News:GameNews 2019-11-01
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2019-11-01
The balance patch is scheduled for November 7th, 2019. Please refrain from editing character pages with these changes on the wiki until patch day.
The original patch notes list in Japanese is located at https://granbluefantasy.jp/pages/?p=27302
Patch translations courtesy of /u/lalaca.
Note that these are unofficial translations. Please make any corrections if possible.
Character Balance Changes
Zahlhamelina
- Alexander Plasma450%Massive Fire damage to a foe. (50% boost to C.A. damage and 20% boost to C.A. damage cap when the field effect FlareATK is modified by number of turns passed
Field effect is active.)
All allies gain 30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 30% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining..- Damage and damage cap increased when FlareATK is modified by number of turns passed
Field effect is active.
- Damage and damage cap increased when FlareATK is modified by number of turns passed
- Sunlight RadiumAll Fire allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 5% of max HP (Healing cap: 500) or 10% charge barDuration: 5 turns, Shield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 5 turns, and Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%. REWORKED- OLD EFFECT
- All allies gain RefreshHP is restored on every turn
Duration: 10 turns up to 250 HP and a 800-damage Shield (800)Next ATK received will be ineffective for a fixed amount
Strength: 800Duration: 10 turns.
- All allies gain RefreshHP is restored on every turn
- NEW EFFECT
- All allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
, ShieldNext ATK received will be ineffective for a fixed amount
, and Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%. - Cooldown changed to 11 turns; 10 turns when enhanced.
- All allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
- OLD EFFECT
- New FaithAll Fire allies gain 20% Fire ATK UpFire ATK is boosted
Strength: 20%Duration: 5 turns, 20% Wind CutWind DMG is cut 20%
Duration: 5 turnsWind Damage Cut., and 1 Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite.- ADDED All allies gain Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
.
- ADDED All allies gain Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
- Solar DeflectionWind damage reduction to Fire allies based on their number of Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
.
(Takes effect even when Zahlhamelina is a sub ally.) REWORKED- OLD EFFECT
- 30% reduced DEF and less likely to be attacked.
- NEW EFFECT
- Wind damage reduction to Fire allies based on their number of Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
. - Takes effect even when Zahlhamelina is a sub ally.
- Wind damage reduction to Fire allies based on their number of Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
- OLD EFFECT
- Extended Mastery Support Skill REWORKED
- OLD EFFECT
- Lessen wind DMG for all allies.
- NEW EFFECT
- Boost to all allies' healing cap.
- OLD EFFECT
Sturm (Grand)
- Blitzkrieg400%-500% Fire damage to a foe (Damage cap: ~630,000).
Inflict Burned (2000)HP is lowered on every turn
Strength: 2000Base Accuracy: 80%Duration: 180 seconds.
When Impetuous BladeChance to boost ATK with every one-foe attack (Stackable) / Deals Bonus fire DMG to foes with Burn effect (Can't be removed)
is active: Gain 50% Sharp ATK Up (1 time)ATK is sharply boosted
Strength: 50%Multiplier: AssassinDuration: 1 turn .
When Deft BladeFoe's DEF is lowered with every one-foe attack (Stackable) / Blitzkrieg activates upon dodging (Can't be removed)
is active: Inflict DelayReduce a foe's filled charge diamonds by 1
Base Accuracy: 100%. REWORKED- OLD EFFECT
- NEW EFFECT
- Fire damage to a foe.
- Inflict BurnedHP is lowered on every turn
- Hot-headed (ATK Boost)Chance of stackable boost to ATK with every one-foe attack
: Also gain Sharp ATK UpATK is sharply boosted
. - Hot-headed (Hit Foe DEF)Chance of stackable hit to a foe's DEF with every one-foe attack
: Also inflict DelayReduce a foe's filled charge diamonds by 1
. - Cooldown increased to 7 turns; 6 turns when enhanced.
- Sword SwitchSwitch between Impetuous BladeChance to boost ATK with every one-foe attack (Stackable) / Deals Bonus fire DMG to foes with Burn effect (Can't be removed)
Duration: Indefinite and Deft BladeFoe's DEF is lowered with every one-foe attack (Stackable) / Blitzkrieg activates upon dodging (Can't be removed)
Duration: Indefinite.- Cooldown reduced to 1 turn; 0 turn when enhanced.
- RedoubleGain 50% ATK UpATK is boosted
Strength: 50%Multiplier: PerpetuityDuration: 5 turns, 70% DA UpDouble attack rate is boosted
Strength: 70%Duration: 5 turns, 30% TA UpTriple attack rate is boosted
Strength: 30%Duration: 5 turns, and 55% Dodge Rate UpChance to dodge DMG and debuffs
Strength: 55%Duration: 5 turns.
(Consumes 20% of charge bar.)- Dodge Rate UpChance to dodge DMG and debuffs
, DA UpDouble attack rate is boosted
, and TA UpTriple attack rate is boosted
strength increased. - Cooldown reduced to 6 turns.
- Dodge Rate UpChance to dodge DMG and debuffs
- Impetuous BladeWhen Impetuous BladeChance to boost ATK with every one-foe attack (Stackable) / Deals Bonus fire DMG to foes with Burn effect (Can't be removed)
is active:
Chance to gain 10% ATK Up (Stackable / Max: 50%)ATK is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: 9.5 turnsApplied during the attack phase.
On the next turn, it'll have 9 turns remaining. with every one-foe attack.
20% Bonus Fire Damage effect against foes with BurnedHP is lowered on every turn
. REWORKED- OLD EFFECT
- 80% bonus Fire damage for single attacks and 30% bonus Fire damage for double attacks.
- NEW EFFECT
- When Hot-headed (ATK Boost)Chance of stackable boost to ATK with every one-foe attack
is active:- Chance to gain ATK Up (Stackable) with every one-foe attack.
- Deal Bonus Fire DMG against foes with BurnedHP is lowered on every turn
.
- When Hot-headed (ATK Boost)Chance of stackable boost to ATK with every one-foe attack
- OLD EFFECT
- Deft BladeWhen Deft BladeFoe's DEF is lowered with every one-foe attack (Stackable) / Blitzkrieg activates upon dodging (Can't be removed)
is active:
Inflict 5% DEF Down (Stackable / Max: 25%)DEF is lowered (Stackable)
Strength: 5% (Max: 25%)Duration: 180 seconds with every one-foe attack.
Blitzkrieg400%-500% Fire damage to a foe (Damage cap: ~630,000).
Inflict Burned (2000)HP is lowered on every turn
Strength: 2000Base Accuracy: 80%Duration: 180 seconds.
When Impetuous BladeChance to boost ATK with every one-foe attack (Stackable) / Deals Bonus fire DMG to foes with Burn effect (Can't be removed)
is active: Gain 50% Sharp ATK Up (1 time)ATK is sharply boosted
Strength: 50%Multiplier: AssassinDuration: 1 turn .
When Deft BladeFoe's DEF is lowered with every one-foe attack (Stackable) / Blitzkrieg activates upon dodging (Can't be removed)
is active: Inflict DelayReduce a foe's filled charge diamonds by 1
Base Accuracy: 100%. activates upon dodging. REWORKED- OLD EFFECT
- Hot-headed (ATK Boost)Chance of stackable boost to ATK with every one-foe attack
: Chance to gain ATK Up (Stackable)ATK is boosted while active (Stackable)
with every one-foe attack. - Hot-headed (Hit Foe DEF)Chance of stackable hit to a foe's DEF with every one-foe attack
: Chance to inflict DEF Down (Stackable)DEF is lowered (Stackable)
with every one-foe attack.
- Hot-headed (ATK Boost)Chance of stackable boost to ATK with every one-foe attack
- NEW EFFECT
- When Hot-headed (Hit Foe DEF)Chance of stackable hit to a foe's DEF with every one-foe attack
is active:- Chance to inflict DEF Down (Stackable) with every one-foe attack.
- Blitzkrieg400%-500% Fire damage to a foe (Damage cap: ~630,000).
Inflict Burned (2000)HP is lowered on every turn
Strength: 2000Base Accuracy: 80%Duration: 180 seconds.
When Impetuous BladeChance to boost ATK with every one-foe attack (Stackable) / Deals Bonus fire DMG to foes with Burn effect (Can't be removed)
is active: Gain 50% Sharp ATK Up (1 time)ATK is sharply boosted
Strength: 50%Multiplier: AssassinDuration: 1 turn .
When Deft BladeFoe's DEF is lowered with every one-foe attack (Stackable) / Blitzkrieg activates upon dodging (Can't be removed)
is active: Inflict DelayReduce a foe's filled charge diamonds by 1
Base Accuracy: 100%. activates upon dodging.
- When Hot-headed (Hit Foe DEF)Chance of stackable hit to a foe's DEF with every one-foe attack
- OLD EFFECT
- Extended Mastery Support Skill REWORKED
- OLD EFFECT
- Boost to Hotheaded success rate.
- NEW EFFECT
- Slight chance to dodge all attacks from foes.
- OLD EFFECT
Silva
- Burying BulletMassive Water damage to a foe.
Gain 20% Dodge Rate UpChance to dodge DMG and debuffs
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining..
2-turn cut to Silva's skill cooldowns.- ADDED 2-turn cut to skill cooldown.
- A Shot in the DarkSwitch out with a sub ally. Ally gains Smoking GunDeals bonus DMG on attack / Switches out with Silva when effect ends
Duration: 3 turns.- REMOVED Restriction on recast.
- Readying cooldown reduced to 3 turns.
- Cooldown changed to 8 turns.
- Stick to Your GunsCharge attack won't miss against foes with Dodge Rate UpChance to dodge DMG and debuffs
or Mirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
.
3% boost to Water allies' critical hit DMG cap.- ADDED Boost to Water allies' to critical hit DMG cap.
Drang (Grand)
- Fair Trick500% Water damage to all foes (Damage cap: ~400,000).
When That's How I RollAttack specs are boosted at end of turn / Fair Trick activates upon using charge attack (Can't be removed)
is in effect:
Inflict 20% Debuff Res. DownDebuff resistance is lowered
Strength: 20%Base Accuracy: 100%Duration: 180 seconds and DelayReduce a foe's filled charge diamonds by 1
Base Accuracy: 90%.
When Bursting BubblesDefense specs are boosted at end of turn (Stackable) / Fair Trick activates when a foe uses a special attack (Can't be removed)
is in effect:
Restore 10% of all allies' HP (Healing cap: 1500).
All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%. REWORKED- OLD EFFECT
- 500% Water damage to all foes. Inflict Debuff Res. DownDebuff resistance is lowered
. Restore 10% of all allies' HP.
- 500% Water damage to all foes. Inflict Debuff Res. DownDebuff resistance is lowered
- NEW EFFECT
- Water DMG to all foes.
- When That's How I RollAttack specs are boosted at end of turn / Fair Trick activates upon using charge attack (Can't be removed)
is active: Inflict 20% Debuff Res. DownDebuff resistance is lowered
Strength: 20%Base Accuracy: 100%Duration: 180 seconds and DelayReduce a foe's filled charge diamonds by 1
Base Accuracy: 90%. - When Bursting BubblesDefense specs are boosted at end of turn (Stackable) / Fair Trick activates when a foe uses a special attack (Can't be removed)
is active: Restore 10% of all allies' HP (Healing cap: 1500). All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%. - Cooldown increased to 7 turns; 6 turns when enhanced.
- OLD EFFECT
- SwitcherooSwitch between Bursting BubblesDefense specs are boosted at end of turn (Stackable) / Fair Trick activates when a foe uses a special attack (Can't be removed)
Duration: Indefinite and That's How I RollAttack specs are boosted at end of turn / Fair Trick activates upon using charge attack (Can't be removed)
Duration: Indefinite.- Cooldown reduced to 1 turn; 0 turn when enhanced.
- On a RollWhen That's How I RollAttack specs are boosted at end of turn / Fair Trick activates upon using charge attack (Can't be removed)
is in effect:
Raise Boost to Attack SpecsATK and multiattack rate are boosted (Can't be removed)
Strength: 8% ATK per stack (Max: 40%)
~7% double attack rate per stack (Max: ~35%)
~3% triple attack rate per stack (Max: ~15%)Multiplier: PerpetuityDuration: IndefiniteStackable up to 5 times lvl by 1 at end of turn (Max: 5).
Fair Trick500% Water damage to all foes (Damage cap: ~400,000).
When That's How I RollAttack specs are boosted at end of turn / Fair Trick activates upon using charge attack (Can't be removed)
is in effect:
Inflict 20% Debuff Res. DownDebuff resistance is lowered
Strength: 20%Base Accuracy: 100%Duration: 180 seconds and DelayReduce a foe's filled charge diamonds by 1
Base Accuracy: 90%.
When Bursting BubblesDefense specs are boosted at end of turn (Stackable) / Fair Trick activates when a foe uses a special attack (Can't be removed)
is in effect:
Restore 10% of all allies' HP (Healing cap: 1500).
All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%. activates upon using charge attack. REWORKED- OLD EFFECT
- Gain stackable Boost to Attack SpecsATK and multiattack rate are boosted (Can't be removed)
or Boost to Defense SpecsDEF and dodge rate are boosted (Can't be removed)
at the end of each turn (Use Switcheroo to switch between effects). Lasts 4 turns.
- Gain stackable Boost to Attack SpecsATK and multiattack rate are boosted (Can't be removed)
- NEW EFFECT
- When That's How I RollAttack specs are boosted at end of turn / Fair Trick activates upon using charge attack (Can't be removed)
is active:- Gain stackable Boost to Attack SpecsATK and multiattack rate are boosted (Can't be removed)
at end of turn.
- Gain stackable Boost to Attack SpecsATK and multiattack rate are boosted (Can't be removed)
- Boost to Attack SpecsATK and multiattack rate are boosted (Can't be removed)
duration now lasts indefinitely.- Activate Fair Trick500% Water damage to all foes (Damage cap: ~400,000).
When That's How I RollAttack specs are boosted at end of turn / Fair Trick activates upon using charge attack (Can't be removed)
is in effect:
Inflict 20% Debuff Res. DownDebuff resistance is lowered
Strength: 20%Base Accuracy: 100%Duration: 180 seconds and DelayReduce a foe's filled charge diamonds by 1
Base Accuracy: 90%.
When Bursting BubblesDefense specs are boosted at end of turn (Stackable) / Fair Trick activates when a foe uses a special attack (Can't be removed)
is in effect:
Restore 10% of all allies' HP (Healing cap: 1500).
All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%. upon C.A.
- Activate Fair Trick500% Water damage to all foes (Damage cap: ~400,000).
- When That's How I RollAttack specs are boosted at end of turn / Fair Trick activates upon using charge attack (Can't be removed)
- OLD EFFECT
- Seaspray SurgeWhen Bursting BubblesDefense specs are boosted at end of turn (Stackable) / Fair Trick activates when a foe uses a special attack (Can't be removed)
is in effect:
Raise Boost to Defense SpecsDEF and dodge rate are boosted (Can't be removed)
Strength: 8% DEF per stack (Max: 40%)
~5% dodge rate per stack (Max: 25%)Duration: IndefiniteStackable up to 5 times lvl by 1 at end of turn (Max: 5).
Fair Trick500% Water damage to all foes (Damage cap: ~400,000).
When That's How I RollAttack specs are boosted at end of turn / Fair Trick activates upon using charge attack (Can't be removed)
is in effect:
Inflict 20% Debuff Res. DownDebuff resistance is lowered
Strength: 20%Base Accuracy: 100%Duration: 180 seconds and DelayReduce a foe's filled charge diamonds by 1
Base Accuracy: 90%.
When Bursting BubblesDefense specs are boosted at end of turn (Stackable) / Fair Trick activates when a foe uses a special attack (Can't be removed)
is in effect:
Restore 10% of all allies' HP (Healing cap: 1500).
All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%. activates when a foe uses a special attack. NEW- When Bursting BubblesDefense specs are boosted at end of turn (Stackable) / Fair Trick activates when a foe uses a special attack (Can't be removed)
is active:- Gain stackable Boost to Defense SpecsDEF and dodge rate are boosted (Can't be removed)
at end of turn. - Boost to Defense SpecsDEF and dodge rate are boosted (Can't be removed)
duration now lasts indefinitely. - Activate Fair Trick500% Water damage to all foes (Damage cap: ~400,000).
When That's How I RollAttack specs are boosted at end of turn / Fair Trick activates upon using charge attack (Can't be removed)
is in effect:
Inflict 20% Debuff Res. DownDebuff resistance is lowered
Strength: 20%Base Accuracy: 100%Duration: 180 seconds and DelayReduce a foe's filled charge diamonds by 1
Base Accuracy: 90%.
When Bursting BubblesDefense specs are boosted at end of turn (Stackable) / Fair Trick activates when a foe uses a special attack (Can't be removed)
is in effect:
Restore 10% of all allies' HP (Healing cap: 1500).
All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%. when foe uses special attack.
- Gain stackable Boost to Defense SpecsDEF and dodge rate are boosted (Can't be removed)
- When Bursting BubblesDefense specs are boosted at end of turn (Stackable) / Fair Trick activates when a foe uses a special attack (Can't be removed)
- Extended Mastery Support Skill REWORKED
- OLD EFFECT
- Restore HP upon using SwitcherooSwitch between Bursting BubblesDefense specs are boosted at end of turn (Stackable) / Fair Trick activates when a foe uses a special attack (Can't be removed)
Duration: Indefinite and That's How I RollAttack specs are boosted at end of turn / Fair Trick activates upon using charge attack (Can't be removed)
Duration: Indefinite..
- Restore HP upon using SwitcherooSwitch between Bursting BubblesDefense specs are boosted at end of turn (Stackable) / Fair Trick activates when a foe uses a special attack (Can't be removed)
- NEW EFFECT
- Boost to all allies' healing cap.
- OLD EFFECT
Cagliostro
- Ars Magna450%Massive Earth damage to a foe.
All allies gain 25% Earth ATK UpEarth ATK is boosted
Strength: 25%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining..- ADDED All allies gain Earth ATK UpEarth ATK is boosted
. - ADDED On 5★ Uncap: Gain Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
and Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable)
.
- ADDED All allies gain Earth ATK UpEarth ATK is boosted
- Collapse400%-450% Earth damage to all foes (Damage cap: ~500,000).
Inflict DEF DownDEF is lowered
Duration: 180 secondsStacking: Single.
At level 90:
Debuff increased to 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Single.
Also inflict 10% Earth DEF DownDEF is lowered for earth DMG
Strength: 10%Base Accuracy: 100%Duration: 180 seconds.- Damage and damage cap increased.
- ADDED Inflict Earth DEF DownDEF is lowered for earth DMG
.
- PhantasmagoriaAll allies gain Reversed OuroborosATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted
Duration: 3 turnsStacking: Special Buff and 1 Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite.
At level 75:
Effect enhanced.
At level 100:
All allies also gain 50% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 50% chance of dealing 30% more damage.Duration: 3 turns and KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns. REWORKED- OLD EFFECT
- Remove 1 debuff from caster. Gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
and Reversed OuroborosATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted
. - At Lv100: Affects all allies.
- Remove 1 debuff from caster. Gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
- NEW EFFECT
- All allies gain Reversed OuroborosATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted
and Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
. - At Lv100: All allies gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
and KeenSupplemental DMG to critical hits
.
- All allies gain Reversed OuroborosATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted
- OLD EFFECT
- ReinforceRestore 25% of all allies' HP (Healing cap: 2000) and remove 1 debuff. REWORKED
- OLD EFFECT
- Restore all allies' HP and gain RefreshHP is restored on every turn
.
- Restore all allies' HP and gain RefreshHP is restored on every turn
- NEW EFFECT
- Restore all allies' HP and remove 1 debuff.
- OLD EFFECT
- World Cutest!Boost to Earth allies' critical hit rate based on their number of Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
.
(Takes effect even when Cagliostro is a sub ally.) REWORKED- OLD EFFECT
- 10% boost to debuff resistance.
- NEW EFFECT
- Boost to all allies' critical hit rate based on Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
. - Takes effect even when Cagliostro is a sub ally.
- Boost to all allies' critical hit rate based on Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
- OLD EFFECT
- Spare BodyStarts battle with AutoreviveRecovers once from a knockout while in effect (Can't be removed)
Strength: 100% of max HPDuration: Indefinite.- AutoreviveRecovers once from a knockout while in effect
cannot be removed and healing amount increased.
- AutoreviveRecovers once from a knockout while in effect
Eustace (Halloween)
- Dead-End ShotMassive Earth damage to a foe.
Inflict BlindedAttacks have a slight chance to miss
Duration: 180 seconds.
Reset LoadedWeapon is loaded with lightning power
lvl.- ADDED Inflict BlindedAttacks have a slight chance to miss
.
- ADDED Inflict BlindedAttacks have a slight chance to miss
- Tonight I Fly400%-500% Earth damage to a foe (Damage cap: ~550,000).
Inflict 25% Earth DEF DownDEF is lowered for earth DMG
Strength: 25%Base Accuracy: 80%Duration: 180 seconds.
Use 2 LoadedWeapon is loaded with lightning power
: Activates twice.
Boost debuff success rate to 100%. REWORKED- OLD EFFECT
- 250%-350% damage to a foe. Consumes 3 LoadedWeapon is loaded with lightning power
stacks.
- 250%-350% damage to a foe. Consumes 3 LoadedWeapon is loaded with lightning power
- NEW EFFECT
- Earth damage to foe. Inflict Earth DEF DownDEF is lowered for earth DMG
. (Consume 2 LoadedWeapon is loaded with lightning power
: Activate twice. Debuff hit rate increased.) - Cooldown increased to 7 turns; 6 turns when enhanced.
- Earth damage to foe. Inflict Earth DEF DownDEF is lowered for earth DMG
- OLD EFFECT
- Wasted EarthAll Earth allies gain 30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 30% chance of dealing 30% more damage.Duration: 3 turns, 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3 turns, and 15% TA UpTriple attack rate is boosted
Strength: 15%Duration: 3 turns.
Use 2 LoadedWeapon is loaded with lightning power
: All Earth allies also gain KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns. REWORKED- OLD EFFECT
- All allies gain DA UpDouble attack rate is boosted
and Earth ATK UpEarth ATK is boosted
. Gain 1 LoadedWeapon is loaded with lightning power
stack.
- All allies gain DA UpDouble attack rate is boosted
- NEW EFFECT
- Earth allies gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
and Multiattack Rate BoostedMultiattack rate is boosted
. (Consume 2 LoadedWeapon is loaded with lightning power
: Also gain KeenSupplemental DMG to critical hits
.) - Cooldown reduced to 7 turns.
- Earth allies gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
- OLD EFFECT
- Flamek Trigger4-hit, 80% Earth damage to random foes at end of turn if no damage has been taken (Damage cap: ~85,000 per hit). REWORKED
- OLD EFFECT
- Gain 2 LoadedWeapon is loaded with lightning power
stacks after each turn. If Eustace reaches 10 LoadedWeapon is loaded with lightning power
stacks, self-inflict ElectrifiedCan't take any action (Can't be removed)
for 1 turn. Lose 5 LoadedWeapon is loaded with lightning power
stacks when ElectrifiedCan't take any action (Can't be removed)
is removed.
- Gain 2 LoadedWeapon is loaded with lightning power
- NEW EFFECT
- Deal 4-hit Earth DMG to random foes when no damage has been taken at end of turn.
- OLD EFFECT
- Lupine LightningBoost to ATKUnique modifier, C.A. damage, and C.A. damage cap based on LoadedWeapon is loaded with lightning power
lvl.
(LoadedWeapon is loaded with lightning power
lvl rises by 2 every turn [Max: 10])- ADDED LoadedWeapon is loaded with lightning power
lvl rises by 2 every turn (Max: 10).
- ADDED LoadedWeapon is loaded with lightning power
Seofon
- SwordshineATK and multiattack rate are boosted based on lvl
now lasts indefinitely and can't be removed. - SwordshineATK and multiattack rate are boosted based on lvl
's ATK boost is now a Unique modifier (formerly Normal modifier) - REMOVED SwordshineATK and multiattack rate are boosted based on lvl
no longer boosts DEF and critical hit rate. - EmblemaGain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%..
Raise SwordshineATK and multiattack rate are boosted based on lvl
Multiplier: PerpetuityDuration: Indefinite lvl by 1 (Max: 3).
At level 90:
Now raises SwordshineATK and multiattack rate are boosted based on lvl
Multiplier: PerpetuityDuration: Indefinite lvl by 2 (Max: 5).
Also gain 80% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 80%Duration: Indefinite and 20% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 20%Duration: Indefinite. REWORKED- OLD EFFECT
- Raise SwordshineATK and multiattack rate are boosted based on lvl
lvl by 1 (Max: 3). Reset SwordshineATK and multiattack rate are boosted based on lvl
lvl to 0 upon taking damage. - At Lv85: Now raises SwordshineATK and multiattack rate are boosted based on lvl
lvl by 2 (Max: 5). Now lowers SwordshineATK and multiattack rate are boosted based on lvl
lvl by 2 upon taking damage instead of reset to 0. Maximum SwordshineATK and multiattack rate are boosted based on lvl
lvl increased to 5.
- Raise SwordshineATK and multiattack rate are boosted based on lvl
- NEW EFFECT
- Gain 1 SwordshineATK and multiattack rate are boosted based on lvl
. - ADDED Gain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.. - Enhancement at Lv85 changed to Lv90.
- At Lv90: Gain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%., C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
, C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
, and 2 SwordshineATK and multiattack rate are boosted based on lvl
. - Cooldown increased to 7 turns; 6 turns when enhanced at Lv55, 5 turns when enhanced at Lv90.
- Gain 1 SwordshineATK and multiattack rate are boosted based on lvl
- OLD EFFECT
- Seven-Star's BrillianceAll allies gain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%., 150% C.A. DMG UpCharge attack DMG is boosted
Strength: 150%Duration: 1 turn , and 90% C.A. DMG Cap UpCharge attack DMG cap is boosted
Strength: 90%Duration: 1 turn . (Can't recast.)- Requirement with SwordshineATK and multiattack rate are boosted based on lvl
removed.
- Requirement with SwordshineATK and multiattack rate are boosted based on lvl
- Star Sword Sovereign50% boost to Wind allies' C.A. damage.
Boost to Seofon's ATKMultiplier: Perpetuity and multiattack rate based on SwordshineATK and multiattack rate are boosted based on lvl
Multiplier: Perpetuity lvl.
SwordshineATK and multiattack rate are boosted based on lvl
Multiplier: PerpetuityDuration: Indefinite lvl rises every turn by 1 and lowers by 2 upon taking damage (Max: 3).
At level 90:
Also boosts Wind allies' C.A. damage cap by 10%.
Now SwordshineATK and multiattack rate are boosted based on lvl
Multiplier: PerpetuityDuration: Indefinite lvl rises every turn by 2 and lowers by 2 upon taking damage (Max: 5). REWORKED- OLD EFFECT
- 50% boost to C.A. DMG for all allies. Boost to stats based on SwordshineATK and multiattack rate are boosted based on lvl
lvl. - At Lv90: Also boosts C.A. DMG cap for all allies by 10%.
- 50% boost to C.A. DMG for all allies. Boost to stats based on SwordshineATK and multiattack rate are boosted based on lvl
- NEW EFFECT
- Boost to Wind allies' C.A. DMG. Boost to stats based on SwordshineATK and multiattack rate are boosted based on lvl
lvl (Gain 1 SwordshineATK and multiattack rate are boosted based on lvl
every turn. Reduce SwordshineATK and multiattack rate are boosted based on lvl
by 2 upon taking damage. Max: 3). - At Lv90: Boost to Wind allies' C.A. DMG and C.A. DMG cap. Boost to stats based on SwordshineATK and multiattack rate are boosted based on lvl
lvl (Gain 2 SwordshineATK and multiattack rate are boosted based on lvl
every turn. Reduce SwordshineATK and multiattack rate are boosted based on lvl
by 2 upon taking damage. Max: 5).
- Boost to Wind allies' C.A. DMG. Boost to stats based on SwordshineATK and multiattack rate are boosted based on lvl
- OLD EFFECT
- Extended Mastery Support Skill REWORKED
- OLD EFFECT
- Extend SwordshineATK and multiattack rate are boosted based on lvl
duration.
- Extend SwordshineATK and multiattack rate are boosted based on lvl
- NEW EFFECT
- Slight chance to dodge all attacks from foes.
- OLD EFFECT
Lecia (Grand)
- Sonic Boom500% Wind damage to a foe (Damage cap: ~700,000).
Raise Silverwing BlessingAll allies' ATK, DEF, skill DMG specs, skill hit rate, and healing specs are boosted based on Silverwing Blessing lvl (Max: 3 / Can't be removed)
Duration: Indefinite lvl by 1 (Max: 3). REWORKED- OLD EFFECT
- 300%-1600% Wind damage to a foe. (Boost to damage based on how low Lecia's HP is.)
- Gain JammedATK is greatly boosted based on how low HP is
.
- NEW EFFECT
- Wind DMG to foe.
- Gain 1 White Wings' BlessingUnofficial translation (Max: 3).
- Cooldown reduced to 6 turns; 5 turns when enhanced.
- OLD EFFECT
- Stalwart CommandGain Issue OrdersIssuing orders (Order type is determined by the first ally skill used)
Duration: IndefiniteCan't be removed. Orders lvl rises by 1 depending on the type of skill an ally uses. (Recast skill to end orders.)
On recast: Consume all Order stacks and provide an effect depending on Order type.- Healing Orders' healing amount increased.
- Debuff Orders' effect per level improved:
- Acting Captain of the Crew of EnforcersBoost to all allies' ATKPerpetuity modifier, DEF, skill DMG specs, skill hit rate, and healing specs based on Silverwing BlessingAll allies' ATK, DEF, skill DMG specs, skill hit rate, and healing specs are boosted based on Silverwing Blessing lvl (Max: 3 / Can't be removed)
Duration: Indefinite lvl. REWORKED- OLD EFFECT
- Chance to remove 1 debuff from Lecia at the start of each turn.
- NEW EFFECT
- Boost to all allies' ATK, DEF, skill DMG specs, debuff hit rate, and healing specs based on White Wings' Blessing lvl.
- OLD EFFECT
- Support Skill 2 NEW
- Gain 1 DawnbladeUnofficial translation when an ally uses a skill. When Dawnblade is at Lv3 and an ally uses a skill: Deal Wind DMG to all foes, increase Order by 1 lvl, and reset Dawnblade lvl.
Sarunan
- Innocent DesireMassive Light damage to a foe.
All allies gain 25% Light ATK UpLight ATK is boosted
Strength: 25%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining..- Light ATK UpLight ATK is boosted
duration increased to 4 turns.
- Light ATK UpLight ATK is boosted
- Eternal DesireMassive Light damage to a foe.
All allies gain 25% Light ATK UpLight ATK is boosted
Strength: 25%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining..
Gain 50% Healing Up (Stackable / Max: 100%)Healing skill's healing amount is boosted (Stackable / Can't be removed)
Strength: 50% (Max: 100%)Duration: Indefinite and 50% Healing Cap Up (Stackable / Max: 100%)Healing skill's healing cap is boosted (Stackable / Can't be removed)
Strength: 50% (Max: 100%)Duration: Indefinite.- Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
and Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable)
cannot be removed.
- Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
- Mad VeilAll allies gain 70% Dark CutDark DMG is cut 70%
Duration: 2 turnsDark Damage Cut. and 1 Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite.
At level 95:
All allies also gain 50% Light ATK UpLight ATK is boosted
Strength: 50%Duration: 2 turns.- ADDED All allies gain Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
.
- ADDED All allies gain Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
- Hitch Force250%-300% Light damage to a foe (Damage cap: ~400,000).
Inflict Holy SpikeHP is lowered on every turn
Strength: 5000Base Accuracy: 100%Duration: 180 seconds.
At level 90:
Also inflict Delay (Drain)Drain 1 filled charge diamond from a foe
Base Accuracy: 100%Ignores Delay immunity on most foes
Unofficial status name. If successful, gain Charged +20%Instantly boosts Charge Bar by 20%
Strength: 20%Unaffected by charge bar gain effects.
Damage cap increased to ~550,000. REWORKED- OLD EFFECT
- 250%-300% Light damage to a foe. Inflict Break Boosted (Time)Break mode time is extended
and Break Boosted (DMG)DMG needed to switch to normal mode is boosted
.
- 250%-300% Light damage to a foe. Inflict Break Boosted (Time)Break mode time is extended
- NEW EFFECT
- Light damage to foe. Inflict Holy SpikeHP is lowered on every turn
. - Lv90 enhancement unchanged.
- Light damage to foe. Inflict Holy SpikeHP is lowered on every turn
- OLD EFFECT
- Holy SuctionRestore all allies' HP (Healing cap: 1500) and remove 1 debuff. REWORKED
- OLD EFFECT
- 150%-200% Light damage to all foes. Restore all allies' HP based on 33% of damage dealt.
- NEW EFFECT
- Restore all allies' HP and remove 1 debuff.
- Now classified as a healing skill (green border).
- OLD EFFECT
- Void SoulGain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%..
End cooldown for caster's other skills- ADDED Gain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.. - Readying cooldown removed.
- Cooldown reduced to 12 turns.
- ADDED Gain Instant ChargeInstantly sets Charge Bar to 100%
- Mine, All Mine30% boost to C.A. damage and 10% boost to C.A. damage cap against foes with Holy SpikeHP is lowered on every turn
. REWORKED- OLD EFFECT
- 10% boost to DEF.
- NEW EFFECT
- Boost to C.A. damage and C.A. damage cap against foe with Holy SpikeHP is lowered on every turn
.
- Boost to C.A. damage and C.A. damage cap against foe with Holy SpikeHP is lowered on every turn
- OLD EFFECT
- Support Skill 2 NEW
- Dark damage reduction to Light allies based on their number of Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
. - Takes effect even when Sarunan is a sub ally.
- Dark damage reduction to Light allies based on their number of Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Lucio
- Walls of BabylonAll allies gain Shield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: Indefinite, RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: (Healing cap: 500) or 10% charge barDuration: 3 turns, and StrengthATK is greatly boosted based on how high HP is
Strength: 20%-10%Duration: 3 turnsStacking: Teamwide.
At level 95:
All allies also gain 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 3 turns. REWORKED- OLD EFFECT
- NEW EFFECT
- All allies gain ShieldNext ATK received will be ineffective for a fixed amount
, RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
, and StrengthATK is greatly boosted based on how high HP is
. - Cooldown reduced to 7 turns; 6 turns when enhanced.
- All allies gain ShieldNext ATK received will be ineffective for a fixed amount
- Out of the Ashes800% Light damage to a foe (Damage cap: ~1,000,000).
Raise Wings of JusticeMultiattack rate is boosted based on Wings of Justice lvl (Can't be removed)
Duration: Indefinite lvl by 1.
At level 95:
Damage increased to 1600%.
Damage cap increased to ~1,400,000.
Also inflict 30% DMG Taken Amplified (6 times)DMG taken is amplified (Can't be removed / Can't be extended)
Strength: 30%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 1 turn Local status effect.- ADDED Gain Wings of JusticeMultiattack rate is boosted based on Wings of Justice lvl (Can't be removed)
.
- ADDED Gain Wings of JusticeMultiattack rate is boosted based on Wings of Justice lvl (Can't be removed)
- AwakeningsGain 90% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 90%Duration: 2 turns, Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 2 turns, 100% Dark CutDark DMG is cut 100%
Duration: 2 turnsDark Damage Cut., and 100% Debuff Res. UpDebuff resistance is boosted
Strength: 100%Duration: 2 turns.- TA UpTriple attack rate is boosted
and Cut to Dark DMGDark DMG is cut
Dark Damage Cut. increased.
- TA UpTriple attack rate is boosted
- The Morning Star+3% boost to Lucio's Bonus Light DMG effect per turn passed (Max: 30% at 10 turns).
-3% hit to Dark DEF per turn passed (Max: -30% at 10 turns).
At level 90:
No longer lowers Dark DEF.
+3% boost to dodge rate per turn passed (Max: 30% at 10 turns).
Starts battle with The Morning StarWhen an ally is almost knocked out at end of turn: Fully restores light allies' HP / Removes all debuffs / Instant C.A. standby (Can't be removed)
Duration: Indefinite.
When an ally is below 25% HP at end of turn:
Remove all Light allies' debuffs and fully restore HP.
All Light allies gain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%..
(Consumes The Morning StarWhen an ally is almost knocked out at end of turn: Fully restores light allies' HP / Removes all debuffs / Instant C.A. standby (Can't be removed)
Duration: Indefinite.) REWORKED- OLD EFFECT
- Boost to Light ATK and reduction to Dark DEF per turn passed.
- NEW EFFECT
- Boost to Bonus Light DMG and reduction to Dark DEF per turn passed.
- OLD EFFECT
- Wings of JusticeWings of JusticeMultiattack rate is boosted based on Wings of Justice lvl (Can't be removed)
Duration: Indefinite lvl rises by 1 upon triple attack (Max: 6).
(Boost to multiattack rate based on Wings of JusticeMultiattack rate is boosted based on Wings of Justice lvl (Can't be removed)
lvl. Sharp boost to stats at lvl 6.) REWORKED- OLD EFFECT
- Gain 1 stack of Wings of JusticeMultiattack rate is boosted based on Wings of Justice lvl (Can't be removed)
each turn (Max: 4). Ends upon taking damage.
- Gain 1 stack of Wings of JusticeMultiattack rate is boosted based on Wings of Justice lvl (Can't be removed)
- NEW EFFECT
- Gain 1 Wings of JusticeMultiattack rate is boosted based on Wings of Justice lvl (Can't be removed)
when dealing triple attack (Max: 6). Boost to multiattack rate based on Wings of JusticeMultiattack rate is boosted based on Wings of Justice lvl (Can't be removed)
lvl. - When Wings of JusticeMultiattack rate is boosted based on Wings of Justice lvl (Can't be removed)
reaches Lv6: Massive boost to all stats.
- Gain 1 Wings of JusticeMultiattack rate is boosted based on Wings of Justice lvl (Can't be removed)
- OLD EFFECT
Seox
- Three Thousand and One Talons500%Massive Dark damage to a foe (Damage cap: ~2,020,000).
Gain Mirror Image (2 times)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite and Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
Duration: Indefinite. REWORKED- Gain Mirror Image (2 times)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
and Dodge All (1 time)Takes no DMG or debuffs while in effect
.
- Gain Mirror Image (2 times)Next one-to-one attack received will be ineffective
- Gate of SinGain 20% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
Strength: 20%Multiplier: SeraphicDuration: 3 turns.
At level 95:
Buff increased to 30% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
Strength: 30%Multiplier: SeraphicDuration: 3 turns.
Also gain 60% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
Strength: 60%Duration: 3 turns. REWORKED- OLD EFFECT
- Gain 10% ATK Up (Stackable)ATK is boosted while active (Stackable)
(Max: 50%) and Charge Bar +Instantly boosts Charge Bar by
. - At Lv95: Buffs increased to 20% ATK Up (Stackable)ATK is boosted while active (Stackable)
(Max: 60%) and Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%. Duration becomes indefinite and can't be removed. Also gain 5% DMG Cap Up (Stackable)Maximum amount of DMG that can be dealt per hit is boosted (Stackable)
(Max: 15%) and remove 1 debuff.
- Gain 10% ATK Up (Stackable)ATK is boosted while active (Stackable)
- NEW EFFECT
- Gain DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
. - ADDED At Lv95: Gain Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
. - Cooldown increased to 7 turns; 6 turns when enhanced at Lv55.
- Gain DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
- OLD EFFECT
- ThunderflashGain Full Hostility100% chance to be targeted by one-ally attacks
Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute and Dodge-and-Counter (3 times)Dodge and counter one-ally attacks
Strength: 500%Duration: 1 turn Counter attacks grant 5% charge bar per hit..
At level 85:
Counter upgraded to Dodge/Tank-and-Counter (6 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 500%Duration: 3 turnsCounter attacks grant 5% charge bar per hit..
At level 130:
When Heavenly HowlATK, DMG cap, and triple attack rate are boosted (Can't be removed)
Multiplier: Perpetuity lvl is 6: Also gain Double StrikeAttacks twice each turn (Can't be removed)
Duration: 1 turn . REWORKED- OLD EFFECT
- Gain TA UpTriple attack rate is boosted
and Dodge-and-CounterDodge and counter one-ally attacks
Counter attacks grant 5% charge bar per hit. (1 time). - At Lv85: Counter increased to Dodge-and-CounterDodge and counter one-ally attacks
Counter attacks grant 5% charge bar per hit. (3 times).
- Gain TA UpTriple attack rate is boosted
- NEW EFFECT
- Gain Hostility UpMore likely to be attacked
and Dodge-and-CounterDodge and counter one-ally attacks
Counter attacks grant 5% charge bar per hit. (3 times). - At Lv85: Gain SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
. Counter increased to Dodge/Tank-and-CounterCounters upon dodging one-ally attacks or taking DMG
Counter attacks grant 5% charge bar per hit. (6 times). - Cooldown increased to 7 turns; 6 turns when enhanced.
- Gain Hostility UpMore likely to be attacked
- OLD EFFECT
- Gate of Demons600% Dark damage to all foes (Damage cap: ~700,000).
Inflict PetrifiedStops enemy's charge diamonds from filling.
Base Accuracy: 100%Duration: 3 turnsLocal status effect.
At level 90:
Also inflict Accuracy LoweredAttacks and special attacks have a chance to miss
Base Accuracy: 100%Duration: 3 turnsLocal status effect. REWORKED- OLD EFFECT
- Gain Gate of DemonsATK is boosted on every turn /
When HP is lowered, triple attack rate is boosted and gains drain
, boosting ATK by 30% every turn (Max: 255%). At low HP, Gate of DemonsATK is boosted on every turn /
When HP is lowered, triple attack rate is boosted and gains drain
boosts TA rate and gains a drain effect. Ends upon taking non-plain damage. - At Lv90: Also gain UnchallengedNext DMG received will be ineffective
. Gate of DemonsATK is boosted on every turn /
When HP is lowered, triple attack rate is boosted and gains drain
increased to 50% ATK boost every turn (Max: 255%).
- Gain Gate of DemonsATK is boosted on every turn /
- NEW EFFECT
- 600% Dark damage to all foes. Inflict PetrifiedStops enemy's charge diamonds from filling.
. - At Lv90: Inflict Accuracy LoweredAttacks and special attacks have a chance to miss
Local status effect. - Cooldown increased to 7 turns; 6 turns when enhanced.
- 600% Dark damage to all foes. Inflict PetrifiedStops enemy's charge diamonds from filling.
- OLD EFFECT
- Heavenly HowlGuaranteed double attacks.
Boost to ATKPerpetuity modifier, DMG cap, and triple attack rate based on Heavenly HowlATK, DMG cap, and triple attack rate are boosted (Can't be removed)
Multiplier: Perpetuity lvl.
(Heavenly HowlATK, DMG cap, and triple attack rate are boosted (Can't be removed)
Multiplier: PerpetuityDuration: Indefinite lvl rises every turn by 1 and lowers by 2 upon taking damage [Max: 6].) REWORKED- OLD EFFECT
- Guaranteed double attacks. Slight chance to dodge attacks.
- NEW EFFECT
- Guaranteed multiattack.
- Boost to ATK, damage cap, and triple attack rate based on Gate of DemonsATK is boosted on every turn /
When HP is lowered, triple attack rate is boosted and gains drain
lvl (Gain 1 Gate of DemonsATK is boosted on every turn /
When HP is lowered, triple attack rate is boosted and gains drain
every turn. Reduce Gate of DemonsATK is boosted on every turn /
When HP is lowered, triple attack rate is boosted and gains drain
by 2 upon taking damage. Max: 6).
- OLD EFFECT
- Counter Claw6-hit Dark damage to a foe when the foe uses a special attack (Damage cap: ~100,000 per hit). REWORKED
- OLD EFFECT
- Chance to counter on DMG (1 time). Gain 30% Bonus Dark DMG effect when Seox has Mirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
.
- Chance to counter on DMG (1 time). Gain 30% Bonus Dark DMG effect when Seox has Mirror ImageNext one-to-one attack received will be ineffective
- NEW EFFECT
- When foe uses special attack: Deal 6-hit Dark damage.
- OLD EFFECT
Rosetta (Holiday)
- Rosa Alba500% Dark damage to all foes (Damage cap: ~660,000) and remove 1 buff.
Inflict Poisoned (20000)HP is lowered on every turn
Strength: 20000Duration: 180 seconds. REWORKED - Snowthorn BarrierAll allies gain 40% Repel (2 times)Reflects DMG
Strength: 40%Duration: 3 turnsDamage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage!.
Caster gains Rose Wish (2 times)Illuminati Flow activates when a foe uses a special attack (Can't be removed)
Duration: Indefinite. REWORKED- Skill renamed.
- OLD EFFECT
- Remove 1 buff from a foe.
- NEW EFFECT
- All allies gain RepelReflects DMG
Damage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage! (2 times) (When foe uses special attack: Activate Illuminati FlowRestore all allies' HP (Healing cap: 1500) and remove 1 debuff. (2 times). - Cooldown increased to 10 turns; 9 turns when enhanced.
- All allies gain RepelReflects DMG
- Rose PalaceReduce all allies' damage taken from foes with PoisonedHP is lowered on every turn
by 20%. REWORKED- OLD EFFECT
- Boost to all allies' DEF.
- NEW EFFECT
- Lessen damage taken for all allies against foe with PoisonedHP is lowered on every turn
.
- Lessen damage taken for all allies against foe with PoisonedHP is lowered on every turn
- OLD EFFECT
- Support Skill 2 NEW
- Boost to C.A. damage and C.A. damage cap against foe with PoisonedHP is lowered on every turn
.
- Boost to C.A. damage and C.A. damage cap against foe with PoisonedHP is lowered on every turn