Character Tier List/Gamewith/Ratings

From Granblue Fantasy Wiki
(Redirected from Character Tier List)
Jump to navigation Jump to search

Icon Gamewith.png Gamewith Ratings | Icon Gamewith.png Gamewith Grades | Icon Kamigame.png Kamigame Ratings | Icon Kamigame.png Kamigame Grades | Reading Guide


All CharactersFire CharactersWater CharactersEarth CharactersWind CharactersLight CharactersDark Characters

Important tier list points

  • The value and usefulness of a character varies based on your rank, your team, fight length, fight mechanics and how you play.
  • Each element is evaluated on its own. A 9.5 rating in Fire is not the same as 9.5 in Water.
  • The rating reflects the median usefulness of a character. A character may lose points for being hard to use or fit in a team, or gain points for being strong in certain raids. Judging a character by HL usefulness alone may be unhelpful as HL teams tend to deviate from other content.
  • Ratings are based on the character's highest uncap level. Some character skills may be dramatically different before reaching maximum level.
  • Ratings are strictly taken from GameWith. Tier list remarks and bullet points on gbf.wiki are not necessarily from Gamewith and are usually from wiki contributors.
  • The Eternals and Arcarum Evokers have their own rating system separate from other characters.
  • For more information on how to understand this tier list, please see the Reading Guide.
  • The "Owned" filter only appears if you have locally saved Collection Tracker data.
  • At the end of the day, a tier list is just a tool to help you find relatively useful characters.

Source

All ratings in this page are taken from the Icon Gamewith.png Gamewith tier list.



RatingFireWaterEarthWindLightDarkAny
10MichaelPercival PoseidonVajra KorwaLichNarmaya FlorenceNehan FedielIlsaLich
9.9 - 9.5Wilnas
MedusaMimlemelNemone
AthenaElmottHekateKumbhiraNezha
AnilaCainLuffySatyrShivaSiegfriedVira
AndersonAnthuriaAzazelBeatrixIzmirMs. MirandaShionSilvaSturmYuelZeta
AnneCagliostroCassiusGwynneHelel ben ShalemLancelotZeta
ClarisseLucio
AndiraCaturaCupitanFileneJeanne d'ArcKoluluYuel
IsaacJulietLilyRomeoRosettaSandalphonSocietteSturmVane
Illnott
AnthuriaCidalaGalleonMahiraSatyrVikala
AlexielCucourouxMonikaNarmayaSoriz
AletheiaArulumayaFioritoGolden KnightPengySandalphonSkull and Balurga
AmeliaDante and FreiheitEuropaLadivaLennahMagisaMeteraViraYaiaZeta and Vaseraga
EwiyarGrimnir
AndiraCharlotta
Vane
AnilaCaturaPetraSandalphon
AzusaCaroEleaGrimnirMeteonMonikaNami and RobinNezhaRosettaSelfiraShionShoSuteraTiamatYodarha
Aglovale
IoJeanne d'ArcKumbhiraMakuraMugenVira
CagliostroMahiraZahlhamelina
AlbertHalluel and MalluelJulietNarmayaShivaYouYuniZeta
BaotordaDe La FilleGawainHallessenaLucioLu WohMelissabelleMonikaNicholasNoaPrisheSandalphonSturmTikoh
Bowman
Halluel and MalluelMagisaVikala
MegOrchidTanya
Black KnightClarisseIppatsuOliviaPredatorZehekZoro and Sanji
AlbertAmiraAnthuriaAzusaCassiusCendrillonCerberusHelel ben ShalemLelouch LamperougeManamelNarmayaReiTabinaVaseragaVeightWulf and Renie
9.4 - 9.0IcarusMeteraMugenReinhardtzarSylphTeenaVaseragaYuisis
AltairAnnaAoidosColossusDanuaGhandagozaHelesIllnottKyojuro RengokuLancelot and VaneMirinNaoiseScathachaShinsengumiTabina
AbbyIlsaMagisaRackamThereseTsubasa
GreaPercivalVira
AlizaAqours Third-YearsClarisseDrangIoKallen KouzukiPercivalZahlhamelina
DrangErikaErinEuropaGreaKatalinaLeciaMirinNarmayaSophiaWamdusYodarha
AltairChat NoirLancelotMilleore and Sahli LaoPholiaShuraSiegfriedTanjiro, Nezuko, Zenitsu, and InosukeTroueVania and Malinda
DoraemonIzmirLeonaMacula MariusSenSilvaYngwie
AglovaleDianthaEuropa
Aqours Second-YearsArulumayaCharlottaLady Katapillar and Vira
AdamAlexielBaalBeatrixEugenHallessenaJessicaLamrettaLeonaMelleauMireille and RisetteOrchidSaraSiegfried
AyerBenjaminCagliostroCainMedusaSilvaTikohYggdrasil
Aglovale and TorDianthaEustaceMedusaSpecial Week, Silence Suzuka, and Tokai Teio
EustaceIlsa
Aqours First-YearsDe La FilleJamilRosettaVaseraga
CantateEnyoLeciaLilyNectarNezahualpilliRandallScathachaYuisisYurius
EustaceFlorenceNaoiseSocietteUltimate FridayYngwie
AlbertFreyrGawainHelesJeanne d'ArcKokkoroLancelotLennahMorrignaSeruelShinobu KochoThereseViraYggdrasil
Metera
AlliahArrietCarmelinaEwiyarLeviLilisetteMelissabelleMimori AmamiyaMirinMonikaSiegfriedStan and AlizaYuelμ's First-Years
ArthurDorothy and ClaudiaFeatherGreaIlsaJeanne d'ArcLevin SistersLunaluMaryMeteraRobomiRosamiaSara
ArulumayaCharlottaCharlottaLadivaLilyMishraNew GenerationsNobitaSarunanSilvaZooey
Bobobo-bo Bo-boboClarisseNaoisePercivalSeruelYorozuya
Farrah and JuriShitori
AmiraDanuaHelesRosamiaSophiaμ's Second-Years
EustaceFreezieJessicaKoluluKouLady GreyVaniaZooey
FerryFioritoJasmineJokerLady GreyLuciusLunaluYuel and Societte
AzazelCagliostroVira
CagliostroJeanne d'ArcNicholasRosettaVajraμ's Third-Years
BeatrixBlack Knight and OrchisSeoxVikala
Lyria
8.5AgielbaCharioce XVIIIrohaLileleSociette CucourouxIzmirOwen CatherineCaturaClarisseHerjaJinLagunaNezahualpilliRaziaWalderYaia ChristinaFeenaGachapinJuriKaede TakagakiKorwaSenSeofonSevilbarraSuzaku KururugiYaia Cure Black and Cure WhiteDe La FilleMikazuki MunechikaPecorineSakura KinomotoZooey DanuaForteKarylKatalinaMarquiaresSkullZeta
8.3 - 8.0Friday
BeatrixDanteFerryHiro RyugasakiSutera
EjaeliKatalinaKatalinaLileleMinami NittaMorphe and Phoebe AyerGayneJamilJasmineLancelot and VaneMedusaNemone HelnarMeteonMikasaSelfiraSpinnahSpinnah Conan EdogawaFeatherJeanne d'ArcMirinNicholasSevilbarraVermeilZeta ArulumayaElize LutusFeatherMegPredatorRichardSarunanShaoVaniaWillWulf and RenieYou
7.5AsterGemini SunriseGreaIzuminokami KanesadaLinaMiria AkagiNaoiseNina Drango AlizaCailanaCharlottaIoJoelLilyLowainMina AlmeidaBeatrixGaladarJinMahiraRaziaSaraSorizThe Lowain Bros CharlottaKrugneMiku MaekawaMimlemel and StumpeyeSenSevastienShiki IchinoseSuteraYuisis AlbertArushaBridgette and CordeliaErica FontaineFeenaKumbhiraNaoiseNoaSophiaTear GrantsTyre DanuaDelifordJamilMika JougasakiOliviaZaja
7.0AbbyAlecAlizaBarawaCarrenCarrenCassiusCucourouxGhandagozaKarinLuciusMio HondaPercivalRika JougasakiRosineSenSuteraTeenaTeenaThereseZooey AnastasiaAngeCamieuxChun-LiDianthaErinFarrahMizuki KawashimaNagaRin ShibuyaSahli LaoSigSuframareUlamnuranYuel Airi TotokiAlmeidaAnzu FutabaCainCatherineEugenHerjaJessicaJinJinJ.J.La CoiffeLadivaLamrettaLeonaMimlemel and Pun-KinRedluckVanzzaZaja AndiraArisaArthurArthur and MordredChloeFeenaGoblin MageHazenJoyKarteiraKeeharKorwaMimlemelRashidTōru AmuroTsubasa KashiwagiTyre AmiraBaotordaBarawaCeylanEzecrainJohannPhilosophiaRosamiaUzuki Shimamura CagliostroCassiusKoume ShirasakaLuciusRandallRanko KanzakiTanyaTanya
6.5AnilaBlazing Teacher ElmottCecileDanteElmottIppatsuJessicaKarvaMaryMilla MaxwellRackamReinhardtzarRyanStahn Aileron Kaoru SakurabaLamrettaLancelotLileleMilleoreMishraPamelaPengyVaneVane AugustaCarmelinaClaudiaEugenJuriKanako MimuraLagunaMariahRackamSkullYamanbagiri Kunihiro EsoFarrahHelnarJinLeciaRobertinaRyuSakura Shinguji DaettaEltaFerryJohannLadivaNakoruruNoveiSophieSoriz LunaStanYuri LowellZehek Young Cat
6.0AnnaBarawaJessicaSaryaTeru Tendo CailanaRomeoSigTherese FarrahParis AsterEltaHaohmaruSyr FerryJ.J.RobomiSachiko KoshimizuSarya AngeLunaluLunaluNarmayaVira
5.5DorothyElmottIppatsu BridgettePengyRandall BalurgaLa CoiffeVolenna ChloeLeciaRosettaThelonim CordeliaVermeil Lowain
5.0DrusillaFlessellesIppatsuKarvaRosine JoelSuframare CamieuxGaladarVolenna Karteira DaettaPhilosophia LowainLudmila
4.5AnnaCamieuxEzecrainMaryRyanViceroy Alistair GarmaHerjaNeneNorcelSaraVanzza PetraStan FeatherRosamia BakuraRitaTanyaZehek
4.0AnnaElmelauraLamrettaMary DelifordYodarha FarrahJasmineWalderWalderWalder EsoHazenLeonoraPavidus Will
3.5 Krugne
3.0 Richard
? Ferry Malinda
IconNameTypeRatingRemarks
Npc m 3040284000 01.jpg
Abby Label Type Attack.png
Label Race Human.png
Label Weapon Axe.png
9.2
  • Role: Attacker/Support
  • Self-sustainable with consistently strong attacks.
  • Boost to Charge Attack Damage with Status Strength.pngStrengthATK is greatly boosted based on how high HP is
    .
  • Has notable durability and automatic healing thanks to Status 6917.pngBobo, Over Here!Upon taking DMG: Bobo restores HP
    When debuffed at turn start: Bobo removes 1 debuff
    When foe uses a special attack: Bobo grants Shield effect
    (Can't be removed)
    Duration: 3 turns
    .
  • Boosts allies' Attack according to her current HP.
Npc m 3030011000 01.jpg
Abby Label Type Attack.png
Label Race Human.png
Label Weapon Axe.png
7.0
  • Role: Attacker
  • High firepower with her Status AttackUp.pngATK UpATK is boosted
    self-buff.
  • Easy to boost attack for a charge attack.
  • Her Status Counter.pngDodge-and-CounterDodge and counter one-ally attacks
    Counter attacks grant 5% charge bar per hit.
    duration is so short and only boosted with low Status AggroUpArrow.pngHostility UpMore likely to be attacked
    .
Npc m 3040432000 01.jpg
Adam Label Type Defense.png
Label Race Unknown.png
Label Weapon Sabre.png
9.4
  • Role: Support/Defender
  • Indomitability, on a high cooldown, provides a big group shield for 10,000 plus the unique buff Auxiliary.
  • Gains the unique buff Achillea at the start of battle and every round when his HP is over 80%.
  • Keep Adam's HP high and make sure he doesn't take damage (easy to do with his shield) to keep the benefits of Auxiliary and Achillea going. These buffs help Adam and the whole team, especially with Charge Attacks.
Npc m 3040017000 01.jpg
Agielba Label Type Defense.png
Label Race Draph.png
Label Weapon Sabre.png
8.5
  • Role: Defender/Attacker
  • Intercepts enemy single-ally attacks with Status AggroUpArrow.pngHostility UpMore likely to be attacked
    and Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    .
  • Easily survives enemy Charge Attacks with high DEF, a strong Status Armored.pngArmoredChance of lowering DMG taken
    Duration: 0.5 turns100% chance to reduce damage taken by 80%.Applied during the attack phase.
    On the next turn, it'll have 0 turns remaining.
    , and Status Lethal Attack Dodged.pngLethal Attack DodgedCan withstand lethal DMG (Leaves 1 HP)
    .
  • May be difficult to keep alive after sustaining repeated attacks without taking advantage of Status Drain.pngDrainNormal attack and C.A. DMG dealt is partially absorbed to HP
    using external multiattack sources.
Npc m 3040192000 01.jpg
Aglovale Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png
9.1
  • Role: Attacker
  • Strong self healing through his Charge Attack.
  • One of the few sources of Status Coldcage.pngColdcageCan't attack
    Local status effect
    in the game.
  • Status Strength.pngStrengthATK is greatly boosted based on how high HP is
    Strength: 60%-20%Duration: 3 turns
    and Status 1383.png30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
    Strength: 30%Duration: 3 turns
    synergize well with stamina grids.
  • A good sword specialty character in an element with few others.
  • Grants Status WaterAtkUp.pngWater ATK UpWater ATK is boosted
    on Chain Burst.
Npc m 3040426000 01.jpg
Aglovale and Tor Label Type Special.png
Label Race Human.png
Label Weapon Sabre.png
9.2

-

Npc m 3040322000 01.jpg
Aglovale Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png
9.9
  • Role: Attacker/Support/Debuffer
  • Quick buffer with constant Status Aurora Crest.pngAurora CrestLight magic is amplified (Max: 5 / Can't be removed)
    generation.
  • Amount of buffs and debuffs improve as the number of Status Aurora Crest.pngAurora CrestLight magic is amplified (Max: 5 / Can't be removed)
    increases.
  • Inflicts up to Status AttackDownStack.pngATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
    and Status DefenseDownStack.pngDEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
    on all enemies.
  • Useful in many situations, such as Full Auto and burst teams.
Npc m 3030121000 01.jpg
Airi Totoki Label Type Defense.png
Label Race Human.png
Label Weapon Sabre.png
7.0
  • Role: Attacker
  • Does surprisingly high amounts of damage between her buff and Body Heat mechanic.
  • Brings a little utility in Charm and a team heal.
  • Can die easily if attacked with too many Body Heat stacks.
Npc m 3040167000 01.jpg
Alanaan Label Type Attack.png
Label Race Erune.png
Label Weapon Staff.png
  • A buffer who is especially useful in short content
  • Grants Status TripleUp.png100% TA UpTriple attack rate is boosted
    Strength: 100%Duration: 4 turns
    and Status 1383.png30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
    Strength: 30%Duration: 4 turnsStacking: A
    to all allies
  • Enables critical hits regardless of enemy element
  • Backline Passive removes debuffs from allies who are under the effects of turn-based damage
Npc m 3040045000 01.jpg
Albert Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png
9.6
  • Role: Attacker/Debuffer
  • 100% Double Attack rate.
  • Very strong in the early game thanks to his 10x skill damage self-buff.
  • His Status Gravity.pngDelayReduce a foe's filled charge diamonds by 1
    can be very useful in challenging content.
Npc m 3040334000 01.jpg
Albert Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png
9.5

-

Npc m 3030177000 01.jpg
Albert Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
7.5
  • Role: Attacker/Support
  • Great damage output that is comparable to his SSR version.
  • 100% double attack rate allows him to gain charge bar easily for more frequent Charge Attacks.
  • Excellent early-game Light character with potential longevity into later game stages.
Npc m 3040290000 01.jpg
Albert Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png
9.2
  • Role: Attacker/Debuffer
  • High normal attack firepower thanks to his support skill.
  • 3/6 turns uptime on guaranteed Critical Hits and Status Keen.pngKeenSupplemental DMG to critical hits
    .
  • Can Status Gravity.pngDelayReduce a foe's charge diamonds by 1
    the enemy and inflict Status WindResDown.png25% Wind DEF DownDEF is lowered for wind DMG
    Strength: 25%
    .
  • Better in medium and long battles due to Status 6947.pngThunderswiftMultiattack rate is boosted based on Thunderswift lvl (Max: 10 / Can't be removed / Chance to deal quadruple attacks at 7 or above)
    Duration: Indefinite
    's slow ramp up time.
Npc m 3030003000 01.jpg
Alec Label Type Attack.png
Label Race Human.png
Label Weapon Melee.png
7.0
  • Role: Attacker
  • High single-target skill damage with his 35% Skill DMG Up (Stackable) self-buff.
  • Skill cooldown is generally short for Damage skills, but has no functionality outside of them.
  • Limited to initial burst damage and periodic turns of damage spikes.
  • Damage to self is minimal and can generally be ignored.
Npc m 3040002000 01.jpg
Aletheia Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png Label Weapon Katana.png
9.6
  • Role: Attacker
  • High damage and very simple to use
  • Good synergy with charge attack focused teams
  • Very powerful in short fights
  • Nifty for farm content and multi-stage quests
Npc m 3040158000 01.jpg
Alexiel Label Type Defense.png
Label Race Primal.png
Label Weapon Sabre.png Label Weapon Katana.png
9.4
  • Role: Attacker/Defender/Support
  • Excellent party defender with Status Dmg Cut 70.png70% DMG CutTaking 70% less DMG
    Damage Cut reducing damage taken for all elements.
    Warning! Does not work for Plain Damage!
  • Status Mirror-Blade 1.pngMirror-BladeATK, DEF, and charge attack DMG are boosted (Can't be removed / Max: 5)
    grant considerable self-buffs
  • 1.2m nuke
  • Boosts all allies' Earth attack by 30% when they are affected by Status EarthAtkUp.pngEarth ATK UpEarth ATK is boosted
  • Covers multiple roles in HL raids
Npc m 3040232000 01.jpg
Alexiel Label Type Special.png
Label Race Primal.png
Label Weapon Sabre.png Label Weapon Katana.png
9.7
  • Role: Attacker/Defender
  • Status Mirror-Blade Barrier.pngMirror-Blade BarrierDEF is boosted (Stackable / Can't be removed)
    permanently boosts all allies DEF.
  • Greatly increases own DEF, has debuff resist, and caps Water damage taken while substituting one- and all-ally attacks when Status Uncrossable Waters.pngUncrossable WatersReceives all attacks in place of allies (Includes all-foe all-ally attacks) / DEF and debuff resistance are boosted / Elemental DMG from foes turns into water DMG / Water DMG taken is capped at 1500 per hit / Ends when no Mirror Blades are deployed (Can't be removed)
    is active.
  • Her C.A. provides a 1.5-turn buff that activates Ability Hildebrand.png Hildebrand400% Earth damage to all foes (Damage cap: ~630,000).
    All allies gain Status Mirror-Blade Barrier.pngMirror-Blade BarrierDEF is boosted (Stackable / Can't be removed)
    Strength: 9% (Max: 45%)Duration: Indefinite
    (Stackable / Max: 5).
    Deploy 1 Status Mirror-Blade 1.pngMirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
    Duration: Indefinite
    .
    , simultaneously granting her additional Status Mirror-Blade 1.pngMirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
    stacks.
  • Status Mirror-Blade 1.pngMirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
    further increases her offensive and defensive potential by passively boosting both ATK and DEF.
Npc m 3020053000 01.jpg
Alistair Label Type Special.png
Label Race Harvin.png
Label Weapon Staff.png
4.5

-

Npc m 3040083000 01.jpg
Aliza Label Type Attack.png
Label Race Draph.png
Label Weapon Melee.png
9.0
  • Role: Attacker
Npc m 3030015000 01.jpg
Aliza Label Type Attack.png
Label Race Draph.png
Label Weapon Melee.png
7.0
  • Role: Attacker
  • Can recruit her early, which is great for beginners.
  • Her ATK Up self-buff is very potent.
  • Doesn't scale well into later game stages.
Npc m 3030242000 01.jpg
Aliza Label Type Attack.png
Label Race Draph.png
Label Weapon Melee.png
7.5
  • Role: Attacker
  • Gains Status 1383.png40% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
    Strength: 40%Duration: 2.5 turnsApplied during the attack phase.
    On the next turn, it'll have 2 turns remaining.
    after each Charge Attack.
  • Status C.A. DMG Boosted (1 time).pngC.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
    Duration: 3 turns
    and Status Strength.pngStrengthATK is greatly boosted based on how high HP is
    Duration: 3 turns
    .
  • Low DMG cap on skills.
Npc m 3040431000 01.jpg
Alliah Label Type Special.png
Label Race Erune.png
Label Weapon Sabre.png
9.0
  • Role: Attacker
  • An unreliable selfish attacker whose effectiveness varies a lot with random chance.
  • Alliah can grant herself numerous buffs which she can then extend. Some of these buffs are very valuable such as Status Routine Step.pngDouble StrikeAttacks twice each turn
    Duration: 2 turns
    , but which buffs she obtains through her skills are random from a pool of eight. She can also obtain some valuable buffs when targeted by a yellow-border skill from MC but these are, again, random.
  • If Alliah is very lucky, she can receive useful buffs, extend them, and then receive a skill cooldown reset to extend them even further.
  • Facsimile is a versatile tool that can be used to replicate a wide number of skills.
Npc m 3030139000 01.jpg
Almeida Label Type Attack.png
Label Race Draph.png
Label Weapon Axe.png
7.0
  • Role: Attacker/Support/Debuffer
  • Boosts damage for all Draph in the party.
  • Can lower enemy debuff resistance.
  • Needs to be positioned fourth in the party in order to use Elbow Grease and still Charge Attack afterwards.
Npc m 3030250000 01.jpg
Almeida Label Type Attack.png
Label Race Draph.png
Label Weapon Axe.png
7.5
  • Role: Attacker/Support/Debuffer
  • Status DEF Down 5.png25% DEF DownDEF is lowered
    Strength: 25%Duration: 5 turnsLocal status effect
    and Status EarthResDown.png10% Earth DEF DownDEF is lowered for earth DMG
    Strength: 10%Duration: 180 seconds
    .
  • Status C.A. DMG Boosted (1 time).png15% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
    Strength: 15%Duration: Until used
    has an 8 turn cooldown, but lasts until used.
  • Weapon Forge is a unusual skill that serves as both an offensive and defensive cooldown.
  • Needs to survive the turn in order for her Support Skill to activate.
Npc m 3040001000 01.jpg
Altair Label Type Balance.png
Label Race Human.png
Label Weapon Staff.png
9.3
  • Role: Support/Debuffer
  • Greatly increases Water team damage output with his buffs, debuffs, and charge bar generation.
  • His debuff is very inaccurate until Lvl 90.
  • His Lvl 95 support skill helps other members of the team in landing their debuffs.
  • Fits in almost any Water team composition.
Npc m 3040373000 01.jpg
Altair Label Type Balance.png
Label Race Human.png
Label Weapon Staff.png
9.3
  • Role: Support/Debuffer
  • Provides allies with numerous critical-focused offensive buffs including Status CriticalUp.pngCritical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    and Status 1383.pngBonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
    , and facilitates Status Hellfire Crest.pngHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
    strategies.
  • Inflicts several debuffs onto foes including Status FireResDown.png25% Fire DEF DownDEF is lowered for fire DMG
    Strength: 25%
    and provides a source of dispel.
  • Requires 5 Status Hellfire Crest.pngHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
    to maximise effectiveness, but is a fairly powerful support in critical-based strategies.
Npc m 3040444000 01.jpg
Amelia Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
9.5

-

Npc m 3040051000 01.jpg
Amira Label Type Special.png
Label Race Unknown.png
Label Weapon Melee.png
9.0
  • Role: Attacker/Support
  • Provides very strong multi-attack and charge bar rate buffs.
  • Once transformed she's a battery for the party while still doing great damage.
  • Strong even without good party synergy.
Npc m 3030065000 01.jpg
Amira Label Type Attack.png
Label Race Unknown.png
Label Weapon Melee.png
7.0

-

Npc m 3040287000 01.jpg
Amira Label Type Balance.png
Label Race Unknown.png
Label Weapon Melee.png
9.5
  • Role: Defender/Debuffer
  • Her support skill boosts her stats and hostility, also allowing her to counterattack according to her Status 69371.pngSatietyConsumed by Amira's skills (Max: 5 / Can't be removed)
    level.
  • Can substitute allies with Status Substitute.pngSubstitute (All-Ally)Receives all attacks in place of allies
    (Includes all-ally attacks)
    Duration: 1 turn
    , ideal thanks to her 300% defense boost.
  • Can inflict Status DarkResDown.png25% Dark DEF DownDEF is lowered for dark DMG
    Strength: 25%Base Accuracy: 100%Duration: 180 seconds
    .
  • Great tank even when playing in Full Auto.
Npc m 3030160000 01.jpg
Anastasia Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png
7.0

-

Npc m 3040422000 01.jpg
Anderson Label Type Defense.png
Label Race Human.png
Label Weapon Spear.png Label Weapon Axe.png
9.5
  • Role: Attacker/Defender
  • Has powerful normal attacks, with a damaging skill activating at the end. Anderson can additionally perform a free normal attack with Ability m 1837 3.png Herz der LoyalitatGain Status Adversity.png30% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
    Strength: 30%Multiplier: SeraphicDuration: 1 turn
    and Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    Duration: 1 turn
    .
    Instantly perform a normal attack without using up a turn.
    .
  • Protects allies with one turn of Status Substitute.pngSubstitute (All-Ally)Receives all attacks in place of allies
    (Includes all-ally attacks)
    alongside strong personal defensive buffs. Anderson's incoming Wind damage is also capped, and he wants to be attacked to reduce his skill cooldowns.
  • Charge attack applies dispel.
Npc m 3040071000 01.jpg
Andira Label Type Balance.png
Label Race Erune.png
Label Weapon Staff.png Label Weapon Melee.png
9.8
  • Role: Attacker/Support/Debuffer
  • Unique Status Loop.pngLoopATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / Debuff success rate is boosted
    Level 100:
    After 2nd cast: Critical hit rate is boosted
    After 3rd cast: DMG cap is boosted
    Duration: 6 turnsLevel 100:
    Can't be removed
    party buff is extremely strong and versatile
  • Provides a 100% party-wide heal on a 12-turn cooldown
  • Inflicts permanent local debuffs Status Mizaru 1.pngMizaruHP is lowered on every turn / ATK is lowered (Effect increases upon each Multi-Decree cast [Max: 3 times] / Can't be removed)
    Strength: 5% (Max: 15%) / 2016 damage per turnDuration: IndefiniteLocal status effect
    , Status Kikazaru 1.pngKikazaruAndira's C.A. DMG and DMG cap are boosted (Effect increases upon each Multi-Decree cast [Max: 3 times] / Can't be removed)
    Strength: 15% C.A. DMG Up (Max: 45%) / 10% C.A. DMG Cap Up (Max: 30%)Duration: IndefiniteLocal status effect
    , and Status Iwazaru 1.pngIwazaruDEF is lowered (Effect increases upon each Multi-Decree cast [Max: 3 times] / Can't be removed)
    Strength: 5%Duration: IndefiniteLocal status effect
  • Can nullify multi-hit boss attacks by combining Status Infinite Diversity.pngInfinite DiversityBoost to ATK and multiattack rate / Bonus Wind DMG effect / Dodges all attacks from foes (Ends upon dodging / Can't be removed)
    Strength: 20% ATK Up / 20% DA Up / 10% TA Up / 20% Bonus Wind DMGMultiplier: UniqueDuration: Indefinite
    and Status AggroUpArrow.pngFull Hostility100% chance to be targeted by one-ally attacks (Can't be removed)
    Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute
Npc m 3030170000 01.jpg
Andira Label Type Balance.png
Label Race Erune.png
Label Weapon Staff.png
7.0
  • Role: Healer/Support
  • Puts herself to Status Sleep.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
    Takes 25% more damage
    , but still an excellent buffer.
  • Status Sleep.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
    Takes 25% more damage
    is clearable with skills which lessens one of her biggest disadvantages.
  • Has a good heal, but be mindful of the Status DefenseDown.pngDEF DownDEF is lowered
    .
Npc m 3040330000 01.jpg
Andira Label Type Balance.png
Label Race Erune.png
Label Weapon Staff.png Label Weapon Melee.png
9.6
  • Role: Support/Debuffer
  • Status 7113.pngMizuzaruDEF is lowered / DMG taken is supplemented (Can't be removed)
    Local status effect
    is a permanent local defense-down that additionally supplements all damage dealt.
  • Ability m 1436 3.png Land of LotusesAll allies gain Status Uplift.pngCharge Bar +Instantly boosts Charge Bar by
    , Status DoubleUp.pngDA UpDouble attack rate is boosted
    Duration: 3 turns
    , Status TripleUp.pngTA UpTriple attack rate is boosted
    Duration: 3 turns
    , and Status DamageCapUp.pngDMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
    Duration: 3 turns
    .
    (Boost to specs upon each cast [Max: 3 times].)
    grants allies several strong buffs which get more powerful each time the skill is cast.
  • After 10 turns have passed, Status 7115.pngGolden BandConsumed at end of turn if 10th turn or later / When consumed: Removes all debuffs from water allies / Fully restores HP / Boosts Andira's multiattack rate (Can't be removed)
    Duration: Indefinite
    fully heals allies and clears debuffs one time, an incredibly good recovery ability.
  • Andira requires some time to ramp up but is a strong support in medium-to-long battles, and is primarily suited to battles longer than 10 turns.
Npc m 3030012000 01.jpg
Ange Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
7.0

-

Npc m 3030042000 01.jpg
Ange Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png
6.0

-

Npc m 3040027000 01.jpg
Anila Label Type Balance.png
Label Race Draph.png
Label Weapon Spear.png Label Weapon Melee.png
9.6
  • Role: Attacker/Support/Debuffer
  • Greatly increases party damage output with powerful, high-uptime buffs.
  • Inflicts every type of elemental ATK and DEF down.
  • Contributes good damage besides buffs with a personal Status 1383.png40% Extra Superior Element DMGDeals bonus superior element DMG for one-foe one-ally attacks
    Strength: 40%Duration: 3 turns
    .
  • Defensive utility via Status Gravity.pngDelayReduce a foe's charge diamonds by 1
    , Status Veil.pngDebuff Res. UpDebuff resistance is boosted
    , Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
    , and healing.
Npc m 3030110000 01.jpg
Anila Label Type Special.png
Label Race Draph.png
Label Weapon Spear.png
6.5

-

Npc m 3040288000 01.jpg
Anila Label Type Special.png
Label Race Draph.png
Label Weapon Spear.png Label Weapon Melee.png
9.6
  • Role: Attacker/Support
  • Grants Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    Duration: 1 turn
    and Status Strength.pngStrengthATK is greatly boosted based on how high HP is
    Strength: 20%-10%Duration: 3 turns
    to self, or to the party upon consuming her charge attack buff.
  • Firepower increases when combining Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    Duration: 1 turn
    and Status 1383.png30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
    Strength: 30%Duration: 3 turns
    , making her a good Support unit.
  • Grants Status Dodge 1.pngDodge All (1 time)Takes no DMG or debuffs while in effect for a set period
    Duration: Indefinite
    to an ally.
  • Boosts allies' normal attack firepower with her support skills.
Npc m 3020008000 01.jpg
Anna Label Type Attack.png
Label Race Human.png
Label Weapon Staff.png
4.5

-

Npc m 3030095000 01.jpg
Anna Label Type Attack.png
Label Race Human.png
Label Weapon Staff.png
6.0
  • Role: Attacker
  • Good all-foe damage.
  • Relies on Status Spellmark.pngSpellmarkedTargeted by a skill
    to get the most damage out of her skills, making her inconsistent.
Npc m 3040402000 01.jpg
Anna Label Type Attack.png
Label Race Human.png
Label Weapon Staff.png
9.3
  • Role: Attacker/Debuffer
  • Anna is highly focused on dealing skill damage, with all three of her skills dealing damage, one of which is a multi-hit skill which can land up to 20 times.
  • External sources of supplemental damage which affect skill damage will considerably increase her damage output.
  • Can inflict useful debuffs such as Status Gravity.pngDelayReduce a foe's charge diamonds by 1
    Base Accuracy: 100%
    and Status Charm.pngCharmedAttacks are slightly limited
    Strength: 25%Base Accuracy: 90%
    .
  • Anna's sub-ally skill synergises well with her own sources of Status 7392.pngSingedHP is lowered on every turn based on Singed lvl (Can't be removed)
    , but is also valuable in the back row with main allies such as Percival (Grand).
Npc m 3020021000 01.jpg
Anna Label Type Attack.png
Label Race Human.png
Label Weapon Staff.png
4.0

-

Npc m 3040132000 01.jpg
Anne Label Type Defense.png
Label Race Human.png
Label Weapon Spear.png Label Weapon Staff.png
9.8
  • Role: Defender/Support
Npc m 3040030000 01.jpg
Anre Label Type Defense.png
Label Race Harvin.png
Label Weapon Spear.png

-

Npc m 3040103000 01.jpg
Anthuria Label Type Special.png
Label Race Erune.png
Label Weapon Melee.png Label Weapon Harp.png
9.5
  • Role: Support/Defender
  • Can draw enemy attacks while providing party support on successful dodges.
  • Offensive support through party-wide Status 1502.pngHypeATK is boosted
    , Status AttackUpStack.pngATK Up (Stackable)ATK is boosted while active (Stackable)
    , and Status Uplift.png10% UpliftedCharge bar is boosted on every turn
    Strength: 10%
    .
  • Defensive support through Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
    , Status DefenseUpStack.pngDEF Up (Stackable)DEF is boosted while active (Stackable)
    , and healing for the party.
  • Much of her party support relies on dodging, which she can easily manage thanks to high dodge rate and Status Dodge 1.pngDodge AllTakes no DMG or debuffs while in effect for a set period
    .
  • Debuffs that hinder enemy attacks such as Status Charm.pngCharmedAttacks are slightly limited
    or Status Paralysis.pngParalysisCan't attack
    will greatly reduce her effectiveness.
Npc m 3040369000 01.jpg
Anthuria Label Type Heal.png
Label Race Erune.png
Label Weapon Melee.png Label Weapon Harp.png
9.8

-

Npc m 3040228000 01.jpg
Anthuria Label Type Balance.png
Label Race Erune.png
Label Weapon Melee.png Label Weapon Harp.png
9.5
  • Role: Healer/Support
  • Continuously buffs allies with Status Ardent Dance.pngArdent DanceAll allies' DEF, multiattack rate, and C.A. specs are boosted (Can't be removed)
    .
  • Boosts the team's firepower with Status 1502.pngHypeATK is boosted
    Duration: 3 turns
    and Status Strength.pngStrengthATK is greatly boosted based on how high HP is
    Strength: 15%-5%Duration: 3 turnsStacking: Teamwide
    .
  • Dodges consistently with Status Dodge.png30% Dodge Rate UpChance to dodge DMG and debuffs
    Strength: 30%Duration: 3 turns
    and Status DefenseUp.pngDodge All (2 times)Takes no DMG or debuffs while in effect for a set period
    Duration: Indefinite
    .
  • Restores the party's HP and removes 1 debuff when dodging.
  • Perfect for Full Auto teams, especially in a support or healing role.
Npc m 3030071000 01.jpg
Anzu Futaba Label Type Special.png
Label Race Human.png
Label Weapon Gun.png
7.0

-

Npc m 3040076000 01.jpg
Aoidos Label Type Special.png
Label Race Human.png
Label Weapon Sabre.png Label Weapon Harp.png
9.3
  • Role: Attacker/Support
  • High damage output with Status 1502.pngHypeATK is boosted
    and multiattack.
  • Maintaining Status 1502.pngHypeATK is boosted
    may be difficult with Status AggroUpArrow.pngHostility UpMore likely to be attacked
    .
  • Good for short fights with a party-wide 1-turn Status 1502.pngHypeATK is boosted
    buff.
Npc m 3040184000 01.jpg
Aqours First-Years Label Type Heal.png
Label Race Human.png
Label Weapon Staff.png
9.0
  • Role: Debuffer/Support
  • Status Blind.pngBlindedAttacks have a slight chance to miss
    and Status Gravity.pngGravitySpecial attack max charge turn is extended
    in one skill.
  • Provides Status EarthAtkUp.pngEarth ATK UpEarth ATK is boosted
    on Charge Attack.
  • Healing is boosted when below 50% health.
  • Status DefenseUp.png20% DEF UpDEF is boosted
    Strength: 20%Duration: 4 turns
    and a local Clarity.
  • EMP is active even on the backline.
Npc m 3040183000 01.jpg
Aqours Second-Years Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png Label Weapon Gun.png
9.0
  • Role: Support/Healer
  • 35% DA on a 5/8 uptime attached to Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
    , but only 5% TA.
  • Charge Attack can heal up to 2000 health when affected by Status Heal.pngLet's ShineCharge attack's healing specs are boosted
    .
  • Status Dodge.pngDodge Rate UpImmune to DMG and debuffs for a fixed amount while in effect
    Duration: 3 turns
    that lasts three turns, but only grants Hype once.
  • Support Skills work from the backline.
Npc m 3040185000 01 101.jpg
Aqours Third-Years Label Type Defense.png
Label Race Human.png
Label Weapon Spear.png Label Weapon Gun.png
9.0
  • Role: Support/Debuffer
  • Offensive support through Status FireAtkUp.png15% Fire ATK UpFire ATK is boosted
    Strength: 15%Duration: 5.5 turnsApplied during the attack phase.
    On the next turn, it'll have 5 turns remaining.
    with high uptime.
  • Inflicts Status AttackDown.png15% ATK DownATK is lowered
    Strength: 15%Base Accuracy: 90%Duration: 180 secondsStacking: Dual
    and Status DefenseDown.png15% DEF DownDEF is lowered
    Strength: 15%Base Accuracy: 90%Duration: 180 secondsStacking: Dual
    .
  • Additional party support through healing, Status Dmg Cut 20.png20% DMG CutTaking 20% less DMG
    Duration: 1 turn Damage Cut reducing damage taken for all elements.
    Warning! Does not work for Plain Damage!
    , Status Veil.pngVeilDebuffs will be nullified (1 time)
    "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    and Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
    Strength: 20%
    .
Npc m 3030179000 01.jpg
Arisa Label Type Balance.png
Label Race Unknown.png
Label Weapon Bow.png
7.0
  • Role: Attacker/Support
  • High Charge Attack damage depending on Status Fairy.pngFairyCharge attack DMG and charge attack DMG cap are boosted
    stacks.
  • Useful early-game healer.
  • Excellent in long battles, but less effective in short battles.
Npc m 3040058000 01.jpg
Arriet Label Type Special.png
Label Race Human.png
Label Weapon Harp.png
9.0
  • Role: Support/Debuffer
  • Can lower one ally's skills cooldown by 1 turn and grant them Status Routine Step.pngDouble StrikeAttacks twice each turn
    . The downtime makes it unreliable in longer fights though.
  • Party wide Status AttackUp.pngATK UpATK is boosted
    and Status Uplift.png30% Charge Bar Gain UpCharge bar gain is boosted
    Strength: 30%
    are on rather short cooldown.
  • Provides Status AttackDown.png25% ATK DownATK is lowered
    Strength: 25%
    and Status DefenseDown.png25% DEF DownDEF is lowered
    Strength: 25%
    of dual stacking (like Miserable Mist). It allows your class to take a damaging skill in place of the Mist.
  • Status Overdrive Curbed.pngMode Bar Cut BoostedCut to overdrive gauge is boosted
    Duration: 3 turns
    that comes with debuffs is rather situational but lasts 3 turns which might greatly help when fighting powerful foes.
  • Inflicts local Status Sleep 3.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
    Takes 25% more damage
    Local status effect
    with her charge attack.
Npc m 3040358000 01.jpg
Arthur Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
9.4

-

Npc m 3030255000 01.jpg
Arthur and Mordred Label Type Balance.png
Label Race Human,Erune.png
Label Weapon Sabre.png
7.0
  • Role: Attacker/Support
  • Herzhaft combines three powerful abilities into one skill.
  • Status EarthAtkDown.png10% Earth ATK DownEarth ATK is lowered
    Strength: 10%Duration: 180 seconds
    and Status WindResDown.png10% Wind DEF DownDEF is lowered for wind DMG
    Strength: 10%Duration: 180 seconds
    .
  • Party positioning matters based on which Support Skill effect you want.
  • Status 1383.png30% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
    Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
    On the next turn, it'll have 3 turns remaining.
    on Charge Attack.
Npc m 3030226000 01.jpg
Arthur Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
7.0
  • Role: Attacker/Support
  • Support Skills boost Charge Attack damage for the whole party.
  • Status EarthAtkDown.png10% Earth ATK DownEarth ATK is lowered
    Strength: 10%
    on Charge Attack.
Npc m 3040019000 01.jpg
Arulumaya Label Type Special.png
Label Race Harvin.png
Label Weapon Staff.png
9.6
  • Role: Attacker/Support/Debuffer
  • Provides Status Veil.pngVeilDebuffs will be nullified (1 time)
    "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    , Status AttackDown.pngATK DownATK is lowered
    , Status AttackUp.pngSkill DMG UpSkill DMG is boosted
    , Status WaterAtkDown.pngWater ATK DownWater ATK is lowered
    , Status Skill DMG Cap Up.pngSkill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
    , and Status Gravity.pngDelayReduce a foe's filled charge diamonds by 1
    .
  • Gaze into Crystal Ball can be underwhelming if Status Dream of the Moon.pngDream of the MoonAll allies gain various effects upon ending gaze (Can't be removed)
    is not chosen.
  • End Gaze can be reused after CA. Status Dream of the Moon.pngDream of the MoonAll allies gain various effects upon ending gaze (Can't be removed)
    has increased probability when End Gaze is used during this period.
  • Needs to be 5★ uncapped to get most of her damage and utility.
Npc m 3040104000 01.jpg
Arulumaya Label Type Special.png
Label Race Harvin.png
Label Weapon Staff.png
9.0
  • Role: Support/Debuffer
  • Strongest Status WaterResDown.pngWater DEF DownDEF is lowered for water DMG
    given by a party member at 25%.
  • Can provide great party buffs such as Status DoubleUp.pngDA UpDouble attack rate is boosted
    , Status TripleUp.pngTA UpTriple attack rate is boosted
    , and Status Veil.pngVeilDebuffs will be nullified (1 time)
    "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    .
Npc m 3040367000 01.jpg
Arulumaya Label Type Defense.png
Label Race Harvin.png
Label Weapon Staff.png
9.3

-

Npc m 3030249000 01.jpg
Arulumaya Label Type Special.png
Label Race Harvin.png
Label Weapon Staff.png
8.0
  • Role: Support/Debuffer
  • Can inflict the rare Status LightAtkDown.png15% Light ATK DownLight ATK is lowered
    Strength: 15%Base Accuracy: 90%Duration: 180 seconds
    debuff.
  • Buffs allies attack depending on how high her HP are.
  • Doesn't synergize well with the usually Enmity centered Dark teams.
  • Rating may rise to 8.5 if Stamina oriented builds become available to Dark.
Npc m 3030036000 01.jpg
Arusha Label Type Balance.png
Label Race Erune.png
Label Weapon Staff.png
7.5

-

Npc m 3030268000 01.jpg
Aster Label Type Special.png
Label Race Erune.png
Label Weapon Bow.png
7.5

-

Npc m 3030044000 01.jpg
Aster Label Type Balance.png
Label Race Erune.png
Label Weapon Bow.png
6.0

-

Npc m 3040202000 01.jpg
Athena Label Type Defense.png
Label Race Primal.png
Label Weapon Spear.png
9.7
  • Role: Defender/Debuffer/Support
  • Great damage mitigation with Status Wind Cut 40.png40% Wind CutWind DMG is cut 40%
    Duration: 1 turn Wind Damage Cut.
    , Status Armored.pngArmoredChance of lowering DMG taken
    Duration: 3.5 turns70% chance to reduce damage taken by 30%.Applied during the attack phase.
    On the next turn, it'll have 3 turns remaining.
    , Status DoubleDown.pngDA DownDouble attack rate is lowered
    Base Accuracy: 85%Duration: 180 seconds
    , and Status Blind.pngBlindedAttacks have a slight chance to miss
    Base Accuracy: 90%Duration: 180 seconds
    .
  • Additional support with up to 40% Status DefenseDownStack.pngDEF Down (Stackable)DEF is lowered (Stackable)
    Strength: 10% (Max: 40%)Base Accuracy: 90%Duration: 180 seconds
    , Status FireAtkUp.png15% Fire ATK UpFire ATK is boosted
    Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
    On the next turn, it'll have 3 turns remaining.
    , Status Heal.pngRefreshHP is restored on every turn
    Strength: 10% HP (Healing cap: 400)Duration: 3 turns
    , and Status Gravity.pngDelayReduce a foe's filled charge diamonds by 1
    Base Accuracy: 100%
    .
  • Status Wind Switch.pngWind SwitchElemental DMG from foes turns into wind DMG
    Duration: 3 turns
    is invaluable for enemies that deal mixed-element damage.
  • Deals significant skill damage with her Support Skill if targeted frequently.
Npc m 3030143000 01.jpg
Augusta Label Type Special.png
Label Race Draph.png
Label Weapon Harp.png
6.5

-

Npc m 3040084000 01.jpg
Ayer Label Type Special.png
Label Race Human.png
Label Weapon Melee.png
9.3
  • Role: Attacker
  • Synergizes well with enmity.
  • It can be difficult to keep him alive at low health, but he can unleash staggering damage.
Npc m 3030199000 01.jpg
Ayer Label Type Attack.png
Label Race Human.png
Label Weapon Melee.png
8.0
  • Role: Attacker
  • Enmity-based attacker with good damage output.
  • Has a viable counter attack skill unlike his SSR version.
  • Chance to dodge helps him stay safe when at low HP.
  • HP management may be difficult for beginners.
Npc m 3040137000 01.jpg
Azazel Label Type Attack.png
Label Race Primal.png
Label Weapon Dagger.png Label Weapon Melee.png
9.2
  • Role: Attacker/Debuffer
  • Inflicts Status DarkResDown.pngDark DEF DownDEF is lowered for dark DMG
    and Status Blind.pngBlindedAttacks have a slight chance to miss
    .
  • Guaranteed critical against Status Poison.pngPoisonedHP is lowered on every turn
    foes and high C.A. DMG cap against foes that are both Status Blind.pngBlindedAttacks have a slight chance to miss
    and Status Poison.pngPoisonedHP is lowered on every turn
    .
  • Damage drops significantly against foes that cannot be Status Blind.pngBlindedAttacks have a slight chance to miss
    or Status Poison.pngPoisonedHP is lowered on every turn
    .
  • Potent 3-turn Status DarkAtkUp.png70% Dark ATK UpDark ATK is boosted
    Strength: 70%
    .
Npc m 3040300000 01.jpg
Azazel Label Type Attack.png
Label Race Primal.png
Label Weapon Dagger.png Label Weapon Spear.png
9.5
  • Role: Attacker/Debuffer
  • Strong attacker with Status CriticalUp.png70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 70% chance of dealing 30% more damage.Duration: 3 turns
    and Status Keen.pngKeenSupplemental DMG to critical hits
    Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns
    .
  • Can disrupt enemy charge attacks with Status Gravity.pngDelayReduce a foe's charge diamonds by 1
    Base Accuracy: 100%
    and Status Petrified 3.pngPetrifiedStops enemy's charge diamonds from filling.
    Base Accuracy: 100%Duration: 3 turnsLocal status effect
    .
  • Skills have extra effects if the enemy is affected by Status Petrified 3.pngPetrifiedStops enemy's charge diamonds from filling.
    Base Accuracy: 100%Duration: 3 turnsLocal status effect
    , but isn't dependent on them.
  • Strong addition to a teams with multiattack boosts.
Npc m 3040359000 01.jpg
Azusa Label Type Attack.png
Label Race Draph.png
Label Weapon Katana.png
9.5

-

Npc m 3040453000 01.jpg
Azusa Label Type Attack.png
Label Race Draph.png
Label Weapon Katana.png
9.5

-

Npc m 3040215000 01.jpg
Baal Label Type Balance.png
Label Race Primal.png
Label Weapon Harp.png Label Weapon Axe.png
9.4
  • Roles: Support/Debuffer
  • Shines in mid-to-long battles, with allies who can consistently output chain bursts.
  • Inflicts Dispel, stackable ATK/DEF Down, and Status 1302.pngTuningHP is lowered on every turn based on Tuning lvl (Max: 10 / Can't be removed)
    (9999 damage every turn).
  • Provides powerful multiattack boosts and a Bonus Earth DMG effect for himself and one ally through Status Session.pngSessionMultiattack rate, DEF, and hostility are boosted / Deals bonus earth DMG for one-foe attacks (Can't be removed)
    .
  • Party-wide damage mitigation through Status Armored.png70% / 30% ArmoredChance of lowering DMG taken
    Strength: 70% chance of taking 30% less damage.Duration: 2.5 turnsApplied during the attack phase.
    On the next turn, it'll have 2 turns remaining.
    and passive Water damage reduction.
Npc m 3020066000 01.jpg
Bakura Label Type Balance.png
Label Race Draph.png
Label Weapon Harp.png
4.5
  • Role: Healer
  • Short cooldowns allow consistent team functionality.
  • Damage and Heal skills start fairly weak.
  • Spends Charge Bar quickly on skills; likely will not participate in Chain Bursts.
  • Benefits greatly from help with Charge Bar gain (DA/TA/Charge Bar Gain buffs).
Npc m 3020055000 01.jpg
Balurga Label Type Attack.png
Label Race Harvin.png
Label Weapon Melee.png
5.5
  • Role: Attacker
  • Overdrive Assassin and a good attack stat to go with it
Npc m 3030053000 01.jpg
Baotorda Label Type Defense.png
Label Race Draph.png
Label Weapon Sabre.png
7.0
  • Role: Defender
  • Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    and Status Counter.pngDodge-and-CounterDodge and counter one-ally attacks
    Counter attacks grant 5% charge bar per hit.
    can completely negate a normal enemy turn.
  • Only has a randomly-activating 30% Damage Cut against enemy special attacks.
  • Has Attack Up and Strength, allowing him to inflict heavy damage on his counter turn.
Npc m 3040124000 01.jpg
Baotorda Label Type Defense.png
Label Race Draph.png
Label Weapon Sabre.png
9.5
Npc m 3020034000 01.jpg
Barawa Label Type Attack.png
Label Race Draph.png
Label Weapon Gun.png
6.0
  • Role: Attacker
  • Random damage nuke, can instantly hit for 10 million damage if you get lucky.
Barawa (Event) iconA.jpg
Barawa Label Type Attack.png
Label Race Draph.png
Label Weapon Gun.png
7.0
  • Role: Attacker
  • Same Bluff skill as his R version, same 10 million damage cap.
  • Can reset Bluff's cooldown at the cost of 25% max HP and unclearable Curse.
  • Self-damage works well with Ecke Sachs square.jpg Ecke Sachs if you can handle the lack of healing.
Npc m 3030239000 01.jpg
Barawa Label Type Attack.png
Label Race Draph.png
Label Weapon Gun.png
7.0

-

Npc m 3040070000 01.jpg
Beatrix Label Type Special.png
Label Race Human.png
Label Weapon Sabre.png
9.0
  • Role: Attacker/Debuffer
  • Easily reaches high damage output by lowering her own HP for Enmity grids and providing her own Status Jammed.pngJammedATK is greatly boosted based on how low HP is
    buff.
  • Status Nayde Null.pngDelta ClockCharge attack DMG and charge attack DMG cap boosted (Max: 3 lvls)
    gives her strong Charge Attacks and can stack very quickly with external multiattack sources in addition to her own Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    .
  • Status AttackDown.png25% ATK DownATK is lowered
    Strength: 25%Base Accuracy: 100%Stacking: Single
    , Status LightAtkDown.png15% Light ATK DownLight ATK is lowered
    Strength: 15%Base Accuracy: 85%
    , and Status Repel.pngUnchallengedNext DMG received will be ineffective
    are helpful for playing safely at low HP, though she may have trouble surviving more difficult fights.
Npc m 3040328000 01.jpg
Beatrix Label Type Special.png
Label Race Human.png
Label Weapon Sabre.png
9.4

-

Npc m 3030163000 01.jpg
Beatrix Label Type Special.png
Label Race Human.png
Label Weapon Sabre.png
8.0

-

Npc m 3030261000 01.jpg
Beatrix Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png
7.5
  • Role: Attacker
  • Can gain Status Lethal Attack Dodged.pngLethal Attack Dodged (25% HP)Can withstand lethal DMG if HP is 25% or higher (Leaves 1 HP)
    Duration: Indefinite
    multiple times throughout a fight with healing support.
  • Recurrent Drive takes a long time to reach full potential.
  • Has some natural synergy with enmity, but requires a lot of setup first.
Npc m 3040110000 01.jpg
Beatrix Label Type Special.png
Label Race Human.png
Label Weapon Sabre.png
9.5
  • Role: Attacker
  • Consistently high sustained damage because of her synergy with Enmity and her own buffs.
  • Great burst damage with Status NaydeRed.pngNayde VanaroosaATK is sharply boosted
    Duration: Until used
    against foes in Overdrive.
  • Her support skills allow her to safely stay at low HP.
  • Can secure triple attacks with Status Nayde Kollane.pngNayde KollaneTriple attack rate and hostility are boosted / Bonus Fire DMG effect / DEF is lowered (Can't be removed)
    Duration: Until recast
    at the cost of greatly reduced survivability.
Npc m 3040366000 01.jpg
Benjamin Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png Label Weapon Harp.png
9.3

-

Npc m 3040082000 01.jpg
Black Knight Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png Label Weapon Gun.png
9.6
  • Role: Attacker/Debuffer
  • Great utility with Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
    , Status Gravity.pngDelayReduce a foe's filled charge diamonds by 1
    , and dispel.
  • Self-heal combined with increased defenses helps long-term survivability, and increased hostility can draw attacks away from allies.
  • Perfect kit for Luminiera Omega.
Npc m 3040270000 01.jpg
Black Knight and Orchis Label Type Defense.png
Label Race Human.png
Label Weapon Sabre.png
9.0
  • Role: Attacker
  • Good firepower for well-rounded teams.
  • Can gain Status DefenseUpStack.png10% DEF Up (Stackable / Max: 30%)DEF is boosted while active (Stackable)
    Strength: 10% (Max: 30%)Duration: Indefinite
    , Status Lethal Attack Dodged.pngUndying (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed)
    Duration: Indefinite
    and Status Shield.pngShield (3000)Next ATK received will be ineffective for a fixed amount
    Strength: 3000Duration: Indefinite
    through skills.
  • Boost to stats when below 25% HP.
Npc m 3030203000 01.jpg
Blazing Teacher Elmott Label Type Balance.png
Label Race Erune.png
Label Weapon Staff.png
6.5

-

Npc m 3040331000 01.jpg
Bobobo-bo Bo-bobo Label Type Special.png
Label Race Human.png
Label Weapon Melee.png Label Weapon Staff.png
9.2

-

Npc m 3040424000 01.jpg
Bowman Label Type Attack.png
Label Race Human.png
Label Weapon Melee.png
9.9

-

Npc m 3020048000 01.jpg
Bridgette Label Type Special.png
Label Race Harvin.png
Label Weapon Sabre.png
5.5
  • Role: Support
  • Can apply Status Strength.pngStrengthATK is greatly boosted based on how high HP is
    to two allies simultaneously.
Npc m 3030269000 01.jpg
Bridgette and Cordelia Label Type Balance.png
Label Race Harvin,Human.png
Label Weapon Sabre.png Label Weapon Spear.png
7.5
  • Role: Attacker/Support
Npc m 3040009000 01.jpg
Cagliostro Label Type Heal.png
Label Race Human.png
Label Weapon Staff.png
9.3
  • Role: Support/Debuffer
  • Very powerful healing and can Clear 1 debuff every 7 turns tied to same skill
  • Can provide Status EarthAtkUp.png25% Earth ATK UpEarth ATK is boosted
    Strength: 25%Duration: 3.5 turnsApplied during the attack phase.
    On the next turn, it'll have 3 turns remaining.
    to the whole party and improve healing even further once 5★ upon using Charge Attack
  • Extra benefits to the party include Status Wasteland Crest 1.pngWasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite
    , Status Reversed Ouroboros.pngReversed OuroborosATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted
    Duration: 3 turns
    , Status CriticalUp.png50% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 50% chance of dealing 30% more damage.Duration: 3 turns
    , and Status Keen.pngKeenSupplemental DMG to critical hits
    Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns
  • Inflicts Status DefenseDown.png25% DEF DownDEF is lowered
    Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Single
    and Status EarthResDown.png10% Earth DEF DownDEF is lowered for earth DMG
    Strength: 10%Base Accuracy: 100%Duration: 180 seconds
    via same skill
Npc m 3040120000 01.jpg
Cagliostro Label Type Heal.png
Label Race Human.png
Label Weapon Staff.png
9.2
  • Role: Support/Healer
  • Long Status Heal.pngRefreshHP is restored on every turn
    Strength: Refresh 10% maximum HP (Healing cap: 250/300 HP)Duration: 7 turns
    duration heals a large amount of HP over time.
  • Provides offensive support to the party through Status DarkAtkUp.png25% Dark ATK UpDark ATK is boosted
    Strength: 25%Duration: 7 turns
    , Status AttackUp.png20% ATK UpATK is boosted
    Strength: 20%Duration: 3 turns
    , and Status CriticalUpDark.png50% / 40% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 50% chance of dealing 40% more damage.Duration: 3 turns
    .
  • Healing ability is good for beginners or challenging content, but may be undesirable for Enmity grids.
Npc m 3030189000 01.jpg
Cagliostro Label Type Heal.png
Label Race Human.png
Label Weapon Staff.png
7.0
  • Role: Healer/Support
  • Dark-element healers are scarce and Cagliostro is one of them.
  • Has both party heal and debuff removal which is great for new Dark players.
  • Very long skill cooldowns limit her usefulness beyond early-game.
Npc m 3040320000 01.jpg
Cagliostro Label Type Special.png
Label Race Human.png
Label Weapon Staff.png
9.7
  • Role: Attacker/Support/Debuffer
  • Grants all Light allies permanent unremovable buffs from Status 7077.pngEternal OuroborosDouble attack rate is boosted /
    Triple attack rate is boosted /
    Charge attack DMG is boosted /
    C.A. DMG cap is boosted
    Maximum amount of DMG that can be dealt per C.A. to foes who cap C.A. DMG is boosted /
    Charge bar gain is lowered /
    (Can't be removed)
    .
  • Strengthen existing Light allies' buff-removing skills to also inflict Status Gravity.pngDelayReduce a foe's charge diamonds by 1
    and deal Plain damage.
  • Completely stops foes from taking any actions with Status 70751.pngCan't ActCan't attack (Can't be removed / Can't be extended)
    Base Accuracy: GuaranteedDuration: 1 turn Local status effect
    , bypassing debuff immunity.
  • Fits various situations, but performs better on longer battles.
  • Rating varies depending on party composition.
Npc m 3040062000 01.jpg
Cagliostro Label Type Balance.png
Label Race Human.png
Label Weapon Staff.png
9.1
  • Role: Support/Debuffer
  • Party heal and removing debuffs may be useful in some situations.
  • Can inflict up to 30% Status DefenseDownStack.pngDEF Down (Stackable)DEF is lowered (Stackable)
    .
  • Buffs and utility are generally outclassed by other characters.
Npc m 3040225000 01.jpg
Cagliostro Label Type Heal.png
Label Race Human.png
Label Weapon Staff.png
9.8
  • Roles: Healer/Support
  • Indispensable for Water Crit teams through her first skill and support skills
  • Provides a permanent, party-wide Crit boost based on Status Deluge Crest.pngDeluge CrestWater magic is amplified (Max: 5 / Can't be removed)
    stacks, even from the backline
  • Heals an ally and grants them a large buff to ATK, DEF, and multiattack rate
  • Can dispel an enemy buff
  • Requires additional sources of party-wide Status Deluge Crest.pngDeluge CrestWater magic is amplified (Max: 5 / Can't be removed)
    for maximum effect
Npc m 3020062000 01.jpg
Cailana Label Type Attack.png
Label Race Erune.png
Label Weapon Melee.png
6.0
  • Role: Attacker
  • High uptime Status 1383.png30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
    Strength: 30%Duration: 5 turns
    .
  • Status WaterResDown.png10% Water DEF DownDEF is lowered for water DMG
    Strength: 10%
    combined with her Support Skill make her a decent attacker.
Npc m 3030251000 01.jpg
Cailana Label Type Attack.png
Label Race Erune.png
Label Weapon Melee.png
7.5
  • Role: Attacker
  • Skill effects are tied to Status High-Tide 1.pngHigh-TideMultiattack rate is boosted based on High-Tide's lvl
    .
  • Status High-Tide 1.pngHigh-TideMultiattack rate is boosted based on High-Tide's lvl
    is inconsistent.
Npc m 3040164000 01.jpg
Caim Label Type Special.png
Label Race Human.png
Label Weapon Dagger.png Label Weapon Melee.png

-

Npc m 3030184000 01.jpg
Cain Label Type Special.png
Label Race Human.png
Label Weapon Katana.png
7.0

-

Npc m 3040171000 01.jpg
Cain Label Type Special.png
Label Race Human.png
Label Weapon Katana.png
9.3
  • Role: Support/Debuffer
  • Inflicts Status AttackDown.png25% ATK DownATK is lowered
    Strength: 25%Duration: 180 secondsStacking: Single
    , Status DefenseDown.png25% DEF DownDEF is lowered
    Strength: 25%Duration: 180 secondsStacking: Single
    and unique, permanent Status DebuffResDown.png10% Debuff Res. DownDebuff resistance is lowered
    Strength: 10%
    .
  • Increases the party's damage and multiattack rate with unique, undispellable Status Instantaneity.pngInstantaneityATK is boosted /
    Double attack rate is boosted /
    Triple attack rate is boosted
    (Can't be removed)
    Strength: 30% ATK Up / 20% DA Up / 10% TA UpMultiplier: NormalDuration: 6 turns
    buff.
  • Charge Attacks extend Status Instantaneity.pngInstantaneityATK is boosted /
    Double attack rate is boosted /
    Triple attack rate is boosted
    (Can't be removed)
    Strength: 30% ATK Up / 20% DA Up / 10% TA UpMultiplier: NormalDuration: 6 turns
    and provide Status 1383.png20% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
    Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
    On the next turn, it'll have 2 turns remaining.
    to the party.
  • EMP skill can reduce damage taken by 10% for all allies.
Npc m 3040436000 01.jpg
Cain Label Type Special.png
Label Race Human.png
Label Weapon Katana.png
9.6

-

Npc m 3020032000 01.jpg
Camieux Label Type Special.png
Label Race Draph.png
Label Weapon Gun.png
4.5

-

Npc m 3020047000 01.jpg
Camieux Label Type Special.png
Label Race Draph.png
Label Weapon Gun.png
5.0
  • Role: Attacker
  • Mostly used for her plain damage nuke to farm slimes in co-op
  • Can buff Charge Attack damage
Npc m 3030152000 01.jpg
Camieux Label Type Special.png
Label Race Draph.png
Label Weapon Gun.png
7.0
  • Role: Attacker
  • Gives Status Defiance.pngC.A. DMG UpCharge attack DMG is boosted
    Duration: 3 turns
    to the whole party.
Npc m 3040461000 01.jpg
Cantate Label Type Attack.png
Label Race Erune.png
Label Weapon Harp.png
9.4

-

Npc m 3040042000 01.jpg
Carmelina Label Type Special.png
Label Race Draph.png
Label Weapon Dagger.png
9.0
  • Role: Debuffer
  • Can inflict Status DebuffResDown.pngDebuff Res. Down (Stackable)Debuff resistance is lowered (Stackable)
    , Status Gravity.pngGravitySpecial attack max charge turn is extended
    , Status DefenseDown.png15% DEF DownDEF is lowered
    Strength: 15%
    , Status DoubleDown.pngDA DownDouble attack rate is lowered
    , and Status TripleDown.pngTA DownTriple attack rate is lowered
    .
  • Her charge attack applies Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
    (Effect removed on next all-foe all-ally attack)
    , which increases her ATK and DA rate.
  • Her damaging skills hits all enemies.
  • Despite the fact that she has several debuffs, none of them are outstanding, lowering her rating compared to better debuffers in the wind-element category.
Npc m 3030240000 01.jpg
Carmelina Label Type Special.png
Label Race Draph.png
Label Weapon Dagger.png
6.5

-

Npc m 3040460000 01.jpg
Caro Label Type Balance.png
Label Race Primal.png
Label Weapon Harp.png
9.5

-

Npc m 3030046000 01.jpg
Carren Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
7.0
  • Role: Attacker
  • Can maintain constant Status FireAtkUp.pngFire ATK UpFire ATK is boosted
    uptime for herself, at the cost of inflicting Status Burned.pngBurnedHP is lowered on every turn
    on herself.
  • Can inflict Status Burned.pngBurnedHP is lowered on every turn
    and Status FireResDown.pngFire DEF DownDEF is lowered for fire DMG
    on enemies.
  • Synergizes with characters that do extra damage to burned enemies, like Elmott (Summer).
Npc m 3030200000 01.jpg
Carren Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png
7.0
  • Role: Attacker
  • Has self-buffs suitable for an attacker such as 10% bonus damage if the enemy has Status Burned.pngBurnedHP is lowered on every turn
    .
  • Her self-Status Burned.pngBurnedHP is lowered on every turn
    only deals 2% max HP damage per turn and is easily manageable.
  • Good Fire attacker for beginners.
Npc m 3030262000 01.jpg
Cassius Label Type Balance.png
Label Race Unknown.png
Label Weapon Melee.png Label Weapon Spear.png
7.0

-

Npc m 3040326000 01.jpg
Cassius Label Type Balance.png
Label Race Unknown.png
Label Weapon Melee.png Label Weapon Spear.png
9.5

-

Npc m 3040384000 01.jpg
Cassius Label Type Balance.png
Label Race Unknown.png
Label Weapon Spear.png Label Weapon Melee.png
9.8
  • Role: Attacker/Debuffer/Support
  • Gains many skill usages through passives, which ends cooldown for one skill upon a foe's special attack, and activates another skill upon dispel.
  • Status 7328 1.pngLunar MarkMirage Sign activates upon using charge attack / Lunar Mark lvl rises when a water ally uses a skill / Mirage Sign activates when a water ally uses a skill at lvl 4 (Resets Lunar Mark lvl) (Can't be removed)
    further enables the previous point through skill activation on Charge Attack, and additionally as allies use skills permanently.
  • The incredible amount of skill activations from Cassius not only provide many hits of skill damage, but also provide many instances of dispel, healing and clear.
  • Value varies significantly depending on the combat encounter, as Cassius is most effective in fights where dispel and clear are useful.
Npc m 3030273000 01.jpg
Cassius Label Type Balance.png
Label Race Unknown.png
Label Weapon Melee.png Label Weapon Spear.png
7.0

-

Npc m 3040074000 01.jpg
Catherine Label Type Special.png
Label Race Erune.png
Label Weapon Gun.png
8.5
  • Role: Debuffer
  • Inflicts the unique Status Temptation.pngEnticedAttacks are slightly limited
  • Dependent on RNG, can lock bosses under two separate Charm effects
  • Can expend Status Temptation.pngEnticedAttacks are slightly limited
    for Status Defiance.pngSalted WoundATK is boosted when foe is in break mode
    or Status Defiance.pngDefianceATK is boosted for foes in Overdrive
Npc m 3030264000 01.jpg
Catherine Label Type Special.png
Label Race Erune.png
Label Weapon Gun.png
7.0
  • Role: Attacker/Debuffer
  • Increased damage against enemies with Status Nightsmoke's Victim.pngNightsmoke's VictimSteals heart and lands Charm effect to a foe when the foe uses a special attack / Locked on to by Nightsmoke
    (Can't be removed)
    , but does very little without it.
  • Burdened by extremely long cooldowns.
  • Status Gravity.pngDelayReduce a foe's filled charge diamonds by 1
    on Charge Attack.
Npc m 3040313000 01.jpg
Catura Label Type Attack.png
Label Race Draph.png
Label Weapon Spear.png Label Weapon Melee.png
9.6
  • Role: Attacker/Support
  • Grants MC and herself Status Uplift.pngCharge Bar +100%Instantly boosts Charge Bar by 100%
    Strength: 100%
    and high heal.
    • Can clear all debuffs and grant Status C.A. Reactivation.pngC.A. ReactivationCharge attack reactivates
      in order on subsequent casts.
  • Up to 24-hit nuking skill which also inflicts local debuff, Status 7042 14.pngBlamboozledDMG taken is supplemented (Can't be removed)
    , supplementing allies' damage.
    • Trivializes most Battle System 2.0 multi-hit cancels.
  • Can consume charge bar every turn for guaranteed triple attacks, Bonus Wind DMG effect, and a supplemental damage buff.
  • Full-auto friendly.
  • Requires external support from weapons/summons for full potential.
Npc m 3020074000 01.jpg
Catura Label Type Special.png
Label Race Draph.png
Label Weapon Spear.png Label Weapon Melee.png
8.5

-

Npc m 3040437000 01.jpg
Catura Label Type Attack.png
Label Race Draph.png
Label Weapon Spear.png Label Weapon Melee.png
9.6

-

Npc m 3030146000 01.jpg
Cecile Label Type Special.png
Label Race Erune.png
Label Weapon Harp.png
6.5

-

Npc m 3040445000 01.jpg
Cendrillon Label Type Attack.png
Label Race Unknown.png
Label Weapon Dagger.png Label Weapon Melee.png
9.5

-

Npc m 3040016000 01.jpg
Cerberus Label Type Special.png
Label Race Primal.png
Label Weapon Melee.png
9.5
  • Role: Attacker/Debuffer
  • Can reach 100% Triple Attack rate with her Support Skill combined with Status TripleUp.png50% TA UpTriple attack rate is boosted
    Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
    On the next turn, it'll have 3 turns remaining.
    from her Charge Attack.
  • Can inflict up to 40% Status DebuffResDown.pngDebuff Res. DownDebuff resistance is lowered
    and continually land Status Blind.pngBlindedAttacks have a slight chance to miss
    and Status Charm.pngCharmedAttacks are slightly limited
    .
  • Lacking in offensive capability but has consistent damage.
Npc m 3030074000 01.jpg
Ceylan Label Type Heal.png
Label Race Erune.png
Label Weapon Staff.png
7.0

-

Npc m 3040144000 01.jpg
Charioce XVII Label Type Special.png
Label Race Human.png
Label Weapon Sabre.png
8.5
  • Role: Attacker/Support
  • High damage output, high charge attack damage cap if conditions are met
  • Very weak after using charge attack
  • Minor support with Status FireAtkUp.pngFire ATK UpFire ATK is boosted
    and Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
  • Rating rises to 9.0 in very short battles
Npc m 3040010000 01.jpg
Charlotta Label Type Balance.png
Label Race Harvin.png
Label Weapon Sabre.png
9.0
  • Role: Defender/Attacker/Debuffer
  • A good early-game Water character who also sees use in OTK teams.
  • Can grant party-wide Status Dmg Cut 50.png50% DMG CutTaking 50% less DMG
    Duration: 1 turn Damage Cut reducing damage taken for all elements.
    Warning! Does not work for Plain Damage!
    and Status DefenseUp.png10% DEF UpDEF is boosted
    Strength: 10%Duration: 3 turns
    every 5 turns.
  • Inflicts single-sided Status DefenseDown.png20% DEF DownDEF is lowered
    Strength: 20%
    .
  • Deals extra damage on charge attack.
  • Passive party-wide 5% charge boost at battle start activates even as a sub ally.
  • Personal buff Status For Charlotta.pngCaptain of the Holy KnightsATK / Multiattack rate is boosted and stacks after every turn
    is difficult to maintain as it is lost upon taking damage.
Npc m 3030192000 01.jpg
Charlotta Label Type Defense.png
Label Race Harvin.png
Label Weapon Sabre.png
7.5
  • Role: Defender/Debuffer
  • Provides party-wide DMG Cut, which is scarce among Wind characters.
  • Can inflict Status DefenseDown.png15% DEF DownDEF is lowered
    Strength: 15%
    .
Npc m 3040438000 01.jpg
Charlotta Label Type Defense.png
Label Race Harvin.png
Label Weapon Sabre.png
9.8

-

Npc m 3040020000 01.jpg
Charlotta Label Type Heal.png
Label Race Harvin.png
Label Weapon Sabre.png
9.3
  • Role: Attacker/Support/Debuffer
  • Decent attacker with Status DoubleUp.pngGuaranteed DAGuaranteed double attack regardless of Double Attack Lowered debuffs
    Duration: 3 turns
    as well as 50% Unique ATK, 20% Bonus damage, and bonus CA specs through her unique Status Pumpkin 4.pngPumpkinCharlotta's attack specs will be boosted upon attacking this foe
    Base Accuracy: Guaranteed, unless the foe has 100% debuff resist.Duration: 4 turnsLocal status effect
    debuff.
  • Can generate Green Potions, useful in longer battles.
  • Inflicts 20% Status AttackDown.pngATK DownATK is lowered
    and Status Blind 3.pngBlindedAttacks have a slight chance to miss
    Base Accuracy: 100%Duration: 3 turnsLocal status effect
    .
  • Provides one free Blue Potion even when in the backline, making her an excellent backline choice if extra healing may be needed.
Npc m 3040194000 01.jpg
Charlotta Label Type Attack.png
Label Race Harvin.png
Label Weapon Sabre.png
9.3
  • Role: Attacker/Debuffer
  • Can inflict Status DarkAtkDown.pngDark ATK DownDark ATK is lowered
    and local Status Accuracy Lowered 2.pngAccuracy LoweredAttacks and special attacks have a chance to miss
    Local status effect
    .
  • Incredibly high MA and damage with her Holy Knight stacks.
  • Can survive powerful attacks thanks to a 2-hit Status Repel.pngUnchallengedNext DMG received will be ineffective
    buff.
  • Can refill Holy Knight stacks with her 3rd skill.
  • Overall a very offensive unit that deals incredibly high damage. Take care not lose her Holy Knight stacks for maximum power.
Npc m 3030198000 01.jpg
Charlotta Label Type Balance.png
Label Race Harvin.png
Label Weapon Sabre.png
7.5
  • Role: Attacker/Defender/Debuffer
  • Provides a party-wide Status Fire Cut 40.png40% Fire CutFire DMG is cut 40%
    Fire Damage Cut.
    , but it has a long cooldown.
  • Inflicts Status WaterResDown.png15% Water DEF DownDEF is lowered for water DMG
    Strength: 15%
    , but with low success rate.
  • Good damage output during Overdrive.
Npc m 3040093000 01.jpg
Chat Noir Label Type Special.png
Label Race Human.png
Label Weapon Staff.png Label Weapon Dagger.png
9.3
  • Role: Attacker/Support/Debuffer
Npc m 3020059000 01.jpg
Chloe Label Type Special.png
Label Race Erune.png
Label Weapon Melee.png
5.5
  • Role: Support
  • Makeover has useful, but unreliable effects.
  • Status 1502.pngHypeATK is boosted
  • Being able to switch out with a sub-party member is a rare and potentially valuable utility.
  • Charge Attack deals no damage.
Npc m 3030202000 01.jpg
Chloe Label Type Special.png
Label Race Erune.png
Label Weapon Melee.png
7.0
  • Role: Buffer/Support
  • Be My Summer Bae? has powerful, but unreliable, effects.
  • Charge Attack does no damage.
  • Heavily focused around Charge Attacks due to Status 6104.pngTurned UpGains bonus effects upon using certain skills
    .
  • Being able to switch out with a sub-ally is a rare and potentially powerful utility.
Npc m 3040018000 01.jpg
Christina Label Type Balance.png
Label Race Human.png
Label Weapon Gun.png Label Weapon Dagger.png
8.5
  • Role: Bounty/Healer
  • "Free" SSR purchased using 77,777,777 casino chips.
  • Has a nuke that applies Status DebuffResDown.pngDebuff Res. DownDebuff resistance is lowered
    and another nuke that applies Status Bounty.pngBountyItem drop rate is boosted
    twice.
  • Additionally, has an EMP skill that can apply Status Bounty.pngBountyItem drop rate is boosted
    on attacks.
  • The only other SSRs that apply Status Bounty.pngBountyItem drop rate is boosted
    are Tien and Mary, making her the most accessible character with this ability.
  • Has a heal and debuff removal in one skill.
  • Lack of flexibility or focus combined with the immense effort to obtain her make her an unpopular character.
Npc m 3030105000 01.jpg
Chun-Li Label Type Attack.png
Label Race Human.png
Label Weapon Melee.png
7.0

-

Npc m 3040377000 01.jpg
Cidala Label Type Attack.png
Label Race Erune.png
Label Weapon Axe.png
9.8
  • Role: Attacker/Debuffer
  • After taking no actions for a turn, offensive power is greatly improved with Status Routine Step.pngDouble StrikeAttacks twice each turn
    Duration: 1 turn
    and Status 1383.png40% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
    Strength: 40%Duration: 1 turn
    , especially relevant to V2 battles.
  • Can also take no action via Status 7298.pngTwin Tiger Feng ShuiCan't attack / On next turn: Sharp boost to ATK / Deal triple attacks (Can't be removed)
    Duration: 1 turn
    , gaining valuable defensive buffs for a turn.
  • As Status 7301.pngTiger TapeATK and DEF are lowered based on lvl (Max: 5 / Can't be removed)
    Base Accuracy: 200%Duration: IndefiniteStacking: PermanentLocal status effect
    increases, gains access to many means of debuffing enemies and buffing themselves.
  • Full Auto friendly, as they will activate both linked skills after a charge attack.
Npc m 3040457000 01.jpg
Cinnamoroll and Pompompurin Label Type Heal.png
Label Race Unknown.png
Label Weapon Melee.png

-

Npc m 3040046000 01.jpg
Clarisse Label Type Special.png
Label Race Human.png
Label Weapon Staff.png
9.0
  • Role: Debuffer / Support
  • Nearly reaches DEF Down cap on her own with Status DefenseDown.png25% DEF DownDEF is lowered
    Strength: 25%
    and Status FireResDown.png15% Fire DEF DownDEF is lowered for fire DMG
    Strength: 15%
    .
  • Increases the party's debuff success rate with the help of her support skill and Status DebuffResDown.png10% Debuff Res. DownDebuff resistance is lowered
    Strength: 10%
    from the charge attack
  • One of the few Fire characters that can provide Dispel.
Npc m 3040067000 01.jpg
Clarisse Label Type Special.png
Label Race Human.png
Label Weapon Staff.png
8.5
  • Role: Debuffer/Support
  • Revolves around micromanaging Status Alpha Decay 1.pngα DecayReceives atomic collapse from β link
    and Status Beta Decay 1.pngβ DecayReceives atomic collapse from α link
    stacks.
  • Status Atomic Collapse 1.pngAtomic CollapseCan deal big bonus DMG when DMG dealt in one turn reaches a certain amount
    Field effect
    field effect can provide up to 20% DMG Cap boost, but affects allies, enemies, and other parties alike.
  • More powerful in Status Radioactive.pngRadioactive ModeCut skill cooldown by half / Boost to chain burst DMG / Take DMG each turn / Boost to ATK when field effect Atomic Collapse is in effect
    , but also takes up to 800 damage every turn.
  • Has a bit of a learning curve to use effectively.
Npc m 3040121000 01.jpg
Clarisse Label Type Attack.png
Label Race Human.png
Label Weapon Staff.png
9.2
  • Role: Attacker/Debuffer
  • Applies a 25% Status LightResDown.pngLight DEF DownDEF is lowered for light DMG
    to help cap DEF down with Miserable Mist.
  • Power Inhibitor easily caps her C.A., but needs protection on that turn due to the combination of Status DefenseDown.pngDEF DownDEF is lowered
    and Status AggroUpArrow.pngHostility UpMore likely to be attacked
Npc m 3040413000 01.jpg
Clarisse Label Type Attack.png
Label Race Human.png
Label Weapon Staff.png
9.7

-

Npc m 3040206000 01.jpg
Clarisse Label Type Special.png
Label Race Human.png
Label Weapon Staff.png
9.6
  • Role: Attacker/Support
  • Passive party-wide ATK boost that strengthens with each turn.
  • Her third skill trivializes slimebusting.
  • Provides Status Veil.pngVeilDebuffs will be nullified (1 time)
    Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    , Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
    (Effect removed on next all-foe all-ally attack)
    Duration: Indefinite
    , Status Armored.pngArmoredChance of lowering DMG taken
    , and Status Shield.pngShield (2214)Next ATK received will be ineffective for a fixed amount
    Strength: 2214Duration: Indefinite
    in one package.
  • Skills and charge attack become highly potent past turn 10.
  • Not nearly as effective in short battles.
Npc m 3030057000 01.jpg
Claudia Label Type Attack.png
Label Race Human.png
Label Weapon Melee.png
6.5
  • Role: Attacker
  • Has two nukes, one of which does much higher damage but can miss
  • Her skill damage buff lowers defense and only lasts for one nuke
Npc m 3040235000 01.jpg
Colossus Label Type Attack.png
Label Race Primal.png
Label Weapon Sabre.png Label Weapon Axe.png
9.3
  • Role: Attacker
Npc m 3040157000 01.jpg
Conan Edogawa Label Type Special.png
Label Race Human.png
Label Weapon Gun.png Label Weapon Melee.png
8.0
  • One of the few sources of Status Veil.pngVeilDebuffs will be nullified (1 time)
    "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    in Light (where Veil is especially important)
Npc m 3020064000 01.jpg
Cordelia Label Type Defense.png
Label Race Human.png
Label Weapon Sabre.png
5.5
  • Role: Defender
  • Access to Substitute and Defense Up can keep other party members alive.
  • All-around decent defensive skills with no real weaknesses.
  • Has no offensive options.
Npc m 3030155000 01.jpg
Cucouroux Label Type Attack.png
Label Race Human.png
Label Weapon Gun.png
7.0
  • Role: Attacker
  • Do decent damage when use a buff with some Status Powder Keg1.pngPowder KegPowder kegs are ready
    .
  • Needs time to set up Status Powder Keg1.pngPowder KegPowder kegs are ready
    stacks.
  • Hard to maintain Status Powder Keg1.pngPowder KegPowder kegs are ready
    stacks for max damage.
Npc m 3040361000 01.jpg
Cucouroux Label Type Special.png
Label Race Human.png
Label Weapon Gun.png
9.7
  • Role: Attacker/Debuffer
  • Guaranteed triple attacks and three attack instances make her normal attacks powerful.
  • Status 6235.pngCovering FireCovering Fire activates upon attacks while in effect (6-hit earth DMG to random foes / Hit to all foes' debuff resistance and earth DEF [Stackable]) (Can't be removed)
    greatly improves her firepower and lowers foes' defenses.
  • Upon dodging, buffs allies with permanent stackable attack and defense buffs.
  • Has many damage instances, thus synergises well with sources of supplemental damage.
Npc m 3040159000 01.jpg
Cucouroux Label Type Balance.png
Label Race Human.png
Label Weapon Gun.png
8.5
  • Role: Attacker/Debuffer/Support
  • Can apply Status Inert 1.pngInertCan't attack
    Local status effect
    on Charge Attack.
  • Can apply up to 40% ATK Down and 40% DEF Down.
  • Multiple turns of all-foe damage in a single skill.
  • Status Assemble.pngAssembleATK and multiattack rate are boosted
    can enable single damage compositions.
  • Sacrifices Status Powder Keg1.pngPowder KegPowder kegs are ready
    stacks in order to use Explosive Keg.
Npc m 3040379000 01.jpg
Cupitan Label Type Attack.png
Label Race Human.png
Label Weapon Bow.png
9.6
  • Role: Attacker/Debuffer/Support
  • Supplements allies' skill damage, syngergising well with compositions with many skill damage instances.
  • Two 7-hit damaging skills which can be recast through Ability m 1658 3.png Draw of the RainbowEnd cooldown for other skills.
    Gain Status 7310.pngInstant Recast (Damage Skills)Can use each damage skill up to 1 extra time this turn (Can't be removed)
    Duration: 1 turn
    .
    are Cupitan's main contributions to damage.
  • As Cupitan collects Prism Arrows, her effectiveness as a debuffer and support ally increase significantly, including effects such as healing, clear and dispel.
  • Requires time to gather Prism Arrows, making Cupitan especially suited to long-term battles and Full Auto skill damage strategies.
Npc m 3040188000 01.jpg
Cure Black and Cure White Label Type Attack.png
Label Race Human.png
Label Weapon Melee.png
8.5
  • Role: Attacker
  • 100% Double Attack rate.
  • Charge Attack becomes stronger if they received buff or heal.
  • Second skill grants them combination of Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    and Status DefenseUp.pngDodgeTakes no DMG or debuffs while in effect
    for 1 turn which can be used to protect other allies.
  • Rating rises to 9.0 for beginners.
Npc m 3020024000 01.jpg
Daetta Label Type Attack.png
Label Race Draph.png
Label Weapon Axe.png
5.0
  • Role: Attacker
  • Full Break has surprising utility for an R character, but only during Overdrive.
  • Extended Mastery Support Skill gives respectable damage potential, but relies on luck.
  • No real drawbacks outside of long cooldowns.
Npc m 3030116000 01.jpg
Daetta Label Type Attack.png
Label Race Draph.png
Label Weapon Axe.png
6.5

-

Npc m 3020044000 01.jpg
Dante Label Type Attack.png
Label Race Human.png
Label Weapon Staff.png
6.5
  • Role: Attacker
  • Does significantly more damage when under the effect of Status FrozenBlade.pngFrozen BladeFrozen blade is cast
    .
  • Does a lot of Water damage, despite being a Fire character, making him less useful on-element.
  • Requires support from other characters to heal damage caused by Status FrozenBlade.pngFrozen BladeFrozen blade is cast
    .
Npc m 3040205000 01.jpg
Dante and Freiheit Label Type Attack.png
Label Race Human.png
Label Weapon Staff.png Label Weapon Melee.png
9.5
  • Role: Attacker/Support
  • Status Black Cat Fancy 1.pngBlack Cat Fancy1 is consumed upon one-foe attack (Restores every 5 turns)
    provides them with a +30% boost to both ATK and DEF
  • Still proves useful in CA-based grids thanks to high DPS
  • Ability Feline Freedom.png Feline FreedomGain Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    Duration: 2 turns
    .
    (Additional effect when 1 Status Black Cat Fancy 1.pngBlack Cat Fancy1 is consumed upon one-foe attack (Restores every 5 turns)
    is consumed:
    Also gain Status Martial Cat.pngMartial CatFreiheit's additional attack DMG and DMG cap are boosted
    Strength: 200% DMG Up / 100% DMG Cap UpDuration: 2 turns
    .)
    provides Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    for a 2-turn period, accompanied by a strong buff in the form of Status Martial Cat.pngMartial CatFreiheit's additional attack DMG and DMG cap are boosted
  • A very simple-to-use attacker with high DMG output
Npc m 3030156000 01.jpg
Dante Label Type Attack.png
Label Race Human.png
Label Weapon Staff.png
8.0
  • Role: Attacker
  • Can double attack every turn.
  • Loses some HP when doing so, but he can heal himself with Status Happy Cat 1.pngHappy CatCats are purring contently
    .
  • Keeping Status Happy Cat 1.pngHappy CatCats are purring contently
    at max is his main priority.
Npc m 3030017000 01.jpg
Danua Label Type Special.png
Label Race Draph.png
Label Weapon Dagger.png
7.5

-

Npc m 3040135000 01.jpg
Danua Label Type Special.png
Label Race Draph.png
Label Weapon Dagger.png Label Weapon Axe.png
9.3
  • Role: Attacker/Debuffer
  • 3-turn local Status Petrified 3.pngPetrifiedStops enemy's charge diamonds from filling.
    Local status effect
    .
  • Strong nukes with high damage cap.
  • Charge attack helps with landing her debuffs.
  • Reduces damage taken from foes inflicted with Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
    .
Npc m 3040256000 01.jpg
Danua Label Type Special.png
Label Race Draph.png
Label Weapon Dagger.png Label Weapon Axe.png
9.0

-

Npc m 3040055000 01.jpg
Danua Label Type Special.png
Label Race Draph.png
Label Weapon Dagger.png
8.5
  • Role: Attacker/Support/Debuffer
  • Has her own Rain of Arrows III providing 25% Status AttackDown.pngATK DownATK is lowered
    (single) on all enemies.
  • ATK Down is on a short cool down in case of resists.
  • Hard to keep alive if you use her nuke.
Npc m 3040004000 01.jpg
De La Fille Label Type Heal.png
Label Race Human.png
Label Weapon Sabre.png
9.5
  • Role: Support/Debuffer
  • Adds durability through Status Mirror Image.pngMirror Image (1 time)Next one-to-one attack received will be ineffective
    (Effect removed on next all-foe all-ally attack)
    Duration: Indefinite
    and Status Armored.png70% / 30% ArmoredChance of lowering DMG taken
    Strength: 70% chance of taking 30% less damage.Duration: 2.5 turnsApplied during the attack phase.
    On the next turn, it'll have 2 turns remaining.
    .
  • Buffs herself with Status 1383.png30% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks (Ends upon taking DMG)
    Strength: 30%Duration: Indefinite
    , removed only when she takes damage.
  • Inflicts Status LightResDown.png15% Light DEF DownDEF is lowered for light DMG
    Strength: 15%Base Accuracy: 100%Duration: 180 seconds
    and Status DarkAtkDown.png10% Dark ATK DownDark ATK is lowered
    Strength: 10%Base Accuracy: 100%Duration: 180 seconds
    .
  • Can automatically heal the party when an enemy uses a charge attack.
  • Good automatic healer with durability buffs.
Npc m 3040113000 01.jpg
De La Fille Label Type Heal.png
Label Race Human.png
Label Weapon Sabre.png
9.0
  • Role: Healer/Support
  • Has an amazing amount of healing.
  • Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
    & Status Repel.pngRepelTaking less DMG and reflects attacks
    Damage Cut reducing damage taken and reflecting attacks.
    Warning! Does not work for Plain Damage!
    makes her an effective defensive support character.
  • Provides decent buffs, which is rare among Earth characters.
  • Her support skill randomly finds casino chips after battles.
Npc m 3040014000 01.jpg
De La Fille Label Type Heal.png
Label Race Human.png
Label Weapon Sabre.png
8.5

-

Npc m 3020005000 01.jpg
Deliford Label Type Defense.png
Label Race Human.png
Label Weapon Spear.png
4.0

-

Npc m 3030188000 01.jpg
Deliford Label Type Defense.png
Label Race Human.png
Label Weapon Spear.png
7.5

-

Npc m 3040296000 01.jpg
Diantha Label Type Heal.png
Label Race Human.png
Label Weapon Harp.png
9.2

-

Npc m 3030150000 01.jpg
Diantha Label Type Special.png
Label Race Human.png
Label Weapon Harp.png
7.0

-

Npc m 3040129000 01.jpg
Diantha Label Type Special.png
Label Race Human.png
Label Weapon Harp.png
9.1
  • Role: Support
  • Provides 100% Status TripleUp.pngTA UpTriple attack rate is boosted
    for 1 turn.
  • Synergizes very well with skill that can provide attack without using up a turn.
  • Has unique undispellable buff Status Tlepilli Glow.pngTlepilli GlowATK and multiattack rate are boosted (Can't be removed)
    that greatly increases attack, DA and TA rate.
  • Unable to do charge attack damage by herself, but her OnstageAll other allies gain Status C.A. DMG Boosted (1 time).png80% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
    Strength: 80%Duration: Indefinite
    , Status CA DMG Cap.png20% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
    Strength: 20%Duration: Indefinite
    , and Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
    Strength: 20%
    .
    is good as most water teams are charge attack oriented.
Npc m 3040370000 01.jpg
Doraemon Label Type Special.png
Label Race Unknown.png