Shield
Jump to navigation
Jump to search
About Status Effects
Glossary | Quick Navigation | Field Effects
This article is about the status effect. For the Paladin gear, see Shields.
Next attack received will be ineffective for a fixed amount.
Contents
About Shield
ShieldNext ATK received will be ineffective for a fixed amount
provides characters with temporary HP. The endurance of the shield depends on the source.- Shield absorbs turn-based damage from status effects, such as
PoisonedHP is lowered on every turn
orRepelTaking less DMG and reflects attacks
Damage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage!, but foe attacks that deal plain damage or heal damage fromZombifiedReceives DMG if healed
bypass shield. - Effects such as
DEF UpDEF is boosted
,40% DMG CutTaking 40% less DMG
Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!, andArmoredChance of lowering DMG taken
still take effect while shields are active. ShieldNext ATK received will be ineffective for a fixed amount
effects do not stack and will override others based on remaining endurance, regardless of maximum endurance, duration, or source.- Shields that are tied to the source of character buffs, such as Orchid (Grand)'s
Puppet StringsStats are sharply boosted (Cancels upon exceeding DMG stack / Can't be removed)
, will replace any already existingShieldNext ATK received will be ineffective for a fixed amount
and make them ineffective. - Some characters' support skills will give additional effects to allies with
ShieldNext ATK received will be ineffective for a fixed amount
. Additionally, some weapons and summons are able to enhanceShieldNext ATK received will be ineffective for a fixed amount
's endurance. See Interactions with Shield for more details.
Filter Tables
Sources
Main Character
Icon | Name | Source | Targets | Endurance | Duration | Cooldown | Sub?Can be used as a subskill on other classes | Notes |
---|---|---|---|---|---|---|---|---|
![]() |
Bishop | ![]() White WallAll allies gain ![]() Strength: 1500Duration: 3 turns. |
All allies | 1500 | 3 turns | 7 turns | No | |
![]() |
Manadiver | ![]() Yggdrasil MinoSkill: When MC has 1 or more Crests of their element: 4-hit, 100% Elemental damage to random foes (Damage cap: ~80,000 per hit). All other allies gain ![]() Strength: 2000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
All allies except MC | 2000 | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
- | No | Requires 1 Crest![]() ![]() ![]() ![]() ![]() ![]() of their element and 30% charge bar. |
![]() |
Nekomancer | ![]() Oculus FelisAll allies gain ![]() Strength: 5000Duration: Indefinite, ![]() (Effect removed on next all-foe all-ally attack) Duration: Indefinite, and ![]() Strength: 100% chance of taking 50% less damage.Duration: 3 turns. Consumes 5 ![]() . |
All allies | 5000 | Indefinite | 8 turns | No | Requires 5 ![]() . |
![]() |
Paladin | ![]() Noblesse ProtegerGain ![]() (Includes all-ally attacks) Duration: 1 turn and ![]() Strength: 10000Duration: Indefinite. |
Self | 10000 | Indefinite | 6 turns | No | |
![]() |
Sage | ![]() Peace of MindRemove 1 debuff from all allies. All allies gain ![]() Strength: 500Duration: 3 turns. |
All allies | 500 | 3 turns | 5 turns | No | |
![]() Cathedral's BenisonAll allies gain ![]() Strength: 10000Duration: Indefinite and ![]() Duration: Indefinite. (Cathedral's Benison ends upon taking damage 2 times.) |
All allies | 10000 | Indefinite | 16 turns | No | |||
![]() |
Spartan | ![]() Thermopylae5-hit, 100% elemental damage to random foes (Damage cap: ~100,000 per hit). Gain ![]() Strength: 2000Duration: Indefinite. Remove 1 debuff. (When almost knocked out: Activates at end of turn.) |
Self | 2000 | Indefinite | 5 turns | No | Auto-activates at end of turn when below 25% HP. |
![]() Molon LabeAll allies gain ![]() Strength: 20%Duration: 3 turns, ![]() Strength: 30%-90%Duration: 8 turns, ![]() Duration: Indefinite, and ![]() Strength: 3000Duration: Indefinite. (Consumes 40% of each ally's current HP.) |
All allies | 3000 | Indefinite | 10 turns | No | Consumes 40% of each ally's current HP. |
Sword Mastery Effects | ||||||
---|---|---|---|---|---|---|
![]() |
![]() |
Sword Mastery Effects draw out hidden power within the equipped main weapon. See the Sword Mastery Effects section for details. |
Secret Gear | ||||||
---|---|---|---|---|---|---|
![]() |
![]() |
Secret Gear can only be used through the skills ![]() ![]() (Consumes secret gear. Raise ![]() Duration: Indefinite lvl by 1 upon using secret gear.) At level 30: Gain slight chance to not consume a secret gear when it's used.. Times a gear can be used per fight is limited and varies per item. | ||||
![]() Shrouding Cloth |
Targets | Endurance | Duration | Max uses per battle | ||
All allies | 1500 | Indefinite | 10 |
Bullets | ||||||
---|---|---|---|---|---|---|
![]() |
![]() |
Effect has a chance of activating after a normal attack during which the bullet has been cast. Bullets can't be used if equipped gun does not have matching bullet slot in the barrel. | ||||
![]() Shield Bullet |
Targets | Endurance | Duration | Bullet Type | ||
Main Character | 500 | 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. |
Parabellum |
Characters
Icon | Name | Element | Source | Targets | Endurance | Duration | Cooldown | Notes |
---|---|---|---|---|---|---|---|---|
![]() |
Lyria (Event) | ![]() |
![]() Rousing WindAll allies gain ![]() (Effect removed on next all-foe all-ally attack) Duration: Indefinite. At level 90: All allies also gain ![]() Strength: 2000Duration: Indefinite. |
All allies | 2000 | Indefinite | 6 turns | Requires level 90 (5★). |
![]() |
Malinda (Event) | ![]() |
![]() Full Dragon BreathBig elemental damage to a foe. Reverts to fledgling form. Consumes buffs granted by Growing Pains. Defense type: Also gain ![]() Strength: 1000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
Self | 1000 | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
- | Defense type only. |
![]() |
Abby | ![]() |
![]() Bobo, Over Here!Gain ![]() When debuffed at turn start: Bobo removes 1 debuff When foe uses a special attack: Bobo grants Shield effect (Can't be removed) Duration: 3 turns (Bobo will provide aid in various ways while in effect.) |
Self | 3000 | Indefinite | 7 turns | One possible effect. See Bobo, Over Here! for more details. |
![]() |
Anila | ![]() |
![]() Fury of the Ram550%Massive Fire damage to a foe. All allies gain ![]() Strength: 1000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
All allies | 1000 | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
- | Requires 5★. |
![]() |
Anthuria | ![]() |
![]() CaptivationGain Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%.. All allies gain ![]() Strength: 10%Duration: 3 turns, ![]() Strength: 1000Duration: Indefinite, and ![]() Duration: 3 turns. |
All allies | 1000 | Indefinite | 8 turns | |
![]() |
Drang | ![]() |
![]() PreventerGrant an ally ![]() Duration: Indefinite, ![]() Strength: 4000Duration: Indefinite, and ![]() Duration: Indefinite. |
One ally | 4000 | Indefinite | 9 turns Lvl 75: 8 turns |
|
![]() |
Fraux | ![]() |
![]() SplendorConsume 50% of max HP. Gain ![]() Strength: 15,000Duration: Indefinite and ![]() Duration: 3 turns. (Can only be used after Strength Upright activates.) |
Self | 15000 | Indefinite | 6 turns | Requires level 100 (5★). Consumes 50% of max HP. |
![]() |
Illnott | ![]() |
![]() Kill the City450%Massive Fire damage to a foe. Gain 1 ![]() Duration: Indefinite. Additional effect based on Dope type. (When at 3 ![]() : All additional effects activate. Consumes all ![]() .) |
All allies | 1000 | Indefinite | - | Requires ![]() or 3 ![]() . |
![]() |
Lilele (Fire) | ![]() |
![]() Lost Little StarAll Fire allies gain ![]() Strength: 1000Duration: Indefinite and ![]() Duration: Indefinite. (Boost to ![]() Duration: Indefinite endurance based on caster's ![]() [Max: 5000].) |
Fire allies | 1000 / 2000 / 3000 / 4000 / 5000 | Indefinite | 8 turns Lvl 75: 7 turns |
Endurance varies based on caster's ![]() . |
![]() |
Medusa (Summer) | ![]() |
![]() Illusory EyeAll allies gain ![]() Strength: 60%Duration: 3 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage! and ![]() Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". (When ![]() lvl is at 5: All allies also gain ![]() Strength: 5000Duration: Indefinite and ![]() Strength: 200%Duration: 3 turnsCounter attacks grant 5% charge bar per hit..) |
All allies | 5000 | Indefinite | 8 turns Lvl 55: 7 turns |
Requires ![]() lvl 5. |
![]() |
Mimlemel (Summer) | ![]() |
![]() Brazen GleamAll Fire allies gain ![]() Strength: 7000Duration: Indefinite, ![]() Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.", and ![]() Duration: Indefinite. (Can't recast.) |
Fire allies | 7000 | Indefinite | - | Can't recast. |
![]() |
Ms. Miranda | ![]() |
![]() Enchanting FantasyFill 1 charge diamond on a foe. If successful, all allies gain ![]() Strength: 5000Duration: Indefinite and ![]() Strength: 30%Duration: 5 turnsWind DEF Up. Not a Damage Cut. Reduces Wind damage taken on a multiplier separate from Damage Cuts.. |
All allies | 5000 | Indefinite | 8 turns | Only activates if Ms. Miranda successfully filled 1 charge diamond of a foe. |
![]() |
Nemone (Holiday) | ![]() |
![]() Roselle WreathI do 3-hit, 150% Fire damage (Damage cap: ~200,000 per hit) to random foes! And give random buffs to all allies! (When ![]() is at max: Hit number increases to 6.) |
All allies | 2000 | Indefinite | 6 turns Lvl 75: 5 turns |
One possible effect. See Roselle Wreath for more details. |
![]() |
Scathacha (Valentine) | ![]() |
![]() Follow Your Heart ![]() Strength: 25% of their max HP (Max: 5000)Duration: Indefinite to each ally worth 25% of their HP (Max: 5000) (Consumes 25% of each ally's max HP) |
All allies | 5000 | Indefinite | 6 turns Lvl 55: 5 turns |
Shield equals 25% of the ally's max HP, up to 5000. Consumes 25% of each ally's max HP. |
![]() |
Yuisis (Fire) | ![]() |
![]() Skyblade Shadowstitch450%Massive Fire damage to a foe. Gain ![]() Strength: 26.6%-79.8%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. (When below 25% HP: Also gain ![]() Strength: 3000Duration: Indefinite.) |
Self | 3000 | Indefinite | - | Yuisis' HP needs to be at 25% or below. |
![]() |
Zahlhamelina | ![]() |
![]() Sunlight RadiumAll Fire allies gain ![]() Strength: 5% of max HP (Healing cap: 500) or 10% charge barDuration: 5 turns, ![]() Strength: 2000Duration: 5 turns, and ![]() Strength: 30%. |
Fire allies | 2000 | 5 turns | 11 turns Lvl 55: 10 turns |
|
![]() |
Karva (SR) | ![]() |
![]() Thrills and SpillsFill 1 charge diamond of a foe. If successful, all allies gain ![]() Strength: 2000Duration: 3 turns. |
All allies | 2000 | 3 turns | 6 turns | Only activates if Karva successfully filled 1 charge diamond of a foe. |
![]() |
Drusilla | ![]() |
![]() Shopping SpreeOne rupie shopping spree coming right up! (Use 1-10,000 rupies at random to shop. Chance for all allies to gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining..) |
All allies | 3000 | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
- | One possible effect. See Shopping Spree for more details. |
![]() |
Andira (Summer) | ![]() |
![]() Sage of EternityGrant a Water ally ![]() Strength: 100% and ![]() Strength: 4000Duration: Indefinite. (Affects all allies when ![]() is not granted.) |
One Water ally | 4000 | Indefinite | 10 turns | Affects all allies when ![]() is not granted. |
![]() |
Anre | ![]() |
![]() Thousand-Spear Void500%Massive Water damage to a foe (Damage cap: ~2,020,000). Inflict Mode Bar CutCut to foe's mode bar . All allies gain ![]() Strength: 20%-10%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 2000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
All allies | 2000 | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
- | Requires 5★. |
![]() |
Arulumaya (Holiday) | ![]() |
![]() Gaze into Snow GlobeGaze into snow globe. (Random effect based on the color of the snow globe.) |
All allies | 2000 | 3 turns | 5 turns | One possible effect. See Gaze into Snow Globe / End Gaze for more details. |
![]() |
Fediel (Summer) | ![]() |
![]() Brain-Freezing ShroudAll Water allies gain ![]() Strength: 10,000Duration: Indefinite and ![]() Duration: 5 turns. (Consume 25% of caster's max HP.) |
Water allies | 10000 | Indefinite | 18 turns Lvl 55: 16 turns |
|
![]() |
Feower | ![]() |
![]() AviratiExtend the duration of all allies' buffs by 1 turn. (Excludes 1-turn buffs.) At level 130: All allies also gain two random buffs. |
All allies | 2000 | 3 turns | 6 turns | One possible effect. See Avirati for more details. |
![]() |
Haaselia | ![]() |
![]() JachinGrant a Water ally ![]() Duration: Indefinite, ![]() Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.", and ![]() (Effect removed on next all-foe all-ally attack) Duration: Indefinite. At level 75: Also grant ![]() Strength: 3000Duration: Indefinite. |
One Water ally | 3000 | Indefinite | Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn. 5 turns |
Can be cast twice in one turn if Haaselia has ![]() . |
![]() |
Isaac | ![]() |
![]() Handy-Dandy Excavation450%Massive Water damage to a foe. Gain ![]() Strength: 6000Duration: Indefinite. End cooldown for Thermal Blade. |
Self | 6000 | Indefinite | - | |
![]() Extravehicular GearStarts battle with ![]() Strength: 6000Duration: Indefinite. When Isaac has ![]() : Immune to debuffs and caps incoming Fire damage at 5000 per hit. |
Self | 6000 | Indefinite | - | ||||
![]() |
Izmir | ![]() |
![]() Immutable FaithGain ![]() Strength: 30%Duration: 3 turns and ![]() Strength: -5Duration: 3 turns. At level 90: No longer gain ![]() Strength: 30%Duration: 3 turns and ![]() Strength: -5Duration: 3 turns. Gain ![]() Duration: Indefinite and a shield effect worth 3000. (Ice Barrier ends when shield endurance hits 0.) |
Self | 3000 | Indefinite | 8 turns | Requires level 90 (5★). Renders normal ![]() ineffective. |
![]() |
Juliet (Water) | ![]() |
![]() BomboniereGrant a Water ally ![]() , ![]() Strength: 4000Duration: Indefinite, and ![]() Strength: 100%. (Consumes 1 ![]() .) |
One Water ally | 4000 | Indefinite | 8 turns | Consumes one ![]() . |
![]() |
Kolulu (Summer) | ![]() |
![]() Brilliant ShineGain ![]() Strength: 10%Duration: 5 turns and ![]() Duration: Indefinite. (When below 25% HP: Also gain ![]() Strength: 3000Duration: Indefinite and ![]() Strength: 30%-90%Duration: 5 turnsStacking: Single Target.) |
Self | 3000 | Indefinite | 8 turns | Kolulu's HP needs to be at 25% or below. |
![]() |
Korwa (Water) | ![]() |
![]() Bonheur EternelGrant a Water ally ![]() Strength: 100%Duration: IndefiniteStacking: Special Buff, ![]() Strength: 5000Duration: Indefinite, ![]() Strength: 3000Duration: 3 turns, and ![]() Duration: 3 turns. (Consumes 3 ![]() .) |
One Water ally | 5000 | Indefinite | 2 turns Lvl 75: 1 turn |
Requires 3 ![]() . |
![]() |
Lilele | ![]() |
![]() And the Seasons Go OnRestore all male allies' HP (Healing cap: 3000). All male allies gain ![]() Strength: 1500Duration: 3 turns. Restore all female allies' HP (Healing cap: 2000). All female allies gain ![]() Strength: 1000Duration: 3 turns. |
All allies | 1500(male allies) 1000(female allies) |
3 turns | 8 turns | Endurance varies based on each ally's gender. |
![]() |
Pholia | ![]() |
![]() Elegant Ruby450%Massive Water damage to a foe. All allies gain ![]() Strength: 2000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Fully recover ![]() Duration: Indefinite's endurance. |
All allies | 2000 | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
- | |
![]() White VeilGain ![]() Duration: Indefinite and a shield effect worth 40% of caster's max HP (Max: 8000). When shield effect ends: Self-inflict ![]() Strength: 50% ATK Down / 20% DEF DownDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
Self | 8000 | Indefinite | 9 turns Lvl 55: 8 turns |
Renders normal ![]() ineffective. | |||
![]() |
Rosetta (Halloween) | ![]() |
![]() Rose Storm8-hit, 75% Water damage to random foes (Damage cap: ~70,000 per hit~560,000 total). All allies gain ![]() Strength: 2000Duration: Indefinite and ![]() Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". |
All allies | 2000 | Indefinite | 7 turns | |
![]() |
Siegfried (Summer) | ![]() |
![]() Loin d'IciSacrifice 60% of caster's current HP to gain ![]() Strength: 10000Duration: Indefinite and ![]() Strength: 80%Duration: Indefinite. (Bonus Water DMG effect ends upon taking damage.) |
Self | 10000 | Indefinite | 7 turns | Consumes 60% of max HP. |
![]() |
Sophia (Water) | ![]() |
![]() Beten LiedRestore all allies' HP (Healing cap: 2000). All allies gain ![]() Strength: 40%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., ![]() Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., ![]() Duration: Indefinite, ![]() Strength: 4000Duration: Indefinite, and ![]() Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. Self-inflict ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
All allies | 4000 | Indefinite | - | Self-inflicts ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
![]() |
Vajra | ![]() |
![]() Pupper Squad, Go!Eka, Dvi, Tri! Let's fight together! (Gain ![]() Duration: 5 turns) |
Self | 4000 | Indefinite | 9 turns | One possible effect. See Pupper Squad, Go! for more details. |
![]() |
Vania and Malinda | ![]() |
![]() Crimson GiftAll allies gain ![]() Duration: 3 turns, ![]() Duration: 3 turns, and ![]() Duration: Indefinite. (Boost to effects based on number of ![]() .) |
All allies | 1500 / 2000 / 2500 | Indefinite | 7 turns | |
![]() |
Adam | ![]() |
![]() IndomitabilityAll Earth allies gain ![]() Strength: 10000Duration: Indefinite and ![]() Duration: Indefinite. ( ![]() Duration: Indefinite ends upon taking damage 2 times.) |
Earth allies | 10000 | Indefinite | 18 turns Lvl 55: 16 turns |
|
![]() |
Aglovale and Tor | ![]() |
![]() UnterstuetzungGain ![]() Strength: 60%-20%Duration: 3 turns, ![]() Strength: 2000Duration: 3 turns, and ![]() Strength: 20%. (Affects all allies when no ![]() remain.) |
Self | 2000 | 3 turns | 7 turns Lvl 75: 6 turns |
Affects all allies when no ![]() remain. |
![]() |
Arulumaya | ![]() |
![]() Tabula RasaAll allies gain ![]() Strength: 1500Duration: Indefinite and ![]() Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". At level 95: Buff increased to ![]() Strength: 3000Duration: Indefinite. |
All allies | 3000 | Indefinite | 8 turns Lvl 95: 7 turns |
Endurance increases after level 95 (5★). |
![]() |
Caim | ![]() |
![]() End of JokerBeginning of Joker: Copy an ally's skill. (Skill changes to End of Joker upon casting.) End of Joker: All Earth allies gain ![]() Strength: 30%Multiplier: NormalDuration: 3 turnsStacking: Summon, ![]() Strength: 30%Duration: 3 turnsStacking: Summon, ![]() Strength: 20%Duration: 3 turnsStacking: Summon, ![]() Strength: 500 HP or 10% charge barDuration: 3 turnsStacking: Summon, ![]() Strength: 2000Duration: 3 turns, ![]() Strength: 10%Duration: 3 turnsStacking: Summon, ![]() Strength: 15%Duration: 3 turns, ![]() Strength: 1-4 stacksDuration: 3 turns, and ![]() Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". (Skill changes to Beginning of Joker upon casting.) |
Earth allies | 2000 | Indefinite | 8 turns Lvl 75: 7 turns |
|
![]() |
Cidala | ![]() |
![]() Tiger's Prosperity450% Earth damage to a foe (Damage cap: ~635,000). Gain ![]() Strength: 10% (Max: 40%)Multiplier: Unique StackableDuration: Indefinite and ![]() Strength: 10% (Max: 40%)Duration: Indefinite. (Additional random buffs based on foe's ![]() Stacking: PermanentLocal status effect lvl.) |
Self | 3000 | Indefinite | Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn. 3 turns |
One possible effect. See Tiger's Prosperity for more details. |
![]() |
De La Fille (Earth) | ![]() |
![]() Serenity ShimmerAll allies gain ![]() Strength: 10% of max HP (Healing cap: 300)Duration: 10 turns, ![]() Strength: 1000Duration: 10 turns, and ![]() Strength: 20%Duration: 10 turns. At level 55: Effect enhanced. |
All allies | 1000 | 10 turns | 15 turns | |
![]() |
Diantha | ![]() |
![]() Diva Devotion IIGain ![]() Duration: Indefinite and ![]() Strength: 4000Duration: Indefinite. (Performance effect ends upon taking damage.) |
Self | 4000 | Indefinite | 8 turns Lvl 55: 7 turns |
|
![]() |
Jessica (Yukata) | ![]() |
![]() AussenseiterGrant an Earth ally a ![]() Strength: 70% of caster's max HP (Max: 4000)Duration: Indefinite worth 70% of caster's max HP (Max: 4000) and ![]() Strength: 30%Duration: Indefinite. (Bonus Earth DMG effect ends upon taking damage.) |
One Earth ally | 4000 | Indefinite | 7 turns | |
![]() |
Rosetta (Summer) | ![]() |
![]() Blue Rose BarrierGain ![]() Duration: Indefinite and a shield effect worth 70% of caster's max HP (Max: 10,000). (When shield effect ends: ![]() Duration: Indefinite ends.) |
Self | 10000 | Indefinite | 8 turns Lvl 55: 7 turns |
Renders normal ![]() ineffective. |
![]() |
Sara | ![]() |
![]() Terra Misericordia500%Massive Earth damage to a foe. All other allies gain ![]() Strength: 2000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Sara gains ![]() Duration: Indefinite. (Enhance next Maestitia's specs.) |
All allies except Sara | 2000 | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
- | Endurance increases at 5★. |
![]() |
Special Week, Silence Suzuka, and Tokai Teio | ![]() |
![]() Ascending the Stage of DreamsWhen Main Ally: Position at battle start decides initial Strategy. Uses an automatic skill every 2 turns based on current Strategy. |
Self | 2500 | Indefinite | - | One possible effect. See Ascending to the Stage of Dreams for more details. |
![]() |
Threo | ![]() |
![]() Ground ZeroSacrifice 99% of caster's current HP to deal plain damage to all foes (Damage cap: ~820,000). Damage dealt is based on HP consumed. Gain ![]() Strength: 3000Duration: Indefinite. At level 95: Also inflict ![]() Strength: 25%Base Accuracy: ≥100%Duration: 180 seconds. Damage cap increased to ~1,230,000. At level 130: Damage increased and damage cap increased to ~2,040,000. When HP is below 25%: Also gain ![]() Duration: 1 turn . |
Self | 3000 | Indefinite | 8 turns Lvl 95: 7 turns |
|
![]() |
Tikoh (Summer) | ![]() |
![]() Fiore di SalvezzaRestore all allies' HP (Healing cap: 2000). All allies gain ![]() Strength: 4000Duration: Indefinite and ![]() Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
All allies | 4000 | Indefinite | - | |
![]() |
Yaia (SSR) | ![]() |
![]() New Dress!All allies gain ![]() Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". MC gains ![]() Strength: 4000Duration: Indefinite. Inflict ![]() Strength: 50%Duration: 3 turnsLocal status effect and ![]() Strength: 30%Duration: 3 turnsLocal status effect on a foe. |
Main Character | 4000 | Indefinite | 8 turns Lvl 55: 7 turns |
|
![]() |
Yggdrasil | ![]() |
![]() ZigguratZiggurat: All Earth allies gain ![]() Strength: 70% chance of dealing 30% more damage.Duration: 3 turns. All other allies gain ![]() Strength: 2000Duration: 3 turns. (Consumes 20% of charge bar.) At level 90: Shield endurance increased to ![]() Strength: 3500Duration: Indefinite and now has indefinite duration. (When Yggdrasil's ![]() is 3 or more: Skill changes to Eunir.) Eunir: All Earth allies gain ![]() Strength: 70% chance of dealing 30% more damage.Duration: 3 turns. All other allies gain ![]() Strength: 3500Duration: Indefinite. Caster gains ![]() Duration: 3 turnsStacking: Special Buff. Does not consume charge bar. |
All allies except Yggdrasil | 3500 | Indefinite | 7 turns Lvl 75: 6 turns |
Endurance increases after level 90 (5★). |
![]() |
Anzu Futaba | ![]() |
![]() Lazy MagicAll allies gain ![]() Strength: 300Duration: 3 turns. Kirari can be summoned. At level 90: Buff increased to ![]() Strength: 500Duration: 3 turns. |
All allies | 500 | 3 turns | 9 turns Lvl 45: 8 turns |
Endurance increases after level 90 (5★). |
![]() |
La Coiffe (SR) | ![]() |
![]() Brise de FleursAll allies gain ![]() Strength: 1000Duration: 3 turns and ![]() Strength: 50%Duration: 3 turns. |
All allies | 1000 | 3 turns | 7 turns | |
![]() |
Leona | ![]() |
![]() MendingGrant an ally ![]() Strength: 2000Duration: 3 turns and ![]() Strength: 30%Duration: 3 turns. |
One ally | 2000 | 3 turns | 6 turns | |
![]() |
Zaja (Halloween) | ![]() |
![]() Herzens ZaehlenGrant another ally ![]() Strength: 3000Duration: Indefinite. (Consumes 25% of charge bar.) |
One ally except Zaja | 3000 | Indefinite | 4 turns Lvl 65: 3 turns |
Consumes 25% of charge bar. |
![]() |
La Coiffe | ![]() |
![]() Touch UpRestore an ally's HP (Healing cap: 500) and grant ![]() Strength: 500Duration: Indefinite. |
One ally | 500 | Indefinite | 8 turns Lvl 45: 7 turns |
|
![]() |
Andira | ![]() |
![]() Sage of EternityGrant an ally ![]() Strength: 2500Duration: 3 turns and ![]() Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute. At level 75: Shield endurance increased to ![]() Strength: 3500Duration: 3 turns. At level 90: Shield endurance further increased to ![]() Strength: 4000Duration: Indefinite and now has indefinite duration. Also grants ![]() Strength: 30%Duration: Until hit. (Bonus Wind DMG ends upon taking damage). |
One ally | 4000 | Indefinite | 6 turns | Endurance increases at level 75 and level 90 (5★). Duration changes to Indefinite at level 90. |
![]() |
Eustace (Summer) | ![]() |
![]() Shine OnAll allies gain ![]() Strength: 3000Duration: 3 turns. (Also grant ![]() Strength: 3000Duration: Indefinite to caster and an ally with ![]() .) |
Self and One ally | 3000 | Indefinite | 7 turns | Affected ally requires ![]() . |
![]() |
Gawain | ![]() |
![]() Flashstorm Destruction500%Massive Wind damage to a foe. All allies gain ![]() Strength: 1500Duration: Indefinite. |
All allies | 1500 | Indefinite | - | Requires 5★. |
![]() |
Grimnir | ![]() |
![]() Eternal StormAll Wind allies gain ![]() Strength: 2000Duration: Indefinite, ![]() Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.", and ![]() Duration: Indefinite. From 2nd cast onward: All Wind allies also gain ![]() (Effect removed on next all-foe all-ally attack) Duration: Indefinite and ![]() Strength: 100% chance of taking 50% less damage.Duration: 3 turns. |
Wind allies | 2000 | Indefinite | 9 turns Lvl 55: 8 turns |
|
![]() |
Grimnir (Valentine) | ![]() |
![]() Grace of the RadiantAll allies gain ![]() Strength: 4000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All Wind allies gain ![]() Strength: 100% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Raise Grimnir's ![]() lvl by 2. |
All allies | 4000 | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
- | |
![]() |
Lecia (Grand) | ![]() |
![]() First AidRestore 10% of an ally's HP (Healing cap: 1000) and remove 1 debuff. If ally's HP is below 25%, ally also gains ![]() Strength: 1000Duration: Indefinite. |
One ally | 1000 | Indefinite | 3 turns Lvl 75: 2 turns |
Ally needs to be below 25% HP. |
![]() |
Niyon | ![]() |
![]() DefenduRaise all foes' ![]() Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). All allies gain ![]() Strength: 30% chance of dealing 30% more damage.Duration: 3 turns. At level 85: All allies also gain ![]() Strength: 2000Duration: 3 turns. At level 130: Buff increased to ![]() Strength: 100% chance of dealing 30% more damage.Duration: 3 turns. Shield endurance increased to ![]() Strength: 3000Duration: 3 turns. All allies also gain ![]() Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns and ![]() Strength: 10%Multiplier: SeraphicDuration: 3 turns. |
All allies | 2000 / 3000 | 3 turns | 5 turns | Requires level 85 (5★). Endurance increases at level 130 (Transcendence Stage 3). |
![]() |
Scathacha | ![]() |
![]() Dragon's HeartAll allies gain ![]() Strength: 25% of their max HP (Max: 5,000)Duration: Indefinite worth 25% of their max HP (Max: 5,000). (Consumes 25% of their max HP.) |
All allies | 5000 | Indefinite | 5 turns | Shield equals 25% of the ally's max HP, up to 5000. Consumes 25% of each ally's max HP. |
![]() |
Seruel (Holiday) | ![]() |
![]() Ibormeith SolasMassive Wind damage to a foe. All allies gain ![]() Strength: 2000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. Seruel gains ![]() Duration: Indefinite. |
All allies | 2000 | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
- | |
![]() |
Vira (Wind) | ![]() |
![]() V FieldVira gains ![]() Strength: 500Duration: Indefinite at turn start. |
Self | 500 | Indefinite | - | Applied at the start of each turn. |
![]() |
Andira (Event) | ![]() |
![]() See No EvilRestore 50% of an ally's HP and grant ![]() Strength: 500Duration: 3 turns. Inflict ![]() Duration: 3 turns on ally. At level 45: Effect enhanced. |
One ally | 500 | 3 turns | 9 turns Lvl 45: 8 turns |
|
![]() |
Chloe (Summer) | ![]() |
![]() ZOMG! Fer realz?Switch out with a sub ally. (When ![]() is consumed: All allies also gain ![]() Strength: 800Duration: Indefinite after switch.) |
All allies | 800 | Indefinite | 8 turns Lvl 65: 7 turns |
Requires ![]() and a sub ally. Applied after switching. |
![]() |
Shiki Ichinose | ![]() |
![]() Arcane AromaThe time has come! |
All allies | 800 | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
- | One possible effect. See Arcane Aroma for more details. |
![]() |
Arulumaya (Light) | ![]() |
![]() Wheel of FateGrant an ally ![]() Strength: 4000Duration: Indefinite and ![]() Duration: Indefinite. |
One ally | 4000 | Indefinite | 8 turns Lvl 55: 7 turns |
|
![]() |
Bobobo-bo Bo-bobo | ![]() |
![]() Hanky GuardAll allies gain ![]() Strength: 1879Duration: Indefinite and a random buff. |
All allies | 1879 | Indefinite | 9 turns | |
![]() |
De La Fille | ![]() |
![]() PluviusGain a ![]() Strength: 70% of caster's max HP (Max: 4000)Duration: Indefinite worth 70% of caster's max HP (Max: 4000) and ![]() Strength: 30%Duration: Indefinite. (Bonus Light DMG effect ends upon taking damage.) At level 100: Also gain ![]() Duration: Indefinite. |
Self | 4000 | Indefinite | 8 turns Lvl 55: 7 turns Lvl 100: 6 turns |
Shield equals 70% of her max HP, up to 4000. |
![]() |
Drusilla (SSR) | ![]() |
![]() Lady Set GoRestore all allies' HP (Healing cap: 2000). All allies gain ![]() Strength: 3000Duration: Indefinite. Drusilla gains 1 ![]() Duration: Indefinite (Max: 2). 1-turn cut to Drusilla's skill cooldowns. |
All allies | 3000 | Indefinite | - | |
![]() |
Gawain (Light) | ![]() |
![]() OvercomeGain ![]() Duration: 2 turns and ![]() Strength: 50% chance of dealing 50% more damage.Duration: 2 turns. (When below 25% HP: Also gain ![]() Strength: 3000Duration: Indefinite and ![]() Duration: Indefinite.) |
Self | 3000 | Indefinite | 7 turns | Gawain' HP needs to be at 25% or below. |
![]() |
Halluel and Malluel (Summer) | ![]() |
![]() Pain Eternal450%Massive Light damage to a foe. Gain ![]() Duration: Indefinite. (When ![]() is in effect: All allies also gain ![]() Strength: 2000Duration: Indefinite.) |
All allies | 2000 | Indefinite | - | Requires ![]() . |
![]() |
Juliet | ![]() |
![]() VangeloGrant an ally ![]() Strength: 500 HP or 10% charge barDuration: 3 turns, ![]() Strength: 50%Duration: 3 turns, and 2 ![]() Duration: Indefinite. (When 1 ![]() is consumed: Also grant ![]() Strength: 4000Duration: Indefinite.) |
One ally | 4000 | Indefinite | 6 turns Lvl 75: 5 turns |
Requires 1 ![]() . |
![]() |
Lily (Holiday) | ![]() |
![]() Crystalline BarrierAll allies gain ![]() Strength: 2000Duration: Indefinite and ![]() Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". (When 2 or more races among main allies: All allies also gain ![]() (Effect removed on next all-foe all-ally attack) Duration: Indefinite. When 3 or more races among main allies: All allies also gain ![]() Strength: 100% chance of taking 50% less damage.Duration: 3 turns.) |
All allies | 2000 | Indefinite | 9 turns Lvl 75: 8 turns |
|
![]() |
Lucio | ![]() |
![]() Walls of BabylonAll allies gain ![]() Strength: 2000Duration: Indefinite, ![]() Strength: (Healing cap: 500)Duration: 3 turns, and ![]() Strength: 20%-10%Duration: 3 turnsStacking: Teamwide. |
All allies | 2000 | Indefinite | 7 turns Lvl 55: 6 turns |
|
![]() |
Mahira (Holiday) | ![]() |
![]() Come Home to Roost450%Massive Light damage to a foe. All allies gain ![]() Strength: 30%-10%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 1000Duration: Indefinite. (400% Bonus Light damage to a foe with ![]() [Damage cap: ~635,000].) |
All allies | 1000 | Indefinite | - | |
![]() |
Sandalphon (Event) | ![]() |
![]() Alone in HeavenGain ![]() Strength: 40%Duration: 4 turns, ![]() Strength: 15%Duration: 4 turns, ![]() Strength: 15%Duration: 4 turns, and ![]() Strength: 350%Duration: 4 turnsCounter attacks grant 5% charge bar per hit.. At level 100: Buff increased to ![]() Strength: 30%Duration: 4 turns. Also gain ![]() Strength: +10Duration: 4 turns. (When ![]() Duration: Indefinite is in effect: Also gain ![]() Strength: 1500Duration: Indefinite.) |
Self | 1500 | Indefinite | 6 turns | Requires level 100 (5★) and ![]() . |
![]() |
Sara (Light) | ![]() |
![]() Tonitrua400% Light damage to all foes (Damage cap: ~480,000). All other allies gain ![]() Strength: 1000Duration: Indefinite. Raise ![]() Duration: Indefinite lvl by 1. (When ![]() lvl is at max: ![]() Strength: 1000Duration: Indefinite increased to ![]() Strength: 2000Duration: Indefinite.) |
All allies except Sara | 1000 / 2000 | Indefinite | 7 turns | Endurance increased to 2000 when ![]() lvl is 5. Activates after charge attack if Sara is not debuffed and when foe uses special attack. |
![]() |
Zahlhamelina (Yukata) | ![]() |
![]() KatachniaAll Light allies gain ![]() Strength: 5000Duration: Indefinite, ![]() (Effect removed on next all-foe all-ally attack) Duration: Indefinite, and ![]() Strength: 100% chance of taking 50% less damage.Duration: 3 turns. |
Light allies | 5000 | Indefinite | 14 turns Lvl 55: 12 turns |
|
![]() |
Zooey | ![]() |
![]() Cosmic Ray500%Massive Light damage to a foe. All allies gain ![]() Strength: 2000Duration: Indefinite. Gain ![]() Duration: Indefinite. |
All allies | 2000 | Indefinite | - | Duration changes to Indefinite and affects all allies after 5★. |
![]() |
Novei | ![]() |
![]() An die FreudeBig Light damage to a foe. Bonus effect based on number of Concerto ![]() ![]() ![]() ![]() ![]() effects. |
All allies | 750 | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
- | Requires at least one Concerto![]() ![]() ![]() ![]() ![]() effect. Endurance increases based on the number of Concerto ![]() ![]() ![]() ![]() ![]() effects. |
![]() |
Sophie | ![]() |
![]() Angelic AscentLight damage to all foes. All allies gain ![]() Strength: 500Duration: Indefinite. At level 65: Effect enhanced. |
All allies | 500 | Indefinite | 8 turns Lvl 65: 7 turns |
|
![]() |
Black Knight and Orchis | ![]() |
![]() Onyx DominionGain ![]() Strength: 3000Duration: Indefinite and ![]() Strength: 10% (Max: 30%)Duration: Indefinite. |
Self | 3000 | Indefinite | 7 turns Lvl 55: 6 turns |
|
![]() |
Clarisse (Valentine) | ![]() |
![]() HeartfeltAll allies gain ![]() Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." and ![]() (Effect removed on next all-foe all-ally attack) Duration: Indefinite. From 10th turn onward: All allies also gain ![]() Strength: 2214Duration: Indefinite and ![]() Strength: 70% chance of taking 30% less damage.Duration: 4 turns. |
All allies | 2214 | Indefinite | 10 turns Lvl 55: 9 turns |
Only from 10th turn onward. |
![]() |
Danua (Summer) | ![]() |
![]() Envy DollAll allies gain ![]() Strength: 2400Duration: 3 turns. |
All allies | 2400 | 3 turns | 8 turns Lvl 55: 7 turns |
|
![]() |
Fediel | ![]() |
![]() Cursed FuneralAll Dark allies gain ![]() Strength: 10,000Duration: Indefinite and ![]() Duration: Indefinite. (Peace in Death ends upon taking damage 2 times.) |
Dark allies | 10000 | Indefinite | 18 turns Lvl 55: 16 turns |
Ends cooldown upon activating a Fated Chain. |
![]() |
Helel ben Shalem | ![]() |
![]() Invisible TouchGrant an ally ![]() Strength: 4000Duration: Indefinite and ![]() Duration: Indefinite. |
One ally | 4000 | Indefinite | 7 turns Lvl 75: 6 turns |
|
![]() |
Lady Grey (Halloween) | ![]() |
![]() Hands of NecroniaGrant a Dark ally a ![]() Strength: 70% of caster's max HP (Max: 4000)Duration: Indefinite worth 70% of caster's max HP (Max: 4000) and ![]() Strength: 30%Duration: Indefinite. (Bonus Dark DMG effect ends upon taking damage.) |
One Dark ally | 4000 | Indefinite | 7 turns | |
![]() |
Marquiares | ![]() |
![]() Reign of TerrorRestore 30% of all allies' HP (Healing cap: 1500). Use 3 ![]() : All allies also gain ![]() Strength: 2000Duration: 3 turns. |
All allies | 2000 | 3 turns | 6 turns | Requires 3 ![]() . |
![]() |
μ's Third-Years | ![]() |
![]() Melody of the HeartAll allies gain ![]() Duration: 1 turn Damage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!. At level 100: All allies also gain ![]() Strength: 30%Duration: 1 turn Damage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage! and ![]() Strength: 1500Duration: Indefinite. |
All allies | 1500 | Indefinite | 7 turns | Requires level 100 (5★). |
![]() |
Olivia | ![]() |
![]() NevermoreGain ![]() Strength: 3000Duration: Indefinite, ![]() Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.", and ![]() Duration: Indefinite. (Fallen Wings effect ends upon taking damage 3 times.) |
Self | 3000 | Indefinite | 8 turns | |
![]() |
Orchid (Grand) | ![]() |
![]() Puppet StringsGain ![]() Duration: Indefinite and a shield effect worth 40% of caster's max HP (Max: 8000). When shield effect ends: Self-inflict ![]() Strength: 50% ATK Down / 20% DEF Down / 100% DA Down / 100% TA Down / 0% critical hit rateMultiplier: UniqueDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. At level 55: Effect enhanced. |
Self | 8000 | Indefinite | 9 turns Lvl 55: 8 turns |
Renders normal ![]() ineffective. |
![]() |
Veight | ![]() |
![]() Noble BloodGain ![]() Multiplier: PerpetuityDuration: Indefinite. (Ends upon taking damage 2 times.) At level 100: Also gain ![]() Strength: 5000Duration: Indefinite. ![]() Multiplier: PerpetuityDuration: Indefinite upgraded to ![]() Multiplier: PerpetuityDuration: Indefinite. (Effects increased and no longer ends upon taking damage. Can't recast.) |
Self | 5000 | Indefinite | - | Requires level 100 (5★). Can't recast. |
Weapons
Charge Attacks
Icon | Name | Element | Source | Targets | Endurance | Duration | Notes |
---|---|---|---|---|---|---|---|
![]() |
Ameno Habakiri | ![]() |
![]() Orochi no AramasaMassive Dark damage to a foe. Gain ![]() Strength: 5,000. After 4★: Slight chance~20% to also gain ![]() Strength: Guaranteed TA UpDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. (Next one-foe attack is a 9-hit attack). |
Main Character | 1500 | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
|
![]() |
Guardian's Xiphos | ![]() |
![]() Herculean FeatMassive Dark DMG to a foe. All allies gain ![]() Strength: ??%-20%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 2000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
All allies | 2000 | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
Can be used only by Spartan class. |
![]() |
Charming Broom | ![]() |
![]() Magic of HappinessMassive Fire damage to a foe. All allies gain ![]() Strength: 1500Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. After 4★: All allies also gain ![]() Duration: 0.5 turns"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
All allies | 1500 | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
|
![]() |
Strawberry Slasher | ![]() |
![]() Berry Merry SerrationMassive Fire damage to a foe. Restore all allies' HP (Healing cap: 2000). All allies gain ![]() Strength: 1000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. After 4★: Also remove 1 buff from a foe. |
All allies | 1000 | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
|
![]() |
Wilnas's Finger | ![]() |
![]() Hadron ClawMassive Fire damage to a foe. All allies gain ![]() Strength: 2000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. After 4★: Also remove 1 debuff from all allies. |
All allies | 2000 | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
|
![]() |
Aquamarine Hatchet | ![]() |
![]() Aquamarine CleaveMassive Water damage to a foe. All allies gain ![]() Strength: 1500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: Effect increased to ![]() Strength: 2500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
All allies | 1500 4★: 2500 |
3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
|
![]() |
Blue Lightning | ![]() |
![]() Cleaving VortexMassive Water damage to a foe. All allies gain ![]() Strength: 1500Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. After 4★: All allies also gain ![]() Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining.Verification needed. for 0.5 turns. |
All allies | 1500 | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
|
![]() |
Bow of Sigurd | ![]() |
![]() YelmrykMassive Water damage to a foe. Gain ![]() Strength: 1500Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. After 4★: ![]() Strength: 1500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. duration increased to 3.5 turns. Also gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
Main Character | 1500 | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
|
![]() |
Esna | ![]() |
![]() ZubaeaMassive Water damage to a foe. All allies gain ![]() (Effect removed on next all-foe all-ally attack) Duration: Indefinite. After 4★: All allies also gain ![]() Strength: 1000Duration: Indefinite. |
All allies | 1000 | Indefinite | Requires 4★. |
![]() |
Exuberant Lance | ![]() |
![]() White WishMassive Water damage to a foe. All allies gain ![]() . |
All allies | ?Verification needed. | ?Verification needed. | |
![]() |
Galilei's Insight | ![]() |
![]() Tyros WonderMassive Water damage to a foe. Gain ![]() Strength: 3500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Duration: Indefinite. After 4★: ![]() Strength: 3500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. Also remove 1 debuff from all allies. |
Main Character 4★: All allies |
3500 | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
|
![]() |
Rise of Justice | ![]() |
![]() Sentencing SwordUnworldly Water damage to a foe (Damage cap: 2,550,000). Consume 60% of MC's current HP. All allies gain ![]() Strength: 3000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: Effect increased to ![]() Strength: 4000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 5★: Effect increased to ![]() Strength: 5000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
All allies | 3000 4★: 4000 5★: 5000 |
3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
|
![]() |
The Hand That Scritches | ![]() |
![]() Paw of the CatMassive Water damage to a foe. Restore all allies' HP. All allies gain ![]() . After 4★: MC also gains ![]() Verification needed. . |
All allies | ?Verification needed. | ?Verification needed. | |
![]() |
Wilhelm Militis | ![]() |
![]() Aura Prison RepetereMassive Water damage to a foe. All allies gain ![]() Strength: 1500Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
All allies | 1500 | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
|
![]() |
Brand New Melody | ![]() |
![]() Five-Colored BloomMassive Earth damage to a foe. All allies gain ![]() Strength: 2000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
All allies | 2000 | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
|
![]() |
Great Spear | ![]() |
![]() Mercenary's StingMassive Earth damage to a foe. Restore all allies' HP. After 4★: All allies also gain ![]() . |
All allies | ?Verification needed. | ?Verification needed. | Requires 4★. |
![]() |
Claíomh Solais Díon | ![]() |
![]() Shamed Be Whoever Bears EvilMassive Wind damage to a foe. Gain ![]() Strength: 3500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Duration: Indefinite. After 4★: ![]() Strength: 3500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. Also remove 1 debuff from all allies. |
Main Character 4★: All allies |
3500 | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
|
![]() |
Deirdre's Symbol | ![]() |
![]() Protect Her HighnessMassive Wind damage to a foe. All allies gain ![]() Strength: 500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
All allies | 500 | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
|
![]() |
Fangorn | ![]() |
![]() Gaia StrikeMassive Wind damage to a foe. All allies gain ![]() Strength: 500Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
All allies | 500 | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
|
![]() |
Plume of Suparna | ![]() |
![]() Suparna StabMassive Wind damage to a foe. Gain ![]() (Effect removed on next all-foe all-ally attack) Duration: Indefinite. After 4★: Effect increased to ![]() (Effect removed on next all-foe all-ally attack) Duration: Indefinite. Also gain ![]() Strength: 1000Duration: Indefinite. |
Main Character | 1000 | Indefinite | Requires 4★. |
![]() |
Ent Harp | ![]() |
![]() Forest UprisingBig Wind damage to a foe. All allies gain ![]() Strength: 300Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
All allies | 300 | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
|
![]() |
Ent Ripper | ![]() |
![]() Forest UprisingBig Wind damage to a foe. All allies gain ![]() Strength: 300Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
All allies | 300 | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
|
![]() |
Eden | ![]() |
![]() Sail OnMassive Light damage to a foe. All allies gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: Buff increased to ![]() Strength: 25%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies also gain ![]() Strength: 1500. |
All allies | 1500 | ?Verification needed. | Requires 4★. |
![]() |
Ethereal Lasher | ![]() |
![]() Tough LoveMassive Light damage to a foe. Gain ![]() Strength: 2000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. After 4★: Also gain ![]() Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
Main Character | 2000 | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
|
![]() |
Impossible Diagram | ![]() |
![]() Shruti SmritiMassive Light damage to a foe. Gain ![]() Strength: 3500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Duration: Indefinite. After 4★: Also gain ![]() Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns.Verification needed. |
Main Character | 3500 | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
|
![]() |
Leporidius | ![]() |
![]() Virtue of the RabbitMassive Light damage to a foe. All allies gain ![]() Strength: 2000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: All allies also gain ![]() Verification needed. . |
All allies | 2000 | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
|
![]() |
Symmetria | ![]() |
![]() Incisio UnitatisMassive Light damage to a foe. All allies gain ![]() Strength: (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. After 4★: All allies also gain ![]() Strength: 3500Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
All allies | 3500 | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
Requires 4★. |
![]() |
Tabarzin | ![]() |
![]() VardhamanaMassive Light damage to a foe. All allies gain ![]() Strength: 2000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
All allies | 2000 | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
|
![]() |
Bab-el-Mandeb | ![]() |
![]() Gu'edenaMassive Dark damage to a foe. All allies gain ![]() Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: All allies also gain ![]() Strength: 2000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
All allies | 2000 | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
Requires 4★. |
![]() |
Fallen Sword | ![]() |
![]() Fallen SlashMassive Dark damage to a foe. Gain ![]() Strength: 10% (Max: 30%)Duration: Indefinite and ![]() Strength: 30% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: Buff increased to ![]() Strength: 30% chance of dealing 50% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies gain ![]() Strength: 1500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
All allies | 1500 | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
Requires 4★. |
![]() |
Gandring | ![]() |
![]() Pale BlueMassive Dark damage to a foe. Gain ![]() Strength: 3000Duration: Indefinite and ![]() "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". After 4★: Also gain ![]() . |
Main Character | 3000 | Indefinite |
Weapon Skills
The following weapon skills grant allies a ShieldNext ATK received will be ineffective for a fixed amount
at the start of battle.
Icon | Name | Element | Source | Targets | Endurance | Duration | Notes |
---|---|---|---|---|---|---|---|
![]() |
Stardust Holly Rod | ![]() |
![]() Preemptive Azure BarrierWater allies gain ![]() at start of battle. |
Water allies | 300 + 75 * (Skill Level - 1) | Indefinite | |
![]() |
Verona Bow | ![]() |
![]() Preemptive Azure BarrierWater allies gain ![]() at start of battle. |
Water allies | 300 + 75 * (Skill Level - 1) | Indefinite | |
![]() |
Holiday Wand | ![]() |
![]() Preemptive Amber BarrierEarth allies gain ![]() at start of battle. |
Earth allies | 300 + 75 * (Skill Level - 1) | Indefinite | |
![]() |
Cherished Flip Charm | ![]() |
![]() Bountiful ProtectionAll allies gain ![]() Strength: 1500 at start of battle. |
All allies | 1500 | Indefinite | |
![]() |
Mittron's Gauntlet | ![]() |
![]() Preemptive Silver BarrierLight allies gain ![]() at start of battle. |
Light allies | 300 + 75 * (Skill Level - 1) | Indefinite | |
![]() |
Obscuritas | ![]() |
![]() Preemptive Shadow BarrierDark allies gain ![]() at start of battle. |
Dark allies | 300 + 75 * (Skill Level - 1) | Indefinite | |
![]() |
Obsidian Sword | ![]() |
![]() Preemptive Shadow BarrierDark allies gain ![]() at start of battle. |
Dark allies | 300 + 75 * (Skill Level - 1) | Indefinite | |
![]() |
Summer Night Peak | ![]() |
![]() Preemptive Shadow BarrierDark allies gain ![]() at start of battle. |
Dark allies | 300 + 75 * (Skill Level - 1) | Indefinite |
Sword Mastery Effects
The
Sword Master and
Glorybringer classes can utilize Sword Release skills from their equipped main weapon. Using these skills cost
EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
, which are granted upon awakening the sword. There are four types of Sword Release skills:



, which are granted upon awakening the sword. There are four types of Sword Release skills:
- Awaken: Activated by using
Awakening BladeCall forth the main weapon's hidden power.
(Casts mainhand's Awaken skill.
Gain maximumEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
stacks.) (Sword Master) orGlory ArtsCall forth the main weapon's hidden power.
(Casts mainhand's Awaken skill.
Gain maximumEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
stacks.) (Glorybringer). All awaken effects have a 10-turn cooldown for Sword Master, an 8-turn cooldown for Glorybringer, and a 6-turn cooldown for Glorybringer at Master Level 30. - Resonance: Activated by using
Resonating BladeCasts mainhand's Resonance skill..
- Attack: Activated with every one-foe attack while
EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
. - Defend: Activated every time the Main Character takes damage while
EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
. Can activate multiple times per turn.
Icon | Name | Element | Source | ![]() Cost |
Targets | Endurance | Duration | Cooldown | Notes |
---|---|---|---|---|---|---|---|---|---|
![]() |
Lord of Flames | ![]() |
Defend | 3 | Main Character | 2000 | 2 turns | - | |
![]() |
Sword of Pallas | ![]() |
Resonance | 4 | All allies | 800 | 3 turns | 6 turns | |
![]() |
Kadala | ![]() |
Resonance | 4 | All allies | ?Verification needed. | 3 turns | 6 turns | |
![]() |
Gottfried | ![]() |
Defend | 3 | Main Character | 2000 | 2 turns | - | |
![]() |
Oyster Shell | ![]() |
Resonance | 4 | All allies | 800 | 3 turns | 6 turns | |
![]() |
Lil' Macho | ![]() |
Resonance | 4 | All allies | 800 | 3 turns | 6 turns | |
![]() |
Nibelung Klinge | ![]() |
Resonance | 4 | All allies | 800 | 3 turns | 6 turns | |
![]() |
Wood Sword | ![]() |
Resonance | 4 | All allies | ?Verification needed. | 3 turns | 6 turns | |
![]() |
Last Storm Blade | ![]() |
Defend | 3 | Main Character | 2000 | 2 turns | - | |
![]() |
Xolotl Ripper | ![]() |
Resonance | 4 | All allies | 800 | 3 turns | 6 turns | |
![]() |
Draconic Blade | ![]() |
Resonance | 4 | All allies | 800 | 1 turn | 5 turns | |
![]() |
Glory Thread | ![]() |
Resonance | 4 | All allies | 800 | 3 turns | 6 turns | |
![]() |
Golden Premium Sword | ![]() |
Resonance | 4 | All allies | 800 | 3 turns | 6 turns | |
![]() |
Mikazuki Munechika | ![]() |
Defend | 3 | Main Character | 800 | 2 turns | - | |
![]() |
Sword of Renunciation | ![]() |
Defend | 3 | Main Character | 2000 | 2 turns | - | |
![]() |
Sword of Repudiation | ![]() |
Defend | 3 | Main Character | 2000 | 2 turns | - | |
![]() |
Symbol of Justice | ![]() |
Resonance | 4 | All allies | 800 | 3 turns | 6 turns | |
Defend | 3 | Main Character | 800 | 3 turns | - | ||||
![]() |
Valentine Sword | ![]() |
Resonance | 4 | All allies | 800 | 3 turns | 6 turns | |
![]() |
Magus Punishment Sword | ![]() |
Resonance | 4 | All allies | 800 | 3 turns | 6 turns | |
![]() |
Standard Albion Blade | ![]() |
Resonance | 4 | All allies | 800 | 3 turns | 6 turns | |
![]() |
Albacore Blade | ![]() |
Resonance | 4 | All allies | 800 | 3 turns | 6 turns | |
![]() |
Gram | ![]() |
Resonance | 4 | All allies | 800 | 3 turns | 6 turns | |
![]() |
Katana of Renunciation | ![]() |
Defend | 3 | Main Character | 2000 | 2 turns | - | |
![]() |
Katana of Repudiation | ![]() |
Defend | 3 | Main Character | 2000 | 2 turns | - | |
![]() |
Gold Wrench | ![]() |
Resonance | 4 | All allies | 800 | 3 turns | 6 turns |
Summons
Icon | Name | Element | Source | Targets | Endurance | Duration | Cooldown | Notes |
---|---|---|---|---|---|---|---|---|
![]() |
Colossus Omega | ![]() |
Resolute ReactorMassive Fire damage to all foes. Inflict ![]() Strength: 15%Duration: 180 seconds. All allies gain ![]() Strength: 1500Duration: 3 turns. |
All allies | 1500 | 3 turns | 9 turns | Requires 4★. |
![]() |
Vane's Cooking | ![]() |
Vane's KitchenAll allies gain a random effect based on the meal that appears. | All allies | 1000 | 3 turns | 9 turns | One possible effect. |
![]() |
Verona Heart | ![]() |
Old Friend's PenchantAll allies gain ![]() . Shield endurance is randomly assigned from 1000, 1500, or 2000. |
All allies | 2000 | ?Verification needed. | 9 turns | Endurance value is random. |
![]() |
Dragon Knights | ![]() |
Ritterliche TapferkeitAll allies gain ![]() Strength: 100% chance of taking 30% less damage.Duration: 3 turns and a random effect based on the Dragon Knight that appears. |
All allies | 2000 | 3 turns | 9 turns | Requires 4★. One possible effect. |
![]() |
Grimnir (Summon) | ![]() |
Holy Ray of PurificationMassive Wind damage to all foes. Summoner gains ![]() Duration: 6 turns total. (At end of turn after 2, 4, and 6 turns: 500% Wind damage to all foes [Damage cap: ~800,000].) All allies gain ![]() Strength: 10,000Duration: 3 turns. |
All allies | 10,000 | 3 turns | 3 turns | Can't be resummoned. |
![]() |
The Hanged Man (SSR) | ![]() |
Golden Dawn400% Earth damage to all foes. Remove 1 debuff from all allies. Earth allies gain a random buff effect. | All allies | 2000 | 3 turns | 9 turns | One possible effect. |
![]() |
Yggdrasil (Summer) | ![]() |
Terra MeritaAll Earth allies gain ![]() Strength: 3000Duration: 4 turns, ![]() Strength: ?% of max HP (Healing cap: 500) or 10% charge barDuration: 4 turns, and ![]() Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". |
All allies | 3000 | 4 turns | 9 turns | |
![]() |
The Hanged Man (SR) | ![]() |
Golden Dawn300% Earth damage to all foes. Remove 1 debuff from all allies. Earth allies gain a random buff effect. | All allies | 1000 | 3 turns | 10 turns | One possible effect. |
![]() |
Bellringer Angel | ![]() |
Bells of JoyWard. (All allies gain ![]() Last Words: Can reuse a random summon. Strength: 1200Duration: Indefinite.) All allies gain ![]() Duration: Indefinite. Last Words: Can reuse a random summon. |
All allies | 1200 | Indefinite | 9 turns | Renders normal ![]() ineffective. Can't be resummoned. |
![]() |
Nobiyo | ![]() |
Legendary SoundNot Found | All allies | 1000 | 3 turns | 9 turns | |
![]() |
Zeus | ![]() |
Olympian PunishmentMassive Light damage to all foes. All allies gain ![]() Strength: 1000. |
All allies | 3000 | ?Verification needed. | 9 turns | |
![]() |
C.C. | ![]() |
Immortal WitchMassive Dark damage to all foes. All allies gain ![]() Strength: 50%Duration: 3 turns, ![]() Strength: 2000Duration: 3 turns, and ![]() Strength: 20%. Hidden Effect: Lelouch gains ![]() Strength: 30%Multiplier: NormalDuration: 3 turns and ![]() Strength: 30%Duration: 3 turns. |
All allies | 2000 | 3 turns | 9 turns |
Interactions with Shield
Characters
Icon | Name | Element | Source | Targets | Effect | Notes |
---|---|---|---|---|---|---|
![]() |
Scathacha (Valentine) | ![]() |
![]() Tea for Two10% bonus Fire damage effect to allies with ![]() effect. |
All allies | Allies with Shield gain 10% Bonus Fire DMG effect. | |
![]() |
Isaac | ![]() |
![]() Extravehicular GearStarts battle with ![]() Strength: 6000Duration: Indefinite. When Isaac has ![]() : Immune to debuffs and caps incoming Fire damage at 5000 per hit. |
Self | When Isaac has Shield, gain debuff immunity and cap Fire damage at 5000 per hit. | |
![]() |
Scathacha | ![]() |
![]() Eternal Wisdom30% boost to ATKNormal modifier, 35% boost to double attack rate, and 10% boost to triple attack rate for allies with ![]() . At level 95: 10% Bonus Wind DMG effect for allies with ![]() . |
All allies | Allies with Shield gain 10% Bonus Wind DMG effect. | Requires level 95 (5★). |
![]() |
De La Fille | ![]() |
![]() Glimmering BarrierWhen De La Fille has ![]() : 100% boost to debuff resistance. |
Self | 100% boost to debuff resistance while Shield is active. |
Weapons
Icon | Name | Element | Source | Effect | Notes |
---|---|---|---|---|---|
![]() |
Hallowed Pilgrimage | ![]() |
![]() ![]() ![]() Strength: 1500Duration: 3 turns. to 6 turns and increase the endurance of ![]() to 2000 HP |
Increases White WallAll allies gain ![]() Strength: 1500Duration: 3 turns.'s Shield endurance to 2000 HP. |
Requires equipping as main weapon (Sage only). |
Summon Calls
Icon | Name | Element | Source | Cooldown | Effect | Notes |
---|---|---|---|---|---|---|
![]() |
Kirari | ![]() |
I’ll Protect You All!Massive Earth damage to all foes. Increase the endurance of any active ![]() on allies. |
9 turns | Increases the endurance of any active ![]() . |
Endurance increase varies depending on the ![]() source. ![]() ![]() ![]() Strength: 300Duration: 3 turns. Kirari can be summoned. At level 90: Buff increased to ![]() Strength: 500Duration: 3 turns. can reset cooldown of the call. |