of LunacyBoost to ATK specs based on the moon phase
.
Weapon m 1040020800.jpg Rise of Justice Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 2322 202
Ws skill evoker 2.png
Ws skill limit arcarum 2.png
Empress-Justice's Virtue: When main weapon: Massive boost to Water allies' ATKModifier: EX. Water allies restore 10% HP upon casting buff-removing skills (Healing cap: 3000).
Sephira Maxi-Water: 20% boost to Water allies' DMG cap in Arcarum.
Skill charge attack.png Sentencing Sword: Unworldly Water damage to a foe.
Consume 60% of MC's current HP.
All allies gain Status Shield.pngShield (3000)Next ATK received will be ineffective for a fixed amount
Strength: 3000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040513700.jpg Shooting of The Star Label Rarity SSR.png Icon Element Light.png Label Weapon Gun.png 2498 167
Ws skill evoker 5.png
Ws skill limit arcarum 5.png
Chariot-Star's Wish: When main weapon: Massive boost to Light allies' ATKModifier: EX. 20% Bonus Light DMG effect to Light allies with Status Divinity.pngDivinityTriple attack rate is boosted / DMG taken is boosted
.
Sephira Maxi-Light: 20% boost to Light allies' DMG cap in Arcarum.
Skill charge attack.png Heavenly Glory: Massive Light damage to a foe.
All allies under Status Divinity.pngDivinityTriple attack rate is boosted / DMG taken is boosted
gain Status Dark Cut 90.png90% Dark CutDark DMG is cut 90%
Duration: 0.5 turnsDark Damage Cut.Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
until end of turn.
Weapon m 1040418200.jpg Theater of Temperance Label Rarity SSR.png Icon Element Wind.png Label Weapon Staff.png 2004 265
Ws skill evoker 4.png
Ws skill limit arcarum 4.png
Hermit-Temperance's Accord: When main weapon: Massive boost to Wind allies' ATKModifier: EX.
At end of turn: Wind allies who didn't attack gain Status Defiance.png100% Sharp ATK Up (1 time)ATK is sharply boosted
Strength: 100%Multiplier: AssassinDuration: 1 turn
.
Sephira Maxi-Wind: 20% boost to Wind allies' DMG cap in Arcarum.
Skill charge attack.png Yesohd: Unworldly Wind damage to a foe.
MC can't attack next turn.
All allies gain Status Bonus Damage.png50% Bonus Wind DMG (1 time)Deals bonus wind DMG for normal attacks (1 time)
Strength: 50%
.

Obtaining New World Foundation Weapons

You can obtain New World Foundation Weapons from the Treasure Trade (Weapons > High Difficulty > New World Foundation) section of the Shop, in exchange for:

You can't obtain New World Foundation Weapons before recruiting the respective Arcarum Evokers.

Uncapping New World Foundation Weapons

New World Foundation weapons are uncapped using materials gathered from Arcarum: The World Beyond and Replicard Sandbox instead of with duplicate copies of the weapon. Power-up items such as Gold Brick square.jpg Gold Brick and Damascus Ingot square.jpg Damascus Ingot cannot be used to uncap them.

1★ Uncap Materials

2★ Uncap Materials

3★ Uncap Materials

Total materials needed

This list summarizes the materials needed to obtain and uncap a New World Foundation Weapon to 3★.