[Divine Beauty Descends upon the Sandy Beach]This title is an unofficial, amateur translation.
Alexiel
MAX HP
12404★: 1240
MAX ATK
90004★: 9000
BASE DA/TAThis character's base double attack rate and triple attack rate.Characters with support skills that grant guaranteed multiattacks may have very high values.
7% DA / 3% TA
Element
03
RaceOfficially called "Type" in-game.
05
Style
05
SpecialtyThis character gains 20% more ATK from weapons of this type in your grid.
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Drawn to the azure seas, alabaster sands, and scorching sun, this noble defender of the god-realm descends upon the sandy beach. Slipping on a meticulously chosen piece of swimwear, the divine beauty is ready to revel in her summer reprieve.
450%Massive Earth damage to a foe.[1] Gain Marked for DeathHildebrand will activate at end of turn (Can't be removed) Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining..
Skills
Icon
Name
Cooldown
Duration
Obtained
Effect
Uncrossable Waters
8 turns Lvl 55: 7 turns
3 turns
Lvl 1 ⇧ Lvl 55This skill is enhanced at level 55.
Remove all debuffs from caster. Gain Uncrossable WatersReceives all attacks in place of allies (Includes all-foe all-ally attacks) / DEF and debuff resistance are boosted / Elemental DMG from foes turns into water DMG / Water DMG taken is capped at 1500 per hit / Ends when no Mirror Blades are deployed (Can't be removed) Duration: Up to 3 turns. (Consumes 1 Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed) every turn. Ends when no Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed) are deployed or after 3 turns.)
Hildebrand
8 turns Lvl 75: 7 turns
-
Lvl 1 ⇧ Lvl 75This skill is enhanced at level 75.
400% Earth damage to all foes (Damage cap: ~630,000). All allies gain Mirror-Blade BarrierDEF is boosted (Stackable / Can't be removed) Strength: 9% (Max: 45%)Duration: Indefinite (Stackable / Max: 5).[1] Deploy 1 Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed) Duration: Indefinite.
Nibelung Sand
6 turns
180 sec / 2 turns
Lvl 45
Inflict 20% Water ATK DownWater ATK is lowered Strength: 20%Base Accuracy: 100%Duration: 180 seconds and GravityMax charge diamonds are increased Base Accuracy: 100%Duration: 180 seconds on all foes. (Upon consuming 1 Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed) : Also inflict Accuracy LoweredAttacks and special attacks have a chance to miss Base Accuracy: 100%Duration: 2 turnsLocal status effect.)[1]
Support SkillsDoes not work from the backline unless explicitly stated.
Icon
Name
Obtained
Effect
Mirror-Blade Radiance
Lvl 1
Boost to ATKUnique modifier and DEF based on number of deployed Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed) . (Starts battle with 3 Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed) [Max: 5]. When 3 or more Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed) are deployed: Restore 10% of max HP at end of turn [Healing cap: 1000].)[1]
Work Hard, Play Hard
Lvl 1
While Uncrossable WatersReceives all attacks in place of allies (Includes all-foe all-ally attacks) / DEF and debuff resistance are boosted / Elemental DMG from foes turns into water DMG / Water DMG taken is capped at 1500 per hit / Ends when no Mirror Blades are deployed (Can't be removed) Duration: Up to 3 turns is in effect: 300% boost to DEF, 100% boost to debuff resistance, elemental damage from foes turns into Water damage, receive all attacks in place of allies (includes all-ally attacks), and cap Water damage taken at 1,500 per hit.[1]
Auto-activates the skill Hildebrand400% Earth damage to all foes (Damage cap: ~630,000). All allies gain Mirror-Blade BarrierDEF is boosted (Stackable / Can't be removed) Strength: 9% (Max: 45%)Duration: Indefinite (Stackable / Max: 5). Deploy 1 Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed) Duration: Indefinite. at end of turn while Marked for DeathHildebrand will activate at end of turn (Can't be removed) Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. is active
Activates even if it is on cooldown, and does not put it on cooldown if it's not already.
Uncrossable Waters
Substitute (All-Ally)Receives all attacks in place of allies (Includes all-ally attacks) and other similar effects take priority over Uncrossable WatersReceives all attacks in place of allies (Includes all-foe all-ally attacks) / DEF and debuff resistance are boosted / Elemental DMG from foes turns into water DMG / Water DMG taken is capped at 1500 per hit / Ends when no Mirror Blades are deployed (Can't be removed) .
Mirror-Blade Radiance
Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed) grants the following effects based on number deployed:[1]
Lvl
Status
ATK UpUnique modifier
DEF Up
1
Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
10%
10%
2
Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
20%
20%
3
Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
30%
30%
4
Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
40%
40%
5
Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
50%
50%
Work Hard, Play Hard
Uncrossable WatersReceives all attacks in place of allies (Includes all-foe all-ally attacks) / DEF and debuff resistance are boosted / Elemental DMG from foes turns into water DMG / Water DMG taken is capped at 1500 per hit / Ends when no Mirror Blades are deployed (Can't be removed) ' damage conversion effect is equivalent to Water SwitchElemental DMG from foes turns into water DMG .
The cap to damage taken is applied after most other forms of damage reduction. For example, consider a special attack which deals 9,999,999 Water damage to all allies:
If 95% DMG CutTaking 95% less DMG Damage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage! is in effect, the damage is reduced to 499,999 before being reduced to 1,500.
If ShieldNext ATK received will be ineffective for a fixed amount is in effect, the special attack first subtracts the damage absorbed by the shield before being reduced to 1,500.
If DMG MitigationDMG taken is lowered by a fixed amount is in effect, the damage is reduced to 1,500 and then reduced by the strength of the DMG Mitigation.
Additionally, if a form of Substitute (All-Ally)Receives all attacks in place of allies (Includes all-ally attacks) is in effect, the substituting character takes one attack for each party member, with each attack being reduced to 1,500. In a 4-man party, this results in a total of 6,000.
Extended Mastery Support Skill
Each star increases the boost to multiattack rate when Alexiel has no debuffs.[1]
Many twists and turns went into the making of the luxurious formalwear that enrobes Alexiel. At first, she asked for Uriel's help, but the finished product mightily offended the aesthetic sense of Gabriel, who took the matter into her own hands. Having passed through a maelstrom of refashioning at the hands of the water primarch to reach the final look, Alexiel later had this to say: "The pursuit of beauty is a voyage through a great storm—its winds capable of whipping even the most serene of waters into a frenzy."