Character Tier List

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Source

All ratings from these fantastic resources:

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Important notes

  • The value and usefulness of a character varies based on your rank, your team, fight length, fight mechanics and how you play.
  • Each element is evaluated on its own. A 9.5 rating in Fire is not the same as 9.5 in Water.
  • The rating reflects the median usefulness of a character. A character may lose points for being hard to use or fit in a team, or gain points for being strong against Magnas. Judging a character by HL usefulness alone may be unhelpful as HL teams tend to deviate from other content.
  • At the end of the day this is just a tool to help you find useful characters.

Please see this page for further notes

Last updated

Ratings were last updated February 24th 2017.

Filtered lists

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Human CharactersDraph CharactersErune CharactersHarvin CharactersPrimal CharactersUnknown Characters
RatingFireWaterEarthWindLightDarkAny
10 Korwa iconA.jpg Ferry (SSR) iconA.jpg Zooey (Summer) iconA.jpg
9.5Beatrix (Themed) iconA.jpgPercival iconA.jpgSturm iconA.jpgTien iconA.jpgYuel iconA.jpg Altair iconA.jpgArulumaya (Christmas) iconA.jpgDrang iconA.jpgKatalina (Grand) iconA.jpgSilva iconA.jpg Ayer iconA.jpgEugen (Grand) iconA.jpgMahira iconA.jpgSara iconA.jpg Andira iconA.jpgLecia (Grand) iconA.jpgSeofon iconA.jpg Amira iconA.jpgHeles (Summer) iconA.jpgJeanne d'Arc iconA.jpgJuliet iconA.jpgLucio iconA.jpgTweyen iconA.jpg Jeanne d'Arc (Dark) iconA.jpgNarmaya iconA.jpgOrchid iconA.jpgSeox iconA.jpgVania iconA.jpgVira (SSR) iconA.jpg
9.0Anila iconA.jpgClarisse iconA.jpgMagisa iconA.jpgMetera (Fire) iconA.jpgRackam (Grand) iconA.jpgSociette (Fire) iconA.jpgZahlhamelina iconA.jpg Lady Katapillar and Vira iconA.jpgLancelot iconA.jpgLilele iconA.jpgRomeo iconA.jpgYngwie iconA.jpgYodarha (SSR) iconA.jpg De La Fille (Earth) iconA.jpgEahta iconA.jpgEustace (Halloween) iconA.jpgHallessena iconA.jpgRazia iconA.jpgSiegfried iconA.jpgThreo iconA.jpgVira (Summer) iconA.jpg Arriet iconA.jpgGawain iconA.jpgNezahualpilli iconA.jpgRosetta (Grand) iconA.jpgYuisis iconA.jpg Albert iconA.jpgClarisse (Light) iconA.jpgRosamia (SSR) iconA.jpgSophia iconA.jpg Black Knight iconA.jpgCagliostro (Dark) iconA.jpgForte iconA.jpgLady Grey iconA.jpgVeight iconA.jpgZeta (Dark) iconA.jpg
8.5Aliza iconA.jpgAnthuria iconA.jpgAoidos iconA.jpgBeatrix (Halloween) iconA.jpgGhandagoza iconA.jpgHeles iconA.jpgPercival (Summer) iconA.jpg Charlotta iconA.jpgFeower iconA.jpgIzmir iconA.jpgLily iconA.jpgNarmaya (Summer) iconA.jpgVane (SSR) iconA.jpg Aletheia iconA.jpgArulumaya iconA.jpgCagliostro iconA.jpgCatherine iconA.jpgEustace iconA.jpgMelleau iconA.jpgNemone iconA.jpg Carmelina iconA.jpgFeena iconA.jpgLennah iconA.jpgMetera iconA.jpgNiyon iconA.jpgPetra (SSR) iconA.jpg Io (Grand) iconA.jpgSeruel iconA.jpgZeta (Summer) iconA.jpgZooey iconA.jpg Beatrix iconA.jpgKatalina (Dark) iconA.jpgPredator iconA.jpgRosetta (Christmas) iconA.jpgVaseraga iconA.jpg
8.0Dante (SR) iconA.jpgIo (Summer) iconA.jpgSen iconA.jpgSutera (Fire) iconA.jpgZeta iconA.jpg Anre iconA.jpgChat Noir iconA.jpgKatalina (Summer) iconA.jpgKatalina iconA.jpgMina iconA.jpgMorphe and Phoebe iconA.jpgSociette iconA.jpg Gayne iconA.jpgJamil iconA.jpgJasmine (SR) iconA.jpgSara (Summer) iconA.jpg Christina iconA.jpgMelissabelle iconA.jpgMimlemel and Stumpeye iconA.jpgSelfira (Event) iconA.jpgSen (Christmas) iconA.jpg De La Fille (Summer) iconA.jpgErica Fontaine iconA.jpgFeather (SR) iconA.jpgFif iconA.jpgNicholas (Event) iconA.jpgNoa iconA.jpgVermeil (SR) iconA.jpg Cagliostro (Halloween) iconA.jpgDanua (Summer) iconA.jpgElize Lutus iconA.jpgMarquiares iconA.jpg Lyria (Earth) iconA.jpg
7.5Agielba iconA.jpgGemini Sunrise iconA.jpgMiria Akagi iconA.jpgNaoise (Fire) iconA.jpg Anastasia iconA.jpgDiantha iconA.jpgLily (Event) iconA.jpgLowain (Event) iconA.jpgRin Shibuya iconA.jpgSig iconA.jpgUlamnuran iconA.jpg Airi Totoki iconA.jpgAlmeida iconA.jpgClarisse (Christmas) iconA.jpgGaladar (SR) iconA.jpgHerja (SR) iconA.jpgRedluck iconA.jpgSoriz iconA.jpg Helnar iconA.jpgMeteon (Event) iconA.jpgMiku Maekawa iconA.jpgMimlemel iconA.jpgSutera iconA.jpg Albert (Event) iconA.jpgArusha iconA.jpgCharlotta (Halloween) iconA.jpgNaoise iconA.jpgRosamia (SR) iconA.jpgSarunan iconA.jpgTear Grants iconA.jpgUzuki Shimamura iconA.jpg Cerberus iconA.jpgDanua iconA.jpgDeliford (SR) iconA.jpgZaja iconA.jpg
7.0Abby iconA.jpgAlec iconA.jpgAliza (Event) iconA.jpgBarawa (Event) iconA.jpgCarren iconA.jpgCucouroux iconA.jpgKarin iconA.jpgLucius (Fire) iconA.jpgMilla Maxwell iconA.jpgMio Honda iconA.jpgPercival (Event) iconA.jpgSutera (Event) iconA.jpgTeena iconA.jpgTherese iconA.jpg Ange iconA.jpgCamieux (Summer) iconA.jpgChun-Li iconA.jpgEjaeli iconA.jpgErin iconA.jpgIo iconA.jpgMizuki Kawashima iconA.jpgNaga the Serpent iconA.jpgSahli Lao iconA.jpgSuframare (Summer) iconA.jpg Anzu Futaba iconA.jpgJ.J. (Summer) iconA.jpgJessica iconA.jpgJin (Themed) iconA.jpgJin iconA.jpgJin (Ronin) iconA.jpgLadiva iconA.jpgLamretta iconA.jpgYaia iconA.jpg Andira (Event) iconA.jpgArisa iconA.jpgFeena (Event) iconA.jpgGoblin Mage iconA.jpgHazen (SR) iconA.jpgRashid iconA.jpgSevilbarra iconA.jpgTsubasa Kashiwagi iconA.jpgTyre iconA.jpg Amira (SR) iconA.jpgBaotorda iconA.jpgCeylan (Event) iconA.jpgDe La Fille iconA.jpgJohann iconA.jpgLadiva (Christmas) iconA.jpg Cagliostro (Event) iconA.jpgKoume Shirasaka iconA.jpgLucius iconA.jpgRanko Kanzaki iconA.jpgSarunan (Dark) iconA.jpgTanya (Summer) iconA.jpgTanya (SR) iconA.jpgWill (SR) iconA.jpg
6.5Anila (Event) iconA.jpgElmott (Summer) iconA.jpgJessica (Event) iconA.jpgLina Inverse iconA.jpgMary (SR) iconA.jpgRyan (SR) iconA.jpgStahn Aileron iconA.jpg Kaoru Sakuraba iconA.jpgLamretta (Water) iconA.jpgLancelot (Event) iconA.jpgMilleore iconA.jpgPengy iconA.jpgVane iconA.jpgVane (Event) iconA.jpg Augusta iconA.jpgClaudia iconA.jpgEugen (Summer) iconA.jpgJuri iconA.jpgKanako Mimura iconA.jpgLaguna iconA.jpgMariah iconA.jpgParis (Event) iconA.jpgRackam (Christmas) iconA.jpgSkull (Event) iconA.jpg Eso (SR) iconA.jpgFarrah (Event) iconA.jpgHelnar (Summer) iconA.jpgJin (Wind) iconA.jpgKeehar iconA.jpgLecia (Summer) iconA.jpgRobertina iconA.jpgRyu iconA.jpgSakura Shinguji iconA.jpg Daetta (SR) iconA.jpgFerry (Halloween) iconA.jpgJohann (Event) iconA.jpgNakoruru iconA.jpgNovei iconA.jpgSophie iconA.jpgSoriz (Event) iconA.jpg Luna iconA.jpgStan (Event) iconA.jpgYuri Lowell iconA.jpgZehek (Event) iconA.jpg
6.0Anna (SR) iconA.jpgBarawa iconA.jpgJessica (Summer) iconA.jpgRackam iconA.jpgSarya (Event) iconA.jpgTeru Tendo iconA.jpg Cailana iconA.jpgRomeo (Event) iconA.jpgSig (Event) iconA.jpgTherese (Event) iconA.jpg Eugen iconA.jpgFarrah (SR) iconA.jpg Aster (Event) iconA.jpgElta iconA.jpgHaohmaru iconA.jpgSyr (Event) iconA.jpg Ferry iconA.jpgJ.J. iconA.jpgRobomi (Event) iconA.jpgSachiko Koshimizu iconA.jpg Ange (Halloween) iconA.jpgLunalu iconA.jpgLunalu (Summer) iconA.jpgShao iconA.jpgVira iconA.jpg
5.5Dante iconA.jpgDorothy iconA.jpgElmott iconA.jpgIppatsu (Summer) iconA.jpgRika Jougasaki iconA.jpg Bridgette iconA.jpgPengy (Event) iconA.jpgRandall iconA.jpg Balurga iconA.jpgLa Coiffe iconA.jpgVolenna (Event) iconA.jpg Chloe iconA.jpgLecia iconA.jpgRosetta iconA.jpgThelonim iconA.jpg Cordelia iconA.jpgVermeil iconA.jpg Lowain iconA.jpgMika Jougasaki iconA.jpg
5.0Drusilla iconA.jpgFlesselles iconA.jpgIppatsu iconA.jpgKarva iconA.jpgRosine iconA.jpg Joel iconA.jpgMishra iconA.jpgSuframare iconA.jpg Camieux (Earth) iconA.jpgGaladar iconA.jpgVolenna iconA.jpg Karteira iconA.jpg Daetta iconA.jpgPhilosophia iconA.jpg Lowain (Summer) iconA.jpgLudmila iconA.jpg
4.5Anna iconA.jpgCamieux iconA.jpgEzecrain iconA.jpgMary (Summer) iconA.jpgRyan iconA.jpgViceroy iconA.jpg Alistair iconA.jpg Garma iconA.jpgHerja iconA.jpgNene iconA.jpgNorcel iconA.jpgSara (Event) iconA.jpgVanzza iconA.jpg Petra iconA.jpgStan iconA.jpg Feather iconA.jpgRosamia iconA.jpg Bakura iconA.jpgRita iconA.jpgTanya iconA.jpgZehek iconA.jpg
4.0Anna (Summer) iconA.jpgElmelaura iconA.jpgLamretta (R) iconA.jpgMary iconA.jpg Deliford iconA.jpgYodarha iconA.jpg Farrah iconA.jpgJasmine iconA.jpgWalder iconA.jpgWalder (Christmas) iconA.jpgWalder (Summer) iconA.jpg Eso iconA.jpgHazen iconA.jpgLeonora iconA.jpgPavidus iconA.jpg Will iconA.jpg
3.5 Krugne iconA.jpg
3.0 Richard iconA.jpg
IconNameTypeRatingRemarks
Abby iconA.jpg
Abby Label Type Attack.png
Label Race Human.png
7.0
  • Role: Attacker
  • High firepower with her
    Status AttackUp.pngATK UpAttack is boosted
    self-buff.
  • Easy to boost attack for a charge attack.
  • Her Status Counter.pngCounter duration is so short it can be hard to use.
Agielba iconA.jpg
Agielba Label Type Defense.png
Label Race Draph.png
7.5

-

Airi Totoki iconA.jpg
Airi Totoki Label Type Defense.png
Label Race Human.png
7.5
  • Role: Attacker
  • Does surprisingly high amounts of damage between her buff and Body Heat mechanic.
  • Brings a little utility in Charm and a team heal.
  • Can die easily if attacked with too many Body Heat stacks.
Albert iconA.jpg
Albert Label Type Attack.png
Label Race Human.png
9.0
  • Role: Attacker/Debuffer
  • 100% Double Attack rate.
  • Very strong in the early game thanks to his 10x skill damage self-buff.
  • His
    Status Gravity.pngDelayReduces foe Charge Diamonds by 1
    can be very useful in challenging content.
Albert (Event) iconA.jpg
Albert Label Type Balance.png
Label Race Human.png
7.5
  • Role: Attacker/Support
  • Great damage output that is comparable to his SSR version.
  • 100% double attack rate allows him to gain charge bar easily for more frequent Charge Attacks.
  • Excellent early-game Light character with potential longevity into later game stages.
Alec iconA.jpg
Alec Label Type Attack.png
Label Race Human.png
7.0

-

Aletheia iconA.jpg
Aletheia Label Type Attack.png
Label Race Human.png
8.5

-

Alistair iconA.jpg
Alistair Label Type Special.png
Label Race Harvin.png
4.5

-

Aliza iconA.jpg
Aliza Label Type Attack.png
Label Race Draph.png
8.5

-

Aliza (Event) iconA.jpg
Aliza Label Type Attack.png
Label Race Draph.png
7.0

-

Almeida iconA.jpg
Almeida Label Type Attack.png
Label Race Draph.png
7.5

-

Altair iconA.jpg
Altair Label Type Balance.png
Label Race Human.png
9.5
  • Role: Buffer/Debuffer
  • Greatly increases Water team damage output with his buffs, debuffs, and charge bar generation.
  • His debuff is very inaccurate until Lvl 90.
  • His Lvl 95 support skill helps other members of the team in landing their debuffs.
  • Fits in almost any Water team composition.
Amira iconA.jpg
Amira Label Type Special.png
Label Race Unknown.png
9.5
  • Role: Attacker/Support
  • Provides very strong multi-attack and charge bar rate buffs.
  • Once transformed she's a battery for the party while still doing great damage.
  • Strong even without good party synergy.
Amira (SR) iconA.jpg
Amira Label Type Attack.png
Label Race Unknown.png
7.0

-

Anastasia iconA.jpg
Anastasia Label Type Attack.png
Label Race Human.png
7.5

-

Andira iconA.jpg
Andira Label Type Balance.png
Label Race Erune.png
9.5

-

Andira (Event) iconA.jpg
Andira Label Type Balance.png
Label Race Erune.png
7.0
  • Role: Healer/Buffer
  • Puts herself to
    Status Sleep.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
    , but still an excellent buffer.
  • Status Sleep.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
    is clearable with skills which lessens one of her biggest disadvantages.
  • Has a good heal, but be mindful of the
    Status DefenseDown.pngDEF DownDEF is lowered
    .
Ange iconA.jpg
Ange Label Type Balance.png
Label Race Human.png
7.0

-

Ange (Halloween) iconA.jpg
Ange Label Type Attack.png
Label Race Human.png
6.0

-

Anila iconA.jpg
Anila Label Type Balance.png
Label Race Draph.png
9.0

-

Anila (Event) iconA.jpg
Anila Label Type Special.png
Label Race Draph.png
6.5

-

Anna iconA.jpg
Anna Label Type Attack.png
Label Race Human.png
4.5

-

Anna (SR) iconA.jpg
Anna Label Type Attack.png
Label Race Human.png
6.0

-

Anna (Summer) iconA.jpg
Anna Label Type Attack.png
Label Race Human.png
4.0

-

Anre iconA.jpg
Anre Label Type Defense.png
Label Race Harvin.png
8.0
  • Role: Defender
  • His
    Status Dmg Cut 100.png100% DMG CutTaking 100% less DMG

    Damage Cut reducing damage taken.
    Warning! Does not work for Plain Damage!
    skill was buffed and now has a reasonable cooldown.
  • High damage nuke with a high damage cap of 1.16 million. However, it requires the enemy to be in Overdrive.
  • While his
    Status Dmg Cut 100.png100% DMG CutTaking 100% less DMG

    Damage Cut reducing damage taken.
    Warning! Does not work for Plain Damage!
    is unique and powerful, his role is taken up by Holy Sabers and Spartans in raids.
  • Rating is for the 4★ version.
Anthuria iconA.jpg
Anthuria Label Type Special.png
Label Race Erune.png
8.5
  • Role: Buffer/Debuffer
  • Gives 45% charge attack bar to entire party without the need of dodging attacks.
  • Synergizes well with other Status Hype.pngHype sources.
  • Her buffs are random, hard to use in raid battles due to
    Status Charm.pngCharmAttacks are slightly limited
    /
    Status Paralysis.pngParalysisCan't attack
    .
  • Limited usefulness outside of Hype oriented parties.
Anzu Futaba iconA.jpg
Anzu Futaba Label Type Special.png
Label Race Human.png
7.0

-

Aoidos iconA.jpg
Aoidos Label Type Special.png
Label Race Human.png
8.5
  • Role: Attacker/Support
  • Reliant on party members to take hits for him due to high Status AggroUpArrow.pngHostility UP if he is supposed to deal max damage.
  • Status Hype.pngHype increases a party's damage output quite well.
Arisa iconA.jpg
Arisa Label Type Balance.png
Label Race Unknown.png
7.0
  • Role: Attacker/Support
  • Her Charge Attack can deal up to ~1.7 million damage.
  • Useful early-game healer.
  • Benefits from any Bahamut Weapon.
  • Excellent in long battles, but less effective in short battles.
Arriet iconA.jpg
Arriet Label Type Special.png
Label Race Human.png
9.0

-

Arulumaya iconA.jpg
Arulumaya Label Type Special.png
Label Race Harvin.png
8.5

-

Arulumaya (Christmas) iconA.jpg
Arulumaya Label Type Special.png
Label Race Harvin.png
9.5
Arusha iconA.jpg
Arusha Label Type Balance.png
Label Race Erune.png
7.5

-

Aster (Event) iconA.jpg
Aster Label Type Balance.png
Label Race Erune.png
6.0

-

Augusta iconA.jpg
Augusta Label Type Special.png
Label Race Draph.png
6.5

-

Ayer iconA.jpg
Ayer Label Type Special.png
Label Race Human.png
9.5
  • Role: Attacker/Support
  • Synergizes well with enmity.
  • Status AggroUp.pngHostility UP can be used to draw attacks away from Hallesena.
  • It can be difficult to keep him alive at low health, but he can unleash staggering damage.
Bakura iconA.jpg
Bakura Label Type Balance.png
Label Race Draph.png
4.5

-

Balurga iconA.jpg
Balurga Label Type Attack.png
Label Race Harvin.png
5.5
  • Role: Attacker
  • Overdrive Assassin and a good attack stat to go with it
Baotorda iconA.jpg
Baotorda Label Type Defense.png
Label Race Draph.png
7.0
  • Role: Defender
  • Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    and Status Counter.pngCounter can completely negate a normal enemy turn.
  • Only has a randomly-activating 30% Damage Cut against enemy special attacks.
  • Has Attack Up and Strength, allowing him to inflict heavy damage on his counter turn.
  • Poor Bahamut Weapon synergy due to a lack of Light Draphs.
Barawa iconA.jpg
Barawa Label Type Attack.png
Label Race Draph.png
6.0
  • Role: Attacker
  • Random damage nuke, can instantly hit for 10 million damage if you get lucky.
Barawa (Event) iconA.jpg
Barawa Label Type Attack.png
Label Race Draph.png
7.0
  • Role: Attacker
  • Same Bluff skill as his R version, same 10 million damage cap.
  • Can reset Bluff's cooldown at the cost of 25% max HP and unclearable Curse.
  • Self-damage works well with Ecke Sachs square.jpg Ecke Sachs if you can handle the lack of healing.
Beatrix iconA.jpg
Beatrix Label Type Special.png
Label Race Human.png
8.5
  • Role: Attacker
  • Very good attacker if managed well.
  • Once she gets going, she'll keep on going!
  • Difficult to master, likely a train wreck in inexperienced hands.
  • Doesn't work well with Enmity grids.
  • She doesn't provide any support, only damage.
Beatrix (Halloween) iconA.jpg
Beatrix Label Type Special.png
Label Race Human.png
8.5

-

Beatrix (Themed) iconA.jpg
Beatrix Label Type Special.png
Label Race Human.png
9.5

-

Black Knight iconA.jpg
Black Knight Label Type Attack.png
Label Race Human.png
9.0
  • Role: Attacker/Debuffer
  • Great utility;
    Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
    ,
    Status Gravity.pngDelayReduces foe Charge Diamonds by 1
    and Dispel all in one.
  • Mediocre damage, but her self heal and support skill keeps her going to the end.
  • Her utility is perfect for Luminiera Omega.
Bridgette iconA.jpg
Bridgette Label Type Special.png
Label Race Harvin.png
5.5

-

Cagliostro iconA.jpg
Cagliostro Label Type Heal.png
Label Race Human.png
8.5

-

Cagliostro (Dark) iconA.jpg
Cagliostro Label Type Heal.png
Label Race Human.png
9.0

-

Cagliostro (Event) iconA.jpg
Cagliostro Label Type Heal.png
Label Race Human.png
7.0
  • Role: Healer/Support
  • Dark-element healers are scarce and Cagliostro is one of them.
  • Has both party heal and debuff removal which is great for new Dark players.
  • Very long skill cooldowns limit her usefulness beyond early-game.
Cagliostro (Halloween) iconA.jpg
Cagliostro Label Type Balance.png
Label Race Human.png
8.0
  • Role: Support/Debuffer
  • Group heal and clarity, valuable in dark which has few healers.
  • Can apply 10%
    Status DefenseDown.pngDEF DownDEF is lowered
    on all foes and provide several offensive buffs.
  • The 12 turn cooldown on her clarity is unusually long.
Cailana iconA.jpg
Cailana Label Type Attack.png
Label Race Erune.png
6.0

-

Camieux iconA.jpg
Camieux Label Type Special.png
Label Race Draph.png
4.5

-

Camieux (Earth) iconA.jpg
Camieux Label Type Special.png
Label Race Draph.png
5.0
  • Role: Attacker
  • Mostly used for her plain damage nuke to farm slimes in co-op
  • Can buff Charge Attack damage, if you feel like farming R Pendants during Strike Time
Camieux (Summer) iconA.jpg
Camieux Label Type Special.png
Label Race Draph.png
7.0

-

Carmelina iconA.jpg
Carmelina Label Type Special.png
Label Race Draph.png
8.5

-

Carren iconA.jpg
Carren Label Type Balance.png
Label Race Human.png
7.0

-

Catherine iconA.jpg
Catherine Label Type Special.png
Label Race Erune.png
8.5

-

Cerberus iconA.jpg
Cerberus Label Type Special.png
Label Race Primal.png
7.5
  • Role: Attacker/Debuffer
  • Has several useful debuffs.
  • High innate Triple Attack rate.
  • Low attack power and no other noteworthy strengths.
Ceylan (Event) iconA.jpg
Ceylan Label Type Heal.png
Label Race Erune.png
7.0

-

Charlotta iconA.jpg
Charlotta Label Type Balance.png
Label Race Harvin.png
8.5
  • Role: Defender/Attacker/Debuffer
  • Solid defensive character; party Status DefenseUp.pngDamage Cut is potent with a fairly short cooldown.
  • Can provide
    Status DefenseDown.pngDEF DownDEF is lowered
    debuffing, but with average accuracy.
  • Dealing damage not her strong point; competes for a party spot against other more effective Water attackers.
  • A good early-game character for Water teams.
Charlotta (Halloween) iconA.jpg
Charlotta Label Type Heal.png
Label Race Harvin.png
7.5
  • Role: Attacker/Support/Debuffer
  • Can generate Green Potions, useful in longer battles.
  • Provides a good 20%
    Status AttackDown.pngATK DownATK is lowered
    .
  • Hard to fit in a party as her usefulness is limited.
Chat Noir iconA.jpg
Chat Noir Label Type Special.png
Label Race Human.png
8.0
  • Role: Support/Debuffer
  • Has a good array of utility such as
    Status Gravity.pngDelayReduces foe Charge Diamonds by 1
    and dispel.
  • Unreliable debuffer; can randomly inflict
    Status Blind.pngBlindedAttacks have a slight chance to miss
    ,
    Status Charm.pngCharmAttacks are slightly limited
    , or Status Paralysis.pngParalyze after a long set-up time.
  • Dependent on his unique self-buffs for dealing damage.
  • Overall, a decent debuffer if his debuffs land, but overshadowed by other characters with reliable kits and better damage.
Chloe iconA.jpg
Chloe Label Type Special.png
Label Race Erune.png
5.5

-

Christina iconA.jpg
Christina Label Type Balance.png
Label Race Human.png
8.0

-

Chun-Li iconA.jpg
Chun-Li Label Type Attack.png
Label Race Human.png
7.0

-

Clarisse iconA.jpg
Clarisse Label Type Special.png
Label Race Human.png
9.0
  • Role: Support/Debuffer
  • Extremely useful support kit for soloing which includes
    Status DefenseDown.pngDEF DownDEF is lowered
    and dispel.
  • Not as useful in raid battles; provides little else if her debuffs are already covered by other parties.
  • Support skill helps your party's debuffs land which can be crucial in stabilizing boss fights.
  • Her Mode bar cut is great where it works, but it becomes ineffective against higher-level bosses.
Clarisse (Christmas) iconA.jpg
Clarisse Label Type Special.png
Label Race Human.png
7.5

-

Clarisse (Light) iconA.jpg
Clarisse Label Type Attack.png
Label Race Human.png
9.0

Preliminary rating. Please allow a few days for it to settle.
-

Claudia iconA.jpg
Claudia Label Type Attack.png
Label Race Human.png
6.5
  • Role: Attacker
  • Has two nukes, one of which does much higher damage but can miss
  • Her skill damage buff lowers defense and only lasts for one nuke
Cordelia iconA.jpg
Cordelia Label Type Defense.png
Label Race Human.png
5.5

-

Cucouroux iconA.jpg
Cucouroux Label Type Attack.png
Label Race Human.png
7.0

-

Daetta iconA.jpg
Daetta Label Type Attack.png
Label Race Draph.png
5.0

-

Daetta (SR) iconA.jpg
Daetta Label Type Attack.png
Label Race Draph.png
6.5

-

Dante iconA.jpg
Dante Label Type Attack.png
Label Race Human.png
5.5

-

Dante (SR) iconA.jpg
Dante Label Type Attack.png
Label Race Human.png
8.0

-

Danua iconA.jpg
Danua Label Type Special.png
Label Race Draph.png
7.5

-

Danua (Summer) iconA.jpg
Danua Label Type Special.png
Label Race Draph.png
8.0
  • Role: Attacker/Support/Debuffer
  • Has her own Rain of Arrows III providing 25%
    Status AttackDown.pngATK DownATK is lowered
    (single) on all enemies.
  • ATK Down is on a short cool down in case of resists.
  • Hard to keep alive if you use her nuke.
De La Fille iconA.jpg
De La Fille Label Type Heal.png
Label Race Human.png
7.0
  • Role: Support
  • Her Charge Attack deals higher damage than average.
  • Poor skill kit; lacks focus.
  • Her utility is outdone by other Light units.
  • One of the worst SSR characters in the game.
De La Fille (Earth) iconA.jpg
De La Fille Label Type Heal.png
Label Race Human.png
9.0
  • Role: Healer/Support
  • Has an amazing amount of healing.
  • Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
    &
    Status Repel.pngRepelTaking less DMG and reflects attacks
    makes her an effective defensive support character.
  • Provides decent buffs, which is rare among Earth characters.
  • Her support skill randomly finds casino chips after battles.
De La Fille (Summer) iconA.jpg
De La Fille Label Type Heal.png
Label Race Human.png
8.0

-

Deliford iconA.jpg
Deliford Label Type Defense.png
Label Race Human.png
4.0

-

Deliford (SR) iconA.jpg
Deliford Label Type Defense.png
Label Race Human.png
7.5

-

Diantha iconA.jpg
Diantha Label Type Special.png
Label Race Human.png
7.5

-

Dorothy iconA.jpg
Dorothy Label Type Special.png
Label Race Human.png
5.5

-

Drang iconA.jpg
Drang Label Type Special.png
Label Race Erune.png
9.5

-

Drusilla iconA.jpg
Drusilla Label Type Special.png
Label Race Harvin.png
5.0

-

Eahta iconA.jpg
Eahta Label Type Attack.png
Label Race Draph.png
9.0
  • Role: Attacker/Support
  • Gains charge bar at twice the normal rate and can share it with the party.
  • With a 200% charge bar he can charge attack twice in a row!
  • Very easy to use. Contributes a lot through damage and repeated charge attacks.
  • Easy to pair with other Earth attackers.
  • Likely your first guild war character if Earth is your main element.
Ejaeli iconA.jpg
Ejaeli Label Type Balance.png
Label Race Human.png
7.0
  • Role: Support
  • Provides team
    Status DoubleUp.pngDA UpDouble attack rate is boosted
    buff which is fairly uncommon in water.
  • Three double attack EMP nodes and her buff give her good multiattack potential.
  • Her
    Status Heal.pngRefreshHP is restored on every turn
    is decent sustain but not enough against large damage bursts.
Elize Lutus iconA.jpg
Elize Lutus Label Type Special.png
Label Race Human.png
8.0

-

Elmelaura iconA.jpg
Elmelaura Label Type Special.png
Label Race Harvin.png
4.0

-

Elmott iconA.jpg
Elmott Label Type Attack.png
Label Race Erune.png
5.5

-

Elmott (Summer) iconA.jpg
Elmott Label Type Attack.png
Label Race Erune.png
6.5

-

Elta iconA.jpg
Elta Label Type Special.png
Label Race Human.png
6.0

-

Erica Fontaine iconA.jpg
Erica Fontaine Label Type Heal.png
Label Race Human.png
8.0
  • Role: Healer
  • Can potentially revive an ally... provided she's in her mech.
  • Tons of healing: can heal up to 2250 HP with her Charge Attack + 1000 HP from a skill.
  • Does not get bonus stats in mech, but does get increased hostility.
  • Does not contribute to Chain Bursts.
Erin iconA.jpg
Erin Label Type Heal.png
Label Race Unknown.png
7.0

-

Eso iconA.jpg
Eso Label Type Attack.png
Label Race Human.png
4.0

-

Eso (SR) iconA.jpg
Eso Label Type Balance.png
Label Race Human.png
6.5

-

Eugen iconA.jpg
Eugen Label Type Balance.png
Label Race Human.png
6.0
  • Role: Attacker
  • Can fill his charge bar at-will with Ignition
  • Intercept lets him dodge normal enemy attacks while dealing damage in return
  • Low stats, as is the norm for story SRs.
Eugen (Grand) iconA.jpg
Eugen Label Type Attack.png
Label Race Human.png
9.5
  • Role: Attacker/Support
  • Three turns of full charge bar lets him put out insane damage in a short period of time.
  • His Intercept gains a Status AggroUpArrow.pngHostility UP effect, letting him protect the party against normal attacks.
  • Generates large amounts of charge bar for the team between his Charge Attack spam and
    Status Uplift.pngUpliftedCharge bar is boosted on every turn
    .
  • Mostly held back by very long cooldowns and the potential for Status AggroUpArrow.pngHostility UP to backfire against bosses with high multiattack rate.
Eugen (Summer) iconA.jpg
Eugen Label Type Attack.png
Label Race Human.png
6.5
  • Role: Attacker
  • Higher Charge Attack multiplier increases the value of Ignition
  • His nuke deals higher damage but only during Overdrive
Eustace iconA.jpg
Eustace Label Type Attack.png
Label Race Erune.png
8.5

-

Eustace (Halloween) iconA.jpg
Eustace Label Type Attack.png
Label Race Erune.png
9.0

-

Ezecrain iconA.jpg
Ezecrain Label Type Special.png
Label Race Human.png
4.5

-

Farrah iconA.jpg
Farrah Label Type Balance.png
Label Race Human.png
4.0

-

Farrah (Event) iconA.jpg
Farrah Label Type Defense.png
Label Race Human.png
6.5

-

Farrah (SR) iconA.jpg
Farrah Label Type Balance.png
Label Race Human.png
6.0

-

Feather iconA.jpg
Feather Label Type Attack.png
Label Race Human.png
4.5

-

Feather (SR) iconA.jpg
Feather Label Type Attack.png
Label Race Human.png
8.0
  • Role: Attacker
  • Stacking Attack buff lets him hit really hard in longer fights.
  • Has two nukes and decent DA for damage-per-turn usage.
  • His 5* greatly increases the amount of Charge Attacks he can put out.
  • No utility, only damage.
Feena iconA.jpg
Feena Label Type Attack.png
Label Race Human.png
8.5
  • Role: Attacker/Debuffer
  • Can inflict
    Status DefenseDown.pngDEF DownDEF is lowered
    which is hard to find among SSR Wind characters.
  • Her
    Status DefenseDown.pngDEF DownDEF is lowered
    only lasts 60 seconds.
  • High damage output potential with her passive skill, Charge Attack, and multiattack rate.
  • Good early-game and mid-game Wind attacker, but outclassed by other more powerful Wind characters later on.
Feena (Event) iconA.jpg
Feena Label Type Balance.png
Label Race Human.png
7.0

-

Feower iconA.jpg
Feower Label Type Special.png
Label Race Erune.png
8.5
  • Role: Buffer/Debuffer/Attacker
  • The only water SSR whose weapon preference is daggers.
  • Has the unique ability to extend all allies' buffs by 1 turn (Excludes 1-turn buffs).
  • A strong, but unreliable debuff skill, due to being random. In High Level raids, landing the wrong debuff may be detrimental to the success of the raid.
  • Damage on his skills easily hits the damage cap.
  • Utility is hampered due to average debuff success rate.
  • Rating is for the 4★ version.
Ferry iconA.jpg
Ferry Label Type Special.png
Label Race Erune.png
6.0

-

Ferry (Halloween) iconA.jpg
Ferry Label Type Special.png
Label Race Erune.png
6.5

-

Ferry (SSR) iconA.jpg
Ferry Label Type Balance.png
Label Race Erune.png
10
  • Role: Support
  • 4 turn 100%
    Status TripleUp.pngTA UpTriple attack rate is boosted
    with Light
    Status Bonus Damage.pngBonus DMGDeals bonus DMG for one-foe one-ally attacks
    .
  • 60% Status Defiance.pngCharge Attack Boost with 15% Status DamageCapUp.pngDamage Cap Up.
  • Increased Critical Hit rate for all allies.
  • Her outstanding support skills will make her the go to choice for your Light parties.
Fif iconA.jpg
Fif Label Type Heal.png
Label Race Harvin.png
8.0
  • Role: Healer/Support
  • Despite having excellent support, her usefulness is limited.
  • Will retire permanently if you have Sophia.
  • Clearing all debuffs from allies is useful.
  • Better for longer battles.
Flesselles iconA.jpg
Flesselles Label Type Balance.png
Label Race Erune.png
5.0

-

Forte iconA.jpg
Forte Label Type Attack.png
Label Race Draph.png
9.0
  • Role: Attacker/Support/Debuffer
  • Both high initial and long term attack power.
  • Provides 5 turns of 20%
    Status AttackUp.pngATK UpAttack is boosted
    for all allies.
  • While she's a very strong attacker other Dark characters are stronger.
Galadar iconA.jpg
Galadar Label Type Defense.png
Label Race Draph.png
5.0

-

Galadar (SR) iconA.jpg
Galadar Label Type Defense.png
Label Race Draph.png
7.5
  • Role: Tank/Defender
  • He's a quintessential tank and he does it quite well.
  • Completely outclassed by Sara, but Galadar is a suitable alternative if you don't have her.
Garma iconA.jpg
Garma Label Type Balance.png
Label Race Draph.png
4.5
  • Role: Attacker
  • Has Break Assassin, giving him one turn of big damage
Gawain iconA.jpg
Gawain Label Type Defense.png
Label Race Human.png
9.0
  • Role: Defender
  • Wind's premiere defender. Great at mitigating damage with Attack DOWN and Damage Cut.
  • Team-wide Enmity nuke synergizes well with a Tiamat Bolt Omega grid.
  • His 5* upgrades puts him on relatively equal utility with Holy Saber.
Gayne iconA.jpg
Gayne Label Type Special.png
Label Race Human.png
8.0

-

Gemini Sunrise iconA.jpg
Gemini Sunrise Label Type Attack.png
Label Race Human.png
7.5

-

Ghandagoza iconA.jpg
Ghandagoza Label Type Attack.png
Label Race Draph.png
8.5

-

Goblin Mage iconA.jpg
Goblin Mage Label Type Special.png
Label Race Unknown.png
7.0

-

Hallessena iconA.jpg
Hallessena Label Type Attack.png
Label Race Draph.png
9.0
  • Role: Attacker
  • Has very high damage potential if allowed to reach maximum stacks of Downright Crazy!
  • However, she needs to be babysat to reach her maximum of 9 stacks of Downright Crazy! reliably
  • Thus she works very well with anyone who has Status AggroUpArrow.pngHostility UP or
    Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
Haohmaru iconA.jpg
Haohmaru Label Type Attack.png
Label Race Human.png
6.0
  • Role: Attacker/Debuffer
  • His permanent chance to miss far outweighs his high-damage hits.
  • Inability to deal multi-attacks hamper his charge bar generation.
  • Rage mechanic is gimmicky.
Hazen iconA.jpg
Hazen Label Type Defense.png
Label Race Human.png
4.0

-

Hazen (SR) iconA.jpg
Hazen Label Type Heal.png
Label Race Human.png
7.0

-

Heles iconA.jpg
Heles Label Type Attack.png
Label Race Erune.png
8.5

-

Heles (Summer) iconA.jpg
Heles Label Type Balance.png
Label Race Erune.png
9.5

-

Helnar iconA.jpg
Helnar Label Type Balance.png
Label Race Erune.png
7.5
  • Role: Attacker/Support
  • Requires all of his 5★ upgrades to be useful.
  • Party-wide
    Status TripleUp.pngTA UpTriple attack rate is boosted
    is an amazing buff on an SR character.
  • Can inflict both
    Status Lock.pngBreak Boosted (Time)Break mode time is extended
    and
    Status Lock.pngBreak Boosted (DMG)DMG needed to switch to normal mode is boosted
    , which is somewhat rare on characters.
  • His utility rivals that of some SSR Wind characters.
Helnar (Summer) iconA.jpg
Helnar Label Type Special.png
Label Race Erune.png
6.5

-

Herja iconA.jpg
Herja Label Type Balance.png
Label Race Human.png
4.5

-

Herja (SR) iconA.jpg
Herja Label Type Balance.png
Label Race Human.png
7.5
  • Role: Attacker/Support/Debuffer
  • Gains Status AttackUpStack.pngATK Up (stackable from a skill and charge attack.
  • Single target
    Status Uplift.pngUpliftedCharge bar is boosted on every turn
    buff.
  • Decent attack power, break assassin and goes well in many SSR parties.
  • Can compete with SSRs in earth for a party slot.
Io iconA.jpg
Io Label Type Heal.png
Label Race Human.png
7.0

-

Io (Grand) iconA.jpg
Io Label Type Balance.png
Label Race Human.png
8.5

-

Io (Summer) iconA.jpg
Io Label Type Attack.png
Label Race Human.png
8.0

-

Ippatsu iconA.jpg
Ippatsu Label Type Special.png
Label Race Human.png
5.0

-

Ippatsu (Summer) iconA.jpg
Ippatsu Label Type Special.png
Label Race Human.png
5.5

-

Izmir iconA.jpg
Izmir Label Type Attack.png
Label Race Draph.png
8.5
  • Role: Attacker
  • MASSIVE Charge Attack damage with each Status Icy Blade1.pngIcy Blade stack she gains. Extremely high cap at around 2.5~(3.5~ vs Fire) million at full stacks.
  • Squishy; requires defenders due to her low defense, but her attack power outweighs this drawback.
  • Stacking Status Icy Blade5.pngIcy Blades requires an entirely different play-style and time consuming.
  • Charge Attack damage is still very good at 3 stacks.
  • Passive does not stack with Wand of Gabriel (SR) square.jpg Wand of Gabriel (SR)
J.J. iconA.jpg
J.J. Label Type Special.png
Label Race Human.png
6.0
  • Role: Buffer
  • Provides stacking Skill Damage, Status Resist, and Mode Bar Cut.
  • Requires tons of button pressing.
  • Actual buff effects are of questionable quality for the effort required.
J.J. (Summer) iconA.jpg
J.J. Label Type Special.png
Label Race Human.png
7.0

-

Jamil iconA.jpg
Jamil Label Type Special.png
Label Race Human.png
8.0
  • Role: Attacker
  • Surprisingly high damage output for an SR character.
  • Synergizes with counterattack characters–which Earth has a decent number of–such as Eugen and Ayer.
Jasmine iconA.jpg
Jasmine Label Type Heal.png
Label Race Human.png
4.0

-

Jasmine (SR) iconA.jpg
Jasmine Label Type Heal.png
Label Race Human.png
8.0

-

Jeanne d'Arc iconA.jpg
Jeanne d'Arc Label Type Balance.png
Label Race Human.png
9.5

-

Jeanne d'Arc (Dark) iconA.jpg
Jeanne d'Arc Label Type Attack.png
Label Race Human.png
9.5
  • Role: Attacker/Support/Debuffer
  • Powerful 30%
    Status DefenseDown.pngDEF DownDEF is lowered
    (single).
  • Double dips into Enmity in an easy-to-use manner for outstanding damage.
  • Major candidate for an attacker slot in your party, especially in the late game.
Jessica iconA.jpg
Jessica Label Type Special.png
Label Race Human.png
7.0

-

Jessica (Event) iconA.jpg
Jessica Label Type Balance.png
Label Race Human.png
6.5

-

Jessica (Summer) iconA.jpg
Jessica Label Type Special.png
Label Race Human.png
6.0

-

Jin iconA.jpg
Jin Label Type Attack.png
Label Race Human.png
7.0

-

Jin (Ronin) iconA.jpg
Jin Label Type Attack.png
Label Race Human.png
7.0

-

Jin (Themed) iconA.jpg
Jin Label Type Attack.png
Label Race Human.png
7.0

-

Jin (Wind) iconA.jpg
Jin Label Type Balance.png
Label Race Human.png
6.5

-

Joel iconA.jpg
Joel Label Type Balance.png
Label Race Human.png
5.0

-

Johann iconA.jpg
Johann Label Type Heal.png
Label Race Human.png
7.0

-

Johann (Event) iconA.jpg
Johann Label Type Heal.png
Label Race Human.png
6.5
  • Role: Healer/Buffer
  • Very simple healer kit; one of the oldest designed event characters in the game.
  • Difficult to sustain a whole party with his single-target heal in longer battles.
  • Brand new players may appreciate a free Light healer, but his mediocrity makes him easily replaceable.
Juliet iconA.jpg
Juliet Label Type Defense.png
Label Race Human.png
9.5

-

Juri iconA.jpg
Juri Label Type Balance.png
Label Race Human.png
6.5

-

Kanako Mimura iconA.jpg
Kanako Mimura Label Type Heal.png
Label Race Human.png
6.5

-

Kaoru Sakuraba iconA.jpg
Kaoru Sakuraba Label Type Special.png
Label Race Human.png
6.5

-

Karin iconA.jpg
Karin Label Type Attack.png
Label Race Human.png
7.0

-

Karteira iconA.jpg
Karteira Label Type Special.png
Label Race Erune.png
5.0
  • Role: Money Printer
  • If Negotiations is active, her Charge Attack generates up to 10,000 rupies (if the target survives the attack).
Karva iconA.jpg
Karva Label Type Balance.png
Label Race Draph.png
5.0

-

Katalina iconA.jpg
Katalina Label Type Balance.png
Label Race Human.png
8.0
  • Role: Support/Defender
  • The Queen of story mode; her kit stays useful for a very long time.
  • Status Veil.pngVeilImmune to debuffs.
    Lasts until it guards against at least 1 debuff.
    is always useful. Learn what it does.
  • Heal and Charge Attack buffed to be up to the current SR Character standards.
Katalina (Dark) iconA.jpg
Katalina Label Type Balance.png
Label Race Human.png
8.5

-

Katalina (Grand) iconA.jpg
Katalina Label Type Balance.png
Label Race Human.png
9.5
  • Role: Attacker/Healer/Buffer/Defender
  • Incredibly versatile; a core character in almost every Water party.
  • Her Charge Attack buffs the party with a potent
    Status WaterAtkUp.pngWater ATK UpWater ATK is boosted
    that stacks with most other similar buffs.
  • Short cooldown on her defensive ability makes her reliable against big boss attacks.
  • Provides party-wide
    Status Veil.pngVeilImmune to debuffs.
    Lasts until it guards against at least 1 debuff.
    .
Katalina (Summer) iconA.jpg
Katalina Label Type Defense.png
Label Race Human.png
8.0

-

Keehar iconA.jpg
Keehar Label Type Balance.png
Label Race Erune.png
6.5

-

Korwa iconA.jpg
Korwa Label Type Special.png
Label Race Erune.png
10

-

Koume Shirasaka iconA.jpg
Koume Shirasaka Label Type Special.png
Label Race Human.png
7.0

-

Krugne iconA.jpg
Krugne Label Type Special.png
Label Race Erune.png
3.5

-

La Coiffe iconA.jpg
La Coiffe Label Type Special.png
Label Race Erune.png
5.5

-

Ladiva iconA.jpg
Ladiva Label Type Attack.png
Label Race Draph.png
7.0

-

Ladiva (Christmas) iconA.jpg
Ladiva Label Type Attack.png
Label Race Draph.png
7.0

-

Lady Grey iconA.jpg
Lady Grey Label Type Special.png
Label Race Human.png
9.0
  • Role: Debuffer
  • Increases debuff resistance for all allies.
  • Her 25%
    Status DefenseDown.pngDEF DownDEF is lowered
    , while excellent, is about all she's got.
  • Gets
    Status Gravity.pngDelayReduces foe Charge Diamonds by 1
    at level 100 which raises her utility a bit.
  • Will retire permanently if you have Jeanne d'Arc (Dark), unless you need Zombie.
Lady Katapillar and Vira iconA.jpg
Lady Katapillar and Vira Label Type Balance.png
Label Race Human.png
9.0
  • Role: Attacker/Debuffer
  • Self heal and reset cooldown on skills so you can chain nukes on the same turn.
  • Can inflict
    Status FireAtkDown.pngFire ATK LoweredFire ATK is lowered
    , which stacks with normal
    Status AttackDown.pngATK DownATK is lowered
    debuffs for further mitigation.
  • Immunity to
    Status Blind.pngBlindedAttacks have a slight chance to miss
    or
    Status Charm.pngCharmAttacks are slightly limited
    depending on her position in the team.
  • Not as useful against non-Fire enemies.
Laguna iconA.jpg
Laguna Label Type Special.png
Label Race Draph.png
6.5

-

Lamretta iconA.jpg
Lamretta Label Type Balance.png
Label Race Draph.png
7.0
  • Role: Veil
  • Can do some decent damage with self buffs
Lamretta (R) iconA.jpg
Lamretta Label Type Special.png
Label Race Draph.png
4.0

-

Lamretta (Water) iconA.jpg
Lamretta Label Type Special.png
Label Race Draph.png
6.5

-

Lancelot iconA.jpg
Lancelot Label Type Attack.png
Label Race Human.png
9.0
  • Role: Attacker/Debuffer
  • Top class Water attacker; high Status DoubleUp.pngDouble Attack rate, and Lvl 95 support skill also increases all allies Status DoubleUp.pngDouble Attack rate.
  • His debuffs stacks with Dark Fencer's Miserable Mist and is fairly accurate.
  • Very consistent and reliable attacker with no other drawbacks.
Lancelot (Event) iconA.jpg
Lancelot Label Type Attack.png
Label Race Human.png
6.5

-

Lecia iconA.jpg
Lecia Label Type Balance.png
Label Race Human.png
5.5

-

Lecia (Grand) iconA.jpg
Lecia Label Type Balance.png
Label Race Human.png
9.5
  • Role: Buffer
  • Status Jammed.pngJammedATK is greatly boosted as HP is lowered
    and low-health shields give her great Enmity synergy.
  • Can Dispel on Charge Attack for more utility.
  • Weakish early game: Her signature skill is locked deep in the story and can be teamcomp dependent.
  • Powerful effects if you can stack an order up to level 5, although Debuff and Heal can be difficult to build.
  • Attack Orders 5 is very powerful at endgame to push beyond the damage cap.
  • Balance unit for the commonly-used Cosmic Rifle square.jpg Cosmic Rifle BAL
Lecia (Summer) iconA.jpg
Lecia Label Type Balance.png
Label Race Human.png
6.5

-

Lennah iconA.jpg
Lennah Label Type Heal.png
Label Race Human.png
8.5
  • Role: Healing/Support
  • High healing with Extended Mastery Perks.
  • Clarity on a very short 3-turn cooldown
  • Hard to fit into the party if healing/clear isn't needed
Leonora iconA.jpg
Leonora Label Type Balance.png
Label Race Harvin.png
4.0

-

Lilele iconA.jpg
Lilele Label Type Special.png
Label Race Harvin.png
9.0
  • Role: Buffer/Healer
  • Lilele's buffs are unique, thus it stacks with all other buffs.
  • Increased effectiveness for male party members means choosing male characters for optimal utility.
  • Her Charge Attack's
    Status Charm.pngCharmAttacks are slightly limited
    debuff has poor accuracy.
Lily iconA.jpg
Lily Label Type Heal.png
Label Race Unknown.png
8.5

-

Lily (Event) iconA.jpg
Lily Label Type Heal.png
Label Race Unknown.png
7.5

-

Lina Inverse iconA.jpg
Lina Inverse Label Type Balance.png
Label Race Human.png
6.5
  • Role: A bit of everything
  • Two plain damage nukes make her great for hunting slimes.
  • Can debuff Attack/Defense and heal, but the numbers on both are weak.
  • Requires a lot of button pressing to boost charge attack damage.
  • Base charge animation is 25 seconds long (on 1x battle speed). Uncapping her to 3* is practically required.
Lowain iconA.jpg
Lowain Label Type Attack.png
Label Race Erune.png
5.5
  • Role: Attacker
  • Surprisingly strong buff with excellent uptime if the rest of the team is female.
Lowain (Event) iconA.jpg
Lowain Label Type Special.png
Label Race Erune.png
7.5
  • Role: Support/Tank
  • His Charge Attack deals no damage and instead provides a random effect to all allies or all enemies.
  • Cannot contribute to Chain Bursts, but his buffs/debuffs can potentially make up for it.
  • His ATK self-buffs are quite potent. His kit is designed to work with Katalina and all-female parties.
  • Can attain very high DEF with his self-buffs.
  • Dagger affinity means he'll benefit more from Leviathan Gaze Omega square.jpg Leviathan Gaze Omega weapon grids.
  • Overall, a decent Water support character for new players, but his Charge Attack may not suit some playstyles.
Lowain (Summer) iconA.jpg
Lowain Label Type Attack.png
Label Race Erune.png
5.0

-

Lucio iconA.jpg
Lucio Label Type Balance.png
Label Race Primal.png
9.5

-

Lucius iconA.jpg
Lucius Label Type Attack.png
Label Race Human.png
7.0

-

Lucius (Fire) iconA.jpg
Lucius Label Type Attack.png
Label Race Human.png
7.0
  • Role: Attacker
  • Three nukes, with one being an all-enemy Blind.
  • Suited for long fights with his support skill and second skill.
  • Requires
    Status Burned.pngBurnedHP is lowered on every turn
    for maximum effectiveness, but cannot inflict it himself.
  • Charge Attack's
    Status DefenseDown.pngDEF DownDEF is lowered
    is trumped by summoning Colossus Omega square.jpg Colossus Omega.
  • Designed to synergize with his sister Teena.
Ludmila iconA.jpg
Ludmila Label Type Attack.png
Label Race Human.png
5.0

-

Luna iconA.jpg
Luna Label Type Special.png
Label Race Human.png
6.5
  • Role: Intentionally knocking out allies
  • Requires knocking out allies to use her skills.
  • Difficult kit to use in general situations.
  • Soul Conversion can act as a pseudo-Tactical Relocation, allowing for specialized setups without needing Nighthound.
  • Gimmick character, but not completely useless.
Lunalu iconA.jpg
Lunalu Label Type Special.png
Label Race Harvin.png
6.0
  • Role: Mimic
  • Facsimile causes Lunalu to repeat the next skill your team casts (although it can fail).
  • When combined with Threo, can delete every Hard raid in two buttons for fast farming.
  • 20% self Attack buff helps make up for R-level stats
Lunalu (Summer) iconA.jpg
Lunalu Label Type Special.png
Label Race Harvin.png
6.0
  • Role: Mimic
  • Instead of a self-buff, she can decrease the failure rate of Facsimile (at the cost of a self-Burn)
  • Otherwise, she's the same as her original version.
Lyria (Earth) iconA.jpg
Lyria Label Type Special.png
Label Race Human.png
8.0

-

Magisa iconA.jpg
Magisa Label Type Special.png
Label Race Human.png
9.0
  • Role: Attacker/Support/Debuffer
  • Great support character; provides
    Status Veil.pngVeilImmune to debuffs.
    Lasts until it guards against at least 1 debuff.
    and
    Status FireResDown.pngFire DEF LoweredDEF is lowered for fire DMG
    .
  • High damage output thanks to Status Morax.pngMorax and her support skills.
  • Burst damage by unsummoning Status Morax.pngMorax is handy, though, you generally want to keep Morax on all the time.
  • Synergizes with Enmity grids due to her self-damage.
  • Rating rises to 9.5 with Agni square.jpg Agni Enmity weapon grids.
Mahira iconA.jpg
Mahira Label Type Special.png
Label Race Harvin.png
9.5

-

Mariah iconA.jpg
Mariah Label Type Attack.png
Label Race Human.png
6.5

-

Marquiares iconA.jpg
Marquiares Label Type Special.png
Label Race Harvin.png
8.0
  • Role: Attacker/Support
  • Rare full party heal and regen.
  • Can do 2.5m+ damage charge attacks with self-buff.
  • Skill restrictions make him harder to use.
  • Does not work well in Enmity parties.
Mary iconA.jpg
Mary Label Type Balance.png
Label Race Human.png
4.0

-

Mary (SR) iconA.jpg
Mary Label Type Balance.png
Label Race Human.png
6.5
  • Role: Support
  • 1st skill applies Bounty Hunter II on all foes, but with a longer cooldown and lacking Hawkeye/Bandit Tycoon hitrate
  • Good for material farming in SR-Only quests
  • Only combat utility is a
    Status Gravity.pngDelayReduces foe Charge Diamonds by 1
Mary (Summer) iconA.jpg
Mary Label Type Balance.png
Label Race Human.png
4.5

-

Melissabelle iconA.jpg
Melissabelle Label Type Attack.png
Label Race Harvin.png
8.0
  • Role: Attacker
  • Her skills require a few casts (five for Right Hairsaber and four for Left Hairsaber) to reach maximum damage output.
  • With her Charge Attack lowering her skill cooldowns by 2 turns and a passive that has a chance to lower them another turn, it is possible for her skills to reach the hit cap much earlier than normal.
  • Her first skill fills her charge bar but is on a very long cooldown and costs 20% of her maximum HP. Without a way to keep her from taking damage, it may do more harm than good to use it.
  • Relatively low damage output that gets outshined by other Wind attackers.
Melleau iconA.jpg
Melleau Label Type Attack.png
Label Race Erune.png
8.5
  • Role: Attacker
  • Has self-
    Status Veil.pngVeilImmune to debuffs.
    Lasts until it guards against at least 1 debuff.
    to ward off status effects.
  • Her nuke and two turns of 100%
    Status TripleUp.pngTA UpTriple attack rate is boosted
    generate lots of charge bar.
  • Only has 30%
    Status AttackUp.pngATK UpAttack is boosted
    for a reliable damage buff.
  • Generally overshadowed by Earth's other attacker options.
Meteon (Event) iconA.jpg
Meteon Label Type Special.png
Label Race Human.png
7.5
  • Role: Buffer/Debuffer
  • Provides a useful Wind party buff and a variety of debuffs although they have low modifiers.
  • Long skill cooldowns hinder his effectiveness even with his Charge Attack's special effect.
  • Overall, a pretty good early-game support character for Wind.
Metera iconA.jpg
Metera Label Type Balance.png
Label Race Erune.png
8.5

-

Metera (Fire) iconA.jpg
Metera Label Type Attack.png
Label Race Erune.png
9.0
  • Role: Attacker/Debuffer
  • Big damage output thanks to
    Status Bonus Damage.pngBonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
    from her passive.
  • Highly accurate
    Status Gravity.pngDelayReduces foe Charge Diamonds by 1
    .
  • Timing skills might be difficult.
  • Rating rises to 9.5 with Agni square.jpg Agni and Crimson Finger square.jpg Crimson Finger ×3 grids.
Mika Jougasaki iconA.jpg
Mika Jougasaki Label Type Special.png
Label Race Human.png
5.5

-

Miku Maekawa iconA.jpg
Miku Maekawa Label Type Attack.png
Label Race Human.png
7.5

-

Milla Maxwell iconA.jpg
Milla Maxwell Label Type Attack.png
Label Race Unknown.png
7.0

-

Milleore iconA.jpg
Milleore Label Type Balance.png
Label Race Harvin.png
6.5

-

Mimlemel iconA.jpg
Mimlemel Label Type Special.png
Label Race Harvin.png
7.5

-

Mimlemel and Stumpeye iconA.jpg
Mimlemel and Stumpeye Label Type Attack.png
Label Race Harvin.png
8.0

-

Mina iconA.jpg
Mina Label Type Balance.png
Label Race Human.png
8.0
  • Role: Attacker/Support
  • Good support in
    Status WaterAtkUp.png10% Water ATK UpWater ATK is boosted

    Strength: 10%
    Duration: 3 turns
    and Status FireResUp.pngFire Res Up.
  • Her 3 turn
    Status WaterAtkUp.png10% Water ATK UpWater ATK is boosted

    Strength: 10%
    Duration: 3 turns
    is on a short 5 turn cooldown.
  • Good damage output with guaranteed TA and
    Status Bonus Damage.pngBonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
    .
Mio Honda iconA.jpg
Mio Honda Label Type Balance.png
Label Race Human.png
7.0

-

Miria Akagi iconA.jpg
Miria Akagi Label Type Special.png
Label Race Human.png
7.5
  • Role: Support
  • Good back line unit if you want more damage for every element due to her support skill.
  • みりあもやるー! support skill is disabled.
Mishra iconA.jpg
Mishra Label Type Special.png
Label Race Erune.png
5.0

-

Mizuki Kawashima iconA.jpg
Mizuki Kawashima Label Type Heal.png
Label Race Human.png
7.0

-

Morphe and Phoebe iconA.jpg
Morphe and Phoebe Label Type Special.png
Label Race Unknown.png
8.0

-

Naga the Serpent iconA.jpg
Naga the Serpent Label Type Balance.png
Label Race Human.png
7.0

-

Nakoruru iconA.jpg
Nakoruru Label Type Attack.png
Label Race Human.png
6.5
  • Role: Attacker/Debuffer
  • Good damage dealer for early-game.
  • Loses effectiveness once she hits her skill damage caps.
  • Rage mechanic is gimmicky.
  • Rating rises to 7.0-7.5 as an early-game character.
Naoise iconA.jpg
Naoise Label Type Defense.png
Label Race Human.png
7.5
  • Role: Defender/Tank
  • One of few Light characters with
    Status DefenseUp.pngDMG CutTaking less DMG

    Damage Cut reducing damage taken.
    Warning! Does not work for Plain Damage!
    and
    Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    .
  • Very useful as a tank for more challenging content.
  • No particular weaknesses, does not rely on other party members.
Naoise (Fire) iconA.jpg
Naoise Label Type Defense.png
Label Race Human.png
7.5
  • Role: Defender/Tank
  • One of the few Fire characters with
    Status DefenseUp.pngDMG CutTaking less DMG

    Damage Cut reducing damage taken.
    Warning! Does not work for Plain Damage!
    and
    Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    .
  • Very useful as a tank for more challenging content.
  • No particular weaknesses, does not rely on other party members.
Narmaya iconA.jpg
Narmaya Label Type Attack.png
Label Race Draph.png
9.5
  • Role: Attacker/Support/Debuffer
  • A bit complicated to use, but rewards you with high damage.
  • Her low health and self-inflicted
    Status DefenseDown.pngDEF DownDEF is lowered
    makes her vulnerable.
  • Her usability varies a lot between early, mid and late game.
  • Benefits greatly from Dark multiattack weapons.
  • The strongest Dark attacker when using a Hades grid.
Narmaya (Summer) iconA.jpg
Narmaya Label Type Attack.png
Label Race Draph.png
8.5
  • Role: Attacker
  • Powerful Break assassin with strong self-buffs, but low defense.
  • Excellent damage even outside of Break mode.
  • Slow build up; requires enough turns to improve her skill effectiveness and power.
  • Difficult for beginners if they don't have other characters to protect/support Narmaya.
  • Rating rises to 9.5 if she is used with a fully-built Varuna weapon grid.
Nemone iconA.jpg
Nemone Label Type Attack.png
Label Race Erune.png
8.5
  • Role: Attacker
  • Massive single-turn burst damage if given time to set up; roughly 3 million damage by herself.
  • Great early and mid game Earth attacker for new players that pick Earth as their first element.
  • Low defense and long set up time leaves her lagging behind when MVP racing.
  • Synergizes with Eugen (Grand) quite well.
Nene iconA.jpg
Nene Label Type Special.png
Label Race Human.png
4.5

-

Nezahualpilli iconA.jpg
Nezahualpilli Label Type Attack.png
Label Race Human.png
9.0
  • Role: Attacker
  • Massive burst potential during Break mode with his self buffs.
  • Self-inflicts
    Status DefenseDown.pngDEF DownDEF is lowered
    which is a huge liability until level 100.
  • At level 100, becomes a stable DPS machine instead of a glass cannon.
  • Only team utility (+5% Triple Attack rate) is gained at level 95.
Nicholas (Event) iconA.jpg
Nicholas Label Type Balance.png
Label Race Human.png
8.0

-

Niyon iconA.jpg
Niyon Label Type Special.png
Label Race Harvin.png
8.5

-

Noa iconA.jpg
Noa Label Type Special.png
Label Race Primal.png
8.0

-

Norcel iconA.jpg
Norcel Label Type Special.png
Label Race Harvin.png
4.5

-

Novei iconA.jpg
Novei Label Type Special.png
Label Race Human.png
6.5

-

Orchid iconA.jpg
Orchid Label Type Special.png
Label Race Unknown.png
9.5

-

Paris (Event) iconA.jpg
Paris Label Type Defense.png
Label Race Human.png
6.5

-

Pavidus iconA.jpg
Pavidus Label Type Defense.png
Label Race Draph.png
4.0

-

Pengy iconA.jpg
Pengy Label Type Defense.png
Label Race Human.png
6.5
  • Role: Attacker/Defender
  • Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    lets her be an effective tank.
  • Fire resistance from Pegu Pegu! makes her tankier vs Fire.
  • Oh My Bahamut! is extremely potent against raid bosses due to its 9,999,999 plain damage cap, but do note that this very rare.
Pengy (Event) iconA.jpg
Pengy Label Type Defense.png
Label Race Human.png
5.5

-

Percival iconA.jpg
Percival Label Type Attack.png
Label Race Human.png
9.5
  • Role: Attacker/Debuffer
  • One of the only characters that can inflict the
    Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
    debuff which makes bosses easier.
  • Easy to play; high damage output is obtainable even for beginners.
  • Narrow utility, but his damage output is reason enough to use him regardless.
Percival (Event) iconA.jpg
Percival Label Type Attack.png
Label Race Human.png
7.0
  • Role: Attacker
  • Easy high damage for early-game players with
    Status DoubleUp.pngDA UpDouble attack rate is boosted
    and
    Status Strength.pngStrengthATK is greatly boosted as HP is raised
    self-buffs.
  • Lacks the
    Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
    utility that his SSR version has. Only provides damage.
Percival (Summer) iconA.jpg
Percival Label Type Balance.png
Label Race Human.png
8.5

-

Petra iconA.jpg
Petra Label Type Heal.png
Label Race Human.png
4.5

-

Petra (SSR) iconA.jpg
Petra Label Type Balance.png
Label Race Human.png
8.5

-

Philosophia iconA.jpg
Philosophia Label Type Heal.png
Label Race Harvin.png
5.0

-

Predator iconA.jpg
Predator Label Type Attack.png
Label Race Human.png
8.5

Preliminary rating. Please allow a few days for it to settle.
-

Rackam iconA.jpg
Rackam Label Type Special.png
Label Race Human.png
6.0
  • Role: Attacker
  • Easy to use damage skills on short cooldowns.
  • Can reduce foe Overdrive mode gauge.
  • Low attack power compared to other SR.
Rackam (Christmas) iconA.jpg
Rackam Label Type Special.png
Label Race Human.png
6.5

-

Rackam (Grand) iconA.jpg
Rackam Label Type Special.png
Label Race Human.png
9.0

-

Randall iconA.jpg
Randall Label Type Attack.png
Label Race Human.png
5.5

-

Ranko Kanzaki iconA.jpg
Ranko Kanzaki Label Type Attack.png
Label Race Human.png
7.0

-

Rashid iconA.jpg
Rashid Label Type Attack.png
Label Race Human.png
7.0
  • Role: Debuffer
  • Limited availability due to being a collaboration character.
  • Has the unique ability to inflict Status EarthAtkDown.pngEarth Attack DOWN.
  • Also capable of inflicting AoE
    Status Gravity.pngDelayReduces foe Charge Diamonds by 1
    with 5 EX Gauge stacks.
  • Multiattack rate is quite nice if V-Trigger can be maintained.
  • EX Gauge can be difficult to manage and slows his kit down.
Razia iconA.jpg
Razia Label Type Defense.png
Label Race Draph.png
9.0

Role: Attacker/Defender

  • Protects allies with
    Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    and innate increased Hostility.
  • Works very well with Ayer for Tezcatlipoca teamcomps.
  • Has a very strong nuke, capping out at 2.7m damage.
  • Requires actually being hit for her skillset to work.
  • Good firepower when you need some defense on the team.
Redluck iconA.jpg
Redluck Label Type Special.png
Label Race Draph.png
7.5

-

Richard iconA.jpg
Richard Label Type Special.png
Label Race Human.png
3.0

-

Rika Jougasaki iconA.jpg
Rika Jougasaki Label Type Attack.png
Label Race Human.png
5.5

-

Rin Shibuya iconA.jpg
Rin Shibuya Label Type Attack.png
Label Race Human.png
7.5

-

Rita iconA.jpg
Rita Label Type Special.png
Label Race Human.png
4.5

-

Robertina iconA.jpg
Robertina Label Type Special.png
Label Race Harvin.png
6.5

-

Robomi (Event) iconA.jpg
Robomi Label Type Special.png
Label Race Unknown.png
6.0

-

Romeo iconA.jpg
Romeo Label Type Balance.png
Label Race Human.png
9.0
  • Role: Attacker/Defender
  • Massive 1-turn burst damage potential and overall attack power.
  • Potent
    Status WaterResDown.pngWater DEF LoweredDEF is lowered for water DMG
    .
  • Playstyle requires micromanaging
    Status Spirit5.pngSpiritUses 1 Spirit per attack (Spirits recover every 5 turns)
    stacks. Poor stack management heavily penalizes Romeo's stats.
  • His Status FireResUp.pngFire Resist UP party buff is very strong, but requires consuming
    Status Spirit5.pngSpiritUses 1 Spirit per attack (Spirits recover every 5 turns)
    stacks.
  • Difficult to play as a defensive character and is better suited as an offensive damage dealer.
Romeo (Event) iconA.jpg
Romeo Label Type Balance.png
Label Race Human.png
6.0

-

Rosamia iconA.jpg
Rosamia Label Type Balance.png
Label Race Human.png
4.5

-

Rosamia (SR) iconA.jpg
Rosamia Label Type Balance.png
Label Race Human.png
7.5

-

Rosamia (SSR) iconA.jpg
Rosamia Label Type Balance.png
Label Race Human.png
9.0

-

Rosetta iconA.jpg
Rosetta Label Type Balance.png
Label Race Unknown.png
5.5

-

Rosetta (Christmas) iconA.jpg
Rosetta Label Type Heal.png
Label Race Primal.png
8.5
  • Role: Attacker/Support/Debuffer
  • Group heal and clarity, valuable in Dark which has few healers.
  • Can provide dispel for Luminiera Omega.
  • Usually not needed since most fights don't require much healing. Heal lands before clarity which is bad for Celeste Omega.
Rosetta (Grand) iconA.jpg
Rosetta Label Type Special.png
Label Race Primal.png
9.0

-

Rosine iconA.jpg
Rosine Label Type Heal.png
Label Race Human.png
5.0

-

Ryan iconA.jpg
Ryan Label Type Attack.png
Label Race Human.png
4.5

-

Ryan (SR) iconA.jpg
Ryan Label Type Attack.png
Label Race Human.png
6.5

-

Ryu iconA.jpg
Ryu Label Type Attack.png
Label Race Human.png
6.5
  • Role: Attacker
  • Triple AoE nukes are great for trash clearing.
  • Can inflict Status Stun.pngStun, but takes a long time to apply it solo.
  • No utility, only damage.
Sachiko Koshimizu iconA.jpg
Sachiko Koshimizu Label Type Special.png
Label Race Human.png
6.0
  • Role: Defender
  • Can draw fire with her skill 1 (Hostility Up+Other Self), but can't attack in the meantime.
  • Using her nuke may require using Wings Alight afterwards due to Anger.
  • You thought it was a flip, but it was me, Sachiko!
Sahli Lao iconA.jpg
Sahli Lao Label Type Balance.png
Label Race Harvin.png
7.0

-

Sakura Shinguji iconA.jpg
Sakura Shinguji Label Type Balance.png
Label Race Human.png
6.5

-

Sara iconA.jpg
Sara Label Type Defense.png
Label Race Human.png
9.5
  • Role: Tank/Defender
  • Granblue Fantasy's pinnacle tank character; all other defensive characters are compared to Sara.
  • Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    and her 1000%
    Status DefenseUp.pngDEF UpDEF is boosted
    buff counters enemy single-target charge attacks, even Wind attacks.
  • Has 50% Damage Cut, which can completely shut down attacks when paired with the appropriate MLB Carbuncle.
  • Short cooldowns on her skillset allow her abilities to be up for most (if not all) enemy charge attacks.
  • Low damage output unless she gets very low on health.
Sara (Event) iconA.jpg
Sara Label Type Defense.png
Label Race Human.png
4.5

-

Sara (Summer) iconA.jpg
Sara Label Type Defense.png
Label Race Human.png
8.0

-

Sarunan iconA.jpg
Sarunan Label Type Special.png
Label Race Erune.png
7.5
  • Role: Support
  • Provides 30% Damage Cut against Dark, combining with Phalanx III to survive any Dark attack.
  • Can inflict Break Lock, but being inferior to Hawkeye's version turns it into a last resort in HL raids.
  • Will retire permanently once the player amasses enough Onyx Carbuncle square.jpg Onyx Carbuncle and Athena square.jpg Athena.
Sarunan (Dark) iconA.jpg
Sarunan Label Type Special.png
Label Race Erune.png
7.0
  • Role: Attacker/Support/Debuffer
  • Has the very rare ability to remove all enemy buffs and debuffs. Can be extremely dangerous.
  • With the proper buffs, debuffs, and other support he can deal extraordinary damage.
  • Can reduce his own hp to utilise Enmity.
  • Hard to fit on a team.
  • May be useful for Luminiera (Impossible) but is in no way essential.
Sarya (Event) iconA.jpg
Sarya Label Type Special.png
Label Race Draph.png
6.0

-

Selfira (Event) iconA.jpg
Selfira Label Type Heal.png
Label Race Erune.png
8.0

-

Sen iconA.jpg
Sen Label Type Attack.png
Label Race Erune.png
8.0
  • Role: Attacker
  • High but limited damage output due to high cooldowns and charging time.
  • Her support skill works well in combination with skills, characters and weapons that provide chance and damage buffs to counter.
Sen (Christmas) iconA.jpg
Sen Label Type Attack.png
Label Race Erune.png
8.0

-

Seofon iconA.jpg
Seofon Label Type Attack.png
Label Race Human.png
9.5

-

Seox iconA.jpg
Seox Label Type Attack.png
Label Race Erune.png
9.5
  • Role: Attacker
  • Innate 100% Double Attack rate.
  • Up to a 5.68x multiplier in
    Status AttackUp.pngATK UpAttack is boosted
    self-buffs as long as he doesn't get hit, stacks with other buffs.
  • Stellar damage for all fights where attacks usually miss or you can protect him.
  • The reason you got a Dagger of Bahamut Coda square.jpg Bahamut Dagger Coda for Dark.
Seruel iconA.jpg
Seruel Label Type Attack.png
Label Race Erune.png
8.5
  • Role: Attack/Support
  • Only source of
    Status Veil.pngVeilImmune to debuffs.
    Lasts until it guards against at least 1 debuff.
    in Light.
  • High multiattack potential, including nigh-guaranteed doubles after casting veil.
  • Underwhelming damage output due to poor nukes and no Attack buffs until buying his EMP passive.
Sevilbarra iconA.jpg
Sevilbarra Label Type Attack.png
Label Race Harvin.png
7.0

-

Shao iconA.jpg
Shao Label Type Special.png
Label Race Erune.png
6.0

-

Siegfried iconA.jpg
Siegfried Label Type Special.png
Label Race Human.png
9.0
  • Role: Attacker
  • Before his 5★ uncap, he hits hard but is squishy and has little utility.
  • Becomes very bulky with the level 100 upgrade to his unique Manigance buff.
  • Gains his team utility at 90 when his Water Resist buff applies to the entire team.
  • Doesn't hit as hard as Earth's top attackers, but can withstand hits they may not be able to.
Sig iconA.jpg
Sig Label Type Attack.png
Label Race Human.png
7.5

-

Sig (Event) iconA.jpg
Sig Label Type Attack.png
Label Race Human.png
6.0

-

Silva iconA.jpg
Silva Label Type Attack.png
Label Race Human.png
9.5
  • Role: Attacker
  • Pure attacker; is able to hit up to ~2.5 million Charge Attack damage in combination with her
    Status Defiance.pngC.A. DMG BoostedCharge attack DMG is boosted
    and Status CriticalUp.pngCritical Hit Rate UP abilities. Character EMP can bump this to nearly 3 million.
  • Easy character to play and manage.
  • Excellent as a sub member after a main party member has been KO'd with her 100% charge bar ability.
  • Overly reliant on charge attacks and no multi-attack self-buffs.
  • 5★ upgrades makes her competitive with other top-tier Water attackers.
Skull (Event) iconA.jpg
Skull Label Type Attack.png
Label Race Harvin.png
6.5

-

Societte iconA.jpg
Societte Label Type Special.png
Label Race Erune.png
8.0
  • Role: Debuffer/Healer
  • Good early on with her
    Status Gravity.pngDelayReduces foe Charge Diamonds by 1
    and Miserable Mist-like ability while you're getting the Dark Fencer class.
  • Low cooldown, high single target HP heal and giving them
    Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
    .
  • Abilities overlap with the Dark Fencer class; she also doesn't have the debuff success rate of a Dark Fencer on her abilities.
Societte (Fire) iconA.jpg
Societte Label Type Defense.png
Label Race Erune.png
9.0

-

Sophia iconA.jpg
Sophia Label Type Heal.png
Label Race Human.png
9.0
  • Role: Healer
  • Archetypal RPG healer; she heals, removes debuffs, and revives allies.
  • Lacks any team damage contribution outside of her normal attacks and Charge Attack.
  • She's more useful in the back line since she can revive front line allies after they're KO'd.
  • Very useful character for HL content.
Sophie iconA.jpg
Sophie Label Type Attack.png
Label Race Unknown.png
6.5

-

Soriz iconA.jpg
Soriz Label Type Attack.png
Label Race Human.png
7.5
  • Role: Attacker
  • Stacking Attack buff and potential counters lets him put out large amounts of damage.
  • Two Double Attack buffs
  • Has no real utility since his counter lacks Hostility Up.
Soriz (Event) iconA.jpg
Soriz Label Type Defense.png
Label Race Human.png
6.5
  • Role: Defender
  • SOIYA!
  • All of his skills give
    Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    , and he gains stacking Attack Up when hit.
  • His Attack Up passive also lowers his defense until you use his first skill.
  • Requires careful usage due to high cooldowns and every skill requiring charge bar.
  • Some memorization is required since all of his skill icons are the same.
Stahn Aileron iconA.jpg
Stahn Aileron Label Type Attack.png
Label Race Human.png
6.5

-

Stan iconA.jpg
Stan Label Type Attack.png
Label Race Erune.png
4.5
  • Role: Attacker
  • Can put out a decent burst of damage during Overdrive every 5 turns
Stan (Event) iconA.jpg
Stan Label Type Balance.png
Label Race Erune.png
6.5
  • Role: Defender
  • Provides a three-turn
    Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    to a single ally.
  • Being hit improves the damage of his nukes and Charge Attack.
  • Lacks defense buffs to help him survive while tanking.
  • Generally only sees play with Seox.
Sturm iconA.jpg
Sturm Label Type Attack.png
Label Race Draph.png
9.5

-

Suframare iconA.jpg
Suframare Label Type Heal.png
Label Race Harvin.png
5.0

-

Suframare (Summer) iconA.jpg
Suframare Label Type Special.png
Label Race Harvin.png
7.0

-

Sutera iconA.jpg
Sutera Label Type Balance.png
Label Race Erune.png
7.5

-

Sutera (Event) iconA.jpg
Sutera Label Type Balance.png
Label Race Erune.png
7.0
  • Role: Attacker/Support/Debuffer
  • Decent debuff coverage with
    Status Blind.pngBlindedAttacks have a slight chance to miss
    ,
    Status AttackDown.pngATK DownATK is lowered
    , and
    Status DoubleDown.pngDA DownDouble attack rate is lowered
    .
  • Decent normal attack and Charge Attack damage with
    Status Jade Crest1.pngJade CrestJade Crest is casted
    stacks.
  • Status Dodge.pngDodge Rate BoostedImmune to DMG and debuffs for a fixed amount while in effect
    for all allies can be useful, but shouldn't be relied on.
  • Falls off when
    Status Jade Crest1.pngJade CrestJade Crest is casted
    aren't available.
Sutera (Fire) iconA.jpg
Sutera Label Type Defense.png
Label Race Erune.png
8.0
  • Role: Support/Defender
  • Can use
    Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    +
    Status DefenseUp.pngOther SelfTakes no DMG or debuffs while in effect
    to completely nullify some enemy Charge Attacks.
  • Strong team-wide double attack buff complements personal Jade Crest bonus damage effect.
  • Falls off when
    Status Jade Crest1.pngJade CrestJade Crest is casted
    aren't available.
Syr (Event) iconA.jpg
Syr Label Type Special.png
Label Race Human.png
6.0
  • Role: Debuffer
  • Can provide a variety of simple debuffs, but that's basically it.
  • No extra damage output, not even with his skills.
  • His support skill is practically useless (unless you really like using Mary).
Tanya iconA.jpg
Tanya Label Type Balance.png
Label Race Human.png
4.5

-

Tanya (SR) iconA.jpg
Tanya Label Type Balance.png
Label Race Human.png
7.0

-

Tanya (Summer) iconA.jpg
Tanya Label Type Balance.png
Label Race Human.png
7.0

-

Tear Grants iconA.jpg
Tear Grants Label Type Balance.png
Label Race Human.png
7.5

-

Teena iconA.jpg
Teena Label Type Heal.png
Label Race Human.png
7.0
  • Role: Healer/Support
  • Her heal is very strong for a SR, although the
    Status Charm.pngCharmAttacks are slightly limited
    clear is situational.
  • Status AttackUp.pngATK UpAttack is boosted
    is only Rage II strength and may be ineffective in raids.
  • Can inflict
    Status Burned.pngBurnedHP is lowered on every turn
    and
    Status Blind.pngBlindedAttacks have a slight chance to miss
    but at low strength.
  • Works best with allies that gain bonus effects off her status (Lucius, Mio Honda, True Infernal Flamescythe square.jpg True Infernal Flamescythe).
Teru Tendo iconA.jpg
Teru Tendo Label Type Attack.png
Label Race Human.png
6.0

-

Thelonim iconA.jpg
Thelonim Label Type Special.png
Label Race Erune.png
5.5

-

Therese iconA.jpg
Therese Label Type Balance.png
Label Race Human.png
7.0
  • Role: Attacker
  • Generates 15% charge bar for the whole team every 9 turns.
  • Solid damage due to multiattack buff and Enmity support skill.
Therese (Event) iconA.jpg
Therese Label Type Special.png
Label Race Human.png
6.0

-

Threo iconA.jpg
Threo Label Type Attack.png
Label Race Draph.png
9.0

-

Tien iconA.jpg
Tien Label Type Balance.png
Label Race Erune.png
9.5
  • Role: Attacker/Support
  • Guaranteed 3 stacks of Status Treasure1.pngBounty Hunter with her skill; can apply Status Treasure9.pngBounty Hunter by herself.
  • Excellent Break assassin.
  • Great back line party member since her support skill increases item drop rate.
  • Her 100% Status Treasure1.pngBounty Hunter success rate only affects herself.
  • Mediocre damage outside break.
Tsubasa Kashiwagi iconA.jpg
Tsubasa Kashiwagi Label Type Balance.png
Label Race Human.png
7.0

-

Tweyen iconA.jpg
Tweyen Label Type Balance.png
Label Race Human.png
9.5

-

Tyre iconA.jpg
Tyre Label Type Special.png
Label Race Human.png
7.0

-

Ulamnuran iconA.jpg
Ulamnuran Label Type Special.png
Label Race Harvin.png
7.5

-

Uzuki Shimamura iconA.jpg
Uzuki Shimamura Label Type Balance.png
Label Race Human.png
7.5

-

Vane iconA.jpg
Vane Label Type Defense.png
Label Race Human.png
6.5

-

Vane (Event) iconA.jpg
Vane Label Type Defense.png
Label Race Human.png
6.5

-

Vane (SSR) iconA.jpg
Vane Label Type Defense.png
Label Race Human.png
8.5

-

Vania iconA.jpg
Vania Label Type Special.png
Label Race Unknown.png
9.5
  • Role: Attacker/Support/Debuffer
  • Great utility character; dispel,
    Status Gravity.pngDelayReduces foe Charge Diamonds by 1
    , and
    Status Charm.pngCharmAttacks are slightly limited
    all in one.
  • Her charge bar generation for the whole party is valuable for Dark element parties.
  • Her Charge Attack deals 50% bonus damage on charmed enemies.
  • Excellent in boss fights such as Luminiera Omega.
  • Unknown race lets her benefit from any Bahamut Weapon.
  • Her emphasis on utility means she's less useful when she can't land her debuffs.
Vanzza iconA.jpg
Vanzza Label Type Attack.png
Label Race Draph.png
4.5

-

Vaseraga iconA.jpg
Vaseraga Label Type Attack.png
Label Race Draph.png
8.5
  • Role: Attacker
  • Highest natural ATK stat in the game at Lvl 100.
  • High damage to foes in Overdrive.
  • Self-buff and charge bar boost are useful.
  • Mediocre when compared to other Dark attackers.
Veight iconA.jpg
Veight Label Type Attack.png
Label Race Unknown.png
9.0
  • Role: Attacker/Support
  • Has exceptional attack power and high dodge rate while awakened.
  • Must consider team organisation, enemy composition, and rely on luck to remain awakened.
  • Losing awakened is quite bad.
Vermeil iconA.jpg
Vermeil Label Type Balance.png
Label Race Harvin.png
5.5

-

Vermeil (SR) iconA.jpg
Vermeil Label Type Balance.png
Label Race Harvin.png
8.0

-

Viceroy iconA.jpg
Viceroy Label Type Special.png
Label Race Human.png
4.5

-

Vira iconA.jpg
Vira Label Type Attack.png
Label Race Human.png
6.0
  • Role: Attacker
  • Heavy single turn burst if she casts all of her skills.
  • Gains bonus stats by having Katalina in the back row.
  • Lacks the utility of her SSR forms, only having a minor Attack DOWN.
Vira (SSR) iconA.jpg
Vira Label Type Attack.png
Label Race Human.png
9.5
  • Role: Attacker/Support/Debuffer
  • Guaranteed Status TripleUp.pngTriple Attack along with
    Status Veil.pngVeilImmune to debuffs.
    Lasts until it guards against at least 1 debuff.
    .
  • Can provide 15%
    Status AttackDown.pngATK DownATK is lowered
    /
    Status DefenseDown.pngDEF DownDEF is lowered
    (single) and heal herself.
  • Overall usefulness improves with her final uncap.
  • Almost a requirement for some higher difficulty encounters.
Vira (Summer) iconA.jpg
Vira Label Type Special.png
Label Race Human.png
9.0
  • Role: Support
  • Dispel and Angelic Voice II-tier
    Status Charm.pngCharmAttacks are slightly limited
    all in one button.
  • One of the few Earth units with a party heal.
  • Sabre affinity goes well with Omega grids.
  • Her massive burst requires waiting three turns with lesser damage.
  • If you need to Dispel often it may be better to bring Dispel on your Main Character instead.
Volenna iconA.jpg
Volenna Label Type Defense.png
Label Race Human.png
5.0

-

Volenna (Event) iconA.jpg
Volenna Label Type Defense.png
Label Race Human.png
5.5

-

Walder iconA.jpg
Walder Label Type Balance.png
Label Race Human.png
4.0

-

Walder (Christmas) iconA.jpg
Walder Label Type Balance.png
Label Race Human.png
4.0

-

Walder (Summer) iconA.jpg
Walder Label Type Balance.png
Label Race Human.png
4.0

-

Will iconA.jpg
Will Label Type Special.png
Label Race Human.png
4.0
  • Role: Not-Healer
  • Lacks the healing that makes his SR form valuable
Will (SR) iconA.jpg
Will Label Type Balance.png
Label Race Human.png
7.0
  • Role: Attacker/Healer
  • Dark element healers are very rare and Will is one of them.
Yaia iconA.jpg
Yaia Label Type Special.png
Label Race Draph.png
7.0

-

Yngwie iconA.jpg
Yngwie Label Type Defense.png
Label Race Human.png
9.0
  • Role: Defender/Attacker
  • Synergizes with
    Status DoubleUp.pngDA UpDouble attack rate is boosted
    and
    Status TripleUp.pngTA UpTriple attack rate is boosted
    buffs as well as other buffs, as it applies to his free attack ability.
  • Pairs well with Izmir, who wants to stack her Status Icy Blade5.pngIcy Blades. Tough Guy mode can draw away hits from her.
  • Hits hard in Tough Guy mode in conjunction with his
    Status Bonus Damage.pngBonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
    ability.
  • His unique ability set and Tough Guy mode consuming increasingly more charge bar can be difficult to manage for new players.
Yodarha iconA.jpg
Yodarha Label Type Balance.png
Label Race Harvin.png
4.0

-

Yodarha (SSR) iconA.jpg
Yodarha Label Type Attack.png
Label Race Harvin.png
9.0
  • Role: Attacker
  • Can deal 999,999 damage at Lvl 1 at the cost of being a glass cannon.
  • The King of early game; trivializes early game grinding and story quests.
  • Low shroud count and defense penalty with no shrouds makes him difficult to keep alive in prolonged battles.
  • A solid character choice for new players buying a Beginner's Draw Set.
Yuel iconA.jpg
Yuel Label Type Balance.png
Label Race Erune.png
9.5
  • Role: Attacker/Buffer/Healer
  • Due to her utility, Yuel fits into almost all Fire party compositions.
  • Excellent damage output for a healer; increases overall party damage with buffs.
  • Needs to be Lvl 100 to unlock her full potential.
Yuisis iconA.jpg
Yuisis Label Type Balance.png
Label Race Erune.png
9.0
  • Role:Attacker/Defender
  • Her kit seems complex, but is quite easy to learn and manage even for beginners.
  • Very high burst damage with her Charge Attack when given time to set up.
  • Good defensive utility versus single-target enemy attacks.
  • Competes with Gawain for a Wind defender party spot.
Yuri Lowell iconA.jpg
Yuri Lowell Label Type Attack.png
Label Race Human.png
6.5

-

Zahlhamelina iconA.jpg
Zahlhamelina Label Type Special.png
Label Race Harvin.png
9.0
  • Role: Attacker/Buffer
  • High risk, high reward character; she's fragile, but significantly increases party damage the lower her HP is.
  • Excellent support character with both offensive and defensive party buffs.
  • Flare is powerful and risky in raid battles, but you can learn when it's appropriate to use.
Zaja iconA.jpg
Zaja Label Type Defense.png
Label Race Draph.png
7.5
  • Role: Defender
  • One of the only Dark units with Substitute, and also possesses a
    Status Dmg Cut 40.png40% DMG CutTaking 40% less DMG

    Damage Cut reducing damage taken.
    Warning! Does not work for Plain Damage!
    .
  • Favors Axes, giving him decent attack damage in a grid heavy on Celeste Zaghnal Omega.
  • If nothing else, he can draw Luminera Omega's entire 50% trigger to himself.
Zehek iconA.jpg
Zehek Label Type Attack.png
Label Race Human.png
4.5

-

Zehek (Event) iconA.jpg
Zehek Label Type Balance.png
Label Race Human.png
6.5

-

Zeta iconA.jpg
Zeta Label Type Attack.png
Label Race Human.png
8.0
  • Role: Attacker
  • High damage output against enemies in Break mode. (a.k.a. Break assassin)
  • Outside of Break mode, her damage is mediocre.
  • Overall kit is quite lacking.
Zeta (Dark) iconA.jpg
Zeta Label Type Attack.png
Label Race Human.png
9.0

-

Zeta (Summer) iconA.jpg
Zeta Label Type Attack.png
Label Race Human.png
8.5

-

Zooey iconA.jpg
Zooey Label Type Balance.png
Label Race Primal.png
8.5

-

Zooey (Summer) iconA.jpg
Zooey Label Type Special.png
Label Race Primal.png
10
  • Role: Attacker/Support/Debuffer
  • Conjunction allows maximum use of Enmity which Dark has good access to. It's so good it's useful for other elements.
  • Decent attack along with her stellar support.
  • Absolutely terrifying in shorter fights and even some longer fights where it's safe to stay below 4k hp.
  • Of limited use to beginners. Strong in the mid and late game with Enmity gear, but her true potential requires insane gear.