Category:4★ Weapons
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Icon | Name | R | El | Type | ATK | HP | Skills | |
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Arabesque Aqua | ![]() |
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2727 | 261 | ![]() ![]() |
Impavid Impetus: When main weapon (MC only): ![]() ![]() Duration: 1 turn , ![]() Duration: 1 turn , and ![]() Duration: 1 turn . Self-inflict ![]() Strength: 10% (Max: 100%)Duration: IndefiniteAt 100%, leaves 1 max HP. no longer lowers max HP. Reverberating Rhythm: When main weapon (MC only): Extend ![]() ![]() Duration: 4 turns.'s effect duration by 1 turn. ![]() Gain ![]() Strength: 20% and ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Arabesque Incendo | ![]() |
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2727 | 261 | ![]() ![]() |
Impavid Impetus: When main weapon (MC only): ![]() ![]() Duration: 1 turn , ![]() Duration: 1 turn , and ![]() Duration: 1 turn . Self-inflict ![]() Strength: 10% (Max: 100%)Duration: IndefiniteAt 100%, leaves 1 max HP. no longer lowers max HP. Reverberating Rhythm: When main weapon (MC only): Extend ![]() ![]() Duration: 4 turns.'s effect duration by 1 turn. ![]() Gain ![]() Strength: 20% and ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Arabesque Lumen | ![]() |
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2727 | 261 | ![]() ![]() |
Impavid Impetus: When main weapon (MC only): ![]() ![]() Duration: 1 turn , ![]() Duration: 1 turn , and ![]() Duration: 1 turn . Self-inflict ![]() Strength: 10% (Max: 100%)Duration: IndefiniteAt 100%, leaves 1 max HP. no longer lowers max HP. Reverberating Rhythm: When main weapon (MC only): Extend ![]() ![]() Duration: 4 turns.'s effect duration by 1 turn. ![]() Gain ![]() Strength: 20% and ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Arabesque Nyx | ![]() |
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2727 | 261 | ![]() ![]() |
Impavid Impetus: When main weapon (MC only): ![]() ![]() Duration: 1 turn , ![]() Duration: 1 turn , and ![]() Duration: 1 turn . Self-inflict ![]() Strength: 10% (Max: 100%)Duration: IndefiniteAt 100%, leaves 1 max HP. no longer lowers max HP. Reverberating Rhythm: When main weapon (MC only): Extend ![]() ![]() Duration: 4 turns.'s effect duration by 1 turn. ![]() Gain ![]() Strength: 20% and ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Arabesque Terra | ![]() |
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2727 | 261 | ![]() ![]() |
Impavid Impetus: When main weapon (MC only): ![]() ![]() Duration: 1 turn , ![]() Duration: 1 turn , and ![]() Duration: 1 turn . Self-inflict ![]() Strength: 10% (Max: 100%)Duration: IndefiniteAt 100%, leaves 1 max HP. no longer lowers max HP. Reverberating Rhythm: When main weapon (MC only): Extend ![]() ![]() Duration: 4 turns.'s effect duration by 1 turn. ![]() Gain ![]() Strength: 20% and ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Arabesque Ventus | ![]() |
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2727 | 261 | ![]() ![]() |
Impavid Impetus: When main weapon (MC only): ![]() ![]() Duration: 1 turn , ![]() Duration: 1 turn , and ![]() Duration: 1 turn . Self-inflict ![]() Strength: 10% (Max: 100%)Duration: IndefiniteAt 100%, leaves 1 max HP. no longer lowers max HP. Reverberating Rhythm: When main weapon (MC only): Extend ![]() ![]() Duration: 4 turns.'s effect duration by 1 turn. ![]() Gain ![]() Strength: 20% and ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Arachne | ![]() |
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3200 | 200 | ![]() ![]() |
Oblivion's Might: Big boost to dark allies' ATK Femme Fatale: When main weapon (MC only): Chance to lower foe's DEF with every one-foe attack (Stackable) ![]() Inflict ![]() . 4★: Also gain ![]() Strength: Healing cap: 500 HPDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Arson Blaze | ![]() |
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2648 | 339 | ![]() ![]() ![]() ![]() |
Inferno's Might: Big boost to fire allies' ATK Hellfire's Verity: Medium boost to fire allies' critical hit rate Scarlet Craft: Supplement fire allies' critical hit DMG ![]() All allies gain ![]() . 4★: Also inflict ![]() . |
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Ascalon | ![]() |
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2940 | 250 | ![]() ![]() ![]() |
Terra's Might: Big boost to earth allies' ATK Hoarfrost's Might: Big boost to water allies' ATK Sting of the Dragon Fang: When main weapon (MC only): Boost to double attack rate. ![]() Bonus damage to foe in Break. |
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Aschallon Aqua | ![]() |
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2830 | 240 | ![]() ![]() |
Blade of Conquest: Boost to energy cap +2 energy, +1 in subgrid (Effect is halved when sub-equipped). Crimsonic Liege: Reduce Fire damage taken when Awakening Blade is active (Effect is halved when sub-equipped). ![]() Gain ![]() Strength: 20%. If ![]() : Recover 5 energy. |
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Aschallon Incendo | ![]() |
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2830 | 240 | ![]() ![]() |
Blade of Conquest: Boost to energy cap +2 energy, +1 in subgrid (Effect is halved when sub-equipped). Crimsonic Liege: Reduce Wind damage taken when Awakening Blade is active (Effect is halved when sub-equipped). ![]() Gain ![]() Strength: 20%. If ![]() : Recover 5 energy. |
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Aschallon Lumen | ![]() |
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2830 | 240 | ![]() ![]() |
Blade of Conquest: Boost to energy cap +2 energy, +1 in subgrid (Effect is halved when sub-equipped). Crimsonic Liege: Reduce Dark damage taken when Awakening Blade is active (Effect is halved when sub-equipped). ![]() Gain ![]() Strength: 20%. If ![]() : Recover 5 energy. |
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Aschallon Nyx | ![]() |
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2830 | 240 | ![]() ![]() |
Blade of Conquest: Boost to energy cap +2 energy, +1 in subgrid (Effect is halved when sub-equipped). Crimsonic Liege: Reduce Light damage taken when Awakening Blade is active (Effect is halved when sub-equipped). ![]() Gain ![]() Strength: 20%. If ![]() : Recover 5 energy. |
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Aschallon Terra | ![]() |
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2830 | 240 | ![]() ![]() |
Blade of Conquest: Boost to energy cap +2 energy, +1 in subgrid (Effect is halved when sub-equipped). Crimsonic Liege: Reduce Water damage taken when Awakening Blade is active (Effect is halved when sub-equipped). ![]() Gain ![]() Strength: 20%. If ![]() : Recover 5 energy. |
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Aschallon Ventus | ![]() |
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2830 | 240 | ![]() ![]() |
Blade of Conquest: Boost to energy cap +2 energy, +1 in subgrid (Effect is halved when sub-equipped). Crimsonic Liege: Reduce Earth damage taken when Awakening Blade is active (Effect is halved when sub-equipped). ![]() Gain ![]() Strength: 20%. If ![]() : Recover 5 energy. |
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Avenger Aqua | ![]() |
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2960 | 213 | ![]() ![]() |
Swordmaster's Soul: Extend effect duration of ![]() ![]() Strength: SmallDuration: 3 turns. series by 1 turn for the caster. Supreme Trepidation: 1-turn cut to ![]() ![]() Strength: SmallDuration: 3 turns. series' cooldown. ![]() Gain ![]() Strength: 20% and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Avenger Incendo | ![]() |
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2960 | 213 | ![]() ![]() |
Swordmaster's Soul: Extend effect duration of ![]() ![]() Strength: SmallDuration: 3 turns. series by 1 turn for the caster. Supreme Trepidation: 1-turn cut to ![]() ![]() Strength: SmallDuration: 3 turns. series' cooldown. ![]() Gain ![]() Strength: 20% and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Avenger Lumen | ![]() |
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2960 | 213 | ![]() ![]() |
Swordmaster's Soul: Extend effect duration of ![]() ![]() Strength: SmallDuration: 3 turns. series by 1 turn for the caster. Supreme Trepidation: 1-turn cut to ![]() ![]() Strength: SmallDuration: 3 turns. series' cooldown. ![]() Gain ![]() Strength: 20% and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Avenger Nyx | ![]() |
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2960 | 213 | ![]() ![]() |
Swordmaster's Soul: Extend effect duration of ![]() ![]() Strength: SmallDuration: 3 turns. series by 1 turn for the caster. Supreme Trepidation: 1-turn cut to ![]() ![]() Strength: SmallDuration: 3 turns. series' cooldown. ![]() Gain ![]() Strength: 20% and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Avenger Terra | ![]() |
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2960 | 213 | ![]() ![]() |
Swordmaster's Soul: Extend effect duration of ![]() ![]() Strength: SmallDuration: 3 turns. series by 1 turn for the caster. Supreme Trepidation: 1-turn cut to ![]() ![]() Strength: SmallDuration: 3 turns. series' cooldown. ![]() Gain ![]() Strength: 20% and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Avenger Ventus | ![]() |
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2960 | 213 | ![]() ![]() |
Swordmaster's Soul: Extend effect duration of ![]() ![]() Strength: SmallDuration: 3 turns. series by 1 turn for the caster. Supreme Trepidation: 1-turn cut to ![]() ![]() Strength: SmallDuration: 3 turns. series' cooldown. ![]() Gain ![]() Strength: 20% and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Baihu Claw | ![]() |
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2210 | 236 | ![]() ![]() |
Terra's Might II: Big boost to earth allies' ATK![]() Gain ![]() (Effect removed on next all-foe all-ally attack) Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Increased to ![]() (Effect removed on next all-foe all-ally attack) Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Bird Eye | ![]() |
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3260 | 218 | ![]() ![]() ![]() |
Inferno's Might II: Big boost to fire allies' ATK Hellfire's Dual-Edge: Medium boost to double attack rate for fire allies ![]() Inflict Mode Bar CutCut to foe's mode bar on a foe in Overdrive. 4★: Additional damage during Break. |
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Black Dragon's Maw | ![]() |
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3270 | 220 | ![]() ![]() ![]() |
Inferno's Might: Big boost to fire allies' ATK Fire's Mystery: Small boost to fire allies' C.A. DMG Inferno's Bloodshed: Big boost to fire allies' ATK / Take DMG worth 20% of max HP at battle start ![]() Gain ![]() Strength: 15%-45%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Damage increased to 550%. ![]() Strength: 20%-60%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. strength increased. Also gain ![]() Strength: 20%. |
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Blue Lightning | ![]() |
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3118 | 243 | ![]() ![]() ![]() |
Tsunami's Aegis: Medium boost to water allies' max HP Water's Stamina: Small boost to water allies' ATK based on how high HP is Tsunami's Fandango: Medium boost to water allies' ATK / Medium boost to triple attack rate ![]() All allies gain ![]() Strength: 1500Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain ![]() Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining.Verification needed. for 0.5 turns. |
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Bow of Artemis | ![]() |
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2810 | 260 | ![]() ![]() |
Zion's Might: Big boost to light allies' ATK Light's Enmity: Small boost to light allies' ATK based on how low HP is ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Brahma Gauntlet | ![]() |
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2840 | 300 | ![]() ![]() ![]() |
Inferno's Might: Big boost to fire allies' ATK Preemptive Fire Blade: Boost to fire allies' ATK for first 8 turns of battle Supremacy's Fist: When main weapon: 15% boost to melee-specialty allies' double attack rate. ![]() Gain ![]() (Effect removed on next all-foe all-ally attack) . 4★: Also gain ![]() Strength: 30%Duration: 3 turns. |
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Brionac | ![]() |
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2710 | 298 | ![]() ![]() ![]() |
Hellfire's Might: Medium boost to fire allies' ATK Hellfire's Aegis: Medium boost to fire allies' max HP Piercing Fang: When main weapon (MC Only): Medium boost to critical hit rate. ![]() Bonus Plain damage. 4★: Cut to overdrive. |
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Caladbolg | ![]() |
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3030 | 260 | ![]() ![]() ![]() |
Zion's Might: Big boost to light allies' ATK Terra's Aegis: Big boost to earth allies' max HP Promenade of the Priestess: Gain Refresh while main weapon. ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies gain ![]() . |
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Claidheamh Soluis | ![]() |
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3200 | 230 | ![]() ![]() ![]() |
Zion's Might: Big boost to light allies' ATK Thunder's Verity: Medium boost to light allies' critical hit rate Golden Craft: Supplement light allies' critical hit DMG ![]() Cut to mode bar when a foe is in overdrive. Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Cloudblazer's Broom | ![]() |
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3079 | 251 | ![]() ![]() ![]() |
Preemptive Fire Blade: Boost to fire allies' ATK for first 8 turns of battle Scarlet Arts: Boost to fire allies' skill DMG cap Hellfire's Majesty: Medium boost to fire allies' ATK and max HP ![]() 1-turn cut to MC's skill cooldowns. All allies gain ![]() Verification needed. . 4★: Raise all foes' ![]() Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). |
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Dainsleif | ![]() |
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3010 | 253 | ![]() ![]() |
Inferno's Might: Big boost to fire allies' ATK Strategist's Temperament: 7% boost to MC's charge bar gain. ![]() Restore MC's HP (Healing cap: 1500). 4★: Healing cap increased to 2000. |
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Delta Quartz | ![]() |
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3010 | 260 | ![]() ![]() ![]() |
Inferno's Trium: Big boost to fire allies' multiattack rate Hellfire's Clarity: Slight chance to dodge and counter (medium DMG) for fire allies Fire's Enmity: Small boost to fire allies' ATK based on how low HP is ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affect all allies. |
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Dragon Slayer | ![]() |
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3180 | 220 | ![]() ![]() ![]() |
Ventosus's Might: Big boost to wind allies' ATK Zion's Might: Big boost to light allies' ATK Hero's Testament: When main weapon: Boost to Wind allies' Charge Attack damage.10% at SL10 - SL15. ![]() Gain ![]() Strength: ?% chance of dealing 50% more damage.Duration: 4 turns. 4★: Gain ![]() Strength: 20%. |
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Erichthonius | ![]() |
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2500 | 278 | ![]() ![]() |
Inferno's Tyranny: Big Boost to fire allies' ATK / 10% cut to fire allies' max HP Inferno's Trium: Big boost to fire allies' multiattack rate ![]() Chance to inflict ![]() . 4★: Debuff success rate of ![]() increased. |
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Ethereal Lasher | ![]() |
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3250 | 280 | ![]() ![]() ![]() |
Thunder's Primacy: Medium boost to light allies' ATK and double attack rate Thunder's Aegis: Medium boost to light allies' max HP ![]() Gain ![]() Strength: 2000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also gain ![]() Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Evening Floral Shower | ![]() |
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2900 | 286 | ![]() ![]() ![]() |
Ventosus's Garrison: Big boost to wind allies' DEF based on how low HP is Whirlwind's Aegis: Medium boost to wind allies' max HP Tranquility's Spectacle: Supplement wind allies' skill DMG ![]() Inflict ![]() . 4★: Also remove 1 buff. |
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Faust Aqua | ![]() |
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2680 | 270 | ![]() ![]() |
Nature's Truth: Boost to ![]() ![]() Strength: 5%.. Forbidden Training: Boost honors gained by all allies' skills. ![]() Gain ![]() Strength: 20% and restore 5% HP (Healing cap: 1000). |
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Faust Incendo | ![]() |
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2680 | 270 | ![]() ![]() |
Nature's Truth: Boost to ![]() ![]() Strength: 5%.. Forbidden Training: Boost honors gained by all allies' skills. ![]() Gain ![]() Strength: 20% and restore 5% HP (Healing cap: 1000). |
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Faust Lumen | ![]() |
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2680 | 270 | ![]() ![]() |
Nature's Truth: Boost to ![]() ![]() Strength: 5%.. Forbidden Training: Boost honors gained by all allies' skills. ![]() Gain ![]() Strength: 20% and restore 5% HP (Healing cap: 1000). |
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Faust Nyx | ![]() |
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2680 | 270 | ![]() ![]() |
Nature's Truth: Boost to ![]() ![]() Strength: 5%.. Forbidden Training: Boost honors gained by all allies' skills. ![]() Gain ![]() Strength: 20% and restore 5% HP (Healing cap: 1000). |
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Faust Terra | ![]() |
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2680 | 270 | ![]() ![]() |
Nature's Truth: Boost to ![]() ![]() Strength: 5%.. Forbidden Training: Boost honors gained by all allies' skills. ![]() Gain ![]() Strength: 20% and restore 5% HP (Healing cap: 1000). |
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Faust Ventus | ![]() |
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2680 | 270 | ![]() ![]() |
Nature's Truth: Boost to ![]() ![]() Strength: 5%.. Forbidden Training: Boost honors gained by all allies' skills. ![]() Gain ![]() Strength: 20% and restore 5% HP (Healing cap: 1000). |
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Fudo-Kuniyuki | ![]() |
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3200 | 220 | ![]() ![]() ![]() |
Oblivion's Might: Big boost to dark allies' ATK Hoarfrost's Might: Big boost to water allies' ATK Phantasmagoric Fencer: When main weapon: 20% boost to skill DMG and 10% boost to skill DMG cap for Dark allies. ![]() Inflict ![]() Duration: 180 seconds. 4★: All allies gain ![]() . |
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Gandring | ![]() |
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2750 | 290 | ![]() ![]() |
Oblivion's Might: Big boost to dark allies' ATK Caliginis Excelsior: Boost to dark allies' C.A. DMG cap ![]() Gain ![]() Strength: 3000Duration: Indefinite and ![]() "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". 4★: Also gain ![]() . |
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Gauntlet of Proudearth | ![]() |
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2780 | 290 | ![]() ![]() |
Uriel's Blessing III: Amplify Earth allies' damage against Water foes by 23%. Earth's Majesty: Small boost to earth allies' ATK and max HP ![]() All allies gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 20%Duration: 3.5 turnsWater DEF Up. Not a Damage Cut. Reduces Water damage taken on a multiplier separate from Damage Cuts.Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Golden Axe Relic | ![]() |
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2125 | 154 | ![]() |
The Pulse: A soul from eons past lingers within.![]() |
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Golden Bow Relic | ![]() |
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2020 | 184 | ![]() |
The Pulse: A soul from eons past lingers within.![]() |
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Golden Dagger Relic | ![]() |
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1930 | 193 | ![]() |
The Pulse: A soul from eons past lingers within.![]() |
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Golden Gauntlet Relic | ![]() |
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1890 | 201 | ![]() |
The Pulse: A soul from eons past lingers within.![]() |
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Golden Gun Relic | ![]() |
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2170 | 145 | ![]() |
The Pulse: A soul from eons past lingers within.![]() |
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Golden Harp Relic | ![]() |
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1730 | 209 | ![]() |
The Pulse: A soul from eons past lingers within.![]() |
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Golden Katana Relic | ![]() |
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2155 | 152 | ![]() |
The Pulse: A soul from eons past lingers within.![]() |
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Golden Spear Relic | ![]() |
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1855 | 209 | ![]() |
The Pulse: A soul from eons past lingers within.![]() |
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Golden Sword Relic | ![]() |
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2030 | 174 | ![]() |
The Pulse: A soul from eons past lingers within.![]() |
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Hard Knuckle | ![]() |
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3140 | 240 | ![]() ![]() ![]() |
Terra's Mystery: Big boost to earth allies' C.A. DMG Amber Arts: Boost to Earth allies' skill damage cap. Terrae Excelsior: Boost to earth allies' C.A. DMG cap ![]() Inflict ![]() Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: ![]() Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining. duration increased to 2.5-3.5 turns. |
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Harp of Everlore | ![]() |
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2660 | 270 | ![]() ![]() |
Teachers' Guidance III: Amplify Light allies' damage against Dark foes by 23%. Light's Majesty: Small boost to light allies' ATK and max HP ![]() All allies gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 20%Duration: 3.5 turnsDark DEF Up. Not a Damage Cut. Reduces Dark damage taken on a multiplier separate from Damage Cuts.Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Heart of a Songbird | ![]() |
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2760 | 320 | ![]() ![]() ![]() |
Terra's Might: Big boost to earth allies' ATK Earth's Mystery: Small boost to earth allies' C.A. DMG Terrae Excelsior: Boost to earth allies' C.A. DMG cap ![]() Plain damage to MC based on 30% of current HP. 4★: Also gain ![]() . |
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Heaven's Cloud | ![]() |
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2800 | 279 | ![]() ![]() ![]() |
Ventosus's Might: Big boost to wind allies' ATK Zion's Aegis: Big boost to light allies' max HP Skyrule Storm: Boost to Wind allies' Skill DMG cap. ![]() Bonus Light and Water damage. 4★: Gain ![]() (Effect removed on next all-foe all-ally attack) . |
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Hellion Gauntlet Aqua | ![]() |
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2640 | 277 | ![]() ![]() |
Harbinger of Destruction: Slight chance to dodge all attacks. Gain ![]() Strength: 5% upon dodging. Strength to Spare: Gain ![]() (Excludes all-foe all-ally attacks) Duration: 1 turn upon using ![]() ![]() Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and ![]() Duration: 2 turns., ![]() ![]() Strength: 350%Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and ![]() Strength: 20%Duration: 2 turns. or ![]() ![]() Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., ![]() Strength: 30%Duration: 2 turns, and ![]() Strength: 20Duration: 2 turns. At level 30: ![]() Strength: 20Duration: 2 turns upgraded to ![]() Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain ![]() Strength: 30%-90%Duration: 2 turns.. ![]() Gain ![]() Strength: 20% and ![]() Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Hellion Gauntlet Incendo | ![]() |
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2640 | 277 | ![]() ![]() |
Harbinger of Destruction: Slight chance to dodge all attacks. Gain ![]() Strength: 5% upon dodging. Strength to Spare: Gain ![]() (Excludes all-foe all-ally attacks) Duration: 1 turn upon using ![]() ![]() Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and ![]() Duration: 2 turns., ![]() ![]() Strength: 350%Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and ![]() Strength: 20%Duration: 2 turns. or ![]() ![]() Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., ![]() Strength: 30%Duration: 2 turns, and ![]() Strength: 20Duration: 2 turns. At level 30: ![]() Strength: 20Duration: 2 turns upgraded to ![]() Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain ![]() Strength: 30%-90%Duration: 2 turns.. ![]() Gain ![]() Strength: 20% and ![]() Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Hellion Gauntlet Lumen | ![]() |
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2640 | 277 | ![]() ![]() |
Harbinger of Destruction: Slight chance to dodge all attacks. Gain ![]() Strength: 5% upon dodging. Strength to Spare: Gain ![]() (Excludes all-foe all-ally attacks) Duration: 1 turn upon using ![]() ![]() Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and ![]() Duration: 2 turns., ![]() ![]() Strength: 350%Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and ![]() Strength: 20%Duration: 2 turns. or ![]() ![]() Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., ![]() Strength: 30%Duration: 2 turns, and ![]() Strength: 20Duration: 2 turns. At level 30: ![]() Strength: 20Duration: 2 turns upgraded to ![]() Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain ![]() Strength: 30%-90%Duration: 2 turns.. ![]() Gain ![]() Strength: 20% and ![]() Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Hellion Gauntlet Nyx | ![]() |
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2640 | 277 | ![]() ![]() |
Harbinger of Destruction: Slight chance to dodge all attacks. Gain ![]() Strength: 5% upon dodging. Strength to Spare: Gain ![]() (Excludes all-foe all-ally attacks) Duration: 1 turn upon using ![]() ![]() Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and ![]() Duration: 2 turns., ![]() ![]() Strength: 350%Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and ![]() Strength: 20%Duration: 2 turns. or ![]() ![]() Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., ![]() Strength: 30%Duration: 2 turns, and ![]() Strength: 20Duration: 2 turns. At level 30: ![]() Strength: 20Duration: 2 turns upgraded to ![]() Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain ![]() Strength: 30%-90%Duration: 2 turns.. ![]() Gain ![]() Strength: 20% and ![]() Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Hellion Gauntlet Terra | ![]() |
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2640 | 277 | ![]() ![]() |
Harbinger of Destruction: Slight chance to dodge all attacks. Gain ![]() Strength: 5% upon dodging. Strength to Spare: Gain ![]() (Excludes all-foe all-ally attacks) Duration: 1 turn upon using ![]() ![]() Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and ![]() Duration: 2 turns., ![]() ![]() Strength: 350%Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and ![]() Strength: 20%Duration: 2 turns. or ![]() ![]() Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., ![]() Strength: 30%Duration: 2 turns, and ![]() Strength: 20Duration: 2 turns. At level 30: ![]() Strength: 20Duration: 2 turns upgraded to ![]() Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain ![]() Strength: 30%-90%Duration: 2 turns.. ![]() Gain ![]() Strength: 20% and ![]() Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Hellion Gauntlet Ventus | ![]() |
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2640 | 277 | ![]() ![]() |
Harbinger of Destruction: Slight chance to dodge all attacks. Gain ![]() Strength: 5% upon dodging. Strength to Spare: Gain ![]() (Excludes all-foe all-ally attacks) Duration: 1 turn upon using ![]() ![]() Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and ![]() Duration: 2 turns., ![]() ![]() Strength: 350%Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and ![]() Strength: 20%Duration: 2 turns. or ![]() ![]() Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., ![]() Strength: 30%Duration: 2 turns, and ![]() Strength: 20Duration: 2 turns. At level 30: ![]() Strength: 20Duration: 2 turns upgraded to ![]() Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain ![]() Strength: 30%-90%Duration: 2 turns.. ![]() Gain ![]() Strength: 20% and ![]() Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Heroic Bow | ![]() |
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2940 | 260 | ![]() ![]() ![]() |
Zion's Might: Big boost to light allies' ATK Ventosus's Might: Big boost to wind allies' ATK Zero to Hero: Boost to bow-specialty allies' triple attack rate. ![]() Inflict ![]() Strength: 20%Base Accuracy: 100%Stacking: Charge Attack / Character Side. |
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Hoarfrost Blade Persius | ![]() |
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2790 | 282 | ![]() ![]() |
Hoarfrost's Might: Big boost to water allies' ATK Swiftblade Oath: Massive boost to MC's double attack rate ![]() 4★: Boost to all allies' Water ATK |
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Hollowsky Axe | ![]() |
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3270 | 240 | ![]() ![]() |
Voidfeigned Crag: 20% boostSize: Big Modifier: EX to axe- and melee-specialty allies' ATK 10% boostSize: Big Modifier: Normal to axe- and melee-specialty allies' triple attack rate Contentious Covenant: Supplemental damage to axe- and melee-specialty allies' triple attacks on third hit (Damage cap: 100,000) ![]() ![]() Strength: 1% of foe's max HP (Damage cap: 10,000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain ![]() Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Hollowsky Bow | ![]() |
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3120 | 280 | ![]() ![]() |
Voidcast Arrow: 20% boostSize: Big Modifier: EX to bow- and gun-specialty allies' ATK. Big boost10% chance of dealing ~50% more damage. to bow- and gun-specialty allies' critical hit rate. Deleterious Covenant: Supplemental damage to bow- and gun-specialty allies' critical hits (Damage cap: 30,000). ![]() All allies gain ![]() Strength: 5%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All Light allies gain ![]() Strength: 60% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Hollowsky Spear | ![]() |
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2870 | 320 | ![]() ![]() |
Voidforged Lance: 20% boostSize: Big Modifier: EX to spear- and katana-specialty allies' ATK 10% boostSize: Big to spear- and katana-specialty allies' HP Impervious Covenant: Supplemental damage to spear- and katana-specialty allies' attacks when HP is above 80% (Damage cap: 30,000) ![]() ![]() Strength: 500 HP or 10% charge barDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies gain ![]() Strength: 500 HPDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Hollowsky Staff | ![]() |
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2660 | 360 | ![]() ![]() |
Voidsung Grasp: 20% boostSize: Big Modifier: EX to staff- and harp-specialty allies' ATK 10% boostModifier: EX to staff- and harp-specialty allies' ATK for first 10 turns of battle Victorious Covenant: Supplemental damage to staff- and harp-specialty allies' attacks based on the character's number of buffs (Damage cap: 30,000) ![]() ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies gain ![]() Strength: 5% per party (Max: 30%)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 5% per party (Max: 30%)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Hrotti | ![]() |
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2990 | 257 | ![]() ![]() |
Zion's Aegis: Big boost to light allies' max HP Noble's Defense: Light allies gain ![]() "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." at start of the first attack phase. ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 20%. |
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Illusion Scepter | ![]() |
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2530 | 334 | ![]() ![]() |
Inferno's Might: Big boost to fire allies' ATK True Enchantment: ~5% boost to skill damage cap for Fire allies. ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Debuff immunity (1 time). |
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Imaginary Knuckles | ![]() |
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2842 | 299 | ![]() ![]() ![]() |
Hatred's Enmity: Medium boost to dark allies' ATK based on how low HP is Hatred's Clarity: Slight chance to dodge and counter (medium DMG) for dark allies Gauntlet's Wrath: Boost to ATK, max HP, and multiattack rate based on how many melee weapons are equipped ![]() Gain ![]() Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also gain ![]() Verification needed. . |
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Impossible Diagram | ![]() |
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2413 | 385 | ![]() ![]() ![]() |
Zion's Glory: Big boost to light allies' C.A. specs and chainburst specs. Glimmer's Ascendancy: 10% boost to Light allies' special C.A. damage cap. ![]() Gain ![]() Strength: 3500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Duration: Indefinite. 4★: Also gain ![]() Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns.Verification needed. |
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Ipetam Aqua | ![]() |
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2710 | 265 | ![]() ![]() |
Hunger for Chaos: When main weapon (MC only): Boost to skill hit rate. The Butcher's Knife: When main weapon (MC only): Boost to ![]() Inflict ![]() . series' damage. ![]() Gain ![]() Strength: 20% and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ipetam Incendo | ![]() |
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2710 | 265 | ![]() ![]() |
Hunger for Chaos: When main weapon (MC only): Boost to skill hit rate. The Butcher's Knife: When main weapon (MC only): Boost to ![]() Inflict ![]() . series' damage. ![]() Gain ![]() Strength: 20% and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ipetam Lumen | ![]() |
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2710 | 265 | ![]() ![]() |
Hunger for Chaos: When main weapon (MC only): Boost to skill hit rate. The Butcher's Knife: When main weapon (MC only): Boost to ![]() Inflict ![]() . series' damage. ![]() Gain ![]() Strength: 20% and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ipetam Nyx | ![]() |
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2710 | 265 | ![]() ![]() |
Hunger for Chaos: When main weapon (MC only): Boost to skill hit rate. The Butcher's Knife: When main weapon (MC only): Boost to ![]() Inflict ![]() . series' damage. ![]() Gain ![]() Strength: 20% and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ipetam Terra | ![]() |
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2710 | 265 | ![]() ![]() |
Hunger for Chaos: When main weapon (MC only): Boost to skill hit rate. The Butcher's Knife: When main weapon (MC only): Boost to ![]() Inflict ![]() . series' damage. ![]() Gain ![]() Strength: 20% and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ipetam Ventus | ![]() |
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2710 | 265 | ![]() ![]() |
Hunger for Chaos: When main weapon (MC only): Boost to skill hit rate. The Butcher's Knife: When main weapon (MC only): Boost to ![]() Inflict ![]() . series' damage. ![]() Gain ![]() Strength: 20% and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ishtar | ![]() |
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3310 | 210 | ![]() ![]() ![]() |
Oblivion's Might: Big boost to dark allies' ATK Hatred's Mystery: Medium boost to dark allies' C.A. DMG Hatred's Verity: Medium boost to dark allies' critical hit rate ![]() Gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Buffs increased to ![]() Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Joyeuse | ![]() |
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3090 | 264 | ![]() ![]() ![]() |
Ventosus's Might II: Big boost to wind allies' ATK Whirlwind's Dual-Edge: Medium boost to double attack rate for wind allies ![]() Gain ![]() . |
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Kalaurops | ![]() |
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2530 | 333 | ![]() ![]() ![]() |
Oblivion's Might: Big boost to dark allies' ATK Terra's Might: Big boost to earth allies' ATK Love Forbidden: Lessen Light damage taken for Dark allies.10% at SL15 ![]() 10% hit to both ATK and DEF. 4★: Slight chance to remove all debuffs. |
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Kapilavastu Aqua | ![]() |
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2410 | 320 | ![]() ![]() |
Gate of Wisdom: Boost ![]() ![]() . to 1 ![]() per 8% charge bar. Whispers of Death: Boost ![]() (Consumes up to 50% of current HP.) to 3% charge bar per 200 HP. ![]() Gain ![]() Strength: 20% and restore 5% HP (Healing cap: 1000). |
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Kapilavastu Incendo | ![]() |
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2410 | 320 | ![]() ![]() |
Gate of Wisdom: Boost ![]() ![]() . to 1 ![]() per 8% charge bar. Whispers of Death: Boost ![]() (Consumes up to 50% of current HP.) to 3% charge bar per 200 HP. ![]() Gain ![]() Strength: 20% and restore 5% HP (Healing cap: 1000). |
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Kapilavastu Lumen | ![]() |
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2410 | 320 | ![]() ![]() |
Gate of Wisdom: Boost ![]() ![]() . to 1 ![]() per 8% charge bar. Whispers of Death: Boost ![]() (Consumes up to 50% of current HP.) to 3% charge bar per 200 HP. ![]() Gain ![]() Strength: 20% and restore 5% HP (Healing cap: 1000). |
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Kapilavastu Nyx | ![]() |
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2410 | 320 | ![]() ![]() |
Gate of Wisdom: Boost ![]() ![]() . to 1 ![]() per 8% charge bar. Whispers of Death: Boost ![]() (Consumes up to 50% of current HP.) to 3% charge bar per 200 HP. ![]() Gain ![]() Strength: 20% and restore 5% HP (Healing cap: 1000). |
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Kapilavastu Terra | ![]() |
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2410 | 320 | ![]() ![]() |
Gate of Wisdom: Boost ![]() ![]() . to 1 ![]() per 8% charge bar. Whispers of Death: Boost ![]() (Consumes up to 50% of current HP.) to 3% charge bar per 200 HP. ![]() Gain ![]() Strength: 20% and restore 5% HP (Healing cap: 1000). |
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Kapilavastu Ventus | ![]() |
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2410 | 320 | ![]() ![]() |
Gate of Wisdom: Boost ![]() ![]() . to 1 ![]() per 8% charge bar. Whispers of Death: Boost ![]() (Consumes up to 50% of current HP.) to 3% charge bar per 200 HP. ![]() Gain ![]() Strength: 20% and restore 5% HP (Healing cap: 1000). |
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Keraunos Aqua | ![]() |
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2570 | 265 | ![]() ![]() |
Thunder's Roar: Boost to ![]() Act of God: Boost to ![]() ![]() Strength: 80% (Max: 300%)Duration: IndefiniteMultiplicative modifier. Self-inflict ![]() Strength: 10%Duration: 1 turn .. ![]() Gain ![]() Strength: 20% and ![]() . |
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Keraunos Incendo | ![]() |
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2570 | 265 | ![]() ![]() |
Thunder's Roar: Boost to ![]() Act of God: Boost to ![]() ![]() Strength: 80% (Max: 300%)Duration: IndefiniteMultiplicative modifier. Self-inflict ![]() Strength: 10%Duration: 1 turn .. ![]() Gain ![]() Strength: 20% and ![]() . |
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Keraunos Lumen | ![]() |
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2570 | 265 | ![]() ![]() |
Thunder's Roar: Boost to ![]() Act of God: Boost to ![]() ![]() Strength: 80% (Max: 300%)Duration: IndefiniteMultiplicative modifier. Self-inflict ![]() Strength: 10%Duration: 1 turn .. ![]() Gain ![]() Strength: 20% and ![]() . |
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Keraunos Nyx | ![]() |
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2570 | 265 | ![]() ![]() |
Thunder's Roar: Boost to ![]() Act of God: Boost to ![]() ![]() Strength: 80% (Max: 300%)Duration: IndefiniteMultiplicative modifier. Self-inflict ![]() Strength: 10%Duration: 1 turn .. ![]() Gain ![]() Strength: 20% and ![]() . |
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Keraunos Terra | ![]() |
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2570 | 265 | ![]() ![]() |
Thunder's Roar: Boost to ![]() Act of God: Boost to ![]() ![]() Strength: 80% (Max: 300%)Duration: IndefiniteMultiplicative modifier. Self-inflict ![]() Strength: 10%Duration: 1 turn .. ![]() Gain ![]() Strength: 20% and ![]() . |
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Keraunos Ventus | ![]() |
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2570 | 265 | ![]() ![]() |
Thunder's Roar: Boost to ![]() Act of God: Boost to ![]() ![]() Strength: 80% (Max: 300%)Duration: IndefiniteMultiplicative modifier. Self-inflict ![]() Strength: 10%Duration: 1 turn .. ![]() Gain ![]() Strength: 20% and ![]() . |
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Langeleik Aqua | ![]() |
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2480 | 266 | ![]() ![]() |
Lost Song of the Sages: Boost ![]() ![]() Strength: 5% maximum HP (Healing cap: 300 HP). Others: All allies gain ![]() Strength: 3% maximum HP (Healing cap: 150 HP).'s ![]() to 10% HP (Healing cap: 400). Banquet of Joy: All allies gain ![]() Strength: 5% of max HP (Healing cap: 300)Duration: 3 turns upon using ![]() ![]() Strength: 25% and ![]() Strength: 20%. Dagger: All parties gain ![]() Strength: 10% and ![]() Strength: 10%., ![]() ![]() Strength: 40%Duration: 3 turns and ![]() Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. Dagger: All parties gain ![]() Strength: 10%Duration: 3 turns and ![]() Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. and ![]() ![]() Strength: 40%Duration: 3 turns and ![]() Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. All parties gain 20% Element ATK UpElement ATK is boosted Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element. Dagger: All parties gain ![]() Strength: 10%Duration: 3 turns and ![]() Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. All parties gain 10% Element ATK UpElement ATK is boosted Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element. At level 30: Increase duration of ![]() Duration: Indefinite and ![]() Duration: Indefinite to indefinite. Harp: Also gain ![]() Strength: 10% (Max: 30%)Duration: Indefinite. Dagger: Also gain ![]() Strength: 5% (Max: 15%)Duration: Indefinite.. ![]() Gain ![]() Strength: 20% and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Langeleik Incendo | ![]() |
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2480 | 266 | ![]() ![]() |
Lost Song of the Sages: Boost ![]() ![]() Strength: 5% maximum HP (Healing cap: 300 HP). Others: All allies gain ![]() Strength: 3% maximum HP (Healing cap: 150 HP).'s ![]() to 10% HP (Healing cap: 400). Banquet of Joy: All allies gain ![]() Strength: 5% of max HP (Healing cap: 300)Duration: 3 turns upon using ![]() ![]() Strength: 25% and ![]() Strength: 20%. Dagger: All parties gain ![]() Strength: 10% and ![]() Strength: 10%., ![]() ![]() Strength: 40%Duration: 3 turns and ![]() Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. Dagger: All parties gain ![]() Strength: 10%Duration: 3 turns and ![]() Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. and ![]() ![]() Strength: 40%Duration: 3 turns and ![]() Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. All parties gain 20% Element ATK UpElement ATK is boosted Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element. Dagger: All parties gain ![]() Strength: 10%Duration: 3 turns and ![]() Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. All parties gain 10% Element ATK UpElement ATK is boosted Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element. At level 30: Increase duration of ![]() Duration: Indefinite and ![]() Duration: Indefinite to indefinite. Harp: Also gain ![]() Strength: 10% (Max: 30%)Duration: Indefinite. Dagger: Also gain ![]() Strength: 5% (Max: 15%)Duration: Indefinite.. ![]() Gain ![]() Strength: 20% and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Langeleik Lumen | ![]() |
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2480 | 266 | ![]() ![]() |
Lost Song of the Sages: Boost ![]() ![]() Strength: 5% maximum HP (Healing cap: 300 HP). Others: All allies gain ![]() Strength: 3% maximum HP (Healing cap: 150 HP).'s ![]() to 10% HP (Healing cap: 400). Banquet of Joy: All allies gain ![]() Strength: 5% of max HP (Healing cap: 300)Duration: 3 turns upon using ![]() ![]() Strength: 25% and ![]() Strength: 20%. Dagger: All parties gain ![]() Strength: 10% and ![]() Strength: 10%., ![]() ![]() Strength: 40%Duration: 3 turns and ![]() Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. Dagger: All parties gain ![]() Strength: 10%Duration: 3 turns and ![]() Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. and ![]() ![]() Strength: 40%Duration: 3 turns and ![]() Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. All parties gain 20% Element ATK UpElement ATK is boosted Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element. Dagger: All parties gain ![]() Strength: 10%Duration: 3 turns and ![]() Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. All parties gain 10% Element ATK UpElement ATK is boosted Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element. At level 30: Increase duration of ![]() Duration: Indefinite and ![]() Duration: Indefinite to indefinite. Harp: Also gain ![]() Strength: 10% (Max: 30%)Duration: Indefinite. Dagger: Also gain ![]() Strength: 5% (Max: 15%)Duration: Indefinite.. ![]() Gain ![]() Strength: 20% and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Langeleik Nyx | ![]() |
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2480 | 266 | ![]() ![]() |
Lost Song of the Sages: Boost ![]() ![]() Strength: 5% maximum HP (Healing cap: 300 HP). Others: All allies gain ![]() Strength: 3% maximum HP (Healing cap: 150 HP).'s ![]() to 10% HP (Healing cap: 400). Banquet of Joy: All allies gain ![]() Strength: 5% of max HP (Healing cap: 300)Duration: 3 turns upon using ![]() ![]() Strength: 25% and ![]() Strength: 20%. Dagger: All parties gain ![]() Strength: 10% and ![]() Strength: 10%., ![]() ![]() Strength: 40%Duration: 3 turns and ![]() Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. Dagger: All parties gain ![]() Strength: 10%Duration: 3 turns and ![]() Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. and ![]() ![]() Strength: 40%Duration: 3 turns and ![]() Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. All parties gain 20% Element ATK UpElement ATK is boosted Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element. Dagger: All parties gain ![]() Strength: 10%Duration: 3 turns and ![]() Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. All parties gain 10% Element ATK UpElement ATK is boosted Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element. At level 30: Increase duration of ![]() Duration: Indefinite and ![]() Duration: Indefinite to indefinite. Harp: Also gain ![]() Strength: 10% (Max: 30%)Duration: Indefinite. Dagger: Also gain ![]() Strength: 5% (Max: 15%)Duration: Indefinite.. ![]() Gain ![]() Strength: 20% and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Langeleik Terra | ![]() |
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2480 | 266 | ![]() ![]() |
Lost Song of the Sages: Boost ![]() ![]() Strength: 5% maximum HP (Healing cap: 300 HP). Others: All allies gain ![]() Strength: 3% maximum HP (Healing cap: 150 HP).'s ![]() to 10% HP (Healing cap: 400). Banquet of Joy: All allies gain ![]() Strength: 5% of max HP (Healing cap: 300)Duration: 3 turns upon using ![]() ![]() Strength: 25% and ![]() Strength: 20%. Dagger: All parties gain ![]() Strength: 10% and ![]() Strength: 10%., ![]() ![]() Strength: 40%Duration: 3 turns and ![]() Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. Dagger: All parties gain ![]() Strength: 10%Duration: 3 turns and ![]() Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. and ![]() ![]() Strength: 40%Duration: 3 turns and ![]() Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. All parties gain 20% Element ATK UpElement ATK is boosted Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element. Dagger: All parties gain ![]() Strength: 10%Duration: 3 turns and ![]() Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. All parties gain 10% Element ATK UpElement ATK is boosted Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element. At level 30: Increase duration of ![]() Duration: Indefinite and ![]() Duration: Indefinite to indefinite. Harp: Also gain ![]() Strength: 10% (Max: 30%)Duration: Indefinite. Dagger: Also gain ![]() Strength: 5% (Max: 15%)Duration: Indefinite.. ![]() Gain ![]() Strength: 20% and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Langeleik Ventus | ![]() |
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2480 | 266 | ![]() ![]() |
Lost Song of the Sages: Boost ![]() ![]() Strength: 5% maximum HP (Healing cap: 300 HP). Others: All allies gain ![]() Strength: 3% maximum HP (Healing cap: 150 HP).'s ![]() to 10% HP (Healing cap: 400). Banquet of Joy: All allies gain ![]() Strength: 5% of max HP (Healing cap: 300)Duration: 3 turns upon using ![]() ![]() Strength: 25% and ![]() Strength: 20%. Dagger: All parties gain ![]() Strength: 10% and ![]() Strength: 10%., ![]() ![]() Strength: 40%Duration: 3 turns and ![]() Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. Dagger: All parties gain ![]() Strength: 10%Duration: 3 turns and ![]() Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. and ![]() ![]() Strength: 40%Duration: 3 turns and ![]() Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. All parties gain 20% Element ATK UpElement ATK is boosted Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element. Dagger: All parties gain ![]() Strength: 10%Duration: 3 turns and ![]() Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. All parties gain 10% Element ATK UpElement ATK is boosted Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element. At level 30: Increase duration of ![]() Duration: Indefinite and ![]() Duration: Indefinite to indefinite. Harp: Also gain ![]() Strength: 10% (Max: 30%)Duration: Indefinite. Dagger: Also gain ![]() Strength: 5% (Max: 15%)Duration: Indefinite.. ![]() Gain ![]() Strength: 20% and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Lohengrin | ![]() |
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3050 | 260 | ![]() ![]() ![]() |
Inferno's Might: Big boost to fire allies' ATK Preemptive Fire Wall: Boost to DEF for fire allies for first 8 turns of battle Loyalty's Flame: When main weapon (MC Only): 10% Bonus Fire DMG effect on one-foe attacks against ![]() foes. ![]() Gain ![]() Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. 4★: Also gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Luin | ![]() |
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2730 | 310 | ![]() ![]() ![]() |
Inferno's Verity: Big boost to fire allies' critical hit rate Fire's Enmity: Small boost to fire allies' ATK based on how low HP is Noble's Dance: When main weapon (MC only): Massive boost to multiattack rate. ![]() Inflict ![]() Strength: 10%Duration: 180 secondsStacking: Charge Attack / Character Side and ![]() Strength: 10%Duration: 180 secondsStacking: Charge Attack / Character Side. 4★: All allies gain ![]() Strength: 10%. |
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Maiden's Dragonblade | ![]() |
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3193 | 233 | ![]() ![]() ![]() |
Zion's Might: Big boost to light allies' ATK Light's Mystery: Small boost to light allies' C.A. DMG Blade's Wrath: Boost to ATK, max HP, and multiattack rate based on how many katanas are equipped ![]() All allies gain ![]() Strength: 15% (Max: 40%)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 10% of max HP (Healing cap: 500) or 10% charge barDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain ![]() . |
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Master Key | ![]() |
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3300 | 170 | ![]() ![]() |
Oblivion's Might: Big boost to dark allies' ATK Visitor in the Night: When main weapon (MC only): Boost to ATK based on how few foes remain. ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Self-inflict ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Medusiana Staff | ![]() |
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2520 | 371 | ![]() ![]() |
Terra's Might: Big boost to earth allies' ATK Incantation Fang: Big boost to triple attack rate (MC only). Immunity to Stone effect ![]() Gain ![]() Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also gain ![]() Strength: 20%. |
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Memoria Azuria | ![]() |
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2474 | 203 | ![]() ![]() |
Bonds of Blue: Big boost to all allies' ATKMultiplier: EX. Always and Forever: When main weapon: 10% boost to Light allies' C.A. damage cap. ![]() Restore 10% of all allies' HP (Healing cap: 1500). 4★: MC also gains ![]() Strength: 20%. |
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Meteora | ![]() |
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3330 | 230 | ![]() ![]() ![]() |
Hoarfrost's Might: Big boost to water allies' ATK Water's Enmity: Small boost to water allies' ATK based on how low HP is Water's Garrison: Small boost to water allies' DEF based on how low HP is ![]() Gain ![]() Strength: 20%. 4★: Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Misericorde Aqua | ![]() |
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2690 | 270 | ![]() ![]() |
Twilight: ~14.2%14.29% ± 7.81% chance to not use up Secret Gear. Based on 11 occurrences from 77 usage. Confidence intervals are assuming an approximately normal distribution at 95% confidence. chance to not use up Secret Gear. Wicked Fangs: ![]() ![]() ![]() (Consumes secret gear. Raise ![]() Duration: Indefinite lvl by 1 upon using secret gear.) At level 30: Gain slight chance to not consume a secret gear when it's used.. Self-inflict ![]() Strength: 50%Duration: 1 turn Can't be removed.. self-inflicts ![]() Strength: 20%Duration: 1 turn Can't be removed. instead. ![]() Gain ![]() Strength: 20%. 1-turn cut to MC's skill cooldown. |
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Misericorde Incendo | ![]() |
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2690 | 270 | ![]() ![]() |
Twilight: ~14.2%14.29% ± 7.81% chance to not use up Secret Gear. Based on 11 occurrences from 77 usage. Confidence intervals are assuming an approximately normal distribution at 95% confidence. chance to not use up Secret Gear. Wicked Fangs: ![]() ![]() ![]() (Consumes secret gear. Raise ![]() Duration: Indefinite lvl by 1 upon using secret gear.) At level 30: Gain slight chance to not consume a secret gear when it's used.. Self-inflict ![]() Strength: 50%Duration: 1 turn Can't be removed.. self-inflicts ![]() Strength: 20%Duration: 1 turn Can't be removed. instead. ![]() Gain ![]() Strength: 20%. 1-turn cut to MC's skill cooldown. |
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Misericorde Lumen | ![]() |
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2690 | 270 | ![]() ![]() |
Twilight: ~14.2%14.29% ± 7.81% chance to not use up Secret Gear. Based on 11 occurrences from 77 usage. Confidence intervals are assuming an approximately normal distribution at 95% confidence. chance to not use up Secret Gear. Wicked Fangs: ![]() ![]() ![]() (Consumes secret gear. Raise ![]() Duration: Indefinite lvl by 1 upon using secret gear.) At level 30: Gain slight chance to not consume a secret gear when it's used.. Self-inflict ![]() Strength: 50%Duration: 1 turn Can't be removed.. self-inflicts ![]() Strength: 20%Duration: 1 turn Can't be removed. instead. ![]() Gain ![]() Strength: 20%. 1-turn cut to MC's skill cooldown. |
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Misericorde Nyx | ![]() |
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2690 | 270 | ![]() ![]() |
Twilight: ~14.2%14.29% ± 7.81% chance to not use up Secret Gear. Based on 11 occurrences from 77 usage. Confidence intervals are assuming an approximately normal distribution at 95% confidence. chance to not use up Secret Gear. Wicked Fangs: ![]() ![]() ![]() (Consumes secret gear. Raise ![]() Duration: Indefinite lvl by 1 upon using secret gear.) At level 30: Gain slight chance to not consume a secret gear when it's used.. Self-inflict ![]() Strength: 50%Duration: 1 turn Can't be removed.. self-inflicts ![]() Strength: 20%Duration: 1 turn Can't be removed. instead. ![]() Gain ![]() Strength: 20%. 1-turn cut to MC's skill cooldown. |
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Misericorde Terra | ![]() |
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2690 | 270 | ![]() ![]() |
Twilight: ~14.2%14.29% ± 7.81% chance to not use up Secret Gear. Based on 11 occurrences from 77 usage. Confidence intervals are assuming an approximately normal distribution at 95% confidence. chance to not use up Secret Gear. Wicked Fangs: ![]() ![]() ![]() (Consumes secret gear. Raise ![]() Duration: Indefinite lvl by 1 upon using secret gear.) At level 30: Gain slight chance to not consume a secret gear when it's used.. Self-inflict ![]() Strength: 50%Duration: 1 turn Can't be removed.. self-inflicts ![]() Strength: 20%Duration: 1 turn Can't be removed. instead. ![]() Gain ![]() Strength: 20%. 1-turn cut to MC's skill cooldown. |
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Misericorde Ventus | ![]() |
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2690 | 270 | ![]() ![]() |
Twilight: ~14.2%14.29% ± 7.81% chance to not use up Secret Gear. Based on 11 occurrences from 77 usage. Confidence intervals are assuming an approximately normal distribution at 95% confidence. chance to not use up Secret Gear. Wicked Fangs: ![]() ![]() ![]() (Consumes secret gear. Raise ![]() Duration: Indefinite lvl by 1 upon using secret gear.) At level 30: Gain slight chance to not consume a secret gear when it's used.. Self-inflict ![]() Strength: 50%Duration: 1 turn Can't be removed.. self-inflicts ![]() Strength: 20%Duration: 1 turn Can't be removed. instead. ![]() Gain ![]() Strength: 20%. 1-turn cut to MC's skill cooldown. |
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Mistilteinn | ![]() |
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2980 | 244 | ![]() ![]() ![]() |
Oblivion's Might: Big boost to dark allies' ATK Inferno's Aegis: Big boost to fire allies' max HP Bloodsip Flash: When main weapon: chance to counter upon taking DMG (Once every turn). ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Boost to charge bar. |
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Murakumo Aqua | ![]() |
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3000 | 211 | ![]() ![]() |
Spirit of the Morning Star: When main weapon (MC only): 20% boost to charge bar gain. Greatsnake's Lord-Sword: 10% cut to amount of charge bar used when casting ![]() ![]() Strength: 60%Multiplier: NormalDuration: 1 turn and ![]() Strength: ??% chance of dealing 50% more damage.Duration: 1 turn . Remove all debuffs from caster. (Consumes 30% of charge bar.). ![]() Gain ![]() Strength: 20% and ![]() Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Murakumo Incendo | ![]() |
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3000 | 211 | ![]() ![]() |
Spirit of the Morning Star: When main weapon (MC only): 20% boost to charge bar gain. Greatsnake's Lord-Sword: 10% cut to amount of charge bar used when casting ![]() ![]() Strength: 60%Multiplier: NormalDuration: 1 turn and ![]() Strength: ??% chance of dealing 50% more damage.Duration: 1 turn . Remove all debuffs from caster. (Consumes 30% of charge bar.). ![]() Gain ![]() Strength: 20% and ![]() Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Murakumo Lumen | ![]() |
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3000 | 211 | ![]() ![]() |
Spirit of the Morning Star: When main weapon (MC only): 20% boost to charge bar gain. Greatsnake's Lord-Sword: 10% cut to amount of charge bar used when casting ![]() ![]() Strength: 60%Multiplier: NormalDuration: 1 turn and ![]() Strength: ??% chance of dealing 50% more damage.Duration: 1 turn . Remove all debuffs from caster. (Consumes 30% of charge bar.). ![]() Gain ![]() Strength: 20% and ![]() Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Murakumo Nyx | ![]() |
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3000 | 211 | ![]() ![]() |
Spirit of the Morning Star: When main weapon (MC only): 20% boost to charge bar gain. Greatsnake's Lord-Sword: 10% cut to amount of charge bar used when casting ![]() ![]() Strength: 60%Multiplier: NormalDuration: 1 turn and ![]() Strength: ??% chance of dealing 50% more damage.Duration: 1 turn . Remove all debuffs from caster. (Consumes 30% of charge bar.). ![]() Gain ![]() Strength: 20% and ![]() Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Murakumo Terra | ![]() |
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3000 | 211 | ![]() ![]() |
Spirit of the Morning Star: When main weapon (MC only): 20% boost to charge bar gain. Greatsnake's Lord-Sword: 10% cut to amount of charge bar used when casting ![]() ![]() Strength: 60%Multiplier: NormalDuration: 1 turn and ![]() Strength: ??% chance of dealing 50% more damage.Duration: 1 turn . Remove all debuffs from caster. (Consumes 30% of charge bar.). ![]() Gain ![]() Strength: 20% and ![]() Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Murakumo Ventus | ![]() |
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3000 | 211 | ![]() ![]() |
Spirit of the Morning Star: When main weapon (MC only): 20% boost to charge bar gain. Greatsnake's Lord-Sword: 10% cut to amount of charge bar used when casting ![]() ![]() Strength: 60%Multiplier: NormalDuration: 1 turn and ![]() Strength: ??% chance of dealing 50% more damage.Duration: 1 turn . Remove all debuffs from caster. (Consumes 30% of charge bar.). ![]() Gain ![]() Strength: 20% and ![]() Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Muramasa Aqua | ![]() |
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3020 | 207 | ![]() ![]() |
Safeguard: Chance of an all-foe attack. Dark Demon-Edge: 1-turn cut to all skill cooldowns when you dodge an attack with Support Skill "Spy" or Seal Combo "Cast-Off". ![]() Gain ![]() Strength: 20% and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Muramasa Incendo | ![]() |
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3020 | 207 | ![]() ![]() |
Safeguard: Chance of an all-foe attack. Dark Demon-Edge: 1-turn cut to all skill cooldowns when you dodge an attack with Support Skill "Spy" or Seal Combo "Cast-Off". ![]() Gain ![]() Strength: 20% and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Muramasa Lumen | ![]() |
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3020 | 207 | ![]() ![]() |
Safeguard: Chance of an all-foe attack. Dark Demon-Edge: 1-turn cut to all skill cooldowns when you dodge an attack with Support Skill "Spy" or Seal Combo "Cast-Off". ![]() Gain ![]() Strength: 20% and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Muramasa Nyx | ![]() |
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3020 | 207 | ![]() ![]() |
Safeguard: Chance of an all-foe attack. Dark Demon-Edge: 1-turn cut to all skill cooldowns when you dodge an attack with Support Skill "Spy" or Seal Combo "Cast-Off". ![]() Gain ![]() Strength: 20% and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Muramasa Terra | ![]() |
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3020 | 207 | ![]() ![]() |
Safeguard: Chance of an all-foe attack. Dark Demon-Edge: 1-turn cut to all skill cooldowns when you dodge an attack with Support Skill "Spy" or Seal Combo "Cast-Off". ![]() Gain ![]() Strength: 20% and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Muramasa Ventus | ![]() |
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3020 | 207 | ![]() ![]() |
Safeguard: Chance of an all-foe attack. Dark Demon-Edge: 1-turn cut to all skill cooldowns when you dodge an attack with Support Skill "Spy" or Seal Combo "Cast-Off". ![]() Gain ![]() Strength: 20% and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Nagelring | ![]() |
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3020 | 260 | ![]() ![]() ![]() ![]() |
Hoarfrost's Might: Big boost to water allies' ATK Tsunami's Verity: Medium boost to water allies' critical hit rate Cobalt Craft: Supplement water allies' critical hit DMG ![]() Gain ![]() Strength: 20%. 4★: Also gain ![]() (Effect removed on next all-foe all-ally attack) Duration: Indefinite. |
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Nebuchad Aqua | ![]() |
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3040 | 200 | ![]() ![]() |
God of Death: Boost ![]() ![]() Duration: 6 turns or until used for 1 hit. Gain ![]() Strength: 30% (Max: 150%)Multiplier: Unique StackableDuration: 6 turns and self-inflict ![]() Strength: 7% (Max: 20%)Duration: 6 turns. to ![]() Strength: 40% (Max: 200%)Duration: 6 turns and ![]() Strength: 5% (Max: 20%)Duration: 6 turns. Consecrated Sacrifice: Critical effect when ![]() is active. ![]() Gain ![]() Strength: 20%. Reload bullets. |
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Nebuchad Incendo | ![]() |
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3040 | 200 | ![]() ![]() |
God of Death: Boost ![]() ![]() Duration: 6 turns or until used for 1 hit. Gain ![]() Strength: 30% (Max: 150%)Multiplier: Unique StackableDuration: 6 turns and self-inflict ![]() Strength: 7% (Max: 20%)Duration: 6 turns. to ![]() Strength: 40% (Max: 200%)Duration: 6 turns and ![]() Strength: 5% (Max: 20%)Duration: 6 turns. Consecrated Sacrifice: Critical effect when ![]() is active. ![]() Gain ![]() Strength: 20%. Reload bullets. |
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Nebuchad Lumen | ![]() |
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3040 | 200 | ![]() ![]() |
God of Death: Boost ![]() ![]() Duration: 6 turns or until used for 1 hit. Gain ![]() Strength: 30% (Max: 150%)Multiplier: Unique StackableDuration: 6 turns and self-inflict ![]() Strength: 7% (Max: 20%)Duration: 6 turns. to ![]() Strength: 40% (Max: 200%)Duration: 6 turns and ![]() Strength: 5% (Max: 20%)Duration: 6 turns. Consecrated Sacrifice: Critical effect when ![]() is active. ![]() Gain ![]() Strength: 20%. Reload bullets. |
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Nebuchad Nyx | ![]() |
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3040 | 200 | ![]() ![]() |
God of Death: Boost ![]() ![]() Duration: 6 turns or until used for 1 hit. Gain ![]() Strength: 30% (Max: 150%)Multiplier: Unique StackableDuration: 6 turns and self-inflict ![]() Strength: 7% (Max: 20%)Duration: 6 turns. to ![]() Strength: 40% (Max: 200%)Duration: 6 turns and ![]() Strength: 5% (Max: 20%)Duration: 6 turns. Consecrated Sacrifice: Critical effect when ![]() is active. ![]() Gain ![]() Strength: 20%. Reload bullets. |
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Nebuchad Terra | ![]() |
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3040 | 200 | ![]() ![]() |
God of Death: Boost ![]() ![]() Duration: 6 turns or until used for 1 hit. Gain ![]() Strength: 30% (Max: 150%)Multiplier: Unique StackableDuration: 6 turns and self-inflict ![]() Strength: 7% (Max: 20%)Duration: 6 turns. to ![]() Strength: 40% (Max: 200%)Duration: 6 turns and ![]() Strength: 5% (Max: 20%)Duration: 6 turns. Consecrated Sacrifice: Critical effect when ![]() is active. ![]() Gain ![]() Strength: 20%. Reload bullets. |
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Nebuchad Ventus | ![]() |
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3040 | 200 | ![]() ![]() |
God of Death: Boost ![]() ![]() Duration: 6 turns or until used for 1 hit. Gain ![]() Strength: 30% (Max: 150%)Multiplier: Unique StackableDuration: 6 turns and self-inflict ![]() Strength: 7% (Max: 20%)Duration: 6 turns. to ![]() Strength: 40% (Max: 200%)Duration: 6 turns and ![]() Strength: 5% (Max: 20%)Duration: 6 turns. Consecrated Sacrifice: Critical effect when ![]() is active. ![]() Gain ![]() Strength: 20%. Reload bullets. |
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Nirvana Aqua | ![]() |
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2420 | 322 | ![]() ![]() |
Serenity's Mead: When main weapon: Boost to ![]() Reincarnation: When main weapon (MC only): Gain ![]() when casting ![]() ![]() Gain ![]() Strength: 20%, ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 25%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Nirvana Incendo | ![]() |
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2420 | 322 | ![]() ![]() |
Serenity's Mead: When main weapon: Boost to ![]() Reincarnation: When main weapon (MC only): Gain ![]() when casting ![]() ![]() Gain ![]() Strength: 20%, ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 25%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Nirvana Lumen | ![]() |
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2420 | 322 | ![]() ![]() |
Serenity's Mead: When main weapon: Boost to ![]() Reincarnation: When main weapon (MC only): Gain ![]() when casting ![]() ![]() Gain ![]() Strength: 20%, ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 25%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Nirvana Nyx | ![]() |
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2420 | 322 | ![]() ![]() |
Serenity's Mead: When main weapon: Boost to ![]() Reincarnation: When main weapon (MC only): Gain ![]() when casting ![]() ![]() Gain ![]() Strength: 20%, ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 25%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Nirvana Terra | ![]() |
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2420 | 322 | ![]() ![]() |
Serenity's Mead: When main weapon: Boost to ![]() Reincarnation: When main weapon (MC only): Gain ![]() when casting ![]() ![]() Gain ![]() Strength: 20%, ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 25%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Nirvana Ventus | ![]() |
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2420 | 322 | ![]() ![]() |
Serenity's Mead: When main weapon: Boost to ![]() Reincarnation: When main weapon (MC only): Gain ![]() when casting ![]() ![]() Gain ![]() Strength: 20%, ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 25%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Oliver Aqua | ![]() |
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3030 | 200 | ![]() ![]() |
Loki's Wit: When main weapon: ![]() ![]() lvl by 1. line of skills inflict 1 extra ![]() . Making a Killing: When main weapon: ~5% boost to item-drop rate. ![]() Gain ![]() Strength: 20%. Inflict 1 ![]() stack. |
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Oliver Incendo | ![]() |
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3030 | 200 | ![]() ![]() |
Loki's Wit: When main weapon: ![]() ![]() lvl by 1. line of skills inflict 1 extra ![]() . Making a Killing: When main weapon: ~5% boost to item-drop rate. ![]() Gain ![]() Strength: 20%. Inflict 1 ![]() stack. |
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Oliver Lumen | ![]() |
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3030 | 200 | ![]() ![]() |
Loki's Wit: When main weapon: ![]() ![]() lvl by 1. line of skills inflict 1 extra ![]() . Making a Killing: When main weapon: ~5% boost to item-drop rate. ![]() Gain ![]() Strength: 20%. Inflict 1 ![]() stack. |
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Oliver Nyx | ![]() |
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3030 | 200 | ![]() ![]() |
Loki's Wit: When main weapon: ![]() ![]() lvl by 1. line of skills inflict 1 extra ![]() . Making a Killing: When main weapon: ~5% boost to item-drop rate. ![]() Gain ![]() Strength: 20%. Inflict 1 ![]() stack. |
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Oliver Terra | ![]() |
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3030 | 200 | ![]() ![]() |
Loki's Wit: When main weapon: ![]() ![]() lvl by 1. line of skills inflict 1 extra ![]() . Making a Killing: When main weapon: ~5% boost to item-drop rate. ![]() Gain ![]() Strength: 20%. Inflict 1 ![]() stack. |
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Oliver Ventus | ![]() |
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3030 | 200 | ![]() ![]() |
Loki's Wit: When main weapon: ![]() ![]() lvl by 1. line of skills inflict 1 extra ![]() . Making a Killing: When main weapon: ~5% boost to item-drop rate. ![]() Gain ![]() Strength: 20%. Inflict 1 ![]() stack. |
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Orleans Standard | ![]() |
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2430 | 350 | ![]() ![]() |
Ventosus's Aegis: Big boost to wind allies' max HP Oracle's Allegiance: Boost to Wind allies' damage cap. ![]() ![]() Strength: 25%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Gain ![]() Strength: ??% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Partly Powerful Popgun | ![]() |
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3297 | 218 | ![]() ![]() |
Inferno's Glory: Big boost to fire allies' C.A. specs and chain burst specs. Blaze's Ascendancy: 10% boost to Fire allies' special C.A. damage cap. ![]() MC can't attack next turn. 4★: Also inflict ![]() Strength: 30%Duration: 0.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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Petit Bouquet de Fleurs | ![]() |
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2588 | 351 | ![]() ![]() |
Ventosus's Healing: Big boost to wind allies' healing cap Whirlwind's Majesty: Medium boost to wind allies' ATK and max HP ![]() All allies gain ![]() Strength: 1000 HP or 10% charge barDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Pilum | ![]() |
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2610 | 291 | ![]() ![]() |
Inferno's Might: Big boost to fire allies' ATK Royal Wing Barrier: Massive boost to your double attack rate ![]() Inflict ![]() Strength: 2500Duration: 180 seconds. 4★: Also deal bonus Fire damage to a foe in Break. |
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Plume of Suparna | ![]() |
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2599 | 258 | ![]() ![]() ![]() |
Wind's Healing: Small boost to healing cap for wind allies Ventosus's Might II: Big boost to wind allies' ATK ![]() Gain ![]() (Effect removed on next all-foe all-ally attack) Duration: Indefinite. 4★: Effect increased to ![]() (Effect removed on next all-foe all-ally attack) Duration: Indefinite. Also gain ![]() Strength: 1000Duration: Indefinite. |
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Proximo Ventus | ![]() |
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2690 | 270 | ![]() ![]() |
Warspirit's Sword Dance: When main weapon (MC only): Increase ![]() When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped: Number of hits doubles to 10.'s hit number by 2. Two-Sword Tech: When main weapon (MC only): 20% boost to skill damage and 10% boost to skill damage cap. ![]() Gain ![]() Strength: 20% and ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Qinglong Spear | ![]() |
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2180 | 240 | ![]() ![]() |
Ventosus's Might II: Big boost to wind allies' ATK![]() Gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ray of Zhuque | ![]() |
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2530 | 175 | ![]() ![]() |
Inferno's Might II: Big boost to fire allies' ATK![]() Gain ![]() . |
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Ring of Wandergale | ![]() |
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2970 | 270 | ![]() ![]() |
Raphael's Blessing III: Amplify Wind allies' damage against Earth foes by 23%. Wind's Majesty: Small boost to wind allies' ATK and max HP ![]() All allies gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 20%Duration: 3.5 turnsEarth DEF Up. Not a Damage Cut. Reduces Earth damage taken on a multiplier separate from Damage Cuts.Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Romulus Spear Aqua | ![]() |
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2580 | 290 | ![]() ![]() |
The Light in the Dark: Restore 10% HP upon using ![]() Spear: Inflict ![]() on a foe in Break. Axe: Inflict Mode Bar CutCut to foe's mode bar on a foe in Overdrive., ![]() Spear: Inflict ![]() on a foe in Break. Axe: Inflict Mode Bar CutCut to foe's mode bar on a foe in Overdrive., and ![]() Inflict ![]() to a foe in Break. (Boost to specs based on number of axes and spears equipped.) At level 30: Additional boost to specs based on number of axes and spears equipped. (Healing cap: 750). Warlord's Lance: Inflict ![]() Duration: 180 seconds upon casting ![]() Gain ![]() Strength: 25% (Max: 200%)Duration: 6 turnsAdditive modifier.. ![]() Gain ![]() Strength: 20%, ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Romulus Spear Incendo | ![]() |
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2580 | 290 | ![]() ![]() |
The Light in the Dark: Restore 10% HP upon using ![]() Spear: Inflict ![]() on a foe in Break. Axe: Inflict Mode Bar CutCut to foe's mode bar on a foe in Overdrive., ![]() Spear: Inflict ![]() on a foe in Break. Axe: Inflict Mode Bar CutCut to foe's mode bar on a foe in Overdrive., and ![]() Inflict ![]() to a foe in Break. (Boost to specs based on number of axes and spears equipped.) At level 30: Additional boost to specs based on number of axes and spears equipped. (Healing cap: 750). Warlord's Lance: Inflict ![]() Duration: 180 seconds upon casting ![]() Gain ![]() Strength: 25% (Max: 200%)Duration: 6 turnsAdditive modifier.. ![]() Gain ![]() Strength: 20%, ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Romulus Spear Lumen | ![]() |
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2580 | 290 | ![]() ![]() |
The Light in the Dark: Restore 10% HP upon using ![]() Spear: Inflict ![]() on a foe in Break. Axe: Inflict Mode Bar CutCut to foe's mode bar on a foe in Overdrive., ![]() Spear: Inflict ![]() on a foe in Break. Axe: Inflict Mode Bar CutCut to foe's mode bar on a foe in Overdrive., and ![]() Inflict ![]() to a foe in Break. (Boost to specs based on number of axes and spears equipped.) At level 30: Additional boost to specs based on number of axes and spears equipped. (Healing cap: 750). Warlord's Lance: Inflict ![]() Duration: 180 seconds upon casting ![]() Gain ![]() Strength: 25% (Max: 200%)Duration: 6 turnsAdditive modifier.. ![]() Gain ![]() Strength: 20%, ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Romulus Spear Nyx | ![]() |
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2580 | 290 | ![]() ![]() |
The Light in the Dark: Restore 10% HP upon using ![]() Spear: Inflict ![]() on a foe in Break. Axe: Inflict Mode Bar CutCut to foe's mode bar on a foe in Overdrive., ![]() Spear: Inflict ![]() on a foe in Break. Axe: Inflict Mode Bar CutCut to foe's mode bar on a foe in Overdrive., and ![]() Inflict ![]() to a foe in Break. (Boost to specs based on number of axes and spears equipped.) At level 30: Additional boost to specs based on number of axes and spears equipped. (Healing cap: 750). Warlord's Lance: Inflict ![]() Duration: 180 seconds upon casting ![]() Gain ![]() Strength: 25% (Max: 200%)Duration: 6 turnsAdditive modifier.. ![]() Gain ![]() Strength: 20%, ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Romulus Spear Terra | ![]() |
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2580 | 290 | ![]() ![]() |
The Light in the Dark: Restore 10% HP upon using ![]() Spear: Inflict ![]() on a foe in Break. Axe: Inflict Mode Bar CutCut to foe's mode bar on a foe in Overdrive., ![]() Spear: Inflict ![]() on a foe in Break. Axe: Inflict Mode Bar CutCut to foe's mode bar on a foe in Overdrive., and ![]() Inflict ![]() to a foe in Break. (Boost to specs based on number of axes and spears equipped.) At level 30: Additional boost to specs based on number of axes and spears equipped. (Healing cap: 750). Warlord's Lance: Inflict ![]() Duration: 180 seconds upon casting ![]() Gain ![]() Strength: 25% (Max: 200%)Duration: 6 turnsAdditive modifier.. ![]() Gain ![]() Strength: 20%, ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Romulus Spear Ventus | ![]() |
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2580 | 290 | ![]() ![]() |
The Light in the Dark: Restore 10% HP upon using ![]() Spear: Inflict ![]() on a foe in Break. Axe: Inflict Mode Bar CutCut to foe's mode bar on a foe in Overdrive., ![]() Spear: Inflict ![]() on a foe in Break. Axe: Inflict Mode Bar CutCut to foe's mode bar on a foe in Overdrive., and ![]() Inflict ![]() to a foe in Break. (Boost to specs based on number of axes and spears equipped.) At level 30: Additional boost to specs based on number of axes and spears equipped. (Healing cap: 750). Warlord's Lance: Inflict ![]() Duration: 180 seconds upon casting ![]() Gain ![]() Strength: 25% (Max: 200%)Duration: 6 turnsAdditive modifier.. ![]() Gain ![]() Strength: 20%, ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Roseate Aetherial Bow | ![]() |
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3090 | 280 | ![]() ![]() ![]() |
Hellfire's Might: Medium boost to fire allies' ATK Hellfire's Dual-Edge: Medium boost to double attack rate for fire allies Master of the Arcane: Boost to Fire allies' Skill DMG cap. ![]() Inflict ![]() Duration: 180 seconds. 4★: All allies gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Rosenbogen Aqua | ![]() |
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2810 | 256 | ![]() ![]() |
Arrow Storm: Boost to ![]() ![]() Duration: 1 turn ., ![]() ![]() Duration: 1 turn and ![]() Strength: 100%Duration: 1 turn . and ![]() Gain ![]() Strength: 100%Multiplier: NormalDuration: 1 turn , ![]() Duration: 1 turn , and ![]() Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000) Inflict ![]() Duration: 180 seconds.. At level 30: Now hits all foes. Damage increased to 1000% (Damage cap: ~1,160,000). Upgrade ![]() Duration: 1 turn to ![]() Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes. Inflict ![]() Duration: 180 seconds, ![]() , and remove 1 buff... Battlefield Tribulations: Boost to debuff success rate. ![]() Gain ![]() Strength: 20%. Inflict ![]() Duration: 180 seconds. |
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Rosenbogen Incendo | ![]() |
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2810 | 256 | ![]() ![]() |
Arrow Storm: Boost to ![]() ![]() Duration: 1 turn ., ![]() ![]() Duration: 1 turn and ![]() Strength: 100%Duration: 1 turn . and ![]() Gain ![]() Strength: 100%Multiplier: NormalDuration: 1 turn , ![]() Duration: 1 turn , and ![]() Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000) Inflict ![]() Duration: 180 seconds.. At level 30: Now hits all foes. Damage increased to 1000% (Damage cap: ~1,160,000). Upgrade ![]() Duration: 1 turn to ![]() Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes. Inflict ![]() Duration: 180 seconds, ![]() , and remove 1 buff... Battlefield Tribulations: Boost to debuff success rate. ![]() Gain ![]() Strength: 20%. Inflict ![]() Duration: 180 seconds. |
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Rosenbogen Lumen | ![]() |
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2810 | 256 | ![]() ![]() |
Arrow Storm: Boost to ![]() ![]() Duration: 1 turn ., ![]() ![]() Duration: 1 turn and ![]() Strength: 100%Duration: 1 turn . and ![]() Gain ![]() Strength: 100%Multiplier: NormalDuration: 1 turn , ![]() Duration: 1 turn , and ![]() Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000) Inflict ![]() Duration: 180 seconds.. At level 30: Now hits all foes. Damage increased to 1000% (Damage cap: ~1,160,000). Upgrade ![]() Duration: 1 turn to ![]() Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes. Inflict ![]() Duration: 180 seconds, ![]() , and remove 1 buff... Battlefield Tribulations: Boost to debuff success rate. ![]() Gain ![]() Strength: 20%. Inflict ![]() Duration: 180 seconds. |
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Rosenbogen Nyx | ![]() |
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2810 | 256 | ![]() ![]() |
Arrow Storm: Boost to ![]() ![]() Duration: 1 turn ., ![]() ![]() Duration: 1 turn and ![]() Strength: 100%Duration: 1 turn . and ![]() Gain ![]() Strength: 100%Multiplier: NormalDuration: 1 turn , ![]() Duration: 1 turn , and ![]() Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000) Inflict ![]() Duration: 180 seconds.. At level 30: Now hits all foes. Damage increased to 1000% (Damage cap: ~1,160,000). Upgrade ![]() Duration: 1 turn to ![]() Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes. Inflict ![]() Duration: 180 seconds, ![]() , and remove 1 buff... Battlefield Tribulations: Boost to debuff success rate. ![]() Gain ![]() Strength: 20%. Inflict ![]() Duration: 180 seconds. |
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Rosenbogen Terra | ![]() |
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2810 | 256 | ![]() ![]() |
Arrow Storm: Boost to ![]() ![]() Duration: 1 turn ., ![]() ![]() Duration: 1 turn and ![]() Strength: 100%Duration: 1 turn . and ![]() Gain ![]() Strength: 100%Multiplier: NormalDuration: 1 turn , ![]() Duration: 1 turn , and ![]() Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000) Inflict ![]() Duration: 180 seconds.. At level 30: Now hits all foes. Damage increased to 1000% (Damage cap: ~1,160,000). Upgrade ![]() Duration: 1 turn to ![]() Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes. Inflict ![]() Duration: 180 seconds, ![]() , and remove 1 buff... Battlefield Tribulations: Boost to debuff success rate. ![]() Gain ![]() Strength: 20%. Inflict ![]() Duration: 180 seconds. |
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Rosenbogen Ventus | ![]() |
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2810 | 256 | ![]() ![]() |
Arrow Storm: Boost to ![]() ![]() Duration: 1 turn ., ![]() ![]() Duration: 1 turn and ![]() Strength: 100%Duration: 1 turn . and ![]() Gain ![]() Strength: 100%Multiplier: NormalDuration: 1 turn , ![]() Duration: 1 turn , and ![]() Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000) Inflict ![]() Duration: 180 seconds.. At level 30: Now hits all foes. Damage increased to 1000% (Damage cap: ~1,160,000). Upgrade ![]() Duration: 1 turn to ![]() Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes. Inflict ![]() Duration: 180 seconds, ![]() , and remove 1 buff... Battlefield Tribulations: Boost to debuff success rate. ![]() Gain ![]() Strength: 20%. Inflict ![]() Duration: 180 seconds. |
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Ruler of Fate | ![]() |
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3290 | 210 | ![]() ![]() ![]() |
Zion's Might: Big boost to light allies' ATK Light's Mystery: Small boost to light allies' C.A. DMG Luminis Excelsior: Boost to light allies' C.A. DMG cap ![]() Inflict ![]() Strength: 10% (Max: 30%)Duration: 180 seconds, ![]() Strength: 10% (Max: 30%)Duration: 180 seconds, or ![]() Strength: 10% (Max: 30%)Duration: 180 seconds at random. 4★: Now inflicts all 3 debuffs at once. |
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Ruling Pen | ![]() |
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2830 | 300 | ![]() ![]() ![]() ![]() |
Oblivion's Might: Big boost to dark allies' ATK Hatred's Verity: Medium boost to dark allies' critical hit rate Graphite Craft: Supplement dark allies' critical hit DMG ![]() Inflict ![]() Duration: 180 seconds. 4★: Also inflict ![]() Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Sandcastle Song-Lume | ![]() |
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2590 | 280 | ![]() ![]() ![]() |
Terra's Aegis: Big boost to earth allies' max HP Zion's Aegis: Big boost to light allies' max HP Mountain's Healing: Medium boost to healing cap for earth allies ![]() Gain ![]() Duration: 9.5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 9 turns remaining.. 4★: All allies gain ![]() Strength: (Healing cap: 350)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Scarlet Vane | ![]() |
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2730 | 290 | ![]() ![]() ![]() |
Hoarfrost's Might: Big boost to water allies' ATK Inferno's Aegis: Big boost to fire allies' max HP Dancer's Discipline: Boost to Water allies' DMG cap.7% at skill level 15. ![]() Gain ![]() Strength: 10%Duration: 3 turns. 4★: All allies gain ![]() Strength: 30%Duration: 3 turns. |
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Scythe of Darkherald | ![]() |
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3100 | 230 | ![]() ![]() |
Debauchery's Sway III: Amplify Dark allies' damage against Light foes by 23%. Dark's Majesty: Small boost to dark allies' ATK and max HP ![]() All allies gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 20%Duration: 3.5 turnsLight DEF Up. Not a Damage Cut. Reduces Light damage taken on a multiplier separate from Damage Cuts.Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Sealed Claustrum | ![]() |
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2560 | 342 | ![]() ![]() |
Zion's Might: Big boost to light allies' ATK Spirit's Aegis: Lessen Dark damage for Light allies ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Shadow Viperlance | ![]() |
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2720 | 290 | ![]() ![]() |
Hatred's Celere: Medium boost to dark allies' ATK and critical hit rate Mutinous Flare: When main weapon (MC Only): Boost to double attack rate against blinded foes ![]() Inflict ![]() Strength: 15%Duration: 180 seconds. 4★: All allies also gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Shekhinah Bow | ![]() |
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3040 | 276 | ![]() ![]() ![]() |
Ventosus's Might II: Big boost to wind allies' ATK Whirlwind's Clarity: Slight chance to dodge and counter (medium DMG) for wind allies ![]() Inflict ![]() Strength: 2500Verification needed. . |
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SHRIMP Spreader | ![]() |
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2561 | 163 | ![]() ![]() ![]() ![]() |
Inferno's Might II: Big boost to fire allies' ATK Golden Night Fever: Massive boost to fire allies' ATK from 3 p.m. to 11:59 p.m. (JST) on Fridays ![]() ![]() Strength: 10%Duration: 180 seconds, ![]() Strength: 5000Duration: 180 seconds, or both) 4★: All allies also gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Silver Axe Relic | ![]() |
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2055 | 149 | ![]() |
Vessel Phantasmic: This masterless weapon slumbers through eternal night.![]() |
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Silver Bow Relic | ![]() |
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1955 | 178 | ![]() |
Vessel Phantasmic: This masterless weapon slumbers through eternal night.![]() |
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Silver Dagger Relic | ![]() |
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1870 | 187 | ![]() |
Vessel Phantasmic: This masterless weapon slumbers through eternal night.![]() |
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Silver Gauntlet Relic | ![]() |
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1830 | 194 | ![]() |
Vessel Phantasmic: This masterless weapon slumbers through eternal night.![]() |
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Silver Gun Relic | ![]() |
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2100 | 140 | ![]() |
Vessel Phantasmic: This masterless weapon slumbers through eternal night.![]() |
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Silver Harp Relic | ![]() |
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1730 | 209 | ![]() |
Vessel Phantasmic: This masterless weapon slumbers through eternal night.![]() |
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Silver Katana Relic | ![]() |
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2080 | 148 | ![]() |
Vessel Phantasmic: This masterless weapon slumbers through eternal night.![]() |
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Silver Spear Relic | ![]() |
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1790 | 202 | ![]() |
Vessel Phantasmic: This masterless weapon slumbers through eternal night.![]() |
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Silver Staff Relic | ![]() |
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1680 | 224 | ![]() |
Vessel Phantasmic: This masterless weapon slumbers through eternal night.![]() |
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Silver Sword Relic | ![]() |
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1960 | 168 | ![]() |
Vessel Phantasmic: This masterless weapon slumbers through eternal night.![]() |
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Skofnung Aqua | ![]() |
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2810 | 244 | ![]() ![]() |
Indomitable Loyalty: Boost to ![]() ![]() ![]() Sword of the Saviour: Chance of Substitute effect. ![]() Gain ![]() Strength: 20% and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Skofnung Incendo | ![]() |
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2810 | 244 | ![]() ![]() |
Indomitable Loyalty: Boost to ![]() ![]() ![]() Sword of the Saviour: Chance of Substitute effect. ![]() Gain ![]() Strength: 20% and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Skofnung Lumen | ![]() |
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2810 | 244 | ![]() ![]() |
Indomitable Loyalty: Boost to ![]() ![]() ![]() Sword of the Saviour: Chance of Substitute effect. ![]() Gain ![]() Strength: 20% and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Skofnung Nyx | ![]() |
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2810 | 244 | ![]() ![]() |
Indomitable Loyalty: Boost to ![]() ![]() ![]() Sword of the Saviour: Chance of Substitute effect. ![]() Gain ![]() Strength: 20% and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Skofnung Terra | ![]() |
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2810 | 244 | ![]() ![]() |
Indomitable Loyalty: Boost to ![]() ![]() ![]() Sword of the Saviour: Chance of Substitute effect. ![]() Gain ![]() Strength: 20% and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Skofnung Ventus | ![]() |
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2810 | 244 | ![]() ![]() |
Indomitable Loyalty: Boost to ![]() ![]() ![]() Sword of the Saviour: Chance of Substitute effect. ![]() Gain ![]() Strength: 20% and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Solomon's Axe | ![]() |
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2849 | 209 | ![]() ![]() |
Terra's Might: Big boost to earth allies' ATK Earth's Enmity: Small boost to earth allies' ATK based on how low HP is ![]() Gain ![]() Strength: (Damage cap: 5000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Also gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Spymur's Vision | ![]() |
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2913 | 196 | ![]() ![]() |
Terra's Tyranny: Big boost to earth allies' ATK / 10% cut to earth allies' max HP Mountain's Restraint: Medium boost to earth allies' double attack rate and critical hit rate ![]() Remove 1 debuff from MC. 4★: Now removes 1 debuff from all allies. |
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Summer Healing | ![]() |
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2536 | 360 | ![]() ![]() |
Terra's Healing: Big boost to earth allies' healing cap Terra's Majesty: Big boost to earth allies' ATK and max HP ![]() All allies gain ![]() Verification needed. . 4★: All allies also gain ![]() Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining.Verification needed. . |
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Sword of Valorblaze | ![]() |
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2980 | 250 | ![]() ![]() |
Michael's Blessing III: Amplify Fire allies' damage against Wind foes by 23%. Fire's Majesty: Small boost to fire allies' ATK and max HP ![]() All allies gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 20%Duration: 3.5 turnsWind DEF Up. Not a Damage Cut. Reduces Wind damage taken on a multiplier separate from Damage Cuts.Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Taming Sari | ![]() |
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2916 | 284 | ![]() ![]() ![]() ![]() |
Zion's Might II: Big boost to light allies' ATK Light's Aegis: Small boost to light allies' max HP Hero's Stature: Boost to light allies' DMG cap ![]() Inflict ![]() Strength: 10% (Max: 30%)Duration: 180 seconds. |
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Tanzanite Blade | ![]() |
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3130 | 210 | ![]() ![]() |
Hellfire's Celere: Medium boost to fire allies' ATK and critical hit rate Shall We Duel?: When main weapon (MC Only): Boost to charge attack DMG based on how high HP is ![]() Gain ![]() Strength: 20%Verification needed. . 4★: ![]() Strength: 20%Verification needed. Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. All allies also gain ![]() Strength: 20%Verification needed. Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Thorny Rose | ![]() |
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2775 | 282 | ![]() ![]() ![]() |
Terra's Might: Big boost to earth allies' ATK Rose's Refuge: Boost to earth allies' DEF for the first 8 turns of battle. When main weapon, reduce all allies' DMG taken from foes with ![]() effect. ![]() Inflict ![]() . 4★: All allies gain ![]() Strength: 70% chance of taking 30% less damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Tiny Logger's Axe | ![]() |
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3204 | 226 | ![]() ![]() ![]() |
Hellfire's Celere: Medium boost to fire allies' ATK and critical hit rate Fire's Mystery: Small boost to fire allies' C.A. DMG Fire's Stamina: Small boost to fire allies' ATK based on how high HP is ![]() All allies gain ![]() . 4★: Also restore all allies' HP. |
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Toothache and Suffering | ![]() |
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3300 | 206 | ![]() ![]() ![]() |
Axe's Wrath: Boost to ATK, max HP, and multiattack rate based on how many axes are equipped Axe Voltage II: Boost to ATK based on how many axes are equipped Tranquility's Quenching: Supplement wind allies' C.A. DMG based on how high their HP is ![]() Foe gains ![]() Duration: 1.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 1 turn remaining. and ![]() Duration: 1.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: ![]() Duration: 0.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 0 turns remaining. and ![]() Duration: 0.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 0 turns remaining. duration decreased to 0.5 turns. |
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Turpin Spear | ![]() |
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2690 | 300 | ![]() ![]() ![]() |
Ventosus's Aegis: Big boost to wind allies' max HP Zion's Aegis: Big boost to light allies' max HP One Star-Soaring Show: Boost to Wind allies' debuff success rate. ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Also inflict ![]() . |
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Ukonvasara | ![]() |
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2980 | 217 | ![]() ![]() |
Zion's Might: Big boost to light allies' ATK Enchantress's Barrier: When main weapon (MC only): Boost to debuff resistance10% at SL15 ![]() Restore 100 + 10% HP (Healing cap: 1500). 4★: Heal increased to 100 + 15% HP (Healing Cap: 2000). |
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Vagabond | ![]() |
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3100 | 250 | ![]() ![]() |
Oblivion's Enmity: Big boost to dark allies' ATK based on how low HP is Graphite Arts: Boost to Dark allies' skill damage cap. ![]() ![]() Strength: 30%Duration: 3.5 turnsLight DEF Up. Not a Damage Cut. Reduces Light damage taken on a multiplier separate from Damage Cuts.Applied during the attack phase. On the next turn, it'll have 3 turns remaining. to all allies. 4★: ![]() Strength: (Damage cap: 20,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. effect to MC. |
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Vassago | ![]() |
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3090 | 222 | ![]() ![]() |
Oblivion's Aegis: Big boost to dark allies' max HP Wild Wanderer: Massive boost to your triple attack rate. ![]() Gain ![]() "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". 4★: Also gain ![]() Strength: 20%. |
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Vlisragna | ![]() |
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3140 | 210 | ![]() ![]() ![]() |
Hoarfrost's Might: Big boost to water allies' ATK Zion's Might: Big boost to light allies' ATK Hidden Aim: When main weapon (MC Only): 10% boost to C.A. DMG cap. ![]() Bonus Plain damage. 4★: Gain ![]() Strength: 20%. |
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Walthari | ![]() |
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3000 | 270 | ![]() ![]() ![]() |
Zion's Might: Big boost to light allies' ATK Thunder's Healing: Medium boost to light allies' healing cap Light's Aegis: Small boost to light allies' max HP ![]() All allies gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain ![]() Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Wand of Charmtide | ![]() |
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2540 | 340 | ![]() ![]() |
Gabriel's Blessing III: Amplify Water allies' damage against Fire foes by 23%. Water's Majesty: Small boost to water allies' ATK and max HP ![]() All allies gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 20%Duration: 3.5 turnsFire DEF Up. Not a Damage Cut. Reduces Fire damage taken on a multiplier separate from Damage Cuts.Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Wilhelm | ![]() |
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2527 | 273 | ![]() ![]() |
Hoarfrost's Tyranny: Big Boost to water allies' ATK / 10% cut to water allies' max HP Tsunami's Verity: Medium boost to water allies' critical hit rate ![]() Gain ![]() Strength: ??%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. |
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Windflash | ![]() |
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3170 | 228 | ![]() ![]() |
Ventosus's Aegis: Big boost to wind allies' max HP Cursed Halberd: When main weapon, you have a chance to reduce DMG taken. ![]() Boost to DEF. |
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Winter's Frostnettle | ![]() |
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2249 | 228 | ![]() ![]() |
Oceansoul's Celere II: Medium boost to water allies' ATK and critical hit rate Oceansoul's Enmity: Small boost to water allies' ATK based on how low HP is ![]() All allies gain ![]() Strength: 100% chance of dealing 10% more damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Buff increased to ![]() Strength: 100% chance of dealing 20% more damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Worldbreaking Tauros | ![]() |
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2748 | 343 | ![]() ![]() ![]() |
Tidings of the New World: Massive boost to all allies' ATKMultiplier: EX and small boost to HP. Sephirath Corant II: Amplify skill damage by 10% for Melee- and Harp-specialty allies. Amplify skill damage by 10% for Melee- and Harp-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox. ![]() All allies gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Worldforging Moros | ![]() |
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2773 | 338 | ![]() ![]() ![]() |
Tidings of the New World: Massive boost to all allies' ATKMultiplier: EX and small boost to HP. Sephirath Eparc II: Amplify C.A. damage by 10% for Sabre- and Bow-specialty allies. Amplify C.A. damage by 20% for Sabre- and Bow-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox. ![]() Self-inflict ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. All allies gain ![]() Duration: Indefinite. |
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Worldscathing Leon | ![]() |
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2763 | 340 | ![]() ![]() ![]() |
Tidings of the New World: Massive boost to all allies' ATKMultiplier: EX and small boost to HP. Sephirath Fusame II: Amplify normal attack damage by 8% for Gun- and Katana-specialty allies. Amplify normal attack damage by 15% for Gun- and Katana-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox. ![]() Gain ![]() Strength: 10%. |
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Worldstorming Aetos | ![]() |
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2743 | 344 | ![]() ![]() ![]() |
Tidings of the New World: Massive boost to all allies' ATKMultiplier: EX and small boost to HP. Sephirath Brogue II: Amplify skill damage by 10% for Dagger- and Spear-specialty allies. Amplify skill damage by 10% for Dagger- and Spear-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox. ![]() All allies gain ![]() Strength: 15%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Worldvexing Angelos | ![]() |
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2758 | 341 | ![]() ![]() ![]() |
Tidings of the New World: Massive boost to all allies' ATKMultiplier: EX and small boost to HP. Sephirath Haton II: Amplify normal attack damage by 8% for Axe- and Staff-specialty allies. Amplify normal attack damage by 15% for Axe- and Staff-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox. ![]() All allies gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Wyrmtiger Claw | ![]() |
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2600 | 320 | ![]() ![]() |
Mountain's Primacy: Medium boost to earth allies' ATK and double attack rate Old-School Style: When main weapon (MC only): Boost to DEF and hostility ![]() Restore 5% HP. 4★: Gain ![]() Strength: 10% (Max: 50%)Duration: Indefinite. Heal increased to 10% HP (Healing Cap: 1500). |
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Xuanwu Mace | ![]() |
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2480 | 180 | ![]() ![]() |
Hoarfrost's Might II: Big boost to water allies' ATK![]() Gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
Pages in category "4★ Weapons"
The following 200 pages are in this category, out of 750 total.
(previous page) (next page)A
- Abu Simbel
- Abydos
- Abyss Gaze
- Abyss Spine
- Abyss Striker
- Acid Bolt Shooter
- Adamantine Gauntlet
- Aertire
- Aetherial Bow
- Agonize
- Air Cannon
- AK-4A
- Al-Abad
- Alabaster Zenith
- All-Might Battle-Axe
- All-Might Spear
- Altruism-Soul Staff
- Ancient Auberon
- Ancient Bandages
- Ancient Bow of Artemis
- Ancient Cortana
- Ancient Ecke Sachs
- Ancient Nalakuvara
- Ancient Perseus
- Andromeda
- Another Sky
- Arabesque (Element)
- Arabesque Aqua
- Arabesque Incendo
- Arabesque Lumen
- Arabesque Nyx
- Arabesque Terra
- Arabesque Ventus
- Arachne
- Arcane Rouge
- Arijwani
- Arsene
- Arson Blaze
- Arvess Demiclone
- Ascalon
- Aschallon (Element)
- Aschallon Aqua
- Aschallon Incendo
- Aschallon Lumen
- Aschallon Nyx
- Aschallon Terra
- Aschallon Ventus
- Asclepius Rod
- Asura
- Atlantis
- Auberon
- Autumn's Transformation
- Avenger (Element)
- Avenger Aqua
- Avenger Incendo
- Avenger Lumen
- Avenger Nyx
- Avenger Terra
- Avenger Ventus
B
- Bab-Bell Rendezvous
- Bab-el-Mandeb
- Baihu Claw
- Baihu Fangstaff
- Bakugo's Bracers
- Balmung
- Barbell
- Beach-Camouflage Vlisragna
- Belfast
- Benbenet
- Benedia
- Bigeh and Edfu
- Bird Eye
- Black Claws
- Black Dragon's Maw
- Blazing Mistral
- Bloodwrought Coral
- Bloody Scar
- Blossom Axe
- Blue Lightning
- Blue Sphere
- Blutgang
- Bon Joie
- Bonsai Blade
- Bow of Artemis
- Bow of Iliad
- Bow of Sigurd
- Bow of Sigurd Militis
- Brahma Gauntlet
- Brand of Binding Oath
- Brionac
- Bubble Sketcher
C
- Caladbolg
- Calamitous Aquashade
- Camazotz
- Canifortis
- Carnwenhan
- Causality Driver
- Celeste Dagger Ater
- Celeste Grace Ater
- Celeste Saber Ater
- Cerastes
- Cerberus Order
- Certificus
- Chains of Caucasus
- Charming Broom
- Claidheamh Soluis
- Claw of the Dragonslayer
- Claw of the Dragonslayer Mk II
- Claíomh Solais
- Claíomh Solais Díon
- Cloudblazer's Broom
- Coco & Mimi
- Codex of Mysteria
- Collbrande
- Colomba
- Colossus Bomber Ira
- Colossus Buster Ira
- Colossus Cane Ira
- Compact Automatic Pistol
- Concordia
- Concordia Mk II
- Cords of Heaven Lyre
- Cortana
- Coruscant Crozier
- Cosmic Blade
- Cosmic Bow
- Cosmic Dagger
- Cosmic Gauntlet
- Cosmic Harp
- Cosmic Lance
- Cosmic Rifle
- Cosmic Rod
- Cosmic Scythe
- Cosmic Sword
- Covenant-Ruin Fist
- Creepy Claws
- Crimson Finger
- Crimson Sapphire
- Crimson Scale
- Crystal Edge
D
- Dainsleif
- Daodao Fu
- Dardur
- Dark Thrasher
- Dayspring
- Deirdre's Claws
- Deirdre's Heart
- Delightful Dolce
- Delta Quartz
- Demolition-Tiger Axe
- Desolation-Crown Bow
- Destiny Knuckles
- Diablo Bow
- Diaitesia
- Disparia
- Distant Requiem
- Dojigiri Yasutsuna
- Draco Horn
- Dracosius
- Dragon Slayer
- Dreadful Flamesword
- Dreadlance
- Durandal
- Duskwing Staff
E
- Ecke Sachs
- Edem
- Eden
- Efes
- Eighth Point of the Flock
- Eleventh Fang of the Pack
- Embrasque Demiclone
- Ensis Exorcizans
- Equilibrium Tannenwand
- Ereshkigal
- Erichthonius
- Erichthonius Militis
- Esna
- Eternal Signature
- Ethereal Lasher
- Eurytos Bow
- Evanescence
- Evening Floral Shower
- Ewiyar's Beak
- Exitosus
- Exo Antaeus
- Exo Aristarchus
- Exo Ashavan
- Exo Australis
- Exo Ephialtes
- Exo Hamartia
- Exo Kshathra
- Exo Maitrah Karuna
- Exo Pelion
- Extinction Blade
- Extinction Blade Mk II