Supplemental Damage
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Attack Types: Normal Attack | Charge Attack
Other Damage: Plain Damage | Bonus Damage | Critical Damage | Supplemental Damage
Damage Formula: Basic Concepts | Detailed Formula | Damage Cap | Examples and Guidelines
Supplemental Damage refers to damage that is added to certain damage instances. The generic status associated to supplemental damage is Supplemental DMGDMG dealt is supplemented
.
Supplemental damage activations follow certain rules:
- Supplemental damage, such as
Supplemental DMGDMG dealt is supplemented
andEverbaneBoost to DMG taken / HP is lowered on every turn (Can't be removed)
Local status effect is applied additively to each damage instance.- Skills that hit foes for multiple times (e.g.
Stardust10-hit, 80% Fire damage to a foe (Damage cap: ~82,000 per hit~820,000 total; Does not include Peacemaker.).
At level 95:
Also gain30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 30%Duration: 2 turns andGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 2 turns.) will apply the supplemental damage per damage instance. - Every
Bonus DMGDeals bonus DMG for one-foe one-ally attacks
instance will be treated as a separate damage instance. - Charge Attacks are treated as a single damage instance, even if the extended animation shows multiple hits.
- Some characters will show multiple damage instances per normal attack. Supplemental damage is applied to each individual damage instance.
- However, there are some noted cases where a normal attack animation shows multiple hits, but is treated as a single damage instance (e.g. Ilsa, Heles (Wind)).
- Skills that hit foes for multiple times (e.g.
- Supplemental damage ignores DMG Cuts and
Mirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
, except for100% DMG CutTaking 100% less DMG
Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage! and is not affected by soft capping mechanics.[1] - Only for skill damage and C.A. Damage will supplemental damage be boosted by any multiplier that increases Final Damage (e.g. Seraphic multiplier).[2][3]
- Supplemental damage is applicable to the following: [4]
Does apply | Does not apply | Only applies to Boost to DMG debuffse.g. ![]() Local status effect |
---|---|---|
Normal Attack Damage | Standard Plain Damage (e.g. ![]() Inflict 25% Mode Bar CutCut to foe's mode bar Strength: 25%. At level 75: Effect increased to 33% Mode Bar CutCut to foe's mode bar Strength: 33%.) |
Counter Damage |
Normal Attack Bonus Damage (e.g. ![]() ) |
Fixed Plain Damage (e.g. ![]() |
|
C.A. Damage | C.A. Fixed Damage (e.g. Yodarha (SSR)) |
|
C.A. Damage Bonus Damage (e.g. Romeo) |
||
Skill Damage | ||
Summon Call Damage | ||
Chain Burst Damage |
- The supplemental damage value usually has a cap, and it is dependent on the source of the effect. However, the actual damage is usually based on a formula, which can take different forms, for instance:
- Based on a percentage of the enemy's maximum HP, such as Sandalphon (Event)'s
The Power of OneAll allies gain
30% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 30% chance of dealing 50% more damage.Duration: 3 turns andSupplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 10,000)Duration: 3 turns. skill. - Based on a percentage of the initial damage instance, such as Halluel and Malluel's
EverbaneBoost to DMG taken / HP is lowered on every turn (Can't be removed)
Strength: 20% / 1% of Max HPDuration: IndefiniteDamage cap: 10,000 / 100,000Local status effect effect.- When two sources of this type are present and stack (e.g. Fraux's
Nightmare ScarletDMG taken is boosted
Strength: 10% of damage dealt (Damage cap: Unknown)Duration: 2 turnsLocal status effect andEverbaneBoost to DMG taken / HP is lowered on every turn (Can't be removed)
Strength: 20% / 1% of Max HPDuration: IndefiniteDamage cap: 10,000 / 100,000Local status effect), they stack additively and not multiplicatively, i.e. the calculation is based on the damage before supplemental damage.
- When two sources of this type are present and stack (e.g. Fraux's
- Based on the number of debuffs, such as Silva (Light)'s
Weak PointDMG taken is supplemented based on number of debuffs
effect.
- Based on a percentage of the enemy's maximum HP, such as Sandalphon (Event)'s
- When the supplemental damage is a non-integer, the damage is rounded up.
Effect Stacking
- Supplemental damage sources are separated into several categories that will generally stack with each other.
- Unless otherwise stated, only the highest strength applies in the case where multiple sources of the same category are present.
- Described below are the different categorizations which will stack with each other[5]:
Category | Sub-category | Description |
---|---|---|
Standard | The most common category and with the greatest variety of buffs. They are divided into 4 sub-categories; none of which stack with each other | |
Buff | This comprises of all ![]() buffs, as well as some special non-Keen buffs such as ![]() . | |
Keen | This comprises of all ![]() buffs. | |
Support Skill A | This comprises of some but not all Support Skills that confer supplemental damage. | |
Aetherial Mastery Bonus (Earrings) | This comprises perks from aetherial mastery bonuses.[6] | |
Support Skill B | This category comprises of some but not all Support Skills that confer supplemental damage but also stack with the category of Standard. | |
Weapon Skill | This comprises of all supplemental damage that come from Weapon Skills Subcategories under this stack with each other. | |
A | This category comprises of all weapons that do not fall under any of the following sub categories. Weapons under this category stack with each other. (Damage cap: 100,000) | |
B | The only known weapon in this category is Wasserspeier with the Emblem of Humanity. | |
C | This category comprises of all Weapon skills that confer a stacking buff (e.g. ![]() | |
D | This category comprises of all weapons that only target skill damage (e.g. ![]() ![]() Weapons under this category stack with each other. (Damage cap: 200,000) | |
E | This category comprises of all weapons that only target charge attack damage (e.g. ![]() Weapons under this category stack with each other. (Damage cap: 1,000,000) | |
Summon Aura | This category comprises of all Summon Auras. | |
Character Debuff | This category comprises of debuffs applied by Characters that confer supplemental damage. Subcategories under this stack with each other. | |
A | This category comprises most of the known character debuffs that confer supplemental damage. | |
B | Currently, only ![]() Local status effect is known to be of this category.[7] | |
Summon Debuff | This category comprises of debuffs applied by Summons that confer supplemental damage. | |
FieldVerification needed. | This category comprises of all fields that confer supplemental damage. |
Filters
Sources of Supplemental Damage
Name | Rarity | Element | Source | Target | Damage Cap | Cooldown | DurationDuration of the Supplemental Damage buff. Might differ from the skill duration indicated on the character page. | Category | Notes |
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![]() Altair (Holiday) |
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![]() Battleplan: MarchBattleplan: March: All Fire allies gain ![]() Strength: 70% chance of dealing 30% more damage.Duration: 3 turns, ![]() Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns, and ![]() Duration: Indefinite. (When Altair's ![]() is 5: Skill changes to Battleplan: Maneuver.) Battleplan: Maneuver: All Fire allies gain ![]() Strength: 100% chance of dealing 30% more damage.Duration: 3 turns, ![]() Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns, ![]() Strength: 50%Duration: 3 turns, and ![]() Strength: 15%Duration: 3 turns. (Consumes 5 ![]() .) |
All Allies | 50,000 | 7 turns Lvl 55: 6 turns |
3 turns | Standard - Keen | Strength is 1% of a foe's max HP, capped at 50,000. |
![]() Andira (Summer) |
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![]() Multi-Solstice600% Water damage to all foes (Damage cap: ~830,000). Inflict ![]() Base Accuracy: 200%Duration: IndefiniteStacking: PermanentLocal status effect. |
Foe | 10,000 | 6 turns Lvl 55: 5 turns |
Indefinite | Character Debuff A | Local status effect ![]() Local status effect. Strength is 1% of a foe's max HP, capped at 10,000. |
![]() Aster |
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![]() Refreshing BreezeGrant an ally ![]() Strength: 50%Duration: 5 turns and ![]() Strength: (Damage cap: 20,000)Duration: 5 turns. |
One Ally | 20,000 | 8 turns Lvl 45: 7 turns |
5 turns | Standard - Buff | |
![]() Azazel (Halloween) |
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![]() Dark DominatorGain ![]() Strength: 70% chance of dealing 30% more damage.Duration: 3 turns, ![]() Strength: 30%Duration: 3 turns, ![]() Strength: 15%Duration: 3 turns, and ![]() Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns. (If a foe has Petrified ![]() ![]() Local status effect: Instantly perform a normal attack without using up a turn. Otherwise: Affects all allies.) |
All Allies | 50,000 | 8 turns Lvl 55: 7 turns |
3 turns | Standard - Keen | Strength is 1% of a foe's max HP, capped at 50,000. |
![]() Beatrix (SR) |
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![]() Exaltation1-turn cut to an Earth ally's skill cooldown. Ally gains ![]() Strength: ?% of foe's max HP (Damage cap: 30,000)Duration: 3 turns, ![]() Duration: 3 turns, and ![]() Strength: 30%. |
One Ally | 30,000 | 7 turns | 3 turns | Standard - Buff | Strength is ?% of a foe's max HP, capped at 30,000. |
![]() Cagliostro |
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![]() PhantasmagoriaAll allies gain ![]() Duration: 3 turnsStacking: Special Buff and ![]() Duration: Indefinite. At level 75: Effect enhanced. At level 100: All allies also gain ![]() Strength: 50% chance of dealing 30% more damage.Duration: 3 turns and ![]() Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns. |
All Allies | 50,000 | 7 turns | 3 turns | Standard - Keen | Level 100 only. Strength is 1% of a foe's max HP, capped at 50,000. |
![]() Cagliostro (Summer) |
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![]() Ars NovaArs Nova: All Water allies gain ![]() Strength: 70% chance of dealing 30% more damage.Duration: 3 turns, ![]() Strength: 1% of enemy's max HP (Damage cap: 50,000)Duration: 3 turns, and ![]() Duration: Indefinite. (When Cagliostro's ![]() Duration: Indefinite is 5: Skill changes to Ars Notoria.) Ars Notoria: All Water allies gain ![]() Strength: 100% chance of dealing 30% more damage.Duration: 3 turns, ![]() Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns, ![]() Strength: 50%Duration: 3 turns, and ![]() Strength: 15%Duration: 3 turns. (Consumes 5 ![]() Duration: Indefinite.) |
All Allies (Water Only) | 50,000 | 7 turns Lvl 55: 6 turns |
3 turns | Standard - Keen | Strength is 1% of a foe's max HP, capped at 50,000. |
![]() Cagliostro (Summer) |
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![]() Aqua Magna450%Massive Water damage to a foe. Cagliostro gains ![]() Duration: Indefinite. All allies gain ![]() Strength: 1% of enemy's max HP (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
All Allies | 50,000 | N/A | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
Standard - Keen | Strength is 1% of a foe's max HP, capped at 50,000. |
![]() Cassius (Event) |
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![]() Strange ArtsLess likely to be targeted. Supplemental DMG effect when HP is full. |
Self | 20,000 | N/A | As long as HP is full. | Standard - Support Skill A | Strength is ?% of a foe's max HP, capped at 20,000. |
![]() Cassius (Yukata) |
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![]() Moon Between the Clouds ![]() Strength: Indefinite lvl rises by 1 upon an ally's damage skill usage (Max: 10). (Supplement damage dealt based on ![]() lvl.) |
Self | 20,000 | N/A | Indefinite | Support Skill B | Strength is 1% of a foe's max HP, capped at 2,000 x ![]() (Max: 10). |
![]() Catura |
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![]() Blamboo Shots12-hit, 100% Wind damage to random foes (Damage cap: ~80,000 per hit). Inflict ![]() Strength: 1% of foe's max HPBase Accuracy: 120%Duration: 4 turns on all foes. (Number of hits and Blamboozled effect specs increased upon each cast [Max: 5 times].) |
Foe | 40,000 | 7 turns | 4 turns | Character Debuff A | Strength is 1% of a foe's max HP, capped at 40,000. |
![]() Catura |
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![]() Milky Roll-OutWhen in ![]() : Guaranteed triple attacks, supplement damage (Max: 50,000), 50% Bonus Wind DMG effect, and 30% hit to DEF. |
Self | 50,000 | N/A | Indefinite | Support Skill B | Strength is 1% of a foe's max HP, capped at 50,000. No duration or cooldown, but requires 60% charge bar per turn to maintain. |
![]() Charioce XVII |
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![]() Boost MoraleRestore 30% of an ally's HP (Healing cap: 2000) and grant ![]() Strength: 5% of max HP (Healing cap: 500)Duration: 3 turns and ![]() Strength: 1% of enemy's max HP (Damage cap: 30,000)Duration: 3 turns. |
One Ally | 30,000 | 5 turns Lvl 55: 4 turns |
3 turns | Standard - Buff | Strength is 1% of a foe's max HP, capped at 30,000. |
![]() Conan Edogawa |
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![]() Only One Truth Prevails50% boost to C.A. DMG and boost to DMG dealt (Damage cap: 20,000) against foes with ![]() Local status effect effect. |
Self | 20,000 | N/A | When ![]() Local status effect is present on foe. |
Support Skill B | Strength is 1% of a foe's max HP, capped at 20,000. |
![]() Dorothy and Claudia |
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![]() Maximum ServiceGrant the Main Character ![]() Strength: 50%Multiplier: NormalDuration: 3 turns, ![]() Strength: 60%Duration: 3 turns, and ![]() Strength: 50%Duration: 3 turns. At level 75: Effect enhanced. |
Self | 40,000 | 5 turns | 3 turns | Standard - Buff | Claudia Only. Strength is 1% of a foe's max HP, capped at 40,000. |
![]() Eustace (Halloween) |
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![]() Wasted EarthAll Earth allies gain ![]() Strength: 30% chance of dealing 30% more damage.Duration: 3 turns, ![]() Strength: 30%Duration: 3 turns, and ![]() Strength: 15%Duration: 3 turns. Use 2 ![]() : All Earth allies also gain ![]() Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns. |
All Allies (Earth Only) | 50,000 | 7 turns | 3 turns | Standard - Keen | Requires and consumes 2 ![]() lvls. Strength is 1% of a foe's max HP, capped at 50,000. |
![]() Fraux |
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![]() Strange Attractor400%-500% Fire damage to a foe (Damage cap: ~480,000). Extend debuff durations by 1 turn. |
Foe | No damage cap | 9 turns Lvl 75: 8 turns |
2 turns | Character Debuff B | Local status effect ![]() Local status effect. Strength is 10% of damage dealt. No damage cap. |
![]() Grimnir (Valentine) |
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![]() Grace of the RadiantAll allies gain ![]() Strength: 4000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All Wind allies gain ![]() Strength: 100% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 1% of enemy's max HP (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Raise Grimnir's ![]() lvl by 2. |
All Allies (Wind Only) | 50,000 | N/A | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
Standard - Keen | Strength is 1% of a foe's max HP, capped at 50,000. |
![]() Grimnir (Valentine) |
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![]() Holy Rays of PurgationWhen the binds on my right arm are undone... The heavens will tremble! The earth will quake! Myriad evils shall be brought to righteous end! ( ![]() Duration: IndefiniteField effect Local status effect to the field.) (Consumes 10 ![]() lvls.) |
All Allies | 30,000 | 1 turn | Indefinite | FieldVerification needed. | Requires and consumes 10 ![]() lvls. Strength is ?% of a foe's max HP, capped at 30,000. |
![]() Hallessena |
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![]() Everyone's Safety BlanketSupplemental DMG to the third hit of triple attacks (Damage cap: 50,000). |
Self | 50,000 | N/A | N/A | Support Skill B | Only applies to the third hit of triple attacks. Strength is 1% of a foe's max HP, capped at 50,000. |
![]() Hallessena (Halloween) |
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![]() Party NightmareAll foes gain ![]() Strength: 50%Duration: 2 turnsLocal status effect, ![]() Strength: 100%Duration: 2 turnsLocal status effect, and ![]() Strength: 100%Duration: 2 turnsLocal status effect. All Light allies gain ![]() Triple attack rate is boosted (Can't be removed) Strength: 1% of foe's max HP (Damage cap: 100,000) / Guaranteed TADuration: 2 turns. (Requires ![]() lvl 3 or higher.) |
All Allies (Light Only) | 100,000 | 10 turns | 2 turns | Standard - Buff | All light allies gain ![]() Triple attack rate is boosted (Can't be removed) . Strength is 1% of a foe's max HP, capped at 100,000. |
![]() Halluel and Malluel (Summer) |
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![]() Adventurous TwinsSupplement Light allies' damage dealt based on their number of ![]() . (Takes effect even when Halluel and Malluel is a sub ally.) |
All Allies (Light Only) | 20,000 | N/A | Until ![]() are consumed. |
Support Skill B | Boosts damage dealt by all Light allies for each ![]() . Strength is 1% of enemy's max HP, capped at 4,000 x ![]() (Max: 5). |
![]() Ilsa |
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![]() Gun of ArbitrationSupplement damage dealt when there are ![]() (Damage cap: 30,000). Reload instead of attacking when out of ![]() . |
Self | 20,000 | N/A | Until ![]() are consumed. |
Standard - Support Skill A | Strength is 1% of a foe's max HP, capped at 20,000. |
![]() Izmir |
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![]() FarewellAll allies gain ![]() Strength: 50% chance of dealing 50% more damage.Duration: 3 turns. (Consumes 20% of charge bar.) At level 100: No longer consumes charge bar. All allies also gain ![]() Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns and ![]() Strength: (Healing cap: 500) or 10% charge barDuration: 3 turns. |
All Allies | 50,000 | 6 turns Lvl 75: 5 turns |
3 turns | Standard - Keen | Strength is 1% of a foe's max HP, capped at 50,000. |
![]() Jeanne d'Arc (Grand) |
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![]() Sacred ReversalInflict ![]() Strength: 25%Base Accuracy: 120%Duration: 4 turnsLocal status effect, ![]() Strength: 25%Base Accuracy: 120%Duration: 4 turnsLocal status effect, and ![]() Strength: 1% of foe's max HP (Damage cap: 30,000)Base Accuracy: 90%Duration: 4 turnsLocal status effect on all foes. |
Foe | 30,000 | 9 turns Lvl 55: 8 turns |
4 turns | Character Debuff A | Local status effect ![]() Local status effect. Strength is 1% of a foe's max HP, capped at 30,000. |
![]() Kokkoro |
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![]() Speed UpAll allies gain ![]() Strength: 1% of foe's max HP (Damage cap: 30,000)Duration: 3 turns and ![]() Strength: 25%. |
All Allies | 30,000 | 8 turns Lvl 55: 7 turns |
3 turns | Standard - Buff | Strength is 1% of a foe's max HP, capped at 30,000. |
![]() Kallen Kouzuki |
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![]() Zero Squad Commander ![]() Duration: Indefinite rises every turn (Max: 5). (Supplemental damage effect and Bonus Fire DMG effect based on ![]() lvl.) |
Self | 30,000 | N/A | Indefinite | Standard - Support Skill A | Strength is 1% of a foe's max HP. Damage cap rises for each level of ![]() up until 30,000. |
![]() Kolulu |
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![]() Fated Spear ![]() Duration: Indefinite lvl rises by 1 upon being targeted by a foe (Max: 5). Supplemental damage based on Fated Spear lvl (Damage cap: 50,000). |
Self | 50,000 | N/A | Indefinite | Standard - Support Skill A | Strength is 1% of a foe's max HP, capped at 10,000 x ![]() (Max: 5). |
![]() Kolulu (Summer) |
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![]() Taste the SeaSupplement Water allies' damage based on their number of ![]() . (Takes effect even when Kolulu is a sub ally.) |
All Allies (Water Only) | 20,000 | N/A | Until ![]() are consumed. |
Support Skill B | Boosts damage dealt by all Water allies for each ![]() . Strength is 1% of enemy's max HP, capped at 4,000 x ![]() (Max: 5). |
![]() Krugne (SR) |
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![]() Enhancement Dice IIRoll a dice. Buff to all allies based on the number rolled. (Consumes 10% of charge bar.) |
All Allies | 20,000 | 1 turn Lvl 45: 0 turns |
3 turns | Standard - Buff | Skill has a random chance of conferring ![]() . |
![]() Leona (Grand) |
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![]() Lion's Maw450%Massive Earth damage to a foe. 100% Bonus Earth damage to a foe based on ![]() lvl (Damage cap: ~130,000 per hit / Max: 5 hits). All allies gain ![]() Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
All Allies | 50,000 | N/A | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
Standard - Keen | Strength is 1% of a foe's max HP, capped at 50,000. |
![]() Mahira |
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![]() Just Like FlyingSupplement all allies' damage based on their number of ![]() (Damage cap: 20,000). Debuff immunity for allies with max ![]() . (Consumes Drum Beats upon activation of debuff immunity.) |
All allies | 20,000 | N/A | Until ![]() are consumed. |
Support Skill B | Strength is ?% of a foe's max HP, capped at 2,000 x ![]() level (Max: 10). |
![]() Metera (Summer) |
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![]() Breezy Summer ButterflySupplement Earth allies' skill damage (Damage cap: 50,000). |
All Earth allies | 50,000 | N/A | Indefinite | Support Skill B | |
![]() Mireille and Risette |
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![]() Alchemist of CreationSupplement Earth allies' damage dealt based on their number of ![]() . (Takes effect even when Mireille and Risette are sub allies.) |
All Allies (Earth Only) | 20,000 | N/A | Until ![]() are consumed. |
Support Skill B | Boosts damage dealt by all Earth allies for each ![]() . Strength is 1% of enemy's max HP, capped at 4,000 x ![]() (Max: 5). |
![]() Mirin |
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![]() Dripping Water Hollows Stone ![]() Duration: Indefinite lvl rises with every attack, charge attack, and skill use. (Max: 10. Ends upon taking damage.) |
Self | 25,000 | N/A | Until taking damage | Standard - Support Skill A | Ends upon taking damage. Strength is 1% of a foe's max HP. Damage cap rises for each level of ![]() up until 25,000. |
![]() Mirin (Light) |
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![]() Flawless DrawBoost to damage dealt based on how high charge bar is. |
Self | 40,000 | N/A | When charge bar is 20% or higher. | Standard - Support Skill A | Strength is ?% of a foe's max HP. Damage cap rises with higher charge bar up until 40,000. |
![]() Monika (Grand) |
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![]() Winds of White WingsAll Wind allies gain ![]() Strength: 70% chance of dealing 30% more damage.Duration: 3 turns. From 2nd cast onward: All Wind allies also gain ![]() Strength: 1% of enemy's max HP (Damage cap: 50,000)Duration: 3 turns. From 3rd cast onward: All Wind allies also gain ![]() Strength: 10%Duration: 3 turns. |
All Allies (Wind Only) | 50,000 | 3 turns | 3 turns | Standard - Keen | From 2nd cast onward. Linked skill. Strength is 1% of a foe's max HP, capped at 50,000. |
![]() Mugen |
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![]() Ballistic Big Boy1000%Unworldly Fire damage to a foe (Damage cap: ~3,000,000). Mugen gains a random buff effect. |
Self | 50,000 | N/A | Indefinite | Standard - Buff | Rampage mode only. Charge attack has a random chance of conferring ![]() Strength: (Damage cap: 50,000)Duration: Indefinite. Overwrites ![]() Strength: (Damage cap: 20,000)Duration: Indefinite. |
![]() Mugen |
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![]() Song of InnocenceAll allies gain a random buff effect and ![]() Strength: 20%. |
All allies | 20,000 | 7 turns Lvl 75: 6 turns ![]() End cooldown for Song of Innocence. ends its cooldown. |
Indefinite | Standard - Buff | Skill has a random chance of conferring ![]() Strength: (Damage cap: 20,000)Duration: Indefinite. |
![]() Narmaya (Grand) |
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![]() Dance of Pink PetalsGain ![]() Strength: 50%Multiplier: AssassinDuration: 1 turn , ![]() Strength: 100% chance of dealing 20% more damage.Duration: 3 turns, and ![]() Strength: 5% of foe's max HP (Damage cap: 50,000)Duration: 3 turns. |
Self | 50,000 | 6 turns | 3 turns | Standard - Keen | Strength is 1% of a foe's max HP, capped at 50,000. |
![]() Nehan |
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![]() EnlightenmentAll other Light allies gain ![]() Multiplier: PerpetuityDuration: 3 turns. |
All Other Light Allies | 50,000 | 12 turns Lvl 55: 10 turns |
3 turns | Standard - Buff | Does not target himself, only other Light allies. |
![]() Rei |
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![]() Clairvoyant BlissRemove 1 buff from a foe. Inflict ![]() Strength: 10% (Damage cap: 30,000)Base Accuracy: 200%Duration: IndefiniteLocal status effect, ![]() Strength: 15%Base Accuracy: 120%Duration: 180 seconds, ![]() Strength: 30%Base Accuracy: 120%Duration: 180 seconds, ![]() Strength: 100%Base Accuracy: 120%Duration: 180 seconds, and ![]() Strength: 30%Base Accuracy: 120%Duration: 180 seconds. |
Foe | 30,000 | N/A | Indefinite | Character Debuff A | Local status effect ![]() Local status effect. Strength is 10% of damage dealt, capped at 30,000. |
![]() Rosetta (Grand) |
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![]() Iron Maiden150%-200% Wind damage to all foes (Damage cap: ~450,000). All allies gain ![]() Strength: 1% of enemy's max HP (Damage cap: 5,000)Duration: 3 turns. At level 90: Damage increased to 500% and damage cap increased to ~730,000. All allies no longer gain ![]() Duration: 3 turns. All allies gain ![]() Strength: 30% ATK Up / 1% of enemy's max HP (Damage cap: 20,000)Multiplier: PerpetuityDuration: 3 turns instead. |
All Allies | 5,000 At level 90: 20,000 |
7 turns Lvl 90: 6 turns |
3 turns | Standard - Buff | Strength is 1% of a foe's max HP, capped at 5,000. At level 90: Strength is 1% of a foe's max HP, capped at 20,000. |
![]() Rosetta (Grand) |
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![]() Timeless Reign8-hit, 75% Wind damage to random foes (Damage cap: ~75,000 per hit). Inflict ![]() Strength: 1% of enemy's max HP (Damage cap: 10,000) / 999,999 plain DMGBase Accuracy: 200%Duration: Indefinite on all foes. |
Foe | 10,000 | 6 turns | Indefinite | Character Debuff A | Local status effect ![]() . Strength is 1% of a foe's max HP, capped at 10,000. |
![]() Sandalphon (Event) |
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![]() The Power of OneAll allies gain ![]() Strength: 30% chance of dealing 50% more damage.Duration: 3 turns and ![]() Strength: 1% of foe's max HP (Damage cap: 10,000)Duration: 3 turns. |
All Allies | 10,000 | 7 turns | 3 turns | Standard - Buff | Strength is 1% of a foe's max HP, capped at 10,000. |
![]() Silva (Light) |
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![]() InsightInflict ![]() Strength: 30%Duration: 3 turnsLocal status effect, ![]() Strength: 30%Duration: 3 turnsLocal status effect, and ![]() Strength: 3,000 per debuff (Damage cap: 30,000)Duration: 3 turns on a foe. |
Foe | 30,000 | 6 turns Lvl 75: 5 turns |
3 turns | Character Debuff A | Local status effect ![]() . Strength is 3,000 per debuff, capped at 30,000. |
![]() Soriz (SSR) |
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![]() Reactive Muscles ![]() Duration: Indefinite lvl rises by 1 upon taking damage (Max: Lvl 10). (Supplement damage dealt based on ![]() Duration: Indefinite lvl.) At level 90: ![]() Duration: Indefinite lvl also rises by 1 upon using damage skills. ![]() Duration: Indefinite also boosts ATKUnique modifier, DEF, and damage cap. |
Self | 50,000 | N/A | Indefinite | Support Skill B[8] | Strength is 1% of a foe's max HP, capped at 5,000 x ![]() level (Max: 10). |
![]() Stan and Aliza |
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![]() Boots & Blades ![]() Duration: Indefinite lvl rises by 1 upon triple attacks. (Supplemental damage effect based on ![]() lvl [Max: 5].) |
Self | 50,000 | N/A | Indefinite | Support Skill B | Strength is ?% of a foe's max HP, capped at 10,000 x ![]() level (Max: 5). |
![]() Tabina |
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![]() Iiedad300%-350% Fire damage to a foe (Damage cap: ~500,000) and remove 1 buff. Inflict ![]() Strength: 3,000 per debuff (Damage cap: 30,000)Base Accuracy: 120%Duration: 4 turns. |
Foe | 30,000 | 7 turns Lvl 55: 6 turns |
4 turns | Character Debuff A | Local status effect ![]() . Strength is 3,000 per debuff, capped at 30,000. |
![]() Thelonim |
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![]() Thelonim's MagicMighty hero magic! (Random effect.) |
All Allies | 1,000 | 10 turns Lvl 45: 9 turns |
3 turns | Standard - Buff | Skill has a random chance of conferring ![]() . |
![]() Threo |
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![]() SupernaturalStarts battle with ![]() Duration: Indefinite. At level 90: Also supplement damage dealt by third hit of triple attacks (Damage cap: 300,000). |
Self | 300,000 | N/A | N/A | Support Skill B | Unlocks at level 90. Only applies to the third hit of triple attacks. Strength is ?% of a foe's max HP Capped at 300,000. |
![]() Troue |
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![]() Conte de la Memoire450%Massive Water damage to a foe. All allies gain ![]() Strength: (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
All allies | 50,000 | N/A | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
Standard - Keen | Strength is 1% of a foe's max HP, capped at 50,000. |
![]() Troue |
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![]() Surpass the Past and Grasp the Future30% / 30% boost to Water allies' critical hit rate30% chance of dealing 30% more damage.. Supplement Water allies' critical hit damage (Damage cap: 3000). |
All allies | 3,000 | N/A | Indefinite | Support Skill B | Activates when instances of damage that are associated with a critical hit is applied. Strength is capped at 3,000. |
![]() Wulf and Renie |
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![]() Herz aus EisenGain ![]() Strength: 100% counter damageDuration: 4 turnsUp to 5 hits Counter attacks grant 4% charge bar per hit (includes Kampfer). and ![]() Strength: 1% of foe's max HP (Damage cap: 20,000)Duration: 4 turns. (Consumes 30% of charge bar.) |
Self | 20,000 | 7 turns Lvl 55: 6 turns |
4 turns | Standard - Buff | Strength is 1% of a foe's max HP, capped at 20,000. |
![]() Yuel |
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![]() MoonriseSupplement all allies' damage against foes with ![]() Local status effect (Damage cap: 30,000). |
All allies | 30,000 | N/A | When ![]() Local status effect is present on foe. |
Support Skill B | Capped at 30,000. |
![]() Yuel (Summer) |
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![]() ZuigetsuSupplement all allies' damage against foes with ![]() Local status effect. |
All allies | 30,000 | N/A | When ![]() Local status effect is present on foe. |
Support Skill B | Strength is 1% of a foe's max HP, capped at 30,000. |
![]() Zahlhamelina (Yukata) |
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![]() Vivid SunshineSupplement Light allies' critical hit damage (Damage cap: 3000). |
All allies | 3,000 | N/A | Indefinite | Support Skill B | Activates when instances of damage that are associated with a critical hit is applied. Strength is capped at 3,000. |
![]() Gladiator |
N/A | ![]() |
![]() Chase BladeGain ![]() Strength: 100%Duration: 2 turns and ![]() Strength: Up to 20,000 damageDuration: 3 turns. (Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.) |
Self | 20,000 | 7 turns | 3 turns | Standard - Buff | Extended Mastery Skill. Requires auxiliary weapon. Costs 30 EMP to unlock. |
![]() Gunslinger |
N/A | ![]() |
![]() Enhancing ShellEnhancing Shell 90 ATK Hits all: Yes ~50% chance for each ally to gain ![]() Strength: 5% of foe's max HP (Damage cap: 50,000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
Random Allies | 50,000 | N/A | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
Standard - Buff | ~50% chance for each ally to gain ![]() when attacking with Enhancing Shells. Requires Bullet Casting II EMP. Strength is 5% of a foe's max HP, capped at 50,000. |
![]() Lumberjack |
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![]() Laughing Logger400% elemental damage to a foe (Damage cap: ~630,000). Gain ![]() Strength: ~70% chance of dealing 30% more damage.Duration: 3 turns. From 2nd cast onward: Also gain ![]() Strength: (Damage cap: 50,000)Duration: 3 turns. From 3rd cast onward: Also gain ![]() Strength: 15%Duration: 3 turns. |
Self | 50,000 | 5 turns | 3 turns | Standard - Keen | Extended Mastery Skill. Costs 35 EMP to unlock. From 2nd cast onward. Strength is ?% of a foe's max HP, capped at 50,000. |
![]() Robin Hood |
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![]() Emerald FogInflict ![]() Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Dual, ![]() Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Dual, and ![]() Strength: 3,000 per debuff (Damage cap: 30,000)Base Accuracy: 120%Duration: 4 turnsLocal status effect. |
Foe | 30,000 | 7 turns | 4 turns | Character Debuff A | Strength is 3,000 per debuff, capped at 30,000. |
![]() Berserker |
N/A | ![]() |
![]() TrampleSupplement damage upon triple attacks.(Damage cap: 100,000) |
Self | 100,000 | N/A | Indefinite | Standard - Support Skill A | Requires Master Level 20. Applies to all hits of a triple attack. Strength is 1% of a foe's max HP, capped at 100,000. |
![]() Belial (pre-3★) |
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SubauraSupplement DMG based on 1% of the foe's max HP (Damage cap: 15,000 per hit). 30% hit to max HP. |
All Allies | 15,000 | Indefinite | Summon Aura | Strength is 1% of a foe's max HP, capped at 15,000. 30% hit to max HP. | |
![]() Belial (3★) |
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SubauraSupplement DMG based on 1% of the foe's max HP (Damage cap: 20,000 per hit). 30% hit to max HP. |
All Allies | 20,000 | Indefinite | Summon Aura | Strength is 1% of a foe's max HP, capped at 20,000. 30% hit to max HP. | |
![]() Belial (4★) |
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SubauraSupplement DMG based on 1% of the foe's max HP (Damage cap: 30,000 per hit). 30% hit to max HP. |
All Allies | 30,000 | Indefinite | Summon Aura | Strength is 1% of a foe's max HP, capped at 30,000. 30% hit to max HP. | |
![]() Dark Flame Scion (pre-3★) |
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Terrifying RoarMassive dark damage to all foes. All allies gain ![]() Strength: (Damage cap: 3000)Duration: 3 turns. Hidden Effect: Reset the cooldown of one of Lyria (Event)'s skills. |
All Allies | 3,000 | 9 turns | 3 turns | Standard - Buff | |
![]() Dark Flame Scion (3★) |
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Terrifying RoarMassive dark damage to all foes. All allies gain ![]() Strength: (Damage cap: 3500)Duration: 3 turns. Hidden Effect: Reset the cooldown of one of Lyria (Event)'s skills. |
All Allies | 3,500 | 9 turns | 3 turns | Standard - Buff | |
![]() Ewiyar (Summon) (pre-3★) |
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Dragon's Nest4-hit Wind damage to random foes. All Wind allies gain ![]() Strength: 1% of foe's max HP (Damage cap: 75,000)Duration: 1 turn . |
All Allies (Wind Only) | 75,000 | 9 turns | 1 turn | Standard - Buff | Strength is 1% of a foe's max HP, capped at 75,000. |
![]() Ewiyar (Summon) (3★) |
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Dragon's Nest4-hit Wind damage to random foes. All Wind allies gain ![]() Strength: 1% of foe's max HP (Damage cap: 100,000)Duration: 1 turn . |
All Allies (Wind Only) | 100,000 | 9 turns | 1 turn | Standard - Buff | Strength is 1% of a foe's max HP, capped at 100,000. |
![]() Galleon (Summon) (pre-3★) |
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Island Hurl900% Earth damage to all foes. All Earth allies gain ![]() Strength: 1% of foe's max HP (Damage cap: 75,000)Duration: 1 turn . |
All Allies (Earth Only) | 75,000 | 9 turns | 1 turn | Standard - Buff | Strength is 1% of a foe's max HP, capped at 75,000. |
![]() Galleon (Summon) (3★) |
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Island Hurl900% Earth damage to all foes. All Earth allies gain ![]() Strength: 1% of foe's max HP (Damage cap: 100,000)Duration: 1 turn . |
All Allies (Earth Only) | 100,000 | 9 turns | 1 turn | Standard - Buff | Strength is 1% of a foe's max HP, capped at 100,000. |
![]() Halluel and Malluel |
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Pain EternalMassive Light damage to all foes. Inflict ![]() Strength: 15%Duration: 180 seconds, ![]() Strength: 15%Duration: 180 seconds, and ![]() Strength: 20% / 1% of Max HPDuration: IndefiniteDamage cap: 10,000 / 100,000Local status effect. |
All allies | 10,000 | 9 turns | Indefinite | Summon Debuff | Local status effect ![]() Local status effect. Strength is 20% of damage dealt, capped at 10,000. |
![]() Lu Woh (Summon) (pre-3★) |
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Flashpoint Trajectory900% Light damage to all foes. All Light allies gain ![]() Strength: 1% of foe's max HP (Damage cap: 75,000)Duration: 1 turn . |
All Allies (Light Only) | 75,000 | 9 turns | 1 turn | Standard - Buff | Strength is 1% of a foe's max HP, capped at 75,000. |
![]() Lu Woh (Summon) (3★) |
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Flashpoint Trajectory900% Light damage to all foes. All Light allies gain ![]() Strength: 1% of foe's max HP (Damage cap: 100,000)Duration: 1 turn . |
All Allies (Light Only) | 100,000 | 9 turns | 1 turn | Standard - Buff | Strength is 1% of a foe's max HP, capped at 100,000. |
![]() Rose Queen (Summer) (pre-3★) |
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Rose-Tinted VacationAll Wind allies gain ![]() Duration: 2 turnsEquivalent to ![]() Strength: 1% of foe's max HP (Damage cap: 10,000) and ![]() Strength: 20%Multiplier: Unique.. |
All Allies (Wind Only) | 10,000 | 9 turns | 2 turns | Standard - Buff | All wind allies gain ![]() . Strength is 1% of a foe's max HP, capped at 10,000. |
![]() Rose Queen (Summer) (3★ and 4★) |
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Rose-Tinted VacationAll Wind allies gain ![]() Duration: 2 turnsEquivalent to ![]() Strength: 1% of foe's max HP (Damage cap: 20,000) and ![]() Strength: 30%Multiplier: Unique.. |
All Allies (Wind Only) | 20,000 | 9 turns | 2 turns | Standard - Buff | All wind allies gain ![]() . Strength is 1% of a foe's max HP, capped at 20,000. |
![]() Wilnas (Summon) (pre-3★) |
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Hadron Sphere15-hit Fire damage to random foes (Damage cap: ~50,000 per hit~750,000 total). All Fire allies gain ![]() Strength: 1% of foe's max HP (Damage cap: 75,000)Duration: 1 turn . |
All Allies (Fire Only) | 75,000 | 9 turns | 1 turn | Standard - Buff | Strength is 1% of a foe's max HP, capped at 75,000. |
![]() Wilnas (Summon) (3★) |
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Hadron Sphere15-hit Fire damage to random foes (Damage cap: ~50,000 per hit~750,000 total). All Fire allies gain ![]() Strength: 1% of foe's max HP (Damage cap: 100,000)Duration: 1 turn . |
All Allies (Fire Only) | 100,000 | 9 turns | 1 turn | Standard - Buff | Strength is 1% of a foe's max HP, capped at 100,000. |
![]() Advocatus |
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![]() Diabolic DriveMassive Dark damage to a foe. All allies gain ![]() Strength: 5% of foe's max HP (Damage cap: 30,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
All allies | 30,000 | N/A | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
Standard - Buff | Strength is 5% of a foe's max HP, capped at 30,000. |
![]() Advocatus Diaboli |
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![]() Demonic DriveMassive Dark damage to a foe. All allies gain ![]() Strength: 5% of foe's max HP (Damage cap: 30,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. After 5★: Damage increased to 550%. Buff increased to ![]() Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
All allies | 30,000 | N/A | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
Standard - Buff | Strength is 5% of a foe's max HP, capped at 30,000. |
![]() Agonize (4★) |
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![]() Purgatory's SpectacleSupplement dark allies' skill DMG. |
All Dark Allies | 100,000 | N/A | Indefinite | Weapon Skill D | Unlocks at level 120. Strength is 1% of a foe's max HP, capped at 100,000. |
![]() Ancient Bandages |
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![]() Sand BashMassive Earth damage to a foe. Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: Also gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. (When below 25% HP: ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. affect all allies.) |
Self | ??? | N/A | ??? | Standard - Keen | When almost knocked out, affects all allies. |
![]() Bab-el-Mandeb |
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![]() Gu'edenaMassive Dark damage to a foe. All allies gain ![]() Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: All allies also gain ![]() Strength: 2000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
All Allies | 50,000 | N/A | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
Standard - Keen | Strength is 1% of a foe's max HP, capped at 50,000. |
![]() Ewiyar's Beak (4★) |
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![]() Emerald CovenantSupplement Wind allies' skill damage.. |
All Wind Allies | 100,000 | N/A | Indefinite | Weapon Skill D | Unlocks at level 150. Strength is 1% of a foe's max HP, capped at 100,000. |
![]() Fediel's Spine (4★) |
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![]() Black CovenantSupplement Dark allies' C.A. DMG based on how high HP is.. |
All Dark Allies | 100,000 ~ 600,000 | N/A | Indefinite | Weapon Skill E | Unlocks at level 150. Strength is 5% of a foe's max HP. |
![]() Freikugel (4★) |
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![]() Golden Advent IIWhen main weapon (MC only): Deals triple attacks against foes in break. Supplemental damage dealt equal to 2% of the foe's Max HP (Damage cap: 100,000) to foes in break. |
Self | 100,000 | N/A | Indefinite | Weapon Skill A | Unlocked at level 150. Only to foes in break. Strength is 2% of a foe's max HP, capped at 100,000. |
![]() Frostbite |
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![]() Blade of IceMassive Water damage to a foe. Gain ![]() Strength: (Damage cap: 5000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
Self | 5,000 | N/A | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
Standard - Buff | |
![]() Galleon's Jaw (4★) |
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![]() Gold CovenantSupplement Earth allies' C.A. DMG.. |
All Earth Allies | 400,000 | N/A | Indefinite | Weapon Skill E | Unlocks at level 150. Strength is 5% of a foe's max HP. |
![]() Hollowsky Axe |
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![]() Hollow ImpactMassive Earth damage to a foe. / All allies gain ![]() Strength: 1% of foe's max HP (Damage cap: 10,000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. After 4★: All allies also gain ![]() Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
All Allies | 10,000 | N/A | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
Standard - Buff | Strength is 1% of a foe's max HP, capped at 10,000. |
![]() Hollowsky Axe (4★) |
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![]() Contentious CovenantSupplemental damage to axe- and melee-specialty allies' triple attacks on third hit (Damage cap: 100,000). |
All Allies (axe- and melee-specialty only) | 100,000 | N/A | Indefinite | Weapon Skill A | Unlocks at level 120. Activates on axe- and melee-specialty allies' triple attacks on third hit. Strength is 1% of a foe's max HP, capped at 100,000. |
![]() Hollowsky Blade (4★) |
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![]() Calamitous CovenantSupplemental damage to sabre- and dagger-specialty allies' attacks based on number of foe's debuffs (Damage cap: 30,000).. |
All Allies (sabre- and dagger-specialty only) | 30,000 | N/A | When debuffs are present on foe. | Weapon Skill A | Unlocks at level 120. Activates when debuffs are present on foe. Strength is 1% per debuff (Max: 10%) of a foe's max HP, capped at 3,000 per debuff (Max: 30,000). |
![]() Hollowsky Bow (4★) |
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![]() Deleterious CovenantSupplemental damage to bow- and gun-specialty allies' critical hits (Damage cap: 30,000).. |
All Allies (bow- and gun-specialty only) | 30,000 | N/A | Indefinite | Weapon Skill A | Unlocks at level 120. Activates when instances of damage that are associated with a critical hit is applied. Strength is 1% of a foe's max HP, capped at 30,000. |
![]() Hollowsky Spear (4★) |
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![]() Impervious CovenantSupplemental damage to spear- and katana-specialty allies' attacks when HP is above 80% (Damage cap: 30,000). |
All Allies (spear- and katana-specialty only) | 30,000 | N/A | When above 80% HP. | Weapon Skill A | Unlocks at level 120. Activates when HP is above 80%. Strength is 1% of a foe's max HP, capped at 30,000. |
![]() Hollowsky Staff (4★) |
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![]() Victorious CovenantSupplemental damage to staff- and harp-specialty allies' attacks based on character's number of buffs (Damage cap: 30,000). |
All Allies (staff- and harp-specialty only) | 30,000 | N/A | When buffs are present on the character. | Weapon Skill A | Unlocks at level 120. Activates when buffs are present on the character. Strength is 1% per buff (Max: 10%) of a foe's max HP, capped at 3,000 per buff (Max: 30,000). |
![]() Kiss of The Devil |
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![]() Strength-Devil's SeductionWhen Main Weapon: Supplement DMG to Fire allies against foes with ![]() (Damage cap: 50,000). |
All Fire Allies | 50,000 | N/A | When ![]() is present on foes |
Weapon Skill A | |
![]() Last Sahrivar (4★) |
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![]() Adjudicator's RevelationWhen main weapon (MC only): Gain ![]() upon taking damage. |
Self | 40,000 | N/A | Indefinite | Weapon Skill C | Unlocks at level 120. Gain ![]() stacks upon taking damage. Strength is 8,000 per stack, up to 40,000. |
![]() Levin Shooter (4★) |
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![]() Three-Sister RuleWhen main weapon (MC only): Supplemental damage effect upon dealing a triple attack (Stackable / Max: 3 times) |
Self | 30,000 | N/A | Indefinite | Weapon Skill C | Unlocks at level 120. Gain Supplemental damage effect stacks upon dealing a triple attack. Strength is 10,000 per stack, up to 30,000. |
![]() Lu Woh's Horn (4★) |
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![]() White Covenant |
All Light Allies | 30,000 / 60,000 / 100,000 | N/A | Indefinite | Weapon Skill A | Unlocks at level 150. Strength is 1% of a foe's max HP. Damage cap is 30,000 for the second hit, 60,000 for the third hit, and 100,000 for the fourth hit. |
![]() Porculius |
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![]() Virtue of the BoarMassive Light damage to a foe. Gain ![]() Strength: (Damage cap: 20,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
Self | 20,000 | N/A | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
Standard - Buff | |
![]() Red King Crab (3★) |
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![]() Deathly PincersWhen main weapon (MC only): Supplemental damage effect upon taking damage (Stackable / Max: 3 times) |
Self | 15,000 | N/A | Indefinite | Weapon Skill C | Unlocks at level 100. Gain Supplemental damage effect stacks upon taking damage. Strength is 5,000 per stack, up to 15,000. |
![]() Shooting of The Star |
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![]() Heavenly GloryMassive Light damage to a foe. All allies under ![]() gain ![]() Duration: 0.5 turnsDark Damage Cut.Applied during the attack phase. On the next turn, it'll have 0 turns remaining. until end of turn. After 4★: Allies under ![]() also gain ![]() Strength: ?% of foe's max HP (Damage cap: 10,000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
All Allies (With ![]() ) |
10,000 | N/A | 2.5 turns | Standard - Buff | Strength is 1% of a foe's max HP, capped at 10,000. |
![]() Sky Piercer |
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![]() Lunar FangMassive Dark damage to a foe. Gain ![]() Strength: (Damage cap: 10,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: ![]() Strength: (Damage cap: 40,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. cap raised to 40,000. |
Self | 10,000 | N/A | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
Standard - Buff | |
![]() Sky Piercer |
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![]() Lunar FangMassive Dark damage to a foe. Gain ![]() Strength: (Damage cap: 10,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: ![]() Strength: (Damage cap: 40,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. cap raised to 40,000. |
Self | 40,000 | N/A | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
Standard - Buff | |
![]() Solomon's Axe |
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![]() Goa RoarMassive Earth damage to a foe. Gain ![]() Strength: (Damage cap: 5000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: Also gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
Self | 5,000 | N/A | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
Standard - Buff | |
![]() Tigrisius |
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![]() Virtue of the TigerMassive Earth damage to a foe. All allies gain ![]() Strength: 10%. After 4★: All allies also gain ![]() . |
All Allies | 50,000 | N/A | ? turns | Standard - Keen | Strength is 1% of a foe's max HP, capped at 50,000. |
![]() Wamdus's Cnidocyte (4★) |
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![]() Azure Covenant |
All Water Allies | 50,000 | N/A | Indefinite | Weapon Skill A | Unlocks at level 150. Strength is 1% of a foe's max HP. |
![]() Wasserspeier |
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![]() Dual Blade's HumanityWhen main weapon (MC only): 50% boost to skill damage and 20% boost to skill damage cap. Supplemental Damage based on 5% of enemy's max HP (Damage cap: 50,000). |
Self | 50,000 | N/A | Indefinite | Weapon Skill B | With Emblem of Humanity. Strength is 5% of a foe's max HP, capped at 50,000. |
![]() Wilnas's Finger (4★) |
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![]() Vermillion Covenant |
All Fire Allies | 10,000 ~ 60,000 | N/A | Indefinite | Weapon Skill A | Unlocks at level 150. Strength is 1% of a foe's max HP. Damage cap varies from 10,000 - 60,000 based on ally's current HP percentage. |
![]() Pain and Suffering |
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![]() Purgatory's Pact |
All Dark Allies | 50,000 | N/A | Indefinite | Weapon Skill A | Strength is 1% of a foe's max HP, capped at 50,000. |
![]() Harmonia |
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![]() Glimmer's Pact |
All Light Allies | 50,000 | N/A | Indefinite | Weapon Skill A | Strength is 1% of a foe's max HP, capped at 50,000. |
![]() Zwei Schaedel |
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![]() SeltsamMassive Dark damage to a foe. Gain ![]() Strength: 1% of foe's max HP (Damage cap: 10,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: ![]() Strength: 1% of foe's max HP (Damage cap: 10,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. |
Self All Allies at 4★ |
10,000 | N/A | 3.5 turns | Standard - Buff | Strength is 1% of a foe's max HP, capped at 10,000. |
![]() Abydos |
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![]() Purgatory's PersistenceSupplement Dark allies' damage based on how high their HP is. |
All Dark Allies | 10,000 ~ 30,000 | N/A | Indefinite | Weapon Skill A | Strength is 1% of a foe's max HP. Damage cap varies from 10,000 - 30,000 based on ally's current HP percentage. |
![]() Bigeh and Edfu |
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![]() Purgatory's InitiationSupplement Dark allies' C.A. DMG based on how low their HP is. |
All Dark Allies | 100,000 ~ 600,000 | N/A | Indefinite | Weapon Skill E | Strength is 5% of a foe's max HP. Damage cap varies from 100,000 - 600,000 based on ally's current HP percentage. |
![]() Tatjenen |
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![]() Ridge's FortitudeSupplement earth allies' DMG based on how low HP is. |
All Earth Allies | 10,000 ~ 60,000 | N/A | Indefinite | Weapon Skill A | Strength is 1% of a foe's max HP. Damage cap varies from 10,000 - 60,000 based on ally's current HP percentage. |
![]() Ished |
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![]() Ridge's PersistenceSupplement earth allies' DMG based on how high their HP is. |
All Earth Allies | 10,000 ~ 30,000 | N/A | Indefinite | Weapon Skill A | Strength is 1% of a foe's max HP. Damage cap varies from 10,000 - 30,000 based on ally's current HP percentage. |
References
- ↑ zekasyuz DMG Boosted 1 https://twitter.com/zekasyuz/status/963408361164218368
- ↑ https://twitter.com/ViridisPatria/status/1208052903044272129
- ↑ zekasyuz DMG Boosted 2 https://twitter.com/zekasyuz/status/1081200173840162817
- ↑ zekasyuz DMG Boosted 3 https://twitter.com/zekasyuz/status/969385756601892864
- ↑ jpokiehl, Supplemental https://docs.google.com/spreadsheets/d/1kea2IL6wLNbw4RNUcrrxMTpoIdlXU13pYOzBXjgoBbs/edit#gid=552620833
- ↑ asai_ Keen and earrings stacking https://twitter.com/asai_/status/1288163499751796737
- ↑ Vizer, Fraux and Tabina Test, https://cdn.discordapp.com/attachments/297417474935226371/686380049653301255/video0.mov
- ↑ Soriz testing https://docs.google.com/document/d/1jP3rU-zetfEeAOrCnlVFTGQyXnRLiCMCdT9Ar9PMSV8/edit?usp=sharing