News:GameNews 2019-11-01
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2019-11-01
The balance patch is scheduled for November 7th, 2019. Please refrain from editing character pages with these changes on the wiki until patch day.
The original patch notes list in Japanese is located at https://granbluefantasy.jp/pages/?p=27302
Patch translations courtesy of /u/lalaca.
Note that these are unofficial translations. Please make any corrections if possible.
Character Balance Changes
Alexander Plasma450%Massive Fire damage to a foe. (50% boost to C.A. damage and 20% boost to C.A. damage cap when
FlareATK is modified by number of turns passed
Field effect is in effect.)
All Fire allies gain 70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 70% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining..- Damage and damage cap increased when
FlareATK is modified by number of turns passed
Field effect is active.
- Damage and damage cap increased when
Sunlight RadiumAll Fire allies gain
RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 10% of max HP (Healing cap: 500) or 10% charge barDuration: 5 turns, Shield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 5 turns, and Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%.
At level 90:
All Fire allies also gain Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time)
Duration: Indefinite. REWORKED- OLD EFFECT
- All allies gain
RefreshHP is restored on every turn
Duration: 10 turns up to 250 HP and a 800-damage Shield (800)Next ATK received will be ineffective for a fixed amount
Strength: 800Duration: 10 turns.
- All allies gain
- NEW EFFECT
- All allies gain
RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
, ShieldNext ATK received will be ineffective for a fixed amount
, and Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%. - Cooldown changed to 11 turns; 10 turns when enhanced.
- All allies gain
- OLD EFFECT
New FaithAll Fire allies gain 1
Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite, 20% Fire ATK UpFire ATK is boosted
Strength: 20%Duration: 5 turns, and 20% Wind CutWind DMG is cut 20%
Duration: 5 turnsWind Damage Cut..- ADDED All allies gain
Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
.
- ADDED All allies gain
Solar DeflectionWind damage reduction to Fire allies based on their number of
Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
.
(Takes effect even when Zahlhamelina is a sub ally.) REWORKED- OLD EFFECT
- 30% reduced DEF and less likely to be attacked.
- NEW EFFECT
- Wind damage reduction to Fire allies based on their number of
Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
. - Takes effect even when Zahlhamelina is a sub ally.
- Wind damage reduction to Fire allies based on their number of
- OLD EFFECT
- Extended Mastery Support Skill REWORKED
- OLD EFFECT
- Lessen wind DMG for all allies.
- NEW EFFECT
- Boost to all allies' healing cap.
- OLD EFFECT
Blitzkrieg500% Fire damage to a foe (Damage cap: ~635,000).
Inflict Burned (2000)HP is lowered on every turn
Strength: 2000Base Accuracy: 100%Duration: 180 seconds and DelayReduce a foe's filled charge diamonds by 1
Base Accuracy: 100%.
Gain 50% Sharp ATK Up (1 time)ATK is sharply boosted
Strength: 50%Multiplier: AssassinDuration: 1 turn . REWORKED- OLD EFFECT
- NEW EFFECT
- Fire damage to a foe.
- Inflict
BurnedHP is lowered on every turn
Hot-headed (ATK Boost)Chance of stackable boost to ATK with every one-foe attack
: Also gain Sharp ATK UpATK is sharply boosted
. Hot-headed (Hit Foe DEF)Chance of stackable hit to a foe's DEF with every one-foe attack
: Also inflict DelayReduce a foe's filled charge diamonds by 1
.- Cooldown increased to 7 turns; 6 turns when enhanced.
Sword SwitchGain
Charge Bar +25%Instantly boosts Charge Bar by 25%
Strength: 25%.
2-hit, 300% Fire damage to random foes (Damage cap: ~300,000 per hit).
(When Impetuous BladeBased on lvl: ATK, DEF, and multiattack rate are boosted (Max: 5 / Can't be removed)
lvl is 5: Hit number doubles.
When Deft BladeBased on lvl: Skill DMG and skill DMG cap are boosted / Skill DMG dealt is supplemented (Max: 5 / Can't be removed)
lvl is 5: Can recast once each turn it is cast.)
At level 95:
Also gain 2% DMG Cap Up (Stackable / Max: 10%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable)
Strength: 2% (Max: 10%)Duration: Indefinite.
Raise Impetuous BladeBased on lvl: ATK, DEF, and multiattack rate are boosted / At lvl 5: Attacks made with elemental superiority deal boosted DMG (Max: 5 / Can't be removed)
Multiplier: PerpetuityDuration: Indefinite lvl by 1.- Cooldown reduced to 1 turn; 0 turn when enhanced.
RedoubleGain
30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns, 30% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
Strength: 30%Duration: 3 turns, Double StrikeAttacks twice each turn
Duration: 1 turn , and Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
Duration: Indefinite.
(Consumes 50% of charge bar.) Dodge Rate UpChance to dodge DMG and debuffs
, DA UpDouble attack rate is boosted
, and TA UpTriple attack rate is boosted
strength increased.- Cooldown reduced to 6 turns.
Impetuous BladeRaises
Impetuous BladeBased on lvl: ATK, DEF, and multiattack rate are boosted (Max: 5 / Can't be removed)
Multiplier: PerpetuityDuration: Indefinite lvl by 1 upon normal attacks (Max: 5).
20% Bonus Fire DMG effect against foes with BurnedHP is lowered on every turn
.
(Based on Impetuous BladeBased on lvl: ATK, DEF, and multiattack rate are boosted (Max: 5 / Can't be removed)
Multiplier: Perpetuity lvl: Boost to ATKMultiplier: Perpetuity, DEF, and multiattack rate.)
At level 90:
At Impetuous BladeBased on lvl: ATK, DEF, and multiattack rate are boosted / At lvl 5: Attacks made with elemental superiority deal boosted DMG (Max: 5 / Can't be removed)
Multiplier: Perpetuity lvl 5: 100% / 20% boost to critical hit rate100% chance of dealing 20% more damage.. REWORKED- OLD EFFECT
- 80% bonus Fire damage for single attacks and 30% bonus Fire damage for double attacks.
- NEW EFFECT
- When
Hot-headed (ATK Boost)Chance of stackable boost to ATK with every one-foe attack
is active:- Chance to gain ATK Up (Stackable) with every one-foe attack.
- Deal Bonus Fire DMG against foes with
BurnedHP is lowered on every turn
.
- When
- OLD EFFECT
Deft BladeRaises
Deft BladeBased on lvl: Skill DMG and skill DMG cap are boosted / Skill DMG dealt is supplemented (Max: 5 / Can't be removed)
Duration: Indefinite lvl by 1 upon using a skill (Max: 5).
Doesn't consume sharp boost to ATK effects upon dealing skill damage.
Upon dodging: Activate Blitzkrieg500% Fire damage to a foe (Damage cap: ~635,000).
Inflict Burned (2000)HP is lowered on every turn
Strength: 2000Base Accuracy: 100%Duration: 180 seconds and DelayReduce a foe's filled charge diamonds by 1
Base Accuracy: 100%.
Gain 50% Sharp ATK Up (1 time)ATK is sharply boosted
Strength: 50%Multiplier: AssassinDuration: 1 turn ..
(Based on Deft BladeBased on lvl: Skill DMG and skill DMG cap are boosted / Skill DMG dealt is supplemented (Max: 5 / Can't be removed)
lvl: Boost to skill specs and supplement skill damage.)
At level 90:
At Deft BladeBased on lvl: Skill DMG and skill DMG cap are boosted / Skill DMG dealt is supplemented / At lvl 5: Chance to dodge DMG and debuffs (Max: 5 / Can't be removed)
lvl 5: 20% boost to dodge rate. REWORKED- OLD EFFECT
Hot-headed (ATK Boost)Chance of stackable boost to ATK with every one-foe attack
: Chance to gain ATK Up (Stackable)ATK is boosted while active (Stackable)
with every one-foe attack. Hot-headed (Hit Foe DEF)Chance of stackable hit to a foe's DEF with every one-foe attack
: Chance to inflict DEF Down (Stackable)DEF is lowered (Stackable)
with every one-foe attack.
- NEW EFFECT
- When
Hot-headed (Hit Foe DEF)Chance of stackable hit to a foe's DEF with every one-foe attack
is active:- Chance to inflict DEF Down (Stackable) with every one-foe attack.
Blitzkrieg500% Fire damage to a foe (Damage cap: ~635,000).
Inflict Burned (2000)HP is lowered on every turn
Strength: 2000Base Accuracy: 100%Duration: 180 seconds and DelayReduce a foe's filled charge diamonds by 1
Base Accuracy: 100%.
Gain 50% Sharp ATK Up (1 time)ATK is sharply boosted
Strength: 50%Multiplier: AssassinDuration: 1 turn . activates upon dodging.
- When
- OLD EFFECT
- Extended Mastery Support Skill REWORKED
- OLD EFFECT
- Boost to Hotheaded success rate.
- NEW EFFECT
- Slight chance to dodge all attacks from foes.
- OLD EFFECT
Burying BulletMassive Water damage to a foe.
Gain 20% Dodge Rate UpChance to dodge DMG and debuffs
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining..
2-turn cut to Silva's skill cooldowns.- ADDED 2-turn cut to skill cooldown.
A Shot in the DarkSwitch out with a sub ally. Ally gains
Smoking GunDeals bonus DMG on attack / Switches out with Silva when effect ends
Duration: 3 turns.- REMOVED Restriction on recast.
- Readying cooldown reduced to 3 turns.
- Cooldown changed to 8 turns.
Stick to Your GunsCharge attack won't miss against foes with
Dodge Rate UpChance to dodge DMG and debuffs
or Mirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
.
3% boost to Water allies' critical hit damage cap.- ADDED Boost to Water allies' to critical hit DMG cap.
Fair Trick3-hit, 100% Water damage to all foes (Damage cap: ~185,000 per hit).
Restore Water allies' HP based on 10% of damage dealt (Healing cap: 1500).
All Water allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%. REWORKED- OLD EFFECT
- 500% Water damage to all foes. Inflict
Debuff Res. DownDebuff resistance is lowered
. Restore 10% of all allies' HP.
- 500% Water damage to all foes. Inflict
- NEW EFFECT
- Water DMG to all foes.
- When
That's How I RollAttack specs are boosted at end of turn / Fair Trick activates upon using charge attack (Can't be removed)
is active: Inflict 20% Debuff Res. DownDebuff resistance is lowered
Strength: 20%Base Accuracy: 100%Duration: 180 seconds and DelayReduce a foe's filled charge diamonds by 1
Base Accuracy: 90%. - When
Bursting BubblesDefense specs are boosted at end of turn (Stackable) / Fair Trick activates when a foe uses a special attack (Can't be removed)
is active: Restore 10% of all allies' HP (Healing cap: 1500). All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%. - Cooldown increased to 7 turns; 6 turns when enhanced.
- OLD EFFECT
SwitcherooAll Water allies gain random buffs.
Inflict random debuffs on all foes.
(Number of buffs increases based on That's How I RollATK, DEF, and multiattack rate are boosted based on lvl (Can't be removed)
Multiplier: Perpetuity lvl.
Number of debuffs increases based on Bursting BubblesC.A. specs are boosted based on lvl (Can't be removed)
lvl.)
At level 95:
All Water allies also gain Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time)
Duration: Indefinite.
Caster's That's How I RollATK, DEF, and multiattack rate are boosted based on lvl (Can't be removed)
Multiplier: PerpetuityDuration: Indefinite lvl and Bursting BubblesC.A. specs are boosted based on lvl (Can't be removed)
Duration: Indefinite lvl rise by 1.- Cooldown reduced to 1 turn; 0 turn when enhanced.
On a RollAt end of turn when a Water ally uses a charge attack:
Activate Fair Trick3-hit, 100% Water damage to all foes (Damage cap: ~185,000 per hit).
Restore Water allies' HP based on 10% of damage dealt (Healing cap: 1500).
All Water allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%..
Drang's That's How I RollATK, DEF, and multiattack rate are boosted based on lvl (Can't be removed)
Multiplier: PerpetuityDuration: Indefinite lvl rises by 1 (Max: 5).
(Boost to ATKMultiplier: Perpetuity, DEF, and multiattack rate based on That's How I RollATK, DEF, and multiattack rate are boosted based on lvl (Can't be removed)
Multiplier: Perpetuity lvl.)
At level 90:
At end of turn when a Water ally uses a charge attack:
All Water allies gain 10% ATK Up (Stackable / Max: 50%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite and 10% DEF Up (Stackable / Max: 50%)DEF is boosted while active (Stackable)
Strength: 10% (Max: 50%)Duration: Indefinite. REWORKED- OLD EFFECT
- Gain stackable
Boost to Attack SpecsATK and multiattack rate are boosted (Can't be removed)
or Boost to Defense SpecsDEF and dodge rate are boosted (Can't be removed)
at the end of each turn (Use Switcheroo to switch between effects). Lasts 4 turns.
- Gain stackable
- NEW EFFECT
- When
That's How I RollAttack specs are boosted at end of turn / Fair Trick activates upon using charge attack (Can't be removed)
is active:- Gain stackable
Boost to Attack SpecsATK and multiattack rate are boosted (Can't be removed)
at end of turn.
- Gain stackable
Boost to Attack SpecsATK and multiattack rate are boosted (Can't be removed)
duration now lasts indefinitely.- Activate
Fair Trick3-hit, 100% Water damage to all foes (Damage cap: ~185,000 per hit).
Restore Water allies' HP based on 10% of damage dealt (Healing cap: 1500).
All Water allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%. upon C.A.
- Activate
- When
- OLD EFFECT
Seaspray SurgeWhen a foe uses a special attack:
Activate Fair Trick3-hit, 100% Water damage to all foes (Damage cap: ~185,000 per hit).
Restore Water allies' HP based on 10% of damage dealt (Healing cap: 1500).
All Water allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%..
When a foe uses a special attack or when cancelling a foe's Omen:
Drang's Bursting BubblesC.A. specs are boosted based on lvl (Can't be removed)
Duration: Indefinite lvl rises by 1 (Max: 5).
(Boost to C.A. specs based on Bursting BubblesC.A. specs are boosted based on lvl (Can't be removed)
lvl.)
At level 90:
When a foe uses a special attack:
1-turn cut to Water allies' debuff durations. NEW- When
Bursting BubblesDefense specs are boosted at end of turn (Stackable) / Fair Trick activates when a foe uses a special attack (Can't be removed)
is active:- Gain stackable
Boost to Defense SpecsDEF and dodge rate are boosted (Can't be removed)
at end of turn. Boost to Defense SpecsDEF and dodge rate are boosted (Can't be removed)
duration now lasts indefinitely.- Activate
Fair Trick3-hit, 100% Water damage to all foes (Damage cap: ~185,000 per hit).
Restore Water allies' HP based on 10% of damage dealt (Healing cap: 1500).
All Water allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%. when foe uses special attack.
- Gain stackable
- When
- Extended Mastery Support Skill REWORKED
- OLD EFFECT
- Restore HP upon using
SwitcherooAll Water allies gain random buffs.
Inflict random debuffs on all foes.
(Number of buffs increases based on That's How I RollATK, DEF, and multiattack rate are boosted based on lvl (Can't be removed)
Multiplier: Perpetuity lvl.
Number of debuffs increases based on Bursting BubblesC.A. specs are boosted based on lvl (Can't be removed)
lvl.)
At level 95:
All Water allies also gain Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time)
Duration: Indefinite.
Caster's That's How I RollATK, DEF, and multiattack rate are boosted based on lvl (Can't be removed)
Multiplier: PerpetuityDuration: Indefinite lvl and Bursting BubblesC.A. specs are boosted based on lvl (Can't be removed)
Duration: Indefinite lvl rise by 1..
- Restore HP upon using
- NEW EFFECT
- Boost to all allies' healing cap.
- OLD EFFECT
Ars Magna450%Massive Earth damage to a foe.
All allies gain 25% Earth ATK UpEarth ATK is boosted
Strength: 25%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining..- ADDED All allies gain
Earth ATK UpEarth ATK is boosted
. - ADDED On 5★ Uncap: Gain
Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
and Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable)
.
- ADDED All allies gain
Collapse400%-450% Earth damage to all foes (Damage cap: ~500,000).
Inflict DEF DownDEF is lowered
Duration: 180 secondsStacking: Single.
At level 90:
Debuff increased to 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Single.
Also inflict 10% Earth DEF DownDEF is lowered for earth DMG
Strength: 10%Base Accuracy: 100%Duration: 180 seconds.- Damage and damage cap increased.
- ADDED Inflict
Earth DEF DownDEF is lowered for earth DMG
.
PhantasmagoriaAll allies gain
Reversed OuroborosATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted
Duration: 3 turnsStacking: Special Buff and 1 Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite.
At level 75:
Effect enhanced.
At level 100:
All allies also gain 50% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 50% chance of dealing 30% more damage.Duration: 3 turns and KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns. REWORKED- OLD EFFECT
- Remove 1 debuff from caster. Gain
Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
and Reversed OuroborosATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted
. - At Lv100: Affects all allies.
- Remove 1 debuff from caster. Gain
- NEW EFFECT
- All allies gain
Reversed OuroborosATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted
and Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
. - At Lv100: All allies gain
Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
and KeenSupplemental DMG to critical hits
.
- All allies gain
- OLD EFFECT
ReinforceRestore 25% of all allies' HP (Healing cap: 2000) and remove 1 debuff. REWORKED
- OLD EFFECT
- Restore all allies' HP and gain
RefreshHP is restored on every turn
.
- Restore all allies' HP and gain
- NEW EFFECT
- Restore all allies' HP and remove 1 debuff.
- OLD EFFECT
World Cutest!Boost to Earth allies' critical hit rate based on their number of
Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
.
(Takes effect even when Cagliostro is a sub ally.) REWORKED- OLD EFFECT
- 10% boost to debuff resistance.
- NEW EFFECT
- Boost to all allies' critical hit rate based on
Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
. - Takes effect even when Cagliostro is a sub ally.
- Boost to all allies' critical hit rate based on
- OLD EFFECT
Spare BodyStarts battle with
AutoreviveRecovers once from a knockout while in effect (Can't be removed)
Strength: 100% of max HPDuration: Indefinite. AutoreviveRecovers once from a knockout while in effect
cannot be removed and healing amount increased.
Dead-End ShotMassive Earth damage to a foe.
Inflict BlindedAttacks have a slight chance to miss
Duration: 180 seconds.
Reset LoadedWeapon is loaded with lightning power
lvl.- ADDED Inflict
BlindedAttacks have a slight chance to miss
.
- ADDED Inflict
Tonight I Fly400%-500% Earth damage to a foe (Damage cap: ~560,000).
Inflict 25% Earth DEF DownDEF is lowered for earth DMG
Strength: 25%Base Accuracy: 80%Duration: 180 seconds.
Use 2 LoadedWeapon is loaded with lightning power
: Activates twice.
Boost debuff success rate to 100%. REWORKED- OLD EFFECT
- 250%-350% damage to a foe. Consumes 3
LoadedWeapon is loaded with lightning power
stacks.
- 250%-350% damage to a foe. Consumes 3
- NEW EFFECT
- Earth damage to foe. Inflict
Earth DEF DownDEF is lowered for earth DMG
. (Consume 2 LoadedWeapon is loaded with lightning power
: Activate twice. Debuff hit rate increased.) - Cooldown increased to 7 turns; 6 turns when enhanced.
- Earth damage to foe. Inflict
- OLD EFFECT
Wasted EarthAll Earth allies gain
30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 30% chance of dealing 30% more damage.Duration: 3 turns, 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3 turns, and 15% TA UpTriple attack rate is boosted
Strength: 15%Duration: 3 turns.
Use 2 LoadedWeapon is loaded with lightning power
: All Earth allies also gain KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns. REWORKED- OLD EFFECT
- All allies gain
DA UpDouble attack rate is boosted
and Earth ATK UpEarth ATK is boosted
. Gain 1 LoadedWeapon is loaded with lightning power
stack.
- All allies gain
- NEW EFFECT
- Earth allies gain
Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
and Multiattack Rate BoostedMultiattack rate is boosted
. (Consume 2 LoadedWeapon is loaded with lightning power
: Also gain KeenSupplemental DMG to critical hits
.) - Cooldown reduced to 7 turns.
- Earth allies gain
- OLD EFFECT
Flamek Trigger4-hit, 80% Earth damage to random foes at end of turn if no damage has been taken (Damage cap: ~85,000 per hit). REWORKED
- OLD EFFECT
- Gain 2
LoadedWeapon is loaded with lightning power
stacks after each turn. If Eustace reaches 10 LoadedWeapon is loaded with lightning power
stacks, self-inflict ElectrifiedCan't take any action (Can't be removed)
for 1 turn. Lose 5 LoadedWeapon is loaded with lightning power
stacks when ElectrifiedCan't take any action (Can't be removed)
is removed.
- Gain 2
- NEW EFFECT
- Deal 4-hit Earth DMG to random foes when no damage has been taken at end of turn.
- OLD EFFECT
Lupine LightningBoost to ATKMultiplier: Perpetuity, C.A. damage, and C.A. damage cap based on
LoadedWeapon is loaded with lightning power
lvl.
( LoadedWeapon is loaded with lightning power
lvl rises by 2 every turn [Max: 10])- ADDED
LoadedWeapon is loaded with lightning power
lvl rises by 2 every turn (Max: 10).
- ADDED
SwordshineATK and multiattack rate are boosted based on lvl (Can't be removed)
now lasts indefinitely and can't be removed. SwordshineATK and multiattack rate are boosted based on lvl (Can't be removed)
's ATK boost is now a Unique modifier (formerly Normal modifier)- REMOVED
SwordshineATK and multiattack rate are boosted based on lvl (Can't be removed)
no longer boosts DEF and critical hit rate. EmblemaGain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%..
Raise SwordshineATK and multiattack rate are boosted based on lvl (Can't be removed)
Multiplier: PerpetuityDuration: Indefinite lvl by 1 (Max: 3).
At level 90:
Now raises SwordshineATK, multiattack rate, and special C.A. DMG cap are boosted based on lvl (Can't be removed)
Multiplier: PerpetuityDuration: Indefinite lvl by 2 (Max: 5).
Also gain 80% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 80%Duration: Indefinite and 20% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 20%Duration: Indefinite. REWORKED- OLD EFFECT
- Raise
SwordshineATK and multiattack rate are boosted based on lvl (Can't be removed)
lvl by 1 (Max: 3). Reset SwordshineATK and multiattack rate are boosted based on lvl (Can't be removed)
lvl to 0 upon taking damage. - At Lv85: Now raises
SwordshineATK and multiattack rate are boosted based on lvl (Can't be removed)
lvl by 2 (Max: 5). Now lowers SwordshineATK and multiattack rate are boosted based on lvl (Can't be removed)
lvl by 2 upon taking damage instead of reset to 0. Maximum SwordshineATK and multiattack rate are boosted based on lvl (Can't be removed)
lvl increased to 5.
- Raise
- NEW EFFECT
- Gain 1
SwordshineATK and multiattack rate are boosted based on lvl (Can't be removed)
. - ADDED Gain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.. - Enhancement at Lv85 changed to Lv90.
- At Lv90: Gain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%., C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
, C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
, and 2 SwordshineATK and multiattack rate are boosted based on lvl (Can't be removed)
. - Cooldown increased to 7 turns; 6 turns when enhanced at Lv55, 5 turns when enhanced at Lv90.
- Gain 1
- OLD EFFECT
Seven-Star's BrillianceAll Wind allies gain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%., 150% C.A. DMG UpCharge attack DMG is boosted
Strength: 150%Duration: 1 turn , 90% C.A. DMG Cap UpCharge attack DMG cap is boosted
Strength: 90%Duration: 1 turn , and 30% Special C.A. DMG Cap UpMaximum amount of DMG that can be dealt per C.A. to foes who cap C.A. DMG is boosted
Strength: 30%Duration: 1 turn .
(Can't recast.)
At level 150:
Can now be recast.- Requirement with
SwordshineATK and multiattack rate are boosted based on lvl (Can't be removed)
removed.
- Requirement with
Star Sword Sovereign50% boost to Wind allies' C.A. damage.
Boost to Seofon's ATKMultiplier: Perpetuity and multiattack rate based on SwordshineATK and multiattack rate are boosted based on lvl (Can't be removed)
Multiplier: Perpetuity lvl.
( SwordshineATK and multiattack rate are boosted based on lvl (Can't be removed)
Multiplier: PerpetuityDuration: Indefinite lvl rises every turn by 1 and lowers by 2 upon taking damage [Max: 3].)
At level 90:
Also boosts Wind allies' C.A. damage cap by 10%.
Boost Seofon's special C.A. damage cap based on SwordshineATK, multiattack rate, and special C.A. DMG cap are boosted based on lvl (Can't be removed)
Multiplier: PerpetuityDuration: Indefinite lvl. SwordshineATK, multiattack rate, and special C.A. DMG cap are boosted based on lvl (Can't be removed)
Multiplier: PerpetuityDuration: Indefinite lvl now rises every turn by 2 and lowers by 2 upon taking damage (Max: 5). REWORKED- OLD EFFECT
- 50% boost to C.A. DMG for all allies. Boost to stats based on
SwordshineATK and multiattack rate are boosted based on lvl (Can't be removed)
lvl. - At Lv90: Also boosts C.A. DMG cap for all allies by 10%.
- 50% boost to C.A. DMG for all allies. Boost to stats based on
- NEW EFFECT
- Boost to Wind allies' C.A. DMG. Boost to stats based on
SwordshineATK and multiattack rate are boosted based on lvl (Can't be removed)
lvl (Gain 1 SwordshineATK and multiattack rate are boosted based on lvl (Can't be removed)
every turn. Reduce SwordshineATK and multiattack rate are boosted based on lvl (Can't be removed)
by 2 upon taking damage. Max: 3). - At Lv90: Boost to Wind allies' C.A. DMG and C.A. DMG cap. Boost to stats based on
SwordshineATK and multiattack rate are boosted based on lvl (Can't be removed)
lvl (Gain 2 SwordshineATK and multiattack rate are boosted based on lvl (Can't be removed)
every turn. Reduce SwordshineATK and multiattack rate are boosted based on lvl (Can't be removed)
by 2 upon taking damage. Max: 5).
- Boost to Wind allies' C.A. DMG. Boost to stats based on
- OLD EFFECT
- Extended Mastery Support Skill REWORKED
- OLD EFFECT
- Extend
SwordshineATK and multiattack rate are boosted based on lvl (Can't be removed)
duration.
- Extend
- NEW EFFECT
- Slight chance to dodge all attacks from foes.
- OLD EFFECT
Sonic Boom500% Wind damage to a foe (Damage cap: ~700,000).
Raise Silverwing BlessingAll allies' ATK, DEF, skill DMG specs, skill hit rate, and healing specs are boosted based on Silverwing Blessing lvl (Max: 3 / Can't be removed)
Duration: Indefinite lvl by 1 (Max: 3). REWORKED- OLD EFFECT
- 300%-1600% Wind damage to a foe. (Boost to damage based on how low Lecia's HP is.)
- Gain
JammedATK is greatly boosted based on how low HP is
.
- NEW EFFECT
- Wind DMG to foe.
- Gain 1 White Wings' BlessingUnofficial translation (Max: 3).
- Cooldown reduced to 6 turns; 5 turns when enhanced.
- OLD EFFECT
Stalwart CommandGain
Issue OrdersType of orders issued by Stalwart Command is determined by the first skill used by an ally (Can't be removed)
Duration: Indefinite. Orders lvl rises by 1 based on the type of skill an ally uses. (Recast skill to end orders.)
On recast: Consume all Order lvls and provide an effect depending on Order type.- Healing Orders' healing amount increased.
- Debuff Orders' effect per level improved:
Acting Captain of the Crew of EnforcersBoost to all allies' ATKMultiplier: Perpetuity, DEF, skill damage specs, skill hit rate, and healing specs based on
Silverwing BlessingAll allies' ATK, DEF, skill DMG specs, skill hit rate, and healing specs are boosted based on Silverwing Blessing lvl (Max: 3 / Can't be removed)
Duration: Indefinite lvl. REWORKED- OLD EFFECT
- Chance to remove 1 debuff from Lecia at the start of each turn.
- NEW EFFECT
- Boost to all allies' ATK, DEF, skill DMG specs, debuff hit rate, and healing specs based on White Wings' Blessing lvl.
- OLD EFFECT
Support Skill 2 NEW
- Gain 1 DawnbladeUnofficial translation when an ally uses a skill. When Dawnblade is at Lv3 and an ally uses a skill: Deal Wind DMG to all foes, increase Order by 1 lvl, and reset Dawnblade lvl.
Innocent DesireMassive Light damage to a foe.
All allies gain 25% Light ATK UpLight ATK is boosted
Strength: 25%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.. Light ATK UpLight ATK is boosted
duration increased to 4 turns.
Eternal DesireMassive Light damage to a foe.
All allies gain 25% Light ATK UpLight ATK is boosted
Strength: 25%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining..
Gain 50% Healing Up (Stackable / Max: 100%)Healing skill's healing amount is boosted (Stackable / Can't be removed)
Strength: 50% (Max: 100%)Duration: Indefinite and 50% Healing Cap Up (Stackable / Max: 100%)Healing skill's healing cap is boosted (Stackable / Can't be removed)
Strength: 50% (Max: 100%)Duration: Indefinite. Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
and Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable)
cannot be removed.
Mad VeilAll allies gain
70% Dark CutDark DMG is cut 70%
Duration: 2 turnsDark Damage Cut. and 1 Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite.
At level 95:
All allies also gain 50% Light ATK UpLight ATK is boosted
Strength: 50%Duration: 2 turns.- ADDED All allies gain
Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
.
- ADDED All allies gain
Hitch Force250%-300% Light damage to a foe (Damage cap: ~400,000).
Inflict Holy SpikeHP is lowered on every turn
Strength: 5000Base Accuracy: 100%Duration: 180 seconds.
At level 90:
Also inflict Delay (Drain)Drain 1 filled charge diamond from a foe
Base Accuracy: 100%Ignores Delay immunity on most foes
Unofficial status name. If successful, gain Charged +20%Instantly boosts Charge Bar by 20%
Strength: 20%Unaffected by charge bar gain effects.
Damage cap increased to ~550,000. REWORKED- OLD EFFECT
- 250%-300% Light damage to a foe. Inflict
Break Boosted (Time)Break mode time is extended
and Break Boosted (DMG)DMG needed to switch to normal mode is boosted
.
- 250%-300% Light damage to a foe. Inflict
- NEW EFFECT
- Light damage to foe. Inflict
Holy SpikeHP is lowered on every turn
. - Lv90 enhancement unchanged.
- Light damage to foe. Inflict
- OLD EFFECT
Holy SuctionRestore all allies' HP (Healing cap: 1500) and remove 1 debuff. REWORKED
- OLD EFFECT
- 150%-200% Light damage to all foes. Restore all allies' HP based on 33% of damage dealt.
- NEW EFFECT
- Restore all allies' HP and remove 1 debuff.
- Now classified as a healing skill (green border).
- OLD EFFECT
Void SoulGain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%..
End cooldown for caster's other skills- ADDED Gain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.. - Readying cooldown removed.
- Cooldown reduced to 12 turns.
- ADDED Gain Instant ChargeInstantly sets Charge Bar to 100%
Mine, All Mine30% boost to C.A. damage and 10% boost to C.A. damage cap against foes with
Holy SpikeHP is lowered on every turn
. REWORKED- OLD EFFECT
- 10% boost to DEF.
- NEW EFFECT
- Boost to C.A. damage and C.A. damage cap against foe with
Holy SpikeHP is lowered on every turn
.
- Boost to C.A. damage and C.A. damage cap against foe with
- OLD EFFECT
Support Skill 2 NEW
- Dark damage reduction to Light allies based on their number of
Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
. - Takes effect even when Sarunan is a sub ally.
- Dark damage reduction to Light allies based on their number of
Walls of BabylonAll allies gain
Shield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: Indefinite, RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: (Healing cap: 500) or 10% charge barDuration: 3 turns, and StrengthATK is greatly boosted based on how high HP is
Strength: 20%-10%Duration: 3 turnsStacking: Teamwide.
At level 95:
All allies also gain 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 3 turns. REWORKED- OLD EFFECT
- NEW EFFECT
- All allies gain
ShieldNext ATK received will be ineffective for a fixed amount
, RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
, and StrengthATK is greatly boosted based on how high HP is
. - Cooldown reduced to 7 turns; 6 turns when enhanced.
- All allies gain
Out of the Ashes800% Light damage to a foe (Damage cap: ~1,000,000).
Raise Wings of JusticeMultiattack rate is boosted based on Wings of Justice lvl (Can't be removed)
Duration: Indefinite lvl by 1.
At level 95:
Damage increased to 1600%.
Damage cap increased to ~1,400,000.
Also inflict 30% DMG Taken Amplified (6 times)DMG taken is amplified (Can't be removed / Can't be extended)
Strength: 30%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 1 turn Local status effect.- ADDED Gain
Wings of JusticeMultiattack rate is boosted based on Wings of Justice lvl (Can't be removed)
.
- ADDED Gain
AwakeningsGain
90% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 90%Duration: 2 turns, Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 2 turns, 100% Dark CutDark DMG is cut 100%
Duration: 2 turnsDark Damage Cut., and 100% Debuff Res. UpDebuff resistance is boosted
Strength: 100%Duration: 2 turns. TA UpTriple attack rate is boosted
and Cut to Dark DMGDark DMG is cut
Dark Damage Cut. increased.
The Morning Star+3% boost to Lucio's Bonus Light DMG effect per turn passed (Max: 30% at 10 turns).
-3% hit to Dark DEF per turn passed (Max: -30% at 10 turns).
At level 90:
No longer lowers Dark DEF.
+3% boost to dodge rate per turn passed (Max: 30% at 10 turns).
Starts battle with The Morning Star (1 time)When an ally is almost knocked out at end of turn: Fully restores light allies' HP / Removes all debuffs / Instant C.A. standby (Can't be removed)
Duration: Indefinite.
When an ally is below 25% HP at end of turn:
Remove all Light allies' debuffs and fully restore HP.
All Light allies gain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%..
(Consumes The Morning Star (1 time)When an ally is almost knocked out at end of turn: Fully restores light allies' HP / Removes all debuffs / Instant C.A. standby (Can't be removed)
Duration: Indefinite.) REWORKED- OLD EFFECT
- Boost to Light ATK and reduction to Dark DEF per turn passed.
- NEW EFFECT
- Boost to Bonus Light DMG and reduction to Dark DEF per turn passed.
- OLD EFFECT
Wings of Justice
Wings of JusticeMultiattack rate is boosted based on Wings of Justice lvl (Can't be removed)
Duration: Indefinite lvl rises by 1 upon triple attack (Max: 6).
(Boost to multiattack rate based on Wings of JusticeMultiattack rate is boosted based on Wings of Justice lvl (Can't be removed)
lvl. Sharp boost to stats at lvl 6.) REWORKED- OLD EFFECT
- Gain 1 stack of
Wings of JusticeMultiattack rate is boosted based on Wings of Justice lvl (Can't be removed)
each turn (Max: 4). Ends upon taking damage.
- Gain 1 stack of
- NEW EFFECT
- Gain 1
Wings of JusticeMultiattack rate is boosted based on Wings of Justice lvl (Can't be removed)
when dealing triple attack (Max: 6). Boost to multiattack rate based on Wings of JusticeMultiattack rate is boosted based on Wings of Justice lvl (Can't be removed)
lvl. - When
Wings of JusticeMultiattack rate is boosted based on Wings of Justice lvl (Can't be removed)
reaches Lv6: Massive boost to all stats.
- Gain 1
- OLD EFFECT
Three Thousand and One Talons500%Massive Dark damage to a foe (Damage cap: ~2,020,000).
Gain Mirror Image (2 times)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite and Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
Duration: Indefinite. REWORKED- Gain
Mirror Image (2 times)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
and Dodge All (1 time)Takes no DMG or debuffs while in effect
.
- Gain
Gate of SinGain
20% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
Strength: 20%Multiplier: SeraphicDuration: 3 turns.
At level 95:
Buff increased to 60% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
Strength: 60%Multiplier: SeraphicDuration: 3 turns.
Also gain 60% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
Strength: 60%Duration: 3 turns. REWORKED- OLD EFFECT
- Gain 10%
ATK Up (Stackable)ATK is boosted while active (Stackable)
(Max: 50%) and Charge Bar +Instantly boosts Charge Bar by
. - At Lv95: Buffs increased to 20%
ATK Up (Stackable)ATK is boosted while active (Stackable)
(Max: 60%) and Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%. Duration becomes indefinite and can't be removed. Also gain 5% DMG Cap Up (Stackable)Maximum amount of DMG that can be dealt per hit is boosted (Stackable)
(Max: 15%) and remove 1 debuff.
- Gain 10%
- NEW EFFECT
- Gain
DMG AmplifiedDMG for normal attacks and counterattacks is amplified
. - ADDED At Lv95: Gain
Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
. - Cooldown increased to 7 turns; 6 turns when enhanced at Lv55.
- Gain
- OLD EFFECT
ThunderflashGain
Full Hostility100% chance to be targeted by one-ally attacks
Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute and Dodge-and-Counter (3 times)Dodges and counters normal attacks
Strength: 500%Duration: 1 turn Counter attacks grant 5% charge bar per hit..
At level 85:
Counter upgraded to Dodge/Tank-and-Counter (6 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 500%Duration: 3 turnsCounter attacks grant 5% charge bar per hit..
At level 130:
When Heavenly HowlATK, DMG cap, and triple attack rate are boosted (Can't be removed)
Multiplier: Perpetuity lvl is 6: Also gain Double StrikeAttacks twice each turn (Can't be removed)
Duration: 1 turn . REWORKED- OLD EFFECT
- Gain
TA UpTriple attack rate is boosted
and Dodge-and-CounterDodges and counters normal attacks
Counter attacks grant 5% charge bar per hit. (1 time). - At Lv85: Counter increased to
Dodge-and-CounterDodges and counters normal attacks
Counter attacks grant 5% charge bar per hit. (3 times).
- Gain
- NEW EFFECT
- Gain
Hostility UpMore likely to be attacked
and Dodge-and-CounterDodges and counters normal attacks
Counter attacks grant 5% charge bar per hit. (3 times). - At Lv85: Gain
SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
. Counter increased to Dodge/Tank-and-CounterCounters upon dodging one-ally attacks or taking DMG
Counter attacks grant 5% charge bar per hit. (6 times). - Cooldown increased to 7 turns; 6 turns when enhanced.
- Gain
- OLD EFFECT
Gate of Demons600% Dark damage to all foes (Damage cap: ~700,000).
Inflict PetrifiedCharge diamonds don't fill up
Base Accuracy: 100%Duration: 3 turnsLocal status effect.
At level 90:
Also inflict Accuracy LoweredAttacks and special attacks have a chance to miss
Base Accuracy: 100%Duration: 3 turnsLocal status effect.
Remove 1 buff.
(When Heavenly HowlATK, DMG cap, and triple attack rate are boosted (Can't be removed)
lvl is 3 or above: Hit number doubles.) REWORKED- OLD EFFECT
- Gain
Gate of DemonsATK is boosted on every turn /
When HP is lowered, triple attack rate is boosted and gains drain
, boosting ATK by 30% every turn (Max: 255%). At low HP, Gate of DemonsATK is boosted on every turn /
When HP is lowered, triple attack rate is boosted and gains drain
boosts TA rate and gains a drain effect. Ends upon taking non-plain damage. - At Lv90: Also gain
UnchallengedNext DMG received will be ineffective
. Gate of DemonsATK is boosted on every turn /
When HP is lowered, triple attack rate is boosted and gains drain
increased to 50% ATK boost every turn (Max: 255%).
- Gain
- NEW EFFECT
- 600% Dark damage to all foes. Inflict
PetrifiedCharge diamonds don't fill up
. - At Lv90: Inflict
Accuracy LoweredAttacks and special attacks have a chance to miss
Local status effect. - Cooldown increased to 7 turns; 6 turns when enhanced.
- 600% Dark damage to all foes. Inflict
- OLD EFFECT
Heavenly Howl of KarmGuaranteed double attacks.
Boost to ATKMultiplier: Perpetuity, damage cap, and triple attack rate based on Heavenly HowlATK, DMG cap, and triple attack rate are boosted (Can't be removed)
Multiplier: Perpetuity lvl.
(Starts battle with Heavenly HowlATK, DMG cap, and triple attack rate are boosted (Can't be removed)
Multiplier: PerpetuityDuration: Indefinite lvl 3. Heavenly HowlATK, DMG cap, and triple attack rate are boosted (Can't be removed)
Multiplier: PerpetuityDuration: Indefinite lvl rises by 1 every turn and lowers by 2 upon taking damage [Max: 6].) REWORKED- OLD EFFECT
- Guaranteed double attacks. Slight chance to dodge attacks.
- NEW EFFECT
- Guaranteed multiattack.
- Boost to ATK, damage cap, and triple attack rate based on
Gate of DemonsATK is boosted on every turn /
When HP is lowered, triple attack rate is boosted and gains drain
lvl (Gain 1 Gate of DemonsATK is boosted on every turn /
When HP is lowered, triple attack rate is boosted and gains drain
every turn. Reduce Gate of DemonsATK is boosted on every turn /
When HP is lowered, triple attack rate is boosted and gains drain
by 2 upon taking damage. Max: 6).
- OLD EFFECT
Counter ClawWhen a foe uses a special attack:
6-hit, 160% Dark damage to a foe (Damage cap: ~90,000 per hit).
At level 150:
At end of turn when Heavenly HowlATK, DMG cap, and triple attack rate are boosted (Can't be removed)
lvl is 3 or above:
1-turn cut to Six-Ruin's EnlightenmentGain
Dodge AllTakes no DMG or debuffs while in effect (Can't be removed)
Duration: 4 turns and Double StrikeAttacks twice each turn (Can't be removed)
Duration: 4 turns.
(Can't recast.)
At level 150:
Can now be recast.'s skill standby. REWORKED- OLD EFFECT
- Chance to counter on DMG (1 time). Gain 30% Bonus Dark DMG effect when Seox has
Mirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
.
- Chance to counter on DMG (1 time). Gain 30% Bonus Dark DMG effect when Seox has
- NEW EFFECT
- When foe uses special attack: Deal 6-hit Dark damage.
- OLD EFFECT
Rosa Alba500% Dark damage to all foes (Damage cap: ~660,000) and remove 1 buff.
Inflict Poisoned (20000)HP is lowered on every turn
Strength: 20000Duration: 180 seconds. REWORKED Snowthorn BarrierAll allies gain
40% Repel (2 times)Taking less DMG and reflects attacks
Strength: 40%Duration: 3 turnsDamage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage!.
Caster gains Rose Wish (2 times)Illuminati Flow activates when a foe uses a special attack (Can't be removed)
Duration: Indefinite. REWORKED- Skill renamed.
- OLD EFFECT
- Remove 1 buff from a foe.
- NEW EFFECT
- All allies gain
RepelTaking less DMG and reflects attacks
Damage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage! (2 times) (When foe uses special attack: Activate Illuminati FlowRestore all allies' HP (Healing cap: 1500) and remove 1 debuff. (2 times).
- Cooldown increased to 10 turns; 9 turns when enhanced.
- All allies gain
Rose PalaceReduce all allies' damage taken from foes with
PoisonedHP is lowered on every turn
by 20%. REWORKED- OLD EFFECT
- Boost to all allies' DEF.
- NEW EFFECT
- Lessen damage taken for all allies against foe with
PoisonedHP is lowered on every turn
.
- Lessen damage taken for all allies against foe with
- OLD EFFECT
Support Skill 2 NEW
- Boost to C.A. damage and C.A. damage cap against foe with
PoisonedHP is lowered on every turn
.
- Boost to C.A. damage and C.A. damage cap against foe with















