Basic Grids

From Granblue Fantasy Wiki
Jump to: navigation, search

As a beginner, the quickest way to increase your power is to improve your weapon and summon grid. Fortunately, every element has farmable/free-to-play options which perform respectably (even compared to more exclusive builds) and can ultimately tackle any content in the game.

Listed below are the basic grids for each element as well as general notes on early-game progression.

  • Many communities call these Omega grids (or Magna in Japanese) due to their focus on Omega Weapon Skills
  • See the Damage Formula and related sources for a better understanding of why these types of grids are effective

Notes[edit]

Grids[edit]

  • The grids below contain only farmable and accessible (non-Premium Draw, non-Event, non-High-Level) options, and are not meant to be competitive with fully optimized late-game grids (with exception to Xeno Weapons).
  • Each grid lists only nine weapons: the tenth (your mainhand) will depend on the classes you wish to play and the unique weapons you've acquired.
  • You can purchase two Omega SSR weapons each month with Renown Pendants, which are primarily farmed from Normal and Hard Raids. As you need to do these raids anyway, it is recommended to do them all every day and take advantage of the SR and R bonus pendants where possible.
  • It is strongly recommended to prioritize pendants on Light and Dark weapons due to low drop rate of its best weapons. Because they also contain the most difficult bosses, it is often smoother to build one of the four main elements (Wind, Earth, Water, and Fire) before expanding to Light and Dark.
  • Revenant Weapons are powerful and flexible because you can pick your own weapon type and change its element, if you can farm the neccessary materials. The notable weapon is an element-changed Four-Sky Blade Sterling square.jpg Four-Sky Blade which is fantastic as mainhand for any build due to its charge attack effects.
  • Bahamut Weapons are very powerful, but require Rank 50 to acquire at all and Rank 80 to acquire reliably. The weapon you will want to choose depends on the race(s) of your characters. What Makes the Sky Blue provides you a free Bahamut Nova Weapon of your choice, which can drastically save your time to farm it.
  • Seraphic Weapons are very powerful when fighting with an elemental advantage and their base forms are fortunately very easy to acquire.
  • Rise of the Beasts weapons such as Qinglong Spear square.jpg Qinglong Spear make incredible fillers and often mainhands, but are not all listed below due to the relatively long gap between appearances of the event.
  • Side Stories provide weapons which can be used either as temporary mainhands or filler. More recent Side Stories also provide EX weapons that are fortunately easy to acquire (note maximum trade amount), and can be used as long-term filler.
  • Xeno Weapons are the best EX weapons despite difficulty to obtain them and long gap between Xeno Clashes. Obtaining at least one copy is very benefical because not only it has the highest EX boost, but also used in all High Level grids.
  • Sephira Weapons benefit from Omega summons and has surprisingly great base stat and charge attack, but are limited in availability due to the daily expedition constraints and in usefulness due to having a maximum level of 100. Keeping at least one fully-uncapped copy is recommended because of its second weapon skill which helps you while doing Arcarum. Fortunately, they can drop from any Arcarum stages and there is no trade limit for them.

Filler Weapons[edit]

Filler weapons provide a stop-gap of power to more easily or efficiently farm your ideal grid. Because they are temporary, however, it's important to budget how much fodder you invest in upgrading their weapon-skills, keeping in mind that they may eventually be used as fodder themselves. Ultimately only you can weigh the opportunity cost of the fodder versus immediate power, but some recommendations are listed below:

  • Always upgrade your weapons to their max EXP/Level as the base stats help and Archangel Harp square.jpg Angel Weapons are plentiful.
  • Always upgrade Rarity SR.png weapon-skills to at least SL2 (SL3 is recommended, above SL4 is not recommended).
  • Always upgrade Rarity SSR.png weapon-skills to at least SL3 (SL4 is recommended, above SL7 is not recommended)
  • Because it is often better to Reduce Premium Draw weapons than use them as fodder (but not always; research individual weapons before reducing), note that any fodder invested in their weapon-skills will likely be lost. Still, such weapons tend to make powerful fillers and are usually worth upgrading at least once or twice.

Filler Summons[edit]

  • Consider using elemental boosting summons over Omega summons if your weapons' skill level isn't sufficient enough, due to lower damage output. However, estimated damage doesn't reflect your actual damage with support summons. See Damage Formula for the information.
  • Side Stories provide filler summons, but not all of them are notable. Summons with elemental boost should be prioritized due to how the game calculates the damage, but be aware to some summons' aura which penalizes you before it is fully-uncapped.
  • Arcarum Summons provides unique yet powerful main aura and call effects. However, obtaining the base SR Arcarum summons is time-consuming as you're limited by a single daily expedition. Also, they cannot be uncapped normally. While the base stat is low on SR, but the main aura, sub aura and call effects can compensate for that loss in some manners.

Icon Element Wind.png Wind[edit]

Basic Grid[edit]

Fillers[edit]

Main Summons[edit]

Support Summons[edit]

Progression[edit]

Icon Element Earth.png Earth[edit]

Basic Grid[edit]

Fillers[edit]

Main Summons[edit]

Support Summons[edit]

Progression[edit]

Icon Element Water.png Water[edit]

Basic Grid[edit]

Fillers[edit]

Main Summons[edit]

Support Summons[edit]

Progression[edit]

Icon Element Fire.png Fire[edit]

Basic Grid[edit]

Fillers[edit]

Main Summons[edit]

Support Summons[edit]

  • Shiva square.jpg Shiva (Best damage)
  • Zaoshen square.jpg Zaoshen (Note summon requirements)
  • Athena square.jpg Athena 3★+ (Powerful defensive call)

Progression[edit]

Icon Element Light.png Light[edit]

Basic Grid[edit]

Fillers[edit]

Main Summons[edit]

Support Summons[edit]

Progression[edit]

Icon Element Dark.png Dark[edit]

Basic Grid[edit]

Fillers[edit]

Main Summons[edit]

Support Summons[edit]

Progression[edit]

Then what?[edit]

See Team Building for details on more advanced weapons and summons you may have acquired; they may be able to improve your grid or even compose an alternative grid. Otherwise, the basic grids still have tremendous room for optimization: