DMG Taken Amplified

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Attack Types: Normal Attack | Charge Attack
Other Damage: Plain Damage | Destruction Damage | Bonus Damage | Critical Damage | Supplemental Damage | DMG Taken Amplified
Damage Formula: Basic Concepts | Detailed Formula | Damage Cap


About Status Effects
Glossary | Quick Navigation | Field Effects | Overeffects


DMG taken is amplified

About DMG Taken Amplified

DMG Taken AmplifiedDMG taken is amplified (Can't be removed / Can't be extended)
Local status effect
, formerly named Wide Open, is a debuff that provides Supplemental Damage. Unlike most other sources of supplemental damage however, the amount of extra damage provided by DMG Taken Amplified is based the amount of damage dealt by the attack instead of being a percentage of the enemy's max HP. Additionally, many sources of DMG Taken Amplified do not have a cap to the amount of extra damage they provide, which makes the debuff appear to function similar to Damage Amplification. As a trade-off for not having a damage cap, these debuffs typically only take effect for a limited amount of hits.

Due to the difference of when supplemental damage is added in the damage formula between normal attack damage and skill or charge attack damage, DMG Taken Amplified effects without a damage cap can push normal attack damage significantly beyond the Special Damage Cap.[1]

Debuff Stacking

When multiple DMG Taken Amplified debuffs from the same stacking category are inflicted on a foe, only the debuff that provides the most supplemental damage will take effect.

  • Fraux's Crimson Nightmare400%-500% Fire damage to a foe (Damage cap: ~480,000).
    Inflict Nightmare TemptationAttacks are slightly limited
    Strength: 30%Base Accuracy: 200%Duration: 2 turnsLocal status effect
    .
    (When Solid FortitudeDamage skills activate twice (Can't be removed)
    is in effect:
    Also inflict Nightmare ScarletDMG taken is amplified
    Strength: 10% of damage dealt (Damage cap: None)Base Accuracy: 200%Duration: 2 turnsLocal status effect
    and remove 1 buff.)
    and Tweyen's Clincher300% Light damage to a foe (Damage cap: ~700,000).
    (Boost to damage based on number of foe's debuffs.)
    At level 95:
    Now hits all foes.
    Damage cap increased to ~1,200,000.
    At level 130:
    Also inflict Pinpoint PreyDEF is lowered / Boost to DMG taken (Can't be removed)
    Strength: 10% DEF Down / 20% of damage dealt (Damage cap: 30,000)Base Accuracy: 200%Duration: IndefiniteStacking: PermanentLocal status effect
    and 20% Light DEF DownDEF is lowered for light DMG
    Strength: 20%Duration: 180 seconds
    .
    both apply DMG Taken Amplififed debuffs that belong to the Character Debuff B category. Tweyen's debuff has a stronger modifier of 20%, but is limited to only 30,000 damage, whereas Fraux's modifier is only 10% but has no damage cap or hit limit. If the damage without either debuff is below 300,000 then Tweyen's 20% (Cap: 30,000) supplemental damage is added, and if the damage is above 300,000 then Fraux's 10% (No cap) supplemental damage is added.

If multiple debuffs are inflicted that share an icon (DMG Taken AmplifiedDMG taken is amplified (Can't be removed / Can't be extended)
Local status effect
) then the most recently applied debuff will overrite the existing debuff. If the icons are unique, then even if the debuffs are from the same stacking category they will coexist, however the above rules take effect on which debuff's supplemental damage is used.

  • If Uriel's Upheaval2-hit, 800% Earth damage to a foe (Damage cap: ~1,020,000 per hit).
    Inflict 30% DMG Taken Amplified (6 times)DMG taken is amplified (Can't be removed / Can't be extended)
    Strength: 30%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 1 turn Local status effect
    .
    is used and then Katzelia's Refrain of AscensionWhen a 'boost to charge bar' effect activates on a wind ally at maximum charge bar: Wind DMG to all foes / Amplify DMG taken (2 hits) (Can't be removed)
    activates before all 6 hits of Uriel's debuff have been used, Katzelia's debuff will override Uriel's.
  • Uriel's Upheaval2-hit, 800% Earth damage to a foe (Damage cap: ~1,020,000 per hit).
    Inflict 30% DMG Taken Amplified (6 times)DMG taken is amplified (Can't be removed / Can't be extended)
    Strength: 30%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 1 turn Local status effect
    .
    and Tormentor's  Thousand SlicesInflict Capital Punishment (20 times)DMG taken is amplified (20 time[s] / Can't be removed / Can't be extended)
    Strength: 10%Duration: 2 turns
    and 50% Accuracy LoweredAttacks and special attacks have a chance to miss
    Strength: 50%Duration: 2 turnsLocal status effect
    on all foes.
    both apply debuffs that belong to to the Character Debuff C category. However, since Tormentor's Captial Punishment is a unique icon, both debuffs will coexist on the foe. The damage from Uriel's higher modifier debuff will be used until the hit limit is reached, then the modifier from Tormentor's debuff will be used if it has not reached its hit limit.

Normal Attack Damage Priority

When dealing multiple instances of damage at the "same time", there is a priority in which sources of damage are benefit from DMG Taken Amplified. This is mainly relevant for Bonus DMG and Flurry where it is not clear which effect occurs "first".

Bonus DMG Priority[2]

  1. Base hit
  2. Passive Unique
  3. Visible BuffsFor example:
    Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks

    Glacies WardBonus Water DMG effect / Cap fire DMG taken at 10,000 per hit / DEF and triple attack rate are boosted (Can't be removed / Ends upon taking DMG 3 times)
    by most recent
  4. Passive B
  5. Passive A

If a Flurry effect is present, the above priority is still observed however the hits from any Bonus DMG sources are affected before moving on to subsequent base hits of the Flurry effect.[2].

Effect Stacking

  • Supplemental damage sources are separated into several categories that will generally stack with each other. Please refer to Supplemental Damage for further details about most sources.
  • Described below are the different categorizations which will stack with each other[3]:
Category Sub-category Description
Standard The most common category and with the greatest variety of buffs.
They are divided into 4 sub-categories; none of which stack with each other
Buff This comprises of all Supplemental DMGDMG dealt is supplemented
buffs, as well as some special non-Keen buffs such as Rose PassionDMG dealt is supplemented / ATK is boosted (Can't be removed)
.
Keen This comprises of all KeenSupplemental DMG to critical hits
buffs.
Support Skill A This comprises of some but not all Support Skills that confer supplemental damage.
Aetherial Mastery Bonus (Earrings) This comprises perks from aetherial mastery bonuses.[4]
Support Skill B This category comprises of some but not all Support Skills that confer supplemental damage but also stack with the category of Standard.
Support Skill C This category comprises of Support Skills that only target charge attack damage.
Support Skill D This category comprises of Support Skills that only target skill damage.
Weapon Skill This comprises of all supplemental damage that come from Weapon Skills
Subcategories under this stack with each other.
A This category comprises of all weapons that do not fall under any of the following sub categories.
Weapons under this category stack with each other. (Damage cap: 100,000.)
B The only known weapon in this category is Wasserspeier with the Emblem of Humanity.
C This category comprises of all Weapon skills that confer a stacking buff (e.g. Last Sahrivar).
D This category comprises of all weapons that only target skill damage (e.g. Ewiyar's Beak, World Ender).
Weapons under this category stack with each other. (Damage cap: 200,000.)
E This category comprises of all weapons that only target charge attack damage (e.g. Fediel's Spine).
Weapons under this category stack with each other. (Damage cap: 1,000,000.)
Summon Aura This category comprises of all Summon Auras.
Character Debuff This category comprises of debuffs applied by Characters that confer supplemental damage.
Subcategories under this stack with each other.
A This category comprises most of the known character debuffs that confer supplemental damage based on enemy max HP.
B This category comprises DMG Taken AmplifiedDMG taken is amplified (Can't be removed / Can't be extended)
Local status effect
debuffs that do not have a hit limit.
C This category comprises DMG Taken AmplifiedDMG taken is amplified (Can't be removed / Can't be extended)
Local status effect
debuffs that do have a hit limit.
D This category comprises DMG Taken AmplifiedDMG taken is amplified (Can't be removed / Can't be extended)
Local status effect
debuffs only apply to critical hits.
Summon Debuff Currently only EverbaneBoost to DMG taken / HP is lowered on every turn (Can't be removed)
Local status effect
is known to be in this category.
Field This category comprises of all fields that confer supplemental damage.

Filters

Sources

Raid Specific

Icon Name Available Duration Hit Limit / Damage Cap Strength CategoryRefer to Supplemental Damage#Effect Stacking Notes
Defied All Ennead Raids Indefinite - 20%-100% UniqueThis effect stacks with all other currently known effects.
Fated Chain All Battle System 2.0 Raids 1 turn 30 hits 20% UniqueThis effect stacks with all other currently known effects. Duration and hit limit can be modified by character skills/support skills such as  Miriade di Illusioni100% boost to Fated Chain damage cap.
Extend Fated ChainFoe's DMG taken is amplified (Can't be removed / Ends after 30 hits)
Strength: 20%Duration: 1 turn Local status effect
duration to 3 turns.
At level 150:
Supplement Wind allies' C.A. damage (Damage cap: 100,000).
Upon activating a Fated Chain: Cancel all cancelable Omens.
or  Beyond the Long SlumberParty has a maximum Fated Chain bar limit of 200%.
100% boost to Fated Chain specs.
Fated ChainFoe's DMG taken is amplified (Can't be removed / Ends after 30 hits)
Strength: 20%Duration: 1 turn Local status effect
no longer ends after 30 hits.
Upon activating a Fated Chain:
Sandira gains Charge Bar +100%Instantly boosts Charge Bar by 100%
Strength: 100%
and C.A. Reactivation (1 time)Charge attack reactivates (1 time)
Duration: Indefinite
.
(When Sandira is not a main ally:
Fated Chain bar limit of 200% doesn't take effect.)
.

Characters

Icon Name Element Source Cooldown Duration Hit Limit / Damage Cap Strength CategoryRefer to Supplemental Damage#Effect Stacking Notes

Manadiver
Dark Rapture SimulacrumSkill:
When MC has 1 or more Crests of their element: 900% Elemental damage to a foe.
Inflict 30% DMG Taken Amplified (6 times)DMG taken is amplified (Can't be removed / Can't be extended)
Strength: 30%Duration: 0.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
(Consumes 30% of charge bar.)
Support:
30% boost to ATKMultiplier: Perpetuity, 25% boost to double attack rate, 25% boost to triple attack rate, 10% boost to damage cap, and +10 boost to hostility for MC.
(Consumes 10% HP each turn.)
- 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
6 hits 30% Character Debuff C Requires MC to have 1 or more Crests of their element.

Onmyoji
 Execration Execration:
2-hit, 800% elemental damage to all foes (Damage cap: ~830,000 per hit).
Inflict 30% DMG Taken Amplified (6 times)DMG taken is amplified (Can't be removed / Can't be extended)
Strength: 30%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 1 turn Local status effect
and DelayReduce a foe's filled charge diamonds by 1
.
Remove 1 buff.
Raise foes' SpiritualSkill effects are changed based on lvl (Max: 2 / Can't be removed)
Duration: IndefiniteLocal status effect
lvl by 1 (Max: 2).
(Consumes 7 Spirit SealConsumed upon using MC's skills (Max: 10 / Can't be removed)
.
When a foe's SpiritualSkill effects are changed based on lvl (Max: 2 / Can't be removed)
Local status effect
lvl is 2:

Skill changes to Five-Phase Seal.)
Five-Phase Seal:
6-hit, 800% elemental damage to all foes (Damage cap: ~830,000 per hit).
Inflict 30% DMG Taken Amplified (18 times)DMG taken is amplified (Can't be removed / Can't be extended)
Strength: 30%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 1 turn Local status effect
and Five-Phase SealCan't attack (Can't be removed / Can't be extended)
Base Accuracy: GuaranteedDuration: 1 turn Local status effect
.
Clear charge diamonds.
Remove 3 buffs.
Reset foes' SpiritualSkill effects are changed based on lvl (Max: 2 / Can't be removed)
Local status effect
lvl.
(Consumes 7 Spirit SealConsumed upon using MC's skills (Max: 10 / Can't be removed)
. Skill changes to Execration.)
7 turns 1 turn 6 hits /
18 hits
30% Character Debuff C Consumes 7 Spirit SealConsumed upon using MC's skills (Max: 10 / Can't be removed)
.
Raises SpiritualSkill effects are changed based on lvl (Max: 2 / Can't be removed)
Local status effect
lvl by 1. When SpiritualSkill effects are changed based on lvl (Max: 2 / Can't be removed)
Local status effect
is lvl 2, skill changes to Five-Phase Seal and hit limit is raised to 18.

Shieldsworn
 Shield of ValorDeploy Shield of ValorCan't normal attack or use charge attack / Receives all attacks in place of allies (Includes all-ally attacks) / DEF is boosted / Caps DMG taken at 5,000 per hit / Counters upon taking DMG /
At end of turn: 1100% elemental DMG to all foes / DMG taken is amplified (20 hits)
(Can't be removed)
Duration: 1 turn
.
At level 30:
Also gain Undying (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed)
Duration: 1 turn
.
8 turns 1 turn 20 hits 30% Character Debuff C Shield of ValorCan't normal attack or use charge attack / Receives all attacks in place of allies (Includes all-ally attacks) / DEF is boosted / Caps DMG taken at 5,000 per hit / Counters upon taking DMG /
At end of turn: 1100% elemental DMG to all foes / DMG taken is amplified (20 hits)
(Can't be removed)
inflicts 30% DMG Taken Amplified (20 times)DMG taken is amplified (Can't be removed / Can't be extended)
Strength: 30%Duration: 1 turn Local status effect
at end of turn.

Sumaibito
Combat ProwessWhen MC has 18 or more buffs:
300% Elemental damage to a foe after normal attacks (Damage cap: ~400,000).
Inflict 25% DEF DownDEF is lowered
Strength: 25%Duration: 2 turnsLocal status effect
and 30% DMG Taken Amplified (6 times)DMG taken is amplified (Can't be removed / Can't be extended)
Strength: 30%Duration: 1 turn Local status effect
.
(While ChampATK is boosted / Deals triple attacks / When a foe uses a special attack: Deals 1200% elemental DMG to the foe / Removes 1 buff / Restores HP and removes 1 debuff at end of turn (Can't be removed)
Multiplier: Perpetuity
is in effect:

Activates regardless of number of buffs.
Damage cap increased to ~800,000.)
- 1 turn 6 hits 30% Character Debuff C Activates upon normal attacks when MC has 18 or more buffs, or when ChampATK is boosted / Deals triple attacks / When a foe uses a special attack: Deals 1200% elemental DMG to the foe / Removes 1 buff / Restores HP and removes 1 debuff at end of turn (Can't be removed)
is in effect.

 Ultimate Palm Strike700% Elemental damage to a foe (Damage cap: ~635,000).
Inflict 25% DEF DownDEF is lowered
Strength: 25%Duration: 2 turnsLocal status effect
and 30% DMG Taken Amplified (6 times)DMG taken is amplified (Can't be removed / Can't be extended)
Strength: 30%Duration: 1 turn Local status effect
.
7 turns 1 turn 6 hits 30% Character Debuff C

 Spirit SuppressionInflict 10% ATK Down (Stackable)ATK is lowered (Stackable)
Strength: 10%Duration: 180 seconds
, 10% DEF Down (Stackable)DEF is lowered (Stackable)
Strength: 10%Duration: 180 seconds
, DelayReduce a foe's filled charge diamonds by 1
, and 30% DMG Taken Amplified (6 times)DMG taken is amplified (Can't be removed / Can't be extended)
Strength: 30%Duration: 1 turn Local status effect
on a foe.
(Auto-activates upon charge attacks. Can't recast.)
- 1 turn 6 hits 30% Character Debuff C Only available during BoutStats are sharply boosted / Charge attack and skills are changed / Attacks 2 times each turn / Items can't be used / For every 20,000,000 DMG dealt to a foe: Superiority lvl rises by 1 / Each time MC takes big DMG: Superiority lvl lowers by 1 / Will be knocked out when effect ends (Can't be removed)
.
Auto-activates upon charge attacks.
Can't recast.

Tormentor
 Thousand SlicesInflict Capital Punishment (20 times)DMG taken is amplified (20 time[s] / Can't be removed / Can't be extended)
Strength: 10%Duration: 2 turns
and 50% Accuracy LoweredAttacks and special attacks have a chance to miss
Strength: 50%Duration: 2 turnsLocal status effect
on all foes.
8 turns 2 turns 20 hits 10% Character Debuff C

Ranger Origin
 Primal Arrow3-hit, 200% Elemental damage to all foes (Damage cap: 285,000 per hit).
Remove 1 buff.
Gain Dodge Rate Up (Stackable)While in effect, chance of immunity to DMG taken and debuff effects
Duration: Indefinite
.
At level 50:
Also inflict Azure Arrowmark.
5 turns 3 turns - 20% Character Debuff D Azure Arrowmark only applies to critical hits.
Effect ends at end of turn after 40 critical hits were dealt against the target in a single turn.
1 turn - 30% Character Debuff B DMG Taken AmplifiedDMG taken is amplified (Can't be removed / Can't be extended)
Local status effect
is inflicted after allies deal 40 critical hits against a foe with Azure Arrowmark

Asuka & Unit 02
Progressive Knife (Unit 02 Special)800% Fire damage to a foe (Damage cap: ~800,000).
Inflict 10% Debuff Res. Down (Stackable / Max: 30%)Debuff resistance is lowered (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
and 30% DMG Taken Amplified (6 times)DMG taken is amplified (Can't be removed / Can't be extended)
Strength: 30%Duration: 1 turn Local status effect
.
(When Synchronization RateBased on Synchronization Rate: Boost to ATK, multiattack rate, charge bar gain, and dodge rate / Hit to DEF (Max: 100% / Can't be removed)
is 80% or above:

Activates twice.)
7 turns
Lvl 55:
6 turns
1 turn 6 hits 30% Character Debuff C

Fraux
Crimson Nightmare400%-500% Fire damage to a foe (Damage cap: ~480,000).
Inflict Nightmare TemptationAttacks are slightly limited
Strength: 30%Base Accuracy: 200%Duration: 2 turnsLocal status effect
.
(When Solid FortitudeDamage skills activate twice (Can't be removed)
is in effect:
Also inflict Nightmare ScarletDMG taken is amplified
Strength: 10% of damage dealt (Damage cap: None)Base Accuracy: 200%Duration: 2 turnsLocal status effect
and remove 1 buff.)
7 turns
Lvl 55:
6 turns
2 turns - 10% Character Debuff B Requires Solid FortitudeDamage skills activate twice (Can't be removed)
.

Katsuki Bakugo
AP Shot800% Fire damage to all foes (Damage cap: ~730,000).
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
(When Nitro SweatSkill specs are boosted based on lvl (Can't be removed)
lvl is at 10:
Also inflict 30% DMG Taken Amplified (6 times)DMG taken is amplified (Can't be removed / Can't be extended)
Strength: 30%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 1 turn Local status effect
.)
7 turns
Lvl 55:
6 turns
1 turn 6 hits 30% Character Debuff C Requires Nitro SweatSkill specs are boosted based on lvl (Can't be removed)
lvl 10.
Auto-activates upon normal attacks.

Percival (Grand)
Lohens SchicksalWhen normal attacking a foe whose SingedHP is lowered on every turn based on Singed lvl (Max: 10 / Can't be removed)
lvl is 7 or above:

1000% Fire damage to all foes (Damage cap: ~1,200,000).
Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
, 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
, and 30% DMG Taken Amplified (6 times)DMG taken is amplified (Can't be removed / Can't be extended)
Strength: 30%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 1 turn Local status effect
.
- 1 turn 6 hits 30% Character Debuff C Requires SingedHP is lowered on every turn based on Singed lvl (Max: 10 / Can't be removed)
lvl 7 or higher.

Roy Mustang
Inflagration800% Fire damage to a foe (Damage cap: ~1,215,000).
Inflict 30% DMG Taken Amplified (6 times)DMG taken is amplified (Can't be removed / Can't be extended)
Strength: 30%Duration: 1 turn Local status effect
.
7 turns
Lvl 75:
6 turns
1 turn 6 hits 30% Character Debuff C

Silva (Yukata)
Salve Bullet1250%Unworldly Fire damage to a foe (Damage cap: ~2,900,000).
Inflict 30% DMG Taken Amplified (6 times)DMG taken is amplified (Can't be removed / Can't be extended)
Strength: 30%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 0.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
for 0.5 turns.
- 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
6 hits 30% Character Debuff C

Tefnut (Summer)
Tefeng Sayf5-hit, 100% Water damage to random foes (Damage cap: ~185,000 per hit).
Inflict 10% Water DEF Down (Stackable / Max: 40%)DEF is lowered for water DMG (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
on all foes.
Remove 1 buff from all foes.
All Water allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
(When SaraabBoost to other water allies' ATK, multiattack rate, dodge rate, and charge bar gain based on lvl (Max: 5 / Can't be removed)
lvl is 5:

Also inflict 30% DMG Taken Amplified (6 times)DMG taken is amplified (Can't be removed / Can't be extended)
Strength: 30%Duration: 1 turn Local status effect
on all foes.)
8 turns
Lvl 55:
7 turns
1 turn 6 hits 30% Character Debuff C Requires SaraabBoost to other water allies' ATK, multiattack rate, dodge rate, and charge bar gain based on lvl (Max: 5 / Can't be removed)
lvl 5.

Vikala (Halloween)
Rat Trick5-hit, 100% Water damage to a foe (Damage cap: ~93,000 per hit).
Dormouse schemes up some tricks to play.
(Inflict Dorrie's TricksSkill DMG taken is supplemented / For every 20,200,000 water skill DMG dealt to this foe: Bonus plain DMG / DMG Taken Amplified effect (Can't be removed)
Base Accuracy: 200%Duration: IndefiniteLocal status effect
.)
7 turns 1 turn 22 hits 20% Character Debuff C This debuff is triggered every time 20,200,000 Water skill damage is dealt against an enemy with Dorrie's TricksSkill DMG taken is supplemented / For every 20,200,000 water skill DMG dealt to this foe: Bonus plain DMG / DMG Taken Amplified effect (Can't be removed)
Local status effect
.

Yatima
Degradative Spinel6-hit, 100% Water damage to a foe (Damage cap: ~135,000 per hit).
Inflict Degradative SpinelBased on lvl: DEF is lowered / DMG taken is amplified (Max: 5 / Can't be removed)
Duration: IndefiniteStacking: Permanent
.
Remove 1 buff.
Gain 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
.
(Degradative SpinelBased on lvl: DEF is lowered / DMG taken is amplified (Max: 5 / Can't be removed)
Duration: IndefiniteStacking: Permanent
effect specs increase upon each cast [Max: Lvl 5].
Hit number increases based on Alpha ModBased on lvl: Critical hit rate is boosted / Deals bonus superior elemental DMG upon normal attacks (Max: 4 / Can't be removed)
lvl [Max: 10 hits].)
8 turns
Lvl 55:
7 turns
Indefinite - 2%-10% Character Debuff B  Prayers of the Moon450%Massive Water damage to a foe.
Activate Degradative Spinel6-hit, 100% Water damage to a foe (Damage cap: ~135,000 per hit).
Inflict Degradative SpinelBased on lvl: DEF is lowered / DMG taken is amplified (Max: 5 / Can't be removed)
Duration: IndefiniteStacking: Permanent
.
Remove 1 buff.
Gain 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
.
(Degradative SpinelBased on lvl: DEF is lowered / DMG taken is amplified (Max: 5 / Can't be removed)
Duration: IndefiniteStacking: Permanent
effect specs increase upon each cast [Max: Lvl 5].
Hit number increases based on Alpha ModBased on lvl: Critical hit rate is boosted / Deals bonus superior elemental DMG upon normal attacks (Max: 4 / Can't be removed)
lvl [Max: 10 hits].)
.
(While Data SynchronizationATK, DEF, and triple attack rate are boosted / Effects of Alpha Mod and Delta Mod are applied to water allies based on their lvl (Can't be removed)
Multiplier: Perpetuity
is in effect:
Changes to 1250%Unworldly damage [Damage cap: ~2,900,000].)
auto-activates the skill.

Bennu (Holiday)
For the Birds and the TreesWhen Bennu attacks using a Multistrike effect:
Inflict Cracks of DevastationEarth critical hit DMG taken is boosted / At end of turn if at least 40 hits of critical DMG were taken while in effect: Remove Cracks of Devastation effect / Plain DMG to foe / DMG taken is amplified (Can't be removed / Can't be extended)
Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
on a foe.
(While in effect:
Boost Earth critical hit damage taken by 20%.
At end of turn if at least 40 hits of critical damage have been taken while in effect:
Remove Cracks of DevastationEarth critical hit DMG taken is boosted / At end of turn if at least 40 hits of critical DMG were taken while in effect: Remove Cracks of Devastation effect / Plain DMG to foe / DMG taken is amplified (Can't be removed / Can't be extended)
Local status effect
.
Deal 3,000,000 Plain damage to foe.
Inflict 30% DMG Taken AmplifiedDMG taken is amplified (Can't be removed / Can't be extended)
Strength: 30%Duration: 1 turn Local status effect
.)
- 2 turns - 20% Character Debuff D Cracks of DevastationEarth critical hit DMG taken is boosted / At end of turn if at least 40 hits of critical DMG were taken while in effect: Remove Cracks of Devastation effect / Plain DMG to foe / DMG taken is amplified (Can't be removed / Can't be extended)
Local status effect
only applies to critical hits.
Effect ends at end of turn after 40 Earth critical hits were dealt against the target in a single turn.
1 turn - 30% Character Debuff B DMG Taken AmplifiedDMG taken is amplified (Can't be removed / Can't be extended)
Local status effect
is inflicted after allies deal 40 critical hits against a foe with Cracks of DevastationEarth critical hit DMG taken is boosted / At end of turn if at least 40 hits of critical DMG were taken while in effect: Remove Cracks of Devastation effect / Plain DMG to foe / DMG taken is amplified (Can't be removed / Can't be extended)
Local status effect

Cidala (Super Cidala)
Luck Goes Down1200% Earth damage to a foe (Damage cap: ~1,305,000).
Inflict Luck Goes DownDEF is lowered / DMG taken is supplemented / For every 20,220,000 earth normal attack DMG dealt to this foe: Bonus plain DMG / DMG Taken Amplified effect (Can't be removed / Can't be extended)
Base Accuracy: 200%Duration: 5 turnsLocal status effect
.
5 turns 1 turn 22 hits 20% Character Debuff C This debuff is triggered every time 20,220,000 Earth normal attack damage is dealt against an enemy with Luck Goes DownDEF is lowered / DMG taken is supplemented / For every 20,220,000 earth normal attack DMG dealt to this foe: Bonus plain DMG / DMG Taken Amplified effect (Can't be removed / Can't be extended)
Local status effect
.

Razia
Durchbrechen1200% Earth damage to a foe (Damage cap: ~1,305,000).
At level 95:
Also inflict 30% DMG Taken Amplified (6 times)DMG taken is amplified (Can't be removed / Can't be extended)
Strength: 30%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 2 turnsLocal status effect
.
9 turns 2 turns 6 hits 30% Character Debuff C Requires level 95 (5★).

Siegfried (Grand)
Orkan2-hit, 700% Earth damage to a foe (Damage cap: ~810,000 per hit).
Inflict 10% Earth DEF Down (Stackable / Max: 40%)DEF is lowered for earth DMG (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds
and 30% DMG Taken Amplified (6 times)DMG taken is amplified (Can't be removed / Can't be extended)
Strength: 30%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 1 turn Local status effect
.
8 turns
Lvl 55:
7 turns
1 turn 6 hits 30% Character Debuff C Auto-activates after normal attacks when Dragonsbane PulseGains the following effects based on Dragonsbane Pulse: Orkan activates after normal attacks / Ends cooldown for Siegfried's damage skills upon charge attack / Deals bonus earth DMG to foe upon charge attack (Max: 3 / Can't be removed)
1 or higher

Silva (Summer)
Volley AssistSwitch positions with a sub ally.
(When switching with an Earth ally: Provide Backup FireReceiving backup fire from Silva (ATK and C.A. specs are boosted / DEF is lowered / Upon attacks: Deals bonus earth DMG / DMG Taken Amplified to a foe [6 hits]) (Can't be removed)
Strength: 20% ATK Up, 50% C.A. DMG Up, 20% C.A. DMG Cap Up, 50% DEF DownMultiplier: PerpetuityDuration: Indefinite
to the ally.)
12 turns 1 turn 6 hits 30% Character Debuff C Activates after the attacks of the sub ally who switched in (CA reactivate effects do not activate it more than once).

Uriel
Upheaval2-hit, 800% Earth damage to a foe (Damage cap: ~1,020,000 per hit).
Inflict 30% DMG Taken Amplified (6 times)DMG taken is amplified (Can't be removed / Can't be extended)
Strength: 30%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 1 turn Local status effect
.
8 turns
Lvl 55:
7 turns
1 turn 6 hits 30% Character Debuff C Auto-activates on normal attacks upon consuming 3 OreikhalkosConsumed by Uriel's skills (Max: 9 / Can't be removed)
.

Bhaisa
Hundred-Year Lapis Brilliance12-hit, 100% Earth damage to a foe (Damage cap: ~80,000 per hit).
Inflict Precept PurificationBased on lvl: DEF is lowered / DMG taken is amplified (Max: 5 / Can't be removed)
Duration: IndefiniteStacking: Permanent
, 10% DA Down (Stackable / Max: 50%)Double attack rate is lowered (Stackable)
Strength: 10% (Max: 50%)Duration: 180 seconds
, and 10% TA Down (Stackable / Max: 50%)Triple attack rate is lowered (Stackable)
Strength: 10% (Max: 50%)Duration: 180 seconds
.
All Earth allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
(Precept PurificationBased on lvl: DEF is lowered / DMG taken is amplified (Max: 5 / Can't be removed)
effect specs increase upon each cast [Max: Lvl 5].)
8 turns
Lvl 55:
7 turns
Indefinite - 2%-10% Character Debuff B  Phosphorescence of PerpetuityWhen an Earth ally uses a charge attack:
Raise Bhaisa's Cleansing HaloNumber increases when an earth ally uses a charge attack / At 5 when an earth ally uses a charge attack: Resets and activates Hundred-Year Lapis Brilliance / Raise Lapis Brilliance lvl by 1 (Can't be removed)
Duration: Indefinite
lvl by 1.
For every 6 charge attacks by Earth allies:
Activate Hundred-Year Lapis Brilliance12-hit, 100% Earth damage to a foe (Damage cap: ~80,000 per hit).
Inflict Precept PurificationBased on lvl: DEF is lowered / DMG taken is amplified (Max: 5 / Can't be removed)
Duration: IndefiniteStacking: Permanent
, 10% DA Down (Stackable / Max: 50%)Double attack rate is lowered (Stackable)
Strength: 10% (Max: 50%)Duration: 180 seconds
, and 10% TA Down (Stackable / Max: 50%)Triple attack rate is lowered (Stackable)
Strength: 10% (Max: 50%)Duration: 180 seconds
.
All Earth allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
(Precept PurificationBased on lvl: DEF is lowered / DMG taken is amplified (Max: 5 / Can't be removed)
effect specs increase upon each cast [Max: Lvl 5].)
.
Raise Bhaisa's Lapis BrillianceBased on lvl: Skill specs and special C.A. DMG cap are boosted (Max: 5 / Can't be removed)
Duration: Indefinite
lvl by 1 (Max: 5).
Reset Cleansing HaloNumber increases when an earth ally uses a charge attack / At 5 when an earth ally uses a charge attack: Resets and activates Hundred-Year Lapis Brilliance / Raise Lapis Brilliance lvl by 1 (Can't be removed)
Duration: Indefinite
lvl.
(Based on Lapis BrillianceBased on lvl: Skill specs and special C.A. DMG cap are boosted (Max: 5 / Can't be removed)
lvl:

Boost to Bhaisa's skill specs and special C.A. damage cap.)
auto-activates this skill.

Katzelia
Final Movement: AscensionGain Refrain of AscensionWhen a 'boost to charge bar' effect activates on a wind ally at maximum charge bar: Wind DMG to all foes / Amplify DMG taken (2 hits) (Can't be removed)
Duration: Indefinite
.
(Can only be used after  The Emperor UprightWhen Switching to Main Ally:
All Wind allies gain Recurring AnthemHealing skill's healing amount and healing cap are boosted / Charge bar is boosted on every turn (Can't be removed)
Strength: 50% Healing Up / 20% Healing Cap Up / 10% boost to charge bar at end of turnDuration: Indefinite
.
(Can't be reactivated.)
At level 95:
All Wind allies also gain Charge Bar +50%Instantly boosts Charge Bar by 50%
Strength: 50%
.
(Can't be reactivated.)
activates.
Can't be reactivated.)
- 1 turn 2 hits 10% Character Debuff C Requires level 100 (5★)
Activates when a 'boost to charge bar' effect activates on a wind ally who is at maximum charge bar.
Can only be used after  The Emperor UprightWhen Switching to Main Ally:
All Wind allies gain Recurring AnthemHealing skill's healing amount and healing cap are boosted / Charge bar is boosted on every turn (Can't be removed)
Strength: 50% Healing Up / 20% Healing Cap Up / 10% boost to charge bar at end of turnDuration: Indefinite
.
(Can't be reactivated.)
At level 95:
All Wind allies also gain Charge Bar +50%Instantly boosts Charge Bar by 50%
Strength: 50%
.
(Can't be reactivated.)
activates.
Can't be recast.

Veldora Tempest
Tetsuzanko800% Wind damage to a foe (Damage cap: ~800,000).
Inflict StunnedCan't attack
Duration: 1-2 turnsLocal status effect
and 30% DMG Taken Amplified (6 times)DMG taken is amplified (Can't be removed / Can't be extended)
Strength: 30%Duration: 1 turn Local status effect
.
(When StormGains effects in order based on lvl: Boost to ATK / Boost to critical hit rate / Boost to DMG cap / Charge attack activates twice / One of Veldora's damage skills activates at random every 3 turns (Max: 5 / Can't be removed)
Multiplier: Perpetuity
lvl is 5:

Damage increased to 1200%.
Damage cap increased to ~1,305,000.)
8 turns
Lvl 55:
7 turns
1 turn 6 hits 30% Character Debuff C Has a 50% chance to be auto-activated every 3 turns when Veldora is at StormGains effects in order based on lvl: Boost to ATK / Boost to critical hit rate / Boost to DMG cap / Charge attack activates twice / One of Veldora's damage skills activates at random every 3 turns (Max: 5 / Can't be removed)
lvl 5.

Lucio
Out of the Ashes800% Light damage to a foe (Damage cap: ~1,000,000).
Raise Wings of JusticeMultiattack rate is boosted based on Wings of Justice lvl (Can't be removed)
Duration: Indefinite
lvl by 1.
At level 95:
Damage increased to 1600%.
Damage cap increased to ~1,400,000.
Also inflict 30% DMG Taken Amplified (6 times)DMG taken is amplified (Can't be removed / Can't be extended)
Strength: 30%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 1 turn Local status effect
.
6 turns
Lvl 55:
5 turns
1 turn 6 hits 30% Character Debuff C Requires level 95 (5★).
Light Up the NightGain Double StrikeAttacks twice each turn
Duration: 1 turn
, Unchallenged (1 time)Next DMG received will be ineffective
Duration: Indefinite
, and Speaker's RadianceDebuff resistance is boosted / Buffs can't be removed or shortened / Out of the Ashes activates upon normal attacks / 5-hit light DMG to a foe at end of turn (Can't be removed)
Duration: Indefinite
.
(Can only be used when Wings of JusticeMultiattack rate is boosted based on Wings of Justice lvl (Can't be removed)
lvl is 6.
Can't recast.)
auto-activates the skill upon normal attacks.

Tweyen
Clincher300% Light damage to a foe (Damage cap: ~700,000).
(Boost to damage based on number of foe's debuffs.)
At level 95:
Now hits all foes.
Damage cap increased to ~1,200,000.
At level 130:
Also inflict Pinpoint PreyDEF is lowered / Boost to DMG taken (Can't be removed)
Strength: 10% DEF Down / 20% of damage dealt (Damage cap: 30,000)Base Accuracy: 200%Duration: IndefiniteStacking: PermanentLocal status effect
and 20% Light DEF DownDEF is lowered for light DMG
Strength: 20%Duration: 180 seconds
.
7 turns Indefinite Damage Cap: 30,000 20% Character Debuff B Requires Transcendence Stage 3.

Vikala (Yukata)
Spinning Sparklers10-hit, 100% Light damage to all foes (Damage cap: ~135,000 per hit).
Dorrie enjoys the festivities.
(Inflict Dorrie's MousetivitiesBoost to DMG taken / For every 60 hits of DMG dealt to this foe: Bonus Plain DMG / DMG Taken Amplified effect (Can't be removed)
Base Accuracy: 100%Duration: IndefiniteLocal status effect
on all foes.)
(When Vikala is not a main ally:
Dorrie leaves with Vikala.
[Remove Dorrie's MousetivitiesBoost to DMG taken / For every 60 hits of DMG dealt to this foe: Bonus Plain DMG / DMG Taken Amplified effect (Can't be removed)
Local status effect
from all foes.])
7 turns
Lvl 55:
6 turns
Indefinite Damage Cap: 30,000 10% Character Debuff B
1 turn 22 hits 20% Character Debuff C This debuff is triggered every time 60 hits of damage is dealt to a foe with Dorrie's MousetivitiesBoost to DMG taken / For every 60 hits of DMG dealt to this foe: Bonus Plain DMG / DMG Taken Amplified effect (Can't be removed)
Local status effect
.

Wilnas (Halloween)
Pumpkin Smash1000% Light damage to all foes (Damage cap: ~1,160,000).
Inflict 30% DMG Taken Amplified (6 times)DMG taken is amplified (Can't be removed / Can't be extended)
Strength: 30%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 1 turn Local status effect
.
Gain 30% Sharp ATK UpATK is sharply boosted
Strength: 30%Duration: 1 turn
.
14 turns
Lvl 55:
12 turns
1 turn 6 hits 30% Character Debuff C Auto-activates upon activating a Light Fated Chain.

Halluel and Malluel
Stella Repentina8-hit Plain damage to a foe based on 10% of foe's current HP (Damage cap: 222,222 per hit).
Remove buffs based on number of foe's debuffs (Max: 5).
Inflict EverbaneBoost to DMG taken / HP is lowered on every turn (Can't be removed)
Strength: 20% / 1% of Max HPBase Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: IndefiniteDamage cap: 30,000 / 100,000Local status effect
.
10 turns Indefinite Damage Cap: 30,000 20% Summon Debuff Auto-activates at the end of turn when a foe has 5 or more buffs.

Rei
Clairvoyant BlissRemove 1 buff from a foe.
Inflict Celestial VisionBoost to DMG taken (Can't be removed)
Strength: 10% (Damage cap: 30,000)Base Accuracy: 200%Duration: IndefiniteLocal status effect
, 15% Debuff Res. DownDebuff resistance is lowered
Strength: 15%Base Accuracy: 120%Duration: 180 seconds
, 30% Light ATK DownLight ATK is lowered
Strength: 30%Base Accuracy: 120%Duration: 180 seconds
, 100% DA DownDouble attack rate is lowered
Strength: 100%Base Accuracy: 120%Duration: 180 seconds
, and 30% TA DownTriple attack rate is lowered
Strength: 30%Base Accuracy: 120%Duration: 180 seconds
.
- Indefinite Damage Cap: 30,000 10% Character Debuff B

Weapons

Icon Name Element Source Duration Hit Limit / Damage Cap Strength CategoryRefer to Supplemental Damage#Effect Stacking Notes

Partly Powerful Popgun
Cork ShotUnworldly Fire damage to a foe (Damage cap: 2,527,500).
MC can't attack next turn.
Additional effect at 4★:
Also inflict 30% DMG Taken Amplified (6 times)DMG taken is amplified (Can't be removed / Can't be extended)
Strength: 30%Duration: 0.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
for 0.5 turns.
0.5 turnsApplied during the attack phase and lasts until the turn ends. 6 hits 30% Character Debuff C Requires 4★.

Demolition-Tiger Axe
Binary ImpactMassive Earth damage to a foe.
Inflict 30% DEF DownDEF is lowered
Strength: 30%Duration: 180 seconds
.
Additional effect at 4★:
Also inflict 30% DMG Taken Amplified (3 times)DMG taken is amplified (Can't be removed / Can't be extended)
Strength: 30%Duration: 0.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
for 0.5 turns.
Additional effect at 5★:
Also inflict 20% Earth DEF DownDEF is lowered for earth DMG
Strength: 20%Duration: 180 seconds
.
0.5 turnsApplied during the attack phase and lasts until the turn ends. 3 hits 30% Character Debuff C Requires 4★.

Sealhammer of Liberation Verboten
SkevanamisMassive Wind damage to a foe.
Inflict 10% Wind DEF Down (Stackable / Max: 30%)DEF is lowered for wind DMG (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
and 30% DMG Taken Amplified (3 times)DMG taken is amplified (Can't be removed / Can't be extended)
Strength: 30%Duration: 0.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
0.5 turnsApplied during the attack phase and lasts until the turn ends. 3 hits 30% Character Debuff C

Shishisosho
Violet BloomlightUnworldly Dark damage to a foe (Damage cap: 2,527,500).
MC can't attack next turn.
Additional effect at 4★:
Also inflict DMG Taken Amplified (6 times)DMG taken is amplified (Can't be removed / Can't be extended)
Duration: 0.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
for 0.5 turns.
0.5 turnsApplied during the attack phase and lasts until the turn ends. 6 hits 30% Character Debuff C Requires 4★.

Summons

Icon Name Element Source Cooldown Duration Hit Limit / Damage Cap Strength CategoryRefer to Supplemental Damage#Effect Stacking Notes

Versusia
YomotsuYomotsu10-hit, 300% Destruction damage to all foes (Damage cap: ~170,000 per hit).
All allies gain Wild Flurry (1 time)Hit count of normal attacks is increased by 1 (1 time)
Duration: Indefinite
.
MC gains Celestial DominionUpon attacking: Consume to deal 2-hit destruction DMG to a foe / Amplify DMG taken / Remove 1 buff (Can't be removed)
Duration: Indefinite
.
12 turns 1 turn - 20% UniqueThis effect stacks with all other currently known effects. This debuff is triggered by consuming Celestial DominionUpon attacking: Consume to deal 2-hit destruction DMG to a foe / Amplify DMG taken / Remove 1 buff (Can't be removed)
after the MC attacks.

Main AuraMain Aura200% boost to all Elemental ATK.
At the end of a turn after 5 combined charge attacks or triple attacks by all allies that turn:
MC gains Celestial DominionUpon attacking: Consume to deal 2-hit destruction DMG to a foe / Amplify DMG taken / Remove 1 buff (Can't be removed)
Duration: Indefinite
.
-

Sub AuraSub AuraAt end of a turn after 8 combined charge attacks or triple attacks by all allies that turn:
MC gains Celestial DominionUpon attacking: Consume to deal 2-hit destruction DMG to a foe / Amplify DMG taken / Remove 1 buff (Can't be removed)
Duration: Indefinite
.
-

Alphonse Elric
Rock Pillar ShacklesRock Pillar Shackles300% Earth damage to all foes.
Inflict DelayReduce a foe's filled charge diamonds by 1
, BlindedAttacks have a slight chance to miss
, and 30% DMG Taken Amplified (1 time)DMG taken is amplified (Can't be removed / Can't be extended)
Strength: 30%Local status effect
.
Ready in
3 turns
3-turn cooldown at start of battle.
/
9 turns9-turn cooldown upon use.
1 turn 1 hit 30% Character Debuff C

Halluel and Malluel (Summon)
Pain EternalPain EternalMassive Light damage to all foes.
Inflict 30% ATK DownATK is lowered
Strength: 30%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
, 30% DEF DownDEF is lowered
Strength: 30%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
, and EverbaneBoost to DMG taken / HP is lowered on every turn (Can't be removed)
Strength: 20% / 1% of Max HPBase Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: IndefiniteDamage cap: 30,000 / 100,000Local status effect
.
Ready in
3 turns
3-turn cooldown at start of battle.
Indefinite Damage Cap: 30,000 20% Summon Debuff Can only be summoned once per battle.

Nobunaga, Feitan, Machi, and Uvogin
We're Taking EverythingWe're Taking EverythingNobunaga, Feitan, Machi, or Uvogin will lend a helping hand!
Nobunaga: Plain damage to all foes based on current HP (Damage cap: 1,200,000).
Raise BountyItem drop rate is boosted
lvl by 3 on all foes.
All Dark allies gain Dodge/Tank-and-Counter (2 times)Counters upon dodging one-ally attacks or taking DMG
Duration: 3 turnsCounter attacks grant 5% charge bar per hit.
, 100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 30% more damage.Duration: 3 turns
, and KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns
.
Feitan: 4-hit Dark damage to random foes.
Inflict Supplemental DMG (30,000)DMG taken is supplemented
Strength: 30,000Duration: 3 turnsLocal status effect
on all foes.
Raise BountyItem drop rate is boosted
lvl by 3 on all foes.
All Dark allies gain JammedATK is greatly boosted based on how low HP is
Strength: 30%-90%Duration: 3 turns
.
Machi: All Dark allies gain StrengthATK is greatly boosted based on how high HP is
Strength: 20%-10%Duration: 3 turns
, RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: (Healing cap: 1000) or 10% charge barDuration: 3 turns
, Shield (3000)Next ATK received will be ineffective for a fixed amount
Strength: 3000Duration: Indefinite
, and Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
.
Raise BountyItem drop rate is boosted
lvl by 3 on all foes.
Uvogin: 2000% Dark damage to all foes (Damage cap: ~2,500,000).
Inflict 50% DEF DownDEF is lowered
Strength: 50%Duration: 1 turn Local status effect
and 30% DMG Taken Amplified (6 times)DMG taken is amplified (Can't be removed / Can't be extended)
Strength: 30%Duration: 1 turn Local status effect
.
Raise BountyItem drop rate is boosted
lvl by 3 on all foes.
Ready in
3 turns
3-turn cooldown at start of battle.
/
9 turns9-turn cooldown upon use.
1 turn 6 hits 30% ?Verification needed. Requires 4★.
1/4 possible call effects.


References