Shield
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About Status Effects
Glossary | Quick Navigation | Field Effects
This article is about the status effect. For the Paladin gear, see Shields.
Next attack received will be ineffective for a fixed amount.
Contents
About Shield
- ShieldNext ATK received will be ineffective for a fixed amount
provides characters with temporary HP. The endurance of the shield depends on the source. - Shield absorbs turn-based damage from status effects, such as PoisonedHP is lowered on every turn
or RepelReflects DMG
Damage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage!, but foe attacks that deal plain damage or heal damage from ZombifiedReceives DMG if healed
bypass shield. - Effects such as DEF UpDEF is boosted
, 40% DMG CutTaking 40% less DMG
Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!, and ArmoredChance of lowering DMG taken
still take effect while shields are active. - ShieldNext ATK received will be ineffective for a fixed amount
effects do not stack and will override others based on remaining endurance, regardless of maximum endurance, duration, or source. - Shields that are tied to the source of character buffs, such as Orchid (Grand)'s Puppet StringsStats are sharply boosted (Cancels upon exceeding DMG stack / Can't be removed)
, will replace any already existing ShieldNext ATK received will be ineffective for a fixed amount
and make them ineffective. - Some characters' support skills will give additional effects to allies with ShieldNext ATK received will be ineffective for a fixed amount
. Additionally, some weapons and summons are able to enhance ShieldNext ATK received will be ineffective for a fixed amount
's endurance. See Interactions with Shield for more details.
Filter Tables
Sources
Main Character
Icon | Name | Source | Targets | Endurance | Duration | Cooldown | Sub?Can be used as a subskill on other classes | Notes |
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Bishop | White WallAll allies gain Shield (1500)Next ATK received will be ineffective for a fixed amount Strength: 1500Duration: 3 turns. |
All allies | 1500 | 3 turns | 7 turns | No | ||
Manadiver | Yggdrasil MinoSkill: When MC has 1 or more Crests of their element: 4-hit, 100% Elemental damage to random foes (Damage cap: ~80,000 per hit). All other allies gain Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
All allies except MC | 2000 | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
- | No | Requires 1 CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) of their element and 30% charge bar. | |
Nekomancer | Oculus FelisAll allies gain Shield (5000)Next ATK received will be ineffective for a fixed amount Strength: 5000Duration: Indefinite, Mirror Image (1 time)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: Indefinite, and 100% / 50% ArmoredChance of lowering DMG taken Strength: 100% chance of taking 50% less damage.Duration: 3 turns. Consumes 5 MPMagic power is amplified . |
All allies | 5000 | Indefinite | 8 turns | No | Requires 5 MPMagic power is amplified . | |
Paladin | Noblesse ProtegerGain Substitute (All-Ally)Receives all attacks in place of allies (Includes all-ally attacks) Duration: 1 turn and Shield (10000)Next ATK received will be ineffective for a fixed amount Strength: 10000Duration: Indefinite. |
Self | 10000 | Indefinite | 6 turns | No | ||
Sage | Peace of MindRemove 1 debuff from all allies. All allies gain Shield (500)Next ATK received will be ineffective for a fixed amount Strength: 500Duration: 3 turns. |
All allies | 500 | 3 turns | 5 turns | No | ||
Cathedral's BenisonAll allies gain Shield (10,000)Next ATK received will be ineffective for a fixed amount Strength: 10,000Duration: Indefinite and Cathedral's BenisonEffects that remove buffs are nullified / Elemental DMG taken is converted to the element MC has superiority against / Elemental DMG taken is lowered (Can't be removed / Ends upon taking DMG 2 times) Duration: Indefinite. (Cathedral's Benison ends upon taking damage 2 times.) |
All allies | 10000 | Indefinite | 16 turns | No | |||
Spartan | Thermopylae5-hit, 100% elemental damage to random foes (Damage cap: ~100,000 per hit). Gain Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: Indefinite. Remove 1 debuff. (When almost knocked out: Activates at end of turn.) |
Self | 2000 | Indefinite | 5 turns | No | Auto-activates at end of turn when below 25% HP. | |
Molon LabeAll allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 8 turns, Lethal Attack Dodged (1 time)Can withstand lethal DMG (Leaves 1 HP) Duration: Indefinite, and Shield (3000)Next ATK received will be ineffective for a fixed amount Strength: 3000Duration: Indefinite. (Consumes 40% of each ally's current HP.) |
All allies | 3000 | Indefinite | 10 turns | No | Consumes 40% of each ally's current HP. |
Sword Mastery Effects | ||||||
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Sword Master | Glorybringer | Sword Mastery Effects draw out hidden power within the equipped main weapon. See the Sword Mastery Effects section for details. |
Secret Gear | ||||||
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Assassin | Tormentor | Secret Gear can only be used through the skills Selectively SkilledUse a secret gear (item is used up). and ExecuteUse secret gear. (Consumes secret gear. Raise ExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed) Duration: Indefinite lvl by 1 upon using secret gear.) At level 30: Gain slight chance to not consume a secret gear when it's used.. Times a gear can be used per fight is limited and varies per item. | ||||
Shrouding Cloth |
Targets | Endurance | Duration | Max uses per battle | ||
All allies | 1500 | Indefinite | 10 |
Bullets | ||||||
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Gunslinger | Soldier | Effect has a chance of activating after a normal attack during which the bullet has been cast. Bullets can't be used if equipped gun does not have matching bullet slot in the barrel. | ||||
Shield Bullet |
Targets | Endurance | Duration | Bullet Type | ||
Main Character | 500 | 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. |
Parabellum |
Characters
Icon | Name | Element | Source | Targets | Endurance | Duration | Cooldown | Notes |
---|---|---|---|---|---|---|---|---|
Lyria (Event) | Rousing WindAll allies gain Mirror Image (1 time)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: Indefinite. At level 90: All allies also gain Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: Indefinite. |
All allies | 2000 | Indefinite | 6 turns | Requires level 90 (5★). | ||
Malinda (Event) | Full Dragon BreathBig elemental damage to a foe. Reverts to fledgling form. Consumes buffs granted by Growing Pains. Defense type: Also gain Shield (1000)Next ATK received will be ineffective for a fixed amount Strength: 1000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
Self | 1000 | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
- | Defense type only. | ||
Abby | Bobo, Over Here!Gain Bobo, Over Here!Upon taking DMG: Bobo restores HP When debuffed at turn start: Bobo removes 1 debuff When foe uses a special attack: Bobo grants Shield effect (Can't be removed) Duration: 3 turns (Bobo will provide aid in various ways while in effect.) |
Self | 3000 | Indefinite | 7 turns Lvl 55: 6 turns |
One possible effect. See Bobo, Over Here! for more details. | ||
Anila | Fury of the Ram550%Massive Fire damage to a foe. All allies gain Shield (1000)Next ATK received will be ineffective for a fixed amount Strength: 1000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
All allies | 1000 | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
- | Requires 5★. | ||
Anthuria | CaptivationGain Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.. All allies gain 10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 3 turns, Shield (1000)Next ATK received will be ineffective for a fixed amount Strength: 1000Duration: Indefinite, and HypeATK is boosted Duration: 3 turns. |
All allies | 1000 | Indefinite | 8 turns | |||
Drang | PreventerGrant an ally Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite, Shield (4000)Next ATK received will be ineffective for a fixed amount Strength: 4000Duration: Indefinite, and Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period Duration: Indefinite. |
One ally | 4000 | Indefinite | 9 turns Lvl 75: 8 turns |
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Fraux | SplendorConsume 50% of max HP. Gain Shield (15,000)Next ATK received will be ineffective for a fixed amount Strength: 15,000Duration: Indefinite and SplendorIndominus activates upon normal attacks (Can't be removed / Can't be extended) Duration: 3 turns. (Can only be used after Strength UprightWhen Switching to Main Ally: Fraux gains Solid FortitudeDamage skills activate twice (Can't be removed) Duration: Indefinite. (Can't be reactivated.) At level 95: 1-turn cut to all allies' skill cooldowns. (Can't be reactivated.) activates.) |
Self | 15000 | Indefinite | 6 turns | Requires level 100 (5★). Consumes 50% of max HP. | ||
Illnott | Kill the City450%Massive Fire damage to a foe. Gain 1 PiecePiece is granted (Max: 3 / Can't be removed) Duration: Indefinite. Additional effect based on Dope type. (When at 3 PiecePiece is granted (Max: 3 / Can't be removed) : All additional effects activate. Consumes all PiecePiece is granted (Max: 3 / Can't be removed) .) |
All allies | 1000 | Indefinite | - | Requires DopeGains a buff based on Dope type (Can't be removed) or 3 PiecePiece is granted (Max: 3 / Can't be removed) . | ||
Lilele (Fire) | Lost Little StarAll Fire allies gain Shield (1000)Next ATK received will be ineffective for a fixed amount Strength: 1000Duration: Indefinite and Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite. (Boost to ShieldNext ATK received will be ineffective for a fixed amount Duration: Indefinite endurance based on caster's HypeATK is boosted [Max: 5000].) |
Fire allies | 1000 / 2000 / 3000 / 4000 / 5000 | Indefinite | 8 turns Lvl 75: 7 turns |
Endurance varies based on caster's HypeATK is boosted . | ||
Medusa (Summer) | Illusory EyeAll allies gain 60% Repel (1 time)Reflects DMG Strength: 60%Duration: 3 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage! and Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". (When Surfing SerpentSerpent Spike's hit number is increased based on Surfing Serpent lvl (Max: 5 / Can't be removed) lvl is at 5: All allies also gain Shield (5000)Next ATK received will be ineffective for a fixed amount Strength: 5000Duration: Indefinite and Dodge/Tank-and-Counter (2 times)Counters upon dodging one-ally attacks or taking DMG Strength: 200%Duration: 3 turnsCounter attacks grant 5% charge bar per hit..) |
All allies | 5000 | Indefinite | 8 turns Lvl 55: 7 turns |
Requires Surfing SerpentSerpent Spike's hit number is increased based on Surfing Serpent lvl (Max: 5 / Can't be removed) lvl 5. | ||
Mimlemel (Summer) | Brazen GleamAll Fire allies gain Shield (7000)Next ATK received will be ineffective for a fixed amount Strength: 7000Duration: Indefinite, Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.", and Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite. (Can't recast.) |
Fire allies | 7000 | Indefinite | - | Can't recast. | ||
Ms. Miranda | Enchanting FantasyFill 1 charge diamond on a foe. If successful, all allies gain Shield (5000)Next ATK received will be ineffective for a fixed amount Strength: 5000Duration: Indefinite and 30% Wind DMG LoweredWind DMG is lowered Strength: 30%Duration: 5 turnsWind DEF Up. Not a Damage Cut. Reduces Wind damage taken on a multiplier separate from Damage Cuts.. |
All allies | 5000 | Indefinite | 8 turns | Only activates if Ms. Miranda successfully filled 1 charge diamond of a foe. | ||
Nehan (Valentine) | ElysiumAll Fire allies gain Shield (10,000)Next ATK received will be ineffective for a fixed amount Strength: 10,000Duration: Indefinite, 200% Debuff Res. UpDebuff resistance is boosted Strength: 200%Duration: 5 turns, and Dispel CancelEffects that remove buffs will be nullified Duration: 5 turns. (Consumes 25% of caster's max HP.) |
Fire allies | 10000 | Indefinite | 14 turns | |||
Nemone (Holiday) | Roselle WreathI do 3-hit, 150% Fire damage (Damage cap: ~200,000 per hit) to random foes! And give random buffs to all allies! (When Nemo PowerNemo Santa's power is charging up (Max: 5 / Can't be removed) is at max: Hit number increases to 6.) |
All allies | 2000 | Indefinite | 6 turns Lvl 75: 5 turns |
One possible effect. See Roselle Wreath for more details. | ||
Scathacha (Valentine) | Follow Your HeartAll allies gain ShieldNext ATK received will be ineffective for a fixed amount Strength: 25% of their max HP (Max: 5000)Duration: Indefinite worth 25% of their max HP (Max: 5000). (Consumes 25% of each ally's max HP.) |
All allies | 5000 | Indefinite | 6 turns Lvl 55: 5 turns |
Shield equals 25% of the ally's max HP, up to 5000. Consumes 25% of each ally's max HP. | ||
Yuisis (Fire) | Skyblade Shadowstitch450%Massive Fire damage to a foe. Gain JammedATK is greatly boosted based on how low HP is Strength: 26.6%-79.8%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. (When below 25% HP: Also gain Shield (3000)Next ATK received will be ineffective for a fixed amount Strength: 3000Duration: Indefinite.) |
Self | 3000 | Indefinite | - | Yuisis' HP needs to be at 25% or below. | ||
Zahlhamelina | Sunlight RadiumAll Fire allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Strength: 5% of max HP (Healing cap: 500) or 10% charge barDuration: 5 turns, Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 5 turns, and Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%. |
Fire allies | 2000 | 5 turns | 11 turns Lvl 55: 10 turns |
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Zeta (Grand) | Roar of a Thousand Flames400% Fire damage to a foe (Damage cap: ~220,000). Gain 10% ATK Up (Stackable / Max: 40%)ATK is boosted while active (Stackable) Strength: 10% (Max: 40%)Multiplier: Unique StackableDuration: Indefinite and 10% DEF Up (Stackable / Max: 40%)DEF is boosted while active (Stackable) Strength: 10% (Max: 40%)Duration: Indefinite. (Based on FlametippedATK, DMG cap, and charge bar gain are boosted based on lvl (Max: 5 / Can't be removed) lvl: Hit number increases [Max: 6 hits]. Gain additional buffs.) |
Self | 3000 | Indefinite | 8 turns Lvl 75: 7 turns |
Requires FlametippedATK, DMG cap, and charge bar gain are boosted based on lvl (Max: 5 / Can't be removed) lvl 3. | ||
Karva (SR) | Thrills and SpillsFill 1 charge diamond of a foe. If successful, all allies gain Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 3 turns. |
All allies | 2000 | 3 turns | 6 turns | Only activates if Karva successfully filled 1 charge diamond of a foe. | ||
Drusilla | Shopping SpreeOne rupie shopping spree coming right up! (Use 1-10,000 rupies at random to shop. Chance for all allies to gain HypeATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining..) |
All allies | 3000 | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
- | One possible effect. See Shopping Spree for more details. | ||
Andira (Summer) | Sage of EternityGrant a Water ally Charge Bar +100%Instantly boosts Charge Bar by 100% Strength: 100% and Shield (4000)Next ATK received will be ineffective for a fixed amount Strength: 4000Duration: Indefinite. (Affects all allies when Golden BandConsumed at end of turn if 10th turn or later / When consumed: Removes all debuffs from water allies / Fully restores HP / Boosts Andira's multiattack rate (Can't be removed) is not granted.) |
One Water ally | 4000 | Indefinite | 10 turns | Affects all allies when Golden BandConsumed at end of turn if 10th turn or later / When consumed: Removes all debuffs from water allies / Fully restores HP / Boosts Andira's multiattack rate (Can't be removed) is not granted. | ||
Anre | Thousand-Spear Void500%Massive Water damage to a foe (Damage cap: ~2,020,000). Inflict Mode Bar CutCut to foe's mode bar . All allies gain StrengthATK is greatly boosted based on how high HP is Strength: 20%-10%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
All allies | 2000 | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
- | Requires 5★. | ||
Arulumaya (Holiday) | Gaze into Snow GlobeGaze into snow globe. (Random effect based on the color of the snow globe.) |
All allies | 2000 | 3 turns | 5 turns | One possible effect. See Gaze into Snow Globe / End Gaze for more details. | ||
Europa | Tyros AggerisAll allies gain Star SanctuaryATK is boosted / Elemental DMG is converted to fire DMG / Fire DMG is reduced / Buffs can't be removed (Can't be removed / Ends upon taking DMG 2 times) Strength: 15% ATK Up / 50% Fire DMG LoweredMultiplier: PerpetuityDuration: Indefinite. (Ends upon taking damage 2 times.) At level 95: All allies also gain Shield (5000)Next ATK received will be ineffective for a fixed amount Strength: 5000Duration: Indefinite. Star SanctuaryATK is boosted / Elemental DMG is converted to fire DMG / Fire DMG is reduced / Buffs can't be removed (Can't be removed / Ends upon taking DMG 2 times) Strength: 15% ATK Up / 50% Fire DMG LoweredMultiplier: PerpetuityDuration: Indefinite now ends upon taking damage 3 times. |
All allies | 5000 | Indefinite | 12 turns | Requires level 95 (5★). | ||
Fediel (Summer) | Brain-Freezing ShroudAll Water allies gain Shield (10,000)Next ATK received will be ineffective for a fixed amount Strength: 10,000Duration: Indefinite and The Black's ChillCharge bar gain is boosted / Takes DMG every turn / Deals bonus DMG to foe upon charge attack (Can't be removed) Duration: 5 turns. (Consume 25% of caster's max HP.) |
Water allies | 10000 | Indefinite | 18 turns Lvl 55: 16 turns |
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Feower | AviratiExtend the duration of all allies' buffs by 1 turn. (Excludes 1-turn buffs.) At level 130: All allies also gain two random buffs. |
All allies | 2000 | 3 turns | 6 turns | One possible effect. See Avirati for more details. | ||
Haaselia | JachinGrant a Water ally Unchallenged (1 time)Next DMG received will be ineffective Duration: Indefinite, Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.", and Mirror Image (1 time)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: Indefinite. At level 75: Also grant Shield (3000)Next ATK received will be ineffective for a fixed amount Strength: 3000Duration: Indefinite. |
One Water ally | 3000 | Indefinite | Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn. 5 turns |
Can be cast twice in one turn if Haaselia has TorahCan recast each skill within a turn (Can't be removed) . | ||
Isaac | Handy-Dandy Excavation450%Massive Water damage to a foe. Gain Shield (6000)Next ATK received will be ineffective for a fixed amount Strength: 6000Duration: Indefinite. End cooldown for Thermal Blade. |
Self | 6000 | Indefinite | - | |||
Extravehicular GearStarts battle with Shield (6000)Next ATK received will be ineffective for a fixed amount Strength: 6000Duration: Indefinite. When Isaac has ShieldNext ATK received will be ineffective for a fixed amount : Immune to debuffs and caps incoming Fire damage at 5000 per hit. |
Self | 6000 | Indefinite | - | ||||
Izmir | Immutable FaithGain 30% Charge Bar Gain UpCharge bar gain is boosted Strength: 30%Duration: 3 turns and Hostility DownLess likely to be attacked Strength: -5Duration: 3 turns. At level 90: No longer gain 30% Charge Bar Gain UpCharge bar gain is boosted Strength: 30%Duration: 3 turns and Hostility DownLess likely to be attacked Strength: -5Duration: 3 turns. Gain Ice BarrierWhile deployed: DEF, multiattack rate, critical hit rate, and charge bar gain are boosted / Debuff immunity / Hostility is lowered (Can't be removed / Ends when endurance hits 0) Duration: Indefinite and a shield effect worth 3000. (Ice Barrier ends when shield endurance hits 0.) |
Self | 3000 | Indefinite | 8 turns | Requires level 90 (5★). Renders normal ShieldNext ATK received will be ineffective for a fixed amount ineffective. | ||
Juliet (Water) | BomboniereGrant a Water ally Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) , Shield (4000)Next ATK received will be ineffective for a fixed amount Strength: 4000Duration: Indefinite, and Charge Bar +100%Instantly boosts Charge Bar by 100% Strength: 100%. (Consumes 1 SpiritConsumes 1 upon normal attacks (Restored every 5 turns / Can't be removed) .) |
One Water ally | 4000 | Indefinite | 8 turns | Consumes one SpiritConsumes 1 upon normal attacks (Restored every 5 turns / Can't be removed) . | ||
Kolulu (Summer) | Brilliant ShineGain 10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 5 turns and Unchallenged (2 times)Next DMG received will be ineffective Duration: Indefinite. (When below 25% HP: Also gain Shield (3000)Next ATK received will be ineffective for a fixed amount Strength: 3000Duration: Indefinite and JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 5 turnsStacking: Single Target.) |
Self | 3000 | Indefinite | 8 turns | Kolulu's HP needs to be at 25% or below. | ||
Korwa (Water) | Bonheur EternelGrant a Water ally MarieeDEF is boosted (Can't be removed) Strength: 100%Duration: IndefiniteStacking: Special Buff, Shield (5000)Next ATK received will be ineffective for a fixed amount Strength: 5000Duration: Indefinite, DMG Mitigation (3000)DMG taken is lowered by a fixed amount Strength: 3000Duration: 3 turns, and Dispel CancelEffects that remove buffs will be nullified Duration: 3 turns. (Consumes 3 FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed) .) |
One Water ally | 5000 | Indefinite | 2 turns Lvl 75: 1 turn |
Requires 3 FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed) . | ||
Lilele | And the Seasons Go OnRestore all male allies' HP (Healing cap: 3000). All male allies gain Shield (1500)Next ATK received will be ineffective for a fixed amount Strength: 1500Duration: 3 turns. Restore all female allies' HP (Healing cap: 2000). All female allies gain Shield (1000)Next ATK received will be ineffective for a fixed amount Strength: 1000Duration: 3 turns. |
All allies | 1500(male allies) 1000(female allies) |
3 turns | 8 turns | Endurance varies based on each ally's gender. | ||
Pholia | Elegant Ruby450%Massive Water damage to a foe. All allies gain Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Fully recover White VeilATK, DEF, and critical hit rate are boosted and deals multiattacks (Can't be removed / Ends when endurance hits 0) Duration: Indefinite's endurance. |
All allies | 2000 | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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White VeilGain White VeilATK, DEF, and critical hit rate are boosted and deals multiattacks (Can't be removed / Ends when endurance hits 0) Duration: Indefinite and a shield effect worth 40% of caster's max HP (Max: 8000). When shield effect ends: Self-inflict Unveiled SinATK, DEF, and multiattack rate are lowered, and hostility is boosted (Can't be removed) Strength: 50% ATK Down / 20% DEF DownDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
Self | 8000 | Indefinite | 9 turns Lvl 55: 8 turns |
Renders normal ShieldNext ATK received will be ineffective for a fixed amount ineffective. | |||
Rosetta (Halloween) | Rose Storm8-hit, 75% Water damage to random foes (Damage cap: ~70,000 per hit~560,000 total). All allies gain Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: Indefinite and Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". |
All allies | 2000 | Indefinite | 7 turns | |||
Siegfried (Summer) | Loin d'IciSacrifice 60% of caster's current HP to gain Shield (10000)Next ATK received will be ineffective for a fixed amount Strength: 10000Duration: Indefinite and 80% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks (Ends upon taking DMG) Strength: 80%Duration: Indefinite. (Bonus Water DMG effect ends upon taking damage.) |
Self | 10000 | Indefinite | 7 turns | Consumes 60% of max HP. | ||
Sophia (Water) | Beten LiedRestore all allies' HP (Healing cap: 2000). All allies gain 40% DA UpDouble attack rate is boosted Strength: 40%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., 20% TA UpTriple attack rate is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite, Shield (4000)Next ATK received will be ineffective for a fixed amount Strength: 4000Duration: Indefinite, and 10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. Self-inflict C.A. SealedCan't use charge attack (Can't be removed) Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
All allies | 4000 | Indefinite | - | Self-inflicts C.A. SealedCan't use charge attack (Can't be removed) Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. | ||
Vajra | Pupper Squad, Go!Eka, Dvi, Tri! Let's fight together! (Gain Pupper Squad, Go!Upon chain burst activation: Deals 3-hit water DMG to a foe / Random buff to caster (Can't be removed) Duration: 5 turns) |
Self | 4000 | Indefinite | 9 turns | One possible effect. See Pupper Squad, Go! for more details. | ||
Vania and Malinda | Crimson GiftAll allies gain Water ATK UpWater ATK is boosted Duration: 3 turns, DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Duration: 3 turns, and ShieldNext ATK received will be ineffective for a fixed amount Duration: Indefinite. (Boost to effects based on number of Dragon FruitATK, DMG cap, and multiattack rate are boosted / DEF is lowered (Can't be removed) .) |
All allies | 1500 / 2000 / 2500 | Indefinite | 7 turns | |||
Adam | IndomitabilityAll Earth allies gain Shield (10000)Next ATK received will be ineffective for a fixed amount Strength: 10000Duration: Indefinite and AuxiliaryC.A. DMG and C.A. DMG cap are boosted / Charge bar is boosted on every turn (Can't be removed / Ends upon taking DMG 2 times) Duration: Indefinite. (AuxiliaryC.A. DMG and C.A. DMG cap are boosted / Charge bar is boosted on every turn (Can't be removed / Ends upon taking DMG 2 times) Duration: Indefinite ends upon taking damage 2 times.) |
Earth allies | 10000 | Indefinite | 18 turns Lvl 55: 16 turns |
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Aglovale and Tor | UnterstuetzungGain StrengthATK is greatly boosted based on how high HP is Strength: 60%-20%Duration: 3 turns, Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 3 turns, and Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. (Affects all allies when no StratagemDismissed upon using Aglovale and Tor's skills (Can't be removed) remain.) |
Self | 2000 | 3 turns | 7 turns Lvl 75: 6 turns |
Affects all allies when no StratagemDismissed upon using Aglovale and Tor's skills (Can't be removed) remain. | ||
Arulumaya | Tabula RasaAll allies gain Shield (1500)Next ATK received will be ineffective for a fixed amount Strength: 1500Duration: Indefinite and Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". At level 95: Buff increased to Shield (3000)Next ATK received will be ineffective for a fixed amount Strength: 3000Duration: Indefinite. |
All allies | 3000 | Indefinite | 8 turns Lvl 95: 7 turns |
Endurance increases after level 95 (5★). | ||
Caim | End of JokerBeginning of Joker: Copy an ally's skill. (Skill changes to End of Joker upon casting.) End of Joker: All Earth allies gain 30% ATK UpATK is boosted Strength: 30%Multiplier: NormalDuration: 3 turnsStacking: Summon, 30% DEF UpDEF is boosted Strength: 30%Duration: 3 turnsStacking: Summon, 20% TA UpTriple attack rate is boosted Strength: 20%Duration: 3 turnsStacking: Summon, RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Strength: 500 HP or 10% charge barDuration: 3 turnsStacking: Summon, Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 3 turns, 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 3 turnsStacking: Summon, 15% UpliftedCharge bar is boosted on every turn Strength: 15%Duration: 3 turns, HypeATK is boosted Strength: 1-4 stacksDuration: 3 turns, and Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". (Skill changes to Beginning of Joker upon casting.) |
Earth allies | 2000 | Indefinite | 8 turns Lvl 75: 7 turns |
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Cidala | Tiger's Prosperity450% Earth damage to a foe (Damage cap: ~635,000). Gain 10% ATK Up (Stackable / Max: 40%)ATK is boosted while active (Stackable) Strength: 10% (Max: 40%)Multiplier: Unique StackableDuration: Indefinite and 10% DEF Up (Stackable / Max: 40%)DEF is boosted while active (Stackable) Strength: 10% (Max: 40%)Duration: Indefinite. (Additional random buffs based on foe's Tiger TapeATK and DEF are lowered based on lvl (Max: 5 / Can't be removed) Stacking: PermanentLocal status effect lvl.) |
Self | 3000 | Indefinite | Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn. 3 turns |
One possible effect. See Tiger's Prosperity for more details. | ||
Dante (Halloween) | Place to HideGain Shield (5,000)Next ATK received will be ineffective for a fixed amount Strength: 5,000Duration: Indefinite, Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.", and Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite. (Consumes all of charge bar. Boost to ShieldNext ATK received will be ineffective for a fixed amount specs based on charge bar consumed.) |
Self | 5000 ~ 10000 | Indefinite | 10 turns | |||
De La Fille (Earth) | Serenity ShimmerAll allies gain RefreshHP is restored on every turn Strength: 10% of max HP (Healing cap: 300)Duration: 10 turns, Shield (1000)Next ATK received will be ineffective for a fixed amount Strength: 1000Duration: 10 turns, and 20% Earth ATK UpEarth ATK is boosted Strength: 20%Duration: 10 turns. At level 55: Effect enhanced. |
All allies | 1000 | 10 turns | 15 turns | |||
Diantha | Diva Devotion IIGain PerformanceHype lvl increases each turn / Ends upon taking DMG (Max hype lvl 4) Duration: Indefinite and Shield (4000)Next ATK received will be ineffective for a fixed amount Strength: 4000Duration: Indefinite. (Performance effect ends upon taking damage.) |
Self | 4000 | Indefinite | 8 turns Lvl 55: 7 turns |
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Jessica (Yukata) | AussenseiterGrant an Earth ally a ShieldNext ATK received will be ineffective for a fixed amount Strength: 70% of caster's max HP (Max: 10,000)Duration: Indefinite worth 70% of caster's max HP (Max: 10,000) and 30% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks Strength: 30%Duration: Indefinite. (Bonus Earth DMG effect ends upon taking damage.) |
One Earth ally | 10000 | Indefinite | 5 turns | |||
Rosetta (Summer) | Blue Rose BarrierGain Blue Rose BarrierSubstitute effect / DMG taken is reduced / Grants buffs to all allies every turn based on the barrier's strength lvl (Can't be removed / Ends when endurance hits 0) Duration: Indefinite and a shield effect worth 70% of caster's max HP (Max: 10,000). (When shield effect ends: Blue Rose BarrierSubstitute effect / DMG taken is reduced / Grants buffs to all allies every turn based on the barrier's strength lvl (Can't be removed / Ends when endurance hits 0) Duration: Indefinite ends.) |
Self | 10000 | Indefinite | 8 turns Lvl 55: 7 turns |
Renders normal ShieldNext ATK received will be ineffective for a fixed amount ineffective. | ||
Sara | Terra Misericordia500%Massive Earth damage to a foe. All other allies gain Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Sara gains Revelation of the DunesNext Maestitia: Substitute receives all-ally attacks / Full-Force Counter effect (Can't be removed) Duration: Indefinite. (Enhance next Maestitia's specs.) |
All allies except Sara | 2000 | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
- | Endurance increases at 5★. | ||
Special Week, Silence Suzuka, and Tokai Teio | Ascending the Stage of DreamsWhen Main Ally: Position at battle start decides initial Strategy. Uses an automatic skill every 2 turns based on current Strategy. |
Self | 2500 | Indefinite | - | One possible effect. See Ascending to the Stage of Dreams for more details. | ||
Threo | Ground ZeroSacrifice 99% of caster's current HP to deal plain damage to all foes (Damage cap: ~820,000). Damage dealt is based on HP consumed. Gain Shield (3000)Next ATK received will be ineffective for a fixed amount Strength: 3000Duration: Indefinite. At level 95: Also inflict 25% Earth DEF DownDEF is lowered for earth DMG Strength: 25%Base Accuracy: ≥100%Duration: 180 seconds. Damage cap increased to ~1,230,000. At level 130: Damage increased and damage cap increased to ~2,040,000. When HP is below 25%: Also gain Triple StrikeAttacks 3 times each turn Duration: 1 turn . |
Self | 3000 | Indefinite | 8 turns Lvl 95: 7 turns |
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Tikoh (Summer) | Fiore di SalvezzaRestore all allies' HP (Healing cap: 2000). All allies gain Shield (4000)Next ATK received will be ineffective for a fixed amount Strength: 4000Duration: Indefinite and VaccineRemoves all debuffs at turn end (Can't be removed) Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
All allies | 4000 | Indefinite | - | |||
Yaia (SSR) | New Dress!All allies gain Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". MC gains Shield (4000)Next ATK received will be ineffective for a fixed amount Strength: 4000Duration: Indefinite. Inflict CharmedAttacks are slightly limited Strength: 50%Duration: 3 turnsLocal status effect and 30% ATK DownATK is lowered Strength: 30%Duration: 3 turnsLocal status effect on a foe. |
Main Character | 4000 | Indefinite | 8 turns Lvl 55: 7 turns |
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Yggdrasil | ZigguratZiggurat: All Earth allies gain 70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 70% chance of dealing 30% more damage.Duration: 3 turns. All other allies gain Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 3 turns. (Consumes 20% of charge bar.) At level 90: Shield endurance increased to Shield (3500)Next ATK received will be ineffective for a fixed amount Strength: 3500Duration: Indefinite and now has indefinite duration. (When Yggdrasil's Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) is 3 or more: Skill changes to Eunir.) Eunir: All Earth allies gain 70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 70% chance of dealing 30% more damage.Duration: 3 turns. All other allies gain Shield (3500)Next ATK received will be ineffective for a fixed amount Strength: 3500Duration: Indefinite. Caster gains Vessel of the World TreeReceives foe attack in place of an ally (Excludes all-foe all-ally attacks) / DMG taken is reduced / At end of turn in which DMG is taken: Deals 4-hit earth DMG to random foes / 1-turn cut skill cooldowns (Can't be removed) Duration: 3 turnsStacking: Special Buff. Does not consume charge bar. |
All allies except Yggdrasil | 3500 | Indefinite | 7 turns Lvl 75: 6 turns |
Endurance increases after level 90 (5★). | ||
Anzu Futaba | Lazy MagicAll allies gain Shield (300)Next ATK received will be ineffective for a fixed amount Strength: 300Duration: 3 turns. Kirari can be summoned. At level 90: Buff increased to Shield (500)Next ATK received will be ineffective for a fixed amount Strength: 500Duration: 3 turns. |
All allies | 500 | 3 turns | 9 turns Lvl 45: 8 turns |
Endurance increases after level 90 (5★). | ||
La Coiffe (SR) | Brise de FleursAll allies gain Shield (1000)Next ATK received will be ineffective for a fixed amount Strength: 1000Duration: 3 turns and 50% Debuff Res. UpDebuff resistance is boosted Strength: 50%Duration: 3 turns. |
All allies | 1000 | 3 turns | 7 turns | |||
Leona | MendingGrant an ally Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 3 turns and 30% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks Strength: 30%Duration: 3 turns. |
One ally | 2000 | 3 turns | 6 turns | |||
Zaja (Halloween) | Herzens ZaehlenGrant another ally Shield (3000)Next ATK received will be ineffective for a fixed amount Strength: 3000Duration: Indefinite. (Consumes 25% of charge bar.) |
One ally except Zaja | 3000 | Indefinite | 4 turns Lvl 65: 3 turns |
Consumes 25% of charge bar. | ||
La Coiffe | Touch UpRestore an ally's HP (Healing cap: 500) and grant Shield (500)Next ATK received will be ineffective for a fixed amount Strength: 500Duration: Indefinite. |
One ally | 500 | Indefinite | 8 turns Lvl 45: 7 turns |
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Andira | Sage of EternityGrant an ally Shield (2500)Next ATK received will be ineffective for a fixed amount Strength: 2500Duration: 3 turns and Full Hostility100% chance to be targeted by one-ally attacks (Can't be removed) Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute. At level 75: Shield endurance increased to Shield (3500)Next ATK received will be ineffective for a fixed amount Strength: 3500Duration: 3 turns. At level 90: Shield endurance further increased to Shield (4000)Next ATK received will be ineffective for a fixed amount Strength: 4000Duration: Indefinite and now has indefinite duration. Also grants 30% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks (Ends upon taking DMG) Strength: 30%Duration: Until hit. (Bonus Wind DMG ends upon taking damage). |
One ally | 4000 | Indefinite | 6 turns | Endurance increases at level 75 and level 90 (5★). Duration changes to Indefinite at level 90. | ||
Eustace (Summer) | Shine OnAll allies gain DMG Mitigation (3000)DMG taken is lowered by a fixed amount Strength: 3000Duration: 3 turns. (Also grant Shield (3000)Next ATK received will be ineffective for a fixed amount Strength: 3000Duration: Indefinite to caster and an ally with Splintered CellC.A. specs are boosted / Charge bar is boosted on every turn / Deals bonus wind DMG and raises foe's Thunderstruck lvl by 1 upon using charge attack (Can't be removed) .) |
Self and One ally | 3000 | Indefinite | 7 turns | Affected ally requires Splintered CellC.A. specs are boosted / Charge bar is boosted on every turn / Deals bonus wind DMG and raises foe's Thunderstruck lvl by 1 upon using charge attack (Can't be removed) . | ||
Gawain | Flashstorm Destruction500%Massive Wind damage to a foe. All allies gain Shield (1500)Next ATK received will be ineffective for a fixed amount Strength: 1500Duration: Indefinite. |
All allies | 1500 | Indefinite | - | Requires 5★. | ||
Grimnir | Eternal StormAll Wind allies gain Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: Indefinite, Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.", and Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite. From 2nd cast onward: All Wind allies also gain Mirror Image (1 time)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: Indefinite and 100% / 50% ArmoredChance of lowering DMG taken Strength: 100% chance of taking 50% less damage.Duration: 3 turns. |
Wind allies | 2000 | Indefinite | 9 turns Lvl 55: 8 turns |
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Grimnir (Valentine) | Grace of the RadiantAll allies gain Shield (4000)Next ATK received will be ineffective for a fixed amount Strength: 4000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All Wind allies gain 100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Raise Grimnir's CycloneConsumed by Grimnir's skills / Lvl rises upon using Dazzling Flair or charge attack (Can't be removed) lvl by 2. |
All allies | 4000 | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Lecia (Grand) | First AidRestore 10% of an ally's HP (Healing cap: 1000) and remove 1 debuff. If ally's HP is below 25%, ally also gains Shield (1000)Next ATK received will be ineffective for a fixed amount Strength: 1000Duration: Indefinite. |
One ally | 1000 | Indefinite | 3 turns Lvl 75: 2 turns |
Ally needs to be below 25% HP. | ||
Niyon | DefenduRaise all foes' TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). All allies gain 30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 30% chance of dealing 30% more damage.Duration: 3 turns. At level 85: All allies also gain Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 3 turns. At level 130: Buff increased to 100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 30% more damage.Duration: 3 turns. Shield endurance increased to Shield (3000)Next ATK received will be ineffective for a fixed amount Strength: 3000Duration: 3 turns. All allies also gain KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns and 10% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified Strength: 10%Multiplier: SeraphicDuration: 3 turns. |
All allies | 2000 / 3000 | 3 turns | 5 turns | Requires level 85 (5★). Endurance increases at level 130 (Transcendence Stage 3). | ||
Scathacha | Dragon's HeartAll allies gain ShieldNext ATK received will be ineffective for a fixed amount Strength: 25% of their max HP (Max: 5,000)Duration: Indefinite worth 25% of their max HP (Max: 5,000). (Consumes 25% of their max HP.) |
All allies | 5000 | Indefinite | 5 turns | Shield equals 25% of the ally's max HP, up to 5000. Consumes 25% of each ally's max HP. | ||
Seruel (Holiday) | Ibormeith SolasMassive Wind damage to a foe. All allies gain Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. Seruel gains Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. |
All allies | 2000 | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
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Vira (Wind) | V FieldVira gains Shield (500)Next ATK received will be ineffective for a fixed amount Strength: 500Duration: Indefinite at turn start. |
Self | 500 | Indefinite | - | Applied at the start of each turn. | ||
Andira (Event) | See No EvilRestore 50% of an ally's HP and grant Shield (500)Next ATK received will be ineffective for a fixed amount Strength: 500Duration: 3 turns. Inflict DEF DownDEF is lowered Duration: 3 turns on ally. At level 45: Effect enhanced. |
One ally | 500 | 3 turns | 9 turns Lvl 45: 8 turns |
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Chloe (Summer) | ZOMG! Fer realz?Switch out with a sub ally. (When Turned UpGains bonus effects upon using certain skills is consumed: All allies also gain Shield (800)Next ATK received will be ineffective for a fixed amount Strength: 800Duration: Indefinite after switch.) |
All allies | 800 | Indefinite | 8 turns Lvl 65: 7 turns |
Requires Turned UpGains bonus effects upon using certain skills and a sub ally. Applied after switching. | ||
Shiki Ichinose | Arcane AromaThe time has come! |
All allies | 800 | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
- | One possible effect. See Arcane Aroma for more details. | ||
Arulumaya (Light) | Wheel of FateGrant an ally Shield (4000)Next ATK received will be ineffective for a fixed amount Strength: 4000Duration: Indefinite and Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period Duration: Indefinite. |
One ally | 4000 | Indefinite | 8 turns Lvl 55: 7 turns |
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Bobobo-bo Bo-bobo | Hanky GuardAll allies gain Shield (1879)Next ATK received will be ineffective for a fixed amount Strength: 1879Duration: Indefinite and a random buff. |
All allies | 1879 | Indefinite | 9 turns | |||
De La Fille | PluviusGain a ShieldNext ATK received will be ineffective for a fixed amount Strength: 70% of caster's max HP (Max: 4000)Duration: Indefinite worth 70% of caster's max HP (Max: 4000) and 30% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks (Ends upon taking DMG) Strength: 30%Duration: Indefinite. (Bonus Light DMG effect ends upon taking damage.) At level 100: Also gain Fulgence (1 time)Benedictive Light activates when a foe uses a special attack (Can't be removed) Duration: Indefinite. |
Self | 4000 | Indefinite | 8 turns Lvl 55: 7 turns Lvl 100: 6 turns |
Shield equals 70% of her max HP, up to 4000. | ||
Drusilla (SSR) | Lady Set GoRestore all allies' HP (Healing cap: 2000). All allies gain Shield (3000)Next ATK received will be ineffective for a fixed amount Strength: 3000Duration: Indefinite. Drusilla gains 1 VIP TicketA VIP ticket used by Drusilla's skills (Can't be removed / Max: 2) Duration: Indefinite (Max: 2). 1-turn cut to Drusilla's skill cooldowns. |
All allies | 3000 | Indefinite | - | |||
Gawain (Light) | OvercomeGain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns and 50% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 50% chance of dealing 50% more damage.Duration: 2 turns. (When below 25% HP: Also gain Shield (3000)Next ATK received will be ineffective for a fixed amount Strength: 3000Duration: Indefinite and Unchallenged (2 times)Next DMG received will be ineffective Duration: Indefinite.) |
Self | 3000 | Indefinite | 7 turns | Gawain' HP needs to be at 25% or below. | ||
Halluel and Malluel (Summer) | Pain Eternal450%Massive Light damage to a foe. Gain Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (When Limiter BreakSkills and charge attack gain additional effects / ATK, triple attack rate, DMG cap, and dodge rate are boosted (Can't be removed / Ends upon taking DMG 3 times) is in effect: All allies also gain Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: Indefinite.) |
All allies | 2000 | Indefinite | - | Requires Limiter BreakSkills and charge attack gain additional effects / ATK, triple attack rate, DMG cap, and dodge rate are boosted (Can't be removed / Ends upon taking DMG 3 times) . | ||
Juliet | VangeloGrant an ally RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Strength: 500 HP or 10% charge barDuration: 3 turns, 50% DEF UpDEF is boosted Strength: 50%Duration: 3 turns, and 2 Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (When 1 SpiritConsumes 1 upon normal attacks (Restored every 5 turns / Can't be removed) is consumed: Also grant Shield (4000)Next ATK received will be ineffective for a fixed amount Strength: 4000Duration: Indefinite.) |
One ally | 4000 | Indefinite | 6 turns Lvl 75: 5 turns |
Requires 1 SpiritConsumes 1 upon normal attacks (Restored every 5 turns / Can't be removed) . | ||
Lily (Holiday) | Crystalline BarrierAll allies gain Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: Indefinite and Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". (When 2 or more races among main allies: All allies also gain Mirror Image (1 time)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: Indefinite. When 3 or more races among main allies: All allies also gain 100% / 50% ArmoredChance of lowering DMG taken Strength: 100% chance of taking 50% less damage.Duration: 3 turns.) |
All allies | 2000 | Indefinite | 9 turns Lvl 75: 8 turns |
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Lucio | Walls of BabylonAll allies gain Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: Indefinite, RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Strength: (Healing cap: 500)Duration: 3 turns, and StrengthATK is greatly boosted based on how high HP is Strength: 20%-10%Duration: 3 turnsStacking: Teamwide. |
All allies | 2000 | Indefinite | 7 turns Lvl 55: 6 turns |
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Mahira (Holiday) | Come Home to Roost450%Massive Light damage to a foe. All allies gain StrengthATK is greatly boosted based on how high HP is Strength: 30%-10%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Shield (1000)Next ATK received will be ineffective for a fixed amount Strength: 1000Duration: Indefinite. (400% Bonus Light damage to a foe with HenpeckedATK is lowered / For every 12,240,000 light skill DMG dealt to this foe: Bonus plain DMG / Remove 1 buff (Can't be removed) [Damage cap: ~635,000].) |
All allies | 1000 | Indefinite | - | |||
Sandalphon (Event) | Alone in HeavenGain 40% DA UpDouble attack rate is boosted Strength: 40%Duration: 4 turns, 15% TA UpTriple attack rate is boosted Strength: 15%Duration: 4 turns, 15% DEF UpDEF is boosted Strength: 15%Duration: 4 turns, and Tank-and-Counter (5 times)Counters upon taking DMG Strength: 350%Duration: 4 turnsCounter attacks grant 5% charge bar per hit.. At level 100: Buff increased to 30% DEF UpDEF is boosted Strength: 30%Duration: 4 turns. Also gain Hostility UpMore likely to be attacked Strength: +10Duration: 4 turns. (When Eden's ExileEcliptica activates twice (Can't be removed) Duration: Indefinite is in effect: Also gain Shield (1500)Next ATK received will be ineffective for a fixed amount Strength: 1500Duration: Indefinite.) |
Self | 1500 | Indefinite | 6 turns | Requires level 100 (5★) and Eden's ExileEcliptica activates twice (Can't be removed) . | ||
Sara (Light) | Tonitrua400% Light damage to all foes (Damage cap: ~480,000). All other allies gain Shield (1000)Next ATK received will be ineffective for a fixed amount Strength: 1000Duration: Indefinite. Raise Hammer of GraphosDEF, hostility, and debuff resistance are boosted based on Hammer of Graphos lvl (Max: 5 / Can't be removed) Duration: Indefinite lvl by 1. (When Hammer of GraphosDEF, hostility, and debuff resistance are boosted based on Hammer of Graphos lvl (Max: 5 / Can't be removed) lvl is at max: Shield (1000)Next ATK received will be ineffective for a fixed amount Strength: 1000Duration: Indefinite increased to Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: Indefinite.) |
All allies except Sara | 1000 / 2000 | Indefinite | 7 turns | Endurance increased to 2000 when Hammer of GraphosDEF, hostility, and debuff resistance are boosted based on Hammer of Graphos lvl (Max: 5 / Can't be removed) lvl is 5. Activates after charge attack if Sara is not debuffed and when foe uses special attack. | ||
Volenna (SSR) | Unbreakable Edge450%Massive Light damage to a foe. Gain Shield (5000)Next ATK received will be ineffective for a fixed amount Strength: 5000Duration: Indefinite and 30% Dark DMG LoweredDark DMG is lowered Strength: 30%Duration: 2.5 turnsDark DEF Up. Not a Damage Cut. Reduces Dark damage taken on a multiplier separate from Damage Cuts.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
Self | 5000 | Indefinite | - | |||
Zahlhamelina (Yukata) | KatachniaAll Light allies gain Shield (5000)Next ATK received will be ineffective for a fixed amount Strength: 5000Duration: Indefinite, Mirror Image (1 time)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: Indefinite, and 100% / 50% ArmoredChance of lowering DMG taken Strength: 100% chance of taking 50% less damage.Duration: 3 turns. |
Light allies | 5000 | Indefinite | 14 turns Lvl 55: 12 turns |
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Zooey | Cosmic Ray500%Massive Light damage to a foe. All allies gain Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: Indefinite. Gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period Duration: Indefinite. |
All allies | 2000 | Indefinite | - | Duration changes to Indefinite and affects all allies after 5★. | ||
Novei | An die FreudeBig Light damage to a foe. Bonus effect based on number of ConcertoModeratoLight ATK and dodge rate are boosted AdagioEarth ATK and DEF is boosted AnimatoWind ATK and charge bar speed are boosted LargoWater ATK is boosted / Recovers HP each turn VivaceFire ATK and C.A. DMG are boosted effects. |
All allies | 750 | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
- | Requires at least one ConcertoModeratoLight ATK and dodge rate are boosted AdagioEarth ATK and DEF is boosted AnimatoWind ATK and charge bar speed are boosted LargoWater ATK is boosted / Recovers HP each turn VivaceFire ATK and C.A. DMG are boosted effect. Endurance increases based on the number of ConcertoModeratoLight ATK and dodge rate are boosted AdagioEarth ATK and DEF is boosted AnimatoWind ATK and charge bar speed are boosted LargoWater ATK is boosted / Recovers HP each turn VivaceFire ATK and C.A. DMG are boosted effects. | ||
Sophie | Angelic AscentLight damage to all foes. All allies gain Shield (500)Next ATK received will be ineffective for a fixed amount Strength: 500Duration: Indefinite. At level 65: Effect enhanced. |
All allies | 500 | Indefinite | 8 turns Lvl 65: 7 turns |
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Black Knight and Orchis | Onyx DominionGain Shield (3000)Next ATK received will be ineffective for a fixed amount Strength: 3000Duration: Indefinite and 10% DEF Up (Stackable / Max: 30%)DEF is boosted while active (Stackable) Strength: 10% (Max: 30%)Duration: Indefinite. |
Self | 3000 | Indefinite | 7 turns Lvl 55: 6 turns |
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Clarisse (Valentine) | HeartfeltAll allies gain Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." and Mirror Image (1 time)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: Indefinite. From 10th turn onward: All allies also gain Shield (2214)Next ATK received will be ineffective for a fixed amount Strength: 2214Duration: Indefinite and 70% / 30% ArmoredChance of lowering DMG taken Strength: 70% chance of taking 30% less damage.Duration: 4 turns. |
All allies | 2214 | Indefinite | 10 turns Lvl 55: 9 turns |
Only from 10th turn onward. | ||
Danua (Summer) | Envy DollAll allies gain Shield (2400)Next ATK received will be ineffective for a fixed amount Strength: 2400Duration: 3 turns. |
All allies | 2400 | 3 turns | 8 turns Lvl 55: 7 turns |
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Fediel | Cursed FuneralAll Dark allies gain Shield (10,000)Next ATK received will be ineffective for a fixed amount Strength: 10,000Duration: Indefinite and Peace in DeathTakes no debuffs / Effects that remove buffs are nullified / Charge bar is boosted on every turn (Can't be removed / Ends upon taking DMG 2 times) Duration: Indefinite. (Peace in Death ends upon taking damage 2 times.) |
Dark allies | 10000 | Indefinite | 18 turns Lvl 55: 16 turns |
Ends cooldown upon activating a Fated Chain. | ||
Helel ben Shalem | Invisible TouchGrant an ally Shield (4000)Next ATK received will be ineffective for a fixed amount Strength: 4000Duration: Indefinite and Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period Duration: Indefinite. |
One ally | 4000 | Indefinite | 7 turns Lvl 75: 6 turns |
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Lady Grey (Halloween) | Hands of NecroniaGrant a Dark ally a ShieldNext ATK received will be ineffective for a fixed amount Strength: 70% of caster's max HP (Max: 10,000)Duration: Indefinite worth 70% of caster's max HP (Max: 10,000) and 30% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks (Ends upon taking DMG) Strength: 30%Duration: Indefinite. (Bonus Dark DMG effect ends upon taking damage.) |
One Dark ally | 10000 | Indefinite | 5 turns | |||
Lowain (SSR) | One Order of Champeri Shower!450%Massive Dark damage to a foe. Gain Shield (5000)Next ATK received will be ineffective for a fixed amount Strength: 5000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and JammedATK is greatly boosted based on how low HP is Strength: 26.6%-79.8%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. (While Champeri TowerDark allies' C.A. specs are boosted / C.A. DMG dealt is supplemented / Charge bar is boosted every turn (Can't be removed) is in effect: All Dark allies gain HypeATK is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining..) |
Self | 5000 | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
- | |||
Marquiares | Reign of TerrorRestore 30% of all allies' HP (Healing cap: 1500). Use 3 MPMagic power is amplified : All allies also gain Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 3 turns. |
All allies | 2000 | 3 turns | 6 turns | Requires 3 MPMagic power is amplified . | ||
μ's Third-Years | Melody of the HeartAll allies gain 40% DMG CutTaking 40% less DMG Duration: 1 turn Damage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!. At level 100: All allies also gain 30% Repel (1 time)Reflects DMG Strength: 30%Duration: 1 turn Damage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage! and Shield (1500)Next ATK received will be ineffective for a fixed amount Strength: 1500Duration: Indefinite. |
All allies | 1500 | Indefinite | 7 turns | Requires level 100 (5★). | ||
Olivia (Grand) | NevermoreGain Shield (3000)Next ATK received will be ineffective for a fixed amount Strength: 3000Duration: Indefinite, Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.", and Fallen WingsTriple attack rate, critical hit rate, debuff success rate, and DMG cap are boosted / Bonus Dark DMG effect (Can't be removed / Ends upon taking DMG 3 times) Duration: Indefinite. (Fallen Wings effect ends upon taking damage 3 times.) |
Self | 3000 | Indefinite | 8 turns | |||
Orchid (Grand) | Puppet StringsGain Puppet StringsStats are sharply boosted (Cancels upon exceeding DMG stack / Can't be removed) Duration: Indefinite and a shield effect worth 40% of caster's max HP (Max: 8000). When shield effect ends: Self-inflict Tangled StringsStats are sharply lowered (Can't be removed) Strength: 50% ATK Down / 20% DEF Down / 100% DA Down / 100% TA Down / 0% critical hit rateMultiplier: UniqueDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. At level 55: Effect enhanced. |
Self | 8000 | Indefinite | 9 turns Lvl 55: 8 turns |
Renders normal ShieldNext ATK received will be ineffective for a fixed amount ineffective. | ||
Tikoh (Halloween) | Inferno Infermiera450%Massive Dark damage to a foe. All Dark allies gain Shield (3,000)Next ATK received will be ineffective for a fixed amount Strength: 3,000Duration: Indefinite and 100% / 20% ArmoredChance of lowering DMG taken Strength: 100% chance of taking 20% less damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
Dark allies | 3000 | Indefinite | - | |||
Veight | Noble BloodGain AwakeningATK, DEF, multiattack rate, critical hit rate, dodge rate, and hostility are boosted from awakening (Can't be removed / Ends upon taking DMG 2 times) Multiplier: PerpetuityDuration: Indefinite. (Ends upon taking damage 2 times.) At level 100: Also gain Shield (5000)Next ATK received will be ineffective for a fixed amount Strength: 5000Duration: Indefinite. AwakeningATK, DEF, multiattack rate, critical hit rate, dodge rate, and hostility are boosted from awakening (Can't be removed / Ends upon taking DMG 2 times) Multiplier: PerpetuityDuration: Indefinite upgraded to Awakening+ATK, DEF, multiattack rate, critical hit rate, dodge rate, and hostility are boosted from awakening (Can't be removed) Multiplier: PerpetuityDuration: Indefinite. (Effects increased and no longer ends upon taking damage. Can't recast.) |
Self | 5000 | Indefinite | - | Requires level 100 (5★). Can't recast. |
Weapons
Charge Attacks
Icon | Name | Element | Source | Targets | Endurance | Duration | Notes |
---|---|---|---|---|---|---|---|
Ameno Habakiri | Orochi no AramasaMassive Dark damage to a foe. Gain Shield (5,000)Next ATK received will be ineffective for a fixed amount Strength: 5,000. After 4★: Slight chance~20% to also gain Lord-SwordTriple attack rate is boosted / Attacks 3 times each turn (Can't be removed) Strength: Guaranteed TA UpDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. (Next one-foe attack is a 9-hit attack). |
Main Character | 1500 | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Guardian's Xiphos | Herculean FeatMassive Dark DMG to a foe. All allies gain StrengthATK is greatly boosted based on how high HP is Strength: ??%-20%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
All allies | 2000 | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
Can be used only by Spartan class. | ||
Charming Broom | Magic of HappinessMassive Fire damage to a foe. All allies gain Shield (1500)Next ATK received will be ineffective for a fixed amount Strength: 1500Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. After 4★: All allies also gain VeilDebuffs will be nullified (1 time) Duration: 0.5 turns"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
All allies | 1500 | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
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Strawberry Slasher | Berry Merry SerrationMassive Fire damage to a foe. Restore all allies' HP (Healing cap: 2000). All allies gain Shield (1000)Next ATK received will be ineffective for a fixed amount Strength: 1000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. After 4★: Also remove 1 buff from a foe. |
All allies | 1000 | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
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Wilnas's Finger | Hadron ClawMassive Fire damage to a foe. All allies gain Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. After 4★: Also remove 1 debuff from all allies. |
All allies | 2000 | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
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Aquamarine Hatchet | Aquamarine CleaveMassive Water damage to a foe. All allies gain Shield (1500)Next ATK received will be ineffective for a fixed amount Strength: 1500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: Effect increased to Shield (2500)Next ATK received will be ineffective for a fixed amount Strength: 2500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
All allies | 1500 4★: 2500 |
3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Blue Lightning | Cleaving VortexMassive Water damage to a foe. All allies gain Shield (1500)Next ATK received will be ineffective for a fixed amount Strength: 1500Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. After 4★: All allies also gain ImmuneDebuffs will be nullified Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining.Verification needed. for 0.5 turns. |
All allies | 1500 | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
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Bow of Sigurd | YelmrykMassive Water damage to a foe. Gain Shield (1500)Next ATK received will be ineffective for a fixed amount Strength: 1500Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. After 4★: Shield (1500)Next ATK received will be ineffective for a fixed amount Strength: 1500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. duration increased to 3.5 turns. Also gain 20% DEF UpDEF is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
Main Character | 1500 | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Esna | ZubaeaMassive Water damage to a foe. All allies gain Mirror Image (1 time)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: Indefinite. After 4★: All allies also gain Shield (1000)Next ATK received will be ineffective for a fixed amount Strength: 1000Duration: Indefinite. |
All allies | 1000 | Indefinite | Requires 4★. | ||
Exuberant Lance | White WishMassive Water damage to a foe. All allies gain ShieldNext ATK received will be ineffective for a fixed amount . |
All allies | ?Verification needed. | ?Verification needed. | |||
First Fright of the Mischief | Murine Merriment: Virtue of the RatMassive Water damage to a foe. Restore 20% of all allies' HP (Healing cap: 2020). All allies gain Shield (2020)Next ATK received will be ineffective for a fixed amount Strength: 2020Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
All allies | 2020 | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
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Galilei's Insight | Tyros WonderMassive Water damage to a foe. Gain Shield (3500)Next ATK received will be ineffective for a fixed amount Strength: 3500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Unchallenged (1 time)Next DMG received will be ineffective Duration: Indefinite. After 4★: Shield (3500)Next ATK received will be ineffective for a fixed amount Strength: 3500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. Also remove 1 debuff from all allies. |
Main Character 4★: All allies |
3500 | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Rise of Justice | Sentencing SwordUnworldly Water damage to a foe (Damage cap: 2,550,000). Consume 60% of MC's current HP. All allies gain Shield (3000)Next ATK received will be ineffective for a fixed amount Strength: 3000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: Effect increased to Shield (4000)Next ATK received will be ineffective for a fixed amount Strength: 4000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 5★: Effect increased to Shield (5000)Next ATK received will be ineffective for a fixed amount Strength: 5000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
All allies | 3000 4★: 4000 5★: 5000 |
3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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The Hand That Scritches | Paw of the CatMassive Water damage to a foe. Restore all allies' HP. All allies gain ShieldNext ATK received will be ineffective for a fixed amount . After 4★: MC also gains Unchallenged (1 time)Next DMG received will be ineffective Verification needed. . |
All allies | ?Verification needed. | ?Verification needed. | |||
Wilhelm Militis | Aura Prison RepetereMassive Water damage to a foe. All allies gain Shield (1500)Next ATK received will be ineffective for a fixed amount Strength: 1500Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
All allies | 1500 | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
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Brand New Melody | Five-Colored BloomMassive Earth damage to a foe. All allies gain Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
All allies | 2000 | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
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Great Spear | Mercenary's StingMassive Earth damage to a foe. Restore all allies' HP. After 4★: All allies also gain ShieldNext ATK received will be ineffective for a fixed amount . |
All allies | ?Verification needed. | ?Verification needed. | Requires 4★. | ||
Claíomh Solais Díon | Shamed Be Whoever Bears EvilMassive Wind damage to a foe. Gain Shield (3500)Next ATK received will be ineffective for a fixed amount Strength: 3500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Unchallenged (1 time)Next DMG received will be ineffective Duration: Indefinite. After 4★: Shield (3500)Next ATK received will be ineffective for a fixed amount Strength: 3500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. Also remove 1 debuff from all allies. |
Main Character 4★: All allies |
3500 | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Deirdre's Symbol | Protect Her HighnessMassive Wind damage to a foe. All allies gain Shield (500)Next ATK received will be ineffective for a fixed amount Strength: 500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ArmoredChance of lowering DMG taken Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
All allies | 500 | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Draconic Rod | Cyclone CageMassive Wind damage to a foe. All allies gain Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. After 5★: Also remove 1 debuff from all allies. |
All allies | 2000 | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
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Fangorn | Gaia StrikeMassive Wind damage to a foe. All allies gain Shield (500)Next ATK received will be ineffective for a fixed amount Strength: 500Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
All allies | 500 | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
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Plume of Suparna | Suparna StabMassive Wind damage to a foe. Gain Mirror Image (1 time)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: Indefinite. After 4★: Effect increased to Mirror Image (2 times)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: Indefinite. Also gain Shield (1000)Next ATK received will be ineffective for a fixed amount Strength: 1000Duration: Indefinite. |
Main Character | 1000 | Indefinite | Requires 4★. | ||
Prayer of Grand Gales | Tempest Cage ++Massive Wind damage to a foe. All allies gain Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. Remove 1 debuff. Restore 10% of all allies' HP (Healing cap: 2000). |
All allies | 2000 | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
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Ent Harp | Forest UprisingBig Wind damage to a foe. All allies gain Shield (300)Next ATK received will be ineffective for a fixed amount Strength: 300Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
All allies | 300 | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
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Ent Ripper | Forest UprisingBig Wind damage to a foe. All allies gain Shield (300)Next ATK received will be ineffective for a fixed amount Strength: 300Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
All allies | 300 | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
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Eden | Sail OnMassive Light damage to a foe. All allies gain 20% ATK UpATK is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: Buff increased to 25% ATK UpATK is boosted Strength: 25%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies also gain Shield (1500)Next ATK received will be ineffective for a fixed amount Strength: 1500. |
All allies | 1500 | ?Verification needed. | Requires 4★. | ||
Ethereal Lasher | Tough LoveMassive Light damage to a foe. Gain Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. After 4★: Also gain 30% DEF UpDEF is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
Main Character | 2000 | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
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Impossible Diagram | Shruti SmritiMassive Light damage to a foe. Gain Shield (3500)Next ATK received will be ineffective for a fixed amount Strength: 3500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Unchallenged (1 time)Next DMG received will be ineffective Duration: Indefinite. After 4★: Also gain ImmuneDebuffs will be nullified Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns.Verification needed. |
Main Character | 3500 | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Leporidius | Virtue of the RabbitMassive Light damage to a foe. All allies gain Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: All allies also gain ArmoredChance of lowering DMG taken Verification needed. . |
All allies | 2000 | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Symmetria | Incisio UnitatisMassive Light damage to a foe. All allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. After 4★: All allies also gain Shield (3500)Next ATK received will be ineffective for a fixed amount Strength: 3500Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
All allies | 3500 | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
Requires 4★. | ||
Tabarzin | VardhamanaMassive Light damage to a foe. All allies gain Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
All allies | 2000 | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
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Woodland Prayer | Blossoming RayMassive Light damage to a foe. Gain Shield (3000)Next ATK received will be ineffective for a fixed amount Strength: 3000Duration: Indefinite and Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". After 4★: Also remove 1 buff from a foe. |
Main Character | 3000 | Indefinite | |||
Bab-el-Mandeb | Gu'edenaMassive Dark damage to a foe. All allies gain KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: All allies also gain Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
All allies | 2000 | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
Requires 4★. | ||
Fallen Sword | Fallen SlashMassive Dark damage to a foe. Gain 10% Dark ATK Up (Stackable / Max: 30%)Dark ATK is boosted (Stackable) Strength: 10% (Max: 30%)Duration: Indefinite and 30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 30% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: Buff increased to 30% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 30% chance of dealing 50% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies gain Shield (1500)Next ATK received will be ineffective for a fixed amount Strength: 1500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
All allies | 1500 | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
Requires 4★. | ||
Gandring | Pale BlueMassive Dark damage to a foe. Gain Shield (3000)Next ATK received will be ineffective for a fixed amount Strength: 3000Duration: Indefinite and Veil (1 time)Debuffs will be nullified (1 time) "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". After 4★: Also gain ATK Up (Stackable)ATK is boosted while active (Stackable) . |
Main Character | 3000 | Indefinite |
Weapon Skills
The following weapon skills grant allies a ShieldNext ATK received will be ineffective for a fixed amount
at the start of battle.
Icon | Name | Element | Source | Targets | Endurance | Duration | Notes |
---|---|---|---|---|---|---|---|
Stardust Holly Rod | Preemptive Azure BarrierWater allies gain ShieldNext ATK received will be ineffective for a fixed amount at start of battle. |
Water allies | 300 + 75 * (Skill Level - 1) | Indefinite | |||
Verona Bow | Preemptive Azure BarrierWater allies gain ShieldNext ATK received will be ineffective for a fixed amount at start of battle. |
Water allies | 300 + 75 * (Skill Level - 1) | Indefinite | |||
Holiday Wand | Preemptive Amber BarrierEarth allies gain ShieldNext ATK received will be ineffective for a fixed amount at start of battle. |
Earth allies | 300 + 75 * (Skill Level - 1) | Indefinite | |||
Cherished Flip Charm | Bountiful ProtectionAll allies gain Shield (1500)Next ATK received will be ineffective for a fixed amount Strength: 1500 at start of battle. |
All allies | 1500 | Indefinite | |||
Mittron's Gauntlet | Preemptive Silver BarrierLight allies gain ShieldNext ATK received will be ineffective for a fixed amount at start of battle. |
Light allies | 300 + 75 * (Skill Level - 1) | Indefinite | |||
Obscuritas | Preemptive Shadow BarrierDark allies gain ShieldNext ATK received will be ineffective for a fixed amount at start of battle. |
Dark allies | 300 + 75 * (Skill Level - 1) | Indefinite | |||
Obsidian Sword | Preemptive Shadow BarrierDark allies gain ShieldNext ATK received will be ineffective for a fixed amount at start of battle. |
Dark allies | 300 + 75 * (Skill Level - 1) | Indefinite | |||
Summer Night Peak | Preemptive Shadow BarrierDark allies gain ShieldNext ATK received will be ineffective for a fixed amount at start of battle. |
Dark allies | 300 + 75 * (Skill Level - 1) | Indefinite |
Sword Mastery Effects
The Sword Master and Glorybringer classes can utilize Sword Release skills from their equipped main weapon. Using these skills cost EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
, which are granted upon awakening the sword. There are four types of Sword Release skills:
, which are granted upon awakening the sword. There are four types of Sword Release skills:
- Awaken: Activated by using Awakening BladeCall forth the main weapon's hidden power.
(Casts mainhand's Awaken skill.
Gain maximum EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
stacks.) (Sword Master) or Glory ArtsCall forth the main weapon's hidden power.
(Casts mainhand's Awaken skill.
Gain maximum EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
stacks.) (Glorybringer). All awaken effects have a 10-turn cooldown for Sword Master, an 8-turn cooldown for Glorybringer, and a 6-turn cooldown for Glorybringer at Master Level 30. - Resonance: Activated by using Resonating BladeCasts mainhand's Resonance skill..
- Attack: Activated with every one-foe attack while EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
. - Defend: Activated every time the Main Character takes damage while EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
. Can activate multiple times per turn.
Icon | Name | Element | Source | EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts. Cost |
Targets | Endurance | Duration | Cooldown | Notes |
---|---|---|---|---|---|---|---|---|---|
Lord of Flames | Defend | 3 | Main Character | 2000 | 2 turns | - | |||
Sword of Pallas | Resonance | 4 | All allies | 800 | 3 turns | 6 turns | |||
Kadala | Resonance | 4 | All allies | ?Verification needed. | 3 turns | 6 turns | |||
Gottfried | Defend | 3 | Main Character | 2000 | 2 turns | - | |||
Oyster Shell | Resonance | 4 | All allies | 800 | 3 turns | 6 turns | |||
Lil' Macho | Resonance | 4 | All allies | 800 | 3 turns | 6 turns | |||
Nibelung Klinge | Resonance | 4 | All allies | 800 | 3 turns | 6 turns | |||
Special Fried Rice | Resonance | 4 | All allies | 800 | 3 turns | 6 turns | |||
Wood Sword | Resonance | 4 | All allies | ?Verification needed. | 3 turns | 6 turns | |||
Last Storm Blade | Defend | 3 | Main Character | 2000 | 2 turns | - | |||
Xolotl Ripper | Resonance | 4 | All allies | 800 | 3 turns | 6 turns | |||
Draconic Blade | Resonance | 4 | All allies | 800 | 3 turns | 6 turns | |||
Glory Thread | Resonance | 4 | All allies | 800 | 3 turns | 6 turns | |||
Golden Premium Sword | Resonance | 4 | All allies | 800 | 3 turns | 6 turns | |||
Mikazuki Munechika | Defend | 3 | Main Character | 800 | 2 turns | - | |||
Radiance of Insightful Rebirth | Resonance | 4 | All allies | 2000 | 3 turns | 6 turns | |||
Sword of Renunciation | Defend | 3 | Main Character | 2000 | 2 turns | - | |||
Sword of Repudiation | Defend | 3 | Main Character | 2000 | 2 turns | - | |||
Symbol of Justice | Resonance | 4 | All allies | 800 | 3 turns | 6 turns | |||
Defend | 3 | Main Character | 800 | 3 turns | - | ||||
Valentine Sword | Resonance | 4 | All allies | 800 | 3 turns | 6 turns | |||
Magus Punishment Sword | Resonance | 4 | All allies | 800 | 3 turns | 6 turns | |||
Standard Albion Blade | Resonance | 4 | All allies | 800 | 3 turns | 6 turns | |||
Albacore Blade | Resonance | 4 | All allies | 800 | 3 turns | 6 turns | |||
Gram | Resonance | 4 | All allies | 800 | 3 turns | 6 turns | |||
Katana of Renunciation | Defend | 3 | Main Character | 2000 | 2 turns | - | |||
Katana of Repudiation | Defend | 3 | Main Character | 2000 | 2 turns | - | |||
Gold Wrench | Resonance | 4 | All allies | 800 | 3 turns | 6 turns |
Summons
Icon | Name | Element | Source | Targets | Endurance | Duration | Cooldown | Notes |
---|---|---|---|---|---|---|---|---|
Colossus Omega | Resolute ReactorMassive Fire damage to all foes. Inflict 15% DEF DownDEF is lowered Strength: 15%Duration: 180 seconds. All allies gain Shield (1500)Next ATK received will be ineffective for a fixed amount Strength: 1500Duration: 3 turns. |
All allies | 1500 5★: 2000 |
3 turns After 5★: Indefinite |
9 turns | Requires 4★. | ||
Vane's Cooking | Vane's KitchenAll allies gain a random effect based on the meal that appears. | All allies | 1000 | 3 turns | 9 turns | One possible effect. | ||
Verona Heart | Old Friend's PenchantAll allies gain ShieldNext ATK received will be ineffective for a fixed amount . Shield endurance is randomly assigned from 1000, 1500, or 2000. |
All allies | 2000 | ?Verification needed. | 9 turns | Endurance value is random. | ||
Dragon Knights | Ritterliche TapferkeitAll allies gain 100% / 30% ArmoredChance of lowering DMG taken Strength: 100% chance of taking 30% less damage.Duration: 3 turns and a random effect based on the Dragon Knight that appears. |
All allies | 2000 | 3 turns | 9 turns | Requires 4★. One possible effect. | ||
Grimnir (Summon) | Holy Ray of PurificationMassive Wind damage to all foes. Summoner gains God of War ReturnsEffect will activate after 2, 4, and 6 turns after call Duration: 6 turns total. (At end of turn after 2, 4, and 6 turns: 500% Wind damage to all foes [Damage cap: ~800,000].) All allies gain Shield (10,000)Next ATK received will be ineffective for a fixed amount Strength: 10,000Duration: 3 turns. |
All allies | 10,000 | 3 turns | 3 turns | Can't be resummoned. | ||
The Hanged Man (SSR) | Golden Dawn400% Earth damage to all foes. Remove 1 debuff from all allies. Earth allies gain a random buff effect. | All allies | 2000 | 3 turns | 9 turns | One possible effect. | ||
Yggdrasil (Summer) | Terra MeritaAll Earth allies gain Shield (3000)Next ATK received will be ineffective for a fixed amount Strength: 3000Duration: 4 turns, RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Strength: ?% of max HP (Healing cap: 500) or 10% charge barDuration: 4 turns, and Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". |
All allies | 3000 | 4 turns | 9 turns | |||
The Hanged Man (SR) | Golden Dawn300% Earth damage to all foes. Remove 1 debuff from all allies. Earth allies gain a random buff effect. | All allies | 1000 | 3 turns | 10 turns | One possible effect. | ||
Bellringer Angel | Bells of JoyWard. (All allies gain WardWard. Last Words: Can reuse a random summon. Strength: 1200Duration: Indefinite.) All allies gain Unchallenged (1 time)Next DMG received will be ineffective Duration: Indefinite. Last Words: Can reuse a random summon. |
All allies | 1200 | Indefinite | 9 turns | Renders normal ShieldNext ATK received will be ineffective for a fixed amount ineffective. Can't be resummoned. | ||
Nobiyo | Legendary SoundNot Found | All allies | 1000 | 3 turns | 9 turns | |||
Zeus | Olympian PunishmentMassive Light damage to all foes. All allies gain Shield (1000)Next ATK received will be ineffective for a fixed amount Strength: 1000Duration: 3 turns. |
All allies | 1000 4★: 3000 5★: 5000 |
3 turns After 4★: Indefinite |
9 turns After 4★: 7 turns |
|||
C.C. | Immortal WitchMassive Dark damage to all foes. All allies gain 50% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time) Strength: 50%Duration: 3 turns, Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 3 turns, and Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. Hidden Effect: Lelouch gains 30% ATK UpATK is boosted Strength: 30%Multiplier: NormalDuration: 3 turns and 30% DEF UpDEF is boosted Strength: 30%Duration: 3 turns. |
All allies | 2000 | 3 turns | 9 turns |
Interactions with Shield
Characters
Icon | Name | Element | Source | Targets | Effect | Notes |
---|---|---|---|---|---|---|
Scathacha (Valentine) | Tea for Two30% Bonus Fire DMG effect and 30% Wind damage reduction to allies with ShieldNext ATK received will be ineffective for a fixed amount . When a foe uses a special attack: Consume 2 SprinklesConsume 2 Sprinkles to activate Deirdre's Benevolence when a foe uses a special attack (Max: 5 / Can't be removed) to activate Deirdre's Benevolence. |
All allies | Allies with Shield gain 30% Bonus Fire DMG effect and 30% Wind damage reduction. | |||
Isaac | Extravehicular GearStarts battle with Shield (6000)Next ATK received will be ineffective for a fixed amount Strength: 6000Duration: Indefinite. When Isaac has ShieldNext ATK received will be ineffective for a fixed amount : Immune to debuffs and caps incoming Fire damage at 5000 per hit. |
Self | When Isaac has Shield, gain debuff immunity and cap Fire damage at 5000 per hit. | |||
Scathacha | Eternal Wisdom30% boost to ATKNormal modifier, 35% boost to double attack rate, and 10% boost to triple attack rate for allies with Wind ATK UpWind ATK is boosted . At level 95: 10% Bonus Wind DMG effect for allies with ShieldNext ATK received will be ineffective for a fixed amount . |
All allies | Allies with Shield gain 10% Bonus Wind DMG effect. | Requires level 95 (5★). | ||
De La Fille | Glimmering BarrierWhen De La Fille has ShieldNext ATK received will be ineffective for a fixed amount : 100% boost to debuff resistance. |
Self | 100% boost to debuff resistance while Shield is active. | |||
Volenna (SSR) | Vanguard of the DunesWhen an ally has ShieldNext ATK received will be ineffective for a fixed amount : Ally gains 50% boost to double attack rate, 25% boost to triple attack rate, and 10% Bonus Light DMG effect. |
All allies | Allies with Shield gain 50% boost to double attack rate, 25% boost to triple attack rate, and 10% Bonus Light DMG effect. |
Weapons
Icon | Name | Element | Source | Effect | Notes |
---|---|---|---|---|---|
Hallowed Pilgrimage | Saint's DivinityWhen main weapon: Reduce the cooldown of White WallAll allies gain Shield (1500)Next ATK received will be ineffective for a fixed amount Strength: 1500Duration: 3 turns. to 6 turns and increase the endurance of ShieldNext ATK received will be ineffective for a fixed amount to 2000 HP |
Increases White WallAll allies gain Shield (1500)Next ATK received will be ineffective for a fixed amount Strength: 1500Duration: 3 turns.'s Shield endurance to 2000 HP. |
Requires equipping as main weapon (Sage only). |
Summon Calls
Icon | Name | Element | Source | Cooldown | Effect | Notes |
---|---|---|---|---|---|---|
Kirari | I’ll Protect You All!Massive Earth damage to all foes. Increase the endurance of any active ShieldNext ATK received will be ineffective for a fixed amount on allies. |
9 turns | Increases the endurance of any active ShieldNext ATK received will be ineffective for a fixed amount . |
Endurance increase varies depending on the ShieldNext ATK received will be ineffective for a fixed amount source. Anzu Futaba Lazy MagicAll allies gain Shield (300)Next ATK received will be ineffective for a fixed amount Strength: 300Duration: 3 turns. Kirari can be summoned. At level 90: Buff increased to Shield (500)Next ATK received will be ineffective for a fixed amount Strength: 500Duration: 3 turns. can reset cooldown of the call. |