Break Boosted

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About Status Effects
Glossary | Quick Navigation | Field Effects


About Break Boosted

Status Lock.pngBreak Boosted (Time)Break mode time is extended
increases the time it takes for a foe to exit its Break mode, while Status Lock.pngBreak Boosted (DMG)DMG needed to switch to normal mode is boosted
increases the amount of DMG it can take without switching back to the normal mode.
The debuffs are often collectively referred to as "Break lock" or "Break keep".
Both have an indefinite duration per se as they end only once the new requirements have been met.
If a foe is inflicted with either of those 2 debuffs while outside Break mode, the debuffs will miss.

A foe currently inflicted with Break lock will have drastically increased resistance (>100%) to further Break locks of its type during its duration regardless of its strength. For example, Status Lock.pngBreak Boosted (Time)Break mode time is extended
from Npc s 3030092000 01.jpg Will (SR)Ability m 6 4.png Mortal SinInflict Status Lock.pngBreak Boosted (Time)Break mode time is extended
and 20% Mode Bar CutCut to foe's mode bar
Strength: 20%
on a foe.
will make the Status Lock.pngBreak Boosted (Time)Break mode time is extended
part of Npc s 3040039000 01.jpg TienAbility m 43 3.png The Final OrderGain Status 1457.png280% Salted Wound (1 time)ATK is boosted when foe is in break mode
Strength: 280%Multiplier: AssassinDuration: 1 turn 2/3 effectiveness when used with Charge Attack
and Status AttackUp.png20% ATK UpATK is boosted
Strength: 20%Duration: 1 turn
.
At level 75:
Effect enhanced.
At level 85:
Also inflict Status Onslaught 3.pngOnslaughtTakes effects that activate against foes in break
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 3 turnsLocal status effect
, Status Lock.pngBreak Boosted (Time)Break mode time is extended
, and Status Lock.pngBreak Boosted (DMG)DMG needed to switch to normal mode is boosted
on a foe.
miss but not Status Lock.pngBreak Boosted (DMG)DMG needed to switch to normal mode is boosted
. Likewise, Npc s 3030101000 01.jpg Ferry (Halloween)Ability m 6 4.png Persistive AugmentationInflict Status Lock.pngBreak Boosted (Time)Break mode time is extended
and Status Lock.pngBreak Boosted (DMG)DMG needed to switch to normal mode is boosted
on a foe.
All allies gain Status 1457.png20% Salted Wound (1 time)ATK is boosted when foe is in break mode
Strength: 20%Multiplier: AssassinDuration: 1 turn
.
At level 65:
Effect enhanced.
will make both of of Tien's Break locks miss. As an exception both of Leader s 140201 01.jpg Hawkeye's Ability m 6 4.png Extend BreakInflict Status Lock.pngBreak Boosted (Time)Break mode time is extended
and Status Lock.pngBreak Boosted (DMG)DMG needed to switch to normal mode is boosted
on a foe.
debuffs can stack with other Break locks but will have the same interaction with its own debuffs (i.e. it can land even if Npc s 3040039000 01.jpg TienAbility m 43 3.png The Final OrderGain Status 1457.png280% Salted Wound (1 time)ATK is boosted when foe is in break mode
Strength: 280%Multiplier: AssassinDuration: 1 turn 2/3 effectiveness when used with Charge Attack
and Status AttackUp.png20% ATK UpATK is boosted
Strength: 20%Duration: 1 turn
.
At level 75:
Effect enhanced.
At level 85:
Also inflict Status Onslaught 3.pngOnslaughtTakes effects that activate against foes in break
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 3 turnsLocal status effect
, Status Lock.pngBreak Boosted (Time)Break mode time is extended
, and Status Lock.pngBreak Boosted (DMG)DMG needed to switch to normal mode is boosted
on a foe.
is used but not if Ability m 6 4.png Extend BreakInflict Status Lock.pngBreak Boosted (Time)Break mode time is extended
and Status Lock.pngBreak Boosted (DMG)DMG needed to switch to normal mode is boosted
on a foe.
is used a second time while it is still in effect).

Break Boosted (Time) Sources

Break mode time is extended.

Source
Element Character Skill Summon Call
Label Element Fire.png

Npc s 3040039000 01.jpg TienAbility m 43 3.png The Final OrderGain Status 1457.png280% Salted Wound (1 time)ATK is boosted when foe is in break mode
Strength: 280%Multiplier: AssassinDuration: 1 turn 2/3 effectiveness when used with Charge Attack
and Status AttackUp.png20% ATK UpATK is boosted
Strength: 20%Duration: 1 turn
.
At level 75:
Effect enhanced.
At level 85:
Also inflict Status Onslaught 3.pngOnslaughtTakes effects that activate against foes in break
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 3 turnsLocal status effect
, Status Lock.pngBreak Boosted (Time)Break mode time is extended
, and Status Lock.pngBreak Boosted (DMG)DMG needed to switch to normal mode is boosted
on a foe.

Label Element Water.png

Npc s 3030091000 01.jpg Suframare (Summer)Ability m 6 4.png Frost BiteInflict Status Lock.pngBreak Boosted (Time)Break mode time is extended
and Status Lock.pngBreak Boosted (DMG)DMG needed to switch to normal mode is boosted
on a foe.
All allies gain Status 1457.pngSalted Wound (1 time)ATK is boosted when foe is in break mode
Duration: 1 turn
.

Summon s 2040002000.jpg Macula Marius (Summon)Froststar Staff Massive Water damage to all foes.
Inflict Status Lock.pngBreak Boosted (DMG)DMG needed to switch to normal mode is boosted
and Status Lock.pngBreak Boosted (Time)Break mode time is extended
.

Label Element Earth.png

Summon s 2040059000.jpg Medusa (Summon)Medusiana Massive Earth damage to all foes and inflict Status Lock.pngBreak Boosted (Time)Break mode time is extended
and Status Lock.pngBreak Boosted (DMG)DMG needed to switch to normal mode is boosted
.

Label Element Wind.png

Npc s 3030130000 01.jpg Sakura ShingujiAbility Sakura 3.png Hyakka RyoranWind damage to a foe.
Inflict Status Lock.pngBreak Boosted (Time)Break mode time is extended
and Status Lock.pngBreak Boosted (DMG)DMG needed to switch to normal mode is boosted
.

Npc s 3030043000 01.jpg MimlemelAbility m 6 4.png Revery HornInflict Status Lock.pngBreak Boosted (Time)Break mode time is extended
on a foe.

Npc s 3030004000 01.jpg HelnarAbility m 6 4.png Apyre BiteInflict Status Lock.pngBreak Boosted (Time)Break mode time is extended
and Status Lock.pngBreak Boosted (DMG)DMG needed to switch to normal mode is boosted
on a foe.
At level 80:
Status Lock.pngBreak Boosted (Time)Break mode time is extended
and Status Lock.pngBreak Boosted (DMG)DMG needed to switch to normal mode is boosted
duration increased.
All allies also gain Status 1457.png20% Salted Wound (1 time)ATK is boosted when foe is in break mode
Strength: 20%Multiplier: AssassinDuration: 1 turn
.

Label Element Light.png

Npc s 3030074000 01.jpg Ceylan (Event)Ability Light.png LexiconLight damage to a foe.
(Bonus effects change according to foe's mode)
Normal: Inflict Status DebuffResDown.pngDebuff Res. DownDebuff resistance is lowered
Duration: 180 seconds
.
Overdrive: Inflict Mode Bar CutCut to foe's mode bar
.
Break: Inflict Status Lock.pngBreak Boosted (Time)Break mode time is extended
.

Npc s 3030101000 01.jpg Ferry (Halloween)Ability m 6 4.png Persistive AugmentationInflict Status Lock.pngBreak Boosted (Time)Break mode time is extended
and Status Lock.pngBreak Boosted (DMG)DMG needed to switch to normal mode is boosted
on a foe.
All allies gain Status 1457.png20% Salted Wound (1 time)ATK is boosted when foe is in break mode
Strength: 20%Multiplier: AssassinDuration: 1 turn
.
At level 65:
Effect enhanced.

Label Element Dark.png

Npc s 3030092000 01.jpg Will (SR)Ability m 6 4.png Mortal SinInflict Status Lock.pngBreak Boosted (Time)Break mode time is extended
and 20% Mode Bar CutCut to foe's mode bar
Strength: 20%
on a foe.

Label Element Any.png

Icon job 140201.pngAbility m 6 4.png Extend BreakInflict Status Lock.pngBreak Boosted (Time)Break mode time is extended
and Status Lock.pngBreak Boosted (DMG)DMG needed to switch to normal mode is boosted
on a foe.

Icon job 190101.pngAbility m 63 1.png Drive It In200%-250% elemental damage to a foe.
Spear: Inflict Status Lock.pngBreak Boosted (Time)Break mode time is extended
on a foe in Break.
Axe: Inflict Mode Bar CutCut to foe's mode bar
to a foe in Overdrive.
(Spear)
Icon job 190201.pngAbility m 63 1.png Drive It In II300% elemental damage to one enemy.
Spear: Inflict Status Lock.pngBreak Boosted (Time)Break mode time is extended
on one enemy in Break.
Axe: Inflict Mode Bar CutCut to foe's mode bar
to one enemy in Overdrive.

Icon job 190301.pngAbility m 1594 1.png Thunder on the Water3-hit, 100% elemental damage to a foe (Damage cap: ~200,000 per hit).
Inflict Status Lock.pngBreak Boosted (Time)Break mode time is extended
to a foe in Break.
(Boost to specs based on number of axes and spears equipped.)
At level 30:
Additional boost to specs based on number of axes and spears equipped.

Icon job 260201.pngIcon job 260301.pngSecret GearAbility Skilled.png Selectively SkilledUse a secret gear (item is used up).
Ability Execute.png ExecuteUse secret gear.
(Consumes secret gear.
Raise Status Execution.pngExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed)
Duration: Indefinite
lvl by 1 upon using secret gear.)
At level 30:
Gain slight chance to not consume a secret gear when it's used.
- Tranquilizing Powder (Max: 10/battle)

Break Boosted (DMG) Sources

DMG needed to switch to normal mode is boosted.

Source
Element Character Skill Summon Call
Label Element Fire.png

Npc s 3040039000 01.jpg TienAbility m 43 3.png The Final OrderGain Status 1457.png280% Salted Wound (1 time)ATK is boosted when foe is in break mode
Strength: 280%Multiplier: AssassinDuration: 1 turn 2/3 effectiveness when used with Charge Attack
and Status AttackUp.png20% ATK UpATK is boosted
Strength: 20%Duration: 1 turn
.
At level 75:
Effect enhanced.
At level 85:
Also inflict Status Onslaught 3.pngOnslaughtTakes effects that activate against foes in break
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 3 turnsLocal status effect
, Status Lock.pngBreak Boosted (Time)Break mode time is extended
, and Status Lock.pngBreak Boosted (DMG)DMG needed to switch to normal mode is boosted
on a foe.

Label Element Water.png

Npc s 3030091000 01.jpg Suframare (Summer)Ability m 6 4.png Frost BiteInflict Status Lock.pngBreak Boosted (Time)Break mode time is extended
and Status Lock.pngBreak Boosted (DMG)DMG needed to switch to normal mode is boosted
on a foe.
All allies gain Status 1457.pngSalted Wound (1 time)ATK is boosted when foe is in break mode
Duration: 1 turn
.

Summon s 2040002000.jpg Macula Marius (Summon)Froststar Staff Massive Water damage to all foes.
Inflict Status Lock.pngBreak Boosted (DMG)DMG needed to switch to normal mode is boosted
and Status Lock.pngBreak Boosted (Time)Break mode time is extended
.

Label Element Earth.png

Summon s 2040059000.jpg Medusa (Summon)Medusiana Massive Earth damage to all foes and inflict Status Lock.pngBreak Boosted (Time)Break mode time is extended
and Status Lock.pngBreak Boosted (DMG)DMG needed to switch to normal mode is boosted
.

Label Element Wind.png

Npc s 3030130000 01.jpg Sakura ShingujiAbility Sakura 3.png Hyakka RyoranWind damage to a foe.
Inflict Status Lock.pngBreak Boosted (Time)Break mode time is extended
and Status Lock.pngBreak Boosted (DMG)DMG needed to switch to normal mode is boosted
.

Npc s 3030004000 01.jpg HelnarAbility m 6 4.png Apyre BiteInflict Status Lock.pngBreak Boosted (Time)Break mode time is extended
and Status Lock.pngBreak Boosted (DMG)DMG needed to switch to normal mode is boosted
on a foe.
At level 80:
Status Lock.pngBreak Boosted (Time)Break mode time is extended
and Status Lock.pngBreak Boosted (DMG)DMG needed to switch to normal mode is boosted
duration increased.
All allies also gain Status 1457.png20% Salted Wound (1 time)ATK is boosted when foe is in break mode
Strength: 20%Multiplier: AssassinDuration: 1 turn
.

Label Element Light.png

Npc s 3030101000 01.jpg Ferry (Halloween)Ability m 6 4.png Persistive AugmentationInflict Status Lock.pngBreak Boosted (Time)Break mode time is extended
and Status Lock.pngBreak Boosted (DMG)DMG needed to switch to normal mode is boosted
on a foe.
All allies gain Status 1457.png20% Salted Wound (1 time)ATK is boosted when foe is in break mode
Strength: 20%Multiplier: AssassinDuration: 1 turn
.
At level 65:
Effect enhanced.

Label Element Dark.png
Label Element Any.png

Ability m 6 4.png Extend BreakInflict Status Lock.pngBreak Boosted (Time)Break mode time is extended
and Status Lock.pngBreak Boosted (DMG)DMG needed to switch to normal mode is boosted
on a foe.

References