Shield

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About Status Effects
Glossary | Quick Navigation | Field Effects


This article is about the status effect. For the Paladin gear, see Shields.

Status Shield.png Next attack received will be ineffective for a fixed amount.

About Shield

Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
provides characters with temporary HP. The endurance of the shield depends on the source.

Shield blocks turn-based damage from status effects, such as Status Poison.pngPoisonedHP is lowered on every turn
or Status Repel.pngRepelTaking less DMG and reflects attacks
Damage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage!
, but foe attacks that deal plain damage or heal damage from Status Zombie.pngZombifiedReceives DMG if healed
bypass shield.
Effects such as Status DefenseUp.pngDEF UpDEF is boosted
, Status Dmg Cut 40.png40% DMG CutTaking 40% less DMG
Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!
, and Status Armored.pngArmoredChance of lowering DMG taken
still take effect while shields are active.

Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
effects do not stack and will override others based on remaining endurance
, regardless of maximum endurance, duration or source.
Shields that are tied to the source of character buffs, such as Orchid's Status Puppet Strings.pngPuppet StringsStats are sharply boosted (Cancels upon exceeding DMG stack / Can't be removed)
, will replace any already existing Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
and make them ineffective.

Some characters' support skills will give additional effects to allies with Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
.
Additionally, some weapons and summons are able to enhance Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
's endurance. See Interactions with Shield for more details.

Filter Tables

Sources

Main Character

Icon Name Source Targets Endurance Duration Cooldown Sub?Can be used as a subskill on other classes
Class 120201 wa square.jpg Bishop Ability Barrier.png 
White WallAll allies gain Status Shield.pngShield (1500)Next ATK received will be ineffective for a fixed amount
Strength: 1500Duration: 3 turns
.
All allies 1500 3 turns 7 turns No
Class 120301 wa square.jpg Sage Ability Clear.png 
Peace of MindRemove 1 debuff from all allies.
All allies gain Status Shield.pngShield (500)Next ATK received will be ineffective for a fixed amount
Strength: 500Duration: 3 turns
.
All allies 500 3 turns 5 turns No
Sword Mastery Effects
Class 230201 sw square.jpg
Sword Master
Class 230301 sw square.jpg
Glorybringer
Sword Mastery Effects draw out hidden power within the equipped main weapon.
See the Sword Mastery Effects section for details.
Secret Gear
Class 260201 kn square.jpg
Assassin
Class 260301 kn square.jpg
Tormentor
Secret Gear can only be used through the skills Ability Skilled.png Selectively SkilledUse a secret gear (item is used up). and Ability Execute.png ExecuteUse secret gear.
(Consumes secret gear
Status Execution.pngExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed)
lvl rises by 1 upon consuming secret gear).

At level 30:
Gain slight chance to not consume a secret gear when it's used.
.
Times a gear can be used per fight is limited and varies per item.
Shrouding Cloth icon.jpg
Shrouding Cloth
Targets Endurance Duration Max uses per battle
All allies 1500 Indefinite 10
Bullets
Class 240201 gu square.jpg
Gunslinger
Class 240301 gu square.jpg
Soldier
Effect has a chance of activating after a normal attack during which the bullet has been cast.
Bullets can't be used if equipped gun does not have matching bullet slot in the barrel.
Shield Bullet icon.jpg
Shield Bullet
Targets Endurance Duration Bullet Type
Main Character 500 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
Parabellum

Characters

Icon Name Element Source Targets Endurance Duration Cooldown Notes
Npc m 3030182000 01.jpg
Lyria (Event) Label Element Any.png Ability Rousing Wind.png 
Rousing WindAll allies gain Status Mirror Image.pngMirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
.
At level 90:
All allies also gain Status Shield.pngShield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: Indefinite
.
All allies 2000 Indefinite 6 turns Requires level 90 (5★).
Npc m 3030093000 01.jpg
Malinda (Event) Label Element Any.png Skill charge attack.png 
Full Dragon BreathBig elemental damage to a foe.
Reverts to fledgling form. Consumes buffs granted by Growing Pains.
Defense type: Also gain Status Shield.pngShield (1000)Next ATK received will be ineffective for a fixed amount
Strength: 1000Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Self 1000 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
- Defense type only.
Npc m 3040284000 01.jpg
Abby Label Element Fire.png Ability m 1215 3.png 
Bobo, Over Here!Gain Status 6917.pngBobo, Over Here!Upon taking DMG: Bobo restores HP
When debuffed at turn start: Bobo removes 1 debuff
When foe uses a special attack: Bobo grants Shield effect
(Can't be removed)
Duration: 3 turns

(Bobo will provide aid in various ways while in effect.)
Self 3000 Indefinite 7 turns One possible effect. See Bobo, Over Here! for more details.
Npc m 3040027000 01.jpg
Anila Label Element Fire.png Skill charge attack.png 
Fury of the Ram550%Massive Fire damage to a foe.
All allies gain Status Shield.pngShield (1000)Next ATK received will be ineffective for a fixed amount
Strength: 1000Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
All allies 1000 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
- Requires 5★.
Npc m 3040103000 01.jpg
Anthuria Label Element Fire.png Ability m 1195 3.png 
CaptivationGain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%.
.
All allies gain Status Uplift.png10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 3 turns
, Status Shield.pngShield (1000)Next ATK received will be ineffective for a fixed amount
Strength: 1000Duration: Indefinite
, and Status 1502.pngHypeATK is boosted
Duration: 3 turns
.
All allies 1000 Indefinite 8 turns
Npc m 3040269000 01.jpg
Drang Label Element Fire.png Ability m 1137 3.png 
PreventerGrant an ally Status Dispel Cancel.pngDispel Cancel (1 time)Effects that remove buffs will be nullified (1 time)
Duration: Indefinite
, Status Shield.pngShield (4000)Next ATK received will be ineffective for a fixed amount
Strength: 4000Duration: Indefinite
, and Status Dodge 1.pngDodge All (1 time)Takes no DMG or debuffs while in effect for a set period
Duration: Indefinite
.
One ally 4000 Indefinite 9 turns
Lvl 75:
8 turns
Npc m 3040277000 01.jpg
Illnott Label Element Fire.png Skill charge attack.png 
Kill the City450%Massive Fire damage to a foe.
Gain 1 Status 6864.pngPiecePiece is granted (Max: 3 / Can't be removed)
Duration: Indefinite
.
Additional effect based on Dope type.
(When at 3 Status 6864.pngPiecePiece is granted (Max: 3 / Can't be removed)
:
All additional effects activate. Consumes all Status 68643.pngPiecePiece is granted (Max: 3 / Can't be removed)
.)
All allies 1000 Indefinite - Requires Status 6862.pngDopeGains a buff based on Dope type (Can't be removed)
or 3 Status 6864.pngPiecePiece is granted (Max: 3 / Can't be removed)
.
Npc m 3040383000 01.jpg
Lilele (Fire) Label Element Fire.png Ability m 1662 3.png 
Lost Little StarAll Fire allies gain Status Shield.pngShield (1000)Next ATK received will be ineffective for a fixed amount
Strength: 1000Duration: Indefinite
and Status Dispel Cancel.pngDispel Cancel (1 time)Effects that remove buffs will be nullified (1 time)
Duration: Indefinite
.
(Boost to Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
Duration: Indefinite
endurance based on caster's Status 1502.pngHypeATK is boosted
[Max: 5000].)
Fire allies 1000 / 2000 / 3000 / 4000 / 5000 Indefinite 8 turns
Lvl 75:
7 turns
Endurance varies based on caster's Status 1502.pngHypeATK is boosted
.
Npc m 3040389000 01.jpg
Medusa (Summer) Label Element Fire.png Ability Mighty Eye.png 
Illusory EyeAll allies gain Status Repel.png60% Repel (1 time)Taking less DMG and reflects attacks
Strength: 60%Duration: 3 turnsDamage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage!
and Status Veil.pngVeilDebuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
.
(When Status 7342.pngSurfing SerpentSerpent Spike's hit number is increased based on Surfing Serpent lvl (Max: 5 / Can't be removed)
lvl is at 5:

All allies also gain Status Shield.pngShield (5000)Next ATK received will be ineffective for a fixed amount
Strength: 5000Duration: Indefinite
and Status Counter DodgeDMG.pngDodge/Tank-and-Counter (2 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 200%Duration: 3 turnsCounter attacks grant 5% charge bar per hit.
.)
All allies 5000 Indefinite 8 turns
Lvl 55:
7 turns
Requires Status 7342.pngSurfing SerpentSerpent Spike's hit number is increased based on Surfing Serpent lvl (Max: 5 / Can't be removed)
lvl 5.
Npc m 3040292000 01.jpg
Mimlemel (Summer) Label Element Fire.png Ability m 1256 3.png 
Brazen GleamAll Fire allies gain Status Shield.pngShield (7000)Next ATK received will be ineffective for a fixed amount
Strength: 7000Duration: Indefinite
, Status Veil.pngVeilDebuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
, and Status Dispel Cancel.pngDispel Cancel (1 time)Effects that remove buffs will be nullified (1 time)
Duration: Indefinite
.
(Can't recast.)
Fire allies 7000 Indefinite - Cannot recast.
Npc m 3040339000 01.jpg
Ms. Miranda Label Element Fire.png Ability m 1475 3.png 
Enchanting FantasyFill 1 charge diamond on a foe. If successful, all allies gain Status Shield.pngShield (5000)Next ATK received will be ineffective for a fixed amount
Strength: 5000Duration: Indefinite
and Status WindResUp.png30% Wind DMG LoweredWind DMG is lowered
Strength: 30%Duration: 5 turnsWind DEF Up. Not a Damage Cut.
Reduces Wind damage taken on a multiplier
separate from Damage Cuts.
.
All allies 5000 Indefinite 8 turns Only activates if Ms. Miranda successfully filled 1 charge diamond of a foe.
Npc m 3040306000 01.jpg
Nemone (Holiday) Label Element Fire.png Ability m 1326 1.png 
Roselle WreathI do 3-hit, 150% Fire damage (Damage cap: ~200,000 per hit) to random foes!
And give random buffs to all allies!
(When Status 7009 10.pngNemo PowerNemo Santa's power is charging up (Max: 5 / Can't be removed)
is at max:
Hit number increases to 6.)
All allies 2000 Indefinite 6 turns
Lvl 75:
5 turns
One possible effect. See Roselle Wreath for more details.
Npc m 3040260000 01.jpg
Scathacha (Valentine) Label Element Fire.png Ability m 1113 3.png 
Follow Your HeartStatus Shield.pngShieldNext ATK received will be ineffective for a fixed amount
Strength: 25% of their max HP (Max: 5000)Duration: Indefinite
to each ally worth 25% of their HP (Max: 5000)
(Consumes 25% of each ally's max HP)
All allies 5000 Indefinite 6 turns
Lvl 55:
5 turns
Shield equals 25% of the ally's max HP, up to 5000.
Consumes 25% of each ally's max HP.
Npc m 3040253000 01.jpg
Yuisis (Fire) Label Element Fire.png Skill charge attack.png 
Skyblade Shadowstitch450%Massive Fire damage to a foe.
Gain Status Jammed.pngJammedATK is greatly boosted based on how low HP is
Strength: 26.6%-79.8%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
(When below 25% HP: Also gain Status Shield.pngShield (3000)Next ATK received will be ineffective for a fixed amount
Strength: 3000Duration: Indefinite
.)
Self 3000 Indefinite - Yuisis' HP needs to be at 25% or below.
Npc m 3040075000 01.jpg
Zahlhamelina Label Element Fire.png Ability Refresh All.png 
Sunlight RadiumAll Fire allies gain Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 5% of max HP (Healing cap: 500) or 10% charge barDuration: 5 turns
, Status Shield.pngShield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 5 turns
, and Status Uplift.pngCharge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
Fire allies 2000 5 turns 11 turns
Lvl 55:
10 turns
Npc m 3030230000 01.jpg
Karva (SR) Label Element Fire.png Ability Barrier.png 
Thrills and SpillsFill 1 charge diamond of a foe.
If successful, all allies gain Status Shield.pngShield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 3 turns
.
All allies 2000 3 turns 6 turns Only activates if Karva successfully filled 1 charge diamond of a foe.
Npc m 3020063000 01.jpg
Drusilla Label Element Fire.png Skill charge attack.png 
Shopping SpreeOne rupie shopping spree coming right up!
(Use 1-10,000 rupies at random to shop.
Chance for all allies to gain Status 1502.pngHypeATK is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.)
All allies 3000 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
- One possible effect. See Shopping Spree for more details.
Npc m 3040330000 01.jpg
Andira (Summer) Label Element Water.png Ability m 1437 3.png 
Sage of EternityGrant a Water ally Status Uplift.pngCharge Bar +100%Instantly boosts Charge Bar by 100%
Strength: 100%
and Status Shield.pngShield (4000)Next ATK received will be ineffective for a fixed amount
Strength: 4000Duration: Indefinite
.
(Affects all allies when Status 7115.pngGolden BandConsumed at end of turn if 10th turn or later / When consumed: Removes all debuffs from water allies / Fully restores HP / Boosts Andira's multiattack rate (Can't be removed)
is not granted.)
One Water ally 4000 Indefinite 10 turns Affects all allies when Status 7115.pngGolden BandConsumed at end of turn if 10th turn or later / When consumed: Removes all debuffs from water allies / Fully restores HP / Boosts Andira's multiattack rate (Can't be removed)
is not granted.
Npc m 3040030000 01.jpg
Anre Label Element Water.png Skill charge attack.png 
Thousand-Spear Void500%Massive Water damage to a foe (Damage cap: ~2,020,000).
Inflict Mode Bar CutCut to foe's mode bar
.
All allies gain Status Strength.pngStrengthATK is greatly boosted based on how high HP is
Strength: 20%-10%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status Shield.pngShield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies 2000 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
- Requires 5★.
Npc m 3040104000 01.jpg
Arulumaya (Holiday) Label Element Water.png Ability Snow Globe.png 
Gaze into Snow GlobeGaze into snow globe.
(Random effect based on the color of the snow globe.)
All allies 2000 3 turns 5 turns One possible effect. See Gaze into Snow Globe / End Gaze for more details.
Npc m 3040033000 01.jpg
Feower Label Element Water.png Ability ExtendTime.png 
AviratiExtend the duration of all allies' buffs by 1 turn. (Excludes 1-turn buffs.)
At level 130:
All allies also gain two random buffs.
All allies 2000 3 turns 6 turns One possible effect. See Avirati for more details.
Npc m 3040168000 01.jpg
Haaselia Label Element Water.png Ability Jachin.png 
JachinGrant a Water ally Status Repel.pngUnchallenged (1 time)Next DMG received will be ineffective
Duration: Indefinite
, Status Veil.pngVeilDebuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
, and Status Mirror Image.pngMirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
.
At level 75:
Also grant Status Shield.pngShield (3000)Next ATK received will be ineffective for a fixed amount
Strength: 3000Duration: Indefinite
.
One Water ally 3000 Indefinite Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn.
5 turns
Can be cast twice in one turn if Haaselia has Status Torah.pngTorahCan recast each skill within a turn (Can't be removed)
.
Npc m 3040327000 01.jpg
Isaac Label Element Water.png Skill charge attack.png 
Handy-Dandy Excavation450%Massive Water damage to a foe.
Gain Status Shield.pngShield (6000)Next ATK received will be ineffective for a fixed amount
Strength: 6000Duration: Indefinite
.
End cooldown for Thermal Blade.
Self 6000 Indefinite -
Icon Support Skill.png 
Extravehicular GearStarts battle with Status Shield.pngShield (6000)Next ATK received will be ineffective for a fixed amount
Strength: 6000Duration: Indefinite
.
When Isaac has Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
:
Immune to debuffs and caps incoming Fire damage at 5000 per hit.
Self 6000 Indefinite -
Npc m 3040100000 01.jpg
Izmir Label Element Water.png Ability Ougi.png 
Immutable FaithGain Status Uplift.png30% Charge Bar Gain UpCharge bar gain is boosted
Strength: 30%Duration: 3 turns
and Status AggroDownArrow.pngHostility DownLess likely to be attacked
Strength: -5Duration: 3 turns
.
At level 90:
No longer gain Status Uplift.png30% Charge Bar Gain UpCharge bar gain is boosted
Strength: 30%Duration: 3 turns
and Status AggroDownArrow.pngHostility DownLess likely to be attacked
Strength: -5Duration: 3 turns
.
Gain Status 3112.pngIce BarrierWhile deployed: DEF, multiattack rate, critical hit rate, and charge bar gain are boosted / Debuff immunity / Hostility is lowered (Can't be removed / Ends when endurance hits 0)
Duration: Indefinite
and a shield effect worth 3000.
(Ice Barrier ends when shield endurance hits 0.)
Self 3000 Indefinite 8 turns Requires level 90 (5★). Renders normal Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
ineffective.
Npc m 3040293000 01.jpg
Juliet (Water) Label Element Water.png Ability m 1259 3.png 
BomboniereGrant a Water ally Status Deluge Crest 1.pngDeluge CrestWater magic is amplified (Max: 5 / Can't be removed)
, Status Shield.pngShield (4000)Next ATK received will be ineffective for a fixed amount
Strength: 4000Duration: Indefinite
, and Status Uplift.pngCharge Bar +100%Instantly boosts Charge Bar by 100%
Strength: 100%
.
(Consumes 1 Status Spirit Shroud 1.pngSpiritConsumes 1 upon normal attacks (Restored every 5 turns / Can't be removed)
.)
One Water ally 4000 Indefinite 8 turns Consumes one Status Spirit Shroud 1.pngSpiritConsumes 1 upon normal attacks (Restored every 5 turns / Can't be removed)
.
Npc m 3040283000 01.jpg
Kolulu (Summer) Label Element Water.png Ability m 1214 3.png 
Brilliant ShineGain Status Uplift.png10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 5 turns
and Status Repel.pngUnchallenged (2 times)Next DMG received will be ineffective
Duration: Indefinite
.
(When below 25% HP: Also gain Status Shield.pngShield (3000)Next ATK received will be ineffective for a fixed amount
Strength: 3000Duration: Indefinite
and Status Jammed.pngJammedATK is greatly boosted based on how low HP is
Strength: 30%-90%Duration: 5 turnsStacking: Single Target
.)
Self 3000 Indefinite 8 turns Kolulu's HP needs to be at 25% or below.
Npc m 3040066000 01.jpg
Lilele Label Element Water.png Ability MusicBlue.png 
And the Seasons Go OnRestore all male allies' HP (Healing cap: 3000). All male allies gain Status Shield.pngShield (1500)Next ATK received will be ineffective for a fixed amount
Strength: 1500Duration: 3 turns
.
Restore all female allies' HP (Healing cap: 2000). All female allies gain Status Shield.pngShield (1000)Next ATK received will be ineffective for a fixed amount
Strength: 1000Duration: 3 turns
.
All allies 1500
(male allies)
1000
(female allies)
3 turns 8 turns Endurance varies based on each ally's gender.
Npc m 3040181000 01.jpg
Pholia Label Element Water.png Skill charge attack.png 
Elegant Ruby450%Massive Water damage to a foe.
All allies gain Status Shield.pngShield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Fully recover Status White Veil.pngWhite VeilATK, DEF, and critical hit rate are boosted and deals multiattacks (Can't be removed / Ends when endurance hits 0)
Duration: Indefinite
's endurance.
All allies 2000 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
-
Ability White Veil.png 
White VeilGain Status White Veil.pngWhite VeilATK, DEF, and critical hit rate are boosted and deals multiattacks (Can't be removed / Ends when endurance hits 0)
Duration: Indefinite
and a shield effect worth 40% of caster's max HP (Max: 8000).
When shield effect ends: Self-inflict Status Unveiled Sin.pngUnveiled SinATK, DEF, and multiattack rate are lowered, and hostility is boosted (Can't be removed)
Strength: 50% ATK Down / 20% DEF DownDuration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Self 8000 Indefinite 9 turns
Lvl 55:
8 turns
Renders normal Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
ineffective.
Npc m 3040301000 01.jpg
Rosetta (Halloween) Label Element Water.png Ability m 1295 1.png 
Rose Storm8-hit, 75% Water damage to random foes (Damage cap: ~70,000 per hit~560,000 total).
All allies gain Status Shield.pngShield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: Indefinite
and Status Veil.pngVeilDebuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
.
All allies 2000 Indefinite 7 turns
Npc m 3040344000 01.jpg
Siegfried (Summer) Label Element Water.png Ability m 1515 3.png 
Loin d'IciSacrifice 60% of caster's current HP to gain Status Shield.pngShield (10000)Next ATK received will be ineffective for a fixed amount
Strength: 10000Duration: Indefinite
and Status Bonus Damage.png80% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks (Ends upon taking DMG)
Strength: 80%Duration: Indefinite
.
(Bonus Water DMG effect ends upon taking damage.)
Self 10000 Indefinite 7 turns Consumes 60% of max HP.
Npc m 3040397000 01.jpg
Sophia (Water) Label Element Water.png Skill charge attack.png 
Beten LiedRestore all allies' HP (Healing cap: 2000).
All allies gain Status DoubleUp.png40% DA UpDouble attack rate is boosted
Strength: 40%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
, Status TripleUp.png20% TA UpTriple attack rate is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
, Status Dispel Cancel.pngDispel Cancel (1 time)Effects that remove buffs will be nullified (1 time)
Duration: Indefinite
, Status Shield.pngShield (4000)Next ATK received will be ineffective for a fixed amount
Strength: 4000Duration: Indefinite
, and Status Uplift.png10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Self-inflict Status CASeal.pngC.A. SealedCan't use charge attack (Can't be removed)
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
All allies 4000 Indefinite - Self-inflicts Status CASeal.pngC.A. SealedCan't use charge attack (Can't be removed)
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Npc m 3040147000 01.jpg
Vajra Label Element Water.png Ability m 1374 3.png 
Pupper Squad, Go!Eka, Dvi, Tri! Let's fight together!
(Gain Status 7063.pngPupper Squad, Go!Upon chain burst activation: Deals 3-hit water DMG to a foe / Random buff to caster (Can't be removed)
Duration: 5 turns
)
Self 4000 Indefinite 9 turns One possible effect. See Pupper Squad, Go! for more details.
Npc m 3040264000 01.jpg
Vania and Malinda Label Element Water.png Ability m 1105 3.png 
Crimson GiftAll allies gain Status WaterAtkUp.pngWater ATK UpWater ATK is boosted
Duration: 3 turns
, Status Drain.pngDrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Duration: 3 turns
, and Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
Duration: Indefinite
.
(Boost to effects based on number of Status 6798.pngDragon FruitATK, DMG cap, and multiattack rate are boosted / DEF is lowered (Can't be removed)
.)
All allies 1500 / 2000 / 2500 Indefinite 7 turns
Npc m 3040426000 01.jpg
Aglovale and Tor Label Element Earth.png Ability m 1861 3.png 
UnterstuetzungGain Status Strength.pngStrengthATK is greatly boosted based on how high HP is
Strength: 60%-20%Duration: 3 turns
, Status Shield.pngShield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 3 turns
, and Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
(Affects all allies when no Status 74521.pngStratagemDismissed upon using Aglovale and Tor's skills (Can't be removed)
remain.)
Self 2000 3 turns 7 turns
Lvl 75:
6 turns
Affects all allies when no Status 74521.pngStratagemDismissed upon using Aglovale and Tor's skills (Can't be removed)
remain.
Npc m 3040164000 01.jpg
Caim Label Element Earth.png Ability End of Joker.png 
End of JokerBeginning of Joker: Copy an ally's skill.
(Skill changes to End of Joker upon casting.)
End of Joker: All Earth allies gain Status AttackUp.png30% ATK UpATK is boosted
Strength: 30%Duration: 3 turnsStacking: Summon
, Status DefenseUp.png30% DEF UpDEF is boosted
Strength: 30%Duration: 3 turnsStacking: Summon
, Status TripleUp.png20% TA UpTriple attack rate is boosted
Strength: 20%Duration: 3 turnsStacking: Summon
, Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 500 HP or 10% charge barDuration: 3 turnsStacking: Summon
, Status Shield.pngShield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 3 turns
, Status DamageCapUp.png10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 10%Duration: 3 turnsStacking: Summon
, Status Uplift.png15% UpliftedCharge bar is boosted on every turn
Strength: 15%Duration: 3 turns
, Status 1502.pngHypeATK is boosted
Strength: 1-4 stacksDuration: 3 turns
, and Status Veil.pngVeilDebuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
.
(Skill changes to Beginning of Joker upon casting.)
Earth allies 2000 Indefinite 8 turns
Lvl 75:
7 turns
Npc m 3040377000 01.jpg
Cidala Label Element Earth.png Ability m 1641 1.png 
Tiger's Prosperity450% Earth damage to a foe (Damage cap: ~635,000).
Gain Status AttackUpStack.png10% ATK Up (Stackable / Max: 40%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 40%)Multiplier: Unique StackableDuration: Indefinite
and Status DefenseUpStack.png10% DEF Up (Stackable / Max: 40%)DEF is boosted while active (Stackable)
Strength: 10% (Max: 40%)Duration: Indefinite
.
(Additional random buffs based on foe's Status 7301.pngTiger TapeATK and DEF are lowered based on lvl (Max: 5 / Can't be removed)
Stacking: PermanentLocal status effect
lvl.)
Self 3000 Indefinite Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn.
3 turns
One possible effect. See Tiger's Prosperity for more details.
Npc m 3040113000 01.jpg
De La Fille (Earth) Label Element Earth.png Ability Refresh All.png 
Serenity ShimmerAll allies gain Status Heal.pngRefreshHP is restored on every turn
Strength: 10% of max HP (Healing cap: 300)Duration: 10 turns
, Status Shield.pngShield (1000)Next ATK received will be ineffective for a fixed amount
Strength: 1000Duration: 10 turns
, and Status EarthAtkUp.png20% Earth ATK UpEarth ATK is boosted
Strength: 20%Duration: 10 turns
.
At level 55:
Effect enhanced.
All allies 1000 10 turns 15 turns
Npc m 3040296000 01.jpg
Diantha Label Element Earth.png Ability m 1267 3.png 
Diva Devotion IIGain Status HypeUp.pngPerformanceHype lvl increases each turn / Ends upon taking DMG (Max hype lvl 4)
Duration: Indefinite
and Status Shield.pngShield (4000)Next ATK received will be ineffective for a fixed amount
Strength: 4000Duration: Indefinite
.
(Performance effect ends upon taking damage.)
Self 4000 Indefinite 8 turns
Lvl 55:
7 turns
Npc m 3040227000 01.jpg
Jessica (Yukata) Label Element Earth.png Ability Mending.png 
AussenseiterGrant an Earth ally a Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
Strength: 70% of caster's max HP (Max: 4000)Duration: Indefinite
worth 70% of caster's max HP (Max: 4000) and Status Bonus Damage.png30% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 30%Duration: Indefinite
.
(Bonus Earth DMG effect ends upon taking damage.)
One Earth ally 4000 Indefinite 7 turns
Npc m 3040176000 01.jpg
Rosetta (Summer) Label Element Earth.png Ability Blue Rose Barrier.png 
Blue Rose BarrierGain Status Blue Rose Barrier.pngBlue Rose BarrierBoost to hostility / Immune to DMG stacked up to a fixed amount / Grant buffs to all allies every turn based on Rose Barrier's strength (Ends upon exceeding fixed amount of DMG) (Can't be removed)
Duration: Indefinite
and a shield effect worth 70% of caster's max HP (Max: 4000).
(When shield effect ends: Status Blue Rose Barrier.pngBlue Rose BarrierBoost to hostility / Immune to DMG stacked up to a fixed amount / Grant buffs to all allies every turn based on Rose Barrier's strength (Ends upon exceeding fixed amount of DMG) (Can't be removed)
Duration: Indefinite
ends.)
Self 4000 Indefinite 8 turns
Lvl 55:
7 turns
Renders normal Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
ineffective.
Npc m 3040041000 01.jpg
Sara Label Element Earth.png Skill charge attack.png 
Post-Trauma500%Massive Earth damage to a foe.
All other allies gain Status Shield.pngShield (1200)Next ATK received will be ineffective for a fixed amount
Strength: 1200Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies except Sara 1200 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
-
Npc m 3040353000 01.jpg
Special Week, Silence Suzuka, and Tokai Teio Label Element Earth.png Icon Support Skill.png 
Ascending the Stage of DreamsWhen Main Ally: Position at battle start decides initial Strategy.
Uses an automatic skill every 2 turns based on current Strategy.
Self 2500 Indefinite - One possible effect. See Ascending to the Stage of Dreams for more details.
Npc m 3040032000 01.jpg
Threo Label Element Earth.png Ability Ground Zero.png 
Ground ZeroConsumes 99% of caster's current HP to deal plain damage to all foes (Damage cap: ~820,000).
Damage dealt is based on HP consumed.
Gain Status Shield.pngShield (3000)Next ATK received will be ineffective for a fixed amount
Strength: 3000Duration: Indefinite
.
At level 95:
Also inflict Status EarthResDown.png25% Earth DEF DownDEF is lowered for earth DMG
Strength: 25%Base Accuracy: ≥100%Duration: 180 seconds
.
Damage cap increased to ~1,230,000.
At level 130:
Damage increased and damage cap increased to ~2,040,000.
When HP is below 25%: Also gain Status Routine Step.pngTriple StrikeAttacks 3 times each turn
Duration: 1 turn
.
Self 3000 Indefinite 8 turns
Lvl 95:
7 turns
Npc m 3040414000 01.jpg
Tikoh (Summer) Label Element Earth.png Skill charge attack.png 
Fiore di SalvezzaRestore all allies' HP (Healing cap: 2000).
All allies gain Status Shield.pngShield (4000)Next ATK received will be ineffective for a fixed amount
Strength: 4000Duration: Indefinite
and Status Vaccine.pngVaccineRemoves all debuffs at turn end (Can't be removed)
Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
All allies 4000 Indefinite -
Npc m 3040125000 01.jpg
Yggdrasil Label Element Earth.png Ability Ziggurat.png 
ZigguratZiggurat:
All Earth allies gain Status CriticalUpEarth.png70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 70% chance of dealing 30% more damage.Duration: 3 turns
.
All other allies gain Status Shield.pngShield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 3 turns
.
(Consumes 20% of charge bar.)
At level 90:
Shield endurance increased to Status Shield.pngShield (3500)Next ATK received will be ineffective for a fixed amount
Strength: 3500Duration: Indefinite
and now has indefinite duration.
(When Yggdrasil's Status Wasteland Crest.pngWasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
is 3 or more:

Skill changes to Eunir.)
Eunir:
All Earth allies gain Status CriticalUpEarth.png70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 70% chance of dealing 30% more damage.Duration: 3 turns
.
All other allies gain Status Shield.pngShield (3500)Next ATK received will be ineffective for a fixed amount
Strength: 3500Duration: Indefinite
.
Caster gains Status 7203.pngVessel of the World TreeReceives foe attack in place of an ally (Excludes all-foe all-ally attacks) / DMG taken is reduced / At end of turn in which DMG is taken: Deals 4-hit earth DMG to random foes / 1-turn cut skill cooldowns (Can't be removed)
Duration: 3 turnsStacking: Special Buff
.
Does not consume charge bar.
All allies except Yggdrasil 3500 Indefinite 7 turns
Lvl 75:
6 turns
Endurance increases after level 90 (5★).
Npc m 3030071000 01.jpg
Anzu Futaba Label Element Earth.png Ability Barrier.png 
Lazy MagicAll allies gain Status Shield.pngShield (300)Next ATK received will be ineffective for a fixed amount
Strength: 300Duration: 3 turns
.
Kirari can be summoned.
At level 90:
Buff increased to Status Shield.pngShield (500)Next ATK received will be ineffective for a fixed amount
Strength: 500Duration: 3 turns
.
All allies 500 3 turns 9 turns
Lvl 45:
8 turns
Endurance increases after level 90 (5★).
Npc m 3030275000 01.jpg
La Coiffe (SR) Label Element Earth.png Ability Brise de Fleurs.png 
Brise de FleursAll allies gain Status Shield.pngShield (1000)Next ATK received will be ineffective for a fixed amount
Strength: 1000Duration: 3 turns
and Status Veil.png50% Debuff Res. UpDebuff resistance is boosted
Strength: 50%Duration: 3 turns
.
All allies 1000 3 turns 7 turns
Npc m 3030241000 01.jpg
Leona Label Element Earth.png Ability Mending.png 
MendingGrant an ally Status Shield.pngShield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 3 turns
and Status Bonus Damage.png30% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
.
One ally 2000 3 turns 6 turns
Npc m 3030276000 01.jpg
Zaja (Halloween) Label Element Earth.png Ability Herzens Zaehlen.png 
Herzens ZaehlenGrant another ally Status Shield.pngShield (3000)Next ATK received will be ineffective for a fixed amount
Strength: 3000Duration: Indefinite
.
(Consumes 25% of charge bar.)
One ally except Zaja 3000 Indefinite 4 turns
Lvl 65:
3 turns
Consumes 25% of charge bar.
Npc m 3020058000 01.jpg
La Coiffe Label Element Earth.png Ability Heal.png 
Touch UpRestore an ally's HP (Healing cap: 500) and grant Status Shield.pngShield (500)Next ATK received will be ineffective for a fixed amount
Strength: 500Duration: Indefinite
.
One ally 500 Indefinite 8 turns
Lvl 45:
7 turns
Npc m 3040071000 01.jpg
Andira Label Element Wind.png Ability Barrier.png 
Sage of EternityGrant an ally Status Shield.pngShield (2500)Next ATK received will be ineffective for a fixed amount
Strength: 2500Duration: 3 turns
and Status AggroUpArrow.pngFull Hostility100% chance to be targeted by one-ally attacks (Can't be removed)
Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute
.
At level 75:
Shield endurance increased to Status Shield.pngShield (3500)Next ATK received will be ineffective for a fixed amount
Strength: 3500Duration: 3 turns
.
At level 90:
Shield endurance further increased to Status Shield.pngShield (4000)Next ATK received will be ineffective for a fixed amount
Strength: 4000Duration: Indefinite
and now has indefinite duration.
Also grants Status Bonus Damage.png30% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks (Ends upon taking DMG)
Strength: 30%Duration: Until hit
.
(Bonus Wind DMG ends upon taking damage).
One ally 4000 Indefinite 6 turns Endurance increases at level 75 and level 90 (5★). Duration changes to Indefinite at level 90.
Npc m 3040411000 01.jpg
Eustace (Summer) Label Element Wind.png Ability m 1723 3.png 
Shine OnAll allies gain Status 7343.pngDMG Mitigation (3000)DMG taken is lowered by a fixed amount
Strength: 3000Duration: 3 turns
.
(Also grant Status Shield.pngShield (3000)Next ATK received will be ineffective for a fixed amount
Strength: 3000Duration: Indefinite
to caster and an ally with Status Splintered Cell.pngSplintered CellC.A. specs are boosted / Charge bar is boosted on every turn / Deals bonus wind DMG and raises foe's Thunderstruck lvl by 1 upon using charge attack (Can't be removed)
.)
Self and One ally 3000 Indefinite 7 turns Affected ally requires Status Splintered Cell.pngSplintered CellC.A. specs are boosted / Charge bar is boosted on every turn / Deals bonus wind DMG and raises foe's Thunderstruck lvl by 1 upon using charge attack (Can't be removed)
.
Npc m 3040000000 01.jpg
Gawain Label Element Wind.png Skill charge attack.png 
Flashstorm Destruction500%Massive Wind damage to a foe.
All allies gain Status Shield.pngShield (1500)Next ATK received will be ineffective for a fixed amount
Strength: 1500Duration: Indefinite
.
All allies 1500 Indefinite - Requires 5★.
Npc m 3040212000 01.jpg
Grimnir Label Element Wind.png Ability Eternal Storm.png 
Eternal StormAll Wind allies gain Status Shield.pngShield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: Indefinite
, Status Veil.pngVeilDebuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
, and Status Dispel Cancel.pngDispel Cancel (1 time)Effects that remove buffs will be nullified (1 time)
Duration: Indefinite
.
From 2nd cast onward: All Wind allies also gain Status Mirror Image.pngMirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
and Status Armored.png100% / 50% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 50% less damage.Duration: 3 turns
.
Wind allies 2000 Indefinite 9 turns
Lvl 55:
8 turns
Npc m 3040261000 01.jpg
Grimnir (Valentine) Label Element Wind.png Skill charge attack.png 
Grace of the RadiantAll allies gain Status Shield.pngShield (4000)Next ATK received will be ineffective for a fixed amount
Strength: 4000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All Wind allies gain Status CriticalUpWind.png100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status Keen.pngKeenSupplemental DMG to critical hits
Strength: 1% of enemy's max HP (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Raise Grimnir's Status 67961.pngCycloneConsumed by Grimnir's skills / Lvl rises upon using Dazzling Flair or charge attack (Can't be removed)
lvl by 2.
All allies 4000 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
-
Npc m 3040101000 01.jpg
Lecia (Grand) Label Element Wind.png Ability Heal.png 
First AidRestore 10% of an ally's HP (Healing cap: 1000) and remove 1 debuff.
If ally's HP is below 25%, ally also gains Status Shield.pngShield (1000)Next ATK received will be ineffective for a fixed amount
Strength: 1000Duration: Indefinite
.
One ally 1000 Indefinite 3 turns
Lvl 75:
2 turns
Ally needs to be below 25% HP.
Npc m 3040038000 01.jpg
Niyon Label Element Wind.png Ability Tuning.png 
DefenduInflict Status Tuning.pngTuningHP is lowered on every turn
Strength: 9999Base Accuracy: 100%
on all foes.
All allies gain Status CriticalUp.png30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 30% chance of dealing 30% more damage.Duration: 3 turns
.
At level 85:
All allies also gain Status Shield.pngShield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 3 turns
.
At level 130:
Buff increased to Status CriticalUp.png100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 30% more damage.Duration: 3 turns
.
Shield endurance increased to Status Shield.pngShield (3000)Next ATK received will be ineffective for a fixed amount
Strength: 3000Duration: 3 turns
.
All allies also gain Status Keen.pngKeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns
and Status Adversity.png10% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
Strength: 10%Multiplier: SeraphicDuration: 3 turns
.
All allies 2000 / 3000 3 turns 5 turns Requires level 85 (5★). Endurance increases at level 130 (Transcendence Stage 3).
Npc m 3040122000 01.jpg
Scathacha Label Element Wind.png Ability Dragon's Heart.png 
Dragon's HeartAll allies gain Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
Strength: 25% of their max HP (Max: 5,000)Duration: Indefinite
worth 25% of their max HP (Max: 5,000).
(Consumes 25% of their max HP.)
All allies 5000 Indefinite 5 turns Shield equals 25% of the ally's max HP, up to 5000.
Consumes 25% of each ally's max HP.
Npc m 3040250000 01.jpg
Seruel (Holiday) Label Element Wind.png Skill charge attack.png 
Ibormeith SolasMassive Wind damage to a foe.
All allies gain Status Shield.pngShield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Seruel gains Status Typhoon Crest 1.pngTyphoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
All allies 2000 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
-
Npc m 3040211000 01.jpg
Vira (Wind) Label Element Wind.png Icon Support Skill.png 
V FieldVira gains Status Shield.pngShield (500)Next ATK received will be ineffective for a fixed amount
Strength: 500Duration: Indefinite
at turn start.
Self 500 Indefinite - Applied at the start of each turn.
Npc m 3030170000 01.jpg
Andira (Event) Label Element Wind.png Ability Heal.png 
See No EvilRestore 50% of an ally's HP and grant Status Shield.pngShield (500)Next ATK received will be ineffective for a fixed amount
Strength: 500Duration: 3 turns
.
Inflict Status DefenseDown.pngDEF DownDEF is lowered
Duration: 3 turns
on ally.
At level 45:
Effect enhanced.
One ally 500 3 turns 9 turns
Lvl 45:
8 turns
Npc m 3030202000 01.jpg
Chloe (Summer) Label Element Wind.png Ability m 98 3.png 
ZOMG! Fer realz?Switch out with a sub ally.
(When Status Turned Up.pngTurned UpGains bonus effects upon using certain skills
is consumed:
All allies also gain Status Shield.pngShield (800)Next ATK received will be ineffective for a fixed amount
Strength: 800Duration: Indefinite
after switch.)
All allies 800 Indefinite 8 turns
Lvl 65:
7 turns
Requires Status Turned Up.pngTurned UpGains bonus effects upon using certain skills
and a sub ally. Applied after switching.
Npc m 3030194000 01.jpg
Shiki Ichinose Label Element Wind.png Skill charge attack.png 
Arcane AromaThe time has come!

(Deal no damage and allies gain random buff.)

All allies 800 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
- One possible effect. See Arcane Aroma for more details.
Npc m 3040367000 01.jpg
Arulumaya (Light) Label Element Light.png Ability m 1606 3.png 
Wheel of FateGrant an ally Status Shield.pngShield (4000)Next ATK received will be ineffective for a fixed amount
Strength: 4000Duration: Indefinite
and Status Dodge 1.pngDodge All (1 time)Takes no DMG or debuffs while in effect for a set period
Duration: Indefinite
.
One ally 4000 Indefinite 8 turns
Lvl 55:
7 turns
Npc m 3040331000 01.jpg
Bobobo-bo Bo-bobo Label Element Light.png Ability m 1446 3.png 
Hanky GuardAll allies gain Status Shield.pngShield (1879)Next ATK received will be ineffective for a fixed amount
Strength: 1879Duration: Indefinite
and a random buff.
All allies 1879 Indefinite 9 turns
Npc m 3040004000 01.jpg
De La Fille Label Element Light.png Ability m 1201 3.png 
PluviusGain a Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
Strength: 70% of caster's max HP (Max: 4000)Duration: Indefinite
worth 70% of caster's max HP (Max: 4000) and Status Bonus Damage.png30% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks (Ends upon taking DMG)
Strength: 30%Duration: Indefinite
. (Bonus Light DMG effect ends upon taking damage.)
At level 100:
Also gain Status 6910.pngFulgence (1 time)Benedictive Light activates when a foe uses a special attack (Can't be removed)
Duration: Indefinite
.
Self 4000 Indefinite 8 turns
Lvl 55:
7 turns
Lvl 100:
6 turns
Shield equals 70% of her max HP, up to 4000.
Npc m 3040298000 01.jpg
Gawain (Light) Label Element Light.png Ability m 1283 3.png 
OvercomeGain Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 2 turns
and Status CriticalUp.png50% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 50% chance of dealing 50% more damage.Duration: 2 turns
.
(When below 25% HP: Also gain Status Shield.pngShield (3000)Next ATK received will be ineffective for a fixed amount
Strength: 3000Duration: Indefinite
and Status Repel.pngUnchallenged (2 times)Next DMG received will be ineffective
Duration: Indefinite
.)
Self 3000 Indefinite 7 turns Gawain' HP needs to be at 25% or below.
Npc m 3040223000 01.jpg
Halluel and Malluel (Summer) Label Element Light.png Skill charge attack.png 
Pain Eternal450%Massive Light damage to a foe.
Gain Status Aurora Crest 1.pngAurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
(When Status Limiter Break.pngLimiter BreakSkills and charge attack gain additional effects / ATK, triple attack rate, DMG cap, and dodge rate are boosted (Can't be removed / Ends upon taking DMG 3 times)
is in effect:
All allies also gain Status Shield.pngShield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: Indefinite
.)
All allies 2000 Indefinite - Requires Status Limiter Break.pngLimiter BreakSkills and charge attack gain additional effects / ATK, triple attack rate, DMG cap, and dodge rate are boosted (Can't be removed / Ends upon taking DMG 3 times)
.
Npc m 3040096000 01.jpg
Juliet Label Element Light.png Ability m 1701 2.png 
VangeloGrant an ally Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 500 HP or 10% charge barDuration: 3 turns
, Status DefenseUp.png50% DEF UpDEF is boosted
Strength: 50%Duration: 3 turns
, and 2 Status Aurora Crest 1.pngAurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
(When 1 Status Spirit Shroud 1.pngSpiritConsumes 1 upon normal attacks (Restored every 5 turns / Can't be removed)
is consumed:

Also grant Status Shield.pngShield (4000)Next ATK received will be ineffective for a fixed amount
Strength: 4000Duration: Indefinite
.)
One ally 4000 Indefinite 6 turns
Lvl 75:
5 turns
Requires 1 Status Spirit Shroud 1.pngSpiritConsumes 1 upon normal attacks (Restored every 5 turns / Can't be removed)
.
Npc m 3040311000 01.jpg
Lily (Holiday) Label Element Light.png Ability m 1341 3.png 
Crystalline BarrierAll allies gain Status Shield.pngShield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: Indefinite
and Status Veil.pngVeilDebuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
.
(When 2 or more races among main allies:
All allies also gain Status Mirror Image.pngMirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
.
When 3 or more races among main allies:
All allies also gain Status Armored.png100% / 50% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 50% less damage.Duration: 3 turns
.)
All allies 2000 Indefinite 9 turns
Lvl 75:
8 turns
Npc m 3040106000 01.jpg
Lucio Label Element Light.png Ability Revelation.png 
Walls of BabylonAll allies gain Status Shield.pngShield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: Indefinite
, Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: (Healing cap: 500)Duration: 3 turns
, and Status Strength.pngStrengthATK is greatly boosted based on how high HP is
Strength: 20%-10%Duration: 3 turnsStacking: Teamwide
.
All allies 2000 Indefinite 7 turns
Lvl 55:
6 turns
Npc m 3040372000 01.jpg
Mahira (Holiday) Label Element Light.png Skill charge attack.png 
Come Home to Roost450%Massive Light damage to a foe.
All allies gain Status Strength.pngStrengthATK is greatly boosted based on how high HP is
Strength: 30%-10%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status Shield.pngShield (1000)Next ATK received will be ineffective for a fixed amount
Strength: 1000Duration: Indefinite
.
(400% Bonus Light damage to a foe with Status 7283.pngHenpeckedATK is lowered / For every 12,240,000 light skill DMG dealt to this foe: Bonus plain DMG / Remove 1 buff (Can't be removed)
[Damage cap: ~635,000].)
All allies 1000 Indefinite -
Npc m 3040236000 01.jpg
Sara (Light) Label Element Light.png Ability Tonitrua.png 
Tonitrua400% Light damage to all foes (Damage cap: ~480,000).
All other allies gain Status Shield.pngShield (1000)Next ATK received will be ineffective for a fixed amount
Strength: 1000Duration: Indefinite
.
Raise Status Hammer of Graphos 1.pngHammer of GraphosDEF, hostility, and debuff resistance are boosted based on Hammer of Graphos lvl (Max: 5 / Can't be removed)
Duration: Indefinite
lvl by 1.
(When Status Hammer of Graphos 1.pngHammer of GraphosDEF, hostility, and debuff resistance are boosted based on Hammer of Graphos lvl (Max: 5 / Can't be removed)
lvl is at max:

Status Shield.pngShield (1000)Next ATK received will be ineffective for a fixed amount
Strength: 1000Duration: Indefinite
increased to Status Shield.pngShield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: Indefinite
.)
All allies except Sara 1000 / 2000 Indefinite 7 turns Endurance increased to 2000 when Status Hammer of Graphos 1.pngHammer of GraphosDEF, hostility, and debuff resistance are boosted based on Hammer of Graphos lvl (Max: 5 / Can't be removed)
lvl is 5.
Activates after charge attack if Sara is not debuffed and when foe uses special attack.
Npc m 3040349000 01.jpg
Zahlhamelina (Yukata) Label Element Light.png Ability m 1520 3.png 
KatachniaAll Light allies gain Status Shield.pngShield (5000)Next ATK received will be ineffective for a fixed amount
Strength: 5000Duration: Indefinite
, Status Mirror Image.pngMirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
, and Status Armored.png100% / 50% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 50% less damage.Duration: 3 turns
.
Light allies 5000 Indefinite 14 turns
Lvl 55:
12 turns
Npc m 3040150000 01.jpg
Zooey Label Element Light.png Skill charge attack.png 
Cosmic Ray500%Massive Light damage to a foe.
All allies gain Status Shield.pngShield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: Indefinite
.
Gain Status Dodge 1.pngDodge All (1 time)Takes no DMG or debuffs while in effect for a set period
Duration: Indefinite
.
All allies 2000 Indefinite - Duration changes to Indefinite and affects all allies after 5★.
Npc m 3030142000 01.jpg
Novei Label Element Light.png Skill charge attack.png 
An die FreudeBig Light damage to a foe.
Bonus effect based on number of ConcertoStatus ConcertoLight.pngModeratoLight ATK and dodge rate are boosted

Status ConcertoEarth.pngAdagioEarth ATK and DEF is boosted

Status ConcertoWind.pngAnimatoWind ATK and charge bar speed are boosted

Status ConcertoWater.pngLargoWater ATK is boosted / Recovers HP each turn

Status ConcertoFire.pngVivaceFire ATK and C.A. DMG are boosted
effects.
All allies 750 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
- Requires at least one ConcertoStatus ConcertoLight.pngModeratoLight ATK and dodge rate are boosted

Status ConcertoEarth.pngAdagioEarth ATK and DEF is boosted

Status ConcertoWind.pngAnimatoWind ATK and charge bar speed are boosted

Status ConcertoWater.pngLargoWater ATK is boosted / Recovers HP each turn

Status ConcertoFire.pngVivaceFire ATK and C.A. DMG are boosted
effect. Endurance increases based on the number of ConcertoStatus ConcertoLight.pngModeratoLight ATK and dodge rate are boosted

Status ConcertoEarth.pngAdagioEarth ATK and DEF is boosted

Status ConcertoWind.pngAnimatoWind ATK and charge bar speed are boosted

Status ConcertoWater.pngLargoWater ATK is boosted / Recovers HP each turn

Status ConcertoFire.pngVivaceFire ATK and C.A. DMG are boosted
effects.
Npc m 3030082000 01.jpg
Sophie Label Element Light.png Sophie ability 2.png 
Angelic AscentLight damage to all foes.
All allies gain Status Shield.pngShield (500)Next ATK received will be ineffective for a fixed amount
Strength: 500Duration: Indefinite
.
At level 65:
Effect enhanced.
All allies 500 Indefinite 8 turns
Lvl 65:
7 turns
Npc m 3040270000 01.jpg
Black Knight and Orchis Label Element Dark.png Ability m 1210 3.png 
Onyx DominionGain Status Shield.pngShield (3000)Next ATK received will be ineffective for a fixed amount
Strength: 3000Duration: Indefinite
and Status DefenseUpStack.png10% DEF Up (Stackable / Max: 30%)DEF is boosted while active (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
.
Self 3000 Indefinite 7 turns
Lvl 55:
6 turns
Npc m 3040206000 01.jpg
Clarisse (Valentine) Label Element Dark.png Ability Heartfelt.png 
HeartfeltAll allies gain Status Veil.pngVeilDebuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
and Status Mirror Image.pngMirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
.
From 10th turn onward: All allies also gain Status Shield.pngShield (2214)Next ATK received will be ineffective for a fixed amount
Strength: 2214Duration: Indefinite
and Status Armored.png70% / 30% ArmoredChance of lowering DMG taken
Strength: 70% chance of taking 30% less damage.Duration: 4 turns
.
All allies 2214 Indefinite 10 turns
Lvl 55:
9 turns
Only from 10th turn onward.
Npc m 3040055000 01.jpg
Danua (Summer) Label Element Dark.png Ability Barrier.png 
Envy DollAll allies gain Status Shield.pngShield (2400)Next ATK received will be ineffective for a fixed amount
Strength: 2400Duration: 3 turns
.
All allies 2400 3 turns 8 turns
Lvl 55:
7 turns
Npc m 3040376000 01.jpg
Fediel Label Element Dark.png Ability m 1637 3.png 
Cursed FuneralAll Dark allies gain Status Shield.pngShield (10000)Next ATK received will be ineffective for a fixed amount
Strength: 10000Duration: Indefinite
and Status 3135 2.pngPeace in DeathTakes no debuffs / Effects that remove buffs are nullified / Charge bar is boosted on every turn (Can't be removed / Ends upon taking DMG 2 times)
Duration: Indefinite
.
(Peace in Death ends upon taking damage 2 times.)
Dark allies 10000 Indefinite 18 turns
Lvl 55:
16 turns
Ends cooldown upon activating a Fated Chain.
Npc m 3040251000 01.jpg
Helel ben Shalem Label Element Dark.png Ability Invisible Touch.png 
Invisible TouchGrant an ally Status Shield.pngShield (4000)Next ATK received will be ineffective for a fixed amount
Strength: 4000Duration: Indefinite
and Status Dodge 1.pngDodge All (1 time)Takes no DMG or debuffs while in effect for a set period
Duration: Indefinite
.
One ally 4000 Indefinite 7 turns
Lvl 75:
6 turns
Npc m 3040189000 01.jpg
Lady Grey (Halloween) Label Element Dark.png Ability Hands of Necronia.png 
Hands of NecroniaGrant a Dark ally a Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
Strength: 70% of caster's max HP (Max: 4000)Duration: Indefinite
worth 70% of caster's max HP (Max: 4000) and Status Bonus Damage.png30% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks (Ends upon taking DMG)
Strength: 30%Duration: Indefinite
.
(Bonus Dark DMG effect ends upon taking damage.)
One Dark ally 4000 Indefinite 7 turns
Npc m 3040108000 01.jpg
Marquiares Label Element Dark.png Ability Shield.png 
Reign of TerrorRestore 30% of all allies' HP (Healing cap: 1500).
Use 3 Status MP 1.pngMPMagic power is amplified
:
All allies also gain Status Shield.pngShield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 3 turns
.
All allies 2000 3 turns 6 turns Requires 3 Status MP 1.pngMPMagic power is amplified
.
Npc m 3040231000 01.jpg
μ's Third-Years Label Element Dark.png Ability Melody of the Heart.png 
Melody of the HeartAll allies gain Status Dmg Cut 40.png40% DMG CutTaking 40% less DMG
Duration: 1 turn Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!
.
At level 100:
All allies also gain Status Repel.png30% Repel (1 time)Taking less DMG and reflects attacks
Strength: 30%Duration: 1 turn Damage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage!
and Status Shield.pngShield (1500)Next ATK received will be ineffective for a fixed amount
Strength: 1500Duration: Indefinite
.
All allies 1500 Indefinite 7 turns Requires level 100 (5★).
Npc m 3040145000 01.jpg
Olivia Label Element Dark.png Ability Nevermore.png 
NevermoreGain Status Shield.pngShield (3000)Next ATK received will be ineffective for a fixed amount
Strength: 3000Duration: Indefinite
, Status Veil.pngVeilDebuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
, and Status 6866 3.pngFallen WingsTriple attack rate, critical hit rate, debuff success rate, and DMG cap are boosted / Bonus Dark DMG effect (Can't be removed / Ends upon taking DMG 3 times)
Duration: Indefinite
.
(Fallen Wings effect ends upon taking damage 3 times.)
Self 3000 Indefinite 8 turns
Npc m 3040111000 01.jpg
Orchid Label Element Dark.png Ability Puppet Strings.png 
Puppet StringsGain Status Puppet Strings.pngPuppet StringsStats are sharply boosted (Cancels upon exceeding DMG stack / Can't be removed)
Duration: Indefinite
and a shield effect worth 40% of caster's max HP (Max: 8000).
When shield effect ends: Self-inflict Status Tangled Strings.pngTangled StringsStats are sharply lowered (Can't be removed)
Strength: 50% ATK Down / 20% DEF Down / 100% DA Down / 100% TA Down / 0% critical hit rateMultiplier: UniqueDuration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
At level 55:
Effect enhanced.
Self 8000 Indefinite 9 turns
Lvl 55:
8 turns
Renders normal Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
ineffective.

Weapons

Charge Attacks

Icon Name Element Source Targets Endurance Duration Notes
Ameno Habakiri icon.jpg
Ameno Habakiri Label Element Any.png Skill charge attack.png 
Orochi no AramasaMassive Dark damage to a foe.
Gain Status Shield.pngShield (5000)Next ATK received will be ineffective for a fixed amount
Strength: 5,000
.
After 4★:
Slight chance~20% to also gain Status Lord-Sword.pngLord-SwordTriple attack rate is boosted / Attacks 3 times each turn (Can't be removed)
Strength: Guaranteed TA UpDuration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
(Next one-foe attack is a 9-hit attack).
Main Character 1500 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Guardian's Xiphos icon.jpg
Guardian's Xiphos Label Element Any.png Skill charge attack.png 
Herculean FeatMassive Dark DMG to a foe.
All allies gain Status Strength.pngStrengthATK is greatly boosted based on how high HP is
Strength: ??%-20%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status Shield.pngShield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
All allies 2000 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Can be used only by Spartan class.
Weapon m 1040418900.jpg
Charming Broom Label Element Fire.png Skill charge attack.png 
Magic of HappinessMassive Fire damage to a foe.
All allies gain Status Shield.pngShield (1500)Next ATK received will be ineffective for a fixed amount
Strength: 1500Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
After 4★:
All allies also gain Status Veil.pngVeilDebuffs will be nullified (1 time)
Duration: 0.5 turns"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
All allies 1500 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Weapon m 1040613800.jpg
Wilnas's Finger Label Element Fire.png Skill charge attack.png 
Hadron ClawMassive Fire damage to a foe.
All allies gain Status Shield.pngShield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
After 4★:
Also remove 1 debuff from all allies.
All allies 2000 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Weapon m 1040020500.jpg
Aquamarine Hatchet Label Element Water.png Skill charge attack.png 
Aquamarine CleaveMassive Water damage to a foe.
All allies gain Status Shield.pngShield (1500)Next ATK received will be ineffective for a fixed amount
Strength: 1500Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
After 4★:
Effect increased to Status Shield.pngShield (2500)Next ATK received will be ineffective for a fixed amount
Strength: 2500Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies 1500
4★: 2500
3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Weapon m 1040023200.jpg
Blue Lightning Label Element Water.png Skill charge attack.png 
Cleaving VortexMassive Water damage to a foe.
All allies gain Status Shield.pngShield (1500)Next ATK received will be ineffective for a fixed amount
Strength: 1500Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
All allies 1500 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Weapon m 1040705100.jpg
Bow of Sigurd Label Element Water.png Skill charge attack.png 
YelmrykMassive Water damage to a foe.
Gain Status Shield.pngShield (1500)Next ATK received will be ineffective for a fixed amount
Strength: 1500Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
After 4★:
Status Shield.pngShield (1500)Next ATK received will be ineffective for a fixed amount
Strength: 1500Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
duration increased to 3.5 turns.
Also gain Status DefenseUp.png20% DEF UpDEF is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Main Character 1500 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Weapon m 1040420600.jpg
Esna Label Element Water.png Skill charge attack.png 
ZubaeaMassive Water damage to a foe.
All allies gain Status Mirror Image.pngMirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
.
After 4★:
All allies also gain Status Shield.pngShield (1000)Next ATK received will be ineffective for a fixed amount
Strength: 1000Duration: Indefinite
.
All allies 1000 Indefinite Requires 4★.
Weapon m 1040211600.jpg
Galilei's Insight Label Element Water.png Skill charge attack.png 
Tyros WonderMassive Water damage to a foe.
Gain Status Shield.pngShield (3500)Next ATK received will be ineffective for a fixed amount
Strength: 3500Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status Repel.pngUnchallenged (1 time)Next DMG received will be ineffective
.
After 4★:
Status Shield.pngShield (3500)Next ATK received will be ineffective for a fixed amount
Strength: 3500Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
now affects all allies.
Also remove 1 debuff from all allies.
Main Character /
All allies
3500 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Affects all allies after 4★.
Weapon m 1040020800.jpg
Rise of Justice Label Element Water.png Skill charge attack.png 
Sentencing SwordUnworldly Water damage to a foe (Damage cap: 2,550,000).
Consume 60% of MC's current HP.
All allies gain Status Shield.pngShield (3000)Next ATK received will be ineffective for a fixed amount
Strength: 3000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
After 4★:
Effect increased to Status Shield.pngShield (4000)Next ATK received will be ineffective for a fixed amount
Strength: 4000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies 3000
4★: 4000
3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Weapon m 1040615700.jpg
Wilhelm Militis Label Element Water.png Skill charge attack.png 
Aura Prison RepetereMassive Water damage to a foe.
All allies gain Status Shield.pngShield (1500)Next ATK received will be ineffective for a fixed amount
Strength: 1500Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
All allies 1500 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Weapon m 1040813200.jpg
Brand New Melody Label Element Earth.png Skill charge attack.png 
Five-Colored BloomMassive Earth damage to a foe.
All allies gain Status Shield.pngShield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
All allies 2000 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Weapon m 1040212300.jpg
Deirdre's Symbol Label Element Wind.png Skill charge attack.png 
Protect Her HighnessMassive Wind damage to a foe.
All allies gain Status Shield.pngShield (500)Next ATK received will be ineffective for a fixed amount
Strength: 500Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status Armored.pngArmoredChance of lowering DMG taken
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies 500 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Fangorn icon.jpg
Fangorn Label Element Wind.png Skill charge attack.png 
Gaia StrikeMassive Wind damage to a foe.
All allies gain Status Shield.pngShield (500)Next ATK received will be ineffective for a fixed amount
Strength: 500Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
All allies 500 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Weapon m 1040107900.jpg
Plume of Suparna Label Element Wind.png Skill charge attack.png 
Suparna StabMassive Wind damage to a foe.
Gain Status Mirror Image.pngMirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
.
After 4★:
Effect increased to Status Mirror Image.pngMirror Image (2 times)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
.
Also gain Status Shield.pngShield (1000)Next ATK received will be ineffective for a fixed amount
Strength: 1000Duration: Indefinite
.
Main Character 1000 Indefinite Requires 4★.
Weapon m 1030803000.jpg
Ent Harp Label Element Wind.png Skill charge attack.png 
Forest UprisingBig Wind damage to a foe.
All allies gain Status Shield.pngShield (300)Next ATK received will be ineffective for a fixed amount
Strength: 300Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
All allies 300 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Weapon m 1030901900.jpg
Ent Ripper Label Element Wind.png Skill charge attack.png 
Forest UprisingBig Wind damage to a foe.
All allies gain Status Shield.pngShield (300)Next ATK received will be ineffective for a fixed amount
Strength: 300Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
All allies 300 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Weapon m 1040207000.jpg
Eden Label Element Light.png Skill charge attack.png 
Sail OnMassive Light damage to a foe.
All allies gain Status AttackUp.png20% ATK UpATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
After 4★:
Buff increased to Status AttackUp.png25% ATK UpATK is boosted
Strength: 25%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies also gain Status Shield.pngShield (1500)Next ATK received will be ineffective for a fixed amount
Strength: 1500
.
All allies 1500 ?Verification needed. Requires 4★.
Weapon m 1040006100.jpg
Ethereal Lasher Label Element Light.png Skill charge attack.png 
Tough LoveMassive Light damage to a foe.
Gain Status Shield.pngShield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
After 4★:
Also gain Status DefenseUp.png30% DEF UpDEF is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Main Character 2000 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Weapon m 1040313400.jpg
Tabarzin Label Element Light.png Skill charge attack.png 
VardhamanaMassive Light damage to a foe.
All allies gain Status Shield.pngShield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
All allies 2000 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Weapon m 1040311600.jpg
Bab-el-Mandeb Label Element Dark.png Skill charge attack.png 
Gu'edenaMassive Dark damage to a foe.
All allies gain Status Keen.pngKeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
After 4★:
All allies also gain Status Shield.pngShield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies 2000 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Requires 4★.
Weapon m 1040014300.jpg
Fallen Sword Label Element Dark.png Skill charge attack.png 
Fallen SlashMassive Dark damage to a foe.
Gain Status DarkATKUpStack.png10% Dark ATK Up (Stackable / Max: 30%)Dark ATK is boosted (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
and Status CriticalUp.png30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 30% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
After 4★:
Buff increased to Status CriticalUp.png30% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 30% chance of dealing 50% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies gain Status Shield.pngShield (1500)Next ATK received will be ineffective for a fixed amount
Strength: 1500Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies 1500 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Requires 4★.
Weapon m 1040111100.jpg
Gandring Label Element Dark.png Skill charge attack.png 
Pale BlueMassive Dark damage to a foe.
Gain Status Shield.pngShield (3000)Next ATK received will be ineffective for a fixed amount
Strength: 3000Duration: Indefinite
and Status Veil.pngVeilDebuffs will be nullified (1 time)
"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
.
After 4★:
Also gain Status AttackUpStack.pngATK Up (Stackable)ATK is boosted while active (Stackable)
.
Main Character 3000 Indefinite

Weapon Skills

The following weapon skills grant allies a Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
at the start of battle.

Icon Name Element Source Targets Endurance Duration Notes
Weapon m 1040409100.jpg
Stardust Holly Rod Label Element Water.png Ws skill barrier 2.png
Preemptive Azure BarrierWater allies gain Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
at start of battle.
Water allies 300 + 75 * (Skill Level - 1) Indefinite
Weapon m 1040705300.jpg
Verona Bow Label Element Water.png Ws skill barrier 2.png
Preemptive Azure BarrierWater allies gain Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
at start of battle.
Water allies 300 + 75 * (Skill Level - 1) Indefinite
Weapon m 1040404400.jpg
Holiday Wand Label Element Earth.png Ws skill barrier 3.png
Preemptive Amber BarrierEarth allies gain Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
at start of battle.
Earth allies 300 + 75 * (Skill Level - 1) Indefinite
Cherished Flip Charm icon.jpg
Cherished Flip Charm Label Element Light.png Ws skill job weapon.png
Bountiful ProtectionAll allies gain Status Shield.pngShield (1500)Next ATK received will be ineffective for a fixed amount
Strength: 1500
at start of battle.
All allies 1500 Indefinite
Mittron's Gauntlet icon.jpg
Mittron's Gauntlet Label Element Light.png Ws skill barrier 5.png
Preemptive Silver BarrierLight allies gain Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
at start of battle.
Light allies 300 + 75 * (Skill Level - 1) Indefinite
Obscuritas icon.jpg
Obscuritas Label Element Dark.png Ws skill barrier 6.png
Preemptive Shadow BarrierDark allies gain Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
at start of battle.
Dark allies 300 + 75 * (Skill Level - 1) Indefinite
Obsidian Sword icon.jpg
Obsidian Sword Label Element Dark.png Ws skill barrier 6.png
Preemptive Shadow BarrierDark allies gain Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
at start of battle.
Dark allies 300 + 75 * (Skill Level - 1) Indefinite
Weapon m 1030606800.jpg
Summer Night Peak Label Element Dark.png Ws skill barrier 6.png
Preemptive Shadow BarrierDark allies gain Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
at start of battle.
Dark allies 300 + 75 * (Skill Level - 1) Indefinite

Sword Mastery Effects

The Class 230201 sw square.jpg Sword Master and Class 230301 sw square.jpg Glorybringer classes can utilize Sword Release skills from their equipped main weapon. Using these skills cost Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
, which are granted upon awakening the sword. There are four types of Sword Release skills:
  • Awaken: Activated by using Ability SwordRelease.png Awakening BladeCall forth the main weapon's hidden power.
    (Casts mainhand's Awaken skill.
    Gain maximum Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
    stacks.)
    (Sword Master) or Ability Glory Arts.png Glory ArtsCall forth the main weapon's hidden power.
    (Casts mainhand's Awaken skill.
    Gain maximum Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
    stacks.)
    (Glorybringer). All awaken effects have a 10-turn cooldown for Sword Master, an 8-turn cooldown for Glorybringer, and a 6-turn cooldown for Glorybringer at Master Level 30.
  • Resonance: Activated by using Ability SwordResonance.png Resonating BladeCasts mainhand's Resonance skill..
  • Attack: Activated with every one-foe attack while Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
    .
  • Defend: Activated every time the Main Character takes damage while Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
    . Can activate multiple times per turn.
Icon Name Element Source Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
Cost
Targets Endurance Duration Cooldown Notes
Weapon m 1040023700.jpg
Lord of Flames Label Element Fire.png Defend 3 Main Character 2000 2 turns -
Sword of Pallas icon.jpg
Sword of Pallas Label Element Fire.png Resonance 4 All allies 800 3 turns 6 turns
Weapon m 1030001100.jpg
Kadala Label Element Fire.png Resonance 4 All allies ?Verification needed. 3 turns 6 turns
Weapon m 1040016000.jpg
Gottfried Label Element Water.png Defend 0 Main Character 500 2 turns - Has a chance of activating when any ally attacks or uses skills.
Weapon m 1030009200.jpg
Oyster Shell Label Element Water.png Resonance 4 All allies 800 3 turns 6 turns
Weapon m 1040908900.jpg
Nibelung Klinge Label Element Earth.png Resonance 4 All allies 800 3 turns 6 turns
Wood Sword icon.jpg
Wood Sword Label Element Earth.png Resonance 4 All allies ?Verification needed. 3 turns 6 turns
Weapon m 1040909000.jpg
Last Storm Blade Label Element Wind.png Defend 3 Main Character 2000 2 turns -
Xolotl Ripper icon.jpg
Xolotl Ripper Label Element Wind.png Resonance 4 All allies 800 3 turns 6 turns
Weapon m 1040912100.jpg
Draconic Blade Label Element Light.png Resonance 4 All allies 800 1 turn 5 turns
Glory Thread icon.jpg
Glory Thread Label Element Light.png Resonance 4 All allies 800 3 turns 6 turns
Weapon m 1040019900.jpg
Golden Premium Sword Label Element Light.png Resonance 4 All allies 800 3 turns 6 turns
Mikazuki Munechika (Weapon) icon.jpg
Mikazuki Munechika Label Element Light.png Defend 3 Main Character 800 2 turns -
Weapon m 1040017100.jpg
Sword of Renunciation Label Element Light.png Defend 3 Main Character 2000 2 turns -
Weapon m 1040017000.jpg
Sword of Repudiation Label Element Light.png Defend 3 Main Character 2000 2 turns -
Weapon m 1040011000.jpg
Symbol of Justice Label Element Light.png Resonance 4 All allies 800 3 turns 6 turns
Defend 3 Main Character 800 3 turns -
Valentine Sword icon.jpg
Valentine Sword Label Element Light.png Resonance 4 All allies 800 3 turns 6 turns
Weapon m 1030004300.jpg
Magus Punishment Sword Label Element Light.png Resonance 4 All allies 800 3 turns 6 turns
Albacore Blade icon.jpg
Albacore Blade Label Element Dark.png Resonance 4 All allies 800 3 turns 6 turns
Weapon m 1040005800.jpg
Gram Label Element Dark.png Resonance 4 All allies 800 3 turns 6 turns
Weapon m 1040911100.jpg
Katana of Renunciation Label Element Dark.png Defend 3 Main Character 2000 2 turns -
Weapon m 1040911000.jpg
Katana of Repudiation Label Element Dark.png Defend 3 Main Character 2000 2 turns -
Weapon m 1030009000.jpg
Gold Wrench Label Element Dark.png Resonance 4 All allies 800 3 turns 6 turns

Summons

Icon Name Element Source Targets Endurance Duration Cooldown Notes
Summon m 2040034000.jpg
Colossus Omega Label Element Fire.png Resolute ReactorMassive Fire damage to all foes.
Inflict Status DefenseDown.png15% DEF DownDEF is lowered
Strength: 15%Duration: 180 seconds
.
All allies gain Status Shield.pngShield (1500)Next ATK received will be ineffective for a fixed amount
Strength: 1500Duration: 3 turns
.
All allies 1500 3 turns 9 turns Requires 4★.
Summon m 2040300000.jpg
Vane's Cooking Label Element Fire.png Vane's KitchenAll allies gain a random effect based on the meal that appears. All allies 1000 3 turns 9 turns One possible effect.
Summon m 2040175000.jpg
Verona Heart Label Element Water.png Old Friend's PenchantAll allies gain Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
. Shield endurance is randomly assigned from 1000, 1500, or 2000.
All allies 2000 ?Verification needed. 9 turns Endurance value is random.
Summon m 2040181000.jpg
Dragon Knights Label Element Wind.png Ritterliche TapferkeitAll allies gain Status Armored.png100% / 30% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 30% less damage.Duration: 3 turns
and a random effect based on the Dragon Knight that appears.
All allies 2000 3 turns 9 turns Requires 4★. One possible effect.
Summon m 2040261000.jpg
Grimnir (Summon) Label Element Wind.png Holy Ray of PurificationMassive Wind damage to all foes.
MC gains Status God of War Returns.pngGod of War ReturnsSkill will activate 2 turns later.
: 500% Wind damage to all foes 2, 4, and 6 turns after the call (Damage cap: ~800,000).
All allies gain Status Shield.pngShield (10000)Next ATK received will be ineffective for a fixed amount
Strength: 10,000Duration: 3 turns
.
All allies 10,000 3 turns 3 turns Can't be resummoned.
Summon m 2040237000.jpg
The Hanged Man (SSR) Label Element Earth.png Golden Dawn400% Earth damage to all foes. Remove 1 debuff from all allies. Earth allies gain a random buff effect. All allies 2000 3 turns 9 turns One possible effect.
Summon m 2040333000.jpg
Yggdrasil (Summer) Label Element Earth.png Terra MeritaAll Earth allies gain Status Shield.pngShield (3000)Next ATK received will be ineffective for a fixed amount
Strength: 3000Duration: 4 turns
, Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: ?% of max HP (Healing cap: 500) or 10% charge barDuration: 4 turns
, and Status Veil.pngVeilDebuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
.
All allies 3000 4 turns 9 turns
Summon m 2030085000.jpg
The Hanged Man (SR) Label Element Earth.png Golden Dawn300% Earth damage to all foes. Remove 1 debuff from all allies. Earth allies gain a random buff effect. All allies 1000 3 turns 10 turns One possible effect.
Summon m 2040192000.jpg
Bellringer Angel Label Element Light.png Bells of JoyWard. (All allies gain Status Ward.pngWardWard.
Last Words: Can reuse a random summon.
Strength: 1200Duration: 1 turn
.)
Last Words: Can reuse a random summon.
All allies 1200 1 turn 9 turns Renders normal Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
ineffective.
Summon m 2040290000.jpg
Nobiyo Label Element Light.png Legendary SoundNot Found All allies 1000 3 turns 9 turns
Summon m 2040080000.jpg
Zeus Label Element Light.png Olympian PunishmentMassive Light damage to all foes.
All allies gain Status Shield.pngShield (1000)Next ATK received will be ineffective for a fixed amount
Strength: 1000
.
All allies 3000 ?Verification needed. 9 turns
Summon m 2040331000.jpg
C.C. Label Element Dark.png Immortal WitchMassive Dark damage to all foes.
All allies gain Status C.A. DMG Boosted (1 time).png50% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 50%Duration: 3 turns
, Status Shield.pngShield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 3 turns
, and Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Hidden Effect: Lelouch gains Status AttackUp.pngATK UpATK is boosted
Duration: 3 turns
and Status DefenseUp.pngDEF UpDEF is boosted
Duration: 3 turns
.
All allies 2000 3 turns 9 turns

Interactions with Shield

Characters

Icon Name Element Source Targets Effect Notes
Npc m 3040260000 01.jpg
Scathacha (Valentine) Label Element Fire.png Icon Support Skill.png 
Tea for Two10% bonus Fire damage effect to allies with Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
effect.
All allies Allies with Shield gain 10% Bonus Fire DMG effect.
Npc m 3040327000 01.jpg
Isaac Label Element Water.png Icon Support Skill.png 
Extravehicular GearStarts battle with Status Shield.pngShield (6000)Next ATK received will be ineffective for a fixed amount
Strength: 6000Duration: Indefinite
.
When Isaac has Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
:
Immune to debuffs and caps incoming Fire damage at 5000 per hit.
Self When Isaac has Shield, gain debuff immunity and cap Fire damage at 5000 per hit.
Npc m 3040122000 01.jpg
Scathacha Label Element Wind.png Icon Support Skill.png 
Eternal Wisdom30% boost to ATKNormal modifier, 35% boost to double attack rate, and 10% boost to triple attack rate for allies with Status WindAtkUp.pngWind ATK UpWind ATK is boosted
.
At level 95:
10% Bonus Wind DMG effect for allies with Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
.
All allies Allies with Shield gain 10% Bonus Wind DMG effect. Requires level 95 (5★).
Npc m 3040004000 01.jpg
De La Fille Label Element Light.png Icon Support Skill.png 
Glimmering BarrierWhen De La Fille has Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
:
100% boost to debuff resistance.
Self 100% boost to debuff resistance while Shield is active.

Weapons

Icon Name Element Source Effect Notes
Hallowed Pilgrimage icon.jpg
Hallowed Pilgrimage Label Element Any.png Ws skill job weapon.png
Saint's DivinityWhen main weapon: Reduce the cooldown of Ability Barrier.png White WallAll allies gain Status Shield.pngShield (1500)Next ATK received will be ineffective for a fixed amount
Strength: 1500Duration: 3 turns
.
to 6 turns and increase the endurance of Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
to 2000 HP
Increases White WallAll allies gain Status Shield.pngShield (1500)Next ATK received will be ineffective for a fixed amount
Strength: 1500Duration: 3 turns
.
's Shield endurance to 2000 HP.
Requires equipping as main weapon (Sage only).

Summon Calls

Icon Name Element Source Cooldown Effect Notes
Summon m 2040073000.jpg
Kirari Label Element Earth.png I’ll Protect You All!Massive Earth damage to all foes.
Increase the endurance of any active Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
on allies.
9 turns Increases the endurance of any active Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
.
Endurance increase varies depending on the Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
source. Npc s 3030071000 01.jpg Anzu FutabaAbility Barrier.png Lazy MagicAll allies gain Status Shield.pngShield (300)Next ATK received will be ineffective for a fixed amount
Strength: 300Duration: 3 turns
.
Kirari can be summoned.
At level 90:
Buff increased to Status Shield.pngShield (500)Next ATK received will be ineffective for a fixed amount
Strength: 500Duration: 3 turns
.
can reset cooldown of the call.