Supplemental Damage

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Attack Types: Normal Attack | Charge Attack
Other Damage: Plain Damage | Destruction Damage | Bonus Damage | Critical Damage | Supplemental Damage | DMG Taken Amplified
Damage Formula: Basic Concepts | Detailed Formula | Damage Cap


About Status Effects
Glossary | Quick Navigation | Field Effects | Overeffects


Supplemental Damage refers to damage that is added to certain damage instances. The generic status associated with supplemental damage is Supplemental DMGDMG dealt is supplemented
.

Supplemental damage activations follow certain rules:

  • Supplemental damage, such as Supplemental DMGDMG dealt is supplemented
    and EverbaneBoost to DMG taken / HP is lowered on every turn (Can't be removed)
    Local status effect
    is applied additively to each damage instance.
    • Skills that hit foes for multiple times (e.g. Stardust10-hit, 80% Fire damage to a foe (Damage cap: ~81,000 per hit~810,000 total; Does not include Peacemaker.).
      At level 95:
      Also inflict Scattered StardustMultiattack rate is lowered / Skill DMG taken is supplemented (Specs boosted while in break / Can't be removed)
      Strength: 20% DA / 20% TA Down / 10,000 Skill DMG Taken
      (While in Break: 100% DA / 100% TA Down / 50,000 Skill DMG Taken)Base Accuracy: 100%Duration: IndefiniteLocal status effect
      .
      Gain 30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
      Strength: 30%Duration: 2 turns
      and Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
      Duration: 2 turns
      .
      ) will apply the supplemental damage per damage instance.
    • Every Bonus DMGDeals bonus DMG for one-foe one-ally attacks
      instance will be treated as a separate damage instance.
    • Charge Attacks are treated as a single damage instance, even if the full animation shows multiple hits.
      • Additional, distinct damage effects, such as bonus damage, will still be treated separately. Although depending on the charge attack, these may also count as a different damage type (such as skill damage) and will not benefit from supplemental effects that apply only to charge attack damage.
    • Some characters will show multiple damage instances per normal attack. Supplemental damage is applied to each individual damage instance.
      • However, there are some noted cases where a normal attack animation shows multiple hits, but is treated as a single damage instance (e.g. Ilsa, Heles (Wind)).
  • Supplemental damage ignores DMG Cuts, DEF, and Mirror ImageNext one-to-one attack received will be ineffective
    (Effect removed on next all-foe all-ally attack)
    , except for 100% DMG CutTaking 100% less DMG
    Damage Cut reducing damage taken for all elements.
    Warning! Does not work for Plain Damage!
    and is not affected by soft capping mechanics.[1]
  • Only for skill damage and C.A. Damage will supplemental damage be boosted by any multiplier that increases Final Damage (e.g. Seraphic multiplier).[2][3]
  • Supplemental damage is applicable to the following: [4]
Does apply Does not apply Only applies to Boost to DMG debuffse.g. EverbaneBoost to DMG taken / HP is lowered on every turn (Can't be removed)
Local status effect
Normal Attack Damage Standard Plain Damage
(e.g. EclipsePlain damage to a foe (Damage cap: ~270,000).
Inflict 25% Mode Bar CutCut to foe's mode bar
Strength: 25%
.
At level 75:
Effect increased to 33% Mode Bar CutCut to foe's mode bar
Strength: 33%
.
At level 90:
Now targets all foes.
Plain damage cap increased to 999,999.
Also deal 300% Fire damage (Damage cap: ~420,000).
Also inflict DelayReduce a foe's filled charge diamonds by 1
and Debuff Res. Down (Stackable)Debuff resistance is lowered (Stackable)
Duration: 180 seconds
.
(Auto-activates when a Fire ally removes a foe's buff.)
)
Counter Damage
Normal Attack Bonus Damage
(e.g. Bonus DMGDeals bonus DMG for one-foe one-ally attacks
)
Fixed Plain Damage
(e.g. Atomic ResolutionPlain damage to a foe based on 1%-5% of its current HP (Damage cap: ~700,000).
Remove 1 buff.
At level 95:
Plain damage cap increased to 1,200,000.
Also inflict GravityMax charge diamonds are increased
Duration: 180 seconds
.
)
C.A. Damage C.A. Bonus Plain Damage
(e.g. Yodarha (SSR))
Skill Damage
Summon Call Damage
Chain Burst Damage
  • The supplemental damage value usually has a cap, and it is dependent on the source of the effect. However, the actual damage is usually based on a formula, which can take different forms, for instance:
    • Based on a percentage of the foe's maximum HP, such as Sandalphon (Event)'s The Power of OneAll allies gain 30% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
      Strength: 30% chance of dealing 50% more damage.Duration: 3 turns
      and Supplemental DMGDMG dealt is supplemented
      Strength: 1% of foe's max HP (Damage cap: 10,000)Duration: 3 turns
      .
      Caster gains Light of Atonement6-hit light DMG to a foe at end of turn / Remove 1 buff
      Duration: 3 turns
      .
      skill.
    • Based on a percentage of the initial damage instance, such as Halluel and Malluel's EverbaneBoost to DMG taken / HP is lowered on every turn (Can't be removed)
      Strength: 20% / 1% of Max HPDuration: IndefiniteDamage cap: 10,000 / 100,000Local status effect
      effect.
      • When two sources of this type are present and stack (e.g. Fraux's Nightmare ScarletDMG taken is amplified
        Strength: 10% of damage dealt (Damage cap: Unknown)Duration: 2 turnsLocal status effect
        and EverbaneBoost to DMG taken / HP is lowered on every turn (Can't be removed)
        Strength: 20% / 1% of Max HPDuration: IndefiniteDamage cap: 10,000 / 100,000Local status effect
        ), they stack additively and not multiplicatively, i.e. the calculation is based on the damage before supplemental damage.
    • Based on the number of debuffs, such as Silva (Light)'s Weak PointDMG taken is supplemented based on number of debuffs
      effect.
  • When the supplemental damage is a non-integer, the damage is rounded up.

Effect Stacking

  • Supplemental damage sources are separated into several categories that will generally stack with each other.
  • Unless otherwise stated, only the highest strength applies in the case where multiple sources of the same category are present.
  • Described below are the different categorizations which will stack with each other[5]:
Category Sub-category Description
Standard The most common category and with the greatest variety of buffs.
They are divided into 4 sub-categories; none of which stack with each other
Buff This comprises of all Supplemental DMGDMG dealt is supplemented
buffs, as well as some special non-Keen buffs such as Rose PassionDMG dealt is supplemented / ATK is boosted (Can't be removed)
.
Keen This comprises of all KeenSupplemental DMG to critical hits
buffs.
Support Skill A This comprises of some but not all Support Skills that confer supplemental damage.
Aetherial Mastery Bonus (Earrings) This comprises perks from aetherial mastery bonuses.[6]
Support Skill B This category comprises of some but not all Support Skills that confer supplemental damage but also stack with the category of Standard.
Support Skill C This category comprises of Support Skills that only target charge attack damage.
Support Skill D This category comprises of Support Skills that only target skill damage.
Weapon Skill This comprises of all supplemental damage that come from Weapon Skills
Subcategories under this stack with each other.
A This category comprises of all weapons that do not fall under any of the following sub categories.
Weapons under this category stack with each other. (Damage cap: 100,000.)
B The only known weapon in this category is Wasserspeier with the Emblem of Humanity.
C This category comprises of all Weapon skills that confer a stacking buff (e.g. Last Sahrivar).
D This category comprises of all weapons that only target skill damage (e.g. Ewiyar's Beak, World Ender).
Weapons under this category stack with each other. (Damage cap: 200,000.)
E This category comprises of all weapons that only target charge attack damage (e.g. Fediel's Spine).
Weapons under this category stack with each other. (Damage cap: 1,000,000.)
Summon Aura This category comprises of all Summon Auras.
Character Debuff This category comprises of debuffs applied by Characters that confer supplemental damage.
Subcategories under this stack with each other.
A This category comprises most of the known character debuffs that confer supplemental damage based on enemy max HP.
B This category comprises DMG Taken AmplifiedDMG taken is amplified (Can't be removed / Can't be extended)
Local status effect
debuffs that do not have a hit limit.
For organizational purposes please refer to the DMG Taken Amplified page for further details.
C This category comprises DMG Taken AmplifiedDMG taken is amplified (Can't be removed / Can't be extended)
Local status effect
debuffs that do have a hit limit.
For organizational purposes please refer to the DMG Taken Amplified page for further details.
Summon Debuff Currently only EverbaneBoost to DMG taken / HP is lowered on every turn (Can't be removed)
Local status effect
is known to be in this category.
Field This category comprises of all fields that confer supplemental damage.

Filters

Sources

Name Rarity Element Source Targets Damage Cap Cooldown DurationDuration of the Supplemental Damage buff. Might differ from the skill duration indicated on the character page. Category Notes

Apsaras
-
 Crowning FluidityGain Crowning FluidityBeguiling Dance lvl rises by 1 at end of turn / Lvl resets upon taking DMG (Can't be removed)
Duration: Indefinite
. (Can't be recast.)
Crowning FluidityBeguiling Dance lvl rises by 1 at end of turn / Lvl resets upon taking DMG (Can't be removed)
: Raise Beguiling DanceDMG dealt is supplemented based on lvl (Max: 5 / Can't be removed)
Strength: 30,000 (Max: 150,000)Duration: Indefinite
lvl by 1 at end of turn (Max: 5 / Resets upon taking damage).
Self 30,000 ~ 150,000 - Indefinite ?Verification needed. Resets upon taking damage.

Bandit Tycoon
-
 Heart of ChivalryGain Heart of ChivalryDouble attack rate is boosted / Triple attack rate is boosted / Normal attack DMG dealt is supplemented / Steals a foe's HP to restore all allies' HP upon triple attacks (Can't be removed)
Duration: 5 turns
.
Self 50,000 10 turns 5 turns ?Verification needed. Only applies to normal attack damage.

Bandit Tycoon
-
Stacking the OddsSupplement damage dealt when BountyItem drop rate is boosted
lvl is 9 or above (Damage cap: 100,000).
Self 100,000 - Indefinite Support Skill B Requires Master Level 20.
Against foes with BountyItem drop rate is boosted
lvl 9 or above.

Berserker
-
TrampleSupplement damage upon triple attacks (Damage cap: 100,000).
Self 100,000 - Indefinite Support Skill B Requires Master Level 20.
Only applies to all hits of a triple attack.

Boogeyman
-
 Parabellum Rain8-hit, 200% Elemental damage to random foes (Damage cap: ~90,000 per hit).
Inflict Supplemental DMG (30,000)DMG taken is supplemented
Strength: 30,000Duration: 1 turn Local status effect
on all foes.
Gain Guns of Dead NightNormal attacks deal 2-hit DMG to random foes / 3-hit elemental DMG to a foe after normal attacks (Can't be removed)
Duration: 2 turns
.
(When Dark ReputationBased on Dark Reputation: Chance to take no DMG or debuffs / Boost to ATK / Boost to skill DMG cap / Supplement skill DMG / 1-turn reduction to skill cooldowns (Can't be removed / Max: 5)
is 5:

Hit number doubles.
Extend Guns of Dead NightNormal attacks deal 2-hit DMG to random foes / 3-hit elemental DMG to a foe after normal attacks (Can't be removed)
's duration by 1 turn.
Gain Double StrikeAttacks twice each turn
Duration: 1 turn
.)
All foes 30,000 9 turns 1 turn Character Debuff A

Boogeyman
-
Dark MarksmanGuaranteed double attacks.
Into Hiding effect.
Raise Dark ReputationBased on Dark Reputation: Chance to take no DMG or debuffs / Boost to ATK / Boost to skill DMG cap / Supplement skill DMG / 1-turn reduction to skill cooldowns (Can't be removed / Max: 5)
Duration: Indefinite
by 1 at end of turn when MC didn't take damage (Max: 5).
(Gain effects in order based on Dark ReputationBased on Dark Reputation: Chance to take no DMG or debuffs / Boost to ATK / Boost to skill DMG cap / Supplement skill DMG / 1-turn reduction to skill cooldowns (Can't be removed / Max: 5)
:

1: 20% chance to dodge all attacks from foes.
2: 30% boost to ATKMultiplier: Perpetuity.
3: 10% boost to skill damage cap.
4: Supplement skill damage [Damage cap: 50,000].
5: 1-turn reduction to skill cooldowns.)
Self 50,000 - Indefinite ?Verification needed. Requires 4 Dark ReputationBased on Dark Reputation: Chance to take no DMG or debuffs / Boost to ATK / Boost to skill DMG cap / Supplement skill DMG / 1-turn reduction to skill cooldowns (Can't be removed / Max: 5)
.

Cavalier
-
 Valorous AssaultSpear:
800% Elemental damage to all foes (Damage cap: ~830,000).
Gain 50% Sharp ATK Up (1 time)ATK is sharply boosted
Strength: 50%Duration: 1 turn
.
Gun:
6-hit Elemental damage to a foe (Damage cap: ~110,000 per hit).
Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 3 turns
and Supp. N.A. DMGNormal attack DMG dealt is supplemented
Strength: 50000Duration: 3 turns
.
Self 50,000 8 turns 3 turns ?Verification needed. Requires a gun as a main weapon.
Only applies to normal attack damage.

Chaos Ruler
-
 Flames of ChaosInflict various debuffs on all foes.
All foes 30,000 14 turns 6 turns Character Debuff A Inflicts Supplemental DMGDMG taken is supplemented
Strength: (Damage cap: 30,000)Base Accuracy: 100%Duration: 6 turnsLocal status effect
.

Elysian
-
 Diatonic HarmonyGain Diatonic HarmonyCan't normal attack / At end of turn: 20% boost to charge bar / 2 random buffs to all other allies / All buffs every 7 turns (Can't be removed)
Duration: Indefinite
. (Recast to end.)
All allies except Elysian 50,000 1 turn
Recast:
0 turns
1 turn Standard - Buff Randomly grants Supplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 50,000)Duration: 1 turn
at end of turn.
All buffs are granted every 7 turns.

Fighter Origin
-
 Dawnbreak400% Elemental damage to a foe (Damage cap: ~635,000).
Inflict Supplemental DMG (30,000)DMG taken is supplemented
Strength: 30,000Duration: 3 turnsLocal status effect
.
Gain Hostility Up (Stackable)More likely to be attacked (Stackable / Can't be removed)
Duration: Indefinite
and Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
(Activates upon taking damage.)
One foe 30,000 7 turns 3 turns Character Debuff A Auto-activates upon taking damage.
Auto-activates a random damage skill upon normal attacks when MC has Boundless BladeAttacks twice each turn / Triple attack rate is boosted / DMG is amplified / Activates a random damage skill after normal attacks / Debuff resistance is boosted / Buffs can't be removed or shortened (Can't be removed)
.

Fighter Origin
-
Rising HeartGuaranteed double attacks.
100% boost to charge bar gained from damage taken.
Raise BattleheartGains effects in order based on lvl: Boost to ATK and DEF / Boost to critical hit rate / Supplement DMG / Normal attacks deal 2-hit DMG to random foes / Counter upon taking DMG (1 hit) (Max: 5 / Can't be removed)
Duration: Indefinite
lvl by 1 for every 100% of charge bar consumed (Max: 3).
(Gain effects in order based on BattleheartGains effects in order based on lvl: Boost to ATK and DEF / Boost to critical hit rate / Supplement DMG / Normal attacks deal 2-hit DMG to random foes / Counter upon taking DMG (1 hit) (Max: 5 / Can't be removed)
lvl:

1: 30% boost to ATKMultiplier: Perpetuity and 50% boost to DEF.
2: 100% / 20% boost to critical hit rate.100% chance of dealing 20% more damage.
3: Supplement damage (Damage cap: 30,000).
At level 40:
Max BattleheartGains effects in order based on lvl: Boost to ATK and DEF / Boost to critical hit rate / Supplement DMG / Normal attacks deal 2-hit DMG to random foes / Counter upon taking DMG (1 hit) (Max: 5 / Can't be removed)
lvl increased to 5.
(Gain more effects in order based on BattleheartGains effects in order based on lvl: Boost to ATK and DEF / Boost to critical hit rate / Supplement DMG / Normal attacks deal 2-hit DMG to random foes / Counter upon taking DMG (1 hit) (Max: 5 / Can't be removed)
lvl:

4: Normal attacks deal 2-hit damage to random foes.
5: Counter upon taking damage [1 hit].)
Self 30,000 - Indefinite Support Skill B Requires BattleheartGains effects in order based on lvl: Boost to ATK and DEF / Boost to critical hit rate / Supplement DMG / Normal attacks deal 2-hit DMG to random foes / Counter upon taking DMG (1 hit) (Max: 5 / Can't be removed)
lvl 3.

Gladiator
-
 Chase BladeGain 100% TA UpTriple attack rate is boosted
Strength: 100%Duration: 2 turns
and Supplemental DMGDMG dealt is supplemented
Strength: Up to 20,000 damageDuration: 3 turns
.
(Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.)
Self 20,000 7 turns 3 turns Standard - Buff Requires an auxiliary weapon.

Lancer Origin
-
 Spiral Impaler10-hit Elemental damage to a foe (Damage cap: ~70,000 per hit).
Inflict Spiral RuptureATK and DEF are lowered / DMG taken is supplemented / For every 80 hits of DMG dealt to this foe: Bonus Plain DMG / Removes 1 buff (Can't be removed / Can't be extended)
Duration: 5 turnsLocal status effect
.
One foe 30,000 8 turns 5 turns Character Debuff A

Lancer Origin
-
Volitional ArmamentsIf main weapon is a Spear:
Supplement damage (Damage cap: 30,000) and normal attacks deal 2-hit damage to random foes.
If main weapon is an Axe:
100% / 20% boost to critical hit rate100% chance of dealing 20% more damage. and 10% boost to damage cap.
At level 40:
No longer requires Spear or Axe.
Self 30,000 - Indefinite Support Skill B Requires a Spear main weapon before lvl 40.

Lumberjack
-
 Laughing Logger400% elemental damage to a foe (Damage cap: ~630,000).
Gain ~70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: ~70% chance of dealing 30% more damage.Duration: 3 turns
.
From 2nd cast onward: Also gain KeenSupplemental DMG to critical hits
Strength: (Damage cap: 50,000)Duration: 3 turns
.
From 3rd cast onward: Also gain 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 15%Duration: 3 turns
.
Self 50,000 5 turns 3 turns Standard - Keen From 2nd cast onward.
Strength is 1% of a foe's max HP.

Manadiver
-
Leviathan MinoSkill:
When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to random foes (Damage cap: ~80,000 per hit).
Inflict SubmergedDMG taken is supplemented
Strength: 1% of foe's max HP (Damage cap: 30,000)Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
on all foes.
All foes 30,000 - 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
Character Debuff A Requires 1 CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)

Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)

Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)

Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)

Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)

Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
of their element and 30% charge bar.
Strength is 1% of a foe's max HP.

Manadiver
-
Ouroboros MinoSupport:
30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).
All allies 30,000 ~ 55,000 - Indefinite ?Verification needed.

Manadiver
-
ChachazeroSupport:
Supplemental skill damage to all allies (Damage cap: 30,000).
All allies 30,000 - Indefinite ?Verification needed.

Manadiver
-
Qilin SimulacrumSkill:
When MC has 1 or more Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
:

5-hit Dark damage to random foes (Damage cap: ~100,000 per hit).
All Dark allies gain Supplemental Skill DMG (Stackable / Max: 50,000)Skill DMG dealt is supplemented (Stackable)
Strength: 10,000 (Max: 50,000)Duration: Indefinite
.
(Consumes 40% of charge bar.)
Dark allies 10,000 ~ 50,000 - Indefinite ?Verification needed.

Manadiver
-
Coco and MimiSkill:
2-hit Elemental damage to all foes (Damage cap: ~170,000 per hit).
MC and allies of the same element gain 5% TA Up (Stackable / Max: 25%)Triple attack rate is boosted (Stackable)
Strength: 5% (Max: 25%)Duration: Indefinite
and Supp. N.A. DMG (Stackable / Max: 20,000)Normal attack DMG dealt is supplemented (Stackable)
Strength: 4,000 (Max: 20,000)Duration: Indefinite
.
(Consumes 33% of charge bar.)
Allies of same element as MC 4,000 ~ 20,000 - Indefinite ?Verification needed. Only applies to normal attack damage. Only applies to skill damage.

Masquerade
-
 Martial ChoreographyGain Martial ChoreographyCan't activate charge attack / ATK is boosted / Deals triple attacks / Normal attack DMG is supplemented / Additional effects when Masked Ball activates: 2-hit elemental DMG to a foe / Sharp boost to MC's ATK (1 hit) (Can't be extended / Can't be removed)
Multiplier: PerpetuityDuration: 3 turns
.
Self 30,000 7 turns 3 turns ?Verification needed. Only applies to normal attack damage.

Monk
-
 Enlightened Fury3-hit, 150% elemental damage to a foe (Damage cap: ~200,000 per hit).
Gain Enlightened FuryMultiattack rate is boosted / Skill DMG dealt is supplemented / Increase Mantra's number of hits by 4 and chance to activate to 100% / Martial Prowess lvl rises by 1 when Mantra is activated (Can't be removed)
Duration: 3 turns
.
Self 50,000 10 turns 3 turns ?Verification needed.

Nighthound
-
 Stealth ProtocolGain Stealth ProtocolCan't normal attack / Sharp boost to ATK (1 hit) to the ally in the next position upon using charge attack / Less likely to be attacked /
At end of turn if no DMG has been taken: 1000% elemental DMG to a foe / Supplement DMG taken / 50% boost to MC's charge bar (Can't be removed)
Duration: 5 turns
.
One foe 30,000 7 turns 5 turns Character Debuff A Inflicts Supplemental DMGDMG taken is supplemented
Strength: (Damage cap: 30,000)Duration: 1 turn Local status effect
at end of turn if no damage has been taken.

Nighthound
-
 Rearguard RelocationSwitch positions with a sub ally for 5 turns.
When switching with an ally:
Switched ally gains Enhancing RelocationWhile in effect: Buffs can't be removed or shortened / Critical hit rate is boosted / Keen effect / Normal attack DMG is amplified / Bonus DMG will be dealt upon attacks / Switches out with MC when effect ends (Can't be removed)
Duration: 5 turns
.
All other allies gain Enhancing Relocation (Others)While in effect: Buffs can't be removed or shortened / Critical hit rate is boosted / Keen effect / Normal attack DMG is amplified / Bonus DMG will be dealt upon attacks (Can't be removed)
Duration: 5 turns
.
All allies 50,000 Ready in
3 turns
3-turn cooldown at start of battle.
/
10 turns10-turn cooldown upon use.
5 turns Standard - Keen

Onmyoji
-
 Sealing TalismanGain Triple StrikeAttacks 3 times each turn
Duration: 1 turn
and Duality SealDouble attack rate is boosted / Triple attack rate is boosted / Skill DMG dealt is supplemented /
Upon normal attacks: Deals bonus DMG / 1 debuff to a foe /
Upon charge attack: Deals bonus DMG / Removes 1 buff from a foe /
Upon chain burst activation: Superior elemental DMG cut to all allies / Boost to charge bars (Can't be removed)
Duration: 3 turns
.
(Consumes 5 Spirit SealConsumed upon using MC's skills (Max: 10 / Can't be removed)
.)
Self 100,000 10 turns 3 turns ?Verification needed. Requires 5 Spirit SealConsumed upon using MC's skills (Max: 10 / Can't be removed)
.

Paladin
-
Shield of TenetsSupplement all allies' C.A. damage (Damage cap: 100,000).
All allies 100,000 - Indefinite Support Skill C

Robin Hood
-
 Emerald FogInflict 25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Dual
, 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Dual
, and Green HazeDMG taken is supplemented based on number of debuffs
Strength: 3,000 per debuff (Damage cap: 30,000)Base Accuracy: 120%Duration: 4 turnsLocal status effect
on all foes.
All foes 3,000 ~ 30,000 7 turns 4 turns Character Debuff A

Robin Hood
-
 Rapid NockingNock and draw a mystic arrow.
(Skill effect changes based on the arrow selected.)
Self 50,000 7 turns Indefinite Standard - Keen Strength is 1% of a foe's max HP.

Robin Hood
-
 Rapid NockingNock and draw a mystic arrow.
(Skill effect changes based on the arrow selected.)
One foe 50,000 7 turns 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
Character Debuff A Inflicts DeepshotDEF is sharply lowered / DMG taken is sharply supplemented (Can't be extended / Can't be removed)
Strength: 30% DEF Down / (Damage cap: 50,000)Duration: 1.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
upon charge attack.

Runeslayer
-
 Multiplying MagicGain Multiplying Magic1 or more Magic Circles of each element: Deals triple attacks / 3-hit DMG to a random target upon each normal attack
Adds 1 Magic Circle of a random element at end of turn / Adds 1 Magic Circle of each element every 7 turns
1 or more Fire Circles: ATK is boosted
1 or more Water Circles: DEF is boosted
1 or more Earth Circles: C.A. DMG and C.A. DMG cap are boosted
1 or more Wind Circles: Deals bonus superior elemental DMG upon normal attacks
1 or more Light Circles: Maximum amount of DMG that can be dealt per hit is boosted
1 or more Dark Circles: DMG dealt is supplemented
(Can't be removed)
Duration: Indefinite
. (Can't be recast.)
Self 50,000 - Indefinite Support Skill B Requires 1 Dark CircleA magic circle possessing the power of dark (Max: 2 / Can't be removed)
.

Shieldsworn
-
 Shield Hurl300% Elemental damage to a foe (Damage cap: ~635,000).
Gain 10% Skill DMG Up (Stackable / Max: 50%)Skill DMG is boosted (Stackable)
Strength: 10% (Max: 50%)Duration: Indefinite
, 6% Skill DMG Cap Up (Stackable / Max: 30%)Maximum amount of skill DMG that can be dealt per hit is boosted (Stackable)
Strength: 6% (Max: 30%)Duration: Indefinite
, and Supplemental Skill DMG (Stackable / Max: 50,000)Skill DMG dealt is supplemented (Stackable)
Strength: 10,000 (Max: 50,000)Duration: Indefinite
.
(When OathBased on lvl: ATK, DEF, multiattack rate, and hostility are boosted / At lvl 5: Drain effect / Normal attack DMG is amplified / Upon being targeted by a foe: 5-hit elemental DMG to all foes (Max: 5 / Can't be removed)
lvl is 5:
Activates at end of turn.)
Self 10,000 ~ 50,000 7 turns Indefinite ?Verification needed. Auto-activates at end of turn when OathBased on lvl: ATK, DEF, multiattack rate, and hostility are boosted / At lvl 5: Drain effect / Normal attack DMG is amplified / Upon being targeted by a foe: 5-hit elemental DMG to all foes (Max: 5 / Can't be removed)
lvl is 5.

Soldier
-
Enhancing ShellEnhancing Shell
90 ATK
Hits all: Yes
~50% chance for each ally to gain Supplemental DMGDMG dealt is supplemented
Strength: 5% of foe's max HP (Damage cap: 50,000)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
All allies 50,000 - 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Standard - Buff ~50% chance for each ally to gain Supplemental DMGDMG dealt is supplemented
Strength: 5% of foe's max HP (Damage cap: 50,000)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
when attacking with Enhancing Shell.
Strength is 5% of a foe's max HP.

Soldier
-
Expert Model: Chaos LegionExpert Model: Chaos Legion
200 ATK
Hits all: No
Surpasses DMG cap by 50% / ~20% chance to inflict BoreDEF is sharply lowered / DMG taken is sharply boosted (Can't be removed / Can't be extended)
Duration: 0.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
on a foe.
One foe 100,000 - 0.5 turnsApplied during the attack phase and lasts until the turn ends. Character Debuff A ~20% chance to inflict BoreDEF is sharply lowered / DMG taken is sharply boosted (Can't be removed / Can't be extended)
Duration: 0.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
on a foe when attacking with Expert Model: Chaos Legion.

Soldier
-
Expert Model: ApocalypseExpert Model: Apocalypse
200 ATK
Hits all: Yes
Deals DMG to all foes / Surpasses DMG cap by 50% / 1 random buffFlurry (2-hit)Normal attacks deal 2-hit DMG to random foes
Duration: 2 turns

Supplemental DMG (50,000)DMG dealt is supplemented
Strength: 50,000Duration: 2 turns

10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 10%Duration: 2 turns

100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 20% more damage.Duration: 2 turns

100% TA UpTriple attack rate is boosted
Strength: 100%Duration: 2 turns

30% ATK UpATK is boosted
Strength: 30%Duration: 2 turns
and 1 random debuffSupplemental DMG (1000)DMG taken is supplemented
Strength: 1000Duration: 2 turns

SlashedHP is lowered on every turn
Strength: 1000Duration: 2 turns

20% DEF DownDEF is lowered
Strength: 20%Duration: 2 turns

HalationHP bar is hidden
Duration: 2 turns

Debuff Res. DownDebuff resistance is lowered
Duration: 2 turns

Strong ArmedCan't be healed
Duration: 2 turns
to MC
Self 50,000 - 2 turns Standard - Buff Randomly gains Supplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 50,000)Duration: 2 turns
when attacking with Expert Model: Apocalypse.

Tormentor
-
 Thousand SlicesInflict Capital Punishment (20 times)DMG taken is amplified (20 time[s] / Can't be removed / Can't be extended)
Strength: 10%Duration: 2 turns
and 50% Accuracy LoweredAttacks and special attacks have a chance to miss
Strength: 50%Duration: 2 turnsLocal status effect
on all foes.
All foes No damage cap 8 turns 2 turns Character Debuff C Strength is 10% of damage dealt.
Ends after 20 hits.

Viking
-
Dual-Axe LegendGuaranteed double attacks.
Supplement normal attack damage (Damage cap: 30,000).
Self 30,000 - Indefinite Support Skill B Only applies to normal attack damage.

Wizard Origin
-
 Aether Blast IV200% Elemental damage to all foes (Damage cap: 185,000 per hit).
All allies gain 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
. (Crest gained based on caster's element.)
MC gains 50% Skill DMG UpSkill DMG is boosted (Can't be removed)
Strength: 50%Duration: 5 turns
and 30% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted (Can't be removed)
Strength: 30%Duration: 5 turns
.
(Hit number increases for each Crest of own element [Max: 6 hits])
At level 50:
MC also gains Supplemental Skill DMGSkill DMG dealt is supplemented (Can't be removed)
Strength: 30,000Duration: 5 turns
.
(Maximum hit number increased for each Crest of own element [Max: 11 hits].)
Self 30,000 6 turns 5 turns ?Verification needed. Only applies to skill damage.

Wizard Origin
-
 Aether XenoglossiaEnd cooldown for all allies' damage skills.
All allies gain Boundless StaffDMG dealt is supplemented / DMG taken is lowered by a fixed amount / Deals bonus elemental DMG to foe upon dealing elemental skill DMG (Can't be removed)
Duration: 1 turn
.
(Can only be used when MC has 10 Crests of own element.
Can't recast.)
All allies 100,000 - 1 turn Standard - Buff Requires 10 Crests of own element.

Aglovale (Yukata)

Schicke Schneeflocken3-hit, 100% Fire damage to a foe (Damage cap: ~155,000 per hit).
All Fire allies gain Supplemental Skill DMG (Stackable / Max: 50,000)Skill DMG dealt is supplemented (Stackable)
Strength: 10,000 (Max: 50,000)Duration: Indefinite
and 1 Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
(While Aura der HeiterkeitDMG dealt is supplemented / ATK is greatly boosted based on how high HP is / Attacks twice each turn (Can't be removed)
is in effect:

Hit number increases to 6.)
Fire allies 10,000 ~ 50,000 7 turns
Lvl 55:
6 turns
Indefinite ?Verification needed. Ends cooldown upon charge attack.
Auto-activates after normal attacks.

Aglovale (Yukata)

Erfrischender SpaziergangGain Aura der HeiterkeitDMG dealt is supplemented / ATK is greatly boosted based on how high HP is / Attacks twice each turn (Can't be removed)
Duration: 3 turns
.
Instantly perform a normal attack without using up a turn.
End cooldown for other skills.
Self 30,000 Ready in
5 turns
5-turn cooldown at start of battle.
/
20 turns20-turn cooldown upon use.
3 turns Standard - Buff

Alanaan

The Sun's BenevolenceExtend Sun-Touched ParadiseCan deal critical hits regardless of element / ATK is boosted / DEF is lowered
Field effect
Local status effect
's duration from 8 turns to 12 turns.
(When Sun-Touched ParadiseCan deal critical hits regardless of element / ATK is boosted / DEF is lowered
Field effect
Local status effect
is in effect:

Supplement Fire allies' critical hit damage by 50,000.)
Fire allies 50,000 - Indefinite Support Skill B Requires level 90 (5★).
Only applies to critical hit damage.

Altair (Holiday)

Battleplan: March Battleplan: March:
All Fire allies gain 70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 70% chance of dealing 30% more damage.Duration: 3 turns
, KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns
, and 1 Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
(When Altair's Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
is 5:

Skill changes to Battleplan: Maneuver.)
Battleplan: Maneuver:
All Fire allies gain 100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 30% more damage.Duration: 3 turns
, KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns
, 50% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 50%Duration: 3 turns
, and 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 15%Duration: 3 turns
.
(Consumes 5 Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
.)
Fire allies 50,000 7 turns
Lvl 55:
6 turns
3 turns Standard - Keen Strength is 1% of a foe's max HP.

Anthuria

Quick StepWhen Anthuria's HypeATK is boosted
is 2 or above at end of turn:

All Fire allies gain 10% ATK Up (Stackable / Max: 50%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite
and 10% DEF Up (Stackable / Max: 50%)DEF is boosted while active (Stackable)
Strength: 10% (Max: 50%)Duration: Indefinite
.
At level 90:
All Fire allies also gain Supplemental C.A. DMG (Stackable / Max: 300,000)C.A. DMG dealt is supplemented (Stackable)
Strength: 60,000 (Max: 300,000)Duration: Indefinite
.
(When HypeATK is boosted
is 4:
All Fire allies also gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.)
Fire allies 60,000 ~ 300,000 - Indefinite ?Verification needed. Requires level 90 (5★) and HypeATK is boosted
lvl 2

Aoidos

Legendary WarriorsAll allies gain HypeATK is boosted
Duration: 2 turns
and Supplemental C.A. DMGC.A. DMG dealt is supplemented
Strength: 300,000Duration: 3 turns
.
(When caster's HypeATK is boosted
is 4:

All allies also gain 30% Special C.A. DMG Cap UpMaximum amount of DMG that can be dealt per C.A. to foes who cap C.A. DMG is boosted
Strength: 30%Duration: 3 turns
.)
All allies 300,000 6 turns 3 turns ?Verification needed.

Asuka & Unit 02

Thunder Spear4-hit, 200% Fire damage to a foe (Damage cap: ~320,000 per hit).
Inflict ThunderscarredBased on lvl: ATK, DEF, and debuff resistance are lowered / DMG taken is boosted (Max: 5 / Can't be removed)
Duration: IndefiniteStacking: PermanentLocal status effect
.
Raise foe's ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
lvl by 1 (Max: 10).
(Thunderscarred effect specs increase upon each lvl [Max: Lvl 5].)
One foe 6,000 ~ 30,000 6 turns
Lvl 55:
5 turns
Indefinite Character Debuff A Ends cooldown upon charge attack.

Azazel (Halloween)

Dark DominatorAll allies gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1 turn
, 100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 30% more damage.Duration: 3 turns
, and KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns
.
(When a foe has PetrifiedPetrifiedCharge diamonds don't fill up

PetrifiedCharge diamonds don't fill up
Local status effect
:

Instantly perform a normal attack without using up a turn.)
All allies 50,000 8 turns
Lvl 55:
7 turns
3 turns Standard - Keen Strength is 1% of a foe's max HP.

Azazel (Halloween)

Naughty Children, Run and Hide!80% Bonus Fire DMG effect and supplement damage dealt (Damage cap: 100,000) against foes with PetrifiedPetrifiedCharge diamonds don't fill up

PetrifiedCharge diamonds don't fill up
Local status effect
.
Self 100,000 - Indefinite Support Skill B Against foes with PetrifiedPetrifiedCharge diamonds don't fill up

PetrifiedCharge diamonds don't fill up
Local status effect
.

Charioce XVII

Boost MoraleRestore 30% of an ally's HP (Healing cap: 2000).
Grant an ally RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 5% of max HP (Healing cap: 500)Duration: 3 turns
and Supplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 30,000)Duration: 3 turns
.
One ally 30,000 5 turns
Lvl 55:
4 turns
3 turns Standard - Buff Strength is 1% of a foe's max HP.

Chichiri

Pinpoint Burst400% Fire damage to all foes (Damage cap: ~635,000).
Inflict Supplemental DMG (30,000)DMG taken is supplemented
Strength: 30,000Base Accuracy: 100%Duration: 3 turnsLocal status effect
.
After clearing 4th Fate Episode at Zhurong's Yupei level 7:
Also gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 2 turns
.
All foes 30,000 7 turns
Yupei Lvl 3:
6 turns
3 turns Character Debuff A Strength is 1% of a foe's max HP.

Dorothy and Claudia (Summer)

AufwachenAll Fire allies gain 20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 20%Duration: 2 turns
.
(When MaidmentumDorothy gains these effects in order based on lvl: Boost to DEF / Boost to charge bar gain / Amplify skill DMG / Claudia gains these effects in order based on lvl: Boost to ATK / Deal multiattacks / Amplify normal attack DMG (Max: 3 / Can't be removed)
Duration: Indefinite
is 3:

All Fire allies also gain 100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 30% more damage.Duration: 2 turns
and KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 2 turns
.)
Fire allies 50,000 Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn.
3 turns
2 turns Standard - Keen Claudia only.
Strength is 1% of a foe's max HP.

Enyo (Summer)

Gratzounia Kydoimos300% Fire damage to all foes (Damage cap: ~700,000).
Inflict 10% Debuff Res. Down (Stackable / Max: 30%)Debuff resistance is lowered (Stackable)
Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: 180 seconds
and GratzouniaDEF is lowered / DMG taken is boosted (Can't be extended / Can't be removed)
Base Accuracy: 100%Duration: 3 turnsLocal status effect
on all foes.
All foes 30,000 8 turns
Lvl 75:
7 turns
3 turns Character Debuff A Strength is 1% of a foe's max HP.

Enyo (Summer)

ChrysomiloGain Supp. DMG (Stackable / Max: 60,000)DMG dealt is supplemented (Stackable)
Strength: 20,000 (Max: 60,000)Duration: Indefinite
.
Instantly perform a normal attack without using up a turn.
Self 20,000 ~ 60,000 6 turns Indefinite ?Verification needed. Ends cooldown when a foe uses a special attack.

Eustace (Yukata)

Fire It Up6-hit, 100% Fire damage to a foe (Damage cap: ~81,000 per hit).
Inflict Supplemental DMG (30,000)DMG taken is supplemented
Strength: 30,000Base Accuracy: 100%Duration: 2 turnsLocal status effect
.
Raise foe's ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
lvl by 1 (Max: 10).
All Fire allies gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
One foe 30,000 7 turns
Lvl 55:
6 turns
2 turns Character Debuff A

Fraux

Crimson Nightmare400%-500% Fire damage to a foe (Damage cap: ~480,000).
Inflict Nightmare TemptationAttacks are slightly limited
Strength: 30%Base Accuracy: 200%Duration: 2 turnsLocal status effect
.
(When Solid FortitudeDamage skills activate twice (Can't be removed)
is in effect:
Also inflict Nightmare ScarletDMG taken is amplified
Strength: 10% of damage dealt (Damage cap: None)Base Accuracy: 200%Duration: 2 turnsLocal status effect
and remove 1 buff.)
One foe No damage cap 7 turns
Lvl 55:
6 turns
2 turns Character Debuff B Requires Solid FortitudeDamage skills activate twice (Can't be removed)
.
Strength is 10% of damage dealt.

Fraux

Strength UprightWhen Switching to Main Ally:
Gain Solid FortitudeDamage skills activate twice (Can't be removed)
Duration: Indefinite
. (Can't be reactivated.)
At level 95:
1-turn cut to all allies' skill cooldowns.
All allies also gain Supplemental Skill DMGSkill DMG dealt is supplemented (Can't be removed)
Strength: 30,000Duration: Indefinite
.
(Can't be reactivated.)
All allies 30,000 - Indefinite ?Verification needed. Requires level 95 (5★).

Icarus

Way of the WarriorImmune to PetrifiedCharge bar doesn't fill up
.
Gain these effects in order based on number of Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
:

1: 30% boost to ATKMultiplier: Normal.
2: 100% boost to DEF.
3: Guaranteed double attacks.
4: Supplement damage dealt (Damage cap: 10,000).
5: AmplifyMultiplier: Seraphic normal attack damage by 20%.
Self 10,000 - Indefinite Support Skill B Requires 4 Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
.

Izmir (Yukata)

Bathed BeautySupplement Fire allies' C.A. damage (Damage cap: 100,000).
AmplifySeraphic modifier Fire allies' damage against Wind foes by 20%.
Fire allies 100,000 - Indefinite Support Skill C Strength is 5% of a foe's max HP.

Kallen Kouzuki

Zero Squad CommanderRadiant WaveDMG dealt is supplemented based on Radiant Wave lvl / Deals bonus fire DMG for one-foe attacks (Can't be removed)
Duration: Indefinite
rises every turn (Max: 5).
(Supplemental damage effect and Bonus Fire DMG effect based on Radiant WaveDMG dealt is supplemented based on Radiant Wave lvl / Deals bonus fire DMG for one-foe attacks (Can't be removed)
lvl.)
Self 5,000 ~ 30,000 - Indefinite Standard - Support Skill A Strength is 1% of a foe's max HP.
Damage cap rises based on Radiant WaveDMG dealt is supplemented based on Radiant Wave lvl / Deals bonus fire DMG for one-foe attacks (Can't be removed)
lvl.

Kurapika

Chains of Resolve3-hit, 200% Fire damage to a foe (Damage cap: ~290,000 per hit).
Inflict 10% Fire DEF Down (Stackable / Max: 40%)DEF is lowered for fire DMG (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
and 2 random debuffs.
Remove 1 buff.
(While Scarlet EyesATK is boosted / DEF is sharply boosted / Deals triple attacks / Normal attack DMG is amplified / Attacks twice each turn / No charge bar gained upon normal attacks or counters / Can't use charge attack / 5% hit to max HP every turn (Can't be removed / Can't be extended)
is in effect:

Damage increased to 300% per hit.
Damage cap increased to ~580,000 per hit.
Cooldown ends at end of turn.
Can recast once each turn it is cast.)
One foe 30,000 7 turns
Lvl 55:
6 turns
3 turns Character Debuff A Randomly inflicts Supplemental DMGDMG taken is supplemented
Strength: (Damage cap: 30,000)Duration: 3 turnsLocal status effect
.
Ends cooldown upon charge attack.
Ends cooldown at end of turn and can recast once each turn it is cast while Scarlet EyesATK is boosted / DEF is sharply boosted / Deals triple attacks / Normal attack DMG is amplified / Attacks twice each turn / No charge bar gained upon normal attacks or counters / Can't use charge attack / 5% hit to max HP every turn (Can't be removed / Can't be extended)
is in effect.

Lavirita

Taglio Efficiente5-hit, 100% Fire damage to a foe (Damage cap: ~135,000 per hit).
Inflict DelayReduce a foe's filled charge diamonds by 1
Base Accuracy: 100%
.
Gain Supp. DMG (Stackable / Max: 50,000)DMG dealt is supplemented (Stackable)
Strength: 10,000 (Max: 50,000)Duration: Indefinite
.
Self 10,000 ~ 50,000 6 turns
Lvl 55:
5 turns
Indefinite ?Verification needed. Auto-activates upon normal attacks on a turn when 5 CapitaleConsumed upon using Lavirita's skills (Max: 5 / Can't be removed)
are consumed.

Lavirita

Granata dell'Oscurita300% Fire damage to all foes (Damage cap: ~295,000).
Random buff to Fire allies or random debuff to all foes.
(Number of activations increased based on MercanteGains effects in order based on lvl: Boost to ATK / Boost to DEF / Boost to DMG cap / Amplify normal attack DMG / Activate a random magic item before attacking when Capitale is at 5 (Max: 5 / Can't be removed)
lvl [Max: 6 times].)
Fire allies 30,000 14 turns
Lvl 75:
12 turns
4 turns Standard - Buff Randomly grants Supplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 30,000)Duration: 4 turns
.
All effects are granted when MercanteGains effects in order based on lvl: Boost to ATK / Boost to DEF / Boost to DMG cap / Amplify normal attack DMG / Activate a random magic item before attacking when Capitale is at 5 (Max: 5 / Can't be removed)
lvl is 5.

Luffy

The Worst GenerationNo charge bar gain upon normal attacks.
Buffs can't be removed.
Luffy won't be knocked out for the first 5 turns.
At level 95:
Luffy now won't be knocked out for the first 10 turns.
Also supplement damage (Damage cap: 50,000).
Self 50,000 - Indefinite Standard - Support Skill A Requires level 95 (5★).

Mimlemel (Summer)

Midsummer HeatwaveDeal 3-hit damage to random foes on third hit of each normal attack.
Supplemental damage to the third hit (Damage cap: 40,000).
Self 40,000 - Indefinite Support Skill B Strength is 1% of a foe's max HP.
Only applies to the third hit.

Mirin (Summer)

Phoenix Cicada StanceGain Dodge-and-Counter (3 times)Dodges and counters normal attacks
Strength: 300%Duration: 3 turnsCounter attacks grant 5% charge bar per hit.
and Phoenix Cicada StanceBoost to triple attack rate, critical hit rate, and dodge rate / Supplement DMG / Charge bar is boosted on every turn (Can't be removed / Ends upon taking DMG 3 times)
Duration: Indefinite
.
(Phoenix Cicada Stance ends upon taking damage 3 times.)
Self 50,000 8 turns Indefinite Standard - Support Skill A Strength is 1% of a foe's max HP.
Ends upon taking damage 3 times.

Mugen

Ballistic Big Boy1000%Unworldly Fire damage to a foe (Damage cap: ~3,000,000).
Mugen gains a random buff effect.
Self 50,000 - Indefinite Standard - Buff Rampage mode only. Randomly gains Supplemental DMGDMG dealt is supplemented (Can't be removed)
Strength: (Damage cap: 50,000)Duration: Indefinite
.
Overwrites Supplemental DMGDMG dealt is supplemented (Can't be removed)
Strength: (Damage cap: 20,000)Duration: Indefinite
.

Mugen

Song of InnocenceAll allies gain a random buff effect and Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
All allies 20,000 7 turns
Lvl 75:
6 turns
Indefinite Standard - Buff Randomly grants Supplemental DMGDMG dealt is supplemented (Can't be removed)
Strength: (Damage cap: 20,000)Duration: Indefinite
.
 Full-Swing Mugen450%Massive Fire damage to a foe.
End cooldown for Song of InnocenceAll allies gain a random buff effect and Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
.
ends the skill's cooldown.

Nezha (Yukata)

Lost Legacies ResurrectedGain these effects in order based on number of Primal allies in the party:
1: Ignore foes' Wind resistance.
2: 30% boost to ATKMultiplier: Perpetuity.
3: Guaranteed triple attacks.
4: 20% boost to skill damage and 10% boost to skill damage cap.
5: Supplement skill damage (Damage cap: 30,000).
Self 30,000 - Indefinite Support Skill D Requires 5 Primal allies.

Nezha (Yukata)

Extended Mastery Support SkillSupplement skill damage.
Self 30,000 - Indefinite ?Verification needed. 30,000 skill supplemental damage at 3★.

Percival

TraeumereiGain StrengthATK is greatly boosted based on how high HP is
Strength: 60%-20%Duration: 3 turns
.
At level 100:
Also gain 30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
and additional buffs based on Percival's number of Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
.
Self 50,000 6 turns 3 turns Standard - Keen Requires level 100 (5★) and 5 Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
.
Strength is 1% of a foe's max HP.

Percival (Grand)

Lohens SchicksalWhen normal attacking a foe whose SingedHP is lowered on every turn based on Singed lvl (Max: 10 / Can't be removed)
lvl is 7 or above:

1000% Fire damage to all foes (Damage cap: ~1,200,000).
Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
, 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
, and 30% DMG Taken Amplified (6 times)DMG taken is amplified (Can't be removed / Can't be extended)
Strength: 30%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 1 turn Local status effect
.
One foe No damage cap - 0.5 turnsApplied during the attack phase and lasts until the turn ends. Character Debuff C Strength is 30% of damage dealt.
Against foes with SingedHP is lowered on every turn based on Singed lvl (Max: 10 / Can't be removed)
lvl 7 or above.
Ends after 6 hits.

Ragazzo

Fiamma di Cannone300% Fire damage to all foes (Damage cap: ~635,000).
Gain Supplemental DMG (100,000)DMG dealt is supplemented
Strength: 100,000Duration: 1 turn
.
(Consumes 1 EnergiaSkills are boosted by consuming Energia (Can't be removed)
to also gain Double StrikeAttacks twice each turn
Duration: 1 turn
.)
Self 100,000 10 turns
Lvl 55:
9 turns
1 turn Standard - Buff

Reinhardtzar (Grand)

Extended Mastery Support SkillSupplement skill damage.
Self 30,000 - Indefinite ?Verification needed. 30,000 skill supplemental damage at 3★.

Sato

Master NinjaAt end of turn if no damage has been taken:
Raise Ninja ArtGains effects in order based on lvl: Boost to ATK / Deal triple attacks / Boost to dodge rate / Supplement skill DMG / Activate Brown Sugar Blast at end of turn if no DMG has been taken (Max: 5 / Can't be removed)
Multiplier: PerpetuityDuration: Indefinite
lvl by 1 (Max: 5).
Gain effects in order based on Ninja ArtGains effects in order based on lvl: Boost to ATK / Deal triple attacks / Boost to dodge rate / Supplement skill DMG / Activate Brown Sugar Blast at end of turn if no DMG has been taken (Max: 5 / Can't be removed)
Multiplier: Perpetuity
lvl:

1: 30% boost to ATKMultiplier: Perpetuity.
2: Guaranteed triple attacks.
3: 20% boost to dodge rate.
4: Supplement skill damage by 30,000.
5: Activate Brown Sugar Blast6-hit, 100% Fire damage to a foe (Damage cap: ~135,000 per hit).
Raise foe's SingedHP is lowered on every turn based on Singed lvl (Max: 10 / Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
lvl by 1 (Max: 10).
Remove 1 buff.
(Forms Rin SignConsumed upon using Hidden Ninja Art / Bonus Fire DMG effect to caster (1 time) (Can't be removed / Ends upon forming a different sign)
Duration: Indefinite
.
When Toh SignConsumed upon using Hidden Ninja Art / Armor effect to caster (Can't be removed / Ends upon forming a different sign)
is formed:

Changes to Sha SignConsumed upon using Hidden Ninja Art / Restores fire allies' HP (Can't be removed / Ends upon forming a different sign)
Duration: Indefinite
.)
at end of turn if no damage has been taken.
Self 30,000 - Indefinite ?Verification needed. Requires Ninja ArtGains effects in order based on lvl: Boost to ATK / Deal triple attacks / Boost to dodge rate / Supplement skill DMG / Activate Brown Sugar Blast at end of turn if no DMG has been taken (Max: 5 / Can't be removed)
lvl 4.

Shinsengumi

Extended Mastery Support SkillSupplement skill damage.
Self 30,000 - Indefinite ?Verification needed. 30,000 skill supplemental damage at 3★.

Silva (Yukata)

Salve Bullet1250%Unworldly Fire damage to a foe (Damage cap: ~2,900,000).
Inflict 30% DMG Taken Amplified (6 times)DMG taken is amplified (Can't be removed / Can't be extended)
Strength: 30%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 0.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
for 0.5 turns.
One foe No damage cap - 0.5 turnsApplied during the attack phase and lasts until the turn ends. Character Debuff C Strength is 30% of damage dealt.
Ends after 6 hits.

Sturm (Grand)

Deft BladeRaises Deft BladeBased on lvl: Skill DMG and skill DMG cap are boosted / Skill DMG dealt is supplemented (Max: 5 / Can't be removed)
Duration: Indefinite
lvl by 1 upon using a skill (Max: 5).
Doesn't consume sharp boost to ATK effects upon dealing skill damage.
Upon dodging: Activate Blitzkrieg500% Fire damage to a foe (Damage cap: ~635,000).
Inflict Burned (2000)HP is lowered on every turn
Strength: 2000Base Accuracy: 100%Duration: 180 seconds
and DelayReduce a foe's filled charge diamonds by 1
Base Accuracy: 100%
.
Gain 50% Sharp ATK Up (1 time)ATK is sharply boosted
Strength: 50%Multiplier: AssassinDuration: 1 turn
.
.
(Based on Deft BladeBased on lvl: Skill DMG and skill DMG cap are boosted / Skill DMG dealt is supplemented (Max: 5 / Can't be removed)
lvl:
Boost to skill specs and supplement skill damage.)
At level 90:
At Deft BladeBased on lvl: Skill DMG and skill DMG cap are boosted / Skill DMG dealt is supplemented / At lvl 5: Chance to dodge DMG and debuffs (Max: 5 / Can't be removed)
lvl 5:
20% boost to dodge rate.
Self 6,000 ~ 30,000 - Indefinite ?Verification needed.

Tabina

Iiedad300%-350% Fire damage to a foe (Damage cap: ~500,000) and remove 1 buff.
Inflict Eayan Al-RamalDMG taken is supplemented based on number of debuffs
Strength: 3,000 per debuff (Damage cap: 30,000)Base Accuracy: 120%Duration: 4 turns
.
One foe 3,000 ~ 30,000 7 turns
Lvl 55:
6 turns
4 turns Character Debuff A

Tien

Stardust10-hit, 80% Fire damage to a foe (Damage cap: ~81,000 per hit~810,000 total; Does not include Peacemaker.).
At level 95:
Also inflict Scattered StardustMultiattack rate is lowered / Skill DMG taken is supplemented (Specs boosted while in break / Can't be removed)
Strength: 20% DA / 20% TA Down / 10,000 Skill DMG Taken
(While in Break: 100% DA / 100% TA Down / 50,000 Skill DMG Taken)Base Accuracy: 100%Duration: IndefiniteLocal status effect
.
Gain 30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 30%Duration: 2 turns
and Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 2 turns
.
One foe 10,000 ~ 50,000 6 turns Indefinite ?Verification needed. Requires level 95 (5★).

Tien

Last HopeIncrease the Bounty lvl cap to Bounty lvl 10Item drop rate is boosted
.
At level 150:
Intense Bullet450% Fire damage to a foe (Damage cap: ~635,000).
Raise BountyItem drop rate is boosted
lvl by 2.
At level 55:
Now raises BountyItem drop rate is boosted
lvl by 3.
At level 130:
Now deals 10-hit, 150% Fire damage to random foes (Damage cap: ~49,000 per hit).
Now raises BountyItem drop rate is boosted
lvl by 3 on all foes.
Also inflict 2 random debuffs on all foes.
can be cast a second time during each turn it is used.
Supplement Tien's damage dealt based on BountyItem drop rate is boosted
lvl (Max: 100,000).
Self 10,000 ~ 100,000 - Indefinite Standard - Support Skill A Requires Transcendence Stage 5 and BountyItem drop rate is boosted
.

Wamdus (Holiday)

IvoryfallAll Fire allies gain 20% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
Strength: 20%Duration: 3 turns
, 30% Fire ATK UpFire ATK is boosted
Strength: 30%Duration: 3 turns
, Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 3 turns
, and Supplemental DMG (100,000)DMG dealt is supplemented
Strength: 100,000Duration: 2 turns
.
(Can only be used when The Azure's BlessingDMG cap is boosted based on lvl (Max: 3 / Can't be removed)
lvl is 3.)
Fire allies 100,000 10 turns 2 turns Standard - Buff Requires The Azure's BlessingDMG cap is boosted based on lvl (Max: 3 / Can't be removed)
lvl 3.
Strength is 1% of a foe's max HP.

Yuel

MoonriseSupplement all allies' damage against foes with FoxflameSlight chance for attacks to miss / HP is lowered on every turn
Local status effect
(Damage cap: 30,000).
All allies 30,000 - Indefinite Support Skill B Against foes with FoxflameSlight chance for attacks to miss / HP is lowered on every turn
Local status effect
.

Yuel (Grand)

Crimson Dance: Shoujou450%Massive Fire damage to a foe.
Inflict 10% Fire DEF Down (Stackable / Max: 40%)DEF is lowered for fire DMG (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
.
Gain Supp. DMG (Stackable / Max: 50,000)DMG dealt is supplemented (Stackable)
Strength: 10,000 (Max: 50,000)Duration: Indefinite
.
(While Crimson Dance: GyouBonus Fire DMG effect / Supplement critical hit DMG / At end of turn: Restores fire allies' HP / 1-turn cut to debuff durations / Activates Foxflame Familiars after normal attacks (Can't be removed)
is in effect:
Activates twice.)
Self 10,000 ~ 50,000 - Indefinite ?Verification needed.

Yuel (Grand)

Crimson Dance: Chin Crimson Dance: Chin:
Performs Crimson Dance: ChinAt end of turn: Restores fire allies' HP / 1-turn cut to debuff durations (Can't be removed)
Duration: Indefinite
.
(Upon 6 combined Fire chain bursts or caster's triple attacks after use:
Skill changes to Crimson Dance: Yaku.
Can't recast.)
Crimson Dance: Yaku:
Shifts to Crimson Dance: YakuAt end of turn: Restores fire allies' HP / 1-turn cut to debuff durations / Activates Foxflame Familiars after normal attacks (Can't be removed)
Duration: Indefinite
.
Gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
Duration: Indefinite
and Double StrikeAttacks twice each turn
Duration: 1 turn
.
(Upon 6 combined Fire chain bursts or caster's triple attacks after use:
Skill changes to Crimson Dance: Gyou.
Can't recast.)
Crimson Dance: Gyou:
Shifts to Crimson Dance: GyouBonus Fire DMG effect / Supplement critical hit DMG / At end of turn: Restores fire allies' HP / 1-turn cut to debuff durations / Activates Foxflame Familiars after normal attacks (Can't be removed)
Duration: Indefinite
.
Gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
Duration: Indefinite
and Triple StrikeAttacks 3 times each turn
Duration: 1 turn
.
(Can't recast.)
Self 50,000 - Indefinite Standard - Keen Strength is 1% of a foe's max HP.
Can't recast.

Aster

Refreshing BreezeGrant an ally 50% TA UpTriple attack rate is boosted
Strength: 50%Duration: 5 turns
and Supplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 20,000)Duration: 5 turns
.
One ally 20,000 8 turns
Lvl 45:
7 turns
5 turns Standard - Buff

Cassius (Yukata)

Moon Between the CloudsLunar ArtsDMG dealt is supplemented based on Lunar Arts lvl (Can't be removed)
Strength: Indefinite
lvl rises by 1 upon an ally's damage skill usage (Max: 10).
(Supplement damage dealt based on Lunar ArtsDMG dealt is supplemented based on Lunar Arts lvl (Can't be removed)
lvl.)
Self 2,000 ~ 20,000 - Indefinite Support Skill B Strength is 1% of a foe's max HP.

Altair

Lexicon of CombatSupplement C.A. damage for Water allies with 5 or more buffs (Damage cap: 100,000).
Water allies 100,000 - Indefinite Support Skill C Requires level 95 (5★) and 5 or more buffs.

Andira (Summer)

Multi-Solstice600% Water damage to all foes (Damage cap: ~900,000).
Inflict MizuzaruDEF is lowered / DMG taken is supplemented (Can't be removed)
Base Accuracy: 200%Duration: IndefiniteStacking: PermanentLocal status effect
.
All foes 10,000 6 turns
Lvl 55:
5 turns
Indefinite Character Debuff A Strength is 1% of a foe's max HP.

Ange (SSR)

Petales Dansants450%Massive Water damage to a foe.
Gain 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 20% more damage.Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
and KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
.
Self 50,000 - 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
Standard - Keen Strength is 1% of a foe's max HP.

Cagliostro (Summer)

Aqua Magna450%Massive Water damage to a foe.
Cagliostro gains 1 Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
All allies gain KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies 50,000 - 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Standard - Keen Strength is 1% of a foe's max HP.

Cagliostro (Summer)

Ars Nova Ars Nova:
All Water allies gain 70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 70% chance of dealing 30% more damage.Duration: 3 turns
, KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns
, and 1 Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
(When Cagliostro's Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
is 5:

Skill changes to Ars Notoria.)
Ars Notoria:
All Water allies gain 100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 30% more damage.Duration: 3 turns
, KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns
, 50% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 50%Duration: 3 turns
, and 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 15%Duration: 3 turns
.
Water allies 50,000 7 turns
Lvl 55:
6 turns
3 turns Standard - Keen Strength is 1% of a foe's max HP.

Cassius (Valentine)

Lunar Decoration450%Massive Water damage to a foe.
1-turn cut to Cassius's skill cooldowns.
Gain Supplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 100,000)Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Self 100,000 - 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
Standard - Buff Strength is 1% of a foe's max HP.

Cupitan

Light of PesciSupplement Water allies' skill damage (Damage cap: 50,000).
At level 100:
1-turn cut to Radiant AffectionEnd cooldown for other Water allies' damage skills.
(Other Water allies gain buffs based on their number of damage skills in this order:
100% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 50% more damage.Duration: 1 turn
,
30% Bonus Water DMG (1 time)Deals bonus water DMG for normal attacks (1 time)
Strength: 30%Duration: Indefinite
,
Flurry (3-hit / 1 time)Normal attacks deal 3-hit DMG to random foes (1 time)
Duration: Indefinite
.)
(Can't recast.)
's skill standby for every 7 damage skills used by Water allies.
Water allies 50,000 - Indefinite Support Skill D Strength is 1% of a foe's max HP.

Darydara

Robust PotentialGain A True Man's PrideATK, DEF, triple attack rate, and critical hit rate are boosted / Keen effect / Elemental DMG dealt will be treated as superior to the target's element (Can't be removed / Effect duration extends by 1 turn upon being targeted by a foe)
Multiplier: PerpetuityDuration: 5 turns
.
Self 50,000 9 turns
Lvl 55:
8 turns
5 turns Standard - Keen Strength is 1% of a foe's max HP.
Extends duration by 1 turn upon being targeted by a foe.

Drang (Grand)

SwitcherooAll Water allies gain random buffs.
Inflict random debuffs on all foes.
(Number of buffs increases based on That's How I RollATK, DEF, and multiattack rate are boosted based on lvl (Can't be removed)
Multiplier: Perpetuity
lvl.
Number of debuffs increases based on Bursting BubblesC.A. specs are boosted based on lvl (Can't be removed)
lvl.)
At level 95:
All Water allies also gain Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time)
Duration: Indefinite
.
Caster's That's How I RollATK, DEF, and multiattack rate are boosted based on lvl (Can't be removed)
Multiplier: PerpetuityDuration: Indefinite
lvl and Bursting BubblesC.A. specs are boosted based on lvl (Can't be removed)
Duration: Indefinite
lvl rise by 1.
All foes 30,000 7 turns
Lvl 75:
6 turns
3 turns Character Debuff A Randomly inflicts Supplemental DMGDMG taken is supplemented
Strength: (Damage cap: 30,000)Duration: 3 turnsLocal status effect
.
All debuffs are inflicted when Bursting BubblesC.A. specs are boosted based on lvl (Can't be removed)
lvl is 5.

Erika

Ordre de Soutien1-turn cut to a Water ally's skill cooldowns.
Target ally gains 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 20% more damage.Duration: 3 turns
, KeenSupplemental DMG to critical hits
Duration: 3 turns
, and 15% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
Strength: 15%Multiplier: SeraphicDuration: 3 turns
.
One Water ally 50,000 9 turns
Lvl 75:
8 turns
3 turns Standard - Keen Strength is 1% of a foe's max HP.

Fediel (Summer)

Eclipse's GraceUpon Fediel taking turn-based DMG: Gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
. All Water allies gain Supplemental C.A. DMG (Stackable / Max: 300,000)C.A. DMG dealt is supplemented (Stackable / Can't be removed)
Strength: 60,000 (Max: 300,000)Duration: Indefinite
.
Water allies 60,000 ~ 300,000 - Indefinite ?Verification needed.

Feower

Radiance Bonus AbilityUpon using skills: Gain 6% Skill DMG Cap Up (Stackable / Max: 30%)Maximum amount of skill DMG that can be dealt per hit is boosted (Stackable)
Strength: 6% (Max: 30%)Duration: Indefinite
and Supplemental Skill DMG (Stackable / Max: 50,000)Skill DMG dealt is supplemented (Stackable)
Strength: 10,000 (Max: 50,000)Duration: Indefinite
.
Self 10,000 ~ 50,000 - Indefinite ?Verification needed.

Filene

PermafrostAgainst foes with Whitefrost WhisperTakes bonus DMG from Filene's charge attack (Can't be removed)
Local status effect
:

Reduce damage taken by 20% and supplement damage dealt (Damage cap: 50,000) for Water allies.
Water allies 50,000 - Indefinite Support Skill B Against foes with Whitefrost WhisperTakes bonus DMG from Filene's charge attack (Can't be removed)
Local status effect
.

Gabriel

Judgement Sphere5-hit, 100% Water damage to all foes (Damage cap: ~215,000 per hit).
Inflict PureflowATK and DEF are lowered / DMG taken is supplemented (Can't be removed)
Base Accuracy: 200%Duration: 5 turnsLocal status effect
.
All foes 20,000 9 turns
Lvl 55:
8 turns
5 turns Character Debuff A

Grea (Summer)

DragonheartGain DracostrikeTriple attack rate is boosted / Attacks made with elemental superiority have a chance to deal boosted DMG / Supplemental DMG to critical hits
Duration: 2 turns
.
(Grants the same effect to an ally with LinkageGains Grea's skill and support skill effects (Can't be removed)
.)
Self and One ally 50,000 6 turns 2 turns Standard - Keen Strength is 1% of a foe's max HP.

Haaselia

The Moon ReversedWhen Sub Ally:
+2% boost to Water allies' ATKMultiplier: Unique per turn passed (Max: 20% at 10 turns).
+4% boost to Water allies' DEF per turn passed (Max: 40% at 10 turns).
At level 95:
+3% boost to Water allies' ATKMultiplier: Unique per turn passed (Max: 30% at 10 turns).
+5% boost to Water allies' DEF per turn passed (Max: 50% at 10 turns).
+1000 Supplemental DMG effect to Water allies per turn passed (Max: 10,000 at 10 turns).
Water allies 1,000 ~ 10,000 - Indefinite ?Verification needed. Requires level 95 (5★).

Ilsa (Formal)

Raid of Honor4-hit, 150% Water damage to random foes (Damage cap: ~148,000 per hit).
Remove 1 buff from all foes.
All Water allies gain Supplemental Skill DMG (Stackable / Max: 50,000)Skill DMG dealt is supplemented (Stackable)
Strength: 10,000 (Max: 50,000)Duration: Indefinite
.
Caster gains 1 Bridal BulletConsumed by Ilsa's skills (Max: 12 / Can't be removed)
Duration: Indefinite
.
(Activates every 3 triple attacks by Gun- or Bow-specialty Water allies.)
Water allies 10,000 ~ 50,000 6 turns
Lvl 55:
5 turns
Indefinite ?Verification needed. Ends cooldown upon charge attack.
Auto-activates every 3 triple attacks by Gun- or Bow-specialty Water allies.

Ilsa (Formal)

Secret Engagement1000% Water damage to a foe (Damage cap: ~1,215,000).
Inflict 20% Fire ATK DownFire ATK is lowered
Strength: 20%Base Accuracy: 100%Duration: 180 seconds
, 20% Water DEF DownDEF is lowered for water DMG
Strength: 20%Base Accuracy: 100%Duration: 180 seconds
, and Supplemental DMG (Stackable / Max: 30,000)DMG taken is supplemented (Stackable)
Strength: 3000 (Max: 30,000)Base Accuracy: 100%Duration: 180 seconds
.
Caster gains 1 Bridal BulletConsumed by Ilsa's skills (Max: 12 / Can't be removed)
Duration: Indefinite
.
(Activates at end of turn when Gun- or Bow-specialty Water allies deal damage 60 or more times to the current target in 1 turn.)
One foe 3,000 ~ 30,000 9 turns
Lvl 75:
8 turns
180 sec ?Verification needed. Strength is 1% of a foe's max HP.
Ends cooldown upon charge attack.
Auto-activates at end of turn when Gun- or Bow-specialty Water allies deal damage 60 or more times to the current target in 1 turn.

Ilsa (Formal)

Celebratory SaluteGun- or Bow-specialty Water allies gain effects in order based on number present as main allies:
1: Supplement normal attack damage by 30,000.
2: 10% Bonus Superior Elemental DMG effect.
3: Normal attack hit number increases by 1.
4: 10% boost to damage cap.
Gun- and Bow-specialty Water allies 30,000 - Indefinite ?Verification needed.

Izmir

FarewellAll allies gain 50% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 50% chance of dealing 50% more damage.Duration: 3 turns
.
(Consumes 20% of charge bar.)
At level 100:
No longer consumes charge bar.
All allies also gain KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns
and RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: (Healing cap: 500) or 10% charge barDuration: 3 turns
.
All allies 50,000 5 turns 3 turns Standard - Keen Requires level 100 (5★).
Strength is 1% of a foe's max HP.

Joel (SSR)

Azure FreestyleAll Water allies gain Unchallenged (1 time)Next DMG received will be ineffective
Duration: Indefinite
and Azure SurgeWhile in effect: DEF is boosted / DMG taken is reduced / Skill DMG dealt is supplemented / Deals 3-hit water DMG to a foe after normal attacks (Can't be removed)
Duration: Indefinite

Fully restore Water allies' HP and remove all debuffs.
(Can only be used when LifesavingBased on lvl: Attack specs, skill specs, and healing specs are boosted (Max: 5 / Can't be removed)
lvl is 5.
When Joel is not a main ally:
Remove Azure SurgeWhile in effect: DEF is boosted / DMG taken is reduced / Skill DMG dealt is supplemented / Deals 3-hit water DMG to a foe after normal attacks (Can't be removed)
from all allies.)
(Can't recast.)
Water allies 50,000 - Indefinite ?Verification needed. Requires LifesavingBased on lvl: Attack specs, skill specs, and healing specs are boosted (Max: 5 / Can't be removed)
lvl 5.
Can't recast.

Juri (SSR)

Duo for the AgesWhile Improv DuoCan gain effects from Juri's charge attack, skills, and support skills / After three turns: Juri and the ally's ATK is sharply boosted against a foe with Mood Changer effect (1 hit) (Can't be removed / Can't be extended)
is in effect:

Juri and the ally deal triple attacks, 100% / 30% boost to critical hit rate100% chance of dealing 30% more damage., and supplement critical hit damage (Damage cap: 50,000).
Upon the ally with Improv DuoCan gain effects from Juri's charge attack, skills, and support skills / After three turns: Juri and the ally's ATK is sharply boosted against a foe with Mood Changer effect (1 hit) (Can't be removed / Can't be extended)
's attacks:

Juri deals 200% Water damage to all foes (Damage cap: ~400,000).
Inflict Mood ChangerATK and multiattack rate are lowered (Can't be removed)
Duration: 2 turnsLocal status effect
.
Self and One ally 50,000 8 turns
Lvl 55:
7 turns
4 turns Support Skill B Requires Improv DuoCan gain effects from Juri's charge attack, skills, and support skills / After three turns: Juri and the ally's ATK is sharply boosted against a foe with Mood Changer effect (1 hit) (Can't be removed / Can't be extended)
.
Only applies to critical hit damage.

Kolulu (Summer)

Taste the SeaSupplement Water allies' damage based on their number of Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
.
(Takes effect even when Kolulu is a sub ally.)
Water allies 4,000 ~ 20,000 - Indefinite Support Skill B Strength is 1% of a foe's max HP.

Lilele

Light-Up Stage Light-Up Stage:
Gain Light-Up StageCharge attack DMG and charge attack DMG cap are boosted / Charge bar is boosted on every turn / Upon using charge attack: Supplement water allies' charge attack DMG (Can't be removed)
Duration: Indefinite
.
All Water allies gain Charge Bar +100%Instantly boosts Charge Bar by 100%
Strength: 100%
.
(Can only be used when HypeATK is boosted
is 4.
At end of turn after all allies' Hype was 4 for 2 turns in a row:
Skill changes to Colorful Shine Stage.
Can't recast.)
Colorful Shine Stage:
Light-Up StageCharge attack DMG and charge attack DMG cap are boosted / Charge bar is boosted on every turn / Upon using charge attack: Supplement water allies' charge attack DMG (Can't be removed)
Duration: Indefinite
changes to Colorful Shine StageCharge attack DMG and charge attack DMG cap are boosted / Charge bar is boosted on every turn / Upon using charge attack: Supplement water allies' charge attack DMG (Can't be removed)
Duration: Indefinite
.
All Water allies gain Charge Bar +100%Instantly boosts Charge Bar by 100%
Strength: 100%
.
(At end of turn after all allies' Hype was 4 for 2 turns in a row:
Skill changes to Sparkle Shower Stage.
Can't recast.)
Sparkle Shower Stage:
Colorful Shine StageCharge attack DMG and charge attack DMG cap are boosted / Charge bar is boosted on every turn / Upon using charge attack: Supplement water allies' charge attack DMG (Can't be removed)
Duration: Indefinite
changes to Sparkle Shower StageCharge attack DMG and charge attack DMG cap are boosted / Charge bar is boosted on every turn / Upon using charge attack: Supplement water allies' charge attack DMG / Boost to special C.A. DMG cap (Can't be removed)
Duration: Indefinite
.
All Water allies gain Charge Bar +100%Instantly boosts Charge Bar by 100%
Strength: 100%
, Double StrikeAttacks twice each turn
Duration: 1 turn
, and C.A. Reactivation (1 time)Charge attack reactivates (1 time)
Duration: Indefinite
.
(Can't recast.)
Water allies 100,000 ~ 500,000 - 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
?Verification needed. Requires level 100 (5★) and HypeATK is boosted
lvl 4.
Grants Supplemental C.A. DMGC.A. DMG dealt is supplemented
Strength: 100,000 / 300,000 / 500,000Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
upon charge attack.
Can't recast.

Milleore and Sahli Lao

Rainfall300% Water damage to a foe (Damage cap: ~350,000).
Gain Supp. DMG (Stackable / Max: 50,000)DMG dealt is supplemented (Stackable)
Strength: 10,000 (Max: 50,000)Duration: Indefinite
.
(Number of activations increased based on number of Bow- and Gun-specialty allies in party [Max: 6 times].)
Self 10,000 ~ 50,000 12 turns Indefinite ?Verification needed.

Milleore and Sahli Lao

Precision BurstSupplement damage dealt by first and third hits of each normal attack (Damage cap: 40,000).
Self 40,000 - Indefinite Support Skill B Strength is 1% of a foe's max HP.
Only applies to the first and third hit.

Octavia

Clockwork Actuation: SanjoGain Clockwork ActuationNormal attacks deal 2-hit DMG to random foes / DMG dealt is supplemented / Deals 3-hit water DMG to a foe after normal attacks (Can't be removed)
Duration: 3 turns
.
All Water allies gain Unchallenged (1 time)Next DMG received will be ineffective
Duration: Indefinite
and Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
.
(Can only be used when Clockwork ActuationNormal attacks deal 2-hit DMG to random foes / DMG dealt is supplemented / Deals 3-hit water DMG to a foe after normal attacks (Can't be removed)
isn't already in effect.)
(Consumes 10 Electrical StorageConsumed by Octavia's skills (Max: 10 / Can't be removed)
lvls to boot up.)
Self 50,000 0 turns 3 turns Standard - Buff Requires Electrical StorageConsumed by Octavia's skills (Max: 10 / Can't be removed)
lvl 10.

Rei & Unit 00

440mm Gatling Gun450%Massive Water damage to a foe.
Inflict Supplemental DMG (30,000)DMG taken is supplemented
Strength: 30,000Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Restore Rei's HP (Healing cap: 2000).
(When Synchronization RateBased on Synchronization Rate: Boost to Rei's DEF, hostility, and debuff resistance (Max: 100% / Can't be removed)
is 100%:
Boost to HP restored [Healing cap: 4000].)
One foe 30,000 - 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Character Debuff A

Rei & Unit 00

ESV ShieldGain ESV ShieldDEF is boosted / Caps DMG taken at 5,000 per hit / Receives all attacks in place of allies (Includes all-ally attacks) / Can't normal attack or use charge attack / At end of turn: Instant C.A. standby to Rei and the water ally in the next position / Boost to C.A. specs (1 time) / Supplement C.A. DMG (1 time) (Can't be removed)
Duration: 1 turn
and Undying (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed)
Duration: Indefinite
.
Self and Water ally in next position 500,000 10 turns
Lvl 55:
9 turns
Indefinite ?Verification needed. Grants Supplemental C.A. DMG (1 time) at end of turn.

Rosetta (Halloween)

Funeral FlowerInflict 25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Single
and 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Single
on a foe.
Set a Flower BudFlower Bud blooms when a foe uses a special attack (Enthrallment effect to all foes / Remove 1 buff / Restore all allies' HP) (Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: IndefiniteLocal status effect
.
(When a foe uses a special attack:
Flower BudFlower Bud blooms when a foe uses a special attack (Enthrallment effect to all foes / Remove 1 buff / Restore all allies' HP) (Can't be removed)
Local status effect
blooms.
[Inflict EnthrallmentDMG taken is supplemented (Can't be removed)
Strength: 30,000Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
on all foes and remove 1 buff.
Restore 20% of all allies' HP [Healing cap: 3000].])
All foes 30,000 8 turns
Lvl 75:
7 turns
3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Character Debuff A

Shukra

Eternal FluxInflict 50% Accuracy LoweredAttacks and special attacks have a chance to miss
Strength: 50%Duration: 3 turnsLocal status effect
and 2 random debuffs on a foe.
(When RishiBased on lvl: Boost to ATK / Boost to critical hit rate / Supplement DMG / Normal attacks deal 3-hit DMG to random foes / Activate Cat-astrophic Quickdraw at end of turn when Shukra didn't take DMG (Can't be removed / Max: 5)
lvl is 5:
Additional 2 random debuffs.)
One foe 30,000 7 turns
Lvl 75:
6 turns
3 turns Character Debuff A Randomly inflicts Supplemental DMGDMG taken is supplemented
Strength: (Damage cap: 30,000)Duration: 3 turnsLocal status effect
.

Shukra

Divine Cat's LegacyRaise RishiBased on lvl: Boost to ATK / Boost to critical hit rate / Supplement DMG / Normal attacks deal 3-hit DMG to random foes / Activate Cat-astrophic Quickdraw at end of turn when Shukra didn't take DMG (Can't be removed / Max: 5)
Duration: Indefinite
lvl by 1 at end of turn when Shukra didn't take damage (Max: 5).
When RishiBased on lvl: Boost to ATK / Boost to critical hit rate / Supplement DMG / Normal attacks deal 3-hit DMG to random foes / Activate Cat-astrophic Quickdraw at end of turn when Shukra didn't take DMG (Can't be removed / Max: 5)
lvl reaches 5:
End cooldown for Fleet-Footed FelineGain Fleet-FootedNormal attack DMG is amplified / Triple attack rate is boosted / Chance to nullify DMG and debuffs (Can't be removed)
Duration: 2 turns
.
(When RishiBased on lvl: Boost to ATK / Boost to critical hit rate / Supplement DMG / Normal attacks deal 3-hit DMG to random foes / Activate Cat-astrophic Quickdraw at end of turn when Shukra didn't take DMG (Can't be removed / Max: 5)
lvl is 5:
Also gain Double StrikeAttacks twice each turn
Duration: 1 turn
.)
(Consumes 30% of charge bar.)
.
(Gain effects in order based on RishiBased on lvl: Boost to ATK / Boost to critical hit rate / Supplement DMG / Normal attacks deal 3-hit DMG to random foes / Activate Cat-astrophic Quickdraw at end of turn when Shukra didn't take DMG (Can't be removed / Max: 5)
lvl:

1: 30% boost to ATKMultiplier: Perpetuity.
2: 100% / 20% boost to critical hit rate100% chance of dealing 20% more damage..
3: Supplement damage (Damage cap: 10,000).
4: Normal attacks deal 3-hit damage to random foes.
5: Activate Cat-astrophic Quickdraw6-hit, 200% Water damage to random foes (Damage cap: ~68,000 per hit).
Inflict 10% Water DEF Down (Stackable / Max: 30%)DEF is lowered for water DMG (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
on all foes.
Raise foes' ToxicosisHP is lowered on every turn based on Toxicosis lvl (Max: 10 / Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
lvl by 1 (Max: 10).
(When RishiBased on lvl: Boost to ATK / Boost to critical hit rate / Supplement DMG / Normal attacks deal 3-hit DMG to random foes / Activate Cat-astrophic Quickdraw at end of turn when Shukra didn't take DMG (Can't be removed / Max: 5)
lvl is 5:
Activates twice.)
at end of turn when Shukra didn't take damage.)
Self 10,000 - Indefinite Support Skill B Requires RishiBased on lvl: Boost to ATK / Boost to critical hit rate / Supplement DMG / Normal attacks deal 3-hit DMG to random foes / Activate Cat-astrophic Quickdraw at end of turn when Shukra didn't take DMG (Can't be removed / Max: 5)
lvl 3.

Sturm

Silver TongueGrant a foe 100% DA UpDouble attack rate is boosted
Strength: 100%Duration: 3 turnsLocal status effect
and 50% TA UpTriple attack rate is boosted
Strength: 50%Duration: 3 turnsLocal status effect
.
Gain 50% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 50%Duration: 3 turns
, 100% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 50% more damage.Duration: 3 turns
, and KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns
.
Self 50,000 6 turns
Lvl 75:
5 turns
3 turns Standard - Keen Strength is 1% of a foe's max HP.

Sylvia

Deliverer of PunishmentAfter a chain burst activation of more than 4 chains:
Raise Punishment ExactionBased on lvl: Water allies' ATK, DEF, C.A. specs, and special C.A. DMG cap are boosted / C.A. DMG is supplemented (Max: 5 / Can't be removed)
Duration: Indefinite
lvl by 1 (Max: 5).
1-turn cut to Convicting the WorldGain Charge Bar +200%Instantly boosts Charge Bar by 200%
Strength: 200%
, Unchallenged (2 times)Next DMG received will be ineffective
Duration: Indefinite
, and Double StrikeAttacks twice each turn (Can't be removed)
Duration: 2 turns
.
(When Punishment ExactionBased on lvl: Water allies' ATK, DEF, C.A. specs, and special C.A. DMG cap are boosted / C.A. DMG is supplemented (Max: 5 / Can't be removed)
lvl is at 5:

End cooldown for other skills.
Also gain Instant RecastCan use each skill up to 1 extra time this turn (Can't be removed)
Duration: 1 turn
.)
's cooldown.
(Based on Punishment ExactionBased on lvl: Water allies' ATK, DEF, C.A. specs, and special C.A. DMG cap are boosted / C.A. DMG is supplemented (Max: 5 / Can't be removed)
lvl:

Boost to Water allies' ATKMultiplier: Perpetuity, DEF, C.A. specs, special C.A. damage cap, and supplemental C.A. damage.)
Water allies 100,000 ~ 500,000 - Indefinite ?Verification needed.

Tanjiro, Nezuko, Zenitsu, and Inosuke

Hinokami KaguraSupplemental DMG and boost to attack specs based on KaguraDMG is supplemented and attack specs are boosted based on Kagura lvl (Max: 5 / Can't be removed)
lvl.
Raise KaguraDMG is supplemented and attack specs are boosted based on Kagura lvl (Max: 5 / Can't be removed)
Duration: Indefinite
lvl by 2 upon using skills.
Starts battle with Guts (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed)
Also called "Lethal Attack Dodged"
.
Self 4,000 ~ 20,000 - Indefinite Support Skill B

Tefnut (Summer)

Tusbih ala KhayrAt end of turn when no damage is taken:
Other Water allies gain Guaranteed TA (1 time)Guaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: Indefinite
, 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 10%Duration: 1 turn
, and Supplemental DMG (50,000)DMG dealt is supplemented
Strength: 50,000Duration: 1 turn
.
Raise Tefnut's SaraabBoost to other water allies' ATK, multiattack rate, dodge rate, and charge bar gain based on lvl (Max: 5 / Can't be removed)
Duration: Indefinite
lvl by 1 (Max: 5).
(Based on SaraabBoost to other water allies' ATK, multiattack rate, dodge rate, and charge bar gain based on lvl (Max: 5 / Can't be removed)
lvl:

Boost to other Water allies' ATKMultiplier: Perpetuity, multiattack rate, dodge rate, and charge bar gain.)
Water allies except Tefnut 50,000 - 1 turn Standard - Buff

Tien (Halloween)

Twinkledust100% Water damage to a foe (Damage cap: ~63,000).
Inflict Supplemental DMG (30,000)DMG taken is supplemented
Strength: 30,000Duration: 3 turnsLocal status effect
and OnslaughtTakes effects that activate against foes in break
Duration: 3 turnsLocal status effect
.
Gain 280% Assassin's Aim (Break) (1 time)ATK is boosted against a foe in break mode
Strength: 280%Multiplier: AssassinDuration: 1 turn
.
(Number of hits increased based on BountyItem drop rate is boosted
lvl [Max: 10 hits].)
One foe 30,000 7 turns
Lvl 75:
6 turns
3 turns Character Debuff A

Troue

Conte de la Memoire450%Massive Water damage to a foe.
All allies gain KeenSupplemental DMG to critical hits
Strength: (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies 50,000 - 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Standard - Keen Strength is 1% of a foe's max HP.

Troue

Surpass the Past and Grasp the Future30% / 30% boost to Water allies' critical hit rate30% chance of dealing 30% more damage..
Supplement Water allies' critical hit damage (Damage cap: 3000).
Water allies 3,000 - Indefinite Support Skill B Only applies to critical hit damage.

Troue

Extended Mastery Support SkillGain Supp. DMG (Stackable / Max: 30,000)DMG dealt is supplemented (Stackable)
Duration: Indefinite
upon using skills.
Self 10,000 ~ 30,000 - Indefinite ?Verification needed. At 3★: Strength is 10,000 per stack, capped at 30,000.

Vikala (Halloween)

Rat Trick5-hit, 100% Water damage to a foe (Damage cap: ~93,000 per hit).
Dormouse schemes up some tricks to play.
(Inflict Dorrie's TricksSkill DMG taken is supplemented / For every 20,200,000 water skill DMG dealt to this foe: Bonus plain DMG / DMG Taken Amplified effect (Can't be removed)
Base Accuracy: 200%Duration: IndefiniteLocal status effect
.)
One foe 50,000 7 turns Indefinite ?Verification needed.

Vikala (Halloween)

The Night's Only Just Begun!When the field effect Spooky UtopiaFoes' ATK is boosted / Water allies' dodge rate is boosted
Field effect
Local status effect
is active:

Supplement Water allies' skill damage (Damage cap: 50,000).
All Water allies gain 10% Bonus Water DMG (1 time)Deals bonus water DMG for normal attacks (1 time)
Strength: 10%Duration: Indefinite
at the start of the turn's attack.
Water allies 50,000 - Indefinite Support Skill D Requires Spooky UtopiaFoes' ATK is boosted / Water allies' dodge rate is boosted
Field effect
Local status effect
.

Yatima

Degradative Spinel6-hit, 100% Water damage to a foe (Damage cap: ~135,000 per hit).
Inflict Degradative SpinelBased on lvl: DEF is lowered / DMG taken is amplified (Max: 5 / Can't be removed)
Duration: IndefiniteStacking: Permanent
.
Remove 1 buff.
Gain 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
.
(Degradative SpinelBased on lvl: DEF is lowered / DMG taken is amplified (Max: 5 / Can't be removed)
Duration: IndefiniteStacking: Permanent
effect specs increase upon each cast [Max: Lvl 5].
Hit number increases based on Alpha ModBased on lvl: Critical hit rate is boosted / Deals bonus superior elemental DMG upon normal attacks (Max: 4 / Can't be removed)
lvl [Max: 10 hits].)
One foe No damage cap 8 turns
Lvl 55:
7 turns
Indefinite ?Verification needed. Strength is 2% of damage dealt per lvl.
Activates upon charge attack.

Yatima

Advanced KinesisGain Supplemental DMG (100,000)DMG dealt is supplemented
Strength: 100,000Duration: 2 turns
.
Instantly perform a normal attack without using up a turn.
(While Data SynchronizationATK, DEF, and triple attack rate are boosted / Effects of Alpha Mod and Delta Mod are applied to water allies based on their lvl (Can't be removed)
Multiplier: Perpetuity
is in effect:
Affects Water allies.)
Self
Condition:
Water allies
100,000 10 turns 2 turns Standard - Buff Affects Water allies when Yatima has Data SynchronizationATK, DEF, and triple attack rate are boosted / Effects of Alpha Mod and Delta Mod are applied to water allies based on their lvl (Can't be removed)
.

Amelia

Valiant WillAll Earth allies gain 70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 70% chance of dealing 30% more damage.Duration: 3 turns
and KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns
.
(When Amelia has 12 or more buffs: All Earth allies also gain 60% Water CutWater DMG is cut 60%
Duration: 1 turn Water Damage Cut.
.)
Earth allies 50,000 7 turns
Lvl 75:
6 turns
3 turns Standard - Keen Strength is 1% of a foe's max HP.

Amelia

Extended Mastery Support SkillGain Supp. DMG (Stackable / Max: 30,000)DMG dealt is supplemented (Stackable)
Duration: Indefinite
upon using skills.
Self 10,000 ~ 30,000 - Indefinite ?Verification needed. At 3★: Strength is 10,000 per stack, capped at 30,000.

Apollonia (Summer)

Protector's Obsidian SwordGain Protector's Obsidian SwordATK is boosted / Triple attack rate is boosted / Deals bonus earth DMG for normal attacks / DMG dealt is supplemented / Caps elemental DMG taken at 5,000 per hit / Activates Shade's Edge upon normal attacks (Can't be removed)
Multiplier: PerpetuityDuration: 5 turns
.
Self 50,000 10 turns 5 turns Standard - Buff Strength is 1% of a foe's max HP.

Bhaisa

Purger of Sickness and PainAll Earth allies gain 20% C.A. DMG Up (Stackable / Max: 100%)Charge attack DMG is boosted (Stackable)
Strength: 20% (Max: 100%)Duration: Indefinite
, 10% C.A. DMG Cap Up (Stackable / Max: 50%)Charge attack DMG cap is boosted (Stackable)
Strength: 10% (Max: 50%)Duration: Indefinite
, Supplemental C.A. DMG (Stackable / Max: 300,000)C.A. DMG dealt is supplemented (Stackable)
Strength: 60,000 (Max: 300,000)Duration: Indefinite
.
Restore 10% of Earth allies' HP (Healing cap: 1000).
Earth allies 60,000 ~ 300,000 8 turns
Lvl 75:
7 turns
Indefinite ?Verification needed. Activates upon charge attack.

Cagliostro

PhantasmagoriaAll allies gain Reversed OuroborosATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted
Duration: 3 turnsStacking: Special Buff
and 1 Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
At level 75:
Effect enhanced.
At level 100:
All allies also gain 50% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 50% chance of dealing 30% more damage.Duration: 3 turns
and KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns
.
All allies 50,000 7 turns 3 turns Standard - Keen Requires level 100 (5★).
Strength is 1% of a foe's max HP.

Caim

The Hanged Man ReversedWhen Sub Ally:
When all equipped weapons are different, 20% boost to Earth allies' ATKMultiplier: Perpetuity, 50% boost to DEF, and 10% boost to damage cap.
At level 95:
Also supplement Earth allies' damage (Damage cap: 20,000).
At level 110:
Skill upgrades to:
When Sub Ally:
Boost to Earth allies' ATKMultiplier: Perpetuity, DEF, and damage cap. Supplemental Damage effect to Earth allies.
(Boost to specs based on the number of different weapons equipped.)
Earth allies 20,000 - Indefinite Support Skill B Requires level 95 (5★).

Cidala

Queen of Tigers+20 boost to hostility, 20% hit to debuff resistance, 30% boost to ATKMultiplier: Perpetuity, and guaranteed double attacks.
Raise foe's Tiger TapeATK and DEF are lowered based on lvl (Max: 5 / Can't be removed)
Base Accuracy: 200%Duration: IndefiniteStacking: PermanentLocal status effect
lvl by 1 upon triple attacks (Max: 5).
(Based on Tiger TapeATK and DEF are lowered based on lvl (Max: 5 / Can't be removed)
Local status effect
lvl:
Hit to foe's ATK and DEF.)
At level 90:
Also raise foe's Tiger TapeATK and DEF are lowered based on lvl / DMG taken is supplemented (Max: 5 / Can't be removed)
Base Accuracy: 200%Duration: IndefiniteStacking: PermanentLocal status effect
lvl by 1 upon charge attacks.
(Based on Tiger TapeATK and DEF are lowered based on lvl / DMG taken is supplemented (Max: 5 / Can't be removed)
Local status effect
lvl:
Also supplement damage taken by foe.)
One foe 6,000 ~ 30,000 - Indefinite Character Debuff A Requires level 90 (5★).

Cidala (Super Cidala)

Luck Goes Down1200% Earth damage to a foe (Damage cap: ~1,305,000).
Inflict Luck Goes DownDEF is lowered / DMG taken is supplemented / For every 20,220,000 earth normal attack DMG dealt to this foe: Bonus plain DMG / DMG Taken Amplified effect (Can't be removed / Can't be extended)
Base Accuracy: 200%Duration: 5 turnsLocal status effect
.
One foe 30,000 5 turns 5 turns Character Debuff A

Eugen (Grand)

Intercept IIGain Dodge-and-Counter (3 times)Dodges and counters normal attacks
Strength: 200%Duration: 3 turnsCounter attacks grant 5% charge bar per hit.
and Hostility UpMore likely to be attacked
Strength: +50Duration: 3 turns
.
(Consumes 30% of charge bar.)
At level 90:
Charge bar cost removed.
Counter buff upgraded to Dodge-and-Counter (4 times)Dodges and counters normal attacks
Strength: 400%Duration: 3 turnsCounter attacks grant 5% charge bar per hit.
.
Also gain 100% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 50% more damage.Duration: 3 turns
and KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns
.
Self 50,000 6 turns 3 turns Standard - Keen Requires level 90 (5★).
Strength is 1% of a foe's max HP.

Eustace (Halloween)

Wasted EarthAll Earth allies gain 30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 30% chance of dealing 30% more damage.Duration: 3 turns
, 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3 turns
, and 15% TA UpTriple attack rate is boosted
Strength: 15%Duration: 3 turns
.
Use 2 LoadedWeapon is loaded with lightning power
:
All Earth allies also gain KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns
.
Earth allies 50,000 7 turns 3 turns Standard - Keen Requires LoadedWeapon is loaded with lightning power
lvl 2.
Strength is 1% of a foe's max HP.

Hallessena

Everyone's Safety BlanketSupplemental DMG to the third hit of triple attacks (Damage cap: 50,000).
Self 50,000 - Indefinite Support Skill B Requires level 95 (5★).
Strength is 1% of a foe's max HP.
Only applies to the third hit of triple attacks.

Helel ben Shalem (Holiday)

Shadow ShroudInflict 10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable / Can't be removed)
Strength: 10% (Max: 30%)Base Accuracy: 150%Duration: IndefiniteLocal status effect
, 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable / Can't be removed)
Strength: 10% (Max: 30%)Base Accuracy: 150%Duration: IndefiniteLocal status effect
, and a random debuff on all foes.
All foes 30,000 7 turns
Lvl 55:
6 turns
4 turns Character Debuff A Randomly inflicts Supplemental DMGDMG taken is supplemented
Strength: (Damage cap: 30,000)Base Accuracy: 150%Duration: 4 turnsLocal status effect
.
Ends cooldown at end of turn when Shalem has Langelaan FieldReflects 99% of DMG taken / Can't normal attack / Sharp boost to hostility and debuff resistance / Doro Legion activates upon using charge attack / Ends cooldown for debuff skills at end of turn (Can't be removed / Can't be extended)
.
Activates twice when 2 Ancient SealShalem's true power is sealed / Seal weakens upon using charge attack (Can't be removed)
are removed.

Herja (SSR)

Extended Mastery Support SkillSupplement skill damage.
Self 30,000 - Indefinite ?Verification needed. 30,000 skill supplemental damage at 3★.

Illnott (Summer)

FluorescenceInflict FluorescenceATK, DEF, and multiattack rate are lowered / DMG taken is boosted (Can't be extended / Can't be removed)
Base Accuracy: 200%Duration: 5 turnsLocal status effect
on all foes.
(Can't recast.)
All foes 30,000 - 5 turns Character Debuff A Strength is 1% of a foe's max HP.
Can't recast.

Ilsa

Gun of ArbitrationSupplement damage dealt when there are BulletsUses Bullets per attack or skill (Can't be removed)
(Damage cap: 30,000).
Reload instead of attacking when out of BulletsUses Bullets per attack or skill (Can't be removed)
.
Self 30,000 - Indefinite Standard - Support Skill A Requires BulletsUses Bullets per attack or skill (Can't be removed)
.
Strength is 1% of a foe's max HP.

Io (SSR)

Elemental RefinementIgnore foes' Fire, Water, Light, and Dark resistance.
Deal superior elemental damage regardless of foe element.
At end of turn:
Consume 25% of charge bar to randomly activate one of the following spells and raise Mystic VortexConsumes 10 lvls to activate charge attack (Max: 10 / Can't be removed)
lvl by 1 (Max: 10).
(Reactivates until charge bar is insufficient [Max: 4 times].)
Fire:
300% Fire damage to a foe (Damage cap: ~400,000).
Inflict 25% DEF DownDEF is lowered
Strength: 25%Duration: 3 turnsLocal status effect
.
Freeze:
300% Water damage to a foe (Damage cap: ~400,000).
Inflict 25% ATK DownATK is lowered
Strength: 25%Duration: 3 turnsLocal status effect
.
Lightning:
300% Light damage to a foe (Damage cap: ~400,000).
Inflict 50% DA DownDouble attack rate is lowered
Strength: 50%Duration: 3 turnsLocal status effect
and 50% TA DownTriple attack rate is lowered
Strength: 50%Duration: 3 turnsLocal status effect
.
Gravity Well:
300% Dark damage to a foe (Damage cap: ~400,000).
Inflict Supplemental DMG (30,000)DMG taken is supplemented
Strength: 30,000Duration: 3 turnsLocal status effect
.
One foe 30,000 - 3 turns Character Debuff AVerification needed. 1/4 possible effects. Consumes 25% charge bar. All effects activate upon consuming 100% charge bar.

Jamil (SSR)

Lost Hit800% Earth damage to a foe (Damage cap: ~800,000).
Inflict Supplemental DMG (30,000)DMG taken is supplemented
Strength: 30,000Base Accuracy: 100%Duration: 2 turnsLocal status effect
and 50% Accuracy LoweredAttacks and special attacks have a chance to miss
Strength: 50%Base Accuracy: 100%Duration: 2 turnsLocal status effect
.
One foe 30,000 7 turns
Lvl 75:
6 turns
2 turns Character Debuff A Strength is 1% of a foe's max HP.

Jamil (SSR)

Urzhuwan ArtsAt end of turn if Jamil didn't take damage:
Activate Exclusion2-hit, 300% Earth damage to a foe (Damage cap: ~635,000 per hit).
Inflict a random debuff.
(Upon each activation: Number of debuffs increases [Max: 3].)
.
Raise Hiding BladeBased on lvl: Bonus Earth DMG effect / DMG is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
lvl by 1 (Max: 5 / Lvl resets upon taking damage).
(Based on Hiding BladeBased on lvl: Bonus Earth DMG effect / DMG is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
lvl:

Bonus Earth DMG effect and supplement damage dealt.
At end of turn if Hiding BladeBased on lvl: Bonus Earth DMG effect / DMG is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
lvl is 3 or above:

Gain 30% Sharp ATK Up (1 time)ATK is sharply boosted
Strength: 30%Multiplier: AssassinDuration: Indefinite
.)
Self 20,000 ~ 100,000 - Indefinite Support Skill B Resets upon taking damage.

Jessica (Yukata)

FeuerwerkAll allies gain FeuerwerkATK is boosted /
DEF is boosted /
Double attack rate is boosted /
Triple attack rate is boosted
(Can't be removed)
Multiplier: NormalDuration: 3 turnsStacking: Special Buff
, 10% Debuff Success BoostedDebuff success rate is boosted
Strength: 10%Duration: 3 turns
, and Supplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 30,000)Duration: 3 turns
.
(When Fire SupportSkill DMG specs are boosted on Fire Support lvl (Max: 2 times / Can't be removed)
lvl is 2:

Consumes all Fire SupportSkill DMG specs are boosted on Fire Support lvl (Max: 2 times / Can't be removed)
lvls.
All allies also gain 50% Bonus Earth DMG (1 time)Deals bonus earth DMG for normal attacks (1 time)
Strength: 50%Duration: 3 turns
.)
All allies 30,000 7 turns
Lvl 75:
6 turns
3 turns Standard - Buff Strength is 1% of a foe's max HP.

Kolulu (Earth)

My Own FancyAll Earth allies gain My Own FancyATK is boosted / Skill DMG is boosted / Maximum amount of skill DMG that can be dealt per hit is boosted / Skill DMG dealt is supplemented (Can't be removed)
Multiplier: NormalDuration: 5 turns
and 1 Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
Earth allies 50,000 8 turns
Lvl 55:
7 turns
5 turns ?Verification needed. Strength is 1% of a foe's max HP.

Kolulu (Earth)

A Little ProudSupplement Earth allies' skill damage based on their number of Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
.
(Takes effect even when Kolulu is a sub ally.)
Earth allies 4,000 ~ 20,000 - Indefinite ?Verification needed. Requires Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
.

Lennah (Earth)

Spirit Blossom MemoriesDrain effect (Healing cap: 500) and Supplemental DMG effect (Damage cap: 30,000) to Earth allies against foes with Spirit BlossomTargeted by the memories of Lennah's spirit blossoms (Can't be removed)
Local status effect
.
Earth allies 30,000 - Indefinite Support Skill B Against foes with Spirit BlossomLennah's C.A. DMG and C.A. DMG cap are boosted based on Spirit Blossom lvl (Max: 2 / Can't be removed)
Local status effect
.

Leona (Grand)

Lion's Maw450%Massive Earth damage to a foe.
100% Bonus Earth damage to a foe based on Pride of OneATK is boosted based on lvl (Max: 5 / Can't be removed)
lvl (Damage cap: ~130,000 per hit / Max: 5 hits).
All allies gain KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies 50,000 - 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Standard - Keen Strength is 1% of a foe's max HP.

Lobelia

Partition d'Air200% Earth damage to a foe (Damage cap: ~200,000 per hit).
Inflict Supplemental DMG (30,000)DMG taken is supplemented
Strength: 30,000Duration: 3 turnsLocal status effect
.
(Can only be used after  The Magician UprightWhen Switching to Main Ally:
Lobelia gains 10 Magic CrestMagic is amplified (Can't be removed)
Duration: Indefinite
.
(Can't be reactivated.)
At level 95:
Lobelia also gains 10% Amplify Skill DMGSkill DMG dealt is amplified
Strength: 10%Multiplier: SeraphicDuration: 5 turns
.
(Can't be reactivated.)
activates.
Hit number increases based on number of Magic CrestMagic is amplified (Can't be removed)
[Max: 11 hits].)
One foe 30,000 5 turns 3 turns ?Verification needed. Requires level 100 (5★).

Lobelia

The Tower ReversedWhen Sub Ally:
Earth allies gain 6% Skill DMG Cap Up (Stackable / Max: 30%)Maximum amount of skill DMG that can be dealt per hit is boosted (Stackable / Can't be removed)
Strength: 6% (Max: 30%)Duration: Indefinite
upon casting a skill.
At level 95:
Earth allies also gain Supplemental Skill DMG (Stackable / Max: 50,000)Skill DMG dealt is supplemented (Stackable / Can't be removed)
Strength: 10,000 (Max: 50,000)Duration: Indefinite
upon casting a skill.
Earth allies 10,000 ~ 50,000 - Indefinite ?Verification needed. Requires level 95 (5★).

Mahira

Just Like FlyingSupplement all allies' damage based on their number of Drum BeatGain stars by attacking foes a certain number of times (Can't be removed)
(Damage cap: 20,000).
Debuff immunity for allies with max Drum BeatGain stars by attacking foes a certain number of times (Can't be removed)
.
(Consumes Drum Beats upon activation of debuff immunity.)
All allies 2,000 ~ 20,000 - Indefinite Support Skill B

Makura (Valentine)

Snuggle BunnyAll Earth allies gain Snuggle BunnyNormal attack DMG dealt is supplemented / Attacks made with elemental superiority have a chance to deal boosted DMG / Debuff resistance is boosted (Can't be removed)
Duration: 5 turns
.
Earth allies 50,000 13 turns
Lvl 75:
12 turns
5 turns ?Verification needed. Only applies to normal attack damage.

Manamel (Halloween)

Pugnale CamerieraAll Earth allies gain 1 Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
and Supplemental DMG (30,000)DMG dealt is supplemented
Strength: 30,000Duration: 3 turns
.
Caster gains Girly MacaronWhen an ally is almost knocked out at end of turn: Consume this effect / Instant C.A. standby for all almost-knocked-out earth allies / Undying effect (1 time) / DMG Mitigation effect (Can't be removed)
Duration: Indefinite
.
Earth allies 30,000 12 turns 3 turns Standard - Buff Strength is 1% of a foe's max HP.

McCoy

Totenmimikry1000% Earth damage to a foe (Damage cap: ~1,300,000).
Caster fakes his death and switches out with an Earth sub ally.
(Can only be used if all sub allies are Earth.
Switched Earth ally receives Field ReportDebuff success rate, critical hit rate, and dodge rate are boosted / Keen effect (Can't be removed / Ends if McCoy is a main ally)
Duration: Indefinite
.
When McCoy is a main ally:
Remove Field ReportDebuff success rate, critical hit rate, and dodge rate are boosted / Keen effect (Can't be removed / Ends if McCoy is a main ally)
.
Earth allies receive Covert StrategyDebuff success rate, critical hit rate, and dodge rate are boosted / Keen effect (Can't be removed)
Duration: Indefinite
.)
(Can't recast.)
One Earth ally
Condition:
Earth allies
50,000 Ready in
2 turns
2-turn cooldown at start of battle.
Indefinite Standard - Keen Strength is 1% of a foe's max HP.
Can only be used if all sub allies are Earth.
Can't recast.

Medusa (Grand)

Impaling Fangs900% Earth damage to a foe (Damage cap: ~1,120,000).
Inflict Constricting BiteBased on lvl: ATK, DEF, debuff resistance, and accuracy are lowered / DMG taken is supplemented (Max: 3 / Can't be removed)
Duration: IndefiniteLocal status effect
.
(Boost to Constricting BiteBased on lvl: ATK, DEF, debuff resistance, and accuracy are lowered / DMG taken is supplemented (Max: 3 / Can't be removed)
Local status effect
effect specs upon each cast [Max: 3].)
One foe 10,000 ~ 30,000 6 turns
Lvl 75:
5 turns
Indefinite Character Debuff A Ends cooldown when a foe uses a special attack and there are 4 Primal allies in party.
Can recast once each turn it is cast when there are 5 Primal allies in party.

Medusa (Grand)

Pride of a PrimalGain effects in order based on number of Primal allies in party:
1: 30% boost to ATKMultiplier: Perpetuity.
2: 10% boost to skill damage cap.
3: Supplement skill damage (Damage cap: 50,000).
4: End cooldown for damage skills when a foe uses a special attack.
5: Can recast damage skills once each turn they are cast.
Self 50,000 - Indefinite ?Verification needed. Requires 3 Primal allies.

Melleau

Raging FlowGain 30% ATK UpATK is boosted
Strength: 30%Multiplier: UniqueDuration: 3 turns
and ImmuneDebuffs will be nullified
Duration: 3 turns
Lvl 100:
5 turns
.
At level 100:
Buff durations increased to 5 turns.
Buff increased to 50% ATK UpATK is boosted
Strength: 50%Multiplier: UniqueDuration: 5 turns
.
Also gain 80% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 80% chance of dealing 20% more damage.Duration: 5 turns
, KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 5 turns
, and RefreshHP is restored on every turn
Strength: (Healing cap: 500)Duration: 5 turns
.
Self 50,000 5 turns 5 turns Standard - Keen Requires level 100 (5★).
Strength is 1% of a foe's max HP.

Metera (Summer)

Breezy Summer ButterflySupplement Earth allies' skill damage (Damage cap: 50,000).
Earth allies 50,000 - Indefinite Support Skill D Strength is 1% of a foe's max HP.

Mireille and Risette

Alchemist of CreationSupplement Earth allies' damage dealt based on their number of Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
.
(Takes effect even when Mireille and Risette are sub allies.)
Earth allies 4,000 ~ 20,000 - Indefinite Support Skill B Strength is 1% of a foe's max HP.

Olivia

Dark Angel of the SealWhen Olivia has 12 or more buffs:
Normal attacks deal 2-hit damage to random foes.
Supplement normal attack damage (Damage cap: 50,000).
Self 50,000 - Indefinite ?Verification needed. Requires 12 or more buffs.
Only applies to normal attack damage.

Orchid

Extended Mastery Support SkillAll Earth allies start battle with Supplemental DMGDMG dealt is supplemented
Duration: 1 turn
.
Earth allies 30,000 - 1 turn Standard - Buff 30,000 supplemental damage at 3★.

Paris

Parata ProtettivaGain SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
, Dodge-and-Counter (2 times)Dodges and counters normal attacks
Strength: 200%Duration: 4 turnsCounter attacks grant 5% charge bar per hit.
, and Supplemental DMG (20,000)DMG dealt is supplemented
Strength: 20,000Duration: 4 turns
.
(Consumes 30% of charge bar. Boost to number of counterattacks based on AffinatoATK and multiattack rate are boosted based on lvl / Bonus Earth DMG effect (Max: 5 / Can't be removed)
lvl [Max: 7 times].)
Self 20,000 7 turns
Lvl 55:
6 turns
4 turns Standard - Buff

Raziel (Summer)

Book of Beating Heat, Page 784-hit, 100% Earth damage to random foes (Damage cap: ~148,000 per hit).
Inflict 10% Earth DEF Down (Stackable / Max: 40%)DEF is lowered for earth DMG (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds
and Supplemental DMG (Stackable / Max: 30,000)DMG taken is supplemented (Stackable)
Strength: 3000 (Max: 30,000)Base Accuracy: 100%Duration: 180 seconds
on all foes.
Remove 1 buff from all foes.
(When RubrumATK is boosted based on number of Rubrum / Gains Bonus Earth DMG effect at 10 Rubrum (Max: 10 / Can't be removed)
is at 10:

Auto-activates upon normal attacks.)
All foes 3,000 ~ 30,000 7 turns
Lvl 55:
6 turns
180 sec ?Verification needed. Auto-activates upon normal attacks when RubrumATK is boosted based on number of Rubrum / Gains Bonus Earth DMG effect at 10 Rubrum (Max: 10 / Can't be removed)
is at 10.

Raziel (Summer)

Book of Sunlight, Page 19All Earth allies gain Enigmatic RefugeEarth ATK is boosted / Triple attack rate is boosted / Deals bonus earth DMG for normal attacks (Can't be removed)
Duration: 5 turns
.
(When FlavumTriple attack rate is boosted based on number of Flavum / Normal attacks deal 3-hit DMG to random foes at 10 Flavum (Max: 10 / Can't be removed)
is at 10:

All Earth allies also gain Supplemental DMG (100,000)DMG dealt is supplemented
Strength: 100,000Duration: 1 turn
.)
Earth allies 100,000 14 turns
Lvl 75:
12 turns
1 turn Standard - Buff Requires 10 FlavumTriple attack rate is boosted based on number of Flavum / Normal attacks deal 3-hit DMG to random foes at 10 Flavum (Max: 10 / Can't be removed)
.

Shushuku

Tectonic Slash4-hit, 150% Earth damage to all foes (Damage cap: ~148,000 per hit).
Gain 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 5 turns
.
After clearing 5th Fate Episode at Rushou's Yupei level 9:
(When HP is 50% or above: Also gain Supplemental C.A. DMGC.A. DMG dealt is supplemented
Strength: 300,000Duration: 1 turn
.)
(When HP is below 50%: Also gain JammedATK is greatly boosted based on how low HP is
Strength: 30%-90%Duration: 3 turns
.)
Self 300,000 6 turns 1 turn ?Verification needed.

Soriz (SSR)

Reactive MusclesManlinessDMG dealt is supplemented (Can't be removed)
Duration: Indefinite
lvl rises by 1 upon taking damage (Max: Lvl 10).
(Supplement damage dealt based on ManlinessDMG dealt is supplemented (Can't be removed)
Duration: Indefinite
lvl.)
At level 90:
ManlinessATK, DEF, and DMG cap are boosted and DMG is supplemented based on Manliness lvl (Can't be removed)
Duration: Indefinite
lvl also rises by 1 upon using damage skills.
ManlinessATK, DEF, and DMG cap are boosted and DMG is supplemented based on Manliness lvl (Can't be removed)
Duration: Indefinite
also boosts ATK UpMultiplier: Perpetuity, DEF, and damage cap.
Self 5,000 ~ 50,000 - Indefinite Support Skill B[7] Strength is 1% of a foe's max HP.

Threo

SupernaturalStarts battle with Undying (3 times)Can withstand lethal DMG (Leaves 1 HP / Can't be removed)
Duration: Indefinite
.
At level 90:
Also supplement damage dealt by third hit of triple attacks (Damage cap: 300,000).
Upon triple attacks:
400% Earth damage to a foe (Damage cap: ~635,000).
Inflict 25% ATK DownATK is lowered
Strength: 25%Duration: 2 turnsLocal status effect
and 25% DEF DownDEF is lowered
Strength: 25%Duration: 2 turnsLocal status effect
.
Self 300,000 - Indefinite Support Skill B Requires level 90 (5★).
Only applies to the third hit of triple attacks.

Beatrix (SR)

Exaltation1-turn cut to an Earth ally's skill cooldown.
Target ally gains Supplemental DMGDMG dealt is supplemented
Strength: ?% of foe's max HP (Damage cap: 30,000)Duration: 3 turns
, Hostility UpMore likely to be attacked
Duration: 3 turns
, and Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
One ally 30,000 7 turns 3 turns Standard - Buff

Albert (Summer)

Devotion ImpulseGain 100% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 50% more damage.Duration: 3 turns
and KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns
.
(When ThunderswiftMultiattack rate is boosted based on Thunderswift lvl (Max: 10 / Can't be removed / Chance to deal quadruple attacks at 7 or above)
lvl is 5 or above:
Affects all allies.)
Self
Condition:
All allies
50,000 7 turns
Lvl 75:
6 turns
3 turns Standard - Keen Strength is 1% of a foe's max HP.
Affects all allies when ThunderswiftMultiattack rate is boosted based on Thunderswift lvl (Max: 10 / Can't be removed / Chance to deal quadruple attacks at 7 or above)
lvl is 5.

Albert (Summer)

Thunderswift Lord's TorchingDeal 2-hit damage to random foes from the second hit of each normal attack.
Supplemental damage from third hit (Damage cap: 50,000).
50% Bonus Wind DMG effect to fourth hit.
Self 50,000 - Indefinite Support Skill B Only applies to the third and fourth hit.

Cagliostro and Clarisse

Alchemic Nebula Alchemic Nebula:
All Wind allies gain 100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 30% more damage.Duration: 5 turns
, 50% DEF UpDEF is boosted
Strength: 50%Duration: 5 turns
, and 100% / 20% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 20% less damage.Duration: 5 turns
.
(Skill changes to Phantasmal Legacy upon casting.)
Phantasmal Legacy:
All Wind allies gain Alchemical BrillianceAttacks made with elemental superiority have a chance to deal boosted DMG / DEF is boosted / DMG taken is lowered / Supplemental DMG to critical hits / Alchemical Brilliance effect to caster when autorevived (Can't be removed)
Duration: Indefinite
, Unchallenged (1 time)Next DMG received will be ineffective
Duration: Indefinite
, and AutoreviveRecovers once from a knockout while in effect (Can't be removed)
Duration: Indefinite
.
(Can't recast.)
Wind allies 50,000 12 turns Indefinite Standard - Keen Strength is 1% of a foe's max HP.
Can't recast.

Cagliostro and Clarisse

Quintessence of AlchemyWhen a Wind ally removes a foe's buff:
Plain damage to a foe based on its current HP (Damage cap: 3,000,000).
Raise foe's Atomic DecayBased on lvl: Multiattack rate is lowered / Skill DMG dealt is supplemented (Max: 10 / Can't be removed)
Duration: IndefiniteLocal status effect
lvl by 1 (Max: 10).
1-turn cut to third-slot skill's cooldown.
(Based on Atomic DecayBased on lvl: Multiattack rate is lowered / Skill DMG dealt is supplemented (Max: 10 / Can't be removed)
Local status effect
lvl:

Hit to foe's multiattack rate and supplement skill damage taken.)
One foe 10,000 ~ 100,000 - Indefinite ?Verification needed.

Cassius (Summer)

Lucent Breach3-hit, 100% Wind damage to a foe (Damage cap: ~185,000 per hit).
Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
.
Gain 30% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 30%Duration: 1 turn
.
(From 2nd cast onward:
Also gain Flurry (2-hit)Normal attacks deal 2-hit DMG to random foes
Duration: 1 turn
.
From 3rd cast onward:
Also gain Supplemental DMG (50,000)DMG dealt is supplemented
Strength: 50,000Duration: 1 turn
.)
Self 50,000 6 turns
Lvl 55:
5 turns
1 turn Standard - Buff

Catherine (Wind)

Anchor Attack2-hit, 250% Wind damage to a foe (Damage cap: ~330,000 per hit).
Inflict 50% ATK DownATK is lowered
Strength: 50%Duration: 3 turnsLocal status effect
, 50% DEF DownDEF is lowered
Strength: 50%Duration: 3 turnsLocal status effect
, and Supplemental DMG (30,000)DMG taken is supplemented
Strength: 30,000Duration: 3 turnsLocal status effect
.
Switch positions with a sub ally.
(When switching with a Wind ally:
Ally gains Smokin' AidATK and dodge rate are boosted by Catherine's backup fire / Bonus DMG will be dealt upon attacks / DEF is lowered (Can't be removed)
Multiplier: PerpetuityDuration: Indefinite
.)
One foe 30,000 - 3 turns Character Debuff A Can't recast.

Catura

Blamboo Shots12-hit, 100% Wind damage to random foes (Damage cap: ~80,000 per hit).
Inflict BlamboozledDMG taken is supplemented (Can't be removed)
Strength: 1% of foe's max HPBase Accuracy: 120%Duration: 4 turns
on all foes.
(Number of hits and BlamboozledDMG taken is supplemented (Can't be removed)
effect specs increased upon each cast [Max: 5 times].)
All foes 8,000 ~ 40,000 8 turns
Lvl 75:
7 turns
4 turns Character Debuff A Strength is 1% of a foe's max HP.

Catura

Blissful MoomentCaster and MC gain MoophoricC.A. DMG is boosted / C.A. DMG cap is boosted / Upon charge attack: Supplements C.A. DMG dealt by wind allies (Stackable) (Can't be removed)
Duration: 3 turns
.
All other Wind allies besides caster and MC gain MoovedHP is restored on every turn / 1 debuff is removed on every turn / MC's and Catura's charge bars are boosted upon charge attacks (Can't be removed)
Duration: 3 turns
.
(Can only be used when MC is a main ally.)
Wind allies 100,000 ~ 400,000 - 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
?Verification needed. Requires level 100 (5★).

Catura

Queen of Oxen20% boost to Catura's and MC's healing specs and 10% boost to their charge bar gain.
At level 90:
Also supplement Catura's and MC's C.A. damage (Damage cap: 300,000).
Self and MC 300,000 - Indefinite Support Skill C Requires level 90 (5★).

Catura

Milky Roll-OutWhen in High GearShifted into High Gear / Gains support skill effects (Can't be removed)
:

Guaranteed triple attacks, supplement damage (Damage cap: 50,000), 50% Bonus Wind DMG effect, and 30% hit to DEF.
At level 95:
No longer lowers DEF.
2-hit Flurry effect when in High GearShifted into High Gear / Gains support skill effects (Can't be removed)
.
Self 50,000 - Indefinite Standard - Support Skill A Strength is 1% of a foe's max HP.
Requires 60% charge bar per turn to maintain High GearShifted into High Gear / Gains support skill effects (Can't be removed)
.

Christina

Ruler of the CasinoSupplement damage dealt and boost to hostility based on number of RaiseDMG is supplemented based on number of Raises / Hostility is boosted (Max: 3 / Can't be removed)
Duration: Indefinite
.
Gain 1 RaiseDMG is supplemented based on number of Raises / Hostility is boosted (Max: 3 / Can't be removed)
Duration: Indefinite
upon using damage skills or charge attack (Max: 3).
Self 10,000 ~ 30,000 - Indefinite Support Skill B Requires level 90 (5★).

Elea

Chivalrous BladeWhen first or third ally:
Supplement Wind allies' C.A. damage (Damage cap: 100,000).
AmplifySeraphic modifier Wind allies' damage against Earth foes by 20%.
Wind allies 100,000 - Indefinite Support Skill C Strength is 5% of a foe's max HP.

Enyo

Extended Mastery Support SkillSupplement skill damage.
★☆☆★★☆★★★
10,00020,00030,000
Self 30,000 - Indefinite ?Verification needed. 30,000 skill supplemental damage at 3★.

Estarriola

Open EyesGain Hermit's AwakeningCharge attack can be used (Consumed upon charge attack / Can't be removed)
Duration: Indefinite
.
All Wind allies gain 10% Skill DMG Up (Stackable / Max: 50%)Skill DMG is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 50%)Duration: Indefinite
, 6% Skill DMG Cap Up (Stackable / Max: 30%)Maximum amount of skill DMG that can be dealt per hit is boosted (Stackable / Can't be removed)
Strength: 6% (Max: 30%)Duration: Indefinite
, and Supp. DMG (Stackable / Max: 50,000)DMG dealt is supplemented (Stackable / Can't be removed)
Strength: 10,000 (Max: 50,000)Duration: Indefinite
.
(After activating  The Hermit UprightWhen Switching to Main Ally:
Estarriola gains DreamscapeUpon other wind allies' normal attacks: Wind DMG to all foes / Random debuff (Can't be removed)
Duration: Indefinite
.
(Can't be reactivated.)
At level 95:
Also gain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
.
(Can't be reactivated.)
:
Auto-activates when charge bar is 100% at the start of a turn.)
Wind allies 10,000 ~ 50,000 6 turns Indefinite ?Verification needed. Requires level 100 (5★).
Auto-activates when charge bar is 100% at the start of a turn.

Ewiyar (Grand)

The Emerald's WindfallGain The Emerald's WindfallATK, DEF, and multiattack rate are boosted / Bonus Wind DMG effect / Random buff to other wind allies at end of turn (Can't be removed)
Multiplier: PerpetuityDuration: Indefinite
.
All other Wind allies gain a random buff.
(Can't be recast.)
Wind allies except Ewiyar 100,000 - 3 turns Standard - Buff Randomly grants Supplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 100,000)Duration: 3 turns
upon initial cast and at end of turn.

Galleon (Summer)

Bedrock Blast3-hit, 150% Wind damage to all foes (Damage cap: ~185,000 per hit).
Inflict 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 100%Duration: 3 turnsLocal status effect
and Supplemental DMG (30,000)DMG taken is supplemented
Strength: 30,000Base Accuracy: 100%Duration: 3 turnsLocal status effect
.
All foes 30,000 7 turns
Lvl 75:
6 turns
3 turns Character Debuff A Strength is 1% of a foe's max HP.

Grimnir (Valentine)

Grace of the RadiantAll allies gain Shield (4000)Next ATK received will be ineffective for a fixed amount
Strength: 4000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All Wind allies gain 100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Raise Grimnir's CycloneConsumed by Grimnir's skills / Lvl rises upon using Dazzling Flair or charge attack (Can't be removed)
lvl by 2.
Wind allies 50,000 - 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Standard - Keen Strength is 1% of a foe's max HP.

Grimnir (Valentine)

Holy Rays of PurgationWhen the binds on my right arm are undone... The heavens will tremble! The earth will quake! Myriad evils shall be brought to righteous end!
(Holy Rays of PurgationFoes and allies can deal critical hits regardless of element / DMG is supplemented
Duration: IndefiniteField effect
Local status effect
to the field.)
(Consumes 10 CycloneConsumed by Grimnir's skills / Lvl rises upon using Dazzling Flair or charge attack (Can't be removed)
lvls.)
All allies 30,000 Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn.
1 turn
Indefinite Field Requires CycloneConsumed by Grimnir's skills / Lvl rises upon using Dazzling Flair or charge attack (Can't be removed)
lvl 10.

Joy (Event SSR)

Purity of PrincipleAt end of turn when allies deal damage 36 or more times to the current target in 1 turn:
Raise Gooong!Gain effects in order based on lvl: Boost to ATK and DEF / Deals multiattacks / Boost to DMG dealt (Max: 3 / Can't be removed)
Duration: Indefinite
lvl by 1 (Max: 3).
Gain 20% Bonus Wind DMG (1 time)Deals bonus wind DMG for normal attacks (1 time)
Strength: 20%Duration: Indefinite
.
(Gain effects in order based on Gooong!Gain effects in order based on lvl: Boost to ATK and DEF / Deals multiattacks / Boost to DMG dealt (Max: 3 / Can't be removed)
Duration: Indefinite
lvl:

1: 30% boost to ATKMultiplier: Perpetuity and 100% boost to DEF.
2: Guaranteed double attacks.
3: Supplement damage by 10,000.)
Self 10,000 - Indefinite ?Verification needed. Requires Gooong!Gain effects in order based on lvl: Boost to ATK and DEF / Deals multiattacks / Boost to DMG dealt (Max: 3 / Can't be removed)
lvl 3.

Kaguya

Heavenly WindsGrant another Wind ally Heavenly WindsWind ATK is boosted / Attacks made with elemental superiority have a chance to deal boosted DMG / Supplemental DMG to critical hits / Normal attacks deal 2-hit DMG to random foes / Recovers once from a knockout while in effect (Can't be removed)
Duration: Indefinite
.
(Can't recast.)
One Wind ally except Kaguya 50,000 - Indefinite Standard - Keen Strength is 1% of a foe's max HP.
Can't recast.

Kaguya

Lightning Rebuke3-hit, 400% Wind damage to all foes (Damage cap: ~700,000 per hit).
Inflict Lightning RebukeATK, DEF, debuff resistance, and accuracy are lowered / DMG taken is supplemented (Lvl rises upon each cast of Lightning Rebuke / Max: 3 / Can't be removed)
Base Accuracy: 150%Duration: IndefiniteStacking: PermanentLocal status effect
. (Boost to Lightning RebukeATK, DEF, debuff resistance, and accuracy are lowered / DMG taken is supplemented (Lvl rises upon each cast of Lightning Rebuke / Max: 3 / Can't be removed)
Stacking: PermanentLocal status effect
effect specs upon each cast [Max: Lvl 3].)
All foes 10,000 ~ 30,000 5 turns Indefinite Character Debuff A

Killua

Tiny AdjustmentGain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1 turn
, 30% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
Strength: 30%Duration: 1 turn
, 100% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 50% more damage.Duration: 1 turn
, and Supplemental DMG (100,000)DMG dealt is supplemented
Strength: 100,000Duration: 1 turn
.
Self 100,000 7 turns
Lvl 55:
6 turns
1 turn Standard - Buff Strength is 1% of a foe's max HP.
Ends cooldown at end of turn if no damage was taken.

Kokkoro

Speed UpAll allies gain Supplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 30,000)Duration: 3 turns
and Charge Bar +25%Instantly boosts Charge Bar by 25%
Strength: 25%
.
All allies 30,000 8 turns
Lvl 55:
7 turns
3 turns Standard - Buff Strength is 1% of a foe's max HP.

Lamorak

SmaragdnebelGain Green GalestaffBoost to wind allies' ATK, DEF, and multiattack rate / Supplemental DMG / 2-turn cut to debuff durations at end of turn / Consumes 1 Typhoon Crest (Can't be removed)
Multiplier: PerpetuityDuration: Indefinite
.
(At 0 Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
or upon recast:
Effect ends.)
Wind allies 50,000 3 turns
Lvl 75:
2 turns
Indefinite Support Skill B Consumes 1 Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
at end of turn.
Effect ends at 0 Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
.

Lulou Holou

I'll Do the Investing!You handle the fighting!
(Gain You Handle the Fighting!Can't normal attack or use charge attack (Can't be removed / Ends when there are no other wind allies)
Duration: 3 turns

All other Wind allies gain 100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 30% more damage.Duration: 3 turns
, KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns
, and Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time)
Duration: Indefinite
.
Can only be cast when there are other Wind allies.)
Wind allies except Lulou Holou 50,000 8 turns
Lvl 55:
7 turns
3 turns Standard - Keen Strength is 1% of a foe's max HP.

Lulou Holou

But I'm Insured!Eep, look out! A tornado!
(7-hit, 100% Wind damage to random foes [Damage cap: ~100,000 per hit].
Inflict 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 150%Duration: 3 turnsLocal status effect
, Supplemental DMG (30,000)DMG taken is supplemented
Strength: 30,000Base Accuracy: 150%Duration: 3 turnsLocal status effect
, and 25% Accuracy LoweredAttacks and special attacks have a chance to miss
Strength: 25%Base Accuracy: 150%Duration: 3 turnsLocal status effect
on all foes.)
All foes 30,000 8 turns
Lvl 75:
7 turns
3 turns Character Debuff A Auto-activates when targeted by a foe while Lulou Holou has Cash Is Not My Problem!More likely to be attacked / Chance to dodge DMG and debuffs / Counters with a skill when targeted by a foe (Can't be removed)

Mahira (Summer)

Rooster's Crow4-hit, 100% Wind damage to a foe (Damage cap: ~63,000 per hit).
Inflict 10% DA Down (Stackable / Max: 40%)Double attack rate is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
and 10% TA Down (Stackable / Max: 40%)Triple attack rate is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
.
(For every 3 uses:
Also inflict Supplemental DMG (30,000)DMG taken is supplemented
Strength: 30,000Duration: 3 turnsLocal status effect
.)
One foe 30,000 7 turns
Lvl 75:
6 turns
3 turns Character Debuff A Applies every 3 uses.
Auto-activates when an ally with PlumageDouble attack rate is boosted / Triple attack rate is boosted / Deals bonus wind DMG for normal attacks / For every 17 hits dealt to a foe: Remove 1 buff (Can't be removed)
normal attacks.

Melissabelle

Moisturize and ConditionGain Substitute (All-Ally)Receives all attacks in place of allies
(Includes all-ally attacks)
Duration: 1 turn
, 100% / 80% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 80% less damage.Duration: 1 turn
, and Supplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns
.
Self 50,000 7 turns 3 turns Standard - Buff Requires level 100 (5★).
Strength is 1% of a foe's max HP.

Metera (Grand)

Aetherial ArcanumConsume 10 Aetherial SealAetherial Seal is granted (Max: 10 / Can't be removed)
to deal 10-hit Wind damage to a foe (2400% total).
Gain Aetherial ArcanumTriple attack rate is boosted / Deals bonus wind DMG for normal attacks / DMG dealt is supplemented / Ends cooldown for Starry Sky and Adorned Butterfly Dance at end of turn (Can't be removed / Can't be extended)
Duration: 3 turns
.
Self 50,000 9 turns
Lvl 55:
8 turns
3 turns ?Verification needed. Requires 10 Aetherial SealAetherial Seal is granted (Max: 10 / Can't be removed)
.

Mirin (SSR)

Humble in Victory, Gracious in Defeat!After a chain burst activation of more than 4 chains:
Raise Samurai PowerWind allies' C.A. specs are boosted and C.A. DMG is supplemented (Max: 3 / Can't be removed)
Duration: Indefinite
lvl by 1 (Max: 3).
Boost to Wind allies' C.A. specs and supplement C.A. damage based on Samurai PowerWind allies' C.A. specs are boosted and C.A. DMG is supplemented (Max: 3 / Can't be removed)
lvl.
Wind allies 100,000 ~ 300,000 - Indefinite ?Verification needed. Requires Samurai PowerWind allies' C.A. specs are boosted and C.A. DMG is supplemented (Max: 3 / Can't be removed)
.

Monika (Grand)

Winds of White WingsAll Wind allies gain 70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 70% chance of dealing 30% more damage.Duration: 3 turns
.
From 2nd cast onward: All Wind allies also gain KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns
.
From 3rd cast onward: All Wind allies also gain 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 10%Duration: 3 turns
.
Wind allies 50,000 Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn.
3 turns
3 turns Standard - Keen From 2nd cast onward.
Strength is 1% of a foe's max HP.

Narmaya (Grand)

Dance of Pink PetalsGain Falling MistATK is boosted by Falling Mist (Can't be removed)
Strength: 50%Multiplier: AssassinDuration: 1 turn
, 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 20% more damage.Duration: 3 turns
, and KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns
.
Self 50,000 6 turns 3 turns Standard - Keen Strength is 1% of a foe's max HP.

Niyon

DefenduRaise all foes' TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
lvl by 1 (Max: 10).
All Wind allies gain 30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 30% chance of dealing 30% more damage.Duration: 3 turns
.
At level 85:
All Wind allies also gain Shield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 3 turns
.
At level 130:
Buff increased to 100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 30% more damage.Duration: 3 turns
.
Shield endurance increased to Shield (3000)Next ATK received will be ineffective for a fixed amount
Strength: 3000Duration: 3 turns
.
All Wind allies also gain KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns
and 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
Strength: 10%Multiplier: SeraphicDuration: 3 turns
.
Wind allies 50,000 5 turns 3 turns Standard - Keen Requires Transcendence Stage 3.
Strength is 1% of a foe's max HP.

Niyon

Radiance Bonus AbilitySupplement Wind allies' damage against foes with TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed)
(Damage cap: 30,000).
Wind allies 30,000 - Indefinite Support Skill B Against foes with TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed)
.

Noire

Abyssal SurgeSacrifice 40% of caster's current HP to gain JammedATK is greatly boosted based on how low HP is
Strength: 30%-90%Duration: 3 turns
, 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 20% more damage.Duration: 3 turns
, KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns
, 30% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
Strength: 30%Duration: 3 turns
, and Double StrikeAttacks twice each turn
Duration: 2 turns
.
Self 50,000 6 turns 3 turns Standard - Keen Strength is 1% of a foe's max HP.

Notus

Wanderer's Path2-hit, 300% Wind damage to a foe (Damage cap: ~300,000 per hit).
Inflict 10% Wind DEF Down (Stackable / Max: 40%)DEF is lowered for wind DMG (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
.
Gain Supp. DMG (Stackable / Max: 50,000)DMG dealt is supplemented (Stackable)
Strength: 10,000 (Max: 50,000)Duration: Indefinite
.
(When Departing WindATK is boosted based on lvl (Max: 5 / Can't be removed)
Duration: Indefinite
lvl is 5:
Activates upon normal attacks.
When Arriving WindDEF is boosted based on lvl (Max: 5 / Can't be removed)
Duration: Indefinite
lvl is 5:
Hit number doubles.)
Self 50,000 6 turns
Lvl 55:
5 turns
Indefinite ?Verification needed.

Notus

Waft of HopeGain Vagrant PrayersBuff to wind allies after 2 turn(s) (Can't be removed or extended)
Duration: 2 turns
.
(After 2 turns: Cut to Wind allies' skill cooldowns based on Arriving WindDEF is boosted based on lvl (Max: 5 / Can't be removed)
Duration: Indefinite
lvl [Max: 3 turns].
Gain effects in order based on Departing WindATK is boosted based on lvl (Max: 5 / Can't be removed)
Duration: Indefinite
lvl:

1: 50% Wind ATK UpWind ATK is boosted
Strength: 50%Duration: 3 turns
.
2: 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
Strength: 10%Duration: 3 turns

3: 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 10%Duration: 3 turns

4: 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 20% more damage.Duration: 3 turns

5: KeenSupplemental DMG to critical hits
Duration: 3 turns
)


(Can't recast.)

Self 50,000 - 3 turns Standard - Keen Strength is 1% of a foe's max HP.

Petra (SSR)

Elemental BreathAll allies gain 50% Wind ATK UpWind ATK is boosted
Strength: 50%Duration: 3 turns
and KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns
.
At level 90:
All allies also gain 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 3 turns
.
All allies 50,000 7 turns 3 turns Standard - Keen Strength is 1% of a foe's max HP.

Randall (SSR)

Coup de Joye6-hit, 150% Wind damage to a foe (Damage cap: ~165,000 per hit).
Gain Dodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
and Full Hostility100% chance to be targeted by one-ally attacks
Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute
.
(When Storm HeelBoost to ATK and DMG cap (Max: 5 / Can't be removed)
lvl is 5:

Also gain Supplemental Skill DMGSkill DMG dealt is supplemented
Strength: 30,000Duration: 3 turns
.)
Self 30,000 9 turns
Lvl 75:
8 turns
3 turns ?Verification needed.

Richard (SSR)

Just Gotta Roll the DiceBased on Richard's number of ChipsBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended)
:

Boost to Wind allies' multiattack rate, Bonus Wind DMG effect, and supplement damage.
(When Richard has 10 ChipsBased on number of Chips: Wind allies' multiattack rate is boosted / DMG is supplemented / Bonus Wind DMG effect / At 10 Chips: 2-hit Flurry effect (Max: 10 / Can't be removed / Can't be extended)
:

2-hit Flurry effect to Wind allies.)
Wind allies 5,000 ~ 50,000 - 2 turns Support Skill B

Rosetta (Grand)

Iron Maiden150%-200% Wind damage to all foes (Damage cap: ~450,000).
All allies gain Supplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 5,000)Duration: 3 turns
.
At level 90:
Damage increased to 500% and damage cap increased to ~730,000.
All allies no longer gain Supplemental DMGDMG dealt is supplemented
Duration: 3 turns
.
All allies gain Rose's AffectionATK is boosted / DMG dealt is supplemented (Can't be removed)
Strength: 30% ATK Up / 1% of foe's max HP (Damage cap: 20,000)Multiplier: PerpetuityDuration: 3 turns
instead.
All allies 5,000
At level 90:
20,000
7 turns
Lvl 90:
6 turns
3 turns Standard - Buff Strength is 1% of a foe's max HP

Rosetta (Grand)

Timeless Reign8-hit, 75% Wind damage to random foes (Damage cap: ~75,000 per hit).
Inflict Everlasting RoseDMG taken is boosted / Deals plain DMG when a foe uses a special skill (Can't be removed)
Strength: 1% of foe's max HP (Damage cap: 10,000) / 999,999 plain DMGBase Accuracy: 200%Duration: Indefinite
on all foes.
All foes 10,000 6 turns Indefinite Character Debuff A Requires level 95 (5★).
Strength is 1% of a foe's max HP.

Seofon

Miriade di Illusioni100% boost to Fated Chain damage cap.
Extend Fated ChainFoe's DMG taken is amplified (Can't be removed / Ends after 30 hits)
Strength: 20%Duration: 1 turn Local status effect
duration to 3 turns.
At level 150:
Supplement Wind allies' C.A. damage (Damage cap: 100,000).
Upon activating a Fated Chain: Cancel all cancelable Omens.
Wind allies 100,000 - Indefinite Support Skill C Requires Transcendence Stage 5.
Strength is 5% of a foe's max HP.

Setsuna Sakurazaki

Hyakuretsu Oukazan5-hit, 100% Wind damage to random foes (Damage cap: ~135,000 per hit).
Gain Supp. DMG (Stackable / Max: 50,000)DMG dealt is supplemented (Stackable)
Strength: 10,000 (Max: 50,000)Duration: Indefinite
.
Self 10,000 ~ 50,000 7 turns
Lvl 55:
6 turns
Indefinite ?Verification needed. Auto-activates when targeted by a foe.

Setsuna Sakurazaki

Extended Mastery Support SkillSupplement skill damage.
Self 30,000 - Indefinite ?Verification needed. 30,000 skill supplemental damage at 3★.

Spinnah (SSR)

Momentum UpGain Supp. N.A. DMGNormal attack DMG dealt is supplemented
Strength: 50,000Duration: 3 turns
and Flurry (3-hit)Normal attacks deal 3-hit DMG to random foes
Duration: 1 turn
.
(Requires SpinConsumed upon using Spinnah's skills (Max: 10 / Can't be removed)
lvl 10. Resets lvl.)
Self 50,000 7 turns 3 turns ?Verification needed. Requires SpinConsumed upon using Spinnah's skills (Max: 10 / Can't be removed)
lvl 10.

Stan and Aliza

Boots & BladesSteel & DustDMG dealt is supplemented based on Steel & Dust lvl (Can't be removed)
Duration: Indefinite
lvl rises by 1 upon triple attacks.
(Supplemental damage effect based on Steel & DustDMG dealt is supplemented based on Steel & Dust lvl (Can't be removed)
lvl [Max: 5].)
Self 10,000 ~ 50,000 - Indefinite Support Skill B

Sutera (SSR)

Comet DriveUp to 1800% Wind damage to a foe based on caster's charge bar.
Inflict Skill Supplemental DMGSkill DMG taken is supplemented
Strength: 30,000Duration: 1-6 turnsLocal status effect
based on caster's charge bar.
1-turn cut to Wind allies' skill cooldowns.
(Consumes all of charge bar.)
One foe 30,000 7 turns
Lvl 75:
6 turns
1-6 turns ?Verification needed.

Sutera (SSR)

Refreshing BreezeSupplement Wind allies' skill damage (Damage cap: 50,000).
Wind allies 50,000 - Indefinite Support Skill D Strength is 1% of a foe's max HP.

Ultimate Friday

Invoke HolidaySupplement Wind allies' C.A. damage (Damage cap: 100,000).
When a foe uses a special attack: Activate Eliminate Work7-hit, 50% Wind damage to random foes (Damage cap: ~93,000 per hit).
Inflict 10% Wind DEF Down (Stackable / Max: 30%)DEF is lowered for wind DMG (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
on all foes.
(On Fridays [JST]:
Hit number doubles.
Also remove 2 buffs from all foes.)
.
Wind allies 100,000 - Indefinite Support Skill C

Uruki (Wind)

Toboggan Blitz450%Massive Wind damage to a foe.
All Wind allies gain Shield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: Indefinite
and Supplemental Skill DMGSkill DMG dealt is supplemented
Strength: 30,000Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
.
Wind allies 30,000 - 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
?Verification needed.

Walfrid

Breaking Dawn2-hit, 700% Wind damage to a foe (Damage cap: ~800,000 per hit).
Inflict Supplemental DMG (30,000)DMG taken is supplemented
Strength: 30,000Duration: 3 turnsLocal status effect
.
Remove 1 buff.
(While Onslaught TacticsTriple attack rate is boosted / Attacks made with elemental superiority have a chance to deal boosted DMG / DMG taken is lowered / Buffs can't be removed or shortened (Can't be removed / Can't be extended)
is in effect:

Hit number doubles.)
One foe 30,000 8 turns
Lvl 55:
7 turns
3 turns Character Debuff A Ends cooldown at end of turn when Walfrid has Onslaught TacticsTriple attack rate is boosted / Attacks made with elemental superiority have a chance to deal boosted DMG / DMG taken is lowered / Buffs can't be removed or shortened (Can't be removed / Can't be extended)
.

Walfrid

General of GlorySupplement Sabre-specialty Wind allies' normal attack damage by 30,000.
20% Bonus Wind DMG effect to Sabre-specialty Wind allies' triple attacks.
Sabre-specialty Wind allies 30,000 - Indefinite ?Verification needed.

Yuel (Summer)

ZuigetsuSupplement all allies' damage against foes with FoxflameSlight chance for attacks to miss / HP is lowered on every turn
Local status effect
(Damage cap: 30,000).
30% boost to Yuel's dodge rate against foes with FoxflameSlight chance for attacks to miss / HP is lowered on every turn
Local status effect
.
Activate Hien: Homuragaeshi4-hit, 100% Wind damage to a foe (Damage cap: ~150,000 per hit).
Inflict 10% Wind DEF Down (Stackable / Max: 40%)DEF is lowered for wind DMG (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
.
Gain 20% DA Up (Stackable / Max: 100%)Double attack rate is boosted (Stackable)
Strength: 20% (Max: 100%)Duration: Indefinite
and 10% TA Up (Stackable / Max: 50%)Triple attack rate is boosted (Stackable)
Strength: 10% (Max: 50%)Duration: Indefinite
.
(Activates twice against foes with FoxflameSlight chance for attacks to miss / HP is lowered on every turn
Local status effect
.)
at end of turn when Yuel didn't take damage.
All allies 30,000 - Indefinite Support Skill B Strength is 1% of a foe's max HP.
Against foes with FoxflameSlight chance for attacks to miss / HP is lowered on every turn
Local status effect
.

Yurius

Truth SeekerTruth SeekerC.A. DMG and C.A. DMG cap are boosted (Max: 10 times / Can't be removed)
Duration: Indefinite
lvl rises upon using skills.
(Boost to C.A. specs based on Truth SeekerC.A. DMG and C.A. DMG cap are boosted (Max: 10 times / Can't be removed)
lvl [Max: 10].)
At level 95:
Boost to C.A. specs enhanced.
Also supplement damage dealt based on Truth SeekerC.A. DMG and C.A. DMG cap are boosted (Max: 10 times / Can't be removed)
lvl.
Self 2,000 ~ 20,000 - Indefinite Support Skill B Strength is 1% of a foe's max HP.

Krugne (SR)

Enhancement Dice IIRoll a dice.
Buff to all allies based on the number rolled.
(Consumes 10% of charge bar.)
All allies 20,000 1 turn
Lvl 45:
0 turns
3 turns Standard - Buff Randomly grants Supplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 20,000)Duration: 3 turns
.

Mirin

Dripping Water Hollows StoneSamurai PowerDMG dealt is supplemented (Can't be removed)
Duration: Indefinite
lvl rises with every attack, charge attack, and skill use.
(Max: 10. Ends upon taking damage.)
Self 1,000 ~ 25,000 - Indefinite Standard - Support Skill A Strength is 1% of a foe's max HP.
Damage cap rises based on Samurai PowerDMG dealt is supplemented (Can't be removed)
lvl.
Ends upon taking damage.

Spinnah (Holiday)

Spin Blade MasterRaise Spin BladerDMG is supplemented and DEF is lowered based on lvl (Max: 10 / Can't be removed)
Duration: Indefinite
lvl by 1 upon triple attacks.
(Hit to Spinnah's DEF and supplement damage based on lvl.)
Self 3,000 ~ 30,000 - Indefinite Support Skill B Strength is 1% of a foe's max HP.

Thelonim

Thelonim's MagicMighty hero magic! (Random effect.)
All allies 1,000 10 turns
Lvl 45:
9 turns
3 turns Standard - Buff Randomly grants Supplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 1,000)Duration: 3 turns
.

Aglovale (Valentine)

King's StrikeGain these effects in order based on number of Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
:

1: 30% boost to ATKMultiplier: Normal.
2: 100% boost to DEF.
3: Guaranteed double attacks.
4: Supplement damage dealt (Damage cap: 10,000).
5: 30% boost to skill damage cap.
Self 10,000 - Indefinite Support Skill B Requires 4 Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
.

Amaterasu

Radiance of SplendorAll Light allies gain Radiance of SplendorSkill DMG dealt is supplemented / DMG taken is reduced / Skill cooldowns are reduced by 1 turn (Can't be removed / Skill cooldown can't be lower than 1 turn)
Duration: Indefinite
and AutoreviveRecovers once from a knockout while in effect (Can't be removed)
Duration: Indefinite
.
(Can only be used when ResplendenceBased on lvl: ATK, DEF, and skill specs are boosted (Max: 7 / Can't be removed)
lvl is 7.
Can't recast.)
Light allies 50,000 - Indefinite ?Verification needed. Requires ResplendenceBased on lvl: ATK, DEF, and skill specs are boosted (Max: 7 / Can't be removed)
lvl 7.
Can't recast.



Anthuria (Summer)

Sandkissed FlowerCaster and Light MC gain Double StrikeAttacks twice each turn
Duration: 1 turn

(When White Sand RhythmWhen lvl reaches 3: End cooldown for Sandkissed Flower (Can't be removed / Max: 3 / Lvl rises by 1 when MC and Anthuria deal triple attacks at the same time)
lvl is 3:

All Light allies also gain 30% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
and Supp. N.A. DMGNormal attack DMG dealt is supplemented
Strength: 50,000Duration: 3 turns
.
When White Sand RhythmWhen lvl reaches 3: End cooldown for Sandkissed Flower (Can't be removed / Max: 3 / Lvl rises by 1 when MC and Anthuria deal triple attacks at the same time)
lvl reaches lvl 3:

End cooldown.)
Light allies 50,000 8 turns
Lvl 55:
7 turns
3 turns ?Verification needed. Requires White Sand RhythmWhen lvl reaches 3: End cooldown for Sandkissed Flower (Can't be removed / Max: 3 / Lvl rises by 1 when MC and Anthuria deal triple attacks at the same time)
lvl 3.



Arriet (Light)

Con Forza6-hit, 100% Light damage to a foe (Damage cap: ~80,000 per hit).
Gain 30% Light ATK UpLight ATK is boosted
Strength: 30%Duration: 3 turns
and Luxblade EnforcerAccento Danzante is activated upon normal attacks (Can't be removed)
Duration: 2 turns
.
(From 2nd cast onward:
Also gain Supp. N.A. DMGNormal attack DMG dealt is supplemented
Strength: 50,000Duration: 3 turns
.
From 3rd cast onward:
Also gain Flurry (3-hit)Normal attacks deal 3-hit DMG to random foes
Duration: 1 turn
.)
Self 50,000 6 turns 3 turns ?Verification needed. From 2nd cast onward.

Arthur

Crowning BladeBased on how high HP is: Supplement C.A. damage (Damage cap: 300,000), boost to C.A. damage (Max: 60%), and boost to C.A. damage cap (Max: 30%).
(When HP is 75% or above at end of turn: 1-turn cut to Arthur's damage skill cooldowns.)
Self 300,000 - Indefinite Support Skill C Damage cap rises based on current HP.

Caesar

White Knight's CommandAll Light allies gain Supp. DMG (Stackable / Max: 50,000)DMG dealt is supplemented (Stackable)
Strength: 10,000 (Max: 50,000)Duration: Indefinite
.
Restore Light allies' HP (Healing cap: 2000) and remove 1 debuff.
Caster gains Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Light allies 10,000 ~ 50,000 9 turns
Lvl 75:
8 turns
Indefinite ?Verification needed. Auto-activates when a foe uses a special attack.

Caesar

Sword of LoyaltySubstitute for the ally with the lowest HP.
At end of turn based on the number of other allies that didn't take damage:
Caesar gains 1 Sword of LoyaltyGains 1 at end of turn based on the number of other allies that didn’t take DMG (Max: 6 / Can't be removed)
Duration: Indefinite
(Max: 6).
(Before normal attacks:
Consume 3 Sword of LoyaltyGains 1 at end of turn based on the number of other allies that didn’t take DMG (Max: 6 / Can't be removed)
for a 100% / 50% boost to critical hit rate100% chance of dealing 50% more damage., Keen effect [Damage cap: 50,000], 3-hit Flurry effect, and 50% Bonus Light DMG effect for that attack.)
Self 50,000 - - Standard - Keen Requires 3 Sword of LoyaltyGains 1 at end of turn based on the number of other allies that didn’t take DMG (Max: 6 / Can't be removed)
.
Strength is 1% of a foe's max HP.

Cherine

Masquerade's Comeuppance5-hit, 150% Light damage to random foes (Damage cap: ~100,000 per hit).
Inflict Supplemental DMG (30,000)DMG taken is supplemented
Strength: 30,000Duration: 1 turn Local status effect
on all foes.
Raise caster's BloodthirstUpon taking DMG or before attacking: Lvl rises by 1 / When lvl is 10 at end of turn: Can't attack or use skills / Receives debuff (Can't be removed)
Duration: Indefinite
lvl by 1.
(When BloodthirstUpon taking DMG or before attacking: Lvl rises by 1 / When lvl is 10 at end of turn: Can't attack or use skills / Receives debuff (Can't be removed)
lvl is 5 or above:

Hit number doubles.)
All foes 30,000 1 turn 1 turn Character Debuff A

Cherine

Mystic Crystal's Impulse15% hit to max HP.
Boost to Cherine's ATKMultiplier: Unique based on how low HP is (Max: 45%).
Supplement damage dealt by third hit of triple attacks (Damage cap: 100,000).
Self 100,000 - Indefinite Support Skill B Only applies to the third hit of triple attacks.

Conan Edogawa

Only One Truth Prevails50% boost to C.A. DMG and boost to DMG dealt (Damage cap: 20,000) against foes with TrackedConan has his eyes on this target
Local status effect
effect.
Self 20,000 - Indefinite Support Skill B Strength is 1% of a foe's max HP.
Against foes with TrackedConan has his eyes on this target
Local status effect
.

Cucouroux (Summer)

Splash Bullet6-hit, 100% Light damage to random foes (Damage cap: ~68,000 per hit).
All Light allies gain 100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 30% more damage.Duration: 3 turns
and Supplemental Skill DMGSkill DMG dealt is supplemented
Strength: 30000Duration: 3 turns
.
Light allies 30,000 8 turns
Lvl 55:
7 turns
3 turns ?Verification needed.

Cucouroux (Summer)

Ammo-Pierced4-hit, 200% Light damage to a foe (Damage cap: ~108,000 per hit).
Inflict 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 100%Duration: 2 turnsLocal status effect
and Ammo-PiercedFor every 10 hits taken: Supplement DMG taken until end of turn (Max: 3 times / Can't be removed)
Base Accuracy: 200%Duration: 2 turns
.
One foe 10,000 ~ 30,000 7 turns
Lvl 75:
6 turns
2 turns ?Verification needed.

Dorothy and Claudia

WachterGain Supplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 40,000)Duration: 3 turns
and 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 50%Duration: 3 turns
.
At level 75:
Effect enhanced.
Self 40,000 5 turns 3 turns Standard - Buff Claudia only.
Strength is 1% of a foe's max HP.

Drusilla (SSR)

Only the Finest!Inflict Only the Finest!ATK and DEF are lowered / DMG taken is boosted (Can't be extended / Can't be removed)
Duration: 4 turnsLocal status effect
on all foes.
All foes 30,000 14 turns
Lvl 75:
12 turns
4 turns Character Debuff A

Feena (Light)

Flight (With a Bang)600% Light damage to a foe (Damage cap: ~820,000).
Gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
Duration: Indefinite
and Supplemental Skill DMGSkill DMG dealt is supplemented
Strength: 30,000Duration: 3 turns
.
Self 30,000 8 turns
Lvl 55:
7 turns
3 turns ?Verification needed.

Europa (Formal)

Ball at the Ice CastleAt end of turn when allies deal damage 50 or more times to the current target in 1 turn:
Raise Europa's Dance of the Ice PrincessAt end of turn when allies deal DMG 50 or more times to the current target: Lvl rises by 1 / At lvl 5: Europa Castle is built on the field (Max: 5 / Can't be removed)
Duration: Indefinite
lvl by 1 (Max: 5).
When Dance of the Ice PrincessAt end of turn when allies deal DMG 50 or more times to the current target: Lvl rises by 1 / At lvl 5: Europa Castle is built on the field (Max: 5 / Can't be removed)
lvl reaches 5:

Reset Dance of the Ice PrincessAt end of turn when allies deal DMG 50 or more times to the current target: Lvl rises by 1 / At lvl 5: Europa Castle is built on the field (Max: 5 / Can't be removed)
lvl.
Build Europa CastleDMG dealt by light allies is supplemented / Buffs can't be removed / Foes' removable buffs gained have their durations cut by 2 turns
Duration: 3 turnsField effect
Local status effect
on the field.
End cooldown for Europa's skills.
(When in Europa CastleDMG dealt by light allies is supplemented / Buffs can't be removed / Foes' removable buffs gained have their durations cut by 2 turns
Field effect
Local status effect
:
Dance of the Ice PrincessAt end of turn when allies deal DMG 50 or more times to the current target: Lvl rises by 1 / At lvl 5: Europa Castle is built on the field (Max: 5 / Can't be removed)
lvl doesn't rise.
After 3 turns: Europa CastleDMG dealt by light allies is supplemented / Buffs can't be removed / Foes' removable buffs gained have their durations cut by 2 turns
Field effect
Local status effect
melts.)
Light allies 50,000 - Indefinite Support Skill A While field is under the effect of Europa CastleDMG dealt by light allies is supplemented / Buffs can't be removed / Foes' removable buffs gained have their durations cut by 2 turns
Field effect
Local status effect
.

Goblin Mage (SSR)

So Many Shinies!7-hit, 100% Light damage to random foes (Damage cap: ~90,000 per hit).
Inflict 3 random debuffs on all foes.
(Number of debuffs increases based on caster's SparklingMultiattack rate and skill specs are boosted based on lvl (Max: 3 / Can't be removed)
lvl [Max: 6].)
All foes 30,000 8 turns
Lvl 75:
7 turns
3 turns ?Verification needed. Randomly inflicts Supplemental DMGDMG taken is supplemented
Strength: (Damage cap: 30,000)Duration: 3 turnsLocal status effect
.

Hallessena (Halloween)

Party NightmareAll foes gain 50% ATK UpATK is boosted
Strength: 50%Duration: 2 turnsLocal status effect
, 100% DA UpDouble attack rate is boosted
Strength: 100%Duration: 2 turnsLocal status effect
, and 100% TA UpTriple attack rate is boosted
Strength: 100%Duration: 2 turnsLocal status effect
.
All Light allies gain Party NightmareDMG dealt is supplemented /
Triple attack rate is boosted
(Can't be removed)
Strength: 1% of foe's max HP (Damage cap: 100,000) / Guaranteed TADuration: 2 turns
.
(Requires Party All NightATK is boosted and DEF is lowered based on Party All Night lvl (Max: 5 / Can't be removed)
lvl 3 or higher.)
Light allies 100,000 10 turns 2 turns Standard - Buff Requires Party All NightATK is boosted and DEF is lowered based on Party All Night lvl (Max: 5 / Can't be removed)
lvl 3 or higher.
Strength is 1% of a foe's max HP.

Halluel and Malluel (Summer)

Adventurous TwinsSupplement Light allies' damage dealt based on their number of Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
.
(Takes effect even when Halluel and Malluel is a sub ally.)
Light allies 4,000 ~ 20,000 - Indefinite Support Skill B Strength is 1% of a foe's max HP.

Heles (Summer)

Scarlet Ribboned LanceAgainst foes in Overdrive:
40% boost to ATKMultiplier: Unique, amplifyMultiplier: Seraphic normal attack damage by 20%, and supplement C.A. damage (Damage cap: 200,000).
Self 200,000 - Indefinite Support Skill C Against foes in Overdrive.

Illnott (Holiday)

Sweets Slinger4-hit, 100% Light damage to a foe (Damage cap: ~80,000 per hit).
Inflict Mystic InkDEF is lowered / Skill DMG taken is supplemented (Max: 3 / Can't be removed)
Duration: IndefiniteStacking: PermanentLocal status effect
.
(Mystic Ink effect specs increase upon each cast [Max: Lvl 3].
When at 7 Heavenly PieceATK, DEF, multiattack rate, and DMG cap are boosted based on number of Heavenly Pieces (Max: 7 / Can't be removed)
Multiplier: Perpetuity
:

All allies also gain Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
.)
One foe 10,000 ~ 30,000 7 turns
Lvl 55:
6 turns
Indefinite ?Verification needed. Ends cooldown upon charge attack.

Jeanne d'Arc (Grand)

Sacred ReversalInflict 25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 120%Duration: 4 turnsLocal status effect
, 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 120%Duration: 4 turnsLocal status effect
, and Divine SentenceDMG taken is supplemented (Can't be removed)
Strength: 1% of foe's max HP (Damage cap: 30,000)Base Accuracy: 90%Duration: 4 turnsLocal status effect
on all foes.
All foes 30,000 9 turns
Lvl 55:
8 turns
4 turns Character Debuff A Strength is 1% of a foe's max HP.

Kaworu & Mark.06

Promise to FulfillAll Light allies gain Shield (13,000)Next ATK received will be ineffective for a fixed amount
Strength: 13,000Duration: Indefinite
and Moonlit DeterminationLight ATK and triple attack rate are boosted / Normal attack DMG is supplemented (Can't be removed / Ends upon taking DMG 3 times)
Duration: Indefinite
.
Raise all foes' TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
lvl by 1 (Max: 10).
(Moonlit Determination ends upon taking damage 3 times.)
Light allies 50,000 12 turns Indefinite ?Verification needed. Only applies to normal attack damage.
Ends upon taking damage 3 times.

Kou (Light)

Lost Royal BondFor Light allies against foes with FoxflameSlight chance for attacks to miss / HP is lowered on every turn
Local status effect
:

Supplement C.A. damage (Damage cap: 200,000) and reduce damage taken by 10%.
Light allies 200,000 - Indefinite ?Verification needed. Against foes with FoxflameSlight chance for attacks to miss / HP is lowered on every turn
Local status effect
.

Kumbhira

Bamboo Splitter400% Light damage to all foes (Damage cap: ~480,000).
Inflict 20% Light DEF DownDEF is lowered for light DMG
Strength: 20%Base Accuracy: 90%Duration: 180 seconds
.
Gain Boarforce WindsDeals bonus DMG to all foes and gain Razorback Lances upon attacks (Can't be removed)
Duration: 3 turns
.
At level 95:
Damage increased to 500%.
Damage cap increased to ~700,000.
Debuff increased to 25% Light DEF DownDEF is lowered for light DMG
Strength: 25%Base Accuracy: 100%Duration: 180 seconds
.
Debuff accuracy increased to 100%.
All Light allies gain 70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 70% chance of dealing 30% more damage.Duration: 3 turns
and KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns
.
Boarforce WindsDeals bonus DMG to all foes and gain Razorback Lances upon attacks (Can't be removed)
Duration: 3 turns
upgraded to Boarforce Winds+Deals 4-hit bonus light DMG to all foes and gains Razorback Lances upon attacks (Can't be removed)
Duration: 3 turns
.
Light allies 50,000 6 turns 3 turns Standard - Keen Requires level 95 (5★).
Strength is 1% of a foe's max HP.

Lu Woh

Prayer of Imminent LightLight allies with at least 40% HP gain Prayer of Imminent LightBoost to ATK and critical hit rate / Revitalize effect / Keen effect (Can't be removed / Ends when HP drops below 40%)
Multiplier: NormalDuration: Indefinite
. (Ends when HP drops below 40%.)
Light allies 50,000 18 turns
Lvl 55:
16 turns
Indefinite Standard - Keen Strength is 1% of a foe's max HP.
Ends when HP drops below 40%.

Makura

NitotsuisouGain NitotsuisouHostility is boosted / Attacks twice each turn / 4-hit light DMG to a foe and hit to ATK and DEF (Stackable) after normal attacks / Can't use Nitotsuisou while in effect (Can't be removed / Ends upon taking DMG 2 times)
Duration: Indefinite
. (Ends upon taking damage 2 times.)
At level 90:
NitotsuisouHostility is boosted / Attacks twice each turn / 4-hit light DMG to a foe and hit to ATK and DEF (Stackable) after normal attacks / Can't use Nitotsuisou while in effect (Can't be removed / Ends upon taking DMG 2 times)
Duration: Indefinite
upgraded to Nitotsuisou+Hostility is boosted / Normal attack DMG is supplemented / Attacks twice each turn / Upon normal attacks: 4-hit light DMG to a foe / Hit to ATK and DEF (Stackable) / Nitotsuisou can't be used while in effect (Can't be removed / Ends upon taking DMG 3 times)
Duration: Indefinite
. (Ends upon taking damage 3 times.)
Self 30,000 Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn.
5 turns
Indefinite ?Verification needed. Requires level 90 (5★).
Ends upon taking damage 3 times.
Auto-activates when Jade MoonlightGains the following effects when switching to main ally upon another ally being knocked out or switched out with Blowback effect: ATK, DMG cap, and charge bar gain are boosted / Nitotsuisou effect / Hanaorimito effect (Can't be removed)
is consumed.

Makura

HanaorimitoGain HanaorimitoDEF is sharply lowered / Dodge rate is boosted / 4-hit light DMG to a foe and Delay effect to a foe upon dodging / Can't use Hanaorimito while in effect (Can't be removed / Ends upon taking DMG 2 times)
Duration: Indefinite
. (Ends upon taking damage 2 times.)
At level 95:
HanaorimitoDEF is sharply lowered / Dodge rate is boosted / 4-hit light DMG to a foe and Delay effect to a foe upon dodging / Can't use Hanaorimito while in effect (Can't be removed / Ends upon taking DMG 2 times)
Duration: Indefinite
upgraded to Hanaorimito+DEF is sharply lowered / Dodge rate is boosted / Skill DMG is supplemented / Upon dodging: 4-hit light DMG to a foe / Delay effect / Hanaorimito can't be used while in effect (Can't be removed / Ends upon taking DMG 3 times)
Duration: Indefinite
. (Ends upon taking damage 3 times.)
Self 30,000 Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn.
5 turns
Indefinite ?Verification needed. Requires level 95 (5★).
Ends upon taking damage 3 times.
Auto-activates when Jade MoonlightGains the following effects when switching to main ally upon another ally being knocked out or switched out with Blowback effect: ATK, DMG cap, and charge bar gain are boosted / Nitotsuisou effect / Hanaorimito effect (Can't be removed)
is consumed.

Makura

Bunny Blitz Bunny Blitz:
Gain Bunny BlitzDMG is boosted and supplemented for attacks made with elemental superiority / Deals bonus light DMG upon normal attacks (Can't be removed / Ends upon taking DMG 3 times)
Duration: Indefinite
. (Ends upon taking damage 3 times.)
Caster instantly performs a normal attack without using up a turn.
Bounding Bunny Blitz:
4-hit, 1200% Light damage to a foe (Damage cap: ~1,305,000 per hit).
All Light allies gain Bunny BlitzDMG is boosted and supplemented for attacks made with elemental superiority / Deals bonus light DMG upon normal attacks (Can't be removed / Ends upon taking DMG 3 times)
Duration: Indefinite
. (Ends upon taking damage 3 times.)
Caster instantly performs a normal attack without using up a turn.
Self
Condition:
Light allies
50,000 12 turns Indefinite Standard - Keen Requires level 100 (5★).
Strength is 1% of a foe's max HP.
Ends upon taking damage 3 times.
Affects Light allies when Jade MoonlightGains the following effects when switching to main ally upon another ally being knocked out or switched out with Blowback effect: ATK, DMG cap, and charge bar gain are boosted / Nitotsuisou effect / Hanaorimito effect (Can't be removed)
is consumed.

Mars

Blazeglow Charge450%Massive Light damage to a foe.
All Light allies gain 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 20% more damage.Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
2-turn cut to Warfire AscentCaster and Light ally in the next position gain WarflameATK is boosted / DMG for normal attacks and counterattacks is amplified / Deals bonus light DMG for normal attacks (Can't be removed)
Multiplier: PerpetuityDuration: 5 turns
.
(From 2nd cast:
Caster and Light ally in the next position also instantly perform a normal attack without using up a turn.)
's cooldown.
(When Flamelit GeneralBased on lvl: Bonus Light DMG effect / DMG is amplified (Max: 10 / Can't be removed)
lvl is 10:
Activate Scarlet Flame CommandAll Light allies gain 10% ATK Up (Stackable / Max: 30%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 30%)Multiplier: Unique StackableDuration: Indefinite
, 10% DEF Up (Stackable / Max: 30%)DEF is boosted while active (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
, 10% DA Up (Stackable / Max: 50%)Double attack rate is boosted (Stackable)
Strength: 10% (Max: 50%)Duration: Indefinite
, 4% TA Up (Stackable / Max: 20%)Triple attack rate is boosted (Stackable)
Strength: 4% (Max: 20%)Duration: Indefinite
, and 2% DMG Cap Up (Stackable / Max: 10%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable)
Strength: 2% (Max: 10%)Duration: Indefinite
.
.)
Light allies 50,000 - 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Standard - Keen Strength is 1% of a foe's max HP.

Mars

Burnout Lunge400% Light damage to all foes (Damage cap: ~635,000).
Inflict Supplemental DMG (30,000)DMG taken is supplemented
Strength: 30,000Duration: 2 turnsLocal status effect
.
(While WarflameATK is boosted / DMG for normal attacks and counterattacks is amplified / Deals bonus light DMG for normal attacks (Can't be removed)
Multiplier: Perpetuity
is in effect:

Hit number doubles.
When Flamelit GeneralBased on lvl: Bonus Light DMG effect / DMG is amplified (Max: 10 / Can't be removed)
lvl is 10:

Auto-activates upon normal attacks.)
All foes 30,000 7 turns
Lvl 55:
6 turns
2 turns ?Verification needed. Auto-activates upon normal attacks when Flamelit GeneralBased on lvl: Bonus Light DMG effect / DMG is amplified (Max: 10 / Can't be removed)
lvl is 10.

Mars

Ardens SacrumUpon Light allies' critical hits on normal attacks:
Raise Mars's Flamelit GeneralBased on lvl: Bonus Light DMG effect / DMG is amplified (Max: 10 / Can't be removed)
Duration: Indefinite
lvl by 1 (Max: 10).
(Based on Flamelit GeneralBased on lvl: Bonus Light DMG effect / DMG is amplified (Max: 10 / Can't be removed)
lvl:

Bonus Light DMG effect and supplemental damage effect.
When Flamelit GeneralBased on lvl: Bonus Light DMG effect / DMG is amplified (Max: 10 / Can't be removed)
lvl is 10 at end of turn:

All Light allies gain Supp. N.A. DMG (Stackable / Max: 20,000)Normal attack DMG dealt is supplemented (Stackable)
Strength: 2,000 (Max: 20,000)Duration: Indefinite
.)
Self 5,000 ~ 50,000 - Indefinite Support Skill B

Mars

Ardens SacrumUpon Light allies' critical hits on normal attacks:
Raise Mars's Flamelit GeneralBased on lvl: Bonus Light DMG effect / DMG is amplified (Max: 10 / Can't be removed)
Duration: Indefinite
lvl by 1 (Max: 10).
(Based on Flamelit GeneralBased on lvl: Bonus Light DMG effect / DMG is amplified (Max: 10 / Can't be removed)
lvl:

Bonus Light DMG effect and supplemental damage effect.
When Flamelit GeneralBased on lvl: Bonus Light DMG effect / DMG is amplified (Max: 10 / Can't be removed)
lvl is 10 at end of turn:

All Light allies gain Supp. N.A. DMG (Stackable / Max: 20,000)Normal attack DMG dealt is supplemented (Stackable)
Strength: 2,000 (Max: 20,000)Duration: Indefinite
.)
Light allies 2,000 ~ 20,000 - Indefinite ?Verification needed. Requires Flamelit GeneralBased on lvl: Bonus Light DMG effect / DMG is amplified (Max: 10 / Can't be removed)
lvl 10.
Only applies to normal attack damage.

Nehan

EnlightenmentAll other Light allies gain ZenBoost to ATK / Bonus Light DMG effect / Supplemental DMG / Sharp hit to debuff resistance (Can't be removed)
Multiplier: PerpetuityDuration: 3 turns
.
Light allies except Nehan 50,000 12 turns
Lvl 55:
10 turns
3 turns Standard - Buff

Ragazzo (Summer)

Fiamma di Battaglia2-hit, 200% Light damage to a foe (Damage cap: ~185,000 per hit).
Gain 10% Light ATK Up (Stackable / Max: 50%)Light ATK is boosted (Stackable)
Strength: 10% (Max: 50%)Duration: Indefinite
and Supp. DMG (Stackable / Max: 50,000)DMG dealt is supplemented (Stackable)
Strength: 10,000 (Max: 50,000)Duration: Indefinite
.
Raise CaloreATK, DEF, triple attack rate, and DMG cap are boosted / Normal attack DMG is amplified / When lvl 10: Attacks twice each turn / Buffs can't be removed or shortened (Max: 10 / Can't be removed)
Duration: Indefinite
lvl by 1.
Self 10,000 ~ 50,000 6 turns
Lvl 55:
5 turns
Indefinite ?Verification needed. Auto-activates upon normal attacks.

Robertina

Tuba God's ProtectionSupplement Light allies' skill damage based on foe's TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed)
lvl.
(Takes effect even when Robertina is a sub ally.)
Light allies 5,000 ~ 50,000 - Indefinite ?Verification needed.

Rosamia (SSR)

Groundhold TalismanGain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 5 turns
, Supp. N.A. DMGNormal attack DMG dealt is supplemented
Strength: 30,000Duration: 5 turns
, and Full Hostility100% chance to be targeted by one-ally attacks (Can't be removed)
Duration: 5 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute
.
Self 30,000 10 turns 5 turns ?Verification needed. Only applies to normal attack damage.

Sandalphon (Event)

The Power of OneAll allies gain 30% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 30% chance of dealing 50% more damage.Duration: 3 turns
and Supplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 10,000)Duration: 3 turns
.
Caster gains Light of Atonement6-hit light DMG to a foe at end of turn / Remove 1 buff
Duration: 3 turns
.
All allies 10,000 7 turns 3 turns Standard - Buff Strength is 1% of a foe's max HP.

Silva (Light)

InsightInflict 30% ATK DownATK is lowered
Strength: 30%Duration: 3 turnsLocal status effect
, 30% DEF DownDEF is lowered
Strength: 30%Duration: 3 turnsLocal status effect
, and Weak PointDMG taken is supplemented based on number of debuffs
Strength: 3,000 per debuff (Damage cap: 30,000)Duration: 3 turns
on a foe.
One foe 3,000 ~ 30,000 6 turns
Lvl 75:
5 turns
3 turns Character Debuff A

Sturm (Summer)

Extended Mastery Support SkillSupplement skill damage.
Self 30,000 - Indefinite ?Verification needed. 30,000 skill supplemental damage at 3★.

Sui

Scarlet RopeCaster and Light ally in the next position gain Scarlet RopeC.A. DMG dealt is supplemented / Deals bonus light DMG upon charge attacks / DEF is boosted / DMG taken is reduced / Charge bar is boosted each turn (Can't be removed)
Duration: 5 turns
.
(When used from 10th turn onward:
Extend Scarlet RopeC.A. DMG dealt is supplemented / Deals bonus light DMG upon charge attacks / DEF is boosted / DMG taken is reduced / Charge bar is boosted each turn (Can't be removed)
Duration: 10 turns
's duration to 10 turns.
Caster and Light ally in the next position also gain 50% Sharp ATK Up (1 time)ATK is sharply boosted
Strength: 50%Multiplier: AssassinDuration: 1 turn
and 50% Bonus Light DMG (1 time)Deals bonus light DMG for normal attacks (1 time)
Strength: 50%Duration: 1 turn
.)
Self and Light ally in next position 300,000 10 turns 5-10 turns ?Verification needed.

Tweyen

Stellar Termination550%Massive Light damage to a foe (Damage cap: ~2,305,000).
Gain Bring the Thunder+Next use of Clincher deals DMG twice / Paralyze effect (Can't be removed)
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
. (Next use of Clincher300% Light damage to a foe (Damage cap: ~700,000).
(Boost to damage based on number of foe's debuffs.)
At level 95:
Now hits all foes.
Damage cap increased to ~1,200,000.
At level 130:
Also inflict Pinpoint PreyDEF is lowered / Boost to DMG taken (Can't be removed)
Strength: 10% DEF Down / 20% of damage dealt (Damage cap: 30,000)Base Accuracy: 200%Duration: IndefiniteStacking: PermanentLocal status effect
and 20% Light DEF DownDEF is lowered for light DMG
Strength: 20%Duration: 180 seconds
.
inflicts ParalyzedCan't attack
Base Accuracy: 55%Duration: 60 seconds
and deals damage twice.)
All Light allies gain 100% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 50% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
End cooldown for Clincher300% Light damage to a foe (Damage cap: ~700,000).
(Boost to damage based on number of foe's debuffs.)
At level 95:
Now hits all foes.
Damage cap increased to ~1,200,000.
At level 130:
Also inflict Pinpoint PreyDEF is lowered / Boost to DMG taken (Can't be removed)
Strength: 10% DEF Down / 20% of damage dealt (Damage cap: 30,000)Base Accuracy: 200%Duration: IndefiniteStacking: PermanentLocal status effect
and 20% Light DEF DownDEF is lowered for light DMG
Strength: 20%Duration: 180 seconds
.
.
Light allies 50,000 - 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Standard - Keen Requires Transcendence Stage 1.
Strength is 1% of a foe's max HP.

Tweyen

Clincher300% Light damage to a foe (Damage cap: ~700,000).
(Boost to damage based on number of foe's debuffs.)
At level 95:
Now hits all foes.
Damage cap increased to ~1,200,000.
At level 130:
Also inflict Pinpoint PreyDEF is lowered / Boost to DMG taken (Can't be removed)
Strength: 10% DEF Down / 20% of damage dealt (Damage cap: 30,000)Base Accuracy: 200%Duration: IndefiniteStacking: PermanentLocal status effect
and 20% Light DEF DownDEF is lowered for light DMG
Strength: 20%Duration: 180 seconds
.
All foes 30,000 7 turns Indefinite Character Debuff B Requires Transcendence Stage 3.
Strength is 20% of damage dealt.

Tweyen

Transcendence Extended
Mastery Support Skill
Supplement damage based on number of foe's debuffs.
Self 3,000 ~ 30,000 - Indefinite Support Skill B Requires Transcendence Stage 3.
At 3★: Strength is 3,000 per debuff, capped at 30,000.

Vajra (Halloween)

Candy ShowerAll Light allies gain Attack Count +1Increase number of attacks by 1 every turn
Duration: 1 turn Stacks with Multistrike effects
, Supplemental DMG (50,000)DMG dealt is supplemented
Strength: 50,000Duration: 5 turns
, and 50% Dodge Rate UpChance to dodge DMG and debuffs
Strength: 50%Duration: 5 turns
.
End caster's cooldown for other skills.
(Can only be used with 5 Sugar RushGains effects in order based on number of Sugar Rushes: Boost to ATK / Boost to DEF / Normal attack DMG is supplemented / Debuff immunity / Buffs can't be removed (Max: 5 / Can't be removed)
.)
Light allies 50,000 15 turns 5 turns Standard - Buff Requires 5 Sugar RushGains effects in order based on number of Sugar Rushes: Boost to ATK / Boost to DEF / Normal attack DMG is supplemented / Debuff immunity / Buffs can't be removed (Max: 5 / Can't be removed)
.
Strength is 1% of a foe's max HP.

Vajra (Halloween)

Scritches and TreatsFor every 3 triple attacks by Light allies:
1200% Light damage to a foe (Damage cap: ~1,300,000).
Vajra gains 1 Sugar RushGains effects in order based on number of Sugar Rushes: Boost to ATK / Boost to DEF / Normal attack DMG is supplemented / Debuff immunity / Buffs can't be removed (Max: 5 / Can't be removed)
Duration: Indefinite
(Max: 5).
(Gain effects in order based on number of Sugar RushGains effects in order based on number of Sugar Rushes: Boost to ATK / Boost to DEF / Normal attack DMG is supplemented / Debuff immunity / Buffs can't be removed (Max: 5 / Can't be removed)
:

1: 30% boost to ATKMultiplier: Perpetuity.
2: 100% boost to DEF.
3: Supplement normal attack damage [Damage cap: 50,000].
4: Debuff immunity.
5: Buffs can't be removed.)
Self 50,000 - Indefinite ?Verification needed. Requires 3 Sugar RushGains effects in order based on number of Sugar Rushes: Boost to ATK / Boost to DEF / Normal attack DMG is supplemented / Debuff immunity / Buffs can't be removed (Max: 5 / Can't be removed)
.

Vikala (Yukata)

Spinning Sparklers10-hit, 100% Light damage to all foes (Damage cap: ~135,000 per hit).
Dorrie enjoys the festivities.
(Inflict Dorrie's MousetivitiesBoost to DMG taken / For every 60 hits of DMG dealt to this foe: Bonus Plain DMG / DMG Taken Amplified effect (Can't be removed)
Base Accuracy: 100%Duration: IndefiniteLocal status effect
on all foes.)
(When Vikala is not a main ally:
Dorrie leaves with Vikala.
[Remove Dorrie's MousetivitiesBoost to DMG taken / For every 60 hits of DMG dealt to this foe: Bonus Plain DMG / DMG Taken Amplified effect (Can't be removed)
Local status effect
from all foes.])
All foes 30,000 7 turns
Lvl 55:
6 turns
Indefinite Character Debuff B Strength is 10% of damage dealt.
Ends cooldown upon charge attack.

Vikala (Yukata)

A Festival Handshake to Remember!At end of turn when allies deal skill damage 15 or more times to the current target in 1 turn:
Activate Rat's All, Folks!5-hit, 100% Light damage to a foe (Damage cap: ~50,000 per hit).
Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
.
Remove 1 buff.
(When Festive RatBased on lvl: Light allies' ATK, DEF, triple attack rate, and dodge rate are boosted (Max: 3 / Can't be removed)
Multiplier: Perpetuity
lvl is 3:
Hit number doubles.)

Raise Festive RatBased on lvl: Light allies' ATK, DEF, triple attack rate, and dodge rate are boosted (Max: 3 / Can't be removed)
Multiplier: PerpetuityDuration: Indefinite
lvl by 1 (Max: 3).
(Based on Festive RatBased on lvl: Light allies' ATK, DEF, triple attack rate, and dodge rate are boosted (Max: 3 / Can't be removed)
Multiplier: Perpetuity
lvl:

Boost to Light allies' ATKMultiplier: Perpetuity, DEF, triple attack rate, and dodge rate.
When Festive RatBased on lvl: Light allies' ATK, DEF, triple attack rate, and dodge rate are boosted (Max: 3 / Can't be removed)
Multiplier: Perpetuity
lvl is 3:

Supplement Light allies' skill damage [Damage cap: 50,000].)
Light allies 50,000 - Indefinite ?Verification needed. Requires Festive RatBased on lvl: Light allies' ATK, DEF, triple attack rate, and dodge rate are boosted (Max: 3 / Can't be removed)
lvl 3.

Wilnas (Halloween)

Trick Claw800% Light damage to a foe (Damage cap: ~730,000).
Inflict Supplemental DMG (Stackable / Max: 30,000)DMG taken is supplemented (Stackable)
Strength: 3000 (Max: 30,000)Duration: 180 seconds
.
Gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
(When all main allies are Light:
Also gain Fated Chain Bar +10%Instantly boosts Fated Chain bar
Strength: 10%Only takes effect in Battle System 2.0
.)
One foe 3,000 ~ 30,000 9 turns
Lvl 75:
8 turns
180 sec ?Verification needed. Strength is 1% of a foe's max HP.
Auto-activates upon normal attacks.

Zahlhamelina (Yukata)

Vivid SunshineSupplement Light allies' critical hit damage (Damage cap: 3000).
Light allies 3,000 - Indefinite Support Skill B Only applies to critical hit damage.

Zooey (Holiday)

Hidden WishGain Hidden WishC.A. DMG is boosted / C.A. DMG cap is boosted / C.A. DMG is supplemented / Deals bonus DMG to foe upon charge attack (Can't be removed)
Duration: 10 turns
.
(From 2nd cast: Affects Light allies.)
Self
Condition:
Light allies
300,000 20 turns 10 turns ?Verification needed. Affects Light allies from 2nd cast onward.

Zooey (Holiday)

Tidings of Balance and JoyAt end of turn when difference in main allies' remaining HP percentages is 30% or below:
All Light allies gain 10% Light ATK Up (Stackable / Max: 50%)Light ATK is boosted (Stackable)
Strength: 10% (Max: 50%)Duration: Indefinite
, Supp. DMG (Stackable / Max: 50,000)DMG dealt is supplemented (Stackable)
Strength: 10,000 (Max: 50,000)Duration: Indefinite
, and Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Light allies 10,000 ~ 50,000 - Indefinite ?Verification needed.

Mirin (Light)

Flawless DrawBoost to damage dealt based on how high charge bar is.
Self 5,000 ~ 40,000 - Indefinite Standard - Support Skill A Damage cap rises with higher charge bar up until 40,000.

Aletheia (Dark)

Unfathomable Mastery2-hit, 1000% Dark damage to a foe (Damage cap: ~1,160,000 per hit).
Gain Unfathomable MasteryAttacks made with elemental superiority deal boosted DMG / Triple attack rate is boosted / DMG dealt is supplemented (Can't be removed)
Duration: 3 turns
.
End cooldown for other skills.
(When a Dark ally uses a damage skill:
1-turn cut to this skill's standby and cooldown.)
Self 50,000 Ready in
5 turns
5-turn cooldown at start of battle.
/
12 turns12-turn cooldown upon use.
3 turns ?Verification needed. Strength is 1% of a foe's max HP.

Beatrix

Embrasque Sword1000% Dark damage to a foe (Damage cap: ~1,160,000).
Gain 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 20% more damage.Duration: 3 turns
and KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns
.
(Consumes 40% of current HP.)
At level 90:
Also gain 50% Sharp ATK Up (1 time)ATK is sharply boosted
Strength: 50%Multiplier: AssassinDuration: 1 turn
.
Self 50,000 7 turns
Lvl 55:
6 turns
3 turns Standard - Keen Strength is 1% of a foe's max HP.
Ends cooldown upon charge attack at 5★.

Cassius (Event SSR)

Lunar EclipseMassive Dark damage to a foe.
Gain Supplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 70,000)Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Self 70,000 - 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
Standard - Buff Strength is 1% of a foe's max HP.

Chrollo

Flames of ChaosInflict various debuffs on all foes.
All foes 30,000 10 turns 6 turns Character Debuff A Inflicts Supplemental DMGDMG taken is supplemented
Strength: (Damage cap: 30,000)Base Accuracy: 100%Duration: 6 turnsLocal status effect
.

Cidala (Valentine)

Mission Chocolate2-hit, 400% Dark damage to all foes (Damage cap: ~580,000 per hit).
Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds
, 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds
, and Supplemental DMG (Stackable / Max: 30,000)DMG taken is supplemented (Stackable)
Strength: 3,000 (Max: 30,000)Base Accuracy: 100%Duration: 180 seconds
.
Remove 1 buff.
All foes 3,000 ~ 30,000 7 turns 180 sec ?Verification needed. Strength is 1% of a foe's max HP.
Auto-activates upon normal attacks when Cidala has Coupled ConfectionNormal attack DMG is supplemented / Normal attacks deal 2-hit DMG to random foes / Mission Chocolate activates after normal attacks (Can't be removed)
.

Cidala (Valentine)

Twofold TreatsGuaranteed double attacks.
Coupled ConfectionNormal attack DMG is supplemented / Normal attacks deal 2-hit DMG to random foes / Mission Chocolate activates after normal attacks (Can't be removed)
Duration: 3 turns
at battle start.
(While Coupled ConfectionNormal attack DMG is supplemented / Normal attacks deal 2-hit DMG to random foes / Mission Chocolate activates after normal attacks (Can't be removed)
is in effect:

Supplement normal attack damage (Damage cap: 50,000), normal attacks deal 2-hit damage to random foes, and Mission Chocolate2-hit, 400% Dark damage to all foes (Damage cap: ~580,000 per hit).
Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds
, 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds
, and Supplemental DMG (Stackable / Max: 30,000)DMG taken is supplemented (Stackable)
Strength: 3,000 (Max: 30,000)Base Accuracy: 100%Duration: 180 seconds
.
Remove 1 buff.
activates after normal attacks.)
Self 50,000 - 3 turns ?Verification needed. Only applies to normal attack damage.

Cidala (Valentine)

Moe, Tiger, Kyun!Upon the chain burst Tide of ChaosDark-elemental chain burst of 4 or more chains.:
Cidala gains Magic Tiger IngredientTigered Up in a Bow and Served on a Silver Tiger gain additional effects / Both linked skills activate upon using one of them (Consumed upon linked skill use / Can't be removed)
Duration: Indefinite
.
(Consumed upon next linked skill use to activate both linked skills, additional effects activate, and Cidala gains Coupled ConfectionNormal attack DMG is supplemented / Normal attacks deal 2-hit DMG to random foes / Mission Chocolate activates after normal attacks (Can't be removed)
Duration: 3 turns
.)
Self 50,000 - 3 turns ?Verification needed. Only applies to normal attack damage.

Constance

Elveskud450%Massive Dark damage to a foe.
Remove 1 buff.
Inflict Supplemental DMG (30,000)DMG taken is supplemented
Strength: 30,000Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Activate Monstrous Flame5-hit, 100% Dark damage to a foe (Damage cap: ~40,000 per hit).
Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
.
Restore Dark allies' HP (Healing cap: 1000).
(Increase number of hits based on Dark DominionBased on lvl: Other dark allies' ATK, DEF, multiattack rate, and skill specs are boosted (Max: 5 / Can't be removed)
lvl [Max: 10 hits].)
.
One foe 30,000 - 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Character Debuff A Can't attack when not in Monster TimeATK is boosted / Triple attack rate is boosted / Deals bonus dark DMG for normal attacks / Skill DMG is boosted / Maximum amount of skill DMG that can be dealt per hit is boosted / Skill DMG dealt is amplified (Can't be removed)
.

Cupitan (Summer)

Alexander's BandInflict Alexander's BandATK, DEF, and multiattack rate are lowered / DMG taken is supplemented (Can't be extended / Can't be removed)
Base Accuracy: 200%Duration: 5 turnsLocal status effect
on all foes.
(Can't recast.)
All foes 30,000 - 5 turns Character Debuff A Strength is 1% of a foe's max HP.
Can't recast.

Danua (SSR)

HerzensfadenGain 50% Dark ATK UpDark ATK is boosted
Strength: 50%Duration: 3 turns
, Supplemental DMG (50,000)DMG dealt is supplemented
Strength: 50,000Duration: 3 turns
, and Flurry (2-hit)Normal attacks deal 2-hit DMG to random foes
Duration: 1 turn
.
(When FearlessGains effects in order based on lvl: Boost to ATK / Amplify normal attack DMG / Boost to DMG cap / Bonus Dark DMG effect upon triple attacks / Activate Precious Doll at end of turn (Max: 5 / Can't be removed)
lvl is 5:
Affects Dark allies.)
Self
Condition:
Dark allies
50,000 7 turns 3 turns Standard - Buff Affects Dark allies when FearlessGains effects in order based on lvl: Boost to ATK / Amplify normal attack DMG / Boost to DMG cap / Bonus Dark DMG effect upon triple attacks / Activate Precious Doll at end of turn (Max: 5 / Can't be removed)
lvl is 5.
Ends cooldown when FearlessGains effects in order based on lvl: Boost to ATK / Amplify normal attack DMG / Boost to DMG cap / Bonus Dark DMG effect upon triple attacks / Activate Precious Doll at end of turn (Max: 5 / Can't be removed)
lvl reaches 5.

Diablo (Collab)

Great Rimuru's Devoted ButlerUpon being targeted by Rimuru Tempest's buff or healing skills:
Diablo self-inflicts AdorationAttacks are slightly limited (Can't be removed or shortened)
Duration: 3 turns
.
(When AdorationAttacks are slightly limited (Can't be removed or shortened)
is in effect:

Guaranteed triple attacks, supplement damage (Damage cap: 50,000), normal attacks deal 2-hit damage to random foes, and activate Black-Sheen Laceration3-hit, 100% Dark damage to a foe (Damage cap: ~170,000 per hit).
Inflict 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds
.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
after Rimuru Tempest's normal attacks.
Attacks aren't restricted by AdorationAttacks are slightly limited (Can't be removed or shortened)
.)
Self 50,000 - Indefinite Support Skill B Requires AdorationAttacks are slightly limited (Can't be removed or shortened)
.

Eustace (Dark)

Shed Your BloodAll Dark allies gain 70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 70% chance of dealing 30% more damage.Duration: 3 turns
, KeenSupplemental DMG to critical hits
Duration: 3 turns
, and 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 10%Duration: 3 turns
.
(When charge bar is 80% or higher:
Caster also gains Aubade du FlamekDeals bonus dark DMG for charge attacks (Can't be removed)
Duration: Indefinite
.)
Dark allies 50,000 5 turns 3 turns Standard - Keen Strength is 1% of a foe's max HP.

Florence (Dark)

Vestire StellatoAll Dark allies gain Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
, Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time)
Duration: Indefinite
, and 1 Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
Caster gains StellatoDark ATK is boosted / Skill DMG dealt is supplemented / Consumes 1 Oblivion Crest and activates Reprimere il Conflitto after attacking (Can't be removed)
Duration: 5 turns
.
Self 50,000 10 turns 5 turns ?Verification needed. Strength is 1% of a foe's max HP.

Halluel and Malluel

Stella Repentina8-hit Plain damage to a foe based on 10% of foe's current HP (Damage cap: 222,222 per hit).
Remove buffs based on number of foe's debuffs (Max: 5).
Inflict EverbaneBoost to DMG taken / HP is lowered on every turn (Can't be removed)
Strength: 20% / 1% of Max HPBase Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: IndefiniteDamage cap: 30,000 / 100,000Local status effect
.
One foe 30,000 10 turns Indefinite Summon Debuff Strength is 20% of damage dealt.
Auto-activates at end of turn when a foe has 5 or more buffs.

Hekate (Summer)

Ta Thiria Mou6-hit, 150% Dark damage to a foe (Damage cap: ~185,000 per hit).
Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds
and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds
.
All Dark allies gain Supplemental Skill DMG (Stackable / Max: 50,000)Skill DMG dealt is supplemented (Stackable)
Strength: 10,000 (Max: 50,000)Duration: Indefinite
.
(When RaptureGains effects in order based on lvl: Boost to ATK / Boost to DEF / Deal triple attacks / Amplify skill DMG / Boost to debuff resistance (Max: 5 / Can't be removed)
lvl is 5:

Activates when 1 or more Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
are granted by MC.)
Dark allies 10,000 ~ 50,000 8 turns
Lvl 55:
7 turns
Indefinite ?Verification needed. Auto-activates when RaptureGains effects in order based on lvl: Boost to ATK / Boost to DEF / Deal triple attacks / Amplify skill DMG / Boost to debuff resistance (Max: 5 / Can't be removed)
lvl is 5 and 1 or more Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
are granted by MC.

Indala

Yato-no-KamiWhen a Dark ally uses a skill that raises foe's ToxicosisHP is lowered on every turn based on Toxicosis lvl (Max: 10 / Can't be removed)
lvl:

Raise foe's SnakebitWhen Indala is a main ally: ATK and DEF are lowered based on lvl / Skill DMG dealt is supplemented / At lvl 10: Removable buffs gained have their durations cut (Max: 10 / Can't be removed)
Duration: IndefiniteStacking: Permanent
lvl by 1 (Max: 10).
(Based on SnakebitWhen Indala is a main ally: ATK and DEF are lowered based on lvl / Skill DMG dealt is supplemented / At lvl 10: Removable buffs gained have their durations cut (Max: 10 / Can't be removed)
Stacking: Permanent
lvl when Indala is a main ally:

Hit to foe's ATK, DEF, and supplement skill damage taken.
When SnakebitWhen Indala is a main ally: ATK and DEF are lowered based on lvl / Skill DMG dealt is supplemented / At lvl 10: Removable buffs gained have their durations cut (Max: 10 / Can't be removed)
Duration: IndefiniteStacking: Permanent
lvl is 10:
5-turn cut to removable buffs gained by foe.)
One foe 10,000 ~ 100,000 - Indefinite ?Verification needed.

Kolulu

Fated SpearFated SpearDMG dealt is supplemented (Can't be removed)
Duration: Indefinite
lvl rises by 1 upon being targeted by a foe (Max: 5).
Supplemental damage based on Fated Spear lvl (Damage cap: 50,000).
Self 10,000 ~ 50,000 - Indefinite Standard - Support Skill A Strength is 1% of a foe's max HP.

Lady Grey

BaneDark damage to a foe.
Inflict Poisoned (50,000)HP is lowered on every turn
Strength: 50,000Base Accuracy: 100%Duration: 180 seconds
.
At level 90:
Now hits all foes.
Damage increased to 400%.
Damage cap increased to ~615,000.
Also inflict ParalyzedCan't attack
Base Accuracy: 90%Duration: 1-2 turnsLocal status effect
and Green HazeDMG taken is supplemented based on number of debuffs
Strength: 3,000 per debuff (Damage cap: 30,000)Base Accuracy: 100%Duration: 3 turnsLocal status effect
.
All foes 3,000 ~ 30,000 5 turns 3 turns Character Debuff A Requires level 90 (5★).

Lobelia (Valentine)

Without EndAll Dark allies gain Disastrous DevotionWhile in effect: DEF is boosted / DMG taken is lowered / Skill DMG dealt is supplemented / Deals dark DMG upon using skills and after normal attacks (Can't be removed)
Duration: Indefinite
.
3-turn cut to Dark allies' skill cooldowns.
(Consumes 7 Sweet ShellConsumed upon using Lobelia's skills (Max: 10 / Can't be removed)
.
Can't be recast.)
Dark allies 50,000 - Indefinite ?Verification needed. Requires 7 Sweet ShellConsumed upon using Lobelia's skills (Max: 10 / Can't be removed)
.
Can't recast.

Lowain (SSR)

Let the Macho FlowRizzRizzed Up (Balanced)ATK is boosted / DEF is boosted / Charge bar is boosted every turn (Can't be removed)
Duration: 5 turns

Rizzed Up (Attack)ATK is boosted / Deals bonus dark DMG for one-foe one-ally attacks / Charge bar is boosted every turn (Can't be removed)
Duration: 5 turns

Rizzed Up (Defense)DEF is boosted / DMG taken is lowered / Charge bar is boosted every turn (Can't be removed)
Duration: 5 turns

Rizzed Up (Heal)DEF is boosted / HP recovery amounts of skills and effects that heal are boosted / HP recovery caps of skills and effects that heal are boosted / Charge bar is boosted every turn (Can't be removed)
Duration: 5 turns

Rizzed Up (Special)ATK is boosted / DMG dealt is supplemented / Charge bar is boosted every turn (Can't be removed)
Duration: 5 turns
up a random other Dark ally.
(Restore 10% of another random Dark ally's HP [Healing cap: 1500] and grant them Rizzed UpRizzed Up (Balanced)ATK is boosted / DEF is boosted / Charge bar is boosted every turn (Can't be removed)
Duration: 5 turns

Rizzed Up (Attack)ATK is boosted / Deals bonus dark DMG for one-foe one-ally attacks / Charge bar is boosted every turn (Can't be removed)
Duration: 5 turns

Rizzed Up (Defense)DEF is boosted / DMG taken is lowered / Charge bar is boosted every turn (Can't be removed)
Duration: 5 turns

Rizzed Up (Heal)DEF is boosted / HP recovery amounts of skills and effects that heal are boosted / HP recovery caps of skills and effects that heal are boosted / Charge bar is boosted every turn (Can't be removed)
Duration: 5 turns

Rizzed Up (Special)ATK is boosted / DMG dealt is supplemented / Charge bar is boosted every turn (Can't be removed)
Duration: 5 turns
.
RizzRizzed Up (Balanced)ATK is boosted / DEF is boosted / Charge bar is boosted every turn (Can't be removed)
Duration: 5 turns

Rizzed Up (Attack)ATK is boosted / Deals bonus dark DMG for one-foe one-ally attacks / Charge bar is boosted every turn (Can't be removed)
Duration: 5 turns

Rizzed Up (Defense)DEF is boosted / DMG taken is lowered / Charge bar is boosted every turn (Can't be removed)
Duration: 5 turns

Rizzed Up (Heal)DEF is boosted / HP recovery amounts of skills and effects that heal are boosted / HP recovery caps of skills and effects that heal are boosted / Charge bar is boosted every turn (Can't be removed)
Duration: 5 turns

Rizzed Up (Special)ATK is boosted / DMG dealt is supplemented / Charge bar is boosted every turn (Can't be removed)
Duration: 5 turns
varies depending on ally's style.
Won't rizz an already rizzed ally.)
One Dark ally except Lowain 20,000 5 turns
Lvl 55:
4 turns
5 turns ?Verification needed.

Lowain (SSR)

Bring On the DrinksThe Tosh Club champeri tower is poppin' off!
(Gain Champeri TowerDark allies' C.A. specs are boosted / C.A. DMG dealt is supplemented / Charge bar is boosted every turn (Can't be removed)
Duration: Indefinite
.
All Dark allies gain HypeATK is boosted
Duration: 3 turns
and Charge Bar +100%Instantly boosts Charge Bar by 100%
Strength: 100%
.
Can only be used when ChamperiHealing specs, multiattack rate, and charge bar gain are boosted based on lvl (Can't be removed)
lvl is 10.
Can't recast.)
Dark allies 300,000 - Indefinite Support Skill C Requires ChamperiHealing specs, multiattack rate, and charge bar gain are boosted based on lvl (Can't be removed)
lvl 10.
Can't recast.

Lucius (SSR)

Uncompromising EfficiencyGain Whitefire SolidaritySkill DMG dealt is supplemented / Whitefire Blade activates when the dark ally in the next position uses a damage skill (Can't be removed)
Duration: 3 turns
.
Dark ally in next position gains 50% C.A. DMG UpCharge attack DMG is boosted
Strength: 50%Duration: 3 turns
, 30% C.A. DMG Cap UpCharge attack DMG cap is boosted
Strength: 30%Duration: 3 turns
, 60% Skill DMG UpSkill DMG is boosted
Strength: 60%Duration: 3 turns
, and 30% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
Strength: 30%Duration: 3 turns
.
Self 50,000 12 turns 3 turns ?Verification needed. Requires level 100 (5★).

Magus (Summer)

Spellcasting DominanceWhen a foe has Dark EnsorcellmentATK, DEF, and accuracy are lowered (Can't be removed)
Local status effect
:
30% boost to Dark allies' ATKMultiplier: Normal, 10% boost to skill success rate, and supplement skill damage (Damage cap: 50,000).
Dark allies 50,000 6 turns 6 turns ?Verification needed. Requires Dark EnsorcellmentATK, DEF, and accuracy are lowered (Can't be removed)
Local status effect
.

Manamel

Piccola Rabbia450%Massive Dark damage to a foe.
Gain 1 Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
and Supplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 100,000)Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Self 100,000 - 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
Standard - Buff

Manamel

My Sister-Boo's All I NeedGain these effects in order based on number of Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
:

1: 25% boost to ATKMultiplier: Unique.
2: 100% boost to DEF.
3: Guaranteed double attacks.
4: Supplement damage dealt (Damage cap: 10,000).
5: 30% boost to skill damage cap.
Self 10,000 - Indefinite Support Skill B Requires 4 Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
.

Manu Ponumau

Popping Blasting4-hit, 150% Dark damage to a foe (Damage cap: ~148,000).
Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
.
Gain Supplemental Skill DMG (Stackable / Max: 50,000)Skill DMG dealt is supplemented (Stackable)
Strength: 10,000 (Max: 50,000)Duration: Indefinite
.
(When caster has Special HelmetATK, multiattack rate, and hostility are boosted / Skill DMG dealt is amplified / Light DMG reduction / Debuff immunity / Cap light DMG taken at 5,000 per hit (Can't be removed)
:

Activates upon normal attacks.)
Self 50,000 6 turns
Lvl 55:
5 turns
Indefinite ?Verification needed.

Meg (Summer)

Sharklone Assault4-hit, 100% Dark damage to a foe (Damage cap: ~147,500 per hit~590,000 total).
Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds
, 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds
, and ChumDMG taken is supplemented
Strength: 1% of foe's max HP (Damage cap: 30,000)Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 4 turns
.
One foe 30,000 7 turns
Lvl 55:
6 turns
4 turns Character Debuff A Strength is 1% of a foe's max HP.
Auto-activates upon normal attacks when the number of summer/yukata version allies in the party is 4 or more.

Meg (Summer)

Shark in Open WaterGain 70% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 70% chance of dealing 20% more damage.Duration: 3 turns
, KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns
, and 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
Strength: 10%Multiplier: SeraphicDuration: 3 turns
.
Self
Condition:
All allies
50,000 7 turns
Lvl 75:
6 turns
3 turns Standard - Keen Strength is 1% of a foe's max HP.
Affects all allies when Meg has Shark SlamNext Shark in Open Water affects all allies (Can't be removed)
.

Mordred

Clarents Gabe400% Dark damage to all foes (Damage cap: ~630,000).
Gain JammedATK is greatly boosted based on how low HP is
Strength: 26.6%-80%Duration: 3 turns
, Shield (5000)Next ATK received will be ineffective for a fixed amount
Strength: 5000Duration: Indefinite
, and Supplemental Skill DMGSkill DMG dealt is supplemented
Strength: 50,000Duration: 1 turn
.
Self 50,000 9 turns
Lvl 55:
8 turns
1 ?Verification needed. Only applies to skill damage.

μ's Third-Years

Nico-Nico-Ni!All allies gain 25% DA UpDouble attack rate is boosted
Strength: 25%Duration: 2 turns
and 25% TA UpTriple attack rate is boosted
Strength: 25%Duration: 2 turns
.
At level 90:
All allies also gain Supplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 25252)Duration: 2 turns
.
All allies 25,252 6 turns 2 turns Standard - Buff Requires level 90 (5★).
Strength is 1% of a foe's max HP.

Rei

Clairvoyant BlissRemove 1 buff from a foe.
Inflict Celestial VisionBoost to DMG taken (Can't be removed)
Strength: 10% (Damage cap: 30,000)Base Accuracy: 200%Duration: IndefiniteLocal status effect
, 15% Debuff Res. DownDebuff resistance is lowered
Strength: 15%Base Accuracy: 120%Duration: 180 seconds
, 30% Light ATK DownLight ATK is lowered
Strength: 30%Base Accuracy: 120%Duration: 180 seconds
, 100% DA DownDouble attack rate is lowered
Strength: 100%Base Accuracy: 120%Duration: 180 seconds
, and 30% TA DownTriple attack rate is lowered
Strength: 30%Base Accuracy: 120%Duration: 180 seconds
.
One foe 30,000 - Indefinite Character Debuff B Strength is 10% of damage dealt.

Sariel

Harbinger of DeathSupplement Dark allies' damage against foes with Death SentenceDMG taken is boosted / DMG dealt is lowered
Local status effect
(Damage cap: 30,000).
20% reduced damage taken by Dark allies from foes with Death SentenceDMG taken is boosted / DMG dealt is lowered
Local status effect
.
Dark allies 30,000 - Indefinite Support Skill B Against foes with Death SentenceDMG taken is boosted / DMG dealt is lowered
Local status effect
.

Sevastien (SSR)

Rapiecage8-hit, 200% Dark damage to a foe (Damage cap: ~68,000 per hit).
Gain 10% ATK Up (Stackable / Max: 40%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 40%)Multiplier: Unique StackableDuration: Indefinite
, 10% DEF Up (Stackable / Max: 40%)DEF is boosted while active (Stackable)
Strength: 10% (Max: 40%)Duration: Indefinite
, and Supp. DMG (Stackable / Max: 50,000)DMG dealt is supplemented (Stackable)
Strength: 10,000 (Max: 50,000)Duration: Indefinite
.
Self 10,000 ~ 50,000 8 turns
Lvl 75:
7 turns
Indefinite ?Verification needed. Ends cooldown at end of turn when Sevastien has Sanguine SavageryDeals triple attacks / Bonus Dark DMG effect / Skill specs are boosted / Consumes HP every turn / Ends cooldown for damage skills at end of turn (Can't be removed / Ends when almost knocked out)
.

Shao (SSR)

Absolute Paroxysm4-hit, 200% Dark damage to a foe (Damage cap: ~147,500 per hit).
Inflict ParoxysmDMG taken is supplemented based on foe's debuffs / Takes plain DMG based on number of debuffs at end of turn (Can't be removed / Max: 10 hits)
Strength: 4,000 per debuff (Damage cap: 40,000)Duration: 5 turnsLocal status effect
.
(When a foe's ToxicosisHP is lowered on every turn based on Toxicosis lvl (Max: 10 / Can't be removed)
lvl is 7 or above:
Hit count doubles.)
One foe 4,000 ~ 40,000 7 turns
Lvl 55:
6 turns
1 turn ?Verification needed. Supplemental damage increases by 4,000 per debuff, up to 40,000 when under the effect of 10 debuffs or more.
Foes take 1 hit of 444,444 Plain damage per debuff, up to 10 hits when under the effect of 10 debuffs or more.

Shion (Collab)

Master Chef999,999 Plain damage to a foe.
Inflict 50% DEF DownDEF is lowered
Strength: 50%Base Accuracy: 200%Duration: 1 turn Local status effect
and Supplemental DMG (30,000)DMG taken is supplemented
Strength: 30,000Base Accuracy: 200%Duration: 1 turn Local status effect
.
One foe 30,000 8 turns
Lvl 55:
7 turns
1 turn Character Debuff A

Tabina (Summer)

Hubu Al-RaqsAll Dark allies gain Hubu Al-RaqsDebuff success rate and skill specs are boosted / DMG is supplemented (Can't be removed / Ends upon taking DMG 2 times)
Duration: Indefinite
. (Ends upon taking damage 2 times.)
Dark allies 50,000 8 turns Indefinite Standard - Buff Strength is 1% of a foe's max HP.
Ends upon taking damage 2 times.

Tikoh (Halloween)

Strana DolceSacrifice 40% of Dark allies' current HP to gain Stimolante (3 uses)Consumes 1 Stimolante use and 20% of current HP to gain buffs at end of turn (Can't be removed)
Duration: Indefinite
, 30% ATK UpATK is boosted (Can't be removed)
Strength: 30%Multiplier: PerpetuityDuration: 1 turn
, and 50% TA UpTriple attack rate is boosted (Can't be removed)
Strength: 50%Duration: 1 turn
.
(At end of turn if more than 1 StimolanteConsumes 1 Stimolante use and 20% of current HP to gain buffs at end of turn (Can't be removed)
use remains:

Consume 1 use and 20% of current HP to gain buffs.
If only 1 StimolanteConsumes 1 Stimolante use and 20% of current HP to gain buffs at end of turn (Can't be removed)
use remains:

Consume 1 use and restore HP instead [Healing cap: 20,000].)
Dark allies 50,000 12 turns 1 turn Standard - Buff StimolanteConsumes 1 Stimolante use and 20% of current HP to gain buffs at end of turn (Can't be removed)
grants Supplemental DMGDMG dealt is supplemented (Can't be removed)
Strength: 50,000Duration: 1 turn
when 2 uses remain.

Tsukuyomi

Moonlight BlessingAll Dark allies gain Moonlight BlessingC.A. DMG dealt is supplemented / DMG taken is reduced / 1-turn cut to debuff durations at end of turn (Can't be removed)
Duration: Indefinite
and AutoreviveRecovers once from a knockout while in effect (Can't be removed)
Duration: Indefinite
.
(Can only be used when NightviewBased on lvl: Boost to ATK and DEF / Boost to C.A. specs / Boost to special C.A. DMG cap (Max: 7 / Can't be removed)
lvl is 7.
Can't recast.)
Dark allies 300,000 - Indefinite ?Verification needed. Requires NightviewBased on lvl: Boost to ATK and DEF / Boost to C.A. specs / Boost to special C.A. DMG cap (Max: 7 / Can't be removed)
lvl 7.
Can't recast.

Tyra

Tail Stomp8-hit, 150% Dark damage to random foes (Damage cap: ~90,000 per hit).
Gain 2 random buffs.
Self 20,000 8 turns
Lvl 75:
7 turns
3 turns Standard - Buff Randomly gains Supplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 20,000)Duration: 3 turns
.
All buffs are granted when Tyra has Rage of TyrannoTriple attack rate is boosted / Normal attacks deal 2-hit DMG to random foes / Damage skills activate twice / Buffs can't be removed or shortened (Can't be removed / Ends upon taking DMG 3 times)
.

Wulf and Renie

Herz aus EisenGain Dodge/Tank-and-Counter (5 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 100%Duration: 4 turnsCounter attacks grant 4% charge bar per hit (includes Kampfer).
, Supplemental DMG (50,000)DMG dealt is supplemented
Strength: 50,000Duration: 4 turns
, and Full Hostility100% chance to be targeted by one-ally attacks
Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute
.
Instantly perform a normal attack without using up a turn.
At level 90:
While Renie's TearsATK is boosted / DEF is boosted / Deals bonus dark DMG / Attacks made with elemental superiority have a chance to deal boosted DMG / Chance of lowering DMG taken (Can't be removed)
is in effect:

Before instantly performing a normal attack, also gain 100% Sharp ATK UpATK is sharply boosted
Strength: 100%Multiplier: AssassinDuration: 1 turn
.
Self 20,000 7 turns
Lvl 55:
6 turns
4 turns Standard - Buff Strength is 1% of a foe's max HP.

Yuni (Holiday)

Puella VolansGain Arbitrator's HolidayDark allies' special C.A. DMG cap is boosted / C.A. DMG is supplemented / Number of chains in dark chain bursts is increased by 2 (Can't be removed)
Duration: Indefinite
.
(Uses 10 Precious HolidayConsumed upon using Yuni's skills (Max: 10 / Can't be removed)
.)
Dark allies 300,000 Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn.
1 turn
Indefinite Support Skill C Requires 10 Precious HolidayConsumed upon using Yuni's skills (Max: 10 / Can't be removed)
.

Zehek (SSR)

Extended Mastery Support SkillSupplement skill damage.
Self 30,000 - Indefinite ?Verification needed. 30,000 skill supplemental damage at 3★.

Zoro and Sanji

Diable JambeGain 50% Sharp ATK Up (1 time)ATK is sharply boosted
Strength: 50%Multiplier: AssassinDuration: 3 turns
, 30% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
, and Supplemental DMG (30,000)DMG dealt is supplemented
Strength: 30,000Duration: 3 turns
.
Self-inflict OverheatedHP is lowered on every turn
Strength: 5% of max HPDuration: 3 turns
.
Self 30,000 7 turns
Lvl 55:
6 turns
3 turns Standard - Buff Strength is 1% of a foe's max HP.

Cassius (Event)

Strange ArtsLess likely to be targeted.
Supplemental DMG effect when HP is full.
Self 20,000 - Indefinite Standard - Support Skill A Strength is 1% of a foe's max HP.
Only applies when Cassius's HP is full.

Anklet of Ascendance (4★)

Strife's Godflair I50% boost to [Element] MC's skill damage cap, supplement skill damage (Damage cap: 30,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from superior element.
(Activates when an elemental weapon skill enhancement has a boost of 280% or above.)
Self
Lvl 200:
Allies of same element as the weapon
30,000 - Indefinite ?Verification needed.

Anklet of Maximality (4★)

Strife's Godheart I50% boost to [Element] MC's C.A. damage cap, supplement C.A. damage (Damage cap: 300,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from superior element.
(Activates when an elemental weapon skill enhancement has a boost of 280% or above.)
Self
Lvl 200:
Allies of same element as the weapon
300,000 - Indefinite ?Verification needed.

Anklet of Oblivion (4★)

Strife's Godstrike I10% boost to [Element] MC's normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from superior element.
(Activates when an elemental weapon skill enhancement has a boost of 280% or above.)
Self
Lvl 200:
Allies of same element as the weapon
20,000 - Indefinite ?Verification needed.

Chain of Temperament (5★)

Dark Opus WeaponsCharge Attack Additional Effect:
All allies gain KeenSupplemental DMG to critical hits
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
All allies 50,000 - 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Standard - Keen Strength is 1% of a foe's max HP.

Cometa Sica

Magiae MareMassive Elemental damage to a foe.
All elemental allies gain 1 Elemental Crest and Supplemental DMG (100,000)DMG dealt is supplemented
Strength: 100,000Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
Additional effect at 5★:
Also deal multi-hit, 100% Bonus elemental damage (Damage cap: ~120,000 per hit / Max: 5 hits) based on MC's number of Elemental Crest.
Allies of same element as the weapon 100,000 - 0.5 turnsApplied during the attack phase and lasts until the turn ends. Standard - Buff

Diadem Moulinet
 
King's NatureWhen main weapon (MC only / Requires an auxiliary weapon):
Boost to  Parfait d'AmourAll allies gain Parfait d'AmourSharp boost to Bounty Hunter success rate / Boost to ATK specs based on the foe's bounty level (Can't be removed)
Duration: 3 turns
.
When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped:
Extend Parfait d'AmourSharp boost to Bounty Hunter success rate / Boost to ATK specs based on the foe's bounty level (Can't be removed)
duration by 5 turns and raise a foe's BountyItem drop rate is boosted
lvl by 2.
's specs.
(Based on foe's Surplus BountyAdditional item drop rate is boosted
lvl:

Extend Parfait d'AmourSharp boost to Bounty Hunter success rate / Boost to ATK specs based on the foe's bounty level (Can't be removed)
's duration.
Further boost Parfait d'AmourSharp boost to Bounty Hunter success rate / Boost to ATK specs based on the foe's bounty level (Can't be removed)
's attack specs and supplement skill damage.)
All allies 10,000 ~ 100,000 - 8-13 turns ?Verification needed. Must be used as a main weapon.
Requires Surplus BountyAdditional item drop rate is boosted
.

Diadem Moulinet
 
King's ProwessWhen main weapon upon activating  The King's SmartsWhen Sub Ally, every 3 turns:
Send goons to deal 2-hit, 150% superior elemental damage to random foes.
Inflict 15% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 15% (Max: 40%)Duration: 180 seconds
, 15% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 15% (Max: 40%)Duration: 180 seconds
, and Debuff Res. Down (Stackable)Debuff resistance is lowered (Stackable)
Duration: 180 seconds
on all foes.
(MC only / Requires an auxiliary weapon):
8-hit superior Elemental damage to random foes (Damage cap: ~50,000 per hit).
Inflict Supplemental DMG (30,000)DMG taken is supplemented
Strength: 30,000Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
on all foes.
All foes 30,000 - 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Character Debuff A Must be used as a main weapon.
Activates every 3 turns.

Excalibur

Rightway PathfinderWhen main weapon (MC only): Based on how high HP is: Boost to C.A. DMG / Supplement C.A. DMG.
Self 1,000,000 - Indefinite Weapon Skill E Must be used as a main weapon.

Freikugel (4★)

Golden Advent IIWhen main weapon (MC only): GuaranteedUnaffected by Hit to triple attack rate debuffs triple attacks against foes in Break. Supplemental damage dealt equal to 2% of the foe's Max HP (Damage cap: 100,000) to foes in Break.
Self 100,000 - Indefinite Weapon Skill A Must be used as a main weapon.
Strength is 2% of a foe's max HP.
Against foes in Break.

Gae Bulg

Burst SpearMassive Elemental damage to a foe.
Gain KeenSupplemental DMG to critical hits
.
Additional effect at 4★:
KeenSupplemental DMG to critical hits
now affects all allies.
Self
After 4★:
All allies
50,000 - 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Standard - Keen Strength is 1% of a foe's max HP.

Sky Piercer

Lunar FangMassive Elemental damage to a foe.
Gain Supplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 10,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Additional effect at 4★:
Supplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 40,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
cap raised to 40,000.
Self 10,000
After 4★:
40,000
- 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Standard - Buff

Wasserspeier

Dual Blade's HumanityWhen main weapon (MC only): 50% boost to skill damage and 20% boost to skill damage cap.
Supplemental Damage based on 5% of foe's max HP (Damage cap: 50,000).
Self 50,000 - Indefinite Weapon Skill B Must be used as a main weapon with Emblem of Humanity.
Strength is 5% of a foe's max HP.

Al-Abad

Blaze's CruxSupplement fire allies' C.A. DMG.
Fire allies 400,000 - Indefinite Weapon Skill E Strength is 5% of a foe's max HP.

Arson Blaze (4★)

Scarlet CraftSupplement fire allies' critical hit DMG.
Fire allies 20,000 - Indefinite Weapon Skill A Strength is 1% of a foe's max HP.
Only applies to critical hit damage.

Auriculata Bow

Scarlet CraftSupplement fire allies' critical hit DMG.
Fire allies 20,000 - Indefinite Weapon Skill A Strength is 1% of a foe's max HP.
Only applies to critical hit damage.

Benbenet

Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is.
Fire allies 10,000 ~ 30,000 - Indefinite Weapon Skill A Strength is 1% of a foe's max HP.
Damage cap varies based on ally's current HP percentage.

Colossus Bomber Ira
 
Ironflame's Tempering IIIBig boost to fire allies' skill DMG cap / Big supplemental boost to skill DMG
Fire allies 25,000 - Indefinite Weapon Skill D Strength is 1% of a foe's max HP.

Crimson Scale

Blaze's PactSupplement fire allies' DMG.
Fire allies 50,000 - Indefinite Weapon Skill A Strength is 1% of a foe's max HP.

Deathcannon of Prosperity Verboten
 
Taboo Doomfire's Crux IIIBig supplemental boost to fire allies' C.A. DMG
Fire allies 126,000 - Indefinite Weapon Skill E Strength is 5% of a foe's max HP.

Erichthonius Militis

Blaze's InitiationSupplement fire allies' C.A. DMG based on how low their HP is.
Fire allies 100,000 ~ 600,000 - Indefinite Weapon Skill E Strength is 5% of a foe's max HP.
Damage cap varies based on ally's current HP percentage.

Exo Krodha
 
Searing Enlightener's JurisdictionWhen main weapon (MC only):
For every 20 hits dealt to a foe:
All Fire allies gain 10% ATK Up (Stackable / Max: 50%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite
and Supplemental Skill DMG (Stackable / Max: 50,000)Skill DMG dealt is supplemented (Stackable)
Strength: 10,000 (Max: 50,000)Duration: Indefinite
.
Fire allies 10,000 ~ 50,000 - Indefinite ?Verification needed. Must be used as a main weapon.

Exo Maitrah Karuna
 
Searing Enlightener's SanctityWhen main weapon upon triple attacks (MC only):
All Fire allies gain 10% Fire ATK Up (Stackable / Max: 30%)Fire ATK is boosted (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
and Supp. DMG (Stackable / Max: 30,000)DMG dealt is supplemented (Stackable)
Strength: 10,000 (Max: 30,000)Duration: Indefinite
.
Fire allies 10,000 ~ 30,000 - Indefinite ?Verification needed. Must be used as a main weapon.

Extinction Blade (4★)

Scarlet CraftSupplement fire allies' critical hit DMG.
Fire allies 20,000 - Indefinite Weapon Skill A Strength is 1% of a foe's max HP.
Only applies to critical hit damage.

Firestorm Scythe

Inferno's CruxBig supplemental boost to fire allies' C.A. DMG.
Fire allies 105,000 - Indefinite Weapon Skill E Strength is 5% of a foe's max HP.

Firework Galvanizer
 
Blaze's CruxSupplement fire allies' C.A. DMG
Fire allies 400,000 - Indefinite Weapon Skill E Strength is 5% of a foe's max HP.

Fist of Destruction

Blazing ApocalypseMassive Fire damage to a foe.
Inflict 10% Fire DEF Down (Stackable / Max: 30%)DEF is lowered for fire DMG (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
.
Additional effect at 4★:
Also gain KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Self 50,000 - 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Standard - Keen Requires 4★.
Strength is 1% of a foe's max HP.

Frostbloom Fan

Snowdrift SquallMassive Fire damage to a foe.
All Fire allies gain 1 Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
(When MC has 5 Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
:
All Fire allies also gain Supplemental Skill DMGSkill DMG dealt is supplemented
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.)
Fire allies ?Verification needed. - 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
?Verification needed. Requires 5 Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
.

Higurashi
 
Blazing ChainWhen main weapon: 30% boost to Fire allies' charge bar gain and supplement C.A. damage (Damage cap: 400,000).
Fire allies 400,000 - Indefinite Weapon Skill E Must be used as a main weapon.
Strength is 5% of a foe's max HP.

Hollowsky Spear (4★)

Impervious CovenantSupplemental damage to spear- and katana-specialty allies' attacks when HP is above 80% (Damage cap: 30,000).
Spear- and Katana-specialty allies 30,000 - Indefinite Weapon Skill A Strength is 1% of a foe's max HP.
Only applies when HP is above 80%.

Kiss of The Devil

Strength-Devil's SeductionWhen main weapon: Supplement DMG to Fire allies against foes with Red HeatHP is lowered on every turn
(Damage cap: 50,000).
Fire allies 50,000 - Indefinite Weapon Skill A Against foes with Red HeatHP is lowered on every turn
.
Loses main weapon requirement at level 150.

La Sylphide (4★)

Blaze's InitiationSupplement fire allies' C.A. DMG based on how low their HP is.
Fire allies 100,000 ~ 600,000 - Indefinite Weapon Skill E Strength is 5% of a foe's max HP.
Damage cap varies based on ally's current HP percentage.

Logic Breaker
 
Scarlet CraftSupplement fire allies' critical hit DMG
Fire allies 20,000 - Indefinite Weapon Skill A Strength is 1% of a foe's max HP.
Only applies to critical hit damage.

Magma Rush (4★)

Hellfire's TemperingMedium boost to fire allies' skill DMG cap / Medium supplemental boost to skill DMG.
Fire allies 18,000 - Indefinite Weapon Skill D Strength is 1% of a foe's max HP.

Marquesas

Hunting TattooMassive Fire damage to a foe.
All allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Additional effect at 4★:
All allies also gain KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
All allies 50,000 - 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Standard - Keen Requires 4★.
Strength is 1% of a foe's max HP.

Partly Powerful Popgun

Cork ShotUnworldly Fire damage to a foe (Damage cap: 2,527,500).
MC can't attack next turn.
Additional effect at 4★:
Also inflict 30% DMG Taken Amplified (6 times)DMG taken is amplified (Can't be removed / Can't be extended)
Strength: 30%Duration: 0.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
for 0.5 turns.
One foe No damage cap - 0.5 turnsApplied during the attack phase and lasts until the turn ends. Character Debuff C Requires 4★.
Strength is 30% of damage dealt.
Ends after 6 hits.

Sennen Goji
 
Blaze's SpectacleSupplement fire allies' skill DMG
Fire allies 100,000 - Indefinite Weapon Skill D Strength is 1% of a foe's max HP.

Shati Hariq (4★)
 
Blaze's CruxSupplement fire allies' C.A. DMG
Fire allies 400,000 - Indefinite Weapon Skill E Strength is 5% of a foe's max HP.

Shimmering Bloom
 
Blaze's QuenchingSupplement Fire allies' C.A. DMG based on how high their HP is
Fire allies 100,000 ~ 600,000 - Indefinite Weapon Skill E Strength is 5% of a foe's max HP.
Damage cap varies based on ally's current HP percentage.

Solomon's Accelerator

Electrifying ShoutMassive Fire damage to a foe.
Gain Supplemental DMG (30,000)DMG dealt is supplemented
Strength: 30,000Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Normal Attack DMG Cap UpNormal attack DMG cap is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Additional effect at 4★:
Normal Attack DMG Cap UpNormal attack DMG cap is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
now affects all allies.
Self 30,000 - 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Standard - Buff

Twelfth Vertex of the Passel

Inferno's TemperingBig boost to fire allies' skill DMG cap / Big supplemental boost to skill DMG.
Fire allies 25,000 - Indefinite Weapon Skill D Strength is 1% of a foe's max HP.

Twinpain-Wolf Gun

Papillon FlamboyantMassive Fire damage to a foe.
All allies gain Skill DMG Up (Stackable)Skill DMG is boosted (Stackable)
Duration: Indefinite
and Skill DMG Cap Up (Stackable)Maximum amount of skill DMG that can be dealt per hit is boosted (Stackable)
Duration: Indefinite
.
Additional effect at 4★:
All allies also gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Additional effect at 5★:
All allies also gain Supplemental Skill DMG (Stackable)Skill DMG dealt is supplemented (Stackable)
Duration: Indefinite
.
All allies ?Verification needed. - ?Verification needed. ?Verification needed. Requires 5★.

War Fan of Secret Teachings (4★)

Scarlet CraftSupplement fire allies' critical hit DMG.
Fire allies 20,000 - Indefinite Weapon Skill A Strength is 1% of a foe's max HP.
Only applies to critical hit damage.

Wilnas's Finger (4★)

Vermillion CovenantSupplement Fire allies' damage based on how low HP is.
Fire allies 10,000 ~ 60,000 - Indefinite Weapon Skill A Strength is 1% of a foe's max HP.
Damage cap varies based on ally's current HP percentage.

Wrathfire Longblade

Hidden Edge ImmolationMassive Fire damage to a foe.
All allies gain 25% ATK UpATK is boosted
Strength: 25%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 5% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 5%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Additional effect at 5★:
All allies also gain Supplemental DMG (30,000)DMG dealt is supplemented
Strength: 30,000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies 30,000 - 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Standard - Buff Requires 5★.

Bident (4★)

Abyssal AvengerBoost to Water allies' counter damage. Water allies gain Adjudicator's RevelationDMG dealt is supplemented upon countering (Stacks up to 2 times / Can't be removed)
Duration: Indefinite
(Stackable / Max: 2) upon countering.
Water allies 10,000 ~ 20,000 - Indefinite Weapon Skill C

Bridekeeper (4★)
 
Snowfall's ManeuverSupplement water allies' normal attack DMG
Water allies 50,000 - Indefinite ?Verification needed. Strength is 1% of a foe's max HP.

Clockwork Blade: Kumogakure

Clockwork Draw: MatsukazeMassive Water damage to a foe.
All Water allies gain 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 20% more damage.Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Additional effect at 4★:
All Water allies also gain Supplemental DMG (30,000)DMG dealt is supplemented
Strength: 30,000Duration: 2.5 turnsStacking: BuffApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Water allies ?Verification needed. - ?Verification needed. Standard - Buff Requires 4★.

Colomba

Snowfall's CruxSupplement water allies' C.A. DMG.
Water allies 400,000 - Indefinite Weapon Skill E Strength is 5% of a foe's max HP.

Cyclestaff of Mortality Verboten
 
Taboo Allowater's Tempering IIMedium boost to water allies' skill DMG cap / Medium supplemental boost to skill DMG
Water allies 21,600 - Indefinite Weapon Skill D Strength is 1% of a foe's max HP.

Dardur
 
Hoarfrost's CruxBig supplemental boost to water allies' C.A. DMG
Water allies 80,000 - Indefinite Weapon Skill E Strength is 5% of a foe's max HP.

Dracosius
 
Cobalt CraftSupplement water allies' critical hit DMG
Water allies 20,000 - Indefinite Weapon Skill A Strength is 1% of a foe's max HP.
Only applies to critical hit damage.

Eighth Shear of the Flock

Cobalt CraftSupplement water allies' critical hit DMG.
Water allies 20,000 - Indefinite Weapon Skill A Strength is 1% of a foe's max HP.
Only applies to critical hit damage.

Esna

Snowfall's FortitudeSupplement water allies' DMG based on how low HP is.
Water allies 10,000 ~ 60,000 - Indefinite Weapon Skill A Strength is 1% of a foe's max HP.
Damage cap varies based on ally's current HP percentage.

Exo Antaeus

Lago GhiacciatoMassive Water damage to a foe.
MC and a random ally gain TA UpTriple attack rate is boosted
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Additional effect at 4★:
MC also gains Flurry (2-hit)Normal attacks deal 2-hit DMG to random foes
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Additional effect at 5★:
MC and a random ally also gain Supp. DMG (Stackable / Max: 50,000)DMG dealt is supplemented (Stackable)
Strength: 10,000 (Max: 50,000)Duration: Indefinite
.
Self and One random ally 10,000 ~ 50,000 - Indefinite ?Verification needed. Requires 5★.

Exo Ephialtes

Tre ArtigliMassive Water damage to a foe.
All Water allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Additional effect at 4★:
Also inflict 10% Water DEF Down (Stackable / Max: 30%)DEF is lowered for water DMG (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
on a foe.
Additional effect at 5★:
All Water allies also gain Supplemental C.A. DMG (Stackable / Max: 300,000)C.A. DMG dealt is supplemented (Stackable)
Strength: 60,000 (Max: 300,000)Duration: Indefinite
.
Water allies 60,000 ~ 300,000 - Indefinite ?Verification needed. Requires 5★.

Felinovus

Shoot for the MewnMassive Water damage to a foe.
Inflict 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable / Can't be removed)
Strength: 10% (Max: 30%)Duration: IndefiniteLocal status effect
.
Additional effect at 4★:
Also gain KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)
.
Self 50,000 - ?Verification needed. Standard - Keen Requires 4★.
Strength is 1% of a foe's max HP.

Frostbite

Blade of IceMassive Water damage to a foe.
Gain Supplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 5000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Self 5,000 - 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Standard - Buff

Gospel of Water and Sky
 
Snowfall's PactSupplement water allies' DMG
Water allies 50,000 - Indefinite Weapon Skill A Strength is 1% of a foe's max HP.

Hollowsky Staff (4★)

Victorious CovenantSupplemental damage to staff- and harp-specialty allies' attacks based on character's number of buffs (Damage cap: 30,000).
Staff- and Harp-specialty allies 3,000 ~ 30,000 - Indefinite Weapon Skill A Strength is 1% per buff (Max: 10%) of a foe's max HP.

Hraesvelgr (4★)

Mikill LasWhen main weapon: Supplement Water allies' damage by 100,000, 10% boost to damage cap, and 100% hit to multiattack rate.
Water allies 100,000 - Indefinite Weapon Skill A Must be used as a main weapon.

Judgment of Torrential Tides

Maelstrom Sphere ++Massive Water damage to a foe.
Gain Sharp ATK Up (1 time)ATK is sharply boosted
Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
, 25% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 25% chance of dealing 50% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, and KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Self 50,000 - 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Standard - Keen Strength is 1% of a foe's max HP.

Knight of Ice

Hoarfrost's TemperingBig boost to water allies' skill DMG cap / Big supplemental boost to skill DMG.
Water allies 25,000 - Indefinite Weapon Skill D Strength is 1% of a foe's max HP.

Nagelring (4★)

Cobalt CraftSupplement water allies' critical hit DMG.
Water allies 20,000 - Indefinite Weapon Skill A Strength is 1% of a foe's max HP.
Only applies to critical hit damage.

Pistolet Fleuri
 
Tsunami's TemperingMedium boost to water allies' skill DMG cap / Medium supplemental boost to skill DMG
Water allies 15,000 - Indefinite Weapon Skill D Strength is 1% of a foe's max HP.

Reveiller (4★)

Cobalt CraftSupplement water allies' critical hit DMG.
Water allies 20,000 - Indefinite Weapon Skill A Strength is 1% of a foe's max HP.
Only applies to critical hit damage.

Schrodinger

Snowfall's QuenchingSupplement Water allies' C.A. DMG based on how high their HP is.
Water allies 100,000 ~ 600,000 - Indefinite Weapon Skill E Strength is 5% of a foe's max HP.
Damage cap varies based on ally's current HP percentage.

Spirit of Mana

EuripusMassive Water damage to a foe.
All allies gain Supplemental DMGDMG dealt is supplemented
Strength: 1% of the foe's max HP (Damage cap: 10,000)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 10% Normal Attack DMG Cap UpNormal attack DMG cap is boosted
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
All allies 10,000 - 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Standard - Buff Strength is 1% of a foe's max HP.

Twinfall-Sky Blade

Ultima ForsanMassive Water damage to a foe.
All allies gain DA UpDouble attack rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and TA UpTriple attack rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Additional effect at 4★:
Also inflict Water DEF Down (Stackable)DEF is lowered for water DMG (Stackable)
Duration: 180 seconds
on a foe.
Additional effect at 5★:
All allies also gain Supplemental DMGDMG dealt is supplemented
Verification needed.
.
All allies ?Verification needed. - ?Verification needed. Standard - Buff Requires 5★.

Wamdus's Cnidocyte (4★)

Azure CovenantSupplement Water allies' critical hit damage.
Water allies 50,000 - Indefinite Weapon Skill A Strength is 1% of a foe's max HP.
Only applies to critical hit damage.

Wilhelm Militis

Snowfall's MarvelSupplement water allies' skill DMG based on how low their HP is.
Water allies 50,000 ~ 150,000 - Indefinite Weapon Skill D Damage cap varies based on ally's current HP percentage.

Ancient Bandages

Sand BashMassive Earth damage to a foe.
Gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Additional effect at 4★:
Also gain KeenSupplemental DMG to critical hits
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
(When below 25% HP: Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and KeenSupplemental DMG to critical hits
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
affect all allies.)
Self
Below 25% HP:
All allies
50,000 - 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Standard - Keen Requires 4★.

Bounty of Gracious Earth

Hurtling Crag ++Massive Earth damage to a foe.
All allies gain 20% DA UpDouble attack rate is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, 20% TA UpTriple attack rate is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, 15% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, and Supplemental DMG (30,000)DMG dealt is supplemented
Strength: 30,000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies 30,000 - 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Standard - Buff

Cerastes

Aureate FangMassive Earth damage to a foe.
Inflict 10% Earth DEF Down (Stackable / Max: 30%)DEF is lowered for earth DMG (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
.
Additional effect at 4★:
All allies also gain KeenSupplemental DMG to critical hits
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies 50,000 - 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Standard - Keen Requires 4★.
Strength is 1% of a foe's max HP.

Demonedge of Desire Verboten

GaspathirigMassive Earth damage to a foe.
All Earth allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
and Supplemental DMG (30,000)DMG dealt is supplemented
Strength: 30,000Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Earth allies 30,000 - 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Standard - Buff

Dreadlance (4★)

Amber CraftSupplement earth allies' critical hit DMG.
Earth allies 20,000 - Indefinite Weapon Skill A Strength is 1% of a foe's max HP.
Only applies to critical hit damage.

Exo Ashavan

Spand ZamMassive Earth damage to a foe.
All Earth allies gain 20% Charge Bar Gain UpCharge bar gain is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Additional effect at 4★:
All Earth allies also gain DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Additional effect at 5★:
All Earth allies also gain Supplemental C.A. DMG (Stackable / Max: 300,000)C.A. DMG dealt is supplemented (Stackable)
Strength: 60,000 (Max: 300,000)Duration: Indefinite
.
Earth allies 60,000 ~ 300,000 - Indefinite ?Verification needed. Requires 5★.

Faceless

Ridge's FortitudeSupplement earth allies' DMG based on how low HP is.
Earth allies 10,000 ~ 60,000 - Indefinite Weapon Skill A Strength is 1% of a foe's max HP.
Damage cap varies based on ally's current HP percentage.

Galleon's Jaw (4★)

Gold CovenantSupplement Earth allies' C.A. DMG.
Earth allies 400,000 - Indefinite Weapon Skill E Strength is 5% of a foe's max HP.

Heartstrings of Desire Verboten

EinsforotzenitzMassive Earth damage to a foe.
Remove 1 debuff from Earth allies.
All Earth allies gain Supplemental DMG (30,000)DMG dealt is supplemented
Strength: 30,000Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Earth allies 30,000 - 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Standard - Buff

Heartstrings of Desire Verboten
 
Taboo Famishgold's Tempering IIMedium boost to earth allies' skill DMG cap / Medium supplemental boost to skill DMG
Earth allies 21,600 - Indefinite Weapon Skill D Strength is 1% of a foe's max HP.

Hollowsky Axe

Hollow ImpactMassive Earth damage to a foe. / All allies gain Supplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 10,000)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Additional effect at 4★:
All allies also gain 35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
All allies 10,000 - 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Standard - Buff Strength is 1% of a foe's max HP.

Hollowsky Axe (4★)

Contentious CovenantSupplemental damage to axe- and melee-specialty allies' triple attacks on third hit (Damage cap: 100,000).
Axe- and Melee-specialty allies 100,000 - Indefinite Weapon Skill A Strength is 1% of a foe's max HP.
Only applies to the third hit of triple attacks.

Ished

Ridge's PersistenceSupplement earth allies' DMG based on how high their HP is.
Earth allies 10,000 ~ 30,000 - Indefinite Weapon Skill A Strength is 1% of a foe's max HP.
Damage cap varies based on ally's current HP percentage.

Last Sahrivar (4★)

Adjudicator's RevelationWhen main weapon (MC only): Gain Adjudicator's RevelationDMG dealt is supplemented upon taking DMG (Stacks up to 5 times / Can't be removed)
(Stackable) upon taking damage.
Self 8,000 ~ 40,000 - Indefinite Weapon Skill C Must be used as a main weapon.

Lusterbow of Desire Verboten

RalenjarachMassive Earth damage to a foe.
All Earth allies gain DA UpDouble attack rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
, TA UpTriple attack rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
, and Supplemental DMG (30,000)DMG dealt is supplemented
Strength: 30,000Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Earth allies 30,000 - 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Standard - Buff

Oration-Life Katana

Dance of the Lion's EgoMassive Earth damage to a foe.
Gain Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
Additional effect at 4★:
All allies also gain Supplemental C.A. DMG (Stackable / Max: 300,000)C.A. DMG dealt is supplemented (Stackable / Can't be removed)
Strength: 60,000 (Max: 300,000)Duration: Indefinite
.
Additional effect at 5★:
All allies also gain C.A. DMG Cap Up (Stackable)Charge attack DMG cap is boosted (Stackable / Can't be removed)
Duration: Indefinite
Verification needed.
.
All allies 60,000 ~ 300,000 - Indefinite ?Verification needed. Requires 4★.

Pillardriver
 
Ridge's PactSupplement earth allies' DMG
Earth allies 50,000 - Indefinite Weapon Skill A Strength is 1% of a foe's max HP.

Red King Crab (3★)

Deathly PincersWhen main weapon (MC only): Supplemental damage effect upon taking damage (Stackable / Max: 3 times)
Self 5,000 ~ 15,000 - Indefinite Weapon Skill C Must be used as a main weapon.

Scheherazade
 
Mountain's TemperingMedium boost to earth allies' skill DMG cap / Medium supplemental boost to skill DMG
Earth allies 15,000 - Indefinite Weapon Skill D Strength is 1% of a foe's max HP.

Solomon's Axe

Goa RoarMassive Earth damage to a foe.
Gain Supplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 5000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Additional effect at 4★:
Also gain DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Self 5,000 - 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Standard - Buff

Solomon's Axe Militis

Ridge's PersistenceSupplement earth allies' DMG based on how high their HP is.
Earth allies 10,000 ~ 30,000 - Indefinite Weapon Skill A Strength is 1% of a foe's max HP.
Damage cap varies based on ally's current HP percentage.

Soshu Masamune

Reaving ShearsMassive Earth damage to a foe.
Gain KeenSupplemental DMG to critical hits
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Self 50,000 - 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Standard - Keen Strength is 1% of a foe's max HP.

Spymur's Vision Militis

Visionary Shot RepetereMassive Earth damage to a foe.
All allies gain 30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 30% chance of dealing 30% more damage.Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Additional effect at 4★:
All allies also gain KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
All allies 50,000 - 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Standard - Keen Requires 4★.
Strength is 1% of a foe's max HP.

Sweet Surprise (4★)
 
Ridge's SpectacleSupplement earth allies' skill DMG
Earth allies 100,000 - Indefinite Weapon Skill D Strength is 1% of a foe's max HP.

Tatjenen

Ridge's FortitudeSupplement earth allies' DMG based on how low HP is.
Earth allies 10,000 ~ 60,000 - Indefinite Weapon Skill A Strength is 1% of a foe's max HP.
Damage cap varies based on ally's current HP percentage.

Tigrisius

Virtue of the TigerMassive Earth damage to a foe.
All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Additional effect at 4★:
All allies also gain KeenSupplemental DMG to critical hits
.
All allies 50,000 - ?Verification needed. Standard - Keen Requires 4★.
Strength is 1% of a foe's max HP.

Tigrisius (4★)

Amber CraftSupplement earth allies' critical hit DMG.
Earth allies 20,000 - Indefinite Weapon Skill A Strength is 1% of a foe's max HP.
Only applies to critical hit damage.

World Ender

Terra's TemperingBig boost to earth allies' skill DMG cap / Big supplemental boost to skill DMG.
Earth allies 25,000 - Indefinite Weapon Skill D Strength is 1% of a foe's max HP.

Abu Simbel

Tranquility's FortitudeSupplement wind allies' DMG based on how low HP is.
Wind allies 10,000 ~ 60,000 - Indefinite Weapon Skill A Strength is 1% of a foe's max HP.
Damage cap varies based on ally's current HP percentage.

Aetherial Maverick
 
Tranquility's SpectacleSupplement wind allies' skill DMG
Wind allies 100,000 - Indefinite Weapon Skill D Strength is 1% of a foe's max HP.

Black Cat in a Hat
 
Tranquility's SpectacleSupplement wind allies' skill DMG
Wind allies 100,000 - Indefinite Weapon Skill D Strength is 1% of a foe's max HP.

Creepy Claws (4★)

Tranquility's FortitudeSupplement wind allies' DMG based on how low HP is.
Wind allies 10,000 ~ 60,000 - Indefinite Weapon Skill A Strength is 1% of a foe's max HP.
Damage cap varies based on ally's current HP percentage.

Demondagger of Liberation Verboten
 
Taboo Dreadwind's Crux IIIBig supplemental boost to wind allies' C.A. DMG
Wind allies 126,000 - Indefinite Weapon Skill E Strength is 5% of a foe's max HP.

Dojigiri Yasutsuna (4★)

Jade CraftSupplement wind allies' critical hit DMG.
Wind allies 20,000 - Indefinite Weapon Skill A Strength is 1% of a foe's max HP.
Only applies to critical hit damage.

Eighth Point of the Flock (4★)

Fortuitous Wind CovenantSupplement damage dealt by second, third, and fourth hits of Wind allies' normal attacks.
Wind allies 20,000 / 50,000 / 100,000 - Indefinite Weapon Skill A Strength is 1% of a foe's max HP.
Damage cap is 20,000 for the second hit, 50,000 for the third hit, and 100,000 for the fourth hit.

Evanescence (4★)

Jade CraftSupplement wind allies' critical hit DMG.
Wind allies 20,000 - Indefinite Weapon Skill A Strength is 1% of a foe's max HP.
Only applies to critical hit damage.

Evening Floral Shower (4★)
 
Tranquility's SpectacleSupplement wind allies' skill DMG
Wind allies 100,000 - Indefinite Weapon Skill D Strength is 1% of a foe's max HP.

Ewiyar's Beak (4★)

Emerald CovenantSupplement Wind allies' skill damage.
Wind allies 100,000 - Indefinite Weapon Skill D Strength is 1% of a foe's max HP.

Exo Pelion
 
Elysian Windrider's JurisdictionWhen main weapon (MC only):
Gain effects in order based on how many sabres are equipped:
1: 100% / 20% boost to critical hit rate100% chance of dealing 20% more damage..
2: 50% boost to triple attack rate.
3: Supplement damage (Damage cap: 30,000).
4: 20% Bonus Wind DMG effect.
5: 1-turn reduction to buff skill cooldowns.
Self 30,000 - Indefinite Support Skill B Must be used as a main weapon.
Requires 3 sabres equipped.

Galgalim of Gales (4★)
 
Through Tempest and TorrentWhen main weapon (MC only):
After normal attacks:
All Wind allies gain 10% ATK Up (Stackable / Max: 30%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 30%)Multiplier: Unique StackableDuration: Indefinite
, 15% DA Up (Stackable / Max: 45%)Double attack rate is boosted (Stackable)
Strength: 15% (Max: 45%)Duration: Indefinite
, 10% TA Up (Stackable / Max: 30%)Triple attack rate is boosted (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
, and Supplemental DMG (Stackable / Max: 30,000)DMG dealt is supplemented (Stackable)
Strength: 10,000 (Max: 30,000)Duration: Indefinite
.
Wind allies 10,000 ~ 30,000 - Indefinite ?Verification needed. Must be used as a main weapon.

Galleon Float (4★)
 
Ventosus's TemperingBig boost to wind allies' skill DMG cap / Big supplemental boost to skill DMG
Wind allies 25,000 - Indefinite Weapon Skill D Strength is 1% of a foe's max HP.

Indra's Edge Militis

Tranquility's FortitudeSupplement wind allies' DMG based on how low HP is.
Wind allies 10,000 ~ 60,000 - Indefinite Weapon Skill A Strength is 1% of a foe's max HP.
Damage cap varies based on ally's current HP percentage.

Mandjet

Tranquility's PersistenceSupplement wind allies' DMG based on how high their HP is.
Wind allies 10,000 ~ 30,000 - Indefinite Weapon Skill A Strength is 1% of a foe's max HP.
Damage cap varies based on ally's current HP percentage.

Moon Shotel (4★)
 
Tranquility's CruxSupplement wind allies' C.A. DMG
Wind allies 400,000 - Indefinite Weapon Skill E Strength is 5% of a foe's max HP.

Murcielago
 
Sangre CalienteWhen main weapon:
When a Wind ally drains a foe's HP:
Wind ally gains 4% DMG Cap Up (Stackable / Max: 20%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable / Can't be removed)
Strength: 4% (Max: 20%)Duration: Indefinite
and Supplemental Skill DMG (Stackable / Max: 60,000)Skill DMG dealt is supplemented (Stackable / Can't be removed)
Strength: 10,000 (Max: 60,000)Duration: Indefinite
.
Wind allies 60,000 ~ 300,000 - Indefinite ?Verification needed. Must be used as a main weapon.

Orderbringer

Bluefall TempestMassive Wind damage to a foe.
All Wind allies gain DA UpDouble attack rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and TA UpTriple attack rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Additional effect at 4★:
All Wind allies also gain KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Wind allies 50,000 - 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Standard - Keen Requires 4★.
Strength is 1% of a foe's max HP.

Orderbringer
 
Tranquility's ManeuverSupplement wind allies' normal attack DMG
Wind allies 50,000 - Indefinite ?Verification needed. Strength is 1% of a foe's max HP.

Piercing Galewing

Tranquility's PactSupplement wind allies' DMG.
Wind allies 50,000 - Indefinite Weapon Skill A Strength is 1% of a foe's max HP.

Raijodo (4★)
 
Jade CraftSupplement wind allies' critical hit DMG
Wind allies 20,000 - Indefinite Weapon Skill A Strength is 1% of a foe's max HP.
Only applies to critical hit damage.

Rhomphaia

Thunderous EdgeUnworldly Wind damage to a foe (Damage cap: 2,527,500).
All Wind allies gain 15% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Additional effect at 4★:
All Wind allies also gain 100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Additional effect at 5★:
Raise MC's Electrifying OnslaughtWhen lvl 2 at end of turn when allies deal DMG 40 or more times to the current target in 1 turn: Reset lvl / Sharp boost to wind allies' ATK (Max: 2 / Can't be removed)
Duration: Indefinite
lvl by 1 (Max: 2).
Wind allies 50,000 - 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Standard - Keen Requires 4★.
Strength is 1% of a foe's max HP.

Shunran Shin'uchi (4★)
 
Tranquility's QuenchingSupplement wind allies' C.A. DMG based on how high their HP is
Wind allies 100,000 ~ 600,000 - Indefinite Weapon Skill E Strength is 5% of a foe's max HP.
Damage cap varies based on ally's current HP percentage.

Surviving Lightning

Ancient BlitzMassive Wind damage to a foe.
Supplemental DMG effect to all allies.
All allies ?Verification needed. - ?Verification needed. Standard - Buff

Tiamat Edge Aura
 
Stormwyrm's Tempering IIIBig boost to wind allies' skill DMG cap / Big supplemental boost to skill DMG
Wind allies 25,000 - Indefinite Weapon Skill D Strength is 1% of a foe's max HP.

Toothache and Suffering (4★)

Tranquility's QuenchingSupplement Wind allies' C.A. DMG based on how high their HP is.
Wind allies 100,000 ~ 600,000 - Indefinite Weapon Skill E Strength is 5% of a foe's max HP.
Damage cap varies based on ally's current HP percentage.

Assault Rifle (Man-Portable) (4★)
 
EM Hypervelocity RoundSupplement light allies' critical hit DMG
Light allies 10,000 - Indefinite Weapon Skill A Strength is 1% of a foe's max HP.
Only applies to critical hit damage.

Blockbuster
 
Thunder's TemperingMedium boost to light allies' skill DMG cap / Medium supplemental boost to skill DMG
Light allies 15,000 - Indefinite Weapon Skill D Strength is 1% of a foe's max HP.

Canifortis
 
Glimmer's ManeuverSupplement light allies' normal attack DMG
Light allies 50,000 - Indefinite ?Verification needed. Strength is 1% of a foe's max HP.

Claidheamh Soluis (4★)

Golden CraftSupplement light allies' critical hit DMG.
Light allies 20,000 - Indefinite Weapon Skill A Strength is 1% of a foe's max HP.
Only applies to critical hit damage.

Codex of Mysteria (4★)
 
Glimmer's PersistenceSupplement light allies' DMG based on how high their HP is
Light allies 10,000 ~ 30,000 - Indefinite Weapon Skill A Strength is 1% of a foe's max HP.
Damage cap varies based on ally's current HP percentage.

Equilibrium Tannenwand (4★)
 
Glimmer's CruxSupplement light allies' C.A. DMG
Light allies 400,000 - Indefinite Weapon Skill E Strength is 5% of a foe's max HP.

Exo Aristarchus
 
Resplendent Ruler's SanctityWhen main weapon upon MC using a damage skill (MC only):
All Light allies gain Supplemental Skill DMG (Stackable / Max: 50,000)Skill DMG dealt is supplemented (Stackable)
Strength: 10,000 (Max: 50,000)Duration: Indefinite
.
Light allies 10,000 ~ 50,000 - Indefinite ?Verification needed. Must be used as a main weapon.

First Fling of the Mischief

Blooming Swarm: Virtue of the RatMassive Light damage to a foe.
All Light allies gain Skill DMG UpSkill DMG is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Additional effect at 4★:
All Light allies also gain Supplemental Skill DMGSkill DMG dealt is supplemented
.
Light allies ?Verification needed. - ?Verification needed. ?Verification needed. Requires 4★.

Futsunomitama
 
Thunder God's AuthorityWhen main weapon (MC only):
Upon using first-slot skill:
4-hit, 200% Light damage to all foes (Damage cap: ~425,000 per hit).
Raise all foes' ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
lvl by 2 (Max: 10).
All Light allies gain Supplemental Skill DMGSkill DMG dealt is supplemented
Strength: 30,000Duration: 3 turns
.
Light allies 30,000 - 3 turns ?Verification needed.

Gusisnautar (4★)
 
Golden FrailtySupplement damage to Light allies against foes with 5 or more debuffs.
Light allies 20,000 - Indefinite Weapon Skill A

Harakhte

Glimmer's CruxSupplement light allies' C.A. DMG.
Light allies 400,000 - Indefinite Weapon Skill E Strength is 5% of a foe's max HP.

Harmonia

Glimmer's PactSupplement light allies' DMG.
Light allies 50,000 - Indefinite Weapon Skill A Strength is 1% of a foe's max HP.

Harsiesis

Glimmer's PersistenceSupplement light allies' DMG based on how high their HP is.
Light allies 10,000 ~ 30,000 - Indefinite Weapon Skill A Strength is 1% of a foe's max HP.
Damage cap varies based on ally's current HP percentage.

Heliogabalus Militis

Glimmer's QuenchingSupplement light allies' C.A. DMG based on how high their HP is.
Light allies 100,000 ~ 600,000 - Indefinite Weapon Skill E Strength is 5% of a foe's max HP.
Damage cap varies based on ally's current HP percentage.

Hollowsky Bow (4★)

Deleterious CovenantSupplemental damage to bow- and gun-specialty allies' critical hits (Damage cap: 30,000).
Bow- and Gun-specialty allies 30,000 - Indefinite Weapon Skill A Strength is 1% of a foe's max HP.
Only applies to critical hit damage.

Indigo Flame Stinger (4★)

Glimmer's QuenchingSupplement light allies' C.A. DMG based on how high their HP is.
Light allies 100,000 ~ 600,000 - Indefinite Weapon Skill E Strength is 5% of a foe's max HP.
Damage cap varies based on ally's current HP percentage.

Indutiae (4★)

Golden CraftSupplement light allies' critical hit DMG.
Light allies 20,000 - Indefinite Weapon Skill A Strength is 1% of a foe's max HP.
Only applies to critical hit damage.

Koukouvagia Militis

Glimmer's FortitudeSupplement light allies' DMG based on how low HP is.
Light allies 10,000 ~ 60,000 - Indefinite Weapon Skill A Strength is 1% of a foe's max HP.
Damage cap varies based on ally's current HP percentage.

Levin Shooter (4★)

Three-Sister RuleWhen main weapon (MC only): Gain Three-Sister RuleDMG dealt is supplemented (Stacks up to 3 times / Can't be removed)
Strength: 10,000Duration: Indefinite
upon dealing a triple attack (Stackable / Max: 3 times).
Self 10,000 ~ 30,000 - Indefinite Weapon Skill C Must be used as a main weapon.

Lu Woh's Horn (4★)

White CovenantSupplement damage dealt by second, third, and fourth hits of Light allies' normal attacks.
Light allies 30,000 / 60,000 / 100,000 - Indefinite Weapon Skill A Strength is 1% of a foe's max HP.
Damage cap is 30,000 for the second hit, 60,000 for the third hit, and 100,000 for the fourth hit.

Ouroboros Prime

Zion's CruxBig supplemental boost to light allies' C.A. DMG.
Light allies 105,000 - Indefinite Weapon Skill E Strength is 5% of a foe's max HP.

Phantom Fangs

Dual MirageMassive Light damage to a foe.
All allies gain Supplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 10,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Additional effect at 4★:
All allies also gain Mirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
.
All allies 10,000 - 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Standard - Buff Strength is 1% of a foe's max HP.

Porculius

Virtue of the BoarMassive Light damage to a foe.
Gain Supplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 20,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Self 20,000 - 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Standard - Buff

Radiant Rinne

Zion's TemperingBig boost to light allies' skill DMG cap / Big supplemental boost to skill DMG.
Light allies 25,000 - Indefinite Weapon Skill D Strength is 1% of a foe's max HP.

Seyfert (4★)

Golden CraftSupplement light allies' critical hit DMG.
Light allies 20,000 - Indefinite Weapon Skill A Strength is 1% of a foe's max HP.
Only applies to critical hit damage.

Shooting of The Star

Heavenly GloryMassive Light damage to a foe.
All allies under DivinityTriple attack rate is boosted / DMG taken is boosted
gain 90% Dark CutDark DMG is cut 90%
Duration: 0.5 turnsDark Damage Cut.Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
until end of turn.
Additional effect at 4★:
Allies under DivinityTriple attack rate is boosted / DMG taken is boosted
also gain Supplemental DMGDMG dealt is supplemented
Strength: ?% of foe's max HP (Damage cap: 10,000)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Allies with DivinityATK and triple attack rate boosted
10,000 - 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Standard - Buff Requires 4★.

Spear of Cassius (Man-Portable) (4★)
 
Glimmer's PersistenceSupplement light allies' DMG based on how high their HP is
Light allies 10,000 ~ 30,000 - Indefinite Weapon Skill A Strength is 1% of a foe's max HP.
Damage cap varies based on ally's current HP percentage.

Sunwheel Chime
 
Thunder's TemperingMedium boost to light allies' skill DMG cap / Medium supplemental boost to skill DMG
Light allies 15,000 - Indefinite Weapon Skill D Strength is 1% of a foe's max HP.

Symmetria (4★)

Light's TemperingSmall boost to light allies' skill DMG cap / Small supplemental boost to skill DMG.
Light allies 12,500 - Indefinite Weapon Skill D Strength is 1% of a foe's max HP.

Vacation Toolbox

Midsummer MerrimentMassive Light damage to a foe.
Inflict DelayReduce a foe's filled charge diamonds by 1
.
Additional effect at 4★:
All Light allies also gain KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)
.
Light allies 50,000 - ?Verification needed. Standard - Keen Requires 4★.
Strength is 1% of a foe's max HP.

Vacation Toolbox
 
Golden CraftSupplement light allies' critical hit DMG
Light allies 20,000 - Indefinite Weapon Skill A Strength is 1% of a foe's max HP.
Only applies to critical hit damage.

White Sword of Splendor
 
Glimmer's SpectacleSupplement light allies' skill DMG
Light allies 100,000 - Indefinite Weapon Skill D Strength is 1% of a foe's max HP.

Abydos

Purgatory's PersistenceSupplement Dark allies' damage based on how high their HP is.
Dark allies 10,000 ~ 30,000 - Indefinite Weapon Skill A Strength is 1% of a foe's max HP.
Damage cap varies based on ally's current HP percentage.

Advocatus

Diabolic DriveMassive Dark damage to a foe.
All allies gain Supplemental DMGDMG dealt is supplemented
Strength: 5% of foe's max HP (Damage cap: 30,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies 30,000 - 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Standard - Buff Strength is 5% of a foe's max HP.

Advocatus Diaboli

Demonic DriveMassive Dark damage to a foe.
All allies gain Supplemental DMGDMG dealt is supplemented
Strength: 5% of foe's max HP (Damage cap: 30,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Additional effect at 5★:
Buff increased to 15% UpliftedCharge bar is boosted on every turn
Strength: 15%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
All allies 30,000 - 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Standard - Buff Strength is 5% of a foe's max HP.

Advocatus Diaboli Militis

Demonic Drive RepetereMassive Dark damage to a foe.
All allies gain Supplemental DMG (30,000)DMG dealt is supplemented
Strength: 30,000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
(Charge attack activates twice in Arcarum.)
All allies 30,000 - 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Standard - Buff

Agonize (4★)

Purgatory's SpectacleSupplement dark allies' skill DMG.
Dark allies 100,000 - Indefinite Weapon Skill D Strength is 1% of a foe's max HP.

Bab-el-Mandeb

Gu'edenaMassive Dark damage to a foe.
All allies gain KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Additional effect at 4★:
All allies also gain Shield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies 50,000 - 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Standard - Keen Strength is 1% of a foe's max HP.

Bigeh and Edfu

Purgatory's InitiationSupplement Dark allies' C.A. DMG based on how low their HP is.
Dark allies 100,000 ~ 600,000 - Indefinite Weapon Skill E Strength is 5% of a foe's max HP.
Damage cap varies based on ally's current HP percentage.

Celeste Saber Ater
 
Mistfall's Tempering IIIBig boost to dark allies' skill DMG cap / Big supplemental boost to skill DMG
Dark allies 25,000 - Indefinite Weapon Skill D Strength is 1% of a foe's max HP.

Clapotis Douleur (4★)
 
Purgatory's FortitudeSupplement dark allies' DMG based on how low HP is
Dark allies 10,000 ~ 60,000 - Indefinite Weapon Skill A Strength is 1% of a foe's max HP.
Damage cap varies based on ally's current HP percentage.

Daodao Fu (4★)
 
Purgatory's SpectacleSupplement dark allies' skill DMG
Dark allies 100,000 - Indefinite Weapon Skill D Strength is 1% of a foe's max HP.

Executioner

Fatal CleaveMassive Dark damage to a foe.
Inflict Debuff Res. DownDebuff resistance is lowered
Duration: 180 seconds
.
Additional effect at 4★:
Also inflict Supplemental DMG (30,000)DMG taken is supplemented
Strength: 30,000Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
One foe 30,000 - 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Character Debuff A Requires 4★.

Executioner
 
Purgatory's ManeuverSupplement dark allies' normal attack DMG
Dark allies 50,000 - Indefinite ?Verification needed. Strength is 1% of a foe's max HP.

Exo Evilenes
 
Baneful Hellbringer's JurisdictionWhen main weapon (MC only):
At end of turn when MC didn't take damage:

All Dark allies gain Supplemental DMG (Stackable / Max: 50,000)DMG dealt is supplemented (Stackable)
Strength: 10,000 (Max: 50,000)Duration: Indefinite
.
Dark allies 10,000 ~ 50,000 - Indefinite ?Verification needed. Must be used as a main weapon.

Fediel's Spine (4★)

Black CovenantSupplement Dark allies' C.A. DMG based on how high HP is..
Dark allies 100,000 ~ 600,000 - Indefinite Weapon Skill E Strength is 5% of a foe's max HP.
Damage cap varies based on ally's current HP percentage.

Frosty Eve Spear
 
Purgatory's QuenchingSupplement dark allies' C.A. DMG based on how high their HP is
Dark allies 100,000 ~ 600,000 - Indefinite Weapon Skill E Strength is 5% of a foe's max HP.
Damage cap varies based on ally's current HP percentage.

Hollowsky Blade (4★)

Calamitous CovenantSupplemental damage to sabre- and dagger-specialty allies' attacks based on number of foe's debuffs (Damage cap: 30,000)..
Sabre- and Dagger-specialty allies 3,000 ~ 30,000 - Indefinite Weapon Skill A Strength is 1% per debuff (Max: 10%) of a foe's max HP, capped at 3,000 per debuff (Max: 30,000).

Pain and Suffering

Purgatory's PactSupplement dark allies' DMG.
Dark allies 50,000 - Indefinite Weapon Skill A Strength is 1% of a foe's max HP.

Plumeria Scepter (4★)

Purgatory's MarvelSupplement dark allies' skill DMG based on how low their HP is.
Dark allies 50,000 ~ 150,000 - Indefinite Weapon Skill D Damage cap varies based on ally's current HP percentage.

Predator Claw (4★)

Purgatory's FortitudeSupplement dark allies' DMG based on how low HP is.
Dark allies 10,000 ~ 60,000 - Indefinite Weapon Skill A Strength is 1% of a foe's max HP.
Damage cap varies based on ally's current HP percentage.

Ramsund Militis

Purgatory's FortitudeSupplement dark allies' DMG based on how low HP is.
Dark allies 10,000 ~ 60,000 - Indefinite Weapon Skill A Strength is 1% of a foe's max HP.
Damage cap varies based on ally's current HP percentage.

Ruling Pen (4★)

Graphite CraftSupplement dark allies' critical hit DMG.
Dark allies 20,000 - Indefinite Weapon Skill A Strength is 1% of a foe's max HP.
Only applies to critical hit damage.

Serpentius (4★)
 
Graphite CraftSupplement dark allies' critical hit DMG
Dark allies 20,000 - Indefinite Weapon Skill A Strength is 1% of a foe's max HP.
Only applies to critical hit damage.

Shishisosho (4★)
 
Purgatory's QuenchingSupplement dark allies' C.A. DMG based on how high their HP is
Dark allies 100,000 ~ 600,000 - Indefinite Weapon Skill E Strength is 5% of a foe's max HP.
Damage cap varies based on ally's current HP percentage.

Skeletal Eclipse

Oblivion's TemperingBig boost to dark allies' skill DMG cap / Big supplemental boost to skill DMG.
Dark allies 25,000 - Indefinite Weapon Skill D Strength is 1% of a foe's max HP.

Third Stripe of the Streak (4★)
 
Purgatory's PersistenceSupplement dark allies' DMG based on how high their HP is
Dark allies 10,000 ~ 30,000 - Indefinite Weapon Skill A Strength is 1% of a foe's max HP.
Damage cap varies based on ally's current HP percentage.

Ursula Glove

Graphite CraftSupplement dark allies' critical hit DMG.
Dark allies 20,000 - Indefinite Weapon Skill A Strength is 1% of a foe's max HP.
Only applies to critical hit damage.

Vagabond

Errant ThunderMassive Dark damage to a foe.
30% Light DMG LoweredLight DMG is lowered
Strength: 30%Duration: 3.5 turnsLight DEF Up. Not a Damage Cut.
Reduces Light damage taken on a multiplier
separate from Damage Cuts.Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
to all allies.
Additional effect at 4★:
Supplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 20,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
effect to MC.
Self 20,000 - 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Standard - Buff Requires 4★.

Zwei Schaedel

SeltsamMassive Dark damage to a foe.
Gain Supplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 10,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 15% TA UpTriple attack rate is boosted
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Additional effect at 4★:
Supplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 10,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 15% TA UpTriple attack rate is boosted
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
now affects all allies.
Self
After 4★:
All allies
10,000 - 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Standard - Buff Strength is 1% of a foe's max HP.

Soul Invoker (pre-3★)
Sub AuraSub AuraSupplement Fire allies' damage based on the foe's max HP (Damage cap: 25,000 per hit).
(Only active for allies at or above 80% HP.)
Fire allies 25,000 - Indefinite Summon Aura Only active for allies at or above 80% HP.

Soul Invoker (3★)
Sub AuraSub AuraSupplement Fire allies' damage based on the foe's max HP (Damage cap: 50,000 per hit).
(Only active for allies at or above 80% HP.)
Fire allies 50,000 - Indefinite Summon Aura Only active for allies at or above 80% HP.

Wilnas (Summon) (pre-3★)
Hadron SphereHadron Sphere15-hit Fire damage to random foes (Damage cap: ~50,000 per hit~750,000 total).
All Fire allies gain Supplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 75,000)Duration: 1 turn
.
Fire allies 75,000 3 turnsInitial cooldown at battle start. / 9 turnsCooldown on call. 1 turn Standard - Buff Strength is 1% of a foe's max HP.

Wilnas (Summon) (3★)
Hadron SphereHadron Sphere15-hit Fire damage to random foes (Damage cap: ~50,000 per hit~750,000 total).
All Fire allies gain Supplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 100,000)Duration: 1 turn
.
Fire allies 100,000 3 turnsInitial cooldown at battle start. / 9 turnsCooldown on call. 1 turn Standard - Buff Strength is 1% of a foe's max HP.

Hisoka (3★)
Bungee GumBungee Gum13-hit Water damage to random foes.
Inflict DEF DownDEF is lowered
Duration: 3 turnsLocal status effect
on all foes.
All allies gain Supplemental DMG (35,000)DMG dealt is supplemented
Strength: 35,000Duration: 1 turn
.
Hidden Effect: Gon gains ATK UpATK is boosted
Duration: 3 turns
and Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
.
All allies 35,000 9 turns 1 turn Standard - Buff

Hisoka (4★)
Bungee GumBungee Gum13-hit, 150% Water damage to random foes (Damage cap: ~90,000 per hit).
Inflict 25% DEF DownDEF is lowered
Strength: 25%Duration: 3 turnsLocal status effect
on all foes.
All allies gain Supplemental DMG (50,000)DMG dealt is supplemented
Strength: 50,000Duration: 1 turn
.
Hidden Effect: Gon gains ATK UpATK is boosted
Duration: 3 turns
and Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
.
All allies 50,000 3 turnsInitial cooldown at battle start. / 9 turnsCooldown on call. 1 turn Standard - Buff

Tetragod (pre-3★)
Sub AuraSub AuraSupplement Water allies' damage based on the foe's max HP (Damage cap: 25,000 per hit).
(Only active for allies at or above 80% HP.)
Water allies 25,000 - Indefinite Summon Aura Only active for allies at or above 80% HP.

Tetragod (3★)
Sub AuraSub AuraSupplement Water allies' damage based on the foe's max HP (Damage cap: 50,000 per hit).
(Only active for allies at or above 80% HP.)
Water allies 50,000 - Indefinite Summon Aura Only active for allies at or above 80% HP.

Trigger of Awakening: Shinji and Rei (4★)
Unit 01's AwakeningUnit 01's Awakening2000% Water damage to all foes (Damage cap: ~2,400,000).
Inflict GravityMax charge diamonds are increased
Duration: 180 seconds
, 30% Accuracy LoweredAttacks and special attacks have a chance to miss
Strength: 30%Duration: 3 turnsLocal status effect
, and Supplemental DMG (30,000)DMG taken is supplemented
Strength: 30,000Duration: 3 turnsLocal status effect
.
All foes 30,000 3 turns 3 turns ?Verification needed. Can only be summoned once per battle.

Tyrannosaurus (Summer) (4★)
Lake-Stirring RoarLake-Stirring RoarMassive Water damage to all foes.
All Water allies gain 30% ATK UpATK is boosted
Strength: 30%Multiplier: NormalDuration: 3 turns
, 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 3 turns
, and Supplemental C.A. DMG (1 time)C.A. DMG dealt is supplemented (1 time / Can't be removed)
Strength: 1,000,000Duration: Indefinite
.
Water allies 1,000,000 3 turnsInitial cooldown at battle start. / 6 turnsCooldown on call. Indefinite ?Verification needed.

Wamdus (Summon) (pre-3★)
Vortex CoreVortex Core9-hit Water damage to random foes.
All Water allies gain Supplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 75,000)Duration: 1 turn
.
Water allies 75,000 3 turnsInitial cooldown at battle start. / 9 turnsCooldown on call. 1 turn Standard - Buff Strength is 1% of a foe's max HP.

Wamdus (Summon) (3★)
Vortex CoreVortex Core9-hit Water damage to random foes.
All Water allies gain Supplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 100,000)Duration: 1 turn
.
Water allies 100,000 3 turnsInitial cooldown at battle start. / 9 turnsCooldown on call. 1 turn Standard - Buff Strength is 1% of a foe's max HP.

Commander of Destruction
Doom Bringer CrossDoom Bringer Cross900% Earth damage to all foes (Damage cap: ~700,000).
Inflict Supplemental DMG (30,000)DMG taken is supplemented
Strength: 30,000Duration: 3 turnsLocal status effect
.
All foes 30,000 3 turnsInitial cooldown at battle start. / 9 turnsCooldown on call. 3 turns ?Verification needed.

Commander of Destruction (pre-3★)
Sub AuraSub AuraSupplement Earth allies' damage based on the foe's max HP (Damage cap: 25,000 per hit).
(Only active for allies at or above 80% HP.)
Earth allies 25,000 - Indefinite Summon Aura Only active for allies at or above 80% HP.

Commander of Destruction (3★)
Sub AuraSub AuraSupplement Earth allies' damage based on the foe's max HP (Damage cap: 50,000 per hit).
(Only active for allies at or above 80% HP.)
Earth allies 50,000 - Indefinite Summon Aura Only active for allies at or above 80% HP.

Galleon (Summon) (pre-3★)
Island HurlIsland Hurl900% Earth damage to all foes.
All Earth allies gain Supplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 75,000)Duration: 1 turn
.
Earth allies 75,000 3 turnsInitial cooldown at battle start. / 9 turnsCooldown on call. 1 turn Standard - Buff Strength is 1% of a foe's max HP.

Galleon (Summon) (3★)
Island HurlIsland Hurl900% Earth damage to all foes.
All Earth allies gain Supplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 100,000)Duration: 1 turn
.
Earth allies 100,000 3 turnsInitial cooldown at battle start. / 9 turnsCooldown on call. 1 turn Standard - Buff Strength is 1% of a foe's max HP.

Titan (6★)
TitanomachyTitanomachy800% Earth damage to all foes.
All allies gain Guts (1 time)Can withstand lethal DMG (Leaves 1 HP)
Duration: 1 turn Also called "Lethal Attack Dodged"
, ArmoredChance of lowering DMG taken
Duration: 3 turns
, and Supplemental DMG (30000)DMG dealt is supplemented
Strength: 30000Duration: 3 turns
.
All allies 30,000 7 turns 3 turns Standard - Buff Requires Transcendence Stage 2.

Cassiopeia
Starry OceanStarry Ocean900% Wind damage to all foes (Damage cap: ~700,000).
Inflict Skill Supplemental DMGSkill DMG taken is supplemented
Duration: 3 turnsLocal status effect
.
All foes ?Verification needed. 3 turnsInitial cooldown at battle start. / 9 turnsCooldown on call. 3 turns ?Verification needed.

Cassiopeia (pre-3★)
Sub AuraSub AuraSupplement Wind allies' damage based on the foe's max HP (Damage cap: 25,000 per hit).
(Only active for allies at or above 80% HP.)
Wind allies 25,000 - Indefinite Summon Aura Only active for allies at or above 80% HP.

Cassiopeia (3★)
Sub AuraSub AuraSupplement Wind allies' damage based on the foe's max HP (Damage cap: 50,000 per hit).
(Only active for allies at or above 80% HP.)
Wind allies 50,000 - Indefinite Summon Aura Only active for allies at or above 80% HP.

Ewiyar (Summon) (pre-3★)
Dragon's NestDragon's Nest4-hit Wind damage to random foes.
All Wind allies gain Supplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 75,000)Duration: 1 turn
.
Wind allies 75,000 3 turnsInitial cooldown at battle start. / 9 turnsCooldown on call. 1 turn Standard - Buff Strength is 1% of a foe's max HP.

Ewiyar (Summon) (3★)
Dragon's NestDragon's Nest4-hit Wind damage to random foes.
All Wind allies gain Supplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 100,000)Duration: 1 turn
.
Wind allies 100,000 3 turnsInitial cooldown at battle start. / 9 turnsCooldown on call. 1 turn Standard - Buff Strength is 1% of a foe's max HP.

Grimnir (Summon) (4★)
Holy Ray of PurificationHoly Ray of Purification500% Wind damage to all foes (Damage cap: ~1,120,000).
Summoner gains God of War Returns+Effect will activate at end of turn
Duration: 6 turns total
. (At end of turn for 6 turns: 500% Wind damage to all foes [Damage cap: ~800,000]. All allies gain Supplemental Skill DMG (Stackable / Max: 30,000)Skill DMG dealt is supplemented (Stackable / Can't be removed)
Strength: 5,000 (Max: 30,000)Duration: Indefinite
.)
All allies gain Shield (10,000)Next ATK received will be ineffective for a fixed amount
Strength: 10,000Duration: 3 turns
.
All allies 5,000 ~ 30,000 3 turnsInitial cooldown at battle start. Indefinite ?Verification needed. Can only be summoned once per battle.

Macutanmacar (4★)
NosorgoideaNosorgoideaMassive Wind damage to all foes.
Inflict ATK Down (Stackable)ATK is lowered (Stackable)
Duration: 180 seconds
, DEF Down (Stackable)DEF is lowered (Stackable)
Duration: 180 seconds
, and Supplemental DMG (30,000)DMG taken is supplemented
Strength: 30,000Duration: 3 turnsLocal status effect
.
All foes 30,000 9 turns 3 turns Character Debuff A

Rose Queen (Summer) (pre-3★)
Rose-Tinted VacationRose-Tinted VacationAll Wind allies gain Rose PassionDMG dealt is supplemented / ATK is boosted (Can't be removed)
Duration: 2 turnsEquivalent to Supplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 10,000)
and 20% ATK UpATK is boosted
Strength: 20%Multiplier: Unique
.
.
Wind allies 10,000 3 turnsInitial cooldown at battle start. / 9 turnsCooldown on call. 2 turns Standard - Buff Strength is 1% of a foe's max HP.

Rose Queen (Summer) (3★)
Rose-Tinted VacationRose-Tinted VacationAll Wind allies gain Rose PassionDMG dealt is supplemented / ATK is boosted (Can't be removed)
Duration: 2 turnsEquivalent to Supplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 20,000)
and 30% ATK UpATK is boosted
Strength: 30%Multiplier: Unique
.
.
Wind allies 20,000 3 turnsInitial cooldown at battle start. / 9 turnsCooldown on call. 2 turns Standard - Buff Strength is 1% of a foe's max HP.

Wedges of the Sky
Flight of the DragonsFlight of the Dragons400% Elemental damage to all foes.
All allies gain Supplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 1 turn
.
All allies 50,000 7 turnsCooldown on call.
After 4★:
3 turnsInitial cooldown at battle start. / 7 turnsCooldown on call.
1 turn Standard - Buff Strength is 1% of a foe's max HP.

Fairy Princess (pre-3★)
Sub AuraSub AuraSupplement Light allies' damage based on the foe's max HP (Damage cap: 25,000 per hit).
(Only active for allies at or above 80% HP.)
Light allies 25,000 - Indefinite Summon Aura Only active for allies at or above 80% HP.

Fairy Princess (3★)
Sub AuraSub AuraSupplement Light allies' damage based on the foe's max HP (Damage cap: 50,000 per hit).
(Only active for allies at or above 80% HP.)
Light allies 50,000 - Indefinite Summon Aura Only active for allies at or above 80% HP.

Halluel and Malluel (Summon) (pre-4★)
Pain EternalPain EternalMassive Light damage to all foes.
Inflict 15% ATK DownATK is lowered
Strength: 15%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
, 15% DEF DownDEF is lowered
Strength: 15%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
, and EverbaneBoost to DMG taken / HP is lowered on every turn (Can't be removed)
Strength: 20% / 1% of Max HPBase Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: IndefiniteDamage cap: 10,000 / 100,000Local status effect
.
All foes 10,000 3 turnsInitial cooldown at battle start. Indefinite Summon Debuff Strength is 20% of damage dealt.
Can only be summoned once per battle.

Halluel and Malluel (Summon) (4★)
Pain EternalPain EternalMassive Light damage to all foes.
Inflict 30% ATK DownATK is lowered
Strength: 30%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
, 30% DEF DownDEF is lowered
Strength: 30%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
, and EverbaneBoost to DMG taken / HP is lowered on every turn (Can't be removed)
Strength: 20% / 1% of Max HPBase Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: IndefiniteDamage cap: 30,000 / 100,000Local status effect
.
All foes 30,000 3 turnsInitial cooldown at battle start. Indefinite Summon Debuff Strength is 20% of damage dealt.
Can only be summoned once per battle.

Lu Woh (Summon) (pre-3★)
Flashpoint TrajectoryFlashpoint Trajectory900% Light damage to all foes.
All Light allies gain Supplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 75,000)Duration: 1 turn
.
Light allies 75,000 3 turnsInitial cooldown at battle start. / 9 turnsCooldown on call. 1 turn Standard - Buff Strength is 1% of a foe's max HP.

Lu Woh (Summon) (3★)
Flashpoint TrajectoryFlashpoint Trajectory900% Light damage to all foes.
All Light allies gain Supplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 100,000)Duration: 1 turn
.
Light allies 100,000 3 turnsInitial cooldown at battle start. / 9 turnsCooldown on call. 1 turn Standard - Buff Strength is 1% of a foe's max HP.

Mars (Summer)
A Battlefield Fit for SummerA Battlefield Fit for SummerMassive Light damage to all foes.
All Light allies gain Supp. N.A. DMGNormal attack DMG dealt is supplemented
Strength: 50,000Duration: 3 turns
.
Light allies 50,000 3 turnsInitial cooldown at battle start. / 9 turnsCooldown on call. 3 turns ?Verification needed.

Beelzebub (4★)
Chaos LegionChaos Legion2000% Elemental damage to all foes (Damage cap: ~2,430,000).
Inflict 40% DEF DownDEF is lowered
Strength: 40%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 secondsStacking: Summon
and 20% Debuff Res. DownDebuff resistance is lowered
Strength: 20%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
.
Additional effects based on MC's TranceAdditional effects based on lvl (Max: 3 / Can't be removed)
lvl.
All foes 100,000 3 turnsInitial cooldown at battle start. / 12 turnsCooldown on call. 1 turn Character Debuff A Requires TranceAdditional effects based on lvl (Max: 3 / Can't be removed)
lvl 3.

Belial (pre-3★)
Sub AuraSupplement DMG based on 1% of the foe's max HP (Damage cap: 15,000 per hit).
30% hit to max HP.
All allies 15,000 - Indefinite Summon Aura Strength is 1% of a foe's max HP.
30% hit to max HP.

Belial (3★)
Sub AuraSupplement DMG based on 1% of the foe's max HP (Damage cap: 20,000 per hit).
30% hit to max HP.
All allies 20,000 - Indefinite Summon Aura Strength is 1% of a foe's max HP.
30% hit to max HP.

Belial (4★)
Sub AuraSupplement DMG based on 1% of the foe's max HP (Damage cap: 30,000 per hit).
30% hit to max HP.
All allies 30,000 - Indefinite Summon Aura Strength is 1% of a foe's max HP.
30% hit to max HP.

Dark Flame Scion (pre-3★)
Terrifying RoarTerrifying RoarMassive dark damage to all foes. All allies gain Supplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 3000)Duration: 3 turns
.
Hidden Effect: Reset the cooldown of one of Lyria (Event)'s skills.
All allies 3,000 9 turns 3 turns Standard - Buff

Dark Flame Scion (3★)
Terrifying RoarTerrifying RoarMassive dark damage to all foes. All allies gain Supplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 3500)Duration: 3 turns
.
Hidden Effect: Reset the cooldown of one of Lyria (Event)'s skills.
All allies 3,500 9 turns 3 turns Standard - Buff

Fediel (Summon) (pre-3★)
Calamitous RainCalamitous Rain8-hit Dark damage to random foes.
All Dark allies gain Supplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 75,000)Duration: 1 turn
.
Dark allies 75,000 3 turnsInitial cooldown at battle start. / 9 turnsCooldown on call. 1 turn Standard - Buff Strength is 1% of a foe's max HP.

Fediel (Summon) (3★)
Calamitous RainCalamitous Rain8-hit Dark damage to random foes.
All Dark allies gain Supplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 100,000)Duration: 1 turn
.
Dark allies 100,000 3 turnsInitial cooldown at battle start. / 9 turnsCooldown on call. 1 turn Standard - Buff Strength is 1% of a foe's max HP.

Nobunaga, Feitan, Machi, and Uvogin
We're Taking EverythingWe're Taking EverythingNobunaga, Feitan, Machi, or Uvogin will lend a helping hand!
Nobunaga: Plain damage to all foes based on current HP (Damage cap: 999,999).
Raise BountyItem drop rate is boosted
lvl by 1 on all foes.
All Dark allies gain Dodge/Tank-and-Counter (2 times)Counters upon dodging one-ally attacks or taking DMG
Duration: 3 turnsCounter attacks grant 5% charge bar per hit.
and Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Duration: 3 turns
.
Feitan: 4-hit Dark damage to random foes.
Inflict Supplemental DMG (30,000)DMG taken is supplemented
Strength: 30,000Duration: 3 turnsLocal status effect
on all foes.
Raise BountyItem drop rate is boosted
lvl by 1 on all foes.
Machi: All Dark allies gain StrengthATK is greatly boosted based on how high HP is
Duration: 3 turns
, RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Duration: 3 turns
, and Shield (1000)Next ATK received will be ineffective for a fixed amount
Strength: 1000Duration: Indefinite
.
Raise BountyItem drop rate is boosted
lvl by 1 on all foes.
Uvogin: 1000% Dark damage to all foes.
Inflict DEF DownDEF is lowered
Duration: 1 turn Local status effect
.
Raise BountyItem drop rate is boosted
lvl by 1 on all foes.
All foes 30,000 3 turnsInitial cooldown at battle start. / 9 turnsCooldown on call. 3 turns Character Debuff A Randomly inflicts Supplemental DMGDMG taken is supplemented
Strength: {Damage cap: 30,000)Duration: 3 turnsLocal status effect
.

Nobunaga, Feitan, Machi, and Uvogin (4★)
We're Taking EverythingWe're Taking EverythingNobunaga, Feitan, Machi, or Uvogin will lend a helping hand!
Nobunaga: Plain damage to all foes based on current HP (Damage cap: 1,200,000).
Raise BountyItem drop rate is boosted
lvl by 3 on all foes.
All Dark allies gain Dodge/Tank-and-Counter (2 times)Counters upon dodging one-ally attacks or taking DMG
Duration: 3 turnsCounter attacks grant 5% charge bar per hit.
, 100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 30% more damage.Duration: 3 turns
, and KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns
.
Feitan: 4-hit Dark damage to random foes.
Inflict Supplemental DMG (30,000)DMG taken is supplemented
Strength: 30,000Duration: 3 turnsLocal status effect
on all foes.
Raise BountyItem drop rate is boosted
lvl by 3 on all foes.
All Dark allies gain JammedATK is greatly boosted based on how low HP is
Strength: 30%-90%Duration: 3 turns
.
Machi: All Dark allies gain StrengthATK is greatly boosted based on how high HP is
Strength: 20%-10%Duration: 3 turns
, RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: (Healing cap: 1000) or 10% charge barDuration: 3 turns
, Shield (3000)Next ATK received will be ineffective for a fixed amount
Strength: 3000Duration: Indefinite
, and Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
.
Raise BountyItem drop rate is boosted
lvl by 3 on all foes.
Uvogin: 2000% Dark damage to all foes (Damage cap: ~2,500,000).
Inflict 50% DEF DownDEF is lowered
Strength: 50%Duration: 1 turn Local status effect
and 30% DMG Taken Amplified (6 times)DMG taken is amplified (Can't be removed / Can't be extended)
Strength: 30%Duration: 1 turn Local status effect
.
Raise BountyItem drop rate is boosted
lvl by 3 on all foes.
Dark allies 50,000 3 turnsInitial cooldown at battle start. / 9 turnsCooldown on call. 3 turns Standard - Keen Randomly grants KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns
.

Orologia (Summon)
Roar of Mending CausalityRoar of Mending Causality15-hit, 100% Elemental damage to random foes.
All allies gain Supplemental DMG (100,000)DMG dealt is supplemented
Strength: 100,000Duration: 1 turn
.
All allies 100,000 9 turns 1 turn ?Verification needed. Can only be summoned once per battle.

Sariel (Summon) (4★)
Executioner's ScytheExecutioner's Scythe400% Dark damage to all foes.
Inflict Death SentenceDMG taken is boosted / DMG dealt is lowered
Duration: 5 turnsLocal status effect
on Light foes.
All allies gain Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
and Supplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 30,000)Duration: 3 turns
.
All allies 30,000 3 turnsInitial cooldown at battle start. / 9 turnsCooldown on call. 3 turns Standard - Buff Strength is 1% of a foe's max HP.

Vepar (pre-3★)
Sub AuraSub AuraSupplement Dark allies' damage based on the foe's max HP (Damage cap: 25,000 per hit).
(Only active for allies at or above 80% HP.)
Dark allies 25,000 - Indefinite Summon Aura Only active for allies at or above 80% HP.

Vepar (3★)
Sub AuraSub AuraSupplement Dark allies' damage based on the foe's max HP (Damage cap: 50,000 per hit).
(Only active for allies at or above 80% HP.)
Dark allies 50,000 - Indefinite Summon Aura Only active for allies at or above 80% HP.

References