Unchallenged

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This section is still being written, it may be wildly inaccurate or missing significant data.
If you can help please feel free to edit it but please write edit summaries, preferably with sources.
Status Repel.png

Next DMG received will be ineffective

Element Character Weapon Summon Call Summon Aura
Skill Charge Attack Support Skill /
Extended Mastery Skill
Charge Attack Skill Sword Master
Label Element Fire.png

Npc s 3040202000 01.jpg AthenaAbility m 1485 3.png PalladiumAll allies gain Status Repel.pngUnchallenged (1 time)Next DMG received will be ineffective
Duration: Indefinite
and Status Veil.pngVeilDebuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
.

Npc s 3040339000 01.jpg Ms. MirandaAbility m 1474 3.png Enchanting MirageAll allies gain Status Veil.pngVeilDebuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
, Status Repel.pngUnchallenged (1 time)Next DMG received will be ineffective
Duration: Indefinite
, and Status Dispel Cancel.pngDispel Cancel (1 time)Effects that remove buffs will be nullified (1 time)
Duration: Indefinite
.

Npc s 3040253000 01.jpg Yuisis (Fire)Ability A Mafiosa Scorned.png A Mafiosa ScornedSacrifice 80% of caster's current HP to deal 800% Fire damage to a foe (Damage cap: ~1,160,000).
Gain Status Repel.pngUnchallengedNext DMG received will be ineffective
Duration: 2 turns
.
(When below 25% HP: Also end cooldown for other skills.)

Label Element Water.png

Npc s 3040010000 01.jpg CharlottaAbility m 33 1.png Sword of Lumiel400%-500% Water damage to a foe in Overdrive (Damage cap: ~600,000).
Inflict Mode Bar CutCut to foe's mode bar
.
At level 100:
Damage increased to 550%.
No longer requires Overdrive for full damage.
Also gain Status Repel.pngUnchallengedNext DMG received will be ineffective
Duration: 1 turn
.

Npc s 3040168000 01.jpg HaaseliaAbility Jachin.png JachinGrant a Water ally Status Repel.pngUnchallenged (1 time)Next DMG received will be ineffective
Duration: Indefinite
, Status Veil.pngVeilDebuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
, and Status Mirror Image.pngMirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
.
At level 75:
Also grant Status Shield.pngShield (3000)Next ATK received will be ineffective for a fixed amount
Strength: 3000Duration: Indefinite
.

Npc s 3040283000 01.jpg Kolulu (Summer)Ability m 1214 3.png Brilliant ShineGain Status Uplift.png10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 5 turns
and Status Repel.pngUnchallenged (2 times)Next DMG received will be ineffective
Duration: Indefinite
.
(When below 25% HP: Also gain Status Shield.pngShield (3000)Next ATK received will be ineffective for a fixed amount
Strength: 3000Duration: Indefinite
and Status Jammed.pngJammedATK is greatly boosted based on how low HP is
Strength: 30%-90%Duration: 5 turnsStacking: Single Target
.)

Npc s 3040286000 01.jpg Lucio (Summer)Ability m 1230 4.png Oculus ex InferniAll allies gain Status Repel.pngUnchallenged (1 time)Next DMG received will be ineffective
Duration: Indefinite
.
Inflict Status DA Down 6.png100% DA DownDouble attack rate is lowered
Strength: 100%Base Accuracy: 200%Duration: 6 turnsLocal status effect
, Status TA Down 6.png100% TA DownTriple attack rate is lowered
Strength: 100%Base Accuracy: 200%Duration: 6 turnsLocal status effect
, and Status Accuracy Lowered 6.pngAccuracy LoweredAttacks and special attacks have a chance to miss
Duration: 6 turnsLocal status effect
on all foes.

Npc s 3040098000 01.jpg RomeoIcon Support Skill.png Grazia Fantasma When Romeo's Status Deluge Crest.pngDeluge CrestWater magic is amplified (Max: 5 / Can't be removed)
is 2 or more:

Damage immunity for 1 hit. (Consumes 2 Status Deluge Crest.pngDeluge CrestWater magic is amplified (Max: 5 / Can't be removed)
when hit.)
Restore 1 Status Spirit1.pngSpiritConsumes 1 upon normal attacks (Restored every 5 turns / Can't be removed)
each turn.

Weapon s 1040216300.jpg AtlantisSkill charge attack.png Timaeus Unworldly Water damage to a foe.
Self-damage MC for 30% of current HP.
After 4★:
Also gain Status Repel.pngUnchallenged (2 times)Next DMG received will be ineffective
.
(4★)
Weapon s 1040211600.jpg Galilei's InsightSkill charge attack.png Tyros Wonder Massive Water damage to a foe.
Gain Status Shield.pngShield (3500)Next ATK received will be ineffective for a fixed amount
Strength: 3500Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status Repel.pngUnchallengedNext DMG received will be ineffective
.
After 4★:
Status Shield.pngShield (3500)Next ATK received will be ineffective for a fixed amount
Strength: 3500Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
now affects all allies.
Also remove 1 debuff from all allies.

Label Element Earth.png

Npc s 3040158000 01.jpg AlexielAbility Nibelung Silt.png Nibelung Silt250% Earth damage to all foes (Damage cap: ~630,000).
All allies gain Status Veil.pngVeilDebuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
and Status Repel.pngUnchallenged (1 time)Next DMG received will be ineffective
Duration: Indefinite
.

Npc s 3030021000 01.jpg Sara (Event)Ability Invincible.png Sand WallGain Status Repel.pngUnchallenged (1 time)Next DMG received will be ineffective
Duration: Indefinite
.

Npc s 3040396000 01.jpg Skull and BalurgaAbility m 1748 3.png Crazy StarSacrifice 80% of caster's current HP to gain Status Repel.pngUnchallengedNext DMG received will be ineffective
Duration: 2 turns
and Status Jammed.pngJammedATK is greatly boosted based on how low HP is
Strength: 40%-120%Duration: 8 turns
.
(When below 25% HP: Also gain Status Lethal Attack Dodged.pngUndying (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed)
Duration: Indefinite
.)

Label Element Wind.png

Npc s 3040399000 01.jpg LilisetteAbility m 1742 3.png Thorned StanceGain Status Repel.pngUnchallenged (1 time)Next DMG received will be ineffective
Duration: Indefinite
and Status CriticalUp.png70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 70% chance of dealing 30% more damage.Duration: 3 turns
.
(When caster's Status 7386.pngSkillchainUsing skills in a specific order (Can't be removed)
lvl is 0:
Raise lvl by 1.)

Npc s 3040338000 01.jpg ShoAbility m 1476 3.png Full ThrottleSacrifice 80% of caster's current HP to gain Status Repel.pngUnchallengedNext DMG received will be ineffective
Duration: 2 turns
and Status Jammed.pngJammedATK is greatly boosted based on how low HP is
Strength: 40%-120%Duration: 8 turns
.
(When below 25% HP: Also gain Status Lethal Attack Dodged.pngUndying (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed)
Duration: Indefinite
.)

Npc s 3030226000 01.jpg Arthur (Event)Ability Beherit.png BeheritRemove 1 debuff from caster.
Gain Status Repel.pngUnchallenged (1 time)Next DMG received will be ineffective
Duration: 1 turn
.

Npc s 3030192000 01.jpg Charlotta (Event)Ability Spaghetti Centurion.png Spaghetti CenturionGain Status Repel.pngUnchallengedNext DMG received will be ineffective
Duration: 1 turn
.

Npc s 3040036000 01.jpg SeofonSkill charge attack.png Cien Mil Espadas 500%Massive Wind damage to a foe (Damage cap: ~2,020,000).
All allies gain Status AttackUp.png30% ATK UpATK is boosted
Strength: 30%Multiplier: NormalDuration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Seofon gains Status Repel.pngUnchallenged (1 time)Next DMG received will be ineffective
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.

Weapon s 1040400200.jpg KerykeionSkill charge attack.png Trismegistos Massive Wind damage to a foe.
Gain Status Repel.pngUnchallenged (1 time)Next DMG received will be ineffective
Duration: Indefinite
.
After 4★:
Also gain Status DefenseUp.pngDEF UpDEF is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.

Label Element Light.png

Npc s 3040358000 01.jpg ArthurAbility m 978 3.png LichtwandAll allies gain Status Dark Cut 60.png60% Dark CutDark DMG is cut 60%
Duration: 1 turn Dark Damage Cut.
and Status Veil.pngVeilDebuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
.
(When caster's HP is below 25%:
All allies also gain Status Repel.pngUnchallenged (1 time)Next DMG received will be ineffective
Duration: Indefinite
.)

Npc s 3040124000 01.jpg Baotorda (SSR)Ability Valiant Shield.png Sacred Surge400%-500% Light damage to all foes (Damage cap: ~635,000).
Gain Status Repel.pngUnchallenged (1 time)Next DMG received will be ineffective
Duration: 3 turns
.

Npc s 3040331000 01.jpg Bobobo-bo Bo-boboAbility m 1446 3.png Hanky GuardAll allies gain Status Shield.pngShield (1879)Next ATK received will be ineffective for a fixed amount
Strength: 1879Duration: Indefinite
and a random buff.
(possible effect)Randomly grants Status Repel.pngUnchallenged (1 time)Next DMG received will be ineffective
Duration: Indefinite
.

Npc s 3040194000 01.jpg Charlotta (Light)Ability True Chivalry.png True ChivalryGain Status Uplift.png10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 5 turns
and Status Repel.pngUnchallenged (2 times)Next DMG received will be ineffective
Duration: Indefinite
.

Npc s 3040298000 01.jpg Gawain (Light)Ability m 1283 3.png OvercomeGain Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 2 turns
and Status CriticalUp.png50% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 50% chance of dealing 50% more damage.Duration: 2 turns
.
(When below 25% HP: Also gain Status Shield.pngShield (3000)Next ATK received will be ineffective for a fixed amount
Strength: 3000Duration: Indefinite
and Status Repel.pngUnchallenged (2 times)Next DMG received will be ineffective
Duration: Indefinite
.)

Npc s 3040255000 01.jpg Noa (Grand)Ability Sacred Shield.png Sacred Shield250% Light damage to all foes (Damage cap: ~630,000).
All allies gain Status Repel.pngUnchallenged (1 time)Next DMG received will be ineffective
Duration: Indefinite
and Status Dispel Cancel.pngDispel Cancel (1 time)Effects that remove buffs will be nullified (1 time)
Duration: Indefinite
.

Npc s 3040087000 01.jpg Rosamia (SSR)248 3.png Immovable Talisman IIIGain Status Repel.pngUnchallengedNext DMG received will be ineffective
Duration: 2 turns
.
Fall under the Curse of the Mask.
(Self-inflict Status CursedMask.pngCurse of the MaskCan't be healed (Can't be removed)
Duration: 4 turns
.)
(Consumes 25% of max HP.)

Npc s 3040150000 01.jpg ZooeyAbility m 1707 3.png Only One WishAll Light allies gain Status Repel.pngUnchallengedNext DMG received will be ineffective
Duration: 1 turn
.
Fully restore Light allies' HP and remove all debuffs.
(1-turn cut to skill standby upon being targeted by an ally's buff skill or healing skill. Can't recast.)

Npc s 3030049000 01.jpg Rosamia (SR)Ability Invincible.png Immovable Talisman IIGain Status Repel.pngUnchallengedNext DMG received will be ineffective
Duration: 1 turn
.

Npc s 3020018000 01.jpg RosamiaAbility Invincible.png Immovable TalismanGain Status Repel.pngUnchallenged (1 time)Next DMG received will be ineffective
Duration: Indefinite
.

Weapon s 1040906800.jpg Huanglong KatanaSkill charge attack.png Alabaster Blade Massive Light damage to a foe.
Gain Status Repel.pngUnchallenged (1 time)Next DMG received will be ineffective
Duration: Indefinite
.

Weapon s 1040107800.jpg Twin HelixSkill charge attack.png Elemental Screw Massive light DMG to a foe / 1-hit DMG immunity

Summon s 2040364000.jpg Golden PiñaMain Aura50% boost to Wind and Light ATK. 20% boost to Wind and Light allies' DEF.
All allies start battle with Status Repel.pngUnchallenged (1 time)Next DMG received will be ineffective
Duration: Indefinite
.

  (4★)

Label Element Dark.png

Npc s 3040120000 01.jpg Cagliostro (Dark)Ability m 1636 3.png NehushtanAll allies gain Status DarkAtkUp.png20% Dark ATK UpDark ATK is boosted
Strength: 20%Duration: 7 turns
, Status Repel.pngUnchallenged (1 time)Next DMG received will be ineffective
Duration: Indefinite
, and Status Heal.pngRefreshHP is restored on every turn
Strength: 10% of max HP (Healing cap: 250)Duration: 7 turns
.
At level 75:
Status Heal.pngRefreshHP is restored on every turn
Strength: 10% of max HP (Healing cap: 300)Duration: 7 turns
healing cap increased to 300.
Buff increased to Status DarkAtkUp.png25% Dark ATK UpDark ATK is boosted
Strength: 25%Duration: 7 turns
.

Npc s 3040092000 01.jpg Zooey (Grand)Ability Conjunction.png ConjunctionSet all allies' HP to 1.
All allies gain Status Repel.pngUnchallengedNext DMG received will be ineffective
Duration: 1 turn
and Status Drain.pngDrainNormal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed)
Strength: 100% of damage dealt (Healing cap: 15% of max HP)Duration: 4 turns
.

Npc s 3040070000 01.jpg BeatrixSkill charge attack.png Immortal Assault 450%Massive Dark damage to a foe.
Gain Status Repel.pngUnchallenged (1 time)Next DMG received will be ineffective
Duration: Indefinite
.

Npc s 3030235000 01.jpg Narmaya (Valentine)Icon Support Skill.png Choco Loco for You Have my cake and eat it! (Chance to give MC a random buff at turn start.)
  (possible effect)Randomly grants Status Repel.pngUnchallenged (1 time)Next DMG received will be ineffective
Duration: Indefinite
.

Weapon s 1040314300.jpg Pain and SufferingSkill charge attack.png Death Blossom 1100%Unworldly Dark damage to a foe (Damage cap: ~2,550,000).
Gain Status Blood Sacrifice.pngBlood SacrificeHP is lowered every turn
Strength: 10% of max HPDuration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
After 4★:
Also gain Status Repel.pngUnchallenged (1 time)Next DMG received will be ineffective
.
(4★)

Label Element Any.png

Class 110101 sw icon.png Ability Invincible.png CenturionGain Status Repel.pngUnchallenged (1 time)Next DMG received will be ineffective
Duration: 3 turns
.
Self-inflict Status AttackDown.pngATK DownATK is lowered
Duration: 1 turn
.

Class 110301 sw icon.png Ability Invincible.png Centurion IITarget ally gains Status Repel.pngUnchallenged (1 time)Next DMG received will be ineffective
Duration: 3 turns
.

Class 420301 sp icon.png Ability Horseman's Duty.png Horseman's DutyAll allies gain Status Bonus Damage.png15% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 15%Duration: 3 turns
.
Spear: Gain Status Armored.png100% / 30% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 30% less damage.Duration: 3 turns
and Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: SharpDuration: 1 turn
.
Gun: Gain Status Repel.pngUnchallenged (1 time)Next DMG received will be ineffective
Duration: Indefinite
and Status AggroDownArrow.pngHostility DownLess likely to be attacked
Strength: SharpDuration: 1 turn
.
At level 30:
Spear: Effect increased to Status AggroUpArrow.pngFull Hostility100% chance to be targeted by one-ally attacks (Can't be removed)
Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute
. Also gain Status Veil.pngDebuff Res. UpDebuff resistance is boosted
Duration: 1 turn
.
Gun: Effect increased to Status AggroDownArrow.pngHostility DownLess likely to be attacked
Strength: 100%Duration: 1 turn
and Status Repel.pngUnchallenged (2 times)Next DMG received will be ineffective
Duration: Indefinite
.

Championship Belt square.jpg Championship Belt (Devilry)Requires an Emblem of Devilry
When main weapon: Caster gains 1-hit DMG immunity upon using Ability Steroid.png Ring RulerGain Status HypeUp.pngRing RulerHype lvl increases each turn / Ends upon taking DMG (Max hype lvl 4)
Duration: Indefinite
. (Ends upon taking damage.)