0★This is the basic call for this summon. Its level does not influence the call.
Massive Wind damage to all foes. MC gains God of War ReturnsSkill will activate 2 turns later. : 500% Wind damage to all foes 2, 4, and 6 turns after the call (Damage cap: ~800,000). All allies gain Shield (10000)Next ATK received will be ineffective for a fixed amount Strength: 10,000Duration: 3 turns.
3T3 turn cooldown.
3★This is the call for the 3★ version of this summon.
Keep a fully-uncapped copy for main summon. Save duplicates for potential 4★.
Call - Holy Ray of Purification
The 500% damage is based on the ATK of the Main Character.
This damage is treated as skill damage.
The damage cap is influenced by Master Bonuses, EMPs, Seraphic weapon skills, Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted , DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted and DMG Cap Up effects from other sources present on the Main Character.