Supplemental Damage

From Granblue Fantasy Wiki
Jump to navigation Jump to search

Attack Types: Normal Attack | Critical Attack | Charge Attack
Other Damage Types: Plain Damage | Bonus Damage | Supplemental Damage
Damage Formula: Basic Concepts | Detailed Formula | Damage Cap | Examples and Guidelines


Supplemental Damage refers to damage that is added to certain damage instances. The generic status associated to supplemental damage is Status DmgUp.pngSupplemental DMGDMG dealt is supplemented
.

Supplemental damage activations follow certain rules:

  • Supplemental damage, such as Status DmgUp.pngSupplemental DMGDMG dealt is supplemented
    and Status Everbane.pngEverbaneBoost to DMG taken / HP is lowered on every turn (Can't be removed)
    Local status effect
    is applied additively to each damage instance.
    • Skills that hit foes for multiple times (e.g. Ability Attack2.png Stardust10-hit, 80% Fire damage to a foe (Damage cap: ~82,000 per hit~820,000 total; Does not include Peacemaker.).
      At level 95:
      Also gain Status Bonus Damage.png30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
      Strength: 30%Duration: 2 turns
      and Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
      Duration: 2 turns
      .
      ) will apply the supplemental damage per damage instance.
    • Every Status Bonus Damage.pngBonus DMGDeals bonus DMG for one-foe one-ally attacks
      instance will be treated as a separate damage instance.
    • Charge Attacks are treated as a single damage instance, even if the extended animation shows multiple hits.
    • Certain characters will show multiple damage instances per normal attack (e.g. Ilsa). For Supplemental Damage purposes, these are treated as a single damage instance.
  • Supplemental damage ignores DMG Cuts and Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
    (Effect removed on next all-foe all-ally attack)
    , except for Status Dmg Cut 100.png100% DMG CutTaking 100% less DMG
    Damage Cut reducing damage taken for all elements.
    Warning! Does not work for Plain Damage!
    and is not affected by soft capping mechanics.[1]
  • Only for skill damage and C.A. Damage will supplemental damage be boosted by any multiplier that increases Final Damage (e.g. Seraphic multiplier).[2][3]
  • Supplemental damage is applicable to the following: [4]
Does apply Does not apply Only applies to Boost to DMG debuffse.g. Status Everbane.pngEverbaneBoost to DMG taken / HP is lowered on every turn (Can't be removed)
Local status effect
Normal Attack Damage Standard Plain Damage
(e.g. Ability Attack.png Eclipse20%-25% Plain damage to a foe. Inflict 25% Mode Bar CutCut to foe's mode bar
Strength: 25%
.
At level 75:
Effect increased to 33% Mode Bar CutCut to foe's mode bar
Strength: 33%
.
)
Counter Damage
Normal Attack Bonus Damage
(e.g. Status Bonus Damage.pngBonus DMGDeals bonus DMG for one-foe one-ally attacks
)
Fixed Plain Damage
(e.g. Ability Gravity 1.png Atomic ResolutionPlain damage to a foe based on 1%-5% of its current HP and remove 1 buff (Damage cap: ~710,000).)
C.A. Damage C.A. Fixed Damage
(e.g. Yodarha (SSR))
C.A. Damage Bonus Damage
(e.g. Romeo)
Skill Damage
Summon Call Damage
Chain Burst Damage
  • The supplemental damage value usually has a cap, and it is dependent on the source of the effect. However, the actual damage is usually based on a formula, which can take different forms, for instance:
    • Based on a percentage of the enemy's maximum HP, such as Sandalphon (Event)'s Ability The Power of One.png The Power of OneAll allies gain Status CriticalUp.png30% / 50% Critical Hit Rate UpDMG is slightly boosted for critical hits
      Strength: 30% chance of dealing 50% more damage.Duration: 3 turns
      and Status DmgUp.pngSupplemental DMGDMG dealt is supplemented
      Strength: 1% of foe's max HP (Damage cap: 10,000)Duration: 3 turns
      .
      skill.
    • Based on a percentage of the initial damage instance, such as Halluel and Malluel's Status Everbane.pngEverbaneBoost to DMG taken / HP is lowered on every turn (Can't be removed)
      Strength: 20% / 1% of Max HPDuration: IndefiniteDamage cap: 10,000 / 100,000Local status effect
      effect.
      • When two sources of this type are present and stack (e.g. Fraux's Status Nightmare Scarlet 2.pngNightmare ScarletDMG taken is boosted
        Strength: 10% of damage dealt (Damage cap: Unknown)Duration: 2 turnsLocal status effect
        and Status Everbane.pngEverbaneBoost to DMG taken / HP is lowered on every turn (Can't be removed)
        Strength: 20% / 1% of Max HPDuration: IndefiniteDamage cap: 10,000 / 100,000Local status effect
        ), they stack additively and not multiplicatively, i.e. the calculation is based on the damage before supplemental damage.
    • Based on the number of debuffs, such as Silva (Light)'s Status Weak Point 1.pngWeak PointDMG taken is supplemented based on number of debuffs
      effect.
  • When the supplemental damage is a non-integer, the damage is rounded up.

Effect Stacking

  • Supplemental damage sources are separated into several categories that will generally stack with each other.
  • In case multiple sources of the same category are present, only the highest strength applies.
  • Described below are the different categorisations which will stack with each other[5]:
    • Standard: The most common category and with the greatest variety of buffs.
      They are divided into 4 sub-categories; none of which stack with each other:
      • Buff: This comprises of all Status DmgUp.pngSupplemental DMGDMG dealt is supplemented
        buffs, as well as some special non-Keen buffs such as Status Rose Passion.pngRose PassionDMG dealt is supplemented / ATK is boosted (Can't be removed)
        .
      • Keen: This comprises of all Status Keen.pngKeenSupplemental DMG to critical hits
        buffs.
      • Support Skill A: This comprises of some but not all Support Skills that confer supplemental damage.
      • Aetherial Mastery Bonus (Earrings): This comprises perks from aetherial mastery bonuses.[6]
    • Support Skill B: This category comprises of some but not all Support Skills that confer supplemental damage but also stack with the category of Standard.
    • Weapon Skill A: This category comprises of all Hollowsky Weapons and 4★ Freikugel.
    • Weapon Skill B: The only known weapon in this category is Wasserspeier with the Emblem of Humanity.
    • Weapon Skill C (Stacking buffs): This category comprises of all Weapon skills that confer a stacking buff, such as Last Sahrivar's Status Adjudicator's Revelation.pngAdjudicator's RevelationDMG dealt is supplemented upon taking DMG (Stacks up to 5 times / Can't be removed)
      .
    • Summon Aura: This category comprises of all Summon Auras.
    • Character Debuff: This category comprises of debuffs applied by Characters that confer supplemental damage.
      • Character Debuff A: This category comprises most of the known character debuffs that confer supplemental damage.
      • Character Debuff B: Currently, only Status Nightmare Scarlet 1.pngNightmare ScarletDMG taken is boosted
        Local status effect
        is known to be of this category.[7]
    • Summon Debuff: This category comprises of debuffs applied by Summons that confer supplemental damage.
    • Field: This category comprises of all fields that confer supplemental damage.Verification needed.

Filters

Sources of Supplemental Damage

Name Rarity Element Source Target Damage Cap Cooldown DurationDuration of the Supplemental Damage buff. Might differ from the skill duration indicated on the character page. Category Notes
Npc m 3030268000 01.jpg
Aster
Rarity SR.png Label Element Fire.png Ability Refreshing Breeze.png 
Refreshing BreezeGrant an ally Status TripleUp.png50% TA UpTriple attack rate is boosted
Strength: 50%Duration: 5 turns
and Status DmgUp.pngSupplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 20,000)Duration: 5 turns
.
One Ally 20,000 8 turns
Lvl 45:
7 turns
5 turns Standard - Buff
Npc m 3030261000 01.jpg
Beatrix (SR)
Rarity SR.png Label Element Earth.png Ability Ougi.png 
Exaltation1-turn cut to an Earth ally's skill cooldown.
Ally gains Status DmgUp.pngSupplemental DMGDMG dealt is supplemented
Strength: ?% of foe's max HP (Damage cap: 30,000)Duration: 3 turns
, Status AggroUpArrow.pngHostility UpMore likely to be attacked
Duration: 3 turns
, and Status Uplift.pngCharge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
One Ally 30,000 7 turns 3 turns Standard - Buff Strength is ?% of a foe's max HP, capped at 30,000.
Npc m 3040009000 01.jpg
Cagliostro
Rarity SSR.png Label Element Earth.png Ability Phantasmagoria.png 
PhantasmagoriaAll allies gain Status Reversed Ouroboros.pngReversed OuroborosATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted
Duration: 3 turnsSpecial buff
and Status Wasteland Crest 1.pngWasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
At level 75:
Effect enhanced.
At level 100:
All allies also gain Status CriticalUp.png50% / 30% Critical Hit Rate UpDMG is slightly boosted for critical hits
Strength: 50% chance of dealing 30% more damage.Duration: 3 turns
and Status Keen.pngKeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns
.
All Allies 50,000 7 turns 3 turns Standard - Keen Level 100 only.
Strength is 1% of a foe's max HP, capped at 50,000.
Npc m 3040225000 01.jpg
Cagliostro (Summer)
Rarity SSR.png Label Element Water.png Ability Ars Nova.png 
Ars NovaArs Nova:
All Water allies gain Status CriticalUpWater.png70% / 30% Critical Hit Rate UpDMG is slightly boosted for critical hits
Strength: 70% chance of dealing 30% more damage.Duration: 3 turns
, Status Keen.pngKeenSupplemental DMG to critical hits
Strength: 1% of enemy's max HP (Damage cap: 50,000)Duration: 3 turns
, and Status Deluge Crest 1.pngDeluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
(Changes to Ars Notoria when Cagliostro's Status Deluge Crest.pngDeluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
is 5.)
Ars Notoria:
All Water allies gain Status CriticalUpWater.png100% / 30% Critical Hit Rate UpDMG is slightly boosted for critical hits
Strength: 100% chance of dealing 30% more damage.Duration: 3 turns
, Status Keen.pngKeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns
, Status Bonus Damage.png50% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 50%Duration: 3 turns
, and Status DamageCapUp.png15% DMG Cap UpCan deal big bonus DMG when DMG dealt in one turn reaches a certain amount
Strength: 15%Duration: 3 turns
.
(Consumes 5 Status Deluge Crest.pngDeluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.)
All Allies (Water Only) 50,000 7 turns
Lvl 55:
6 turns
3 turns Standard - Keen Strength is 1% of a foe's max HP, capped at 50,000.
Npc m 3040225000 01.jpg
Cagliostro (Summer)
Rarity SSR.png Label Element Water.png Skill charge attack.png 
Aqua MagnaMassive Water damage to a foe.
Cagliostro gains Status Deluge Crest 1.pngDeluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
All allies gain Status Keen.pngKeenSupplemental DMG to critical hits
Strength: 1% of enemy's max HP (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All Allies 50,000 N/A 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Standard - Keen Strength is 1% of a foe's max HP, capped at 50,000.
Npc m 3030262000 01.jpg
Cassius (Event)
Rarity SR.png Label Element Dark.png Icon Support Skill.png 
Strange ArtsLess likely to be targeted.
Supplemental DMG effect when HP is full.
Self 20,000 N/A As long as HP is full. Standard - Support Skill A Strength is ?% of a foe's max HP, capped at 20,000.
Npc m 3030273000 01.jpg
Cassius (Yukata)
Rarity SR.png Label Element Fire.png Icon Support Skill.png 
Moon Between the CloudsStatus Lunar Arts.pngLunar ArtsDMG dealt is supplemented based on Lunar Arts lvl (Can't be removed)
Strength: Indefinite
lvl rises by 1 upon an ally's damage skill usage (Max: 10).
(Supplement damage dealt based on Status Lunar Arts.pngLunar ArtsDMG dealt is supplemented based on Lunar Arts lvl (Can't be removed)
lvl.)
Self 20,000 N/A Indefinite Support Skill B Strength is 1% of a foe's max HP, capped at 2,000 x Status Lunar Arts.pngLunar ArtsDMG dealt is supplemented based on Lunar Arts lvl (Can't be removed)
(Max: 10).
Npc m 3040144000 01.jpg
Charioce XVII
Rarity SSR.png Label Element Fire.png Ability Heal.png 
Boost MoraleRestore 30% of an ally's HP (Healing cap: 2000) and grant Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 5% of max HP (Healing cap: 500)Duration: 3 turns
and Status DmgUp.pngSupplemental DMGDMG dealt is supplemented
Strength: 1% of enemy's max HP (Damage cap: 30,000)Duration: 3 turns
.
One Ally 30,000 5 turns
Lvl 55:
4 turns
3 turns Standard - Buff Strength is 1% of a foe's max HP, capped at 30,000.
Npc m 3040121000 01.jpg
Clarisse (Light)
Rarity SSR.png Label Element Light.png Ability Gravity 1.png 
Atomic ResolutionPlain damage to a foe based on 1%-5% of its current HP and remove 1 buff. (Damage cap: ~710,000).
Use 1 Status Dissolution 1.pngDissolutionUse 1 charge per skill activation (Recover upon C.A. / Max: 3 charges)
charge:
All allies also gain Status DmgUp.pngSupplemental DMGDMG dealt is supplemented
Strength: 1% of enemy's max HP (Damage cap: 5000)Duration: 4 turns
.
All Allies 5,000 6 turns 4 turns Standard - Buff Requires and consumes 1 Status Dissolution 1.pngDissolutionUse 1 charge per skill activation (Recover upon C.A. / Max: 3 charges)
charges.
Strength is 1% of a foe's max HP, capped at 5,000.
Npc m 3040157000 01.jpg
Conan Edogawa
Rarity SSR.png Label Element Light.png Icon Support Skill.png 
Only One Truth Prevails50% boost to C.A. DMG and boost to DMG dealt (Damage cap: 20,000) against foes with Status Tracked 1.pngTrackedConan has his eyes on this target
Local status effect
effect.
Self 20,000 N/A When Status Tracked 3.pngTrackedConan has his eyes on this target
Local status effect
is present on foe.
Support Skill B Strength is 1% of a foe's max HP, capped at 20,000.
Npc m 3040134000 01.jpg
Dorothy and Claudia
Rarity SSR.png Label Element Light.png Ability Rage.png 
Maximum ServiceGrant the Main Character Status AttackUp.png50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 3 turns
, Status DoubleUp.png60% DA UpDouble attack rate is boosted
Strength: 60%Duration: 3 turns
, and Status Bonus Damage.png50% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 50%Duration: 3 turns
.
At level 75:
Effect enhanced.
Self 40,000 5 turns 3 turns Standard - Buff Claudia Only.
Strength is 1% of a foe's max HP, capped at 40,000.
Npc m 3040099000 01.jpg
Eustace (Halloween)
Rarity SSR.png Label Element Earth.png Ability Wasted Earth.png 
Wasted EarthAll Earth allies gain Status CriticalUpEarth.png30% / 30% Critical Hit Rate UpDMG is slightly boosted for critical hits
Strength: 30% chance of dealing 30% more damage.Duration: 3 turns
, Status DoubleUp.png30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3 turns
, and Status TripleUp.png15% TA UpTriple attack rate is boosted
Strength: 15%Duration: 3 turns
.
Use 2 Status Loaded0.pngLoadedWeapon is loaded with lightning power
:
All Earth allies also gain Status Keen.pngKeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns
.
All Allies (Earth Only) 50,000 7 turns 3 turns Standard - Keen Requires and consumes 2 Status Loaded0.pngLoadedWeapon is loaded with lightning power
lvls.
Strength is 1% of a foe's max HP, capped at 50,000.
Npc m 3040161000 01.jpg
Fraux
Rarity SSR.png Label Element Fire.png Ability Crimson Nightmare.png 
Crimson NightmareFire damage to a foe (Damage cap: ~510,000).
Inflict Status Nightmare Temptation 2.pngNightmare TemptationAttacks are slightly limited
Base Accuracy: 200%Duration: 2 turnsLocal status effect
.
When Status Solid Fortitude.pngSolid FortitudeDamage skills activate twice (Can't be removed)
is in effect:
Also inflict Status Nightmare Scarlet 2.pngNightmare ScarletDMG taken is boosted
Strength: 10% of damage dealt (Damage cap: None)Base Accuracy: 200%Duration: 2 turnsLocal status effect
and remove 1 buff.
Foe No damage cap 9 turns
Lvl 75:
8 turns
2 turns Character Debuff B Local status effect Status Nightmare Scarlet 1.pngNightmare ScarletDMG taken is boosted
Local status effect
.
Strength is 10% of damage dealt. No damage cap.
Npc m 3040261000 01.jpg
Grimnir (Valentine)
Rarity SSR.png Label Element Wind.png Skill charge attack.png 
Grace of the RadiantAll allies gain a 4000-damage Status Shield.pngShield (4000)Next ATK received will be ineffective for a fixed amount
Strength: 4000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All Wind allies gain Status CriticalUpWind.png100% / 30% Critical Hit Rate UpDMG is slightly boosted for critical hits
Strength: 100% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status Keen.pngKeenSupplemental DMG to critical hits
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Raise Grimnir's Status 67961.pngCycloneConsumed by Grimnir's skills / Lvl rises upon using Dazzling Flair or charge attack (Can't be removed)
lvl by 2.
All Allies (Wind Only) 50,000 N/A 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Standard - Keen Strength is 1% of a foe's max HP, capped at 50,000.
Npc m 3040261000 01.jpg
Grimnir (Valentine)
Rarity SSR.png Label Element Wind.png Ability m 1118 5.png 
Holy Rays of PurgationWhen the binds on my right arm are undone... The heavens will tremble! The earth will quake! Myriad evils shall be brought to righteous end!
(Deploy the Status 5031.pngHoly Rays of PurgationFoes and allies can deal critical hits regardless of element / DMG is supplemented
Duration: IndefiniteField effect
Local status effect
field effect.)
(Consumes 10 Status 67961.pngCycloneConsumed by Grimnir's skills / Lvl rises upon using Dazzling Flair or charge attack (Can't be removed)
lvls.)
All Allies 30,000 1 turn Indefinite FieldVerification needed. Requires and consumes 10 Status 67961.pngCycloneConsumed by Grimnir's skills / Lvl rises upon using Dazzling Flair or charge attack (Can't be removed)
lvls.
Strength is ?% of a foe's max HP, capped at 30,000.
Npc m 3040079000 01.jpg
Hallessena
Rarity SSR.png Label Element Earth.png Icon Support Skill.png 
Everyone's Safety BlanketSupplemental DMG to the third hit of triple attacks (Damage cap: 50,000).
Self 50,000 N/A N/A Support Skill B Only applies to the third hit of triple attacks.
Strength is 1% of a foe's max HP, capped at 50,000.
Npc m 3040240000 01.jpg
Hallessena (Halloween)
Rarity SSR.png Label Element Light.png Ability Party Nightmare.png 
Party NightmareAll foes gain Status ATK Up 2.png50% ATK UpATK is boosted
Strength: 50%Duration: 2 turnsLocal status effect
, Status DA Up 2.png100% DA UpDouble attack rate is boosted
Strength: 100%Duration: 2 turnsLocal status effect
, and Status TA Up 2.png100% TA UpTriple attack rate is boosted
Strength: 100%Duration: 2 turnsLocal status effect
.
All Light allies gain Status Party Nightmare.pngParty NightmareDMG dealt is supplemented /
Triple attack rate is boosted
(Can't be removed)
Strength: Supplemental DMG effect (1% of foe's max HP [Max: 100,000]) / Guaranteed TADuration: 2 turns
.
(Requires Status Party All Night 1.pngParty All NightATK is boosted and DEF is lowered based on Party All Night lvl (Max: 5 / Can't be removed)
lvl 3 or higher)
All Allies (Light Only) 100,000 10 turns 2 turns Standard - Buff All light allies gain Status Party Nightmare.pngParty NightmareDMG dealt is supplemented /
Triple attack rate is boosted
(Can't be removed)
.
Strength is 1% of a foe's max HP, capped at 100,000.
Npc m 3040223000 01.jpg
Halluel and Malluel (Summer)
Rarity SSR.png Label Element Light.png Icon Support Skill.png 
Adventurous TwinsSupplement Light allies' damage dealt based on their number of Status Aurora Crest.pngAurora CrestLight magic is amplified (Max: 5 / Can't be removed)
.
(Takes effect even when Halluel and Malluel is a sub ally.)
Foe 20,000 N/A Until Status Aurora Crest.pngAurora CrestLight magic is amplified (Max: 5 / Can't be removed)
are consumed.
Standard - Support Skill A Boosts damage dealt by all Light allies for each Status Aurora Crest.pngAurora CrestLight magic is amplified (Max: 5 / Can't be removed)
.
Strength is 1% of enemy's max HP, capped at 4,000 x Status Aurora Crest.pngAurora CrestLight magic is amplified (Max: 5 / Can't be removed)
(Max: 5).
Npc m 3040148000 01.jpg
Ilsa
Rarity SSR.png Label Element Earth.png Icon Support Skill.png 
Gun of ArbitrationBoost to damage when there are Status Bullets 1.pngBulletsUses Bullets per attack or skill (Can't be removed)
.
Reload instead of attacking when there are no Status Bullets 1.pngBulletsUses Bullets per attack or skill (Can't be removed)
left.
Self 20,000 N/A Until Status Bullets 1.pngBulletsUses Bullets per attack or skill (Can't be removed)
are consumed.
Standard - Support Skill A Strength is 1% of a foe's max HP, capped at 20,000.
Npc m 3040245000 01.jpg
Jeanne d'Arc (Grand)
Rarity SSR.png Label Element Light.png Ability Sacred Reversal.png 
Sacred ReversalInflict Status ATK Down 4.png25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 100%Duration: 4 turnsLocal status effect
, Status DEF Down 4.png25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 100%Duration: 4 turnsLocal status effect
, and Status Divine Sentence 4.pngDivine SentenceDMG taken is supplemented (Can't be removed)
Strength: 1% of foe's max HP (Damage cap: 30,000)Base Accuracy: 90%Duration: 4 turnsLocal status effect
on all foes.
Foe 30,000 9 turns
Lvl 55:
8 turns
4 turns Character Debuff A Local status effect Status Divine Sentence.pngDivine SentenceDMG taken is supplemented (Can't be removed)
Local status effect
.
Strength is 1% of a foe's max HP, capped at 30,000.
Npc m 3040201000 01.jpg
Kokkoro
Rarity SSR.png Label Element Wind.png Ability Speed Up.png 
Speed UpAll allies gain Status DmgUp.pngSupplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 30,000)Duration: 3 turns
and Status Uplift.pngCharge Bar +25%Instantly boosts Charge Bar by 25%
Strength: 25%
.
All Allies 30,000 8 turns
Lvl 55:
7 turns
3 turns Standard - Buff Strength is 1% of a foe's max HP, capped at 30,000.
Npc m 3040221000 01.jpg
Kallen Kouzuki
Rarity SSR.png Label Element Fire.png Icon Support Skill.png 
Zero Squad CommanderStatus Radiant Wave 1.pngRadiant WaveDMG dealt is supplemented based on Radiant Wave lvl / Deals bonus fire DMG for one-foe attacks (Can't be removed)
Duration: Indefinite
rises every turn (Max: 5).
(Supplemental damage effect and Bonus Fire DMG effect based on Status Radiant Wave 1.pngRadiant WaveDMG dealt is supplemented based on Radiant Wave lvl / Deals bonus fire DMG for one-foe attacks (Can't be removed)
lvl.)
Self 30,000 N/A Indefinite Standard - Support Skill A Strength is 1% of a foe's max HP.
Damage cap rises for each level of Status Radiant Wave 1.pngRadiant WaveDMG dealt is supplemented based on Radiant Wave lvl / Deals bonus fire DMG for one-foe attacks (Can't be removed)
up until 30,000.
Npc m 3040222000 01.jpg
Kolulu
Rarity SSR.png Label Element Dark.png Icon Support Skill.png 
Fated SpearStatus Fated Spear 1.pngFated SpearDMG dealt is supplemented (Can't be removed)
Duration: Indefinite
lvl rises by 1 upon being targeted by a foe (Max: 5).
Supplemental damage based on Fated Spear lvl (Damage cap: 50,000).
Self 50,000 N/A Indefinite Standard - Support Skill A Strength is 1% of a foe's max HP, capped at 10,000 x Status Fated Spear 1.pngFated SpearDMG dealt is supplemented (Can't be removed)
(Max: 5).
Npc m 3030278000 01.jpg
Krugne (SR)
Rarity SR.png Label Element Wind.png Ability Enhancement Dice II.png 
Enhancement Dice IIRoll a dice.
Buff to all allies based on the number rolled.
(Consumes 10% of charge bar)
All Allies 20,000 1 turn
Lvl 45:
0 turns
3 turns Standard - Buff Skill has a random chance of conferring Status DmgUp.pngSupplemental DMGDMG dealt is supplemented
.
Npc m 3040107000 01.jpg
Mahira
Rarity SSR.png Label Element Earth.png Icon Support Skill.png 
Just Like FlyingSupplemental DMG effect to allies based on the number of Status DrumBeats1.pngDrum BeatGain stars by attacking foes
(Boost to Spirit Drums based on the number of stars)
(Damage cap: 20,000 per hit).
Debuff immunity for allies with max Status DrumBeatsMax.pngDrum BeatGain stars by attacking foes
(Boost to Spirit Drums based on the number of stars)
.

Status DrumBeatsMax.pngDrum BeatGain stars by attacking foes
(Boost to Spirit Drums based on the number of stars)
is consumed upon activation of debuff immunity.

All allies 20,000 N/A Until Status DrumBeats1.pngDrum BeatGain stars by attacking foes
(Boost to Spirit Drums based on the number of stars)
are consumed.
Support Skill B Strength is ?% of a foe's max HP, capped at 2,000 x Status DrumBeats1.pngDrum BeatGain stars by attacking foes
(Boost to Spirit Drums based on the number of stars)
level (Max: 10).
Npc m 3030224000 01.jpg
Mirin
Rarity SR.png Label Element Wind.png Icon Support Skill.png 
Dripping Water Hollows StoneStatus Samurai Power 1.pngSamurai PowerDMG dealt is supplemented (Can't be removed)
lvl rises with every attack, charge attack, and skill use.
(Max: 10. Ends upon taking damage.)
Self 25,000 N/A Until taking damage Standard - Support Skill A Ends upon taking damage.
Strength is 1% of a foe's max HP.
Damage cap rises for each level of Status Samurai Power 1.pngSamurai PowerDMG dealt is supplemented (Can't be removed)
up until 25,000.
Npc m 3030265000 01.jpg
Mirin (Light)
Rarity SR.png Label Element Light.png Icon Support Skill.png 
Flawless DrawBoost to damage dealt based on how high charge bar is.
Self 40,000 N/A When charge bar is 20% or higher. Standard - Support Skill A Strength is ?% of a foe's max HP.
Damage cap rises with higher charge bar up until 40,000.
Npc m 3040238000 01.jpg
Monika (Grand)
Rarity SSR.png Label Element Wind.png Ability Winds of White Wings.png 
Winds of White WingsAll Wind allies gain Status CriticalUpWind.png70% / 30% Critical Hit Rate UpDMG is slightly boosted for critical hits
Strength: 70% chance of dealing 30% more damage.Duration: 3 turns
.
From 2nd cast onward: All Wind allies also gain Status Keen.pngKeenSupplemental DMG to critical hits
Strength: 1% of enemy's max HP (Damage cap: 50,000)Duration: 3 turns
.
From 3rd cast onward: All Wind allies also gain Status DamageCapUp.png10% DMG Cap UpCan deal big bonus DMG when DMG dealt in one turn reaches a certain amount
Strength: 10%Duration: 3 turns
.
All Allies (Wind Only) 50,000 3 turns 3 turns Standard - Keen From 2nd cast onward. Linked skill.
Strength is 1% of a foe's max HP, capped at 50,000.
Npc m 3040267000 01.jpg
Mugen
Rarity SSR.png Label Element Fire.png Skill charge attack.png 
Ballistic Big Boy1000%Unworldly Fire damage to a foe (Damage cap: ~3,000,000).
Mugen gains a random buff effect.
Self 50,000 N/A Indefinite Standard - Buff Rampage mode only. Charge attack has a random chance of conferring Status 6829 1.pngSupplemental DMGDMG dealt is supplemented (Can't be removed)
Strength: (Damage cap: 50,000)Duration: Indefinite
. Overwrites Status 6829.pngSupplemental DMGDMG dealt is supplemented (Can't be removed)
Strength: (Damage cap: 20,000)Duration: Indefinite
.
Npc m 3040267000 01.jpg
Mugen
Rarity SSR.png Label Element Fire.png Ability m 1142 3.png 
Song of InnocenceAll allies gain a random buff effect and Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
All allies 20,000 7 turns
Lvl 75:
6 turnsSkill charge attack.png Full-Swing Mugen450%Massive Fire damage to a foe.
End cooldown for Song of Innocence.
ends its cooldown.
Indefinite Standard - Buff Skill has a random chance of conferring Status 6829.pngSupplemental DMGDMG dealt is supplemented (Can't be removed)
Strength: (Damage cap: 20,000)Duration: Indefinite
.
Npc m 3040265000 01.jpg
Rei
Rarity SSR.png Label Element Dark.png Skill charge attack.png 
Clairvoyant BlissRemove 1 buff from a foe.
Inflict Status 6803.pngCelestial VisionBoost to DMG taken (Can't be removed)
Strength: 10% (Damage cap: 30,000)Base Accuracy: 200%Duration: IndefiniteLocal status effect
, Status DebuffResDown.png15% Debuff Res. DownDebuff resistance is lowered
Strength: 15%Base Accuracy: 120%Duration: 180 seconds
, Status LightAtkDown.png30% Light ATK DownLight ATK is lowered
Strength: 30%Base Accuracy: 120%Duration: 180 seconds
, Status DoubleDown.png100% DA DownDouble attack rate is lowered
Strength: 100%Base Accuracy: 120%Duration: 180 seconds
, and Status TripleDown.pngTA DownTriple attack rate is lowered
Base Accuracy: 120%Duration: 180 seconds
.
Foe 30,000 N/A Indefinite Character Debuff A Local status effect Status 6803.pngCelestial VisionBoost to DMG taken (Can't be removed)
Local status effect
.
Strength is 10% of damage dealt, capped at 30,000.
Npc m 3040068000 01.jpg
Rosetta (Grand)
Rarity SSR.png Label Element Wind.png Ability Iron Maiden.png 
Iron Maiden150%-200% Wind damage to all foes (Damage cap: ~450,000). All allies gain Status DmgUp.pngSupplemental DMGDMG dealt is supplemented
Strength: 1% of enemy's max HP (Damage cap: 5000)Duration: 3 turns
.
At level 75:
Damage increased to 200%-250%.
All Allies 5,000 7 turns 3 turns Standard - Buff Strength is 1% of a foe's max HP, capped at 5,000.
Npc m 3040153000 01.jpg
Sandalphon (Event)
Rarity SSR.png Label Element Light.png Ability The Power of One.png 
The Power of OneAll allies gain Status CriticalUp.png30% / 50% Critical Hit Rate UpDMG is slightly boosted for critical hits
Strength: 30% chance of dealing 50% more damage.Duration: 3 turns
and Status DmgUp.pngSupplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 10,000)Duration: 3 turns
.
All Allies 10,000 7 turns 3 turns Standard - Buff Strength is 1% of a foe's max HP, capped at 10,000.
Npc m 3040187000 01.jpg
Silva (Light)
Rarity SSR.png Label Element Light.png Ability Insight.png 
InsightInflict Status ATK Down 3.png30% ATK DownATK is lowered
Strength: 30%Duration: 3 turnsLocal status effect
, Status DEF Down 3.png30% DEF DownDEF is lowered
Strength: 30%Duration: 3 turnsLocal status effect
, and Status Weak Point 3.pngWeak PointDMG taken is supplemented based on number of debuffs
Strength: 3,000 per debuff (Damage cap: 30,000)Duration: 3 turns
on a foe.
Foe 30,000 6 turns
Lvl 75:
5 turns
3 turns Character Debuff A Local status effect Status Weak Point 1.pngWeak PointDMG taken is supplemented based on number of debuffs
.
Strength is 3,000 per debuff, capped at 30,000.
Npc m 3040170000 01.jpg
Soriz (SSR)
Rarity SSR.png Label Element Earth.png Icon Support Skill.png 
Reactive MusclesStatus Manliness 1.pngManlinessDMG dealt is supplemented (Can't be removed)
Duration: Indefinite
lvl rises by 1 upon taking damage (Max: Lvl 10).
(Supplement damage dealt based on Status Manliness 1.pngManlinessDMG dealt is supplemented (Can't be removed)
Duration: Indefinite
lvl.)
At level 90:
Status Manliness 1.pngManlinessATK, DEF, and DMG cap are boosted and DMG is supplemented based on Manliness lvl (Can't be removed)
Duration: Indefinite
lvl also rises by 1 upon using damage skills.
Status Manliness 1.pngManlinessATK, DEF, and DMG cap are boosted and DMG is supplemented based on Manliness lvl (Can't be removed)
Duration: Indefinite
also boosts ATKUnique modifier, DEF, and damage cap.
Self 50,000 N/A Indefinite Standard - Support Skill A Strength is 1% of a foe's max HP, capped at 5,000 x Status Manliness 1.pngManlinessDMG dealt is supplemented (Can't be removed)
level (Max: 10).
Npc m 3040233000 01.jpg
Stan and Aliza
Rarity SSR.png Label Element Wind.png Icon Support Skill.png 
Boots & BladesStatus Steel and Dust 1.pngSteel & DustDMG dealt is supplemented based on Steel & Dust lvl (Can't be removed)
lvl rises by 1 upon triple attacks.
(Supplemental damage effect based on Steel & Dust lvl [Max: 5].)
Self 50,000 N/A Indefinite Support Skill B Strength is ?% of a foe's max HP, capped at 10,000 x Status Steel and Dust 1.pngSteel & DustDMG dealt is supplemented based on Steel & Dust lvl (Can't be removed)
level (Max: 5).
Npc m 3040234000 01.jpg
Tabina
Rarity SSR.png Label Element Fire.png Ability Iiedad.png 
Iiedad300%-350% Fire damage to a foe (Damage cap: ~500,000) and remove 1 buff.
Inflict Status Eayan Al-Ramal 4.pngEayan Al-RamalDMG taken is supplemented based on number of debuffs
Strength: 3,000 per debuff (Damage cap: 30,000)Base Accuracy: 120%Duration: 4 turns
.
Foe 30,000 7 turns
Lvl 55:
6 turns
4 turns Character Debuff A Local status effect Status Eayan Al-Ramal 1.pngEayan Al-RamalDMG taken is supplemented based on number of debuffs
.
Strength is 3,000 per debuff, capped at 30,000.
Npc m 3020056000 01.jpg
Thelonim
Rarity R.png Label Element Wind.png Ability Mystery.png 
Thelonim's MagicMighty hero magic! (Random effect.)
All Allies 1,000 10 turns
Lvl 45:
9 turns
3 turns Standard - Buff Skill has a random chance of conferring Status DmgUp.pngSupplemental DMGDMG dealt is supplemented
.
Npc m 3040174000 01.jpg
Wulf and Renie
Rarity SSR.png Label Element Dark.png Ability Herz aus Eisen.png 
Herz aus EisenGain Status Counter DodgeDMG.pngCounters on Dodge/DMG (5 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 100% counter damageDuration: 4 turnsUp to 5 hits
Counter attacks grant 4% charge bar per hit (includes Kampfer).
and Status DmgUp.pngSupplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 20,000)Duration: 4 turns
.
(Uses 30% of charge bar)
Self 20,000 7 turns
Lvl 55:
6 turns
4 turns Standard - Buff Strength is 1% of a foe's max HP, capped at 20,000.
Npc m 3040210000 01.jpg
Yuel (Summer)
Rarity SSR.png Label Element Wind.png Icon Support Skill.png 
ZuigetsuSupplement all allies' damage against foes with Status Foxflame 1.pngFoxflameSlight chance for attacks to miss / HP is lowered on every turn
Local status effect
.
All allies 30,000 N/A When Status Foxflame 1.pngFoxflameSlight chance for attacks to miss / HP is lowered on every turn
Local status effect
is present on foe.
Support Skill B Strength is 1% of a foe's max HP, capped at 30,000.
Gladiator gran icon.jpg
Gladiator
N/A Label Element Any.png Ability Piercing.png 
Chase BladeGain Status TripleUp.png100% TA UpTriple attack rate is boosted
Strength: 100%Duration: 2 turns
and Status DmgUp.pngSupplemental DMGDMG dealt is supplemented
Strength: Up to 20,000 damageDuration: 3 turns
.
(Can only be used when an auxiliary weaponA sabre or katana of the same element as the main weapon equipped in the top-left slot of the sub weapon section is equipped.)
Self 20,000 7 turns 3 turns Standard - Buff Extended Mastery Skill. Requires auxiliary weapon. Costs 30 EMP to unlock.
Gunslinger gran icon.jpg
Gunslinger
N/A Label Element Any.png Enhancing Shell square.jpg
Enhancing ShellEnhancing Shell
90 ATK
Hits all: Yes
~50% chance for each ally to gain Status DmgUp.pngSupplemental DMGDMG dealt is supplemented
Strength: 5% of foe's max HP (Damage cap: 50,000)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Random Allies 50,000 N/A 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Standard - Buff ~50% chance for each ally to gain Status DmgUp.pngSupplemental DMGDMG dealt is supplemented
when attacking with Enhancing Shells. Requires Bullet Casting II EMP.
Strength is 5% of a foe's max HP, capped at 50,000.
Lumberjack gran icon.jpg
Lumberjack
N/A Label Element Any.png Ability Laughing Logger.png 
Laughing Logger400% elemental damage to a foe (Damage cap: ~630,000).
Gain Status CriticalUp.png~70% / 30% Critical Hit Rate UpDMG is slightly boosted for critical hits
Strength: ~70% chance of dealing 30% more damage.Duration: 3 turns
.
From 2nd cast onward: Also gain Status Keen.pngKeenSupplemental DMG to critical hits
Strength: (Damage cap: 50,000)Duration: 3 turns
.
From 3rd cast onward: Also gain Status DamageCapUp.png15% DMG Cap UpCan deal big bonus DMG when DMG dealt in one turn reaches a certain amount
Strength: 15%Duration: 3 turns
.
Self 50,000 5 turns 3 turns Standard - Keen Extended Mastery Skill. Costs 35 EMP to unlock.
From 2nd cast onward.
Strength is ?% of a foe's max HP, capped at 50,000.
Summon m 2040347000.jpg
Belial (pre-3★)
Rarity SSR.png Label Element Dark.png SubauraSupplement DMG based on 1% of the foe's max HP (Damage cap: 15,000 per hit).
30% hit to max HP.
All Allies 15,000 Indefinite Summon Aura Strength is 1% of a foe's max HP, capped at 15,000. 30% hit to max HP.
Summon m 2040347000.jpg
Belial (3★)
Rarity SSR.png Label Element Dark.png SubauraSupplement DMG based on 1% of the foe's max HP (Damage cap: 20,000 per hit).
30% hit to max HP.
All Allies 20,000 Indefinite Summon Aura Strength is 1% of a foe's max HP, capped at 20,000. 30% hit to max HP.
Summon m 2040347000.jpg
Belial (4★)
Rarity SSR.png Label Element Dark.png SubauraSupplement DMG based on 1% of the foe's max HP (Damage cap: 30,000 per hit).
30% hit to max HP.
All Allies 30,000 Indefinite Summon Aura Strength is 1% of a foe's max HP, capped at 30,000. 30% hit to max HP.
Summon m 2040198000.jpg
Dark Flame Scion (pre-3★)
Rarity SSR.png Label Element Dark.png Terrifying RoarMassive dark damage to all foes. All allies gain Status DmgUp.pngSupplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 3000)Duration: 3 turns
.
Hidden Effect: Reset the cooldown of one of Lyria (Event)'s skills.
All Allies 3,000 9 turns 3 turns Standard - Buff
Summon m 2040198000.jpg
Dark Flame Scion (3★)
Rarity SSR.png Label Element Dark.png Terrifying RoarMassive dark damage to all foes. All allies gain Status DmgUp.pngSupplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 3500)Duration: 3 turns
.
Hidden Effect: Reset the cooldown of one of Lyria (Event)'s skills.
All Allies 3,500 9 turns 3 turns Standard - Buff
Summon m 2040275000.jpg
Halluel and Malluel
Rarity SSR.png Label Element Light.png Pain EternalMassive Light damage to all foes.
Inflict Status AttackDown.png15% ATK DownATK is lowered
Strength: 15%Duration: 180 seconds
, Status DefenseDown.png15% DEF DownDEF is lowered
Strength: 15%Duration: 180 seconds
, and Status Everbane.pngEverbaneBoost to DMG taken / HP is lowered on every turn (Can't be removed)
Strength: 20% / 1% of Max HPDuration: IndefiniteDamage cap: 10,000 / 100,000Local status effect
.
All allies 10,000 9 turns Indefinite Summon Debuff Local status effect Status Everbane.pngEverbaneBoost to DMG taken / HP is lowered on every turn (Can't be removed)
Local status effect
.
Strength is 20% of damage dealt, capped at 10,000.
Summon m 2040336000.jpg
Rose Queen (Summer) (pre-3★)
Rarity SSR.png Label Element Wind.png Rose-Tinted VacationAll Wind allies gain Status Rose Passion.pngRose PassionDMG dealt is supplemented / ATK is boosted (Can't be removed)
Duration: 2 turnsEquivalent to Status DmgUp.pngSupplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 10,000)
and Status AttackUp.png20% ATK UpATK is boosted
Strength: 20%Multiplier: Unique
.
.
All Allies (Wind Only) 10,000 9 turns 2 turns Standard - Buff All wind allies gain Status Rose Passion.pngRose PassionDMG dealt is supplemented / ATK is boosted (Can't be removed)
.
Strength is 1% of a foe's max HP, capped at 10,000.
Summon m 2040336000.jpg
Rose Queen (Summer) (3★ and 4★)
Rarity SSR.png Label Element Wind.png Rose-Tinted VacationAll Wind allies gain Status Rose Passion.pngRose PassionDMG dealt is supplemented / ATK is boosted (Can't be removed)
Duration: 2 turnsEquivalent to Status DmgUp.pngSupplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 20,000)
and Status AttackUp.png30% ATK UpATK is boosted
Strength: 30%Multiplier: Unique
.
.
All Allies (Wind Only) 20,000 9 turns 2 turns Standard - Buff All wind allies gain Status Rose Passion.pngRose PassionDMG dealt is supplemented / ATK is boosted (Can't be removed)
.
Strength is 1% of a foe's max HP, capped at 20,000.
Weapon m 1040213200.jpg
Advocatus
Rarity SSR.png Label Element Dark.png Skill charge attack.png 
Diabolic DriveMassive Dark damage to a foe.
All allies gain Status DmgUp.pngSupplemental DMGDMG dealt is supplemented
Strength: 5% of foe's max HP (Damage cap: 30,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies 30,000 N/A 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Standard - Buff Strength is 5% of a foe's max HP, capped at 30,000.
Weapon m 1040213300.jpg
Advocatus Diaboli
Rarity SSR.png Label Element Dark.png Skill charge attack.png 
Demonic DriveMassive Dark damage to a foe.
All allies gain Status DmgUp.pngSupplemental DMGDMG dealt is supplemented
Strength: 5% of foe's max HP (Damage cap: 30,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status Uplift.png10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
All allies 30,000 N/A 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Standard - Buff Strength is 5% of a foe's max HP, capped at 30,000.
Weapon m 1040605700.jpg
Ancient Bandages
Rarity SSR.png Label Element Earth.png Skill charge attack.png 
Sand BashMassive Earth damage to a foe.
Gain Status CriticalUp.pngCritical Hit Rate UpDMG is slightly boosted for critical hits
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
After 4★:
Also gain Status Keen.pngKeenSupplemental DMG to critical hits
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
(When below 25% HP: Status CriticalUp.pngCritical Hit Rate UpDMG is slightly boosted for critical hits
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status Keen.pngKeenSupplemental DMG to critical hits
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
affect all allies.)
Self ??? N/A ??? Standard - Keen When almost knocked out, affects all allies.
Weapon m 1040311600.jpg
Bab-el-Mandeb
Rarity SSR.png Label Element Dark.png Skill charge attack.png 
Gu'edenaMassive Dark damage to a foe.
All allies gain Status Keen.pngKeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
After 4★:
All allies also gain Status Shield.pngShield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All Allies 50,000 N/A 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Standard - Keen Strength is 1% of a foe's max HP, capped at 50,000.
Freikugel icon.jpg
Freikugel (4★)
Rarity SSR.png Label Element Any.png Ws skill self 3.png
Golden Advent IIWhen main weapon (MC only): Deals triple attacks against foes in break. Supplemental damage dealt equal to 2% of the foe's Max HP (Damage cap: 100,000) to foes in break.
Self 100,000 N/A Indefinite Weapon Skill A Unlocked at level 150. Only to foes in break.
Strength is 2% of a foe's max HP, capped at 100,000.
Weapon m 1040012500.jpg
Frostbite
Rarity SSR.png Label Element Water.png Skill charge attack.png 
Blade of IceMassive Water damage to a foe.
Gain Status DmgUp.pngSupplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 5000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Self 5,000 N/A 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Standard - Buff
Weapon m 1040310300.jpg
Hollowsky Axe
Rarity SSR.png Label Element Earth.png Skill charge attack.png 
Hollow ImpactMassive Earth damage to a foe. / All allies gain Status DmgUp.pngSupplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 10,000)
.
After 4★:
All allies also gain Status TripleUp.png35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
All Allies 10,000 N/A 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Standard - Buff Strength is 1% of a foe's max HP, capped at 10,000.
Weapon m 1040310300.jpg
Hollowsky Axe (4★)
Rarity SSR.png Label Element Earth.png Ws skill weapon hollowsky 4.png
Contentious CovenantSupplemental damage to axe- and melee-specialty allies' triple attacks on third hit (Damage cap: 100,000).
All Allies (axe- and melee-specialty only) 100,000 N/A Indefinite Weapon Skill A Unlocks at level 120. Activates on axe- and melee-specialty allies' triple attacks on third hit.
Strength is 1% of a foe's max HP, capped at 100,000.
Weapon m 1040016300.jpg
Hollowsky Blade (4★)
Rarity SSR.png Label Element Dark.png Ws skill weapon hollowsky 1.png
Calamitous CovenantSupplemental damage to sabre- and dagger-specialty allies' attacks based on number of foe's debuffs (Damage cap: 30,000)..
All Allies (sabre- and dagger-specialty only) 30,000 N/A When debuffs are present on foe. Weapon Skill A Unlocks at level 120. Activates when debuffs are present on foe.
Strength is 1% per debuff (Max: 10%) of a foe's max HP, capped at 3,000 per debuff (Max: 30,000).
Weapon m 1040708900.jpg
Hollowsky Bow (4★)
Rarity SSR.png Label Element Light.png Ws skill weapon hollowsky 5.png
Deleterious CovenantSupplemental damage to bow- and gun-specialty allies' critical hits (Damage cap: 30,000)..
All Allies (bow- and gun-specialty only) 30,000 N/A Indefinite Weapon Skill A Unlocks at level 120. Activates when instances of damage that are associated with a critical hit is applied.
Strength is 1% of a foe's max HP, capped at 30,000.
Weapon m 1040211900.jpg
Hollowsky Spear (4★)
Rarity SSR.png Label Element Fire.png Ws skill weapon hollowsky 3.png
Impervious CovenantSupplemental damage to spear- and katana-specialty allies' attacks when HP is above 80% (Damage cap: 30,000).
All Allies (spear- and katana-specialty only) 30,000 N/A When above 80% HP. Weapon Skill A Unlocks at level 120. Activates when HP is above 80%.
Strength is 1% of a foe's max HP, capped at 30,000.
Weapon m 1040414700.jpg
Hollowsky Staff (4★)
Rarity SSR.png Label Element Water.png Ws skill weapon hollowsky 2.png
Victorious CovenantSupplemental damage to staff- and harp-specialty allies' attacks based on character's number of buffs (Damage cap: 30,000).
All Allies (staff- and harp-specialty only) 30,000 N/A When buffs are present on the character. Weapon Skill A Unlocks at level 120. Activates when buffs are present on the character.
Strength is 1% per buff (Max: 10%) of a foe's max HP, capped at 3,000 per buff (Max: 30,000).
Last Sahrivar icon.jpg
Last Sahrivar (4★)
Rarity SSR.png Label Element Earth.png Ws skill job weapon.png
Adjudicator's RevelationWhen main weapon (MC only): Gain Status Adjudicator's Revelation.pngAdjudicator's RevelationDMG dealt is supplemented upon taking DMG (Stacks up to 5 times / Can't be removed)
upon taking damage.
Self 40,000 N/A Indefinite Weapon Skill C Unlocks at level 120. Gain Status Adjudicator's Revelation.pngAdjudicator's RevelationDMG dealt is supplemented upon taking DMG (Stacks up to 5 times / Can't be removed)
stacks upon taking damage.
Strength is 8,000 per stack, up to 40,000.
Weapon m 1040708800.jpg
Levin Shooter (4★)
Rarity SSR.png Label Element Light.png Ws skill job weapon.png
Three-Sister RuleWhen main weapon (MC only): Supplemental damage effect upon dealing a triple attack (Stackable / Max: 3 times)
Self 30,000 N/A Indefinite Weapon Skill C Unlocks at level 120. Gain Supplemental damage effect stacks upon dealing a triple attack.
Strength is 10,000 per stack, up to 30,000.
Weapon m 1040310400.jpg
Porculius
Rarity SSR.png Label Element Light.png Skill charge attack.png 
Virtue of the BoarMassive Light damage to a foe.
Gain Status DmgUp.pngSupplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 20,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Self 20,000 N/A 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Standard - Buff
Weapon m 1040019600.jpg
Red King Crab (3★)
Rarity SSR.png Label Element Earth.png Ws skill job weapon.png
Deathly PincersWhen main weapon (MC only): Supplemental damage effect upon taking damage (Stackable / Max: 3 times)
Self 15,000 N/A Indefinite Weapon Skill C Unlocks at level 100. Gain Supplemental damage effect stacks upon taking damage.
Strength is 5,000 per stack, up to 15,000.
Sky Piercer icon.jpg
Sky Piercer
Rarity SSR.png Label Element Any.png Skill charge attack.png 
Lunar FangMassive Dark damage to a foe.
Gain Status DmgUp.pngSupplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 10,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
After 4★:
Status DmgUp.pngSupplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 40,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
cap raised to 40,000.
Self 10,000 N/A 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Standard - Buff
Sky Piercer icon.jpg
Sky Piercer
Rarity SSR.png Label Element Any.png Skill charge attack.png 
Lunar FangMassive Dark damage to a foe.
Gain Status DmgUp.pngSupplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 10,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
After 4★:
Status DmgUp.pngSupplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 40,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
cap raised to 40,000.
Self 40,000 N/A 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Standard - Buff
Solomon's Axe icon.jpg
Solomon's Axe
Rarity SSR.png Label Element Earth.png Skill charge attack.png 
Goa RoarMassive Earth damage to a foe.
Gain Status DmgUp.pngSupplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 5000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
After 4★:
Also gain Status DamageCapUp.pngDMG Cap UpCan deal big bonus DMG when DMG dealt in one turn reaches a certain amount
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Self 5,000 N/A 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Standard - Buff
Weapon m 1040018100 note.jpg
Wasserspeier
Rarity SSR.png Label Element Any.png Ws skill job weapon.png
Dual Blade's HumanityWhen main weapon (MC only): 50% boost to skill damage and 20% boost to skill damage cap.
Supplemental Damage based on 5% of enemy's max HP (Damage cap: 50,000).
Self 50,000 N/A Indefinite Weapon Skill B With Emblem of Humanity.
Strength is 5% of a foe's max HP, capped at 50,000.
Weapon m 1040612200.jpg
Zwei Schaedel
Rarity SSR.png Label Element Dark.png Skill charge attack.png 
SeltsamMassive Dark damage to a foe.
Gain Status DmgUp.pngSupplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 10,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status TripleUp.png15% TA UpTriple attack rate is boosted
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
After 4★:
Status DmgUp.pngSupplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 10,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status TripleUp.png15% TA UpTriple attack rate is boosted
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
now affects all allies.
Self
All Allies at 4★
10,000 N/A 3.5 turns Standard - Buff Strength is 1% of a foe's max HP, capped at 10,000.

References