Category:Bloodshed Skill Weapons
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| Icon | Name | R | El | Type | ATK | HP | Skills | |
|---|---|---|---|---|---|---|---|---|
| Black Dragon's Maw | 3270 | 220 | Inferno's Might: Big boost to fire allies' ATK Fire's Mystery: Small boost to fire allies' C.A. DMG Inferno's Bloodshed: Big boost to fire allies' ATK / Take DMG worth 20% of max HP at battle start Gain Strength: 15%-45%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Damage increased to 550%. Strength: 20%-60%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. strength increased. Also gain Strength: 20%. |
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| Blossom Axe | 3180 | 230 | Hoarfrost's Might: Big boost to water allies' ATK Preemptive Ice Wall: Boost to DEF for water allies for first 8 turns of battle Hoarfrost's Bloodshed: Big boost to water allies' ATK / Take DMG worth 20% of max HP at battle start Gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Buff increased to Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and now affects all allies. All allies also gain Strength: 20%-60%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Clapotis Douleur | 3293 | 208 | Oblivion's Bloodshed: Big boost to dark allies' ATK / Take DMG worth 20% of max HP at battle start Hatred's Verity: Medium boost to dark allies' critical hit rate Purgatory's Fortitude: Supplement dark allies' DMG based on how low HP is All Dark allies gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 1 Duration: Indefinite. 4★: All Dark allies also gain . |
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| Destiny Knuckles | 3070 | 250 | Ventosus's Bloodshed: Big boost to wind allies' ATK / Take DMG worth 20% of max HP at battle start Wind's Enmity: Small boost to wind allies' ATK based on how low HP is Wind's Might: Small boost to wind allies' ATK Gain Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Also gain Strength: 20%-60%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Forbidden Agastia | 2699 | 353 | Mistfall's Bloodshed III: Big boost to dark allies' ATK / Take DMG worth 20% of max HP at battle start Mistfall's Restraint II: Medium boost to dark allies' double attack rate and critical hit rate All allies gain Strength: 10%Multiplier: SeraphicDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain Strength: 100%Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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| Forbidden Agastia Mk II | 2931 | 384 | Mistfall's Bloodshed III: Big boost to dark allies' ATK / Take DMG worth 20% of max HP at battle start Mistfall's Restraint II: Medium boost to dark allies' double attack rate and critical hit rate All allies gain Strength: 10%Multiplier: SeraphicDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., Strength: 100%Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 2 turns remaining., and Strength: (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Fugaku Vista Bow | 3011 | 278 | Terra's Bloodshed: Big boost to earth allies' ATK / Take DMG worth 20% of max HP at battle start Earth's Garrison: Small boost to earth allies' DEF based on how low HP is Terra's Enmity: Big boost to earth allies' ATK based on how low HP is All allies gain Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. and Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. MC gains Strength: 30%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: When MC's HP is below 50%: MC also gains Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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| Incomplete Polarsector | 3228 | 221 | Ventosus's Bloodshed: Big boost to wind allies' ATK / Take DMG worth 20% of max HP at battle start Wind's Garrison: Small boost to wind allies' DEF based on how low HP is Ventosus's Enmity: Big boost to wind allies' ATK based on how low HP is Inflict Duration: 180 seconds. 4★: Also inflict . |
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| Jackknife | 2913 | 284 | Terra's Bloodshed: Big boost to earth allies' ATK / Take DMG worth 20% of max HP at battle start Earth's Enmity: Small boost to earth allies' ATK based on how low HP is Earth's Might: Small boost to earth allies' ATK All allies gain Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: MC also gains Strength: 20%. |
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| Lourde et Courte | 2386 | 240 | Zion's Bloodshed: Big boost to light allies' ATK / Take DMG worth 20% of max HP at battle start Light's Enmity: Small boost to light allies' ATK based on how low HP is All Light allies gain Dark DEF Up. Not a Damage Cut. Reduces Dark damage taken on a multiplier separate from Damage Cuts.. |
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| Mystique | 2789 | 309 | Hoarfrost's Bloodshed: Big boost to water allies' ATK / Take DMG worth 20% of max HP at battle start Water's Enmity: Small boost to water allies' ATK based on how low HP is Tsunami's Might: Medium boost to water allies' ATK Inflict Strength: 10% of max HP (Damage cap: 1000) and 10% charge barDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. on all allies. 4★: All allies also gain Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Tahar Masala | 3020 | 266 | Hatred's Might: Medium boost to dark allies' ATK Dark's Enmity: Small boost to dark allies' ATK based on how low HP is Oblivion's Bloodshed: Big boost to dark allies' ATK / Take DMG worth 20% of max HP at battle start Inflict Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 10000Duration: 180 seconds. 4★: Also gain Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Tiamat Arc Aura | 2828 | 253 | Stormwyrm's Bloodshed III: Big boost to wind allies' ATK / Take DMG worth 20% of max HP at battle start Stormwyrm's Might II: Medium boost to wind allies' ATK Inflict Strength: 20%Duration: 180 seconds. All allies gain Strength: 5%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
Pages in category "Bloodshed Skill Weapons"
The following 13 pages are in this category, out of 13 total.













































































