Category:4★ Weapons
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Icon | Name | R | El | Type | ATK | HP | Skills | |
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Aquamarine Hatchet | 2430 | 211 | Oceansoul's Might II: Big boost to water allies' ATK Oceansoul's Progression II: Medium boost to water allies' water ATK based on number of turns passed Aquamarine Cleave: Massive Water damage to a foe. All allies gain Shield (1500)Next ATK received will be ineffective for a fixed amount Strength: 1500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Effect increased to Shield (2500)Next ATK received will be ineffective for a fixed amount Strength: 2500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Arson Blaze | 2648 | 339 | ▶ |
Inferno's Might: Big boost to fire allies' ATK Hellfire's Verity: Medium boost to fire allies' critical hit rate Scarlet Craft: Supplement fire allies' critical hit DMG Rupturing Scintillation: Massive Fire damage to a foe. All allies gain Fire ATK UpFire ATK is boosted . 4★: Also inflict Fire DEF DownDEF is lowered for fire DMG . |
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Brand of Binding Oath | 3105 | 254 | Ventosus's Might: Big boost to wind allies' ATK Succession of Knighthood: Small boost to sabre-specialty allies' ATK and triple attack rate Oathkeeper: Massive Wind damage to a foe. Gain ATK UpATK is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., DEF UpDEF is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., and Hostility UpMore likely to be attacked Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also gain RefreshHP is restored on every turn Strength: (Healing cap: 1000). |
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Crimson Sapphire | 3140 | 240 | Ventosus's Might: Big boost to wind allies' ATK Foxy Seclusion: When main weapon: Wind allies restore 500 HP upon dodging. Flowers in Bloom: Massive Wind damage to a foe. Gain 10% ATK Up (Stackable / Max: 30%)ATK is boosted while active (Stackable) Strength: 10% (Max: 30%)Multiplier: Unique StackableDuration: Indefinite and 5% Dodge Rate Up (Stackable / Max: 15%)While in effect, chance of immunity to DMG taken and debuff effects Strength: 5% (Max: 15%)Duration: Indefinite. 4★: 10% ATK Up (Stackable / Max: 30%)ATK is boosted while active (Stackable) Strength: 10% (Max: 30%)Multiplier: Unique StackableDuration: Indefinite now affects all allies. All allies also gain 10% DEF Up (Stackable / Max: 30%)DEF is boosted while active (Stackable) Strength: 10% (Max: 30%)Duration: Indefinite. |
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Delightful Dolce | 3045 | 261 | Hatred's Primacy: Medium boost to dark allies' ATK and double attack rate Dark's Trium: Small boost to dark allies' multiattack rate Dolce Fiore: Massive Dark damage to a foe. Inflict Dark DEF DownDEF is lowered for dark DMG Duration: 180 seconds and CharmedAttacks are slightly limited Duration: 180 seconds. |
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Delta Quartz | 3010 | 260 | Inferno's Trium: Big boost to fire allies' multiattack rate Hellfire's Clarity: Slight chance to dodge and counter (medium DMG) for fire allies Fire's Enmity: Small boost to fire allies' ATK based on how low HP is Delta Herald: Massive Fire damage to a foe. Gain DA UpDouble attack rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and TA UpTriple attack rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: DA UpDouble attack rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and TA UpTriple attack rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affect all allies. |
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Gachatti | 2500 | 200 | Gachapin's Might: Big boost to wind allies' ATK Tenacious Dinosaur: When main weapon (MC only): Guts effect to MC and Gachapin at battle start. Gachapin Parade: Massive Wind damage to a foe. Gachapin's gotcha! (300%-600% Bonus Wind damage [Damage cap: ~400,000].) 4★: Gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. |
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Galleon's Jaw | 3227 | 217 | Landslide's Mystery: Massive boost to earth allies' C.A. DMG Gold Covenant: Supplement Earth allies' C.A. DMG. Canyon Cannon: 400%Massive Earth damage to a foe. Gain Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%. 4★: Damage increased to 450%. All allies also gain 15% C.A. DMG Up (Stackable / Max: 60%)Charge attack DMG is boosted (Stackable) Strength: 15% (Max: 60%)Duration: Indefinite and 3% C.A. DMG Cap Up (Stackable / Max: 12%)Charge attack DMG cap is boosted (Stackable) Strength: 3% (Max: 12%)Duration: Indefinite. |
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Gangsta Knife | 2950 | 280 | Inferno's Enmity: Big boost to fire allies' ATK based on how low HP is Fire's Verity: Small boost to fire allies' critical hit rate Hellfire's Garrison: Medium boost to fire allies' DEF based on how low HP is Say Your Prayers: Massive Fire damage to a foe. Gain JammedATK is greatly boosted based on how low HP is Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also gain Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. (When MC is below 25% HP: JammedATK is greatly boosted based on how low HP is Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. affect all allies.) |
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Garnet Broadaxe | 2566 | 184 | Ironflame's Might II: Big boost to fire allies' ATK Ironflame's Progression II: Medium boost to fire allies' fire ATK based on number of turns passed Garnet Slash: Massive Fire damage to a foe. All allies gain 50% / 50% ArmoredChance of lowering DMG taken Strength: 50% chance of taking 50% less damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Gauntlet of Proudearth | 2780 | 290 | Uriel's Blessing III: Amplify Earth allies' damage against Water foes by 23%. Earth's Majesty: Small boost to earth allies' ATK and max HP Uriel Bomber: Massive Earth damage to a foe. All allies gain 20% Earth ATK UpEarth ATK is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 20% Water DMG LoweredWater DMG is lowered Strength: 20%Duration: 3.5 turnsWater DEF Up. Not a Damage Cut. Reduces Water damage taken on a multiplier separate from Damage Cuts.Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Gleipnir | 2465 | 182 | Hoarfrost's Dual-Edge: Big boost to double attack rate for water allies Water's Might: Small boost to water allies' ATK Vanagandr Cry: Massive Water damage to a foe. / Gain Skill DMG UpSkill DMG is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Golden Axe Relic | 2125 | 154 | The Pulse: A soul from eons past lingers within. Golden Radiance: Massive Light damage to a foe. |
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Golden Bow Relic | 2020 | 184 | The Pulse: A soul from eons past lingers within. Golden Radiance: Massive Light damage to a foe. |
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Golden Dagger Relic | 1930 | 193 | The Pulse: A soul from eons past lingers within. Golden Radiance: Massive Light damage to a foe. |
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Golden Gauntlet Relic | 1890 | 201 | The Pulse: A soul from eons past lingers within. Golden Radiance: Massive Light damage to a foe. |
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Golden Gun Relic | 2170 | 145 | The Pulse: A soul from eons past lingers within. Golden Radiance: Massive Light damage to a foe. |
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Golden Harp Relic | 1730 | 209 | The Pulse: A soul from eons past lingers within. Golden Radiance: Massive Light damage to a foe. |
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Golden Spear Relic | 1855 | 209 | The Pulse: A soul from eons past lingers within. Golden Radiance: Massive Light damage to a foe. |
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Golden Staff Relic | 1490 | 198 | The Pulse: A soul from eons past lingers within. Golden Radiance: Massive Light damage to a foe. |
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Harp of Everlore | 2660 | 270 | Teachers' Guidance III: Amplify Light allies' damage against Dark foes by 23%. Light's Majesty: Small boost to light allies' ATK and max HP Eternal Grace: Massive Light damage to a foe. All allies gain 20% Light ATK UpLight ATK is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 20% Dark DMG LoweredDark DMG is lowered Strength: 20%Duration: 3.5 turnsDark DEF Up. Not a Damage Cut. Reduces Dark damage taken on a multiplier separate from Damage Cuts.Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Hellward Dagger | 2275 | 221 | Oblivion's Might: Big boost to dark allies' ATK Dark's Dual-Edge: Small boost to double attack rate for dark allies Hellward Damnation: Massive Dark damage to a foe. Gain ATK UpATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Izuminokami Kanesada | 1706 | 117 | Hijikata Edge: Medium boost to fire allies' ATK Kanesada Crafted: When main weapon (MC Only): Boost to debuff resistance Blade of Branding: Big Fire damage to a foe. All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. |
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Kicking Enhancement Shoes | 2190 | 230 | Doc Agasa's Invention: Big boost to light allies' ATK Game Changer: Boost to light allies' skill DMG Amplified Striker: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Master Key | 3300 | 170 | Oblivion's Might: Big boost to dark allies' ATK Visitor in the Night: When main weapon (MC only): Boost to ATK based on how few foes remain. Uninvited Guest: Massive Dark damage to a foe. Gain DA UpDouble attack rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and TA UpTriple attack rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Self-inflict DEF DownDEF is lowered (Can't be removed) Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Medusiana Staff | 2520 | 371 | Terra's Might: Big boost to earth allies' ATK Incantation Fang: Big boost to triple attack rate (MC only). Immunity to Stone effect Lethal Gaze: Massive Earth damage to a foe. Gain Dodge/Tank-and-Counter (3 times)Counters upon dodging one-ally attacks or taking DMG Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Metal Destroyer | 3040 | 230 | Inferno's Might: Big boost to fire allies' ATK Volcanic Blade: Boost to Fire allies' damage cap. Overwhelming Destruction: Massive Fire damage to a foe. Gain TA UpTriple attack rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Also gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Mikazuki Munechika | 2501 | 176 | Great Sword Under Heaven: Big boost to light allies' ATK Munechika Sanjo Crafted: 15% Boost to katana-specialty allies' C.A. DMG Blade of Moonlight: Massive light damage to a foe. All allies gain RefreshHP is restored on every turn Strength: 5% HP (Healing cap: 300 HP)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Nibelung Glas | 3126 | 243 | Mountain's Sentence: Medium boost to earth allies' C.A. DMG and C.A. DMG cap Uncrossable Paradise: When main weapon: Boost to Earth allies' double attack rate when Water DMG cut is granted Tropical Mirror-Blades: Massive Earth damage to a foe. Remove 1 buff. 4★: All allies gain 20% Water CutWater DMG is cut 20% Duration: 2.5 turnsWater Damage Cut.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Nirvana Aqua | 2420 | 322 | Serenity's Mead: When main weapon: Boost to PanaceaRestore 100 + 20% of max HP to all parties (Healing cap: 1500 [750 for other parties]). series' healing and healing cap+500HP (+250HP to other parties).. Reincarnation: When main weapon (MC only): Gain AutorevivedRecovers once from a knockout while in effect when casting PanaceaRestore 100 + 20% of max HP to all parties (Healing cap: 1500 [750 for other parties]). series. Akashic Records: Massive Water damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%, Healing UpHealing skill's healing amount is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 25% Healing Cap UpHealing skill's healing cap is boosted Strength: 25%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Only for a Cutie | 2784 | 312 | Tsunami's Celere: Medium boost to water allies' ATK and critical hit rate Transcendent Cuteness: When main weapon: 5% boost to all allies' critical hit DMG cap. The Ultimate Cutie: Massive Water damage to a foe. / All allies gain Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) . 4★: All allies also gain 50% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 50% chance of dealing 30% more damage.Duration: 3 turns. |
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Orleans Standard | 2430 | 350 | Ventosus's Aegis: Big boost to wind allies' max HP Oracle's Allegiance: Boost to Wind allies' damage cap. Holy Call: Massive Wind damage to a foe. / All allies gain 25% Wind ATK UpWind ATK is boosted Strength: 25%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Gain ??% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: ??% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ouroboros Treat | 2670 | 350 | Oblivion's Might: Big boost to dark allies' ATK Hatred's Healing: Medium boost to healing cap for dark allies Dark's Aegis: Small boost to dark allies' max HP Halloween Serpent: Massive Dark damage to a foe. Create 1 Green Potion. 4★: All allies gain RefreshHP is restored on every turn . |
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Peridot Crossbow | 2619 | 173 | Stormwyrm's Might II: Big boost to wind allies' ATK Stormwyrm's Progression II: Medium boost to wind allies' wind ATK based on number of turns passed Peridot Shot: Massive Wind damage to a foe. All allies gain RefreshHP is restored on every turn Strength: 10% of max HP (Healing cap: 600)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. (Healing cap: 600). 4★: Effect increased to RefreshHP is restored on every turn Strength: 10% of max HP (Healing cap: 800)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. (Healing cap: 800). |
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Piña Bestiary | 2230 | 250 | Mysterious ATK II: Big boost to dark allies' ATK Unidentified Forbidden Oomph: Boost to dark allies' ATK for the first 10 turns of battle Black-Winged Stampede: Massive Dark damage to a foe. White-Winged Creature descends at end of turn. (500% Dark damage to all foes [Damage cap: ~330,000].) |
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Pina Colata Cleaver | 2240 | 227 | Mysterious ATK II: Big boost to water allies' ATK Enlightened Sermon: Massive water damage to a foe. Gain random Charge Bar Gain UpCharge bar gain is boosted . |
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Pink Fan | 2215 | 231 | Mysterious ATK II: Big boost to wind allies' ATK P-p-piña!: Massive wind DMG to a foe / Randomly boost charge bar speed |
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Rainbow Bracelet | 2270 | 240 | Power of the Prism Stones: Big boost to Light allies' ATK Rainbow-Colored Light: When main weapon (MC only): Recover HP each turn (Healing cap: 150). Gain 10% Charge BoostInstantly boosts Charge Bar by 10% Strength: 10% if HP is full. Pretty Cure Rainbow Storm: Massive Light damage to a foe. Gain 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Gain StrengthATK is greatly boosted based on how high HP is Strength: 5%-15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Rin's Maracas | 2282 | 241 | School Idol: Big boost to Wind allies' ATK If You're Smiling, Any Day Is Okay!: MC only: 20% boost to charge attack DMG when not debuffed. Chase Your Dreams: Massive Wind damage to a foe. Gain HypeATK is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also gain 10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Ring of Wandergale | 2970 | 270 | Raphael's Blessing III: Amplify Wind allies' damage against Earth foes by 23%. Wind's Majesty: Small boost to wind allies' ATK and max HP Roaming Gale: Massive Wind damage to a foe. All allies gain 20% Wind ATK UpWind ATK is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 20% Earth DMG LoweredEarth DMG is lowered Strength: 20%Duration: 3.5 turnsEarth DEF Up. Not a Damage Cut. Reduces Earth damage taken on a multiplier separate from Damage Cuts.Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Scythe of Darkherald | 3100 | 230 | Debauchery's Sway III: Amplify Dark allies' damage against Light foes by 23%. Dark's Majesty: Small boost to dark allies' ATK and max HP Body-on-Body Parade: Massive Dark damage to a foe. All allies gain 20% Dark ATK UpDark ATK is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 20% Light DMG LoweredLight DMG is lowered Strength: 20%Duration: 3.5 turnsLight DEF Up. Not a Damage Cut. Reduces Light damage taken on a multiplier separate from Damage Cuts.Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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SHRIMP Spreader | 2561 | 163 | ▶ ▶ |
Inferno's Might II: Big boost to fire allies' ATK Golden Night Fever: Massive boost to fire allies' ATK from 3 p.m. to 11:59 p.m. (JST) on Fridays SHRIMP-ageddon: Massive fire DMG to a foe / Random debuff to all foes (10% Fire DEF DownDEF is lowered for fire DMG Strength: 10%Duration: 180 seconds, Burned (5000)HP is lowered on every turn Strength: 5000Duration: 180 seconds, or both) 4★: All allies also gain Fire ATK UpFire ATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Silver Bow | 2365 | 211 | Forest Blessing: Big boost to wind allies' ATK Forest Dweller's Insight: When main weapon: All allies gain ATK Up (Stackable)ATK is boosted while active (Stackable) Duration: 1 turn when MC uses a skill (Max: 5). Silver Bolt: Massive Wind damage to a foe. Slight chance for 1-turn cut to MC's skill cooldowns. |
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Snap Blade | 2566 | 158 | Flesh Ripper: Big boost to Wind allies' ATK Vertical Maneuvering Assault: When main weapon (MC only): 30% Hit to DEF. 30% boost to DA rate and 20% boost to TA rate. Klingentornado: Massive Wind damage to a foe. Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Sombre Axe | 2490 | 175 | Mysterious ATK II: Big boost to fire allies' ATK Sombre Slash: Massive fire DMG to a foe / Random boost to charge bar |
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Spectral Cleaver | 3110 | 240 | ▶ |
Zion's Enmity: Big boost to light allies' ATK based on how low HP is Thunder's Verity: Medium boost to light allies' critical hit rate Umbral Tragedy: Massive Light damage to a foe. Inflict BlindedAttacks have a slight chance to miss Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Dark ATK DownDark ATK is lowered Duration: 180 seconds. 4★: Also inflict PetrifiedStops enemy's charge diamonds from filling. Duration: 3.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Spring's Whisperings | 2094 | 221 | Stormwyrm's Might: Medium boost to wind allies' ATK Stormwyrm's Heroism II: Medium boost to wind allies' max HP and double attack rate Budding Orchestration: Massive Wind damage to a foe. All allies gain 20% DA UpDouble attack rate is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 20% TA UpTriple attack rate is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Increased to 25% DA UpDouble attack rate is boosted Strength: 25%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Spymur's Clause | 2856 | 295 | Terra's Might: Big boost to earth allies' ATK Riff on Resonance: Reduce earth allies' water DMG Spymur's Punishment: Massive Earth damage to a foe. / Inflict 15% Earth DEF DownDEF is lowered for earth DMG Strength: 15%Duration: 180 seconds. 4★: Also deals bonus Earth damage. |
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Staff of Divine Justice | 2070 | 280 | Divine Gavel: Big boost to Light allies' ATK Oracle's Boon: When main weapon (MC only): 30% boost to C.A. DMG and 20% boost to C.A. DMG Cap. Luminous Verdict: Massive Light damage to a foe. / Inflict 15% Light DEF DownDEF is lowered for light DMG Strength: 15%Duration: 180 seconds. 4★: All allies gain 30% Debuff Res. UpDebuff resistance is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Swirly Wurst Hammer | 2495 | 174 | Mysterious ATK II: Big boost to earth allies' ATK Mountain Crash: Massive earth DMG to a foe / Random speed boost to charge bar |
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Sword of Valorblaze | 2980 | 250 | Michael's Blessing III: Amplify Fire allies' damage against Wind foes by 23%. Fire's Majesty: Small boost to fire allies' ATK and max HP Arkhangelsky Sobor: Massive Fire damage to a foe. All allies gain 20% Fire ATK UpFire ATK is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 20% Wind DMG LoweredWind DMG is lowered Strength: 20%Duration: 3.5 turnsWind DEF Up. Not a Damage Cut. Reduces Wind damage taken on a multiplier separate from Damage Cuts.Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Thorny Rose | 2775 | 282 | ▶ |
Terra's Might: Big boost to earth allies' ATK Rose's Refuge: Boost to earth allies' DEF for the first 8 turns of battle. When main weapon, reduce all allies' DMG taken from foes with PoisonedHP is lowered on every turn effect. Stone Roses: Massive Earth damage to a foe. Inflict PoisonedHP is lowered on every turn . 4★: All allies gain 70% / 30% ArmoredChance of lowering DMG taken Strength: 70% chance of taking 30% less damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Wand of Charmtide | 2540 | 340 | Gabriel's Blessing III: Amplify Water allies' damage against Fire foes by 23%. Water's Majesty: Small boost to water allies' ATK and max HP Tide's Embrace: Massive Water damage to a foe. All allies gain 20% Water ATK UpWater ATK is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 20% Fire DMG LoweredFire DMG is lowered Strength: 20%Duration: 3.5 turnsFire DEF Up. Not a Damage Cut. Reduces Fire damage taken on a multiplier separate from Damage Cuts.Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Winter's Frostnettle | 2249 | 228 | Oceansoul's Celere II: Medium boost to water allies' ATK and critical hit rate Oceansoul's Enmity: Small boost to water allies' ATK based on how low HP is Chilling Permeance: Massive Water damage to a foe. All allies gain 100% / 10% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 10% more damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Buff increased to 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Yamanbagiri Kunihiro | 1691 | 120 | Kunihiro Masterpiece: Medium boost to earth allies' ATK Kunihiro Horikawa Crafted: When main weapon (MC Only): Boost to double attack rate Blade of Transience: Big Earth damage to one enemy. Gain 1-hit Mirror ImageNext one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) . |
Pages in category "4★ Weapons"
The following 200 pages are in this category, out of 675 total.
(previous page) (next page)A
- Abu Simbel
- Abydos
- Abyss Gaze
- Abyss Spine
- Abyss Striker
- Acid Bolt Shooter
- Adamantine Gauntlet
- Aetherial Bow
- Agonize
- Air Cannon
- AK-4A
- Al-Abad
- Alabaster Zenith
- All-Might Battle-Axe
- All-Might Spear
- Ancient Auberon
- Ancient Bandages
- Ancient Bow of Artemis
- Ancient Cortana
- Ancient Ecke Sachs
- Ancient Nalakuvara
- Ancient Perseus
- Andromeda
- Another Sky
- Aquamarine Hatchet
- Arabesque (Element)
- Arabesque Aqua
- Arabesque Incendo
- Arabesque Lumen
- Arabesque Nyx
- Arabesque Terra
- Arabesque Ventus
- Arachne
- Arcane Rouge
- Arijwani
- Arsene
- Arson Blaze
- Arvess Demiclone
- Ascalon
- Aschallon (Element)
- Aschallon Aqua
- Aschallon Incendo
- Aschallon Lumen
- Aschallon Nyx
- Aschallon Terra
- Aschallon Ventus
- Asclepius Rod
- Asura
- Atlantis
- Auberon
- Autumn's Transformation
- Avenger (Element)
- Avenger Aqua
- Avenger Incendo
- Avenger Lumen
- Avenger Nyx
- Avenger Terra
- Avenger Ventus
B
- Bab-Bell Rendezvous
- Bab-el-Mandeb
- Baihu Claw
- Baihu Fangstaff
- Bakugo's Bracers
- Balmung
- Barbell
- Beach-Camouflage Vlisragna
- Belfast
- Benbenet
- Benedia
- Bigeh and Edfu
- Bird Eye
- Black Dragon's Maw
- Blazing Mistral
- Bloody Scar
- Blossom Axe
- Blue Lightning
- Blue Sphere
- Blutgang
- Bon Joie
- Bonsai Blade
- Bow of Artemis
- Bow of Iliad
- Bow of Sigurd
- Brahma Gauntlet
- Brand of Binding Oath
- Brionac
- Bubble Sketcher
C
- Caladbolg
- Calamitous Aquashade
- Carnwenhan
- Cerastes
- Cerberus Order
- Certificus
- Chains of Caucasus
- Charming Broom
- Claidheamh Soluis
- Claw of the Dragonslayer
- Claw of the Dragonslayer Mk II
- Claíomh Solais
- Claíomh Solais Díon
- Cloudblazer's Broom
- Coco & Mimi
- Collbrande
- Colomba
- Compact Automatic Pistol
- Concordia
- Concordia Mk II
- Cords of Heaven Lyre
- Cortana
- Coruscant Crozier
- Cosmic Blade
- Cosmic Bow
- Cosmic Dagger
- Cosmic Gauntlet
- Cosmic Harp
- Cosmic Lance
- Cosmic Rifle
- Cosmic Rod
- Cosmic Scythe
- Cosmic Sword
- Creepy Claws
- Crimson Finger
- Crimson Sapphire
- Crimson Scale
- Crystal Edge
D
E
- Ecke Sachs
- Edem
- Eden
- Efes
- Eighth Point of the Flock
- Eleventh Fang of the Pack
- Embrasque Demiclone
- Ereshkigal
- Erichthonius
- Esna
- Eternal Signature
- Ethereal Lasher
- Eurytos Bow
- Evanescence
- Evening Floral Shower
- Ewiyar's Beak
- Exitosus
- Exo Antaeus
- Exo Aristarchus
- Exo Australis
- Exo Kshathra
- Exo Maitrah Karuna
- Extinction Blade
- Extinction Blade Mk II
F
- Faceless
- Fallen Sword
- Fang of the Dragonslayer
- Fang of the Dragonslayer Mk II
- Fantasia-Realm Harp
- Far Away
- Faust (Element)
- Faust Aqua
- Faust Incendo
- Faust Lumen
- Faust Nyx
- Faust Terra
- Faust Ventus
- Fediel Float
- Fediel's Spine
- Fimbul
- Fire of Prometheus
- Firestorm Scythe
- First Fright of the Mischief
- First Tail of the Mischief
- Fist of Destruction
- Flowering Twilight
- Forbidden Agastia
- Forbidden Agastia Mk II
- Forbidden Silence
- Forsaken Agastia
- Forsaken Agastia Mk II
- Fudo-Kuniyuki
- Fugaku Vista Bow
- Full Metal Recoil
- Fusion Mobius