News:GameNews 2019-11-01

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2019-11-01[edit source]

The balance patch is scheduled for November 7th, 2019. Please refrain from editing character pages with these changes on the wiki until patch day.

The original patch notes list in Japanese is located at https://granbluefantasy.jp/pages/?p=27302

Patch translations courtesy of /u/lalaca.

Note that these are unofficial translations. Please make any corrections if possible.

Character Balance Changes[edit source]

Zahlhamelina[edit source]

Npc m 3040075000 01.jpg

  • Skill charge attack.png Alexander PlasmaMassive Fire damage to a foe. (50% boost to C.A. damage and 20% boost to C.A. damage cap when the field effect Status Flare.pngFlareATK is modified by number of turns passed
    Field effect
    is active.)
    All allies gain Status CriticalUp.png30% / 30% Critical Hit Rate UpDMG is slightly boosted for critical hits
    Strength: 30% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase.
    On the next turn, it'll have 3 turns remaining.
    .
    • Damage and damage cap increased when Status Flare.pngFlareATK is modified by number of turns passed
      Field effect
      is active.
  • Ability Refresh All.png Sunlight RadiumAll Fire allies gain Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
    Strength: (Healing cap: 500Verification needed. )Duration: 5 turns
    (Healing cap: 500Verification needed. ), a 2000-damage Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
    Strength: 2000Duration: 5 turns
    , and Status Uplift.pngCharge Bar +30%Instantly boosts Charge Bar by 30%
    Strength: 30%
    .
    REWORKED
    • OLD EFFECT
      • All allies gain Status Heal.pngRefreshHP is restored on every turn
        Duration: 10 turns
        up to 250 HP and a 800-damage Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
        Strength: 800Duration: 10 turns
        .
    • NEW EFFECT
      • All allies gain Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
        , Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
        , and Status Uplift.pngCharge Bar +30%Instantly boosts Charge Bar by 30%
        Strength: 30%
        .
      • Cooldown changed to 11 turns; 10 turns when enhanced.
  • Ability Rage.png New FaithAll Fire allies gain Status FireAtkUp.png20% Fire ATK UpFire ATK is boosted
    Strength: 20%Duration: 5 turns
    , Status Wind Cut 20.png20% Wind CutWind DMG is cut 20%
    Duration: 5 turnsWind Damage Cut.
    , and Status Hellfire Crest 1.pngHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
    .
    • ADDED All allies gain Status Hellfire Crest.pngHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
      .
  • Icon Support Skill.png Solar DeflectionWind damage reduction to Fire allies based on their number of Status Hellfire Crest.pngHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
    .
    (Wind damage reduction takes effect even when Zahlhamelina is a sub ally.)
    REWORKED
    • OLD EFFECT
      • 30% reduced DEF and less likely to be attacked.
    • NEW EFFECT
      • Wind damage reduction to Fire allies based on their number of Status Hellfire Crest.pngHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
        .
      • Takes effect even when Zahlhamelina is a sub ally.
  • Extended Mastery Support Skill REWORKED
    • OLD EFFECT
      • Lessen wind DMG for all allies.
    • NEW EFFECT
      • Boost to all allies' healing cap.

Sturm[edit source]

Npc m 3040115000 01.jpg

  • Ability Blitzkrieg.png Blitzkrieg400%-500% Fire damage to a foe (Damage cap: ~630,000).
    Inflict Status Burned.pngBurnedHP is lowered on every turn
    Strength: 2000Base Accuracy: 80%Duration: 180 seconds
    .
    When Status Hot-headed (ATK Boost).pngImpetuous BladeChance to boost ATK with every one-foe attack (Stackable) / Deals Bonus fire DMG to foes with Burn effect (Can't be removed)
    is active:
    Gain Status Defiance.pngATK Sharply Boosted (1 time)ATK is sharply boosted
    Strength: 50%Duration: 1 turn
    .
    When Status Hot-headed (Hit Foe DEF).pngDeft BladeFoe's DEF is lowered with every one-foe attack (Stackable) / Blitzkrieg activates upon dodging (Can't be removed)
    is active:
    Inflict Status Gravity.pngDelayReduce a foe's charge diamonds by 1
    Base Accuracy: 100%
    .
    REWORKED
    • OLD EFFECT
      • 400%-500% Fire damage to a foe.
      • 10% boost to damage cap against foe with Status Burned.pngBurnedHP is lowered on every turn
        .
      • Inflict Status Burned.pngBurnedHP is lowered on every turn
        .
    • NEW EFFECT
      • Fire damage to a foe.
      • Inflict Status Burned.pngBurnedHP is lowered on every turn
      • Status Hot-headed (ATK Boost).pngHot-headed (ATK Boost)Chance of stackable boost to ATK with every one-foe attack
        : Also gain Status Defiance.pngATK Sharply BoostedATK is sharply boosted
        .
      • Status Hot-headed (Hit Foe DEF).pngHot-headed (Hit Foe DEF)Chance of stackable hit to a foe's DEF with every one-foe attack
        : Also inflict Status Gravity.pngDelayReduce a foe's charge diamonds by 1
        .
      • Cooldown increased to 7 turns; 6 turns when enhanced.
  • Ability Sword Switch.png Sword SwitchSwitch between Status Hot-headed (ATK Boost).pngImpetuous BladeChance to boost ATK with every one-foe attack (Stackable) / Deals Bonus fire DMG to foes with Burn effect (Can't be removed)
    Duration: Indefinite
    and Status Hot-headed (Hit Foe DEF).pngDeft BladeFoe's DEF is lowered with every one-foe attack (Stackable) / Blitzkrieg activates upon dodging (Can't be removed)
    Duration: Indefinite
    .
    • Cooldown reduced to 1 turn; 0 turn when enhanced.
  • Ability Redouble.png RedoubleGain Status AttackUp.png50% ATK UpATK is boosted
    Strength: 50%Multiplier: UniqueDuration: 5 turns
    , Status DoubleUp.png70% DA UpDouble attack rate is boosted
    Strength: 70%Duration: 5 turns
    , Status TripleUp.png30% TA UpTriple attack rate is boosted
    Strength: 30%Duration: 5 turns
    , and Status Dodge.png55% Dodge Rate BoostedImmune to DMG and debuffs for a fixed amount while in effect
    Strength: 55%Duration: 5 turns
    .
    (Consumes 20% of charge bar.)
    • Status Dodge.png Dodge Rate BoostedImmune to DMG and debuffs for a fixed amount while in effect
      , Status DoubleUp.png DA UpDouble attack rate is boosted
      , and Status TripleUp.png TA UpTriple attack rate is boosted
      strength increased.
    • Cooldown reduced to 6 turns.
  • Icon Support Skill.png Impetuous BladeWhen Status Hot-headed (ATK Boost).pngImpetuous BladeChance to boost ATK with every one-foe attack (Stackable) / Deals Bonus fire DMG to foes with Burn effect (Can't be removed)
    is active:
    Chance to gain Status AttackUpStack.pngATK Up (Stackable)ATK is boosted (Stackable / Can't be removed)
    Multiplier: UniqueDuration: 9.5 turnsApplied during the attack phase.
    On the next turn, it'll have 9 turns remaining.
    (Max: 50%) with every one-foe attack.
    20% Bonus Fire Damage effect against foes with Status Burned.pngBurnedHP is lowered on every turn
    .
    REWORKED
    • OLD EFFECT
      • 80% bonus Fire damage for single attacks and 30% bonus Fire damage for double attacks.
    • NEW EFFECT
      • When Status Hot-headed (ATK Boost).pngHot-headed (ATK Boost)Chance of stackable boost to ATK with every one-foe attack
        is active:
        • Chance to gain ATK Up (Stackable) with every one-foe attack.
        • Deal Bonus Fire DMG against foes with Status Burned.pngBurnedHP is lowered on every turn
          .
  • Icon Support Skill.png Deft BladeWhen Status Hot-headed (Hit Foe DEF).pngDeft BladeFoe's DEF is lowered with every one-foe attack (Stackable) / Blitzkrieg activates upon dodging (Can't be removed)
    is active:
    Inflict 5% Status DefenseDownStack.pngDEF Down (Stackable)DEF is lowered (Stackable)
    Strength: 5% (Max: 25%)Duration: 180 seconds
    (Max: 25%) with every one-foe attack.
    Blitzkrieg activates upon dodging.
    REWORKED
    • OLD EFFECT
    • NEW EFFECT
      • When Status Hot-headed (Hit Foe DEF).pngHot-headed (Hit Foe DEF)Chance of stackable hit to a foe's DEF with every one-foe attack
        is active:
        • Chance to inflict DEF Down (Stackable) with every one-foe attack.
        • Ability Blitzkrieg.png Blitzkrieg400%-500% Fire damage to a foe (Damage cap: ~630,000).
          Inflict Status Burned.pngBurnedHP is lowered on every turn
          Strength: 2000Base Accuracy: 80%Duration: 180 seconds
          .
          When Status Hot-headed (ATK Boost).pngImpetuous BladeChance to boost ATK with every one-foe attack (Stackable) / Deals Bonus fire DMG to foes with Burn effect (Can't be removed)
          is active:
          Gain Status Defiance.pngATK Sharply Boosted (1 time)ATK is sharply boosted
          Strength: 50%Duration: 1 turn
          .
          When Status Hot-headed (Hit Foe DEF).pngDeft BladeFoe's DEF is lowered with every one-foe attack (Stackable) / Blitzkrieg activates upon dodging (Can't be removed)
          is active:
          Inflict Status Gravity.pngDelayReduce a foe's charge diamonds by 1
          Base Accuracy: 100%
          .
          activates upon dodging.
  • Extended Mastery Support Skill REWORKED
    • OLD EFFECT
      • Boost to Hotheaded success rate.
    • NEW EFFECT
      • Slight chance to dodge all attacks from foes.

Silva[edit source]

Npc m 3040049000 01.jpg

  • Skill charge attack.png Burying BulletMassive Water damage to a foe.
    Gain Status Dodge.png20% Dodge Rate BoostedImmune to DMG and debuffs for a fixed amount while in effect
    Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
    On the next turn, it'll have 2 turns remaining.
    .
    2-turn cut to Silva's skill cooldowns.
    • ADDED 2-turn cut to skill cooldown.
  • Ability AShotintheDark.png A Shot in the DarkSwitch out with a sub ally. Ally gains Status Smoking Gun.pngSmoking GunDeals bonus DMG on attack / Switches out with Silva when effect ends
    Duration: 3 turns
    .
    • REMOVED Restriction on recast.
    • Readying cooldown reduced to 3 turns.
    • Cooldown changed to 8 turns.
  • Icon Support Skill.png Stick to Your GunsCharge attack won't miss against foes with Status Dodge.png Dodge Rate BoostedImmune to DMG and debuffs for a fixed amount while in effect
    or Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
    (Effect removed on next all-foe all-ally attack)
    .
    3% boost to Water allies' critical hit DMG cap.
      • ADDED Boost to Water allies' to critical hit DMG cap.

Drang[edit source]

Npc m 3040119000 01.jpg

  • Ability Fair Trick.png Fair Trick500% Water damage to all foes (Damage cap: ~400,000).
    When Status Switcheroo (Attack).pngThat's How I RollAttack specs are boosted at end of turn / Fair Trick activates upon using charge attack (Can't be removed)
    is active:
    Inflict Status DebuffResDown.png20% Debuff Res. DownDebuff resistance is lowered
    Strength: 20%Base Accuracy: 100%Duration: 180 seconds
    and Status Gravity.pngDelayReduce a foe's charge diamonds by 1
    Base Accuracy: 90%
    .
    When Status Switcheroo (Defense).pngBursting BubblesDefense specs are boosted at end of turn (Stackable) / Fair Trick activates when a foe uses a special attack (Can't be removed)
    is active:
    Restore 10% of all allies' HP (Healing cap: 1500). All allies gain Status Uplift.pngCharge Bar +10%Instantly boosts Charge Bar by 10%
    Strength: 10%
    .
    REWORKED
    • OLD EFFECT
      • 500% Water damage to all foes. Inflict Status DebuffResDown.png Debuff Res. DownDebuff resistance is lowered
        . Restore 10% of all allies' HP.
    • NEW EFFECT
      • Water DMG to all foes.
      • When Status Switcheroo (Attack).pngThat's How I RollAttack specs are boosted at end of turn / Fair Trick activates upon using charge attack (Can't be removed)
        is active:
        Inflict Status DebuffResDown.png20% Debuff Res. DownDebuff resistance is lowered
        Strength: 20%Base Accuracy: 100%Duration: 180 seconds
        and Status Gravity.pngDelayReduce a foe's charge diamonds by 1
        Base Accuracy: 90%
        .
      • When Status Switcheroo (Defense).pngBursting BubblesDefense specs are boosted at end of turn (Stackable) / Fair Trick activates when a foe uses a special attack (Can't be removed)
        is active:
        Restore 10% of all allies' HP (Healing cap: 1500). All allies gain Status Uplift.pngCharge Bar +10%Instantly boosts Charge Bar by 10%
        Strength: 10%
        .
      • Cooldown increased to 7 turns; 6 turns when enhanced.
  • Ability Switcheroo.png SwitcherooSwitch between Status Switcheroo (Defense).pngBursting BubblesDefense specs are boosted at end of turn (Stackable) / Fair Trick activates when a foe uses a special attack (Can't be removed)
    Duration: Indefinite
    and Status Switcheroo (Attack).pngThat's How I RollAttack specs are boosted at end of turn / Fair Trick activates upon using charge attack (Can't be removed)
    Duration: Indefinite
    .
    • Cooldown reduced to 1 turn; 0 turn when enhanced.
  • Icon Support Skill.png On a RollWhen Status Switcheroo (Attack).pngThat's How I RollAttack specs are boosted at end of turn / Fair Trick activates upon using charge attack (Can't be removed)
    is active:

    Raise Status Boost to Attack Specs.pngBoost to Attack SpecsATK and multiattack rate are boosted
    Strength: 8% ATK per stack (Max: 40%)
    ~7% double attack rate per stack (Max: ~35%)
    ~3% triple attack rate per stack (Max: ~15%)Duration: IndefiniteStackable up to 5 times
    lvl by 1 at end of turn (Max: 5).
    Fair Trick activates upon using charge attack.
    REWORKED
    • OLD EFFECT
    • NEW EFFECT
      • When Status Switcheroo (Attack).pngThat's How I RollAttack specs are boosted at end of turn / Fair Trick activates upon using charge attack (Can't be removed)
        is active:
      • Status Boost to Attack Specs.pngBoost to Attack SpecsATK and multiattack rate are boosted
        duration now lasts indefinitely.
        • Activate Ability Fair Trick.png Fair Trick500% Water damage to all foes (Damage cap: ~400,000).
          When Status Switcheroo (Attack).pngThat's How I RollAttack specs are boosted at end of turn / Fair Trick activates upon using charge attack (Can't be removed)
          is active:
          Inflict Status DebuffResDown.png20% Debuff Res. DownDebuff resistance is lowered
          Strength: 20%Base Accuracy: 100%Duration: 180 seconds
          and Status Gravity.pngDelayReduce a foe's charge diamonds by 1
          Base Accuracy: 90%
          .
          When Status Switcheroo (Defense).pngBursting BubblesDefense specs are boosted at end of turn (Stackable) / Fair Trick activates when a foe uses a special attack (Can't be removed)
          is active:
          Restore 10% of all allies' HP (Healing cap: 1500). All allies gain Status Uplift.pngCharge Bar +10%Instantly boosts Charge Bar by 10%
          Strength: 10%
          .
          upon C.A.
  • Icon Support Skill.png Seaspray SurgeWhen Status Switcheroo (Defense).pngBursting BubblesDefense specs are boosted at end of turn (Stackable) / Fair Trick activates when a foe uses a special attack (Can't be removed)
    is active:

    Raise Status Boost to Defense Specs.pngBoost to Defense SpecsDEF and dodge rate are boosted
    Strength: 8% DEF per stack (Max: 40%)
    ~5% dodge rate per stack (Max: 25%)Duration: IndefiniteStackable up to 5 times
    lvl by 1 at end of turn (Max: 5).
    Fair Trick activates when a foe uses a special attack.
    NEW
    • When Status Switcheroo (Defense).pngBursting BubblesDefense specs are boosted at end of turn (Stackable) / Fair Trick activates when a foe uses a special attack (Can't be removed)
      is active:
      • Gain stackable Status Boost to Defense Specs.pngBoost to Defense SpecsDEF and dodge rate are boosted
        at end of turn.
      • Status Boost to Defense Specs.pngBoost to Defense SpecsDEF and dodge rate are boosted
        duration now lasts indefinitely.
      • Activate Ability Fair Trick.png Fair Trick500% Water damage to all foes (Damage cap: ~400,000).
        When Status Switcheroo (Attack).pngThat's How I RollAttack specs are boosted at end of turn / Fair Trick activates upon using charge attack (Can't be removed)
        is active:
        Inflict Status DebuffResDown.png20% Debuff Res. DownDebuff resistance is lowered
        Strength: 20%Base Accuracy: 100%Duration: 180 seconds
        and Status Gravity.pngDelayReduce a foe's charge diamonds by 1
        Base Accuracy: 90%
        .
        When Status Switcheroo (Defense).pngBursting BubblesDefense specs are boosted at end of turn (Stackable) / Fair Trick activates when a foe uses a special attack (Can't be removed)
        is active:
        Restore 10% of all allies' HP (Healing cap: 1500). All allies gain Status Uplift.pngCharge Bar +10%Instantly boosts Charge Bar by 10%
        Strength: 10%
        .
        when foe uses special attack.
  • Extended Mastery Support Skill REWORKED
    • OLD EFFECT
      • Restore HP upon using Ability Switcheroo.png SwitcherooSwitch between Status Switcheroo (Defense).pngBursting BubblesDefense specs are boosted at end of turn (Stackable) / Fair Trick activates when a foe uses a special attack (Can't be removed)
        Duration: Indefinite
        and Status Switcheroo (Attack).pngThat's How I RollAttack specs are boosted at end of turn / Fair Trick activates upon using charge attack (Can't be removed)
        Duration: Indefinite
        .
        .
    • NEW EFFECT
      • Boost to all allies' healing cap.

Cagliostro[edit source]

Npc m 3040009000 01.jpg

  • Skill charge attack.png Ars MagnaMassive Earth damage to a foe.
    All allies gain Status EarthAtkUp.png25% Earth ATK UpEarth ATK is boosted
    Strength: 25%Duration: 3.5 turnsApplied during the attack phase.
    On the next turn, it'll have 3 turns remaining.
    .
    After 5★:
    Cagliostro also gains 50% Status Heal.pngHealing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
    Strength: 50% (Max: 100%)Duration: IndefiniteCan't be removed
    (Max: 100%) and 50% Status Heal.pngHealing Cap Up (Stackable)Heal skill's healing cap is boosted (Stackable)
    Strength: 50% (Max: 100%)Duration: IndefiniteCan't be removed
    (Max: 100%).
  • Ability Earth.png Collapse400%-450% Earth damage to all foes (Damage cap: ~500,000).
    Inflict Status DefenseDown.png DEF DownDEF is lowered
    Base Accuracy: 90%Duration: 180 seconds
    and Status EarthResDown.png10% Earth DEF DownDEF is lowered for earth DMG
    Strength: 10%Base Accuracy: 100%Duration: 180 seconds
    .
    At level 90:
    Debuff increased to Status DefenseDown.png25% DEF DownDEF is lowered
    Strength: 25%Base Accuracy: 90%Duration: 180 seconds
    .
    • Damage and damage cap increased.
    • ADDED Inflict Status EarthResDown.png Earth DEF DownDEF is lowered for earth DMG
      .
  • Ability Phantasmagoria.png PhantasmagoriaAll allies gain Status Reversed Ouroboros.pngReversed OuroborosATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted
    Duration: 3 turnsSpecial buff
    and Status Wasteland Crest 1.pngWasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite
    .
    At level 75:
    Effect enhanced.
    At level 100:
    All allies also gain Status CriticalUp.png50% / 30% Critical Hit Rate UpDMG is slightly boosted for critical hits
    Strength: 50% chance of dealing 30% more damage.Duration: 3 turns
    and Status Keen.pngKeenSupplemental DMG to critical hits
    Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns
    .
    REWORKED
    • OLD EFFECT
      • Remove 1 debuff from caster. Gain Status CriticalUp.png Critical Hit Rate UpDMG is slightly boosted for critical hits
        and Status Reversed Ouroboros.pngReversed OuroborosATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted
        Special buff
        .
      • At Lv100: Affects all allies.
    • NEW EFFECT
      • All allies gain Status Reversed Ouroboros.pngReversed OuroborosATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted
        Special buff
        and Status Wasteland Crest.pngWasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
        .
      • At Lv100: All allies gain Status CriticalUp.png Critical Hit Rate UpDMG is slightly boosted for critical hits
        and Status Keen.pngKeenSupplemental DMG to critical hits
        .
  • Heal Skill Icon.png ReinforceRestore 25% of all allies' HP (Healing cap: 2000) and remove 1 debuff. REWORKED
    • OLD EFFECT
      • Restore all allies' HP and gain Status Heal.pngRefreshHP is restored on every turn
        .
    • NEW EFFECT
      • Restore all allies' HP and remove 1 debuff.
  • Icon Support Skill.png World Cutest!Boost to Earth allies' critical hit rate based on their number of Status Wasteland Crest.pngWasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
    .
    (Boost takes effect even when Cagliostro is a sub ally.)
    REWORKED
    • OLD EFFECT
      • 10% boost to debuff resistance.
    • NEW EFFECT
      • Boost to all allies' critical hit rate based on Status Wasteland Crest.pngWasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
        .
      • Takes effect even when Cagliostro is a sub ally.
  • Icon Support Skill.png Spare BodyStarts battle with Status AutoRevive.pngAutoreviveRecovers once from a knockout while in effect
    Strength: Restore 50% HPCan't be removed
    .
    • Status AutoRevive.pngAutoreviveRecovers once from a knockout while in effect
      cannot be removed and healing amount increased.

Eustace (Halloween)[edit source]

Npc m 3040099000 01.jpg

  • Skill charge attack.png Dead-End ShotMassive Earth damage to a foe.
    Inflict Status Blind.pngBlindedAttacks have a slight chance to miss
    Duration: 180 seconds
    .
    Reset Status Loaded0.pngLoadedWeapon is loaded with lightning power
    lvl.
    • ADDED Inflict Status Blind.pngBlindedAttacks have a slight chance to miss
      .
  • Ability CountEustace.png Tonight I Fly400%-500% Earth damage to a foe (Damage cap: ~550,000).
    Inflict Status EarthResDown.png25% Earth DEF DownDEF is lowered for earth DMG
    Strength: 25%Base Accuracy: 80%Duration: 180 seconds
    .
    Use 2 Status Loaded0.pngLoadedWeapon is loaded with lightning power
    :
    Activates twice.
    Boost debuff success rate to 100%.
    REWORKED
    • OLD EFFECT
      • 250%-350% damage to a foe. Consumes 3 Status Loaded0.pngLoadedWeapon is loaded with lightning power
        stacks.
    • NEW EFFECT
      • Earth damage to foe. Inflict Status EarthResDown.png Earth DEF DownDEF is lowered for earth DMG
        . (Consume 2 Status Loaded0.pngLoadedWeapon is loaded with lightning power
        : Activate twice. Debuff hit rate increased.)
      • Cooldown increased to 7 turns; 6 turns when enhanced.
  • Ability Wasted Earth.png Wasted EarthAll Earth allies gain Status CriticalUpEarth.png30% / 30% Critical Hit Rate UpDMG is slightly boosted for critical hits
    Strength: 30% chance of dealing 30% more damage.Duration: 3 turns
    , Status DoubleUp.png30% DA UpDouble attack rate is boosted
    Strength: 30%Duration: 3 turns
    , and Status TripleUp.png15% TA UpTriple attack rate is boosted
    Strength: 15%Duration: 3 turns
    .
    Use 2 Status Loaded0.pngLoadedWeapon is loaded with lightning power
    :
    All Earth allies also gain Status Keen.pngKeenSupplemental DMG to critical hits
    Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns
    .
    REWORKED
    • OLD EFFECT
      • All allies gain Status DoubleUp.png DA UpDouble attack rate is boosted
        and Status EarthAtkUp.png Earth ATK UpEarth ATK is boosted
        . Gain 1 Status Loaded0.pngLoadedWeapon is loaded with lightning power
        stack.
    • NEW EFFECT
  • Icon Support Skill.png Flamek Trigger4-hit, 80% Earth damage to random foes at end of turn if no damage has been taken (Damage cap: ~34,000 per hit). REWORKED
    • OLD EFFECT
      • Gain 2 Status Loaded0.pngLoadedWeapon is loaded with lightning power
        stacks after each turn. If Eustace reaches 10 Status Loaded0.pngLoadedWeapon is loaded with lightning power
        stacks, self-inflict Status Paralysis.pngElectrifiedCan't take any action (Can't be removed)
        for 1 turn. Lose 5 Status Loaded0.pngLoadedWeapon is loaded with lightning power
        stacks when Status Paralysis.pngElectrifiedCan't take any action (Can't be removed)
        is removed.
    • NEW EFFECT
      • Deal 4-hit Earth DMG to random foes when no damage has been taken at end of turn.
  • Icon Support Skill.png Lupine LightningBoost to ATKUnique modifier, C.A. damage, and C.A. damage cap based on Status Loaded0.pngLoadedWeapon is loaded with lightning power
    lvl.
    (Status Loaded0.pngLoadedWeapon is loaded with lightning power
    lvl rises by 2 every turn [Max: 10])
    • ADDED Status Loaded0.pngLoadedWeapon is loaded with lightning power
      lvl rises by 2 every turn (Max: 10).

Seofon[edit source]

Npc m 3040036000 01.jpg

  • Status Swordshine.pngSwordshineATK and multiattack rate is boosted
    now lasts indefinitely and can't be removed.
  • Status Swordshine.pngSwordshineATK and multiattack rate is boosted
    's ATK boost is now a Unique modifier (formerly Normal modifier)
  • REMOVED Status Swordshine.pngSwordshineATK and multiattack rate is boosted
    no longer boosts DEF and critical hit rate.
  • Ability Emblem.png EmblemaGain Instant ChargeInstantly sets Charge Bar to 100%
    Unaffected by Charge Bar Gain status effects.
    No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%.
    .
    Raise Status Swordshine.pngSwordshineATK and multiattack rate is boosted
    lvl by 1 (Max: 3).
    At level 90:
    Now raises Status Swordshine.pngSwordshineATK and multiattack rate is boosted
    lvl by 2 (Max: 5).
    Also gain Status C.A. DMG Boosted (1 time).png80% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
    Strength: 80%Duration: Indefinite
    and Status CA DMG Cap.png20% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
    Strength: 20%Duration: Indefinite
    .
    REWORKED
    • OLD EFFECT
      • Raise Status Swordshine.pngSwordshineATK and multiattack rate is boosted
        lvl by 1 (Max: 3). Reset Status Swordshine.pngSwordshineATK and multiattack rate is boosted
        lvl to 0 upon taking damage.
      • At Lv85: Now raises Status Swordshine.pngSwordshineATK and multiattack rate is boosted
        lvl by 2 (Max: 5). Now lowers Status Swordshine.pngSwordshineATK and multiattack rate is boosted
        lvl by 2 upon taking damage instead of reset to 0. Maximum Status Swordshine5.pngSwordshineATK and multiattack rate is boosted
        lvl increased to 5.
    • NEW EFFECT
      • Gain 1 Status Swordshine.pngSwordshineATK and multiattack rate is boosted
        .
      • ADDED Gain Instant ChargeInstantly sets Charge Bar to 100%
        Unaffected by Charge Bar Gain status effects.
        No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%.
        .
      • Enhancement at Lv85 changed to Lv90.
      • At Lv90: Gain Instant ChargeInstantly sets Charge Bar to 100%
        Unaffected by Charge Bar Gain status effects.
        No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%.
        , Status C.A. DMG Boosted (1 time).png C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
        , Status CA DMG Cap.png C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
        , and 2 Status Swordshine.pngSwordshineATK and multiattack rate is boosted
        .
      • Cooldown increased to 7 turns; 6 turns when enhanced at Lv55, 5 turns when enhanced at Lv90.
  • Ability Seven-Star's Brilliance.png Seven-Star's BrillianceAll allies gain Instant ChargeInstantly sets Charge Bar to 100%
    Unaffected by Charge Bar Gain status effects.
    No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%.
    , Status Defiance.png150% C.A. DMG UpCharge attack DMG is boosted
    Strength: 150%Duration: 1 turn
    , and Status CA DMG Cap.png90% C.A. DMG Cap UpCharge attack DMG cap is boosted
    Strength: 90%Duration: 1 turn
    . (Can't recast)
    • Requirement with Status Swordshine.pngSwordshineATK and multiattack rate is boosted
      removed.
  • Icon Support Skill.png Star Sword Sovereign50% boost to Wind allies' C.A. damage.
    Boost to Seofon's ATKUnique modifier and multiattack rate based on Status Swordshine.pngSwordshineATK and multiattack rate is boosted
    lvl.
    Status Swordshine.pngSwordshineATK and multiattack rate is boosted
    lvl rises every turn by 1 and lowers by 2 upon taking damage (Max: 3).
    At level 90:
    Also boosts Wind allies' C.A. damage cap by 10%.
    Now Status Swordshine.pngSwordshineATK and multiattack rate is boosted
    lvl rises every turn by 2 and lowers by 2 upon taking damage (Max: 5).
    REWORKED
    • OLD EFFECT
      • 50% boost to C.A. DMG for all allies. Boost to stats based on Status Swordshine.pngSwordshineATK and multiattack rate is boosted
        lvl.
      • At Lv90: Also boosts C.A. DMG cap for all allies by 10%.
    • NEW EFFECT
      • Boost to Wind allies' C.A. DMG. Boost to stats based on Status Swordshine.pngSwordshineATK and multiattack rate is boosted
        lvl (Gain 1 Status Swordshine.pngSwordshineATK and multiattack rate is boosted
        every turn. Reduce Status Swordshine.pngSwordshineATK and multiattack rate is boosted
        by 2 upon taking damage. Max: 3)
        .
      • At Lv90: Boost to Wind allies' C.A. DMG and C.A. DMG cap. Boost to stats based on Status Swordshine.pngSwordshineATK and multiattack rate is boosted
        lvl (Gain 2 Status Swordshine.pngSwordshineATK and multiattack rate is boosted
        every turn. Reduce Status Swordshine.pngSwordshineATK and multiattack rate is boosted
        by 2 upon taking damage. Max: 5)
        .
  • Extended Mastery Support Skill REWORKED
    • OLD EFFECT
      • Extend Status Swordshine.pngSwordshineATK and multiattack rate is boosted
        duration.
    • NEW EFFECT
      • Slight chance to dodge all attacks from foes.

Lecia (Grand)[edit source]

Npc m 3040101000 01.jpg

  • Ability SonicBoom.png Sonic Boom500% Wind damage to a foe (Damage cap: ~700,000).
    Raise Status Silverwing Blessing.pngSilverwing BlessingAll allies' ATK, DEF, skill DMG specs, skill hit rate, and healing specs are boosted based on Silverwing Blessing lvl (Max: 3 / Can't be removed)
    Duration: Indefinite
    lvl by 1 (Max: 3)
    At level 55:
    Effect enhanced.
    REWORKED
    • OLD EFFECT
      • 300%-1600% Wind damage to a foe. (Boost to damage based on how low Lecia's HP is.)
      • Gain Status Jammed.pngJammedATK is greatly boosted based on how low HP is
        .
    • NEW EFFECT
      • Wind DMG to foe.
      • Gain 1 White Wings' BlessingUnofficial translation (Max: 3).
      • Cooldown reduced to 6 turns; 5 turns when enhanced.
  • Ability StalwartCommand.png Stalwart CommandGain Status IssueOrders.pngIssue OrdersIssuing orders (Order type is determined by the first ally skill used)
    Duration: IndefiniteCan't be removed
    . Orders lvl rises by 1 depending on the type of skill an ally uses. Skill cooldown set to 1 turn. (Recast skill to end orders.)
    On recast: Consume all Order stacks and provide an effect depending on Order type. Skill cooldown set to 3 turns.
    • Healing Orders' healing amount increased.
    • Debuff Orders' effect per level improved:
  • Icon Support Skill.png Acting Captain of the Crew of EnforcersBoost to all allies' ATKUnique modifier, DEF, skill DMG specs, skill hit rate, and healing specs based on Status Silverwing Blessing.pngSilverwing BlessingAll allies' ATK, DEF, skill DMG specs, skill hit rate, and healing specs are boosted based on Silverwing Blessing lvl (Max: 3 / Can't be removed)
    Duration: Indefinite
    lvl.
    REWORKED
    • OLD EFFECT
      • Chance to remove 1 debuff from Lecia at the start of each turn.
    • NEW EFFECT
      • Boost to all allies' ATK, DEF, skill DMG specs, debuff hit rate, and healing specs based on White Wings' Blessing lvl.
  • Icon Support Skill.png Support Skill 2 NEW
    • Gain 1 DawnbladeUnofficial translation when an ally uses a skill. When Dawnblade is at Lv3 and an ally uses a skill: Deal Wind DMG to all foes, increase Order by 1 lvl, and reset Dawnblade lvl.

Sarunan[edit source]

Npc m 3040008000 01.jpg

  • Skill charge attack.png Innocent DesireMassive Light damage to a foe.
    All allies gain Status LightAtkUp.png25% Light ATK UpLight ATK is boosted
    Strength: 25%Duration: 3.5 turnsApplied during the attack phase.
    On the next turn, it'll have 3 turns remaining.
    .
  • Skill charge attack.png Eternal DesireMassive Light damage to a foe.
    All allies gain Status LightAtkUp.png25% Light ATK UpLight ATK is boosted
    Strength: 25%Duration: 3.5 turnsApplied during the attack phase.
    On the next turn, it'll have 3 turns remaining.
    .
    Gain 50% Status Heal.pngHealing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
    Strength: 50% (Max: 100%)Duration: IndefiniteCan't be removed
    (Max: 100%), and
    50% Status Heal.pngHealing Cap Up (Stackable)Heal skill's healing cap is boosted (Stackable)
    Strength: 50% (Max: 100%)Duration: IndefiniteCan't be removed
    (Max: 100%)
  • Ability Barrier.png Mad VeilAll allies gain Status Dark Cut 70.png70% Dark CutDark DMG is cut 70%
    Duration: 2 turnsDark Damage Cut.
    and Status Aurora Crest 1.pngAurora CrestLight magic is amplified (Max: 5 / Can't be removed)
    .
    At level 95:
    All allies also gain Status LightAtkUp.png50% Light ATK UpLight ATK is boosted
    Strength: 50%Duration: 2 turns
    .
    • ADDED All allies gain Status Aurora Crest.pngAurora CrestLight magic is amplified (Max: 5 / Can't be removed)
      .
  • Ability Damage Lock.png Hitch Force250%-300% Light damage to a foe (Damage cap: ~400,000).
    Inflict Status Holy Spike.pngHoly SpikeHP is lowered on every turn
    Strength: 5000Base Accuracy: 100%Duration: 180 seconds
    .
    At level 90:
    Also inflict Status Gravity.pngDelay (Special)Reduce a foe's charge diamonds by 1
    Base Accuracy: 100%Ignores foe's Delay immunity
    . If successful, gain Status Uplift.pngCharged +20%Instantly boosts Charge Bar by 20%
    Strength: 20%Unaffected by charge bar gain effects
    . Damage cap increased to ~550,000.
    REWORKED
    • OLD EFFECT
    • NEW EFFECT
      • Light damage to foe. Inflict Status Holy Spike.pngHoly SpikeHP is lowered on every turn
        .
      • Lv90 enhancement unchanged.
  • Ability Heal.png Holy SuctionRestore all allies' HP (Healing cap: 1500) and remove 1 debuff. REWORKED
    • OLD EFFECT
      • 150%-200% Light damage to all foes. Restore all allies' HP based on 33% of damage dealt.
    • NEW EFFECT
      • Restore all allies' HP and remove 1 debuff.
      • Now classified as a healing skill (green border).
  • Ability Void Soul.png Void SoulGain Instant ChargeInstantly sets Charge Bar to 100%
    Unaffected by Charge Bar Gain status effects.
    No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%.
    .
    End cooldown for caster's other skills
    • ADDED Gain Instant ChargeInstantly sets Charge Bar to 100%
      Unaffected by Charge Bar Gain status effects.
      No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%.
      .
    • Readying cooldown removed.
    • Cooldown reduced to 12 turns.
  • Icon Support Skill.png Mine, All Mine30% boost to C.A. damage and 10% boost to C.A. damage cap against foes with Status Holy Spike.pngHoly SpikeHP is lowered on every turn
    .
    REWORKED
    • OLD EFFECT
      • 10% boost to DEF.
    • NEW EFFECT
      • Boost to C.A. damage and C.A. damage cap against foe with Status Holy Spike.pngHoly SpikeHP is lowered on every turn
        .
  • Icon Support Skill.png Support Skill 2 NEW
    • Dark damage reduction to Light allies based on their number of Status Aurora Crest.pngAurora CrestLight magic is amplified (Max: 5 / Can't be removed)
      .
    • Takes effect even when Sarunan is a sub ally.

Lucio[edit source]

Npc m 3040106000 01.jpg

  • Ability Revelation.png RevelationAll allies gain a 2000-damage Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
    Strength: 2000Duration: Indefinite
    , Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
    Duration: 3 turns
    , and Status Strength.pngStrengthATK is greatly boosted based on how high HP is
    Strength: 20%-10%Duration: 3 turns
    .
    REWORKED
    • OLD EFFECT
      • All allies gain Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
        , Status AttackUp.png ATK UpATK is boosted
        , and Status DefenseUp.png DEF UpDEF is boosted
        .
    • NEW EFFECT
      • All allies gain Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
        , Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
        , and Status Strength.pngStrengthATK is greatly boosted based on how high HP is
        .
      • Cooldown reduced to 7 turns; 6 turns when enhanced.
  • Ability Out of the Ashes.png Out of the Ashes800% Light damage to a foe (Damage cap: ~1,000,000).
    Raise Status Wings of Justice New.pngWings of JusticeMultiattack rate is boosted based on Wings of Justice lvl (Can't be removed)
    lvl by 1.
    At level 75:
    Damage increased to 900%.
    • ADDED Gain Status Wings of Justice New.pngWings of JusticeMultiattack rate is boosted based on Wings of Justice lvl (Can't be removed)
      .
  • Ability Awakenings.png AwakeningsGain Status Bonus Damage.png90% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
    Strength: 90%Duration: 2 turns
    , Status TripleUp.pngGuaranteed TAGuaranteed Triple Attack regardless of Triple Attack Lowered debuffs
    Duration: 2 turns
    , Status Dark Cut 100.png100% Dark CutDark DMG is cut 100%
    Duration: 2 turnsDark Damage Cut.
    , and Status Veil.png100% Debuff Res. UpDebuff resistance is boosted
    Strength: 100%Duration: 2 turns
    .
  • Icon Support Skill.png The Morning Star3% boost to Lucio's Bonus Light Damage effect per turn passed (Max: 30%).
    3% reduced Dark DEF per turn passed (Max: -30%).
    REWORKED
    • OLD EFFECT
      • Boost to Light ATK and reduction to Dark DEF per turn passed.
    • NEW EFFECT
      • Boost to Bonus Light DMG and reduction to Dark DEF per turn passed.
  • Icon Support Skill.png Wings of JusticeStatus Wings of Justice New.pngWings of JusticeMultiattack rate is boosted based on Wings of Justice lvl (Can't be removed)
    lvl rises by 1 upon triple attack (Max: 6).
    (Boost to multiattack rate based on Status Wings of Justice New.pngWings of JusticeMultiattack rate is boosted based on Wings of Justice lvl (Can't be removed)
    lvl. Sharp boost to stats at lvl 6.)
    REWORKED
    • OLD EFFECT
      • Gain 1 stack of Status Wings of Justice New.pngWings of JusticeMultiattack rate is boosted based on Wings of Justice lvl (Can't be removed)
        each turn (Max: 4). Ends upon taking damage.
    • NEW EFFECT
      • Gain 1 Status Wings of Justice New.pngWings of JusticeMultiattack rate is boosted based on Wings of Justice lvl (Can't be removed)
        when dealing triple attack (Max: 6). Boost to multiattack rate based on Status Wings of Justice New.pngWings of JusticeMultiattack rate is boosted based on Wings of Justice lvl (Can't be removed)
        lvl.
      • When Status Wings of Justice New.pngWings of JusticeMultiattack rate is boosted based on Wings of Justice lvl (Can't be removed)
        reaches Lv6:
        Massive boost to all stats.

Seox[edit source]

Npc m 3040035000 01.jpg

  • Skill charge attack.png Three Thousand and One TalonsMassive Dark damage to a foe.
    Gain Status Mirror Image.pngMirror Image (2 times)Next one-to-one attack received will be ineffective
    (Effect removed on next all-foe all-ally attack)
    Duration: Indefinite
    and Status Dodge 1.pngOther Self (1 time)Takes no DMG or debuffs while in effect for a set period
    Duration: Indefinite
    .
    REWORKED
  • Ability Gate of Sin.png Gate of SinGain Status Adversity.png20% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
    Strength: 20%Multiplier: SeraphicDuration: 3 turns
    .
    At level 95:
    Buff increased to Status Adversity.png30% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
    Strength: 30%Multiplier: SeraphicDuration: 3 turns
    .
    Also gain Status Bonus Damage.png60% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
    Strength: 60%Duration: 3 turns
    .
    REWORKED
    • OLD EFFECT
    • NEW EFFECT
      • Gain Status Adversity.png DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
        .
      • ADDED At Lv95: Gain Status Bonus Damage.png Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
        .
      • Cooldown increased to 7 turns; 6 turns when enhanced at Lv55.
  • Ability Counter.png ThunderflashGain Status AggroUpArrow.pngHostility UpMore likely to be attacked
    Duration: 1 turn
    and Status Counter.pngCounters on Dodge (3 times)Dodge and counter one-ally attacks
    Strength: 500%Duration: 1 turn Counter attacks grant 5% charge bar per hit.
    .
    At level 85:
    Counter upgraded to Status Counter DodgeDMG.pngCounters on Dodge/DMG (6 times)Counters upon dodging one-ally attacks or taking DMG
    Strength: 500%Duration: 3 turnsCounter attacks grant 5% charge bar per hit.
    .
    REWORKED
    • OLD EFFECT
      • Gain Status TripleUp.png TA UpTriple attack rate is boosted
        and Status Counter.pngCounters on DodgeDodge and counter one-ally attacks
        Counter attacks grant 5% charge bar per hit.
        (1 time).
      • At Lv85: Counter increased to Status Counter.pngCounters on DodgeDodge and counter one-ally attacks
        Counter attacks grant 5% charge bar per hit.
        (3 times).
    • NEW EFFECT
      • Gain Status AggroUpArrow.pngHostility UpMore likely to be attacked
        and Status Counter.pngCounters on DodgeDodge and counter one-ally attacks
        Counter attacks grant 5% charge bar per hit.
        (3 times).
      • At Lv85: Gain Status Substitute.pngSubstituteReceives foe attack in place of an ally
        (Excludes all-foe all-ally attacks)
        . Counter increased to Status Counter DodgeDMG.pngCounters on Dodge/DMGCounters upon dodging one-ally attacks or taking DMG
        Counter attacks grant 5% charge bar per hit.
        (6 times).
      • Cooldown increased to 7 turns; 6 turns when enhanced.
  • Ability Gate of Demons 2.png Gate of Demons600% Dark damage to all foes (Damage cap: ~700,000).
    Inflict Status Petrified 3.pngPetrifiedStops enemy's charge diamonds from filling.
    Duration: 3 turnsLocal status effect
    .
    At level 90:
    Also inflict Status Accuracy Lowered 3.pngAccuracy LoweredAttacks and special attacks have a chance to miss
    Duration: 3 turnsLocal status effect
    .
    REWORKED
    • OLD EFFECT
      • Gain Status Gate of Demons.pngGate of DemonsATK is boosted on every turn /
        When HP is lowered, triple attack rate is boosted and gains drain
        , boosting ATK by 30% every turn (Max: 255%). At low HP, Status Gate of Demons.pngGate of DemonsATK is boosted on every turn /
        When HP is lowered, triple attack rate is boosted and gains drain
        boosts TA rate and gains a drain effect. Ends upon taking non-plain damage.
      • At Lv90: Also gain Status Repel.pngUnchallengedNext DMG received will be ineffective
        . Status Gate of Demons.pngGate of DemonsATK is boosted on every turn /
        When HP is lowered, triple attack rate is boosted and gains drain
        increased to 50% ATK boost every turn (Max: 255%).
    • NEW EFFECT
      • 600% Dark damage to all foes. Inflict Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
        .
      • At Lv90: Inflict Status Accuracy Lowered.pngAccuracy LoweredAttacks and special attacks have a chance to miss
        Local status effect
        .
      • Cooldown increased to 7 turns; 6 turns when enhanced.
  • Icon Support Skill.png Heavenly HowlGuaranteed double attacks.
    Boost to ATKUnique modifier, DMG cap, and triple attack rate based on Status Heavenly Howl.pngHeavenly HowlATK, DMG cap, and triple attack rate are boosted (Can't be removed)
    lvl.
    (Status Heavenly Howl.pngHeavenly HowlATK, DMG cap, and triple attack rate are boosted (Can't be removed)
    lvl rises every turn by 1 and lowers by 2 upon taking DMG [Max: 6]).
    REWORKED
    • OLD EFFECT
      • Guaranteed double attacks. Slight chance to dodge attacks.
    • NEW EFFECT
      • Guaranteed multiattack.
      • Boost to ATK, damage cap, and triple attack rate based on Status Gate of Demons.pngGate of DemonsATK is boosted on every turn /
        When HP is lowered, triple attack rate is boosted and gains drain
        lvl (Gain 1 Status Gate of Demons.pngGate of DemonsATK is boosted on every turn /
        When HP is lowered, triple attack rate is boosted and gains drain
        every turn. Reduce Status Gate of Demons.pngGate of DemonsATK is boosted on every turn /
        When HP is lowered, triple attack rate is boosted and gains drain
        by 2 upon taking damage. Max: 6)
        .
  • Icon Support Skill.png Counter Claw6-hit Dark damage to a foe when the foe uses a special attack (Damage cap: ~100,000 per hit). REWORKED
    • OLD EFFECT
      • Chance to counter on DMG (1 time). Gain 30% Bonus Dark DMG effect when Seox has Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
        (Effect removed on next all-foe all-ally attack)
        .
    • NEW EFFECT
      • When foe uses special attack: Deal 6-hit Dark damage.

Rosetta (Holiday)[edit source]

Npc m 3040026000 01.jpg

  • Ability Rosa Alba.png Rosa Alba500% Dark damage to all foes (Damage cap: ~660,000) and remove 1 buff.
    Inflict Status Poison.pngPoisonedHP is lowered on every turn
    Strength: 20000
    .
    REWORKED
    • Skill renamed.
    • OLD EFFECT
      • Dark damage to a foe. Inflict Status Poison.pngPoisonedHP is lowered on every turn
        . (Bonus Dark damage to a Status Poison.pngPoisonedHP is lowered on every turn
        foe.)
    • NEW EFFECT
      • Dark damage to all foes. Inflict Status Poison.pngPoisonedHP is lowered on every turn
        . Remove 1 buff.
  • Ability Snowthorn Barrier.png Snowthorn BarrierAll allies gain Status Repel.png40% Repel (2 times)Taking less DMG and reflects attacks
    Strength: 40%Damage Cut reducing damage taken and reflecting attacks.
    Warning! Does not work for Plain Damage!
    .
    Rosetta gains Status Rose Wish 2.pngRose Wish (2 times)Illuminati Flow activates when a foe uses a special attack (Can't be removed)
    Duration: Indefinite
    .
    REWORKED
    • Skill renamed.
    • OLD EFFECT
      • Remove 1 buff from a foe.
    • NEW EFFECT
      • All allies gain Status Repel.png RepelTaking less DMG and reflects attacks
        Damage Cut reducing damage taken and reflecting attacks.
        Warning! Does not work for Plain Damage!
        (2 times) (When foe uses special attack: Activate Ability Heal.png Illuminati FlowRestore all allies' HP (Healing cap: 1500) and remove 1 debuff. (2 times).
      • Cooldown increased to 10 turns; 9 turns when enhanced.
  • Icon Support Skill.png Rose PalaceReduce all allies' damage taken from foes with Status Poison.pngPoisonedHP is lowered on every turn
    by 20%.
    REWORKED
    • OLD EFFECT
      • Boost to all allies' DEF.
    • NEW EFFECT
      • Lessen damage taken for all allies against foe with Status Poison.pngPoisonedHP is lowered on every turn
        .
  • Icon Support Skill.png Support Skill 2 NEW
    • Boost to C.A. damage and C.A. damage cap against foe with Status Poison.pngPoisonedHP is lowered on every turn
      .