Esna

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Ennead Weapons
Can be uncapped to 4★Can be Awakened
ID 1040420600
JP Name エスナ
Release Date 2022-07-20
4★ Date 2022-07-20
Other Sites gbf-wiki
(Japanese wiki)
GameWithKamigameHuiji Wiki
(Chinese wiki)
A copy of a crosier staff that was wielded by the goddess. This staff once blessed the lands with moisture and granted blessings upon people. A great traveler herself, the goddess lends a helping hand to those in need wherever she went, but her powers also proved to be extremely destructive, sometimes flooding entire rivers and causing untold misery to the very people she tried to help.
Charge Attack
Zubaea Massive Water damage to a foe.
All allies gain Mirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
.
Additional effect at 4★:
All allies also gain Shield (1000)Next ATK received will be ineffective for a fixed amount
Strength: 1000Duration: Indefinite
.[1]
Weapon Skills
Snowfall's Fortitude Supplement water allies' DMG based on how low HP is
Tsunami's Enmity Medium boost to water allies' ATK based on how low HP is
4★ Uncap
Rupies ×10,000
Base Reduction Materials
This weapon should not be reduced or used as fodder.
Awakening
Unlock Requirements Awakening EXP Materials Max Awakening EXP
Raise to lvl 100 1500
Lvl Attack Defense Special
2 Might +1% HP +20 ATK +50
3 Might +1% DEF +2% HP +10
4 Might +1% HP +2% C.A. DMG Cap +1%
5 ATK +100 HP +2% DMG Cap +1%
6 Might +2% DEF +2% ATK +50
7 Might +2% HP +4% HP +10
8 Might +2% HP +4% ATK +50
9 Might +2% DEF +2% C.A. DMG Cap +2%
10 ATK +100 HP +40 DMG Cap +1%
11 Might +3% HP +6% HP +15
12 Might +3% DEF +2% ATK +50
13 Might +4% HP +7% HP +15
14 Might +4% DEF +2% C.A. DMG Cap +2%
15 ATK +300 HP +40 DMG Cap +1%
Total Might +25%Normal modifier
ATK +500
DEF +10%
HP +25%
HP +100
C.A. DMG Cap +5%
DMG Cap +3%
HP +50
ATK +200
Ennead Weapons












Gameplay Notes

Snowfall's Fortitude

  • Supplemental damage for Water allies.[2]
    • Strength is 1% of a foe's max HP.
    • Damage cap varies from 10,000 - 60,000 based on ally's current HP percentage.
    • Damage cap stacks up to 100,000 when equipping multiple copies.
    • Supplemental Damage Cap Formula: 50,000 × ((Maximum HP - Current HP) / Maximum HP) + 10,000

Resources

References