Seofon

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Seofon [The Eternals]

Seofon A.png

Seofon B.png

Seofon C.png

Seofon SDA.png

Seofon SDB.png

Seofon SDC.png

The Eternals are a powerful group that rule the far reaches of the sky, and are seen as a threat to the entire skydom. Seofon seems rather carefree for the leader of the Eternals, but he's actually a proud and driven man. The fearsome powers he commands could shake the very heavens, but he wields them only to right the world's wrongs. He's also frighteningly fond of swords.
Attributes
Min HP: 237 Max HP: 1477 /
1777Fully uncapped HP at MAX level.
Min ATK: 1777 Max ATK: 10777 /
12777Fully uncapped ATK at MAX level.
Rarity: Rarity SSR.png Element: Label Element Wind.png Style: Label Type Attack.png
RaceCalled "Type" in-game.
: Label Race Human.png
Voice Actor
Junichi Suwabe
Weapon SpecialtyThis character gains 20% more HP and ATK from weapons of this type in your grid.
Label Weapon Sabre.png
Recruit Condition
Fully-upgraded Seven-Star Sword
Skills
Icon Name Cooldown Duration Level Obtained Effect
Ability Emblem.png Emblem 1 turn 2 turns
Lvl 55: 3 turns
Lvl 85: 5 turns
Lvl 1
⇧ Lvl 55This skill is enhanced at level 55.
Gain
Status Swordshine.pngSwordshineATK, DEF, and double attack rate is boosted
(Max: 3). If Seofon loses HP, all
Status Swordshine.pngSwordshineATK, DEF, and double attack rate is boosted
is lost.
Level 55:
Status Swordshine.pngSwordshineATK, DEF, and double attack rate is boosted
multiattack rate bonuses increased.
Level 85: Now gain 2 stacks of
Status Swordshine.pngSwordshineATK, DEF, and double attack rate is boosted
per cast. Maximum
Status Swordshine5.pngSwordshineATK, DEF, triple attack rate, and critical hit rate is boosted
lvl increased to 5.
Ability Attack2.png Infinit Klearre 6 turns
Lvl 95: 5 turns
- Lvl 1
⇧ Lvl 75This skill is enhanced at level 75.

⇮ Lvl 95This skill is enhanced again at level 95.
10 hits of 60%-70% Wind damage to random enemies (Damage cap: ~600,000-700,000).[1]
Level 75: Effect enhanced.
Level 95: Also gain
Status Uplift.png30% Charge BoostInstantly boosts Charge Bar 30%

Strength: 30%
.
Ability Attack2.png Infinit Klearre 6 turns
Lvl 95: 5 turns
- Lvl 1
⇧ Lvl 75This skill is enhanced at level 75.

⇮ Lvl 95This skill is enhanced again at level 95.
10 hits of 60%-70% Wind damage to random enemies (Damage cap: ~600,000-700,000).[1]
Level 75: Effect enhanced.
Level 95: Also gain
Status Uplift.png30% Charge BoostInstantly boosts Charge Bar 30%

Strength: 30%
.
Ability Burst.png Cuore Di Leone 20 turns - Lvl 80
Consume all
Status Swordshine.pngSwordshineATK, DEF, and double attack rate is boosted
stacks. All allies gain
C.A. Instant StandbyInstantly sets Charge Bar to 100%

Unaffected by Charge Bar Speed status effects.
No effect when afflicted by Shorted debuffs.
No effect when Charge Bar is above 100%.
. (Requires
Status Swordshine.pngSwordshineATK, DEF, and double attack rate is boosted
lvl 3 or higher.)
Ability Attack2.png Infinit Klearre 6 turns
Lvl 95: 5 turns
- Lvl 1
⇧ Lvl 75This skill is enhanced at level 75.

⇮ Lvl 95This skill is enhanced again at level 95.
10 hits of 60%-70% Wind damage to random enemies (Damage cap: ~600,000-700,000).[1]
Level 75: Effect enhanced.
Level 95: Also gain
Status Uplift.png30% Charge BoostInstantly boosts Charge Bar 30%

Strength: 30%
.
Ability Burst.png Cuore Di Leone 20 turns - Lvl 80
Consume all
Status Swordshine.pngSwordshineATK, DEF, and double attack rate is boosted
stacks. All allies gain
C.A. Instant StandbyInstantly sets Charge Bar to 100%

Unaffected by Charge Bar Speed status effects.
No effect when afflicted by Shorted debuffs.
No effect when Charge Bar is above 100%.
. (Requires
Status Swordshine.pngSwordshineATK, DEF, and double attack rate is boosted
lvl 3 or higher.)
Ability Seven-Star's Brilliance.png Seven-Star's Brilliance
Ready in 10 turns10-turn cooldown at start of battle. Cannot be recast after one use.
1 turn Lvl 100
All allies gain
C.A. Instant StandbyInstantly sets Charge Bar to 100%

Unaffected by Charge Bar Speed status effects.
No effect when afflicted by Shorted debuffs.
No effect when Charge Bar is above 100%.
, 100%
Status Defiance.pngC.A. DMG BoostedCharge attack DMG is boosted

Strength: 100%
Duration: 1 turns
[1], and 100%
Status CA DMG Cap.pngC.A. DMG Cap BoostedCharge attack DMG is boosted

Strength: 100%
Duration: 1 turns
[1]. (Requires
Status Swordshine.pngSwordshineATK, DEF, and double attack rate is boosted
lvl 3 or higher. Can't recast)
Support Skills
Name Level Obtained Effect
Star Sword Sovereign 1 50% increased Charge Attack damage for all allies.[1] Boost to stats based on
Status Swordshine.pngSwordshineATK, DEF, and double attack rate is boosted
lvl.
Level 90: Also increases Charge Attack damage cap for all allies by 10%.[1]
Star Sword Sovereign 1 50% increased Charge Attack damage for all allies.[1] Boost to stats based on
Status Swordshine.pngSwordshineATK, DEF, and double attack rate is boosted
lvl.
Level 90: Also increases Charge Attack damage cap for all allies by 10%.[1]
Campione 95 Increases damage against Earth enemies.
Extended Mastery Support Skill EMP Extend Emblem effect time
Charge Attacks
Name Effect
Deus Mil Espada Massive Wind damage to one enemy. All allies gain
Status AttackUp.png30% ATK UpATK is boosted

Strength: 30%
Duration: 3 turns
.
Deus Mil Espada Massive Wind damage to one enemy. All allies gain
Status AttackUp.png30% ATK UpATK is boosted

Strength: 30%
Duration: 3 turns
.
5★: Cien Mil Espada Massive Wind damage to one enemy. All allies gain
Status AttackUp.png30% ATK UpATK is boosted

Strength: 30%
Duration: 3 turns
. Seofon gains 1-hit
Status Repel.pngUnchallengedNext DMG received will be ineffective

Duration: 3 turns / Until hit
.
Deus Mil Espada Massive Wind damage to one enemy. All allies gain
Status AttackUp.png30% ATK UpATK is boosted

Strength: 30%
Duration: 3 turns
.
5★: Cien Mil Espada Massive Wind damage to one enemy. All allies gain
Status AttackUp.png30% ATK UpATK is boosted

Strength: 30%
Duration: 3 turns
. Seofon gains 1-hit
Status Repel.pngUnchallengedNext DMG received will be ineffective

Duration: 3 turns / Until hit
.
 ???  ???
 ???  ???
Extended Mastery Perks
Style Race Individual Mystery
ZenithAtk.pngZenithDef.pngZenithDA.png
ZenithCritHit.pngZenithCADmg.png
ZenithAtk.pngZenithDef.pngZenithHP.png
ZenithDA.pngZenithCritHit.png
ZenithAtk.pngZenithCADmg.pngZenithHostilityDown.png
ZenithDodge.pngZenithSupportSkill.png
ZenithLocked.pngZenithLocked.pngZenithLocked.png
ZenithLocked.pngZenithLocked.png
Extra Data
ID 3040036000 Character ID 4007
JP Name シエテ JP Title 十天衆
JP Voice Actor 諏訪部順一 Release Date 2014-12-25

Gameplay Notes[edit]

Emblem[edit]

  • Seofon can take damage and not lose
    Status Swordshine.pngSwordshineATK, DEF, and double attack rate is boosted
    as long as his HP is the same or higher than it was at the start of the turn; buffs like
    Status Heal.pngRefreshHP is restored on every turn
    and
    Status Col.pngColHP is restored on every turn / DEF is boosted

    Special buff
    may help Seofon from losing
    Status Swordshine.pngSwordshineATK, DEF, and double attack rate is boosted
    .
    • Losing HP via periodic damage effects such as
      Status Poison.pngPoisonedHP is lowered on every turn
      does not remove
      Status Swordshine.pngSwordshineATK, DEF, and double attack rate is boosted
      stacks.
  • Depending on the number of stacks of
    Status Swordshine.pngSwordshineATK, DEF, and double attack rate is boosted
    currently on Seofon, he gains the following effects:[2]
Stacks ATK DEF
DADouble Attack Rate
TATriple Attack Rate
CritCritical Hit Rate
Crit DMGCritical Damage
Status Swordshine.pngSwordshineATK, DEF, and double attack rate is boosted
5% 5% 50% 3% - -
Status Swordshine2.pngSwordshineATK, DEF, and triple attack rate is boosted
10% 10% 3% 40% - -
Status Swordshine3.pngSwordshineATK, DEF, triple attack rate, and critical hit rate is boosted
10% 10% - 100% 100% 30%
Status Swordshine4.pngSwordshineATK, DEF, triple attack rate, and critical hit rate is boosted
15% 15% - 100% 100% 50%
Status Swordshine5.pngSwordshineATK, DEF, triple attack rate, and critical hit rate is boosted
20% 20% - 100% 100% 70%

Cuore Di Leone[edit]

  • If Cuore Di Leone is cast when Samurai or another ally has over 100% charge, the effect will simply result in No Effect; their bars will not be reduced to 100%.
  • If allies cannot gain charge bar (e.g.
    Status Shorted.pngShortedCharge bar is frozen
    ), Cuore Di Leone will miss.

Seven-Star's Brilliance[edit]

  • The 10-turn cooldown will not count down if Seofon is a sub party member.
  • Any remaining cooldown stays intact when switched into a sub party slot during battle.

References[edit]

  1. 1.0 1.1 1.2 1.3 1.4 Gamewith https://xn--bck3aza1a2if6kra4ee0hf.gamewith.jp/article/show/54611
  2. GBF-Wiki http://gbf-wiki.com/index.php?%A5%B7%A5%A8%A5%C6%20%28SSR%29#h33ea8e8