Weapon Skills

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About Weapons | Weapon Series | Weapon Lists | Weapon Skills | AX Skills | Overskills | Weapon Awakening | Sword Mastery Skills
About | Upgrading Weapon Skills


Weapon Skills are modifiers found on Rare and higher weapons. These skills give stat bonuses to certain types of characters, or provide other bonuses based on the skill.

Most weapon skills have 2 parts: the base skill, and the skill level. The base skill has a fixed effect, such as "% boost to allies' ATK," and the skill level amplifies the effect by increasing that base percentage. For weapons with maximum levels of 100 or lower, the maximum skill level is 10. For weapons with a fourth uncap, the maximum skill level is 15 after the uncap is performed, increasing to 20 for weapons with a fifth uncap. For most weapons, each skill level from 1-10 increases the base effect by 1%, while each skill level from 11-20 increases the base effect by less than 1%.

There are some skills that require the weapon to be a certain level. This naturally also requires the weapon to be uncapped enough to reach that level. Refer to individual weapon pages to determine if that weapon has such a skill. The skill level can be raised before that point. Likewise, certain skills will be upgraded/replaced by a stronger skill when the weapon reaches a certain level. The skill level will carry over in this case.

Each party uses 1 main weapon and up to 9 sub weapons (up to 12 in Party Set Extra). This is colloquially referred to as the "weapon grid." The main weapon dictates the element and charge attack of your main character, but weapon skills on all weapons in your grid are always active (apart from a few exceptions specifically stating so) and will strengthen all applicable characters in your party.

Weapon Skill Types

There are 3 standard weapon skill types:

The three skill types modify their own multipliers and can be boosted by certain summons:

  • Normal skills are boosted by Optimus Summons' main aura as well as Six-Dragon Summons' sub aura. These boosts increase with further uncaps.
    • Bahamut Weapons have weapon skills that are not affected by any summon despite them being considered Normal skills otherwise.
  • Omega skills are boosted by the element's respective Omega Summons. These boosts also increase with further uncaps.

For more details on damage multipliers, see Damage Formula.

Weapon Skill Caps

Weapon skill boosts with confirmed caps. A weapon skill boost that is not listed here means there is currently no source or confirmed cap. It does not imply anything else otherwise.

DMG Cap 20%
DMG Cap (Sp.) 20%
N.A. DMG Cap 20%
Arcarum DMG Cap 20%
C.A. DMG 120%
C.A. Cap 75%
Sp. C.A. Cap 30%
C.A. Supp. +1,000,000
C.B. DMG 120%
C.B. Cap 100%
Crit. Amp. 20%
Skill DMG Cap 100%
Skill DMG Supp. +200,000
DMG Supp. +100,000
Charge Gain 50%
N.A. Amp. 30%
C.A. Amp. (Arc) 20%
N.A. Amp. (Arc) 15%
Skill Amp. (Arc) 10%
Might No cap
Omega Might No cap
EX Might No cap
Stamina No cap
Omega Stamina No cap
Enmity 800%
Omega Enmity 800%
EX Enmity 800%
EX Might Sp 80%
E. ATK (Prog.) 75%
DA Rate 75%
TA Rate 75%
Critical 100%Critical damage multiplier is a static 50% and unaffected any other boosts
Critical (Sp) 100%Critical damage multiplier is a static 50% and unaffected any other boosts
Counter Rate 20%
90%
100%
E. ATK 40%
Bonus DMG 50%
HP 400%
HP Cut 70%
HP DMG 40%
Heal Cap 100%
DEF 400%
Debuff Res. 30%
Fire Reduc. 30%
Water Reduc. 30%
Earth Reduc. 30%
Wind Reduc. 30%
Light Reduc. 30%
Dark Reduc. 30%
AX EXP Gain 30%
AX Rupie Gain 50%

Overskill Caps

Main article: Overskills
Crit. DMG 100%
Added Hit 100%
DMG Cap Pen. 20%

Weapon Skill Navigation

Weapon Skills by Name
Abandon DA RateTA Rate
Aegis HP
Apotheosis MightOmega MightHPDMG Amp.
Arts Skill DMG Cap
Ascendancy Sp. C.A. Cap
Auspice HPHeal Cap
Beast Essence DMG Cap
Betrayal
Bladeshield HPCritical
Blessing Elem. Amplify
Bloodshed MightOmega MightHP DMG
Blow
Celere MightOmega MightCritical
Chain Force C.B. DMGC.B. DMG Cap
Charge C.A. DMGC.A. DMG CapSp. C.A. Cap
Clarity Counter Rate
Convergence EX MightDEFDMG Cap (Sp.)
Craft
Crux C.A. Supp.
Deathstrike Bonus DMG
Demolishment N.A. Amp.
Dual-Edge DA Rate
Enforcement EX MightDEF
Enmity EnmityOmega EnmityEX Enmity
Essence MightOmega Might
Excelsior C.A. DMG Cap
Exertion DA RateTA Rate
Fandango MightOmega MightTA Rate
Fortified DEF
Fortitude DMG Supp.
Frailty DMG Supp.
Garrison DEF
Glory C.A. DMGC.A. DMG CapC.B. DMGC.B. DMG Cap
Grand Epic EX Might Sp.
Grace HPDebuff Res.
Haunt MightOmega MightDA Rate
Healing Heal Cap
Heed DA RateCounter Rate
Heroism HPDA Rate
Initiation C.A. Supp.
Insignia MightOmega MightTurn DMG
Majesty MightOmega MightHP
Marvel Skill DMG Supp.
Might MightOmega MightEX Might
Mystery C.A. DMG
Omega Exalto
Optimus Exalto
Pact DMG Supp.
Persistence DMG Supp.
Precocity CriticalHeal Cap
Preemptive Barrier
Preemptive Blade
Preemptive Wall
Primacy MightOmega MightDA Rate
Progression E. ATK (Prog.)
Quenching C.A. Supp.
Quintessence DMG Cap
Resolve CriticalCounter Rate
Resonator EX MightDEFDMG Cap (Sp.)
Restraint DA RateCritical
Sentence C.A. DMGC.A. DMG Cap
Sephira Maxi DMG Cap (Arc)DMG Cap
Sephira Soul HP
Sephira Tek Critical
Spectacle Skill DMG Supp.
Stamina StaminaOmega Stamina
Stratagem Crit. Amp.
Supremacy EX Might
Surge DA RateTA Rate
Sweep Omega Might
Tempering Skill DMG CapSkill DMG Supp.
Trituration Omega Might
Trium DA RateTA Rate
Truce HPCounter Rate
True Supremacy EX MightHP
Tyranny MightOmega MightEX MightHP Cut
Valuables EX MightDEFDMG Cap (Sp.)
Verity Critical
Vitality EX MightDEFDMG Cap (Sp.)
Vivification EX MightDMG Cap
Voltage EX Might Sp.
Voltage II EX Might Sp.
Wrath EX Might Sp.HPDA RateTA Rate
Weapon Skills by Boost
Bonus DMG Deathstrike
C.A. DMG Charge, Glory, Mystery, Sentence
C.A. DMG Cap Charge, Excelsior, Glory, Sentence
C.A. Supp. Crux, Initiation, Quenching
C.B. DMG Chain Force, Glory
C.B. DMG Cap Chain Force, Glory
Counter Rate Clarity, Heed, Resolve, Truce
Critical Bladeshield, Celere, Precocity, Resolve, Restraint, Sephira Tek, Verity
Crit. Amp. Stratagem
DA Rate Abandon, Dual-Edge, Exertion, Haunt, Heed, Heroism, Primacy, Restraint, Surge, Trium, Wrath
Debuff Res. Grace
DEF Convergence, Enforcement, Fortified, Garrison, Resonator, Valuables, Vitality
DMG Amp. Apotheosis
DMG Cap Beast Essence, Quintessence, Sephira Maxi, Vivification
DMG Cap (Arc) Sephira Maxi
DMG Cap (Sp.) Convergence, Resonator, Valuables, Vitality
DMG Supp. Fortitude, Frailty, Pact, Persistence
E. ATK (Prog.) Progression
Elem. Amplify Blessing
Enmity Enmity
EX Enmity Enmity
EX Might Convergence, Enforcement, Might, Resonator, Supremacy, True Supremacy, Tyranny, Valuables, Vivification
EX Might Sp. Grand Epic, Voltage, Voltage II, Wrath
Heal Cap Auspice, Healing, Precocity
HP Aegis, Apotheosis, Auspice, Bladeshield, Grace, Heroism, Majesty, Sephira Soul, Truce, True Supremacy, Wrath
HP Cut Tyranny
HP DMG Bloodshed
Might Apotheosis, Bloodshed, Celere, Essence, Fandango, Haunt, Insignia, Majesty, Might, Primacy, Tyranny
N.A. Amp. Demolishment
Omega Enmity Enmity
Omega Might Apotheosis, Bloodshed, Celere, Essence, Fandango, Haunt, Insignia, Majesty, Might, Primacy, Sweep, Trituration, Tyranny, Vitality
Omega Stamina Stamina
Omega Exalto
Optimus Exalto
Skill DMG Cap Arts, Tempering
Skill DMG Supp. Marvel, Spectacle, Tempering
Sp. C.A. Cap Ascendancy, Charge
Stamina Stamina
TA Rate Abandon, Exertion, Fandango, Surge, Trium, Wrath
Turn DMG Insignia
No assoc. labels Betrayal, Blow, Craft, Preemptive Barrier, Preemptive Blade, Preemptive Wall

Standard Weapon Skills

Abandon



BoostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Abandon
Boost to [element] allies' multiattack rate based on turns passed
DA RateTA Rate
Wiki Categories
AnyFireWaterEarthWindLightDark
  • Boostable by auras.
  • Reaches maximum effect after 10 turns.[2]
Skill Level MA Up per Turn After 10 Turns
1 0.04% 0.4%
10 0.175% 1.75%
15 0.25% 2.5%

Aegis



BoostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Aegis
[SizeSmall, Medium, Big, Massive, or Unworldly boost modifier.] boost to [element] allies' HP
HP
Wiki Categories
AnyFireWaterEarthWindLightDark
  • HP boosts are additive between Normal, Omega, and EX.
  • Total HP boosts from weapon skills is capped at 400%
  • Broadsword of Earth's "Titan's Aegis" weapon skill is not a standard "Aegis" skill and is not boostable by auras. Instead, it is a flat +50 per skill level (+500 HP at skill level 10).
Normal
Icons Skill Level 1 10 15
Small HP 3.0% 12.0% 14.0%
Medium 6.0% 15.0% 17.0%
Big 9.0% 18.0% 21.0%
Big II 10.0% 19.0% 24.0%
Omega
Icons Skill Level 1 10 15 20
Small Yggdrasil Dewbranch Omega[3] HP 1.0% 10.0% 12.0% 13.0%
Small[4] 3.0% 12.0% 14.5% -
Medium[5] 6.0% 15.0% 18.0% 20.0%
EX[6]
Icons Skill Level 1 10 15 20
Small HP 1.0% 10.0% ? 16.0%
Medium 3.0% 12.0% 14.5% ?
Big 6.0% 15.0% ? ?

Apotheosis



BoostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Apotheosis
[SizeSmall, Medium, Big, Massive, or Unworldly boost modifier.] boost to [element] allies' ATK and max HP / [SizeSmall, Medium, Big, Massive, or Unworldly boost modifier.] amplifying boost to DMG
MightOmega MightHPDMG Amp.
Wiki Categories
AnyFireWaterEarthWindLightDark
Normal & Omega
Icons Skill Level 1 10 15 20 25
Big [7] ATK ? ? ? 22.0% 24.0%
HP ? ? ? 22.0% 24.0%
DMG Amp. ? ? ? 1.75% 2.0%

Arts



UnboostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Arts
Boost to [element] allies' skill damage cap
Skill DMG Cap
Wiki Categories
AnyFireWaterEarthWindLightDark
Skill Level Skill DMG Cap Up
1 5.5%
10 10%
15 15%
20 20%
  • Boosts skill damage cap of [element] allies' skills.
    • Stacks additively with other weapon skills that boost skill damage cap, up to a maximum of 100%.
    • Stacks additively with Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
      .

Ascendancy



UnboostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Ascendancy
Boost to [element] allies' special C.A. DMG cap
Sp. C.A. Cap
Wiki Categories
AnyFireWaterEarthWindLightDark

Auspice



BoostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Auspice
[SizeSmall, Medium, Big, Massive, or Unworldly boost modifier.] boost to [element] allies' max HP and healing cap
HPHeal Cap
Wiki Categories
AnyFireWaterEarthWindLightDark
Omega
Icons Skill Level 1 10 15
Medium[8] HP 6.0% 15.0% 17.0%
Heal Cap 3.0% 7.5% 10.0%

Beast Essence



UnboostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Beast Essence
Boost to [element] allies' DMG cap
DMG Cap
Wiki Categories
AnyFireWaterEarthWindLightDark

Betrayal



BoostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Betrayal
Boost to [element] allies' ATK for first 8 turns of battle
Wiki Categories
AnyFireWaterEarthWindLightDark
Normal & Omega[10][11]
Icon Skill Level 1 10 15
ATK 3.0% 8.0% 10.0%
  • Shows up in battle as a dispellable, 8-turn ATK UpATK is boosted
    Duration: 8 turns
    buff.
  • This skill does not stack with itself, but will stack with a different name, i.e. 2 instances of Whirlwind's Betrayal will not stack, but Whirlwind's Betrayal and Stormwyrm's Betrayal will.

Bladeshield



BoostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Bladeshield
[SizeSmall, Medium, Big, Massive, or Unworldly boost modifier.] boost to [element] allies' max HP and critical hit rate
HPCritical
Wiki Categories
AnyFireWaterEarthWindLightDark
Normal
Icons Skill Level 1 10 15
Small HP 3.0% 12.0% 14.0%
Critical 1.1% 2.0% 3.0%

Blessing



UnboostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Blessing
Amplify [element] allies' DMG against [inferior element] foes
Elem. Amplify
Wiki Categories
AnyFireWaterEarthWindLightDark
  • Affects all elemental damage dealt by [element] allies against [inferior element] foes. This includes elemental damage that differs from the ally's element.
  • Does not stack with an Ultima Weapon's  Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%. from Gauph Key Tria. Only the highest value takes effect.
Icon Skill Level -
Blessing Elem. Amplify 10.0%
Blessing II[12] 20.0%
Blessing III[13] 23.0%

Bloodshed



BoostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Bloodshed
[SizeSmall, Medium, Big, Massive, or Unworldly boost modifier.] boost to [element] allies' ATK / Take DMG worth 20% of max HP at battle start
MightOmega MightHP DMG
Wiki Categories
AnyFireWaterEarthWindLightDark
  • All [element] allies take damage at the start of battle, including sub allies.
    • This damage can't be prevented or reduced.
  • Bloodshed HP DMG stacks additively up to 40% when equipping multiple copies.
  • Raising skill level only affects the ATK boost. It does not affect the damage taken by [element] allies.
Normal & Omega
Icons Skill Level 1 10 15
Big[14] ATK 6.0% 15.0% 18.0%

Blow



UnboostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Blow
Bonus [element] DMG effect to the third hit of [element] allies' triple attacks
Wiki Categories
AnyFireWaterEarthWindLightDark
  • Amount of Bonus DMG effect can vary based on source.
  • Does not stack with similar passive A-sided Bonus Damage effects. Only the highest effect takes priority.

Celere



BoostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Celere
[SizeSmall, Medium, Big, Massive, or Unworldly boost modifier.] boost to [element] allies' ATK and critical hit rate
MightOmega MightCritical
Wiki Categories
AnyFireWaterEarthWindLightDark
  • Celere has identical skill level modifiers as Might and Verity.
Normal [15]
Icons Skill Level 1 10 15 20 25
Small ATK 1.0% 10.0% 12.0% 13.0% -
Critical 1.1% 2.0% 3.0% 4.0% -
Medium ATK 3.0% 12.0% 14.5% 16.0% 17.5%
Critical 3.2% 5.0% 6.5% 7.5% 8.5%
Big ATK 6.0% 15.0% 18.0% 20.0% -
Critical 4.4% 8.0% 10.0% 11.0% -
Big II ATK 7.0% 16.0% 20.0% - -
Critical 5.5% 10.0% 12.0% - -
Omega [16][17]
Icons Skill Level 1 10 15 20
Medium ATK 3.0% 12.0% 14.5% 16.0%
Critical 3.2% 5.0% 6.5% 7.5%

Chain Force



UnboostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Chain Force
Boost to chain burst DMG and chain burst DMG cap
C.B. DMGC.B. DMG Cap
Wiki Categories
AnyFireWaterEarthWindLightDark
  • Chain Force grants the following based on skill level:
Skill Level Chain Burst DMG Up Chain Burst DMG Cap Up
1 4% 2%
10 40% 20%
15 50% 30%
20 60% 40%
  • Chain Burst DMG Up caps at 120%.
  • Chain Burst DMG Cap Up caps at 100%.
  • Affects chain bursts of any element.

Charge



UnboostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Charge
Boost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many [weapon group] are equipped
C.A. DMGC.A. DMG CapSp. C.A. Cap
Wiki Categories
AnyFireWaterEarthWindLightDark
  • 5% boost to C.A. DMG, 3% boost to C.A. DMG Cap, and 1% boost to Special C.A. Cap for all allies per [weapon group] in the grid.[18]
    • Only up to 5 weapons are counted for this skill. Additional weapons will not increase the boost provided.
    • Multiple copies of this skill stack additively.
    • [weapon group] weapons of any element contribute to the boost.
    • Affects allies of any element.

Clarity



BoostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Clarity
Slight chance to dodge and counter ([sizeSmall, Medium, Big, Massive, or Unworldly boost modifier.] DMG) for [element] allies
Counter Rate
Wiki Categories
AnyFireWaterEarthWindLightDark
  • Multiple weapons stack additively for both dodge and damage.
  • 3% chance to dodge and counter whether it is small, medium, or big.
    • Skill level does not raise the chance to dodge.
    • Chance to dodge caps at 20% total.
  • Omega and Optimus summons do not boost the chance to dodge, but does boost the counterattack damage.
    • The following table only shows counterattack damage.
Normal & Omega
Icon Skill Level 1 10 15
Small[19] Counter DMG ? ? 20%
Medium[20] Counter DMG 3.2% 16% 23.5%
Big Counter DMG ? ? ?

Convergence



UnboostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Convergence
When at least 4 weapons of the same weapon group are equipped: Boost to [element] allies' ATK, DEF, and DMG cap
EX MightDEFDMG Cap (Sp.)
Wiki Categories
AnyFireWaterEarthWindLightDark
  • When 4 or more weapons of the same weapon group are equipped (e.g., Swords, Axes, Spears, etc.), grant all [element] allies the following effects:[21]
  • Weapons of any element are applicable.
  • Special damage cap stacks up to 20% when equipping multiple copies.

Craft



UnboostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Craft
Supplement [element] allies' critical hit DMG
Wiki Categories
AnyFireWaterEarthWindLightDark
  • Supplemental damage for [element] allies' critical hits is equal to 1% of a foe's max HP (Damage cap: 20,000):[22]
    • Damage cap stacks up to 100,000 when equipping multiple copies.
    • Damage and cap is affected by Seraphic boost where applicable.
    • Shares the same cap with the following weapons: Hollowsky Weapons

Crux



BoostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Crux
[SizeSmall, Medium, Big, Massive, or Unworldly boost modifier.] supplemental boost to [element] allies' C.A. DMG
C.A. Supp.
Wiki Categories
AnyFireWaterEarthWindLightDark
  • +5000 boost to supplemental C.A. DMG per skill level.
  • Supplemental boost to C.A. DMG weapon skills stack additively up to a combined cap of 1,000,000.
Normal
Icons Skill Level 1 10 15
Big[23] C.A. Supp. 35,000 80,000 105,000

Deathstrike



BoostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Deathstrike
[SizeSmall, Medium, Big, Massive, or Unworldly boost modifier.] Bonus [element] DMG effect to [element] allies
Bonus DMG
Wiki Categories
AnyFireWaterEarthWindLightDark
Normal
Icons Skill Level 1 10 15
Big Bonus DMG 1.25% 3.5% 4.5%

Demolishment



BoostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Demolishment
[SizeSmall, Medium, Big, Massive, or Unworldly boost modifier.] amplifying boost to [element] allies' normal attack DMG
N.A. Amp.
Wiki Categories
AnyFireWaterEarthWindLightDark
Normal
Icons Skill Level 1 10 15
Big[24] N.A. Amplify 1.6% 2.5% 3.0%

Dual-Edge



BoostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Dual-Edge
[SizeSmall, Medium, Big, Massive, or Unworldly boost modifier.] boost to [element] allies' double attack rate
DA Rate
Wiki Categories
AnyFireWaterEarthWindLightDark
Normal[15]
Icons Skill Level 1 10 15 20
Small[25][26] Double Attack 0.4%Verification needed. 2.2% 3.5% -
Medium[27][28] 0.8%Verification needed. 3.5% 5.0% 6.0%
Big[25][26] 1.2% 5.0% 7.0% -

Enforcement



UnboostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Enforcement
Boost to [element] allies' ATK and DEF (Activates when either [element] Omega or [element] Optimus weapon skills have a boost of 280% or above)
EX MightDEF
Wiki Categories
AnyFireWaterEarthWindLightDark
  • When either [element] Omega or [element] Optimus weapon skills have a boost of 280% or above, grants the following effects:
    • 20% ATKMultiplier: EX Up
    • 15% DEF Up
  • Boost is not affected by skill lvl or summon aura.

Enmity



BoostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Enmity
[SizeSmall, Medium, Big, Massive, or Unworldly boost modifier.] boost to [element] allies' ATK based on how low HP is
EnmityOmega EnmityEX Enmity
Wiki Categories
AnyFireWaterEarthWindLightDark
  • Boosts ATK in proportion to the percentage of the ally's missing HP.
Normal & Omega
Icon Skill Level 1 10 15 20 25
Small [16] Enmity 0.5% 6.0% 7.0% 7.5% -
Medium 0.66% 8.0% 10.0% - -
Big[29] 0.83% 10.0% 12.5% 13.5% 14.5%

Formula for calculating Enmity:

HP Ratio = 1 - (Current HP / Max HP)
Enmity Strength = Modifier * ((1 + 2 * HP Ratio) * HP Ratio)

Example 1:
7% * ((1 + 2 * 50%) * 50%) = 7%

Example 2:
7% * ((1 + 2 * 100%) * 100%) = 21%
Sample table
HP Small Medium Big
SL10 SL15 SL20 SL10 SL15 SL10 SL15 SL20 SL25
100% 0% 0% 0% 0% 0% 0% 0% 0% 0%
95% 0.33% 0.39% 0.41% 0.44% 0.55% 0.55% 0.69% 0.74% 0.8%
90% 0.72% 0.84% 0.9% 0.96% 1.2% 1.2% 1.5% 1.62% 1.74%
85% 1.17% 1.37% 1.46% 1.56% 1.95% 1.95% 2.44% 2.63% 2.83%
80% 1.68% 1.96% 2.1% 2.24% 2.8% 2.8% 3.5% 3.78% 4.06%
75% 2.25% 2.63% 2.81% 3% 3.75% 3.75% 4.69% 5.06% 5.44%
70% 2.88% 3.36% 3.6% 3.84% 4.8% 4.8% 6% 6.48% 6.96%
65% 3.57% 4.17% 4.46% 4.76% 5.95% 5.95% 7.44% 8.03% 8.63%
60% 4.32% 5.04% 5.4% 5.76% 7.2% 7.2% 9% 9.72% 10.44%
55% 5.13% 5.99% 6.41% 6.84% 8.55% 8.55% 10.69% 11.54% 12.4%
50% 6% 7% 7.5% 8% 10% 10% 12.5% 13.5% 14.5%
45% 6.93% 8.09% 8.66% 9.24% 11.55% 11.55% 14.44% 15.59% 16.75%
40% 7.92% 9.24% 9.9% 10.56% 13.2% 13.2% 16.5% 17.82% 19.14%
35% 8.97% 10.47% 11.21% 11.96% 14.95% 14.95% 18.69% 20.18% 21.68%
30% 10.08% 11.76% 12.6% 13.44% 16.8% 16.8% 21% 22.68% 24.36%
25% 11.25% 13.13% 14.06% 15% 18.75% 18.75% 23.44% 25.31% 27.19%
20% 12.48% 14.56% 15.6% 16.64% 20.8% 20.8% 26% 28.08% 30.16%
15% 13.77% 16.07% 17.21% 18.36% 22.95% 22.95% 28.69% 30.98% 33.28%
10% 15.12% 17.64% 18.9% 20.16% 25.2% 25.2% 31.5% 34.02% 36.54%
5% 16.53% 19.29% 20.66% 22.04% 27.55% 27.55% 34.44% 37.19% 39.95%
1HP 18% 21% 22.5% 24% 30% 30% 37.5% 40.5% 43.5%

Essence



BoostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Essence
[SizeSmall, Medium, Big, Massive, or Unworldly boost modifier.] boost to [element] primal allies' ATK
MightOmega Might
Wiki Categories
AnyFireWaterEarthWindLightDark
  • The Main Character is also affected by Essence weapon skills.
  • Does not affect Other race characters other than the Main Character.
Normal & Omega
Icons Skill Level 1 10 15
Medium Primal ATK 3.0% 12.0% 14.5%

Excelsior



UnboostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Excelsior
Boost to [element] allies' C.A. DMG cap
C.A. DMG Cap
Wiki Categories
AnyFireWaterEarthWindLightDark
Icons Skill Level 1 10 15
C.A. DMG Cap 5.5% 10% 15%

Exertion



UnboostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Exertion
Boost to [element] allies' multiattack rate based on how high their HP is
DA RateTA Rate
Wiki Categories
AnyFireWaterEarthWindLightDark
  • Boost to double attack rate and triple attack rate of [element] allies by 20%-5% based on ally's current HP.[30]
    • Multiattack rate formula: 15% × (Current HP / Maximum HP) + 5%
HP MA Up
100% 20%
80% 17%
60% 14%
40% 11%
20% 8%
1% 5%

Fandango



BoostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Fandango
[SizeSmall, Medium, Big, Massive, or Unworldly boost modifier.] boost to [element] allies' ATK / [SizeSmall, Medium, Big, Massive, or Unworldly boost modifier.] boost to triple attack rate
MightOmega MightTA Rate
Wiki Categories
AnyFireWaterEarthWindLightDark
Normal & Omega
Icons Skill Level 1 10 15 20
Small[31] ATK 1.0% 10.0% 12.0% -
Triple Attack 0.18% 1.35% 2.0% -
Medium[32] ATK 3.0% 12.0% 14.5% 16.0%
Triple Attack 0.8% 2.15% 2.9% 3.65%
Big[33] ATK 6.0% 15.0% 18.0% -
Triple Attack 1.2% 3.45% 4.2% -

Fortified



UnboostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Fortified
Boost to DEF based on how many [weapon group] are equipped
DEF
Wiki Categories
AnyFireWaterEarthWindLightDark
  • 4% boost to DEF (Max: 20% per copy) for all allies per [weapon group] in the grid.[34]
    • [weapon group] weapons of any element contribute to the boost.
    • Affects allies of any element.

Fortitude



UnboostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Fortitude
Supplement [element] allies' DMG based on how low HP is
DMG Supp.
Wiki Categories
AnyFireWaterEarthWindLightDark
  • Supplemental damage for [element] allies.[35]
    • Strength is 1% of a foe's max HP.
    • Damage cap varies from 10,000 - 60,000 based on ally's current HP percentage.
    • Damage cap stacks up to 100,000 when equipping multiple copies.
    • Supplemental Damage Cap Formula: 50,000 × ((Maximum HP - Current HP) / Maximum HP) + 10,000

Frailty



UnboostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Frailty
Supplement DMG to [element] allies against foes with 5 or more debuffs
DMG Supp.
Wiki Categories
AnyFireWaterEarthWindLightDark
  • Supplemental damage for [element] allies against foes with 5 or more debuffs (Damage cap: 20,000).[36]
    • Damage cap stacks up to 100,000 when equipping multiple copies.
    • Damage and cap is affected by Seraphic boost where applicable.
    • Shares the same cap with other weapon skills that raise DMG Supp., such as (but not limited to) Fortitude, Pact, Persistence, etc.

Garrison



BoostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Garrison
[SizeSmall, Medium, Big, Massive, or Unworldly boost modifier.] boost to [element] allies' DEF based on how low HP is
DEF
Wiki Categories
AnyFireWaterEarthWindLightDark
  • See Damage Formula for how DEF influences DMG received.
  • Total DEF boosts cap at 400%.
Normal & Omega
Icons Skill Level 1 10 15 20
Small[37] Garrison Modifier 0.5 6.0 7.0 -
Medium[38][39] 1.0 8.0 10.0 11.0
Big[40] 3.0 10.0 12.5 13.5

Formula for calculating Garrison:

HP Ratio = (Current HP / Max HP)
HP Modifier = -1 * (1 - HP Ratio)^3  + 4 * (1 - HP Ratio)
Garrison DEF = Garrison Modifier * HP Modifier
Garrison DEF Boost based on HP
HP Small Medium Big
SL10 SL15 SL10 SL15 SL20 SL10 SL15 SL20
100% 0% 0% 0% 0% 0% 0% 0% 0%
95% 1.2% 1.4% 1.6% 2% 2.2% 2% 2.5% 2.7%
90% 2.39% 2.79% 3.19% 3.99% 4.39% 3.99% 4.99% 5.39%
85% 3.58% 4.18% 4.77% 5.97% 6.56% 5.97% 7.46% 8.05%
80% 4.75% 5.54% 6.34% 7.92% 8.71% 7.92% 9.9% 10.69%
75% 5.91% 6.89% 7.88% 9.84% 10.83% 9.84% 12.3% 13.29%
70% 7.04% 8.21% 9.38% 11.73% 12.9% 11.73% 14.66% 15.84%
65% 8.14% 9.5% 10.86% 13.57% 14.93% 13.57% 16.96% 18.32%
60% 9.22% 10.75% 12.29% 15.36% 16.9% 15.36% 19.2% 20.74%
55% 10.25% 11.96% 13.67% 17.09% 18.8% 17.09% 21.36% 23.07%
50% 11.25% 13.13% 15% 18.75% 20.63% 18.75% 23.44% 25.31%
45% 12.2% 14.24% 16.27% 20.34% 22.37% 20.34% 25.42% 27.45%
40% 13.1% 15.29% 17.47% 21.84% 24.02% 21.84% 27.3% 29.48%
35% 13.95% 16.28% 18.6% 23.25% 25.58% 23.25% 29.07% 31.39%
30% 14.74% 17.2% 19.66% 24.57% 27.03% 24.57% 30.71% 33.17%
25% 15.47% 18.05% 20.63% 25.78% 28.36% 25.78% 32.23% 34.8%
20% 16.13% 18.82% 21.5% 26.88% 29.57% 26.88% 33.6% 36.29%
15% 16.72% 19.5% 22.29% 27.86% 30.64% 27.86% 34.82% 37.61%
10% 17.23% 20.1% 22.97% 28.71% 31.58% 28.71% 35.89% 38.76%
5% 17.66% 20.6% 23.54% 29.43% 32.37% 29.43% 36.78% 39.73%
1HP 18% 21% 24% 30% 33% 30% 37.5% 40.5%

Glory



BoostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Glory
[SizeSmall, Medium, Big, Massive, or Unworldly boost modifier.] boost to [element] allies' C.A. specs and chain burst specs
C.A. DMGC.A. DMG CapC.B. DMGC.B. DMG Cap
Wiki Categories
AnyFireWaterEarthWindLightDark
Normal & Omega
Icons Skill Level 1 10 15 20 25
Big C.A. DMG 5.5% 10.0% 12.5% 14.5% 16.5%
C.A. DMG Cap 1.2% 4.8% 6.8% 7.8% 8.8%
C.B. DMG 3.0% 12.0% 14.5% 16.5% 18.5%
C.B. DMG Cap 1.2% 4.8% 6.8% 7.8% 8.8%

Grace



BoostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Grace
[SizeSmall, Medium, Big, Massive, or Unworldly boost modifier.] boost to [element] allies' max HP and debuff resistance
HPDebuff Res.
Wiki Categories
AnyFireWaterEarthWindLightDark
Normal & Omega
Icons Skill Level 1 10 15
Small Debuff Resist 1.2% 3.0% 4.0%
HP 3.0% 12.0% 14.0%
Medium Debuff Resist 2.3% 5.0% 6.5%
HP 6.0% 15.0% 17.0%

Grand Epic



UnboostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Grand Epic
Boost to ATK based on how many Epic weapons are equipped
EX Might Sp.
Wiki Categories
AnyFireWaterEarthWindLightDark
  • 4% boost to ATK (Max: 80%)Multiplier: EX for all allies per Epic weapon in the grid.[41]
    • Multiple copies of this skill stack additively up to a maximum of 80%.
      • Voltage, Voltage II, Wrath, and Grand Epic weapon skills all share the same cap.
    • Epic weapons of any element contribute to the boost.
    • Affects allies of any element.

Haunt



BoostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Haunt
[SizeSmall, Medium, Big, Massive, or Unworldly boost modifier.] boost to [element] allies' ATK / 10% hit to double attack rate
MightOmega MightDA Rate
Wiki Categories
AnyFireWaterEarthWindLightDark
  • The 10% hit to double attack rate is unaffected by auras.
Normal & Omega
Icons Skill Level 1 10 15
Medium ATK 3.0% 12.0% 14.5%

Healing



BoostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Healing
[SizeSmall, Medium, Big, Massive, or Unworldly boost modifier.] boost to [element] allies' healing cap
Heal Cap
Wiki Categories
AnyFireWaterEarthWindLightDark
  • Boosts the maximum amount that is healed by the receiver.
  • Heal Cap is additive across all weapon skills and caps at 100%.
  • This does not directly boost the amount healed. Therefore, it has no effect on fixed healing effects or effects that don't hit their normal healing cap.
Normal & Omega
Icons Skill Level 1 10 15 20
Small[42][43] 1.0% 5.0% 7.5% -
Medium 3.0% 7.5% 10.0% -
Big[44] 5.0% 10.0% 15.0% 17.5%

Heed



BoostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Heed
[SizeSmall, Medium, Big, Massive, or Unworldly boost modifier.] boost to [element] allies' double attack rate / [SizeSlight or Small] chance to dodge and counter ([SizeSmall, Medium, Big, Massive, or Unworldly boost modifier.] DMG)
DA RateCounter Rate
Wiki Categories
AnyFireWaterEarthWindLightDark

Heroism



BoostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Heroism
[SizeSmall, Medium, Big, Massive, or Unworldly boost modifier.] boost to [element] allies' max HP and double attack rate
HPDA Rate
Wiki Categories
AnyFireWaterEarthWindLightDark
Omega
Icons Skill Level 1 10 15
Medium Double Attack 0.8% 3.5% 5.0%
HP 3.0% 12.0% 14.0%

Initiation



UnboostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Initiation
Supplement [element] allies' C.A. DMG based on how low their HP is
C.A. Supp.
Wiki Categories
AnyFireWaterEarthWindLightDark
  • Supplemental damage for [element] allies' charge attacks.[45]
    • Strength is 5% of a foe's max HP.
    • Damage cap varies from 100,000 - 600,000 based on ally's current HP percentage.
    • Supplemental Damage Cap Formula: 500,000 × ((Maximum HP - Current HP) / Maximum HP) + 100,000
      • Damage cap stacks up to 1,000,000 when equipping multiple copies.
      • Damage and cap is affected by Seraphic boost where applicable.

Insignia



BoostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Insignia
[SizeSmall, Medium, Big, Massive, or Unworldly boost modifier.] boost to [element] allies' ATK / Take DMG every turn
MightOmega MightTurn DMG
Wiki Categories
AnyFireWaterEarthWindLightDark
  • Turn-based damage from multiple Insignia skills stack additively and is not affected by auras.
  • Turn-based damage dealt by Insignia skills:
    1. Consumes one stack of Mirror ImageNext one-to-one attack received will be ineffective
      (Effect removed on next all-foe all-ally attack)
      instead of dealing damage
      • Will only consume one stack regardless of the amount of Insignia skills used
    2. Gets absorbed by ShieldNext ATK received will be ineffective for a fixed amount
    3. Does not consume UnchallengedNext DMG received will be ineffective
    4. Wakes up any ally with SleepCan't attack and takes big DMG (Ends upon taking DMG)
      Takes 25% more damage
    5. Is unaffected by Death's GraceConverts turn-based DMG, such as from Poison, Burn, or Putrefy effects, to HP recovery
Normal & Omega
Icons Skill Level 1 10 15
Big[14] ATK 6.0% 15.0% 18.0%

Majesty



BoostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Majesty
[SizeSmall, Medium, Big, Massive, or Unworldly boost modifier.] boost to [element] allies' ATK and max HP
MightOmega MightHP
Wiki Categories
AnyFireWaterEarthWindLightDark
Normal & Omega
Icons Skill Level 1 10 15 20 25
Small[15] ATK and HP 1.0% 10.0% 12.0% 12.5% -
Medium 3.0% 12.0% 14.5% 15.5% 16.5%
Big[46][47] 6.0% 15.0% 18.0% 20.0% -
Big II[48] ? ? ? 22.0% -

Marvel



UnboostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Marvel
Supplement [element] allies' skill DMG based on how low their HP is
Skill DMG Supp.
Wiki Categories
AnyFireWaterEarthWindLightDark
  • Supplemental damage for [element] allies' skill damage.
    • Damage cap varies between 50,000-150,000 based on ally's current HP percentage.[49]
    • Damage cap stacks up to 200,000 when equipping multiple copies.
    • Supplemental damage cap formula: 100,000 × ((Maximum HP - Current HP) / Maximum HP) + 50,000

Might



BoostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Might
[SizeSmall, Medium, Big, Massive, or Unworldly boost modifier.] boost to [element] allies' ATK
MightOmega MightEX Might
Wiki Categories
AnyFireWaterEarthWindLightDark
  • Different skill types (Normal, Omega, EX) are additive within their type, but multiplicative between types.
    See Damage Formula for details.
Normal [15]
Icons Skill Level 1 10 15 20
Small ATK 1.0% 10.0% 12.0% 13.0%
Medium 3.0% 12.0% 14.5% 16.0%
Big 6.0% 15.0% 18.0% 20.0%
Big II 7.0% 16.0% 20.0% 22.0%
Massive 8.0% 17.0% 22.0% 25.5%
Omega [16][17]
Icons Skill Level 1 10 15 20
Small ATK 1.0% 10.0% 12.5% -
Medium 3.0% 12.0% 14.5% 16.0%
Big 6.0% 15.0% 18.0% 20.0%
EX [50][51][52][53]
Icons Skill Level 1 10 15 20
Small ATK 1.0% 10.0% 12.0% -
Medium 3.0% 12.0% 14.5% -
Big 6.0% 15.0% 18.0% 21.0%
Massive 9.0% 18.0% 23.0% 25.5%
Unworldly 12.0% 25.0% 33.0% 37.0%

Mystery



BoostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Mystery
[SizeSmall, Medium, Big, Massive, or Unworldly boost modifier.] boost to [element] allies' C.A. DMG
C.A. DMG
Wiki Categories
AnyFireWaterEarthWindLightDark
Normal
Icons Skill Level 1 10 15 20
Small[42][54] C.A. DMG 0.5% 5.0% 7.5% -
Medium[55] 2.5% 7.0% 9.5% -
Big[56][57] 5.5% 10.0% 12.5% -
Massive[58] 11.0% 20.0% 25.0% -

Omega Exalto



UnboostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Omega Exalto
20% boost to [OmegaIronflame's
Oceansoul's
Lifetree's
Stormwyrm's
Knightcode's
Mistfall's
] weapon skills
Fire OmegaWater OmegaEarth OmegaWind OmegaLight OmegaDark Omega
Wiki Categories
AnyFireWaterEarthWindLightDark
  • Caps at 100%.

Optimus Exalto



UnboostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Optimus Exalto
30% boost to [small OptimusFire's
Water's
Earth's
Wind's
Light's
Dark's
], [medium OptimusHellfire's
Tsunami's
Mountain's
Whirlwind's
Thunder's
Hatred's
], and [big OptimusInferno's
Hoarfrost's
Terra's
Ventosus's
Zion's
Oblivion's
] weapon skills
Fire OptimusWater OptimusEarth OptimusWind OptimusLight OptimusDark Optimus
Wiki Categories
AnyFireWaterEarthWindLightDark
  • Caps at 90%.

Pact



UnboostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Pact
Supplement [element] allies' DMG
DMG Supp.
Wiki Categories
AnyFireWaterEarthWindLightDark
  • Supplemental damage for [element] allies' damage is equal to 1% of a foe's max HP (Damage cap: 50,000).

Persistence



UnboostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Persistence
Supplement [element] allies' DMG based on how high their HP is
DMG Supp.
Wiki Categories
AnyFireWaterEarthWindLightDark
  • Supplemental damage for [element] allies.
    • Strength is 1% of a foe's max HP.
    • Damage cap varies from 10,000 - 30,000 based on ally's current HP percentage.
    • Damage cap stacks up to 100,000 when equipping multiple copies.
    • Supplemental Damage Cap Formula: 20,000 × (Current HP / Maximum HP) + 10,000

Precocity



BoostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Precocity
[SizeSmall, Medium, Big, Massive, or Unworldly boost modifier.] boost to [element] allies' critical hit rate and healing cap
CriticalHeal Cap
Wiki Categories
AnyFireWaterEarthWindLightDark
Normal & Omega[59]
Icons Skill Level 1 10 15
Medium Critical 3.2% 5.0% 6.5%
Heal Cap 3.0% 7.5% 10.0%
Big Critical 4.4% 8.0% 10.0%
Heal Cap 5.0% 10.0% 15.0%

Preemptive Barrier



UnboostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Preemptive Barrier
All [element] allies gain Shield at start of battle
Wiki Categories
AnyFireWaterEarthWindLightDark
  • [Element] allies gain ShieldNext ATK received will be ineffective for a fixed amount
    Strength: 300 + 75 * (SL - 1)Duration: Indefinite
    at the start of battle equal to 300 + 75 * (Skill Level - 1).
  • Cannot be boosted by summon aura.
  • Multiple Barrier weapon skills do not stack. Only the highest value takes effect.
Skill Level ShieldNext ATK received will be ineffective for a fixed amount
Strength: 300 + 75 * (SL - 1)Duration: Indefinite
1 300
10 900
15 1350

Preemptive Blade



UnboostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Preemptive Blade
Boost to [element] allies' ATK for first 8 turns of battle
Wiki Categories
AnyFireWaterEarthWindLightDark
  • [Element] allies gain ATK UpATK is boosted
    Duration: 8 turns
    for 8 turns at the start of battle.
  • Cannot be boosted by summon aura.
  • Multiple "ATK Up for 8 turns" weapon skills of the same multiplier do not stack; the highest value takes effect.[60]
Skill Level ATK UpATK is boosted
Duration: 8 turns
1 5%
10 15%
15 20%

Preemptive Wall



UnboostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Preemptive Wall
Boost to [element] allies' DEF for first 8 turns of battle
Wiki Categories
AnyFireWaterEarthWindLightDark
  • [Element] allies gain DEF UpDEF is boosted
    Duration: 8 turns
    for 8 turns at the start of battle.
  • Cannot be boosted by summon aura.
  • Multiple "DEF Up for 8 turns" weapon skills of the same multiplier do not stack. Only the highest value takes effect.[61]
Skill Level DEF UpDEF is boosted
Duration: 8 turns
1 10.0%
10 28.0%
15 33.0%

Primacy



BoostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Primacy
[SizeSmall, Medium, Big, Massive, or Unworldly boost modifier.] boost to [element] allies' ATK / [SizeSmall, Medium, Big, Massive, or Unworldly boost modifier.] boost to double attack rate for [element] allies
MightOmega MightDA Rate
Wiki Categories
AnyFireWaterEarthWindLightDark
  • Primacy has identical skill level modifiers as Might and Trium.
Normal & Omega[15]
Icons Skill Level 1 10 15 20
Medium ATK 3.0% 12.0% 14.5% 16.0%
Double Attack 0.8% 3.5% 5.0% 6.0%
Big ATK 6.0% 15.0% 18.0% -
Double Attack 1.2% 5.0% 7.0% -
Big II ATK 7.0% 16.0% 20.0% -
Double Attack ? 7.0% 9.0% -

Progression



BoostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Progression
[SizeSmall, Medium, Big, Massive, or Unworldly boost modifier.] boost to [element] allies' [element] ATK based on number of turns passed
E. ATK (Prog.)
Wiki Categories
AnyFireWaterEarthWindLightDark
  • Boost to Elemental ATK by a given amount per turn. Each skill instance comes with its individual maximum amount.
  • Both Elemental ATK per turn and individual maximum are boosted by its respective element's Optimus/Omega summon aura.
  • Elemental ATK from Progression skills caps at 75% total.
  • When using multiple Progression skills, the 75% cap can be reached before each skill reaches its individual maximum.
  • Despite the similarities, Draconic WeaponsDraconic Weapons: boost EX ATK and do not count towards the Progression skill cap.
Normal & Omega
Icons Skill Level 1 10 15 20 25 Indiv. Maximum
Medium [62] Elemental ATK ? 0.7% 0.8% - - 10%
Big [63] ? 1.0% 1.2% 1.5% 1.8% 15%

Quenching



UnboostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Quenching
Supplement [element] allies' C.A. DMG based on how high their HP is
C.A. Supp.
Wiki Categories
AnyFireWaterEarthWindLightDark
  • Supplemental damage for [element] allies' charge attacks.[64]
    • Strength is 5% of a foe's max HP.
    • Damage cap varies from 100,000 - 600,000 based on ally's current HP percentage.
    • Supplemental Damage Cap Formula: 500,000 × (Current HP / Maximum HP) + 100,000
      • Damage cap stacks up to 1,000,000 when equipping multiple copies.
      • Damage and cap is affected by Seraphic boost where applicable.

Quintessence



UnboostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Quintessence
Boost to [element] allies' DMG cap
DMG Cap
Wiki Categories
AnyFireWaterEarthWindLightDark
  • Boost to damage cap stacks additively with other sources up to a maximum of 20%.
Skill Level DMG Cap Up
1 3.0%
10 5.5%
15 7.0%

Resolve



BoostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Resolve
[SizeSmall, Medium, Big, Massive, or Unworldly boost modifier.] boost to [element] allies' critical hit rate / Slight chance to dodge and counter ([SizeSmall, Medium, Big, Massive, or Unworldly boost modifier.] DMG)
CriticalCounter Rate
Wiki Categories
AnyFireWaterEarthWindLightDark
  • Critical
    • Chance to deal an additional 50% damage to weak element foes and non-elemental foes.
    • Total critical chance percentage is additive across all weapon skills.
    • Auras only boost critical chance. The critical damage modifier remains at 50% regardless of the summon aura.
    • Critical chances from different sources (e.g. weapon skill, status buffs, and character support skill) activate independently.
    • See Critical hit rate for details.
  • Counters
    • Multiple weapons stack additively for both dodge and damage.
    • 3% chance to dodge and counter whether it is small, medium, or big.
      • Skill level does not raise the chance to dodge.
      • Chance to dodge caps at 20% total.
    • Auras do not boost the chance to dodge, but does boost the counterattack damage.
      • The following table only shows counterattack damage.
Normal & Omega
Icon Skill Level 1 10 15
Medium[20]
Critical 3.2% 5.0% 6.5%
Counter DMG 3.2% 16% 23.5%

Resonator



UnboostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Resonator
When 3 or more of the same weapon are equipped: Boost to [element] allies' ATK, DEF, and DMG cap.
EX MightDEFDMG Cap (Sp.)
Wiki Categories
AnyFireWaterEarthWindLightDark
  • When 3 or more of the same weapon are equipped, grants elemental allies the following effects.
  • Special damage cap stacks up to 20% when equipping multiple copies.
  • To meet the requirement, 3 or more equipped weapons must have the same ID number.

Restraint



BoostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Restraint
[SizeSmall, Medium, Big, Massive, or Unworldly boost modifier.] boost to [element] allies' double attack rate and critical hit rate
DA RateCritical
Wiki Categories
AnyFireWaterEarthWindLightDark
Normal & Omega
Icons Skill Level 1 10 15
Small Double Attack 0.4% 2.2% 3.5%
Critical 1.1% 2.0% 3.0%
Medium Double Attack 0.8% 3.5% 5.0%
Critical 3.2% 5.0% 6.5%

Sentence



BoostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Sentence
[SizeSmall, Medium, Big, Massive, or Unworldly boost modifier.] boost to [element] allies' C.A. DMG and C.A. DMG cap
C.A. DMGC.A. DMG Cap
Wiki Categories
AnyFireWaterEarthWindLightDark
Normal
Icons Skill Level 1 10 15 20
Small[65] C.A. DMG 0.5% 5.0% 7.5% -
C.A. DMG Cap 0.2% 2.0% 3.0% -
Medium[66] C.A. DMG 2.5% 7.0% 9.5% -
C.A. DMG Cap 0.8% 3.5% 5.0% -
Big[67][68] C.A. DMG 5.5% 10.0% 12.5% -
C.A. DMG Cap 1.2% 4.8% 6.8% -
Omega
Icons Skill Level 1 10 15 20
Medium[66] C.A. DMG 2.5% 7.0% 9.5% -
C.A. DMG Cap 2.5% 7.0% 9.5% -

Sephira Maxi



UnboostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Sephira Maxi
Boost to [element] allies' DMG cap (DMG cap further boosted in Arcarum)
DMG Cap (Arc)DMG Cap
Wiki Categories
AnyFireWaterEarthWindLightDark

Sephira Soul



UnboostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Sephira Soul
Big boost to [element] allies' max HP in Arcarum
HP
Wiki Categories
AnyFireWaterEarthWindLightDark
Sephira
Icons Skill Level 1 10 15
Big HP ? 15.0% 18.0%

Sephira Tek



UnboostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Sephira Tek
Massive boost to [element] allies' critical hit rate in Arcarum
Critical
Wiki Categories
AnyFireWaterEarthWindLightDark
Sephira
Icons Skill Level 1 10 15 Damage Modifier
Massive Critical 2.0% 20.0% 30.0% 50%

Spectacle



UnboostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Spectacle
Supplement [element] allies' skill DMG
Skill DMG Supp.
Wiki Categories
AnyFireWaterEarthWindLightDark
  • Supplemental damage for [element] allies' skill damage is equal to 1% of a foe's max HP (Damage cap: 100,000).[71]

Stamina



BoostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Stamina
[SizeSmall, Medium, Big, Massive, or Unworldly boost modifier.] boost to [element] allies' ATK based on how high HP is
StaminaOmega Stamina
Wiki Categories
AnyFireWaterEarthWindLightDark
  • Stamina does not confer an ATK bonus when HP is below 25%.
  • Formula for calculating Stamina[72][73]:
Normal Omega
Skill Medium[74] Big[75][76] Big II[77] Ancestral[78] Medium[79] Big[80][81]
Coefficient 65.0 56.4 53.7 50.4 60.4 56.4
HP Percentage = (Current HP / Max HP) * 100
25 ≤ HP Percentage ≤ 100

Stamina Strength = (HP Percentage / (Coefficient - Skill Level))^2.9 + 2.1
1 ≤ Skill Level ≤ 15

Stamina Strength = (HP Percentage / (Coefficient - (15 + (0.4 * (Skill Level-15)))))^2.9 + 2.1
15 < Skill Level ≤ 20
HP Normal Omega
Medium Big Big II Ancestral Medium Big
SL10 SL15 SL20 SL10 SL15 SL20 SL10 SL15 SL15 SL10 SL15 SL15 SL20
100% 7.76% 9.56% 10.5% 11.37% 15% 17% 13.13% 17.79% 22.42% 9.39% 11.98% 15% 17%
95% 6.98% 8.53% 9.34% 10.09% 13.22% 14.94% 11.61% 15.62% 19.61% 8.39% 10.61% 13.22% 14.94%
90% 6.27% 7.6% 8.29% 8.93% 11.61% 13.07% 10.23% 13.66% 17.07% 7.47% 9.38% 11.61% 13.07%
85% 5.63% 6.76% 7.34% 7.89% 10.15% 11.4% 8.99% 11.89% 14.78% 6.65% 8.26% 10.15% 11.4%
80% 5.06% 6.01% 6.5% 6.95% 8.86% 9.9% 7.88% 10.31% 12.74% 5.92% 7.27% 8.86% 9.9%
75% 4.56% 5.34% 5.75% 6.13% 7.7% 8.57% 6.89% 8.91% 10.92% 5.27% 6.39% 7.7% 8.57%
70% 4.11% 4.75% 5.09% 5.4% 6.69% 7.39% 6.02% 7.68% 9.32% 4.69% 5.61% 6.69% 7.39%
65% 3.72% 4.24% 4.51% 4.76% 5.8% 6.37% 5.26% 6.6% 7.93% 4.19% 4.93% 5.8% 6.37%
60% 3.39% 3.8% 4.01% 4.21% 5.03% 5.49% 4.61% 5.67% 6.72% 3.76% 4.34% 5.03% 5.49%
55% 3.1% 3.42% 3.58% 3.74% 4.38% 4.73% 4.05% 4.87% 5.69% 3.39% 3.84% 4.38% 4.73%
50% 2.86% 3.1% 3.23% 3.34% 3.83% 4.1% 3.58% 4.2% 4.82% 3.08% 3.42% 3.83% 4.1%
45% 2.66% 2.84% 2.93% 3.01% 3.37% 3.57% 3.19% 3.65% 4.11% 2.82% 3.07% 3.37% 3.57%
40% 2.5% 2.62% 2.69% 2.75% 3.01% 3.14% 2.87% 3.2% 3.53% 2.61% 2.79% 3.01% 3.14%
35% 2.37% 2.46% 2.5% 2.54% 2.71% 2.81% 2.63% 2.85% 3.07% 2.45% 2.57% 2.71% 2.81%
30% 2.27% 2.33% 2.36% 2.38% 2.49% 2.55% 2.44% 2.58% 2.72% 2.32% 2.4% 2.49% 2.55%
25% 2.2% 2.23% 2.25% 2.27% 2.33% 2.37% 2.3% 2.38% 2.46% 2.23% 2.28% 2.33% 2.37%
<25% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00%
  • For the SL15 Medium graph, refer to the image at the bottom of this link by Great Sundome.
  • For the SL15 Big graph, refer to the image at the bottom of this link by Hecate_Mk2.

Stratagem



BoostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Stratagem
[SizeSmall, Medium, Big, Massive, or Unworldly boost modifier.] amplifying boost to [element] allies' critical hit DMG
Crit. Amp.
Wiki Categories
AnyFireWaterEarthWindLightDark
  • Caps at 20%.
Normal
Icons Skill Level 1 10 15
Big[82] Critical Amplify 0.5% 1.4% 1.8%

Supremacy



UnboostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Supremacy
Massive boost to [element] allies' ATK
EX Might
Wiki Categories
AnyFireWaterEarthWindLightDark
EX
Icons Skill Level 1 10 15 20
Massive ATK 9.0% 18.0% 23.0% 25.5%

Surge



UnboostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Surge
Boost to [element] allies' multiattack rate based on how low their HP is
DA RateTA Rate
Wiki Categories
AnyFireWaterEarthWindLightDark
  • Boost to double and triple attack rate of elemental allies by 5%-35% based on ally's current HP.[83]
    • Multiattack rate formula: 30% × ((Maximum HP - Current HP) / Maximum HP) + 5%
HP MA Up
100% 5%
80% 11%
60% 17%
40% 23%
20% 29%
1% 35%

Sweep



UnboostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Sweep
[SizeSmall, Medium, Big, Massive, or Unworldly boost modifier.] boost to staff-specialty [element] allies' ATK
Omega Might
Wiki Categories
AnyFireWaterEarthWindLightDark
Omega [84]
Icons Skill Level 1 10 15
Big ATK 6.0% 15.0% 18.0%

Tempering



BoostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Tempering
[SizeSmall, Medium, Big, Massive, or Unworldly boost modifier.] boost to [element] allies' skill DMG cap / [SizeSmall, Medium, Big, Massive, or Unworldly boost modifier.] supplemental boost to skill DMG
Skill DMG CapSkill DMG Supp.
Wiki Categories
AnyFireWaterEarthWindLightDark
  • Stacks additively with other weapon skills that boost skill damage cap, up to a maximum of 100%.[31]
  • The supplemental damage to skill damage deals 1% of foe's maximum HP as damage.[31]
    • Supplemental damage can be boosted by summon aura to a maximum of 200,000.[85]
Normal & Omega
Icons Skill Level 1 10 15
Small Skill DMG Cap 0.7% 2.5% 3.5%
Skill Supplemental DMG 5,500 10,000 12,500
Medium Skill DMG Cap 1.0% 3.2% 4.5%
Skill Supplemental DMG 9,600 15,000 18,000
Big Skill DMG Cap 1.3% 4.0% 5.5%
Skill Supplemental DMG 11,000 20,000 25,000

Trituration



BoostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Trituration
When main weapon or auxiliary weapon: Boost to [element] allies' ATK based on how many Militis weapons are equipped
Omega Might
Wiki Categories
AnyFireWaterEarthWindLightDark
  • 23% boost to ATK (Max: 46% per copy)Multiplier: Omega for [element] allies per Militis weapon in the grid.
    • This effect can be boosted by summon aura.

Trium



BoostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Trium
[SizeSmall, Medium, Big, Massive, or Unworldly boost modifier.] boost to [element] allies' multiattack rate
DA RateTA Rate
Wiki Categories
AnyFireWaterEarthWindLightDark
Normal & Omega[15]
Icons Skill Level 1 10 15 20 25
Small[25][26] Double Attack and
Triple Attack
0.25% 2.5% 3.5% - -
Medium[27][28][86] 0.8%Verification needed. 3.5% 5.0% 6.0% 7.0%
Big[25][26] 1.2% 5.0% 7.0% - -
Big II[87] ? 7.0% 9.0% - -

Truce



BoostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Truce
[SizeSmall, Medium, Big, Massive, or Unworldly boost modifier.] boost to [element] allies' max HP / Slight chance to dodge and counter ([SizeSmall, Medium, Big, Massive, or Unworldly boost modifier.] DMG)
HPCounter Rate
Wiki Categories
AnyFireWaterEarthWindLightDark
Omega
Icons Skill Level 1 10 15
Small HP 3.0% 12.0% 14.0%

True Supremacy



UnboostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
True Supremacy
Massive boost to [element] allies' ATK / Small boost to max HP
EX MightHP
Wiki Categories
AnyFireWaterEarthWindLightDark
EX
Icons Skill Level 1 10 15 20
Massive ATK 9.0% 18.0% 23.0% 25.5%
HP 3.0% 12.0% 14.5% 16.0%

Tyranny



BoostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Tyranny
[SizeSmall, Medium, Big, Massive, or Unworldly boost modifier.] boost to [element] allies' ATK / 10% cut to [element] allies' max HP
MightOmega MightEX MightHP Cut
Wiki Categories
AnyFireWaterEarthWindLightDark
  • 10% cut to HP for each Tyranny weapon skill equipped.
    • HP cut is additive between weapons and caps at 70%.
  • HP cut is static and unaffected by weapon skill level or auras.
Normal & Omega [88]
Icons Skill Level 1 10 15 20
Big ATK 6.0% 15.0% 18.0% -
Massive 9.0% 18.0% 23.0% 25.5%

Valuables



UnboostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Valuables
When 15 or more weapon skill types are active: Boost to [element] allies ATK, DEF, and DMG cap
EX MightDEFDMG Cap (Sp.)
Wiki Categories
AnyFireWaterEarthWindLightDark
  • When 15 or more weapon skill types are active, grants the following effects:[89]
    • 40% ATKMultiplier: EX Up
    • 25% DEF Up
    • 7% Special DMG Cap Up
  • Special damage cap stacks up to 20% when equipping multiple copies.
  • Boost is calculated for each party member individually.
  • The skill itself counts towards the 15 weapon skill type requirement, so only 14 additional weapon skill types are needed.[90]
    • Omega and Normal weapon skills count as the same weapon skill type so long as they are the same strength with the exception of Normal Big and Big II (e.g., Omega Big ATK and Normal Big II ATK are the same boost despite having different strength values).
    • AX and stats from Weapon Awakening do not count as weapon skill types.
  • Current weapon skill types can be checked using the in-game "Boosts" icon on both MC and party members.

Verity



BoostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Verity
Big boost to [element] allies' critical hit rate
Critical
Wiki Categories
AnyFireWaterEarthWindLightDark
  • Chance to deal an additional 50% damage to weak element foes and non-elemental foes.
  • Total critical chance percentage is additive across all weapon skills.
  • Auras only boost critical chance. The critical damage modifier remains at 50% regardless of the summon aura.
  • Omega Verity II corresponds to Big while Normal Verity II corresponds to Big II.
  • Critical chances from different sources (e.g. weapon skill, status buffs, and character support skill) activate independently.
  • Damage modifiers from different sources of critical hit are additive (e.g., a critical hit each from a weapon skill, a 30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 30% chance of dealing 30% more damage.
    buff, and a 3-star Critical Hit Extended Mastery Perk will result in 50% + 30% + 25% = 105% critical damage.)
  • See Critical hit rate for details.
Normal & Omega [91]
Icons Skill Level 1 10 15 20 Damage Modifier
Small Critical 1.1% 2.0% 3.0% 4.0%[92] 50%
Medium 3.2% 5.0% 6.5% 7.5%[93] 50%
Big 4.4% 8.0% 10.0% 11.0% 50%
Big II 5.5% 10.0% 12.0% - 50%
Massive 7.9% 16.0% 20.0% - 50%
Massive (Sephira) 2.0% 20.0% 30.0% - 50%

Vitality



UnboostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Vitality
Boost to [element] allies' ATK, DEF, and DMG cap based on their max HP
EX MightDEFDMG Cap (Sp.)
Wiki Categories
AnyFireWaterEarthWindLightDark
  • Boost to [element] allies' ATKMultiplier: EX, DEF, and special damage capStacking: Special DMG Cap based on their max HP at the start of battle.[94]
    • Boost is individually calculated based on each allies' max HP value.
    • ATKMultiplier: EX boost formula: Max HP x 0.045%
      • ATK boost caps at 40% per copy. Required max HP to cap: ~89,000.
    • DEF boost formula: Max HP x 0.025%
      • DEF boost caps at 25% per copy. Required max HP to cap: 100,000.
    • Damage CapStacking: Special DMG Cap formula: Max HP x 0.01%
      • Special damage cap boost caps at 7% per copy. Required max HP to cap: 70,000.
      • Special damage cap stacks up to 20% when equipping multiple copies.
  • Boosts are calculated for each party member individually.
  • Max HP Lowered (Stackable)Max HP is lowered (Stackable)
    At 100%, leaves 1 max HP
    does not affect this weapon skill. Only the character's max HP value at the start of battle is used to calculate boosts.

Vivification



UnboostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Vivification
Boost to ATK and DMG cap based on how many weapons with [OmegaIronflame's
Oceansoul's
Lifetree's
Stormwyrm's
Knightcode's
Mistfall's
] weapon skills are equipped
EX MightDMG Cap
Wiki Categories
AnyFireWaterEarthWindLightDark
  • 2% boost to ATKMultiplier: EX, 1% boost to damage cap (Max: 20%) for all allies for each weapon with a [OmegaIronflame's
    Oceansoul's
    Lifetree's
    Stormwyrm's
    Knightcode's
    Mistfall's
    ] weapon skill in the grid.[95]
    • Affects allies of any element.

Voltage



UnboostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Voltage
Boost to ATK based on how many [weapon group] are equipped.
EX Might Sp.
Wiki Categories
AnyFireWaterEarthWindLightDark
  • 4% boost to ATK (Max: 80%)Multiplier: EX for all allies per [weapon group] in the grid.[41]
    • Multiple copies of this skill stack additively up to a maximum of 80%.
      • Voltage, Voltage II, Wrath, and Grand Epic weapon skills all share the same cap.
    • weapons of any element contribute to the boost.
    • Affects allies of any element.

Voltage II



UnboostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Voltage II
Boost to ATK based on how many [weapon group] are equipped.
EX Might Sp.
Wiki Categories
AnyFireWaterEarthWindLightDark
  • 8% boost to ATK (Max: 80%)Multiplier: EX for all allies per [weapon group] in the grid.[41]
    • Multiple copies of this skill stack additively up to a maximum of 80%.
      • Voltage, Voltage II, Wrath, and Grand Epic weapon skills all share the same cap.
    • weapons of any element contribute to the boost.
    • Affects allies of any element.

Wrath



UnboostableIncludes summon auras, character support skills, and weapon skills that boost other weapon skills
Wrath
Boost to ATK, max HP, and multiattack rate based on how many [weapon group] are equipped
EX Might Sp.HPDA RateTA Rate
Wiki Categories
AnyFireWaterEarthWindLightDark
  • 2% boost to ATKMultiplier: EX, 1% boost to HP, and 1% boost to multiattack rate for all allies per [weapon group] in the grid.[41]
    • Only up to 10 [weapon group] weapons are counted for this skill. Additional [weapon group] weapons will not increase the boost provided.
    • Multiple copies of this skill stack additively up to a maximum of 80% boost to ATK.
      • Voltage, Voltage II, Wrath, and Grand Epic weapon skills all share the same cap.
    • [weapon group] weapons of any element contribute to the boost.
    • Affects allies of any element.

Unique Weapon Skills

DMG Cap Up