Seox

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Seox [The Eternals]

Seox A.png

Seox B.png

Seox C.png

Seox SDA.png

Seox SDB.png

Seox SDC.png

The Eternals are a powerful group that rule the far reaches of the sky, and are seen as a threat to the entire skydom. Seox's power is unrivaled, for he bears the mark of destiny. His emotional instability is just part of his mask—his love is hidden deeper. He seeks to reach beyond the sky, where the one he holds dear travels.
Attributes
Min HP: 266 Max HP: 1666 /
1966Fully uncapped HP at MAX level.
Min ATK: 1666 Max ATK: 6666 /
8666Fully uncapped ATK at MAX level.
Rarity: Rarity SSR.png Element: Label Element Dark.png Style: Label Type Attack.png
RaceCalled "Type" in-game.
: Label Race Erune.png
Voice Actor
Nobuyuki Hiyama
Weapon SpecialtyThis character gains 20% more ATK from weapons of this type in your grid.
Label Weapon Melee.png
Recruit Condition
Fully-upgraded Six-Ruin Fist
Skills
Icon Name Cooldown Duration Level Obtained Effect
Ability Spirit.png Gate of Sin 2 turns 5 turns Lvl 1
⇧ Lvl 55This skill is enhanced at level 55.

⇮ Lvl 95This skill is enhanced again at level 95.
Gain 10%
Status AttackUpStack.pngATK Up (Stackable)ATK is boosted while active (Stackable)

Strength: 10% (Max: 50%)
Duration: 5 turns
(Max: 50%) and
Status Uplift.png5% Charge BoostInstantly boosts Charge Bar 5%

Strength: 5%
.
Level 55:
Status AttackUpStack.pngATK Up (Stackable)ATK is boosted while active (Stackable)

Strength: 10% (Max: 60%)
Duration: 5 turns
max limit increased to 60%.
Level 95: Also gain 5%
Status AttackUpStack.pngDMG Cap Up (Stackable)Boost to DMG cap (Stackable)

Strength: 5% (Max: 15%)
(Max: 15%) and
Status AggroDownArrow.pngHostility LoweredLess likely to be attacked

Duration: 3 turns
.
Buffs increased to 20%
Status AttackUpStack.pngATK Up (Stackable)ATK is boosted while active (Stackable)

Strength: 20% (Max: 60%)
Duration: 5 turns
(Max: 60%) and
Status Uplift.png10% Charge BoostInstantly boosts Charge Bar 10%

Strength: 10%
.
Ability Triple.png Thunderflash 6 turns
Lvl 75: 5 turns
1 turn
Lvl 85: 2 turns
Lvl 1
⇧ Lvl 75This skill is enhanced at level 75.

⇮ Lvl 85This skill is enhanced again at level 85.
Gain
Status TripleUp.png100% TA UpTriple attack rate is boosted

Strength: 100%
Duration: 1 turn
Lvl 85: 2 turns
and
Status Counter.pngCounters on DodgeOverrides one-foe one-ally attack and strikes foe

Duration: 1 turn
Lvl 85: 2 turns
for up to 1 hit.
Level 85:
Status Counter.pngCounters on DodgeOverrides one-foe one-ally attack and strikes foe

Duration: 1 turn
Lvl 85: 2 turns
increased up to 3 hits.
Ability Triple.png Thunderflash 6 turns
Lvl 75: 5 turns
1 turn
Lvl 85: 2 turns
Lvl 1
⇧ Lvl 75This skill is enhanced at level 75.

⇮ Lvl 85This skill is enhanced again at level 85.
Gain
Status TripleUp.png100% TA UpTriple attack rate is boosted

Strength: 100%
Duration: 1 turn
Lvl 85: 2 turns
and
Status Counter.pngCounters on DodgeOverrides one-foe one-ally attack and strikes foe

Duration: 1 turn
Lvl 85: 2 turns
for up to 1 hit.
Level 85:
Status Counter.pngCounters on DodgeOverrides one-foe one-ally attack and strikes foe

Duration: 1 turn
Lvl 85: 2 turns
increased up to 3 hits.
Ability Gate of Demons.png Gate of Demons 3 turns Until hit Lvl 45
⇧ Lvl 90This skill is enhanced at level 90.
Gain
Status Gate of Demons.pngGate of DemonsATK is boosted on every turn /
When HP is lowered, triple attack rate is boosted and gains drain

Strength: 30% per turn
Duration: Until hit
Up to 666 HP at 40%; Up to 1666 HP at 25%
, boosting ATK by 30% every turn (Max: 255%).
At low HP, Gate of Demons boosts TA rate and gains a
drain effect666 HP at 40%-26%; 1666 HP at 25% or lower
.
Ends upon taking a hit.
Level 90: Also gain
Status Repel.pngUnchallengedNext DMG received will be ineffective

Duration: Until hit
.
Status Gate of Demons.pngGate of DemonsATK is boosted on every turn /
When HP is lowered, triple attack rate is boosted and gains drain

Strength: 50% per turn
Duration: Until hit
Up to 666 HP at 40%; Up to 1666 HP at 25%
increased to 50% ATK boost every turn (Max: 255%).
Ability Triple.png Thunderflash 6 turns
Lvl 75: 5 turns
1 turn
Lvl 85: 2 turns
Lvl 1
⇧ Lvl 75This skill is enhanced at level 75.

⇮ Lvl 85This skill is enhanced again at level 85.
Gain
Status TripleUp.png100% TA UpTriple attack rate is boosted

Strength: 100%
Duration: 1 turn
Lvl 85: 2 turns
and
Status Counter.pngCounters on DodgeOverrides one-foe one-ally attack and strikes foe

Duration: 1 turn
Lvl 85: 2 turns
for up to 1 hit.
Level 85:
Status Counter.pngCounters on DodgeOverrides one-foe one-ally attack and strikes foe

Duration: 1 turn
Lvl 85: 2 turns
increased up to 3 hits.
Ability Gate of Demons.png Gate of Demons 3 turns Until hit Lvl 45
⇧ Lvl 90This skill is enhanced at level 90.
Gain
Status Gate of Demons.pngGate of DemonsATK is boosted on every turn /
When HP is lowered, triple attack rate is boosted and gains drain

Strength: 30% per turn
Duration: Until hit
Up to 666 HP at 40%; Up to 1666 HP at 25%
, boosting ATK by 30% every turn (Max: 255%).
At low HP, Gate of Demons boosts TA rate and gains a
drain effect666 HP at 40%-26%; 1666 HP at 25% or lower
.
Ends upon taking a hit.
Level 90: Also gain
Status Repel.pngUnchallengedNext DMG received will be ineffective

Duration: Until hit
.
Status Gate of Demons.pngGate of DemonsATK is boosted on every turn /
When HP is lowered, triple attack rate is boosted and gains drain

Strength: 50% per turn
Duration: Until hit
Up to 666 HP at 40%; Up to 1666 HP at 25%
increased to 50% ATK boost every turn (Max: 255%).
Ability Six-Ruin's Enlightenment.png Six-Ruin's Enlightenment
Ready in 10 turns10-turn cooldown at start of battle. Cannot be recast after one use
6 turns Lvl 100
Gain
Status DefenseUp.pngOther SelfTakes no DMG or debuffs while in effect

Duration: 6 turns
. (Can't recast)
Support Skills
Name Level Obtained Effect
Heavenly Howl 1 100% double attack rate. Slight chance to dodge attacks.
Heavenly Howl 1 100% double attack rate. Slight chance to dodge attacks.
Counter Claw 95 Chance to counter on DMG (1 time)
Extended Mastery Support Skill EMP Chance to lower foe's DEF with every one-foe attack (Stackable)
Charge Attacks
Name Effect
Void Claws: Terminus Massive Dark damage to one enemy. Gain
Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
up to 2 hits.
Void Claws: Terminus Massive Dark damage to one enemy. Gain
Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
up to 2 hits.
5★: Three Thousand and One Talons Massive Dark damage to one enemy. Gain
Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
up to 2 hits and
Status Dodge.pngDodge Rate BoostedImmune to DMG and debuffs for a fixed amount while in effect

Duration: 3 turns
for 3 turns.
Void Claws: Terminus Massive Dark damage to one enemy. Gain
Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
up to 2 hits.
5★: Three Thousand and One Talons Massive Dark damage to one enemy. Gain
Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
up to 2 hits and
Status Dodge.pngDodge Rate BoostedImmune to DMG and debuffs for a fixed amount while in effect

Duration: 3 turns
for 3 turns.
 ???  ???
Void Claws: Terminus Massive Dark damage to one enemy. Gain
Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
up to 2 hits.
5★: Three Thousand and One Talons Massive Dark damage to one enemy. Gain
Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
up to 2 hits and
Status Dodge.pngDodge Rate BoostedImmune to DMG and debuffs for a fixed amount while in effect

Duration: 3 turns
for 3 turns.
 ???  ???
 ???  ???
Extended Mastery Perks
Style Race Individual Mystery
ZenithAtk.pngZenithDef.pngZenithDebuffRes.png
ZenithCritHit.pngZenithCADmg.png
ZenithAtk.pngZenithDef.pngZenithCritHit.png
ZenithTA.pngZenithDarkAtk.png
ZenithAtk.pngZenithEnmity.pngZenithTA.png
ZenithDodge.pngZenithSupportSkill.png
ZenithLocked.pngZenithLocked.pngZenithLocked.png
ZenithLocked.pngZenithLocked.png
Extra Data
ID 3040035000 Character ID 4006
JP Name シス JP Title 十天衆
JP Voice Actor 檜山修之 Release Date 2014-12-25

Gameplay Notes[edit]

Gate of Sin[edit]

  • Status AttackUpStack.pngATK Up (Stackable)ATK is boosted while active (Stackable)

    Strength: 10%
    Duration: 5 turns
    is multiplicative with other ATK buffs, including
    Status Gate of Demons.pngGate of DemonsATK is boosted on every turn /
    When HP is lowered, triple attack rate is boosted and gains drain

    Strength: 30%/50% per turn
    Duration: Until hit
    Up to 666 HP at 40%; Up to 1666 HP at 25%
    .

Gate of Demons[edit]

  • Gate of Demons adds an additive 30% ATK buff each turn, up to a maximum of 255%. It starts at 30% on the turn it is initially cast.
  • Gate of Demons's effect is not lost if his total health is higher at the end of the attack phase than at the beginning, meaning that he can avoid losing his buff using passive healing effects like
    Status Drain.pngDrainDamage dealt is partially absorbed to HP (Can't be removed)
    .
  • Gate of Demons's effect will not be removed if he takes periodic damage from effects such as
    Status Putrefy.pngPutrefiedHP is lowered on every turn
    or
    Status Poison.pngPoisonedHP is lowered on every turn
    .
  • Gate of Demons's effect remains until Seox takes damage during the enemy's turn, meaning allies abilities like Zooey (Summer)'s Conjunction will not remove his buff.
  • Recasting Gate of Demons while the buff is already active adds one stack to the total buff.

Six-Ruin's Enlightenment[edit]

  • The 10-turn cooldown will not count down if Seox is a sub party member.
  • Any remaining cooldown stays intact when switched into a sub party slot during battle.
  • Seox is still vulnerable to Plain Damage with this skill active.

Heavenly Howl[edit]

  • While he has a 100% chance to double attack, his innate triple attack rate is 0%.[1]

References[edit]

  1. GBF-Wiki http://gbf-wiki.com/index.php?%A5%B7%A5%B9%20(SSR)