Weapon Lists/SSR
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About Weapons | Weapon Series | Weapon Lists | Weapon Skills | Sword Mastery Skills
Weapons | |
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All Weapons | |
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Omega Skill | |
Special |
Beast • Cosmos • Dark Opus • Moon (Vintage • Superlative) • Rose Crystal • Hollowsky • Showdown • Primal (Tier 1 • Tier 2) • Epic |
Fabled Weapons | |
Categories |
Premium Draw • Gala (Premium • Flash) • Holiday • Character Unlock • Incomplete 4★ |
Icon | Name | R | El | Type | ATK | HP | Skills | |
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Abyss Dagger | ![]() |
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2460 | 240 | ![]() |
Oblivion's Aegis: Big boost to dark allies' max HP![]() Gain ![]() Verification needed. . |
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Abyss Gaze | ![]() |
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2940 | 190 | ![]() ![]() |
Shalim's Might: Medium boost to dark allies' ATK Shalim's Restraint: Medium boost to dark allies' double attack rate and critical hit rate ![]() Inflict ![]() Base Accuracy: 50% and ![]() Strength: 10%Base Accuracy: 100%. |
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Abyss Spine | ![]() |
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2350 | 310 | ![]() ![]() |
Shalim's Majesty II: Medium boost to dark allies' ATK and max HP Shalim's Sentence: Medium boost to dark allies' C.A. DMG and C.A. DMG cap ![]() Inflict ![]() Base Accuracy: 50% and ![]() Strength: 10%Base Accuracy: 100%. |
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Abyss Striker | ![]() |
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2870 | 200 | ![]() ![]() |
Shalim's Enmity: Small boost to ATK as dark allies' HP decreases Shalim's Heed: Small boost to dark allies' double attack rate / Slight chance to dodge and counter (Big DMG) ![]() Inflict ![]() Base Accuracy: 50% and ![]() Strength: 10%Base Accuracy: 100%. |
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Adamantine Gauntlet | ![]() |
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2640 | 280 | ![]() ![]() |
Thunder's Verity: Medium boost to light allies' critical hit rate Grand Epic: Boost to ATK based on how many Epic weapons are equipped ![]() ![]() Duration: 0.5 turns Damage Cut reducing damage taken. Warning! Does not work for Plain Damage! Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. 4★: Increased to ![]() Duration: 0.5 turns Damage Cut reducing damage taken. Warning! Does not work for Plain Damage! Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
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Advocatus | ![]() |
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2114 | 225 | ![]() |
Phantom's Supremacy: Massive boost to dark allies' ATK![]() All allies gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Advocatus Diaboli | ![]() |
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2464 | 264 | ![]() ![]() |
Phantom's Supremacy: Massive boost to dark allies' ATK Undersky's Whispers: When main weapon: Big boost to all allies' ATK based on how low MC's HP is ![]() All allies gain ![]() Strength: 5% of foe's max HP (Damage cap: 30,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Aetherial Bow | ![]() |
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2980 | 271 | ![]() ![]() |
Ventosus's Might: Big boost to wind allies' ATK Elegant Stratagem: Boost to your debuff success rate. ![]() Inflict ![]() Duration: 180 seconds and ![]() Duration: 180 seconds. 4★: Also inflict ![]() . |
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Ain Soph | ![]() |
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2577 | 202 | ![]() ![]() |
Tsunami's Haunt: Medium boost to water allies' ATK / 10% hit to double attack rate Hoarfrost's Mystery: Big boost to water allies' CA DMG ![]() |
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AK-4A | ![]() |
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3580 | 240 | ![]() ![]() ![]() |
Terra's Might III: Massive boost to earth allies' ATK Earth's Fandango: Small boost to earth allies' ATK / Small boost to triple attack rate ~2.0% at SL15 ![]() Inflict ![]() Strength: 15%Duration: 10 seconds for 10 seconds. 4★: Debuff increased to ![]() Strength: 35%Duration: 10 seconds. All allies gain ![]() Strength: 10%. |
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Albacore Blade | ![]() |
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2045 | 169 | ![]() |
Oblivion's Aegis: Big boost to dark allies' max HP![]() Boost to skill DMG. |
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All-Might Battle-Axe | ![]() |
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2950 | 220 | ![]() ![]() |
Amber Arts: Boost to Earth allies' skill DMG cap Heroic Tale: Boost to ATK and DMG cap when all weapon types are equipped ![]() ![]() Strength: 20%. 4★: Increased to ![]() Strength: 30%. |
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All-Might Spear | ![]() |
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2690 | 270 | ![]() ![]() |
Terra's Might II: Big boost to earth allies' ATK Terrae Excelsior: Boost to earth charge attack DMG cap ![]() ![]() Strength: 20%. 4★: Increased to ![]() Strength: 30%. |
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Aluminum Bat | ![]() |
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2150 | 150 | ![]() ![]() |
Squad Goals: Big boost to wind allies' ATK Mano a Mano: When main weapon (MC only): Boost to multiattack rate and DEF when there is only 1 foe remaining. ![]() Slight chance to hit an out-of-the-park homer. (Slight chance to inflict ![]() .) |
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Ameno Habakiri | ![]() |
Any | ![]() |
3530 | 250 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Medium Normal Celere: Medium boost to weapon elementAka, same element as the weapon. allies' ATK and critical hit rate Slaysnake's Myth II: When main weapon (MC only): Boost to ATK upon dealing multiattacks (Stackable) / Boost to DMG cap (Stackable) ![]() Gain ![]() Strength: 5,000. 4★: Slight chance~20% to also gain ![]() Strength: Guaranteed TA Up Duration: 1.5 turns Applied during the attack phase. On the next turn, it'll have 1 turn remaining. (Next one-foe attack is a 9-hit attack). |
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Ancestral Blade | ![]() |
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2197 | 140 | ![]() ![]() |
Unrelenting Might: Big boost to Water allies' ATK. Memories of War: When main weapon (MC only): Gain ![]() every turn (Stackable / Resets upon taking DMG). ![]() ![]() Strength: 10% Duration: 0.5 turns Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
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Ancient Artemis | ![]() |
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2321 | 212 | ![]() ![]() |
Horus's Heed: Slight chance for light allies to counter (Big boost to counter DMG based on skill lvl) / Small boost to light allies' double attack Horus's Aegis II: Big boost to light allies' max HP ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ancient Auberon | ![]() |
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2166 | 233 | ![]() ![]() |
Ezili's Majesty: Small boost to water allies' ATK and max HP Ezili's Restraint: Medium boost to water allies' double attack rate and critical hit rate ![]() Gain ![]() (Effect removed on next all-foe all-ally attack) Duration: 2.5 turns Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Ancient Bandages | ![]() |
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2345 | 251 | ![]() ![]() |
Terra's Enmity: Big boost to ATK as Earth allies' HP decreases (see Enmity). Earth's Dual-Edge: Small boost to double attack rate for Earth allies. ![]() ![]() . |
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Ancient Cortana | ![]() |
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2241 | 218 | ![]() ![]() |
Shalim's Tyranny: Big boost to dark allies' ATK / 10% cut to dark allies' max HP Shalim's Trium III: Big boost to dark allies' multiattack rate ![]() Remove 1 debuff from MC. |
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Ancient Ecke Sachs | ![]() |
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1677 | 664 | ![]() ![]() |
Vulcan's Celere II: Medium boost to fire allies' ATK and critical hit rate Vulcan's Enmity: Small boost to ATK as fire allies' HP decreases ![]() Gain ![]() Strength: 15%. |
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Ancient Nalakuvara | ![]() |
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2137 | 239 | ![]() ![]() |
Aeolus's Betrayal: Boost to wind allies' ATK for first 8 turns of battle Aeolus's Tyranny: Big boost to wind allies' ATK / 10% cut to wind allies' max HP ![]() Inflict ![]() Strength: 10%Duration: 180 secondsStacking: Charge Attack / Summon Side. |
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Ancient Perseus | ![]() |
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2044 | 226 | ![]() ![]() |
Gaia's Majesty: Small boost to earth allies' ATK and max HP Gaia's Haunt: Medium boost to earth allies' ATK / 10% hit to double attack rate ![]() |
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Anemoi Silver Lyre | ![]() |
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1950 | 211 | ![]() |
Practice and Perfection: 5% boost to EXP.![]() Boost to ATK. |
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Another Sky | ![]() |
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2222 | 240 | ![]() ![]() |
Ventosus's Might: Big boost to wind allies' ATK Wind's Mystery: Small boost to wind allies' C.A. DMG ![]() Gain ![]() Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Antwerp | ![]() |
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2535 | 210 | ![]() ![]() |
Inferno's Might: Big boost to fire allies' ATK Preemptive Fire Blade: Boost to fire allies' ATK for first 8 turns of battle ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Arachne | ![]() |
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3200 | 200 | ![]() ![]() |
Oblivion's Might: Big boost to dark allies' ATK Femme Fatale: When main weapon (MC only): Chance to lower foe's DEF with every one-foe attack (Stackable) ![]() Inflict ![]() . 4★: Gain ![]() Strength: Healing cap: 500 HPDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Architect Frame | ![]() |
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1760 | 225 | ![]() ![]() |
Architect Battle Arts: When main weapon (MC only): Chance to gain a random buff with every one-foe attack Architect ATK Ⅱ: Big boost to dark allies' ATK ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Arjunan Bow | ![]() |
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2505 | 230 | ![]() ![]() |
Hellfire's Restraint: Medium boost to fire allies' double attack rate and critical hit rate Fire's Mystery: Small boost to fire allies' C.A. DMG ![]() Inflict ![]() Duration: 180 seconds. |
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Arkab | ![]() |
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2142 | 220 | ![]() |
Horseman's Supremacy: Massive boost to wind allies' ATK![]() All allies gain ![]() Strength: 20% Duration: 2.5 turns Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Arkab Prior | ![]() |
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2500 | 257 | ![]() ![]() |
Horseman's Supremacy: Massive boost to wind allies' ATK. Conviction's Double Star: When main weapon (MC only): All allies gain ![]() Duration: 1 turns after a chain burst activation of 4 or more chains. ![]() All allies gain ![]() Strength: 20% Duration: 2.5 turns Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. 1-turn cut to MC's skill cooldown. |
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Arsene | ![]() |
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2830 | 290 | ![]() ![]() ![]() |
Terra's Might: Big boost to earth allies' ATK Mountain's Verity: Medium boost to earth allies' critical hit rate ![]() ![]() Duration: 180 seconds. 4★: Inflict ![]() Ignores foe's Delay immunity on a foe. If successful, gain ![]() Strength: 20% Unaffected by charge bar gain effects. |
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Artemis | ![]() |
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2321 | 212 | ![]() ![]() |
Zion's Heed: Slight chance for light allies to counter (Big boost to counter DMG based on skill lvl) / Small boost to light allies' double attack Thunder's Aegis: Medium boost to light allies' max HP ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Arvess Replica | ![]() |
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2411 | 235 | ![]() ![]() |
Inferno's Might: Big boost to fire allies' ATK Fire's Aegis: Small boost to fire allies' max HP ![]() Gain ![]() . |
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Ascalon | ![]() |
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2940 | 250 | ![]() ![]() ![]() |
Sting of the Dragon Fang: Big boost to earth allies' ATK (Terra's Might skill-type) / When main weapon (MC only): Boost to double attack rate Hoarfrost's Might: Big boost to water allies' ATK ![]() |
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Aschallon | ![]() |
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2405 | 203 | ![]() ![]() |
Blade of Conquest: Boost to energy cap (Effect is halved when sub-equipped) +2 energy, +1 in subgrid Crimsonic Liege: Reduce DMG taken from wind when Awakening Blade is active (Effect is halved when sub-equipped) ![]() |
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Aschallon Aqua | ![]() |
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2830 | 240 | ![]() ![]() |
Blade of Conquest: Boost to energy cap (Effect is halved when sub-equipped) +2 energy, +1 in subgrid Azurian Liege: Reduce DMG taken from Fire when Awakening Blade is active (Effect is halved when sub-equipped) ![]() ![]() Strength: 20% If ![]() : Recover 5 energy. |
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Aschallon Incendo | ![]() |
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2830 | 240 | ![]() ![]() |
Blade of Conquest: Boost to energy cap (Effect is halved when sub-equipped) +2 energy, +1 in subgrid Crimsonic Liege: Reduce DMG taken from Wind when Awakening Blade is active (Effect is halved when sub-equipped) ![]() ![]() Strength: 20%. If ![]() : Recover 5 energy. |
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Aschallon Lumen | ![]() |
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2830 | 240 | ![]() ![]() |
Blade of Conquest: Boost to energy cap (Effect is halved when sub-equipped) +2 energy, +1 in subgrid Ivoric Liege: Reduce DMG taken from Dark when Awakening Blade is active (Effect is halved when sub-equipped) ![]() Gain ![]() Strength: 20% If ![]() : Recover 5 energy. |
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Aschallon Nyx | ![]() |
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2830 | 240 | ![]() ![]() |
Blade of Conquest: Boost to energy cap (Effect is halved when sub-equipped) +2 energy, +1 in subgrid Stygian Liege: Reduce DMG taken from Light when Awakening Blade is active (Effect is halved when sub-equipped) ![]() Gain ![]() Strength: 20% If ![]() : Recover 5 energy. |
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Aschallon Rebirth | ![]() |
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2425 | 205 | ![]() ![]() |
Blade of Conquest: Boost to energy cap (Effect is halved when sub-equipped) +2 energy, +1 in subgrid Crimsonic Liege: Reduce DMG taken from wind when Awakening Blade is active (Effect is halved when sub-equipped) ![]() |
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Aschallon Terra | ![]() |
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2830 | 240 | ![]() ![]() |
Blade of Conquest: Boost to energy cap (Effect is halved when sub-equipped) +2 energy, +1 in subgrid Halcyon Liege: Reduce DMG taken from Water when Awakening Blade is active (Effect is halved when sub-equipped) ![]() ![]() Strength: 20% If ![]() : Recover 5 energy. |
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Aschallon Ventus | ![]() |
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2830 | 240 | ![]() ![]() |
Blade of Conquest: Boost to energy cap (Effect is halved when sub-equipped) +2 energy, +1 in subgrid Viridic Liege: Reduce DMG taken from Earth when Awakening Blade is active (Effect is halved when sub-equipped) ![]() ![]() Strength: 20% If ![]() : Recover 5 energy. |
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Asclepius Rod | ![]() |
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2610 | 288 | ![]() ![]() ![]() |
Grace of Healing II: Big boost to healing for healing type alliesIngame description incorrectly does not mention healing type allies Zion's Healing: Big boost to healing cap for light allies ![]() ![]() Duration: 4 turns. 4★: Restore allies' HP |
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Asura | ![]() |
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3230 | 225 | ![]() ![]() ![]() |
Inferno's Might II: Big boost to fire allies' ATK Hoarfrost's Might: Big boost to water allies' ATK ![]() Gain ![]() . |
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Atma Axe | ![]() |
Any | ![]() |
2844 | 165 | ![]() |
Labrys Rubell: 20% boostSize: Big Modifier: Normal to axe-specialty allies' ATK 10% boostSize: Big to axe-specialty allies' HP ![]() Element ATK Up buff based on weapon element. |
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Atma Blade | ![]() |
Any | ![]() |
2856 | 163 | ![]() |
Makhaira Rubell: 20% boostSize: Big Modifier: Normal to katana-specialty allies' ATK 10% boostSize: Big to katana-specialty allies' HP ![]() Element ATK Up buff based on weapon element. |
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Atma Bow | ![]() |
Any | ![]() |
2608 | 206 | ![]() |
Arcus Rubell: 20% boostSize: Big Modifier: Normal to bow-specialty allies' ATK 10% boostSize: Big to bow-specialty allies' HP ![]() Element ATK Up buff based on weapon element. |
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Atma Dagger | ![]() |
Any | ![]() |
2402 | 224 | ![]() |
Sica Rubell: 20% boostSize: Big Modifier: Normal to dagger-specialty allies' ATK 10% boostSize: Big to dagger-specialty allies' HP ![]() Element ATK Up buff based on weapon element. |
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Atma Fist | ![]() |
Any | ![]() |
2328 | 237 | ![]() |
Luctor Rubell: 20% boostSize: Big Modifier: Normal to melee-specialty allies' ATK 10% boostSize: Big to melee-specialty allies' HP ![]() Element ATK Up buff based on weapon element. |
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Atma Gun | ![]() |
Any | ![]() |
2857 | 157 | ![]() |
Arma Rubell: 20% boostSize: Big Modifier: Normal to gun-specialty allies' ATK 10% boostSize: Big to gun-specialty allies' HP ![]() Element ATK Up buff based on weapon element. |
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Atma Harp | ![]() |
Any | ![]() |
2245 | 224 | ![]() |
Musica Rubell: 20% boostSize: Big Modifier: Normal to harp-specialty allies' ATK 10% boostSize: Big to harp-specialty allies' HP ![]() Element ATK Up buff based on weapon element. |
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Atma Spear | ![]() |
Any | ![]() |
2350 | 238 | ![]() |
Lancea Rubell: 20% boostSize: Big Modifier: Normal to spear-specialty allies' ATK 10% boostSize: Big to spear-specialty allies' HP ![]() Element ATK Up buff based on weapon element. |
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Atma Staff | ![]() |
Any | ![]() |
2162 | 270 | ![]() |
Baculum Rubell: 20% boostSize: Big Modifier: Normal to staff-specialty allies' ATK 10% boostSize: Big to staff-specialty allies' HP ![]() Element ATK Up buff based on weapon element. |
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Atma Sword | ![]() |
Any | ![]() |
2594 | 195 | ![]() |
Gladius Rubell: 20% boostSize: Big Modifier: Normal to sabre-specialty allies' ATK 10% boostSize: Big to sabre-specialty allies' HP ![]() Element ATK Up buff based on weapon element. |
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Auberon | ![]() |
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2166 | 233 | ![]() ![]() |
Water's Majesty: Small boost to water allies' ATK and max HP Tsunami's Restraint: Medium boost to water allies' double attack rate and critical hit rate ![]() Gain ![]() (Effect removed on next all-foe all-ally attack) Duration: 2.5 turns Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Autumn's Transformation | ![]() |
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2163 | 246 | ![]() ![]() |
Gaia's Might: Medium boost to earth allies' ATK Gaia's Restraint: Medium boost to earth allies' double attack rate and critical hit rate ![]() ![]() Strength:80% chance of dealing 20% less damage. Duration: 2.5 turns Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Buff increased to ![]() Strength:80% chance of dealing 30% less damage. Duration: 2.5 turns Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Avaritia Spear | ![]() |
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1845 | 209 | ![]() |
Terra's Aegis: Big boostNormal 8% base, 1% per skill level, SL10 18%, SL15 21% to earth allies' max HP![]() |
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Avenger | ![]() |
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2519 | 180 | ![]() ![]() |
Swordmaster's Soul: Extend rage for caster Supreme Trepidation: Cut to rage cooldown ![]() |
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Avenger Aqua | ![]() |
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2960 | 213 | ![]() ![]() |
Swordmaster's Soul: Extend rage for caster Supreme Trepidation: Cut to rage cooldown ![]() |
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Avenger Incendo | ![]() |
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2960 | 213 | ![]() ![]() |
Swordmaster's Soul: Extend rage for caster Supreme Trepidation: Cut to rage cooldown ![]() |
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Avenger Lumen | ![]() |
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2960 | 213 | ![]() ![]() |
Swordmaster's Soul: Extend rage for caster Supreme Trepidation: Cut to rage cooldown ![]() |
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Avenger Nyx | ![]() |
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2960 | 213 | ![]() ![]() |
Swordmaster's Soul: Extend rage for caster Supreme Trepidation: Cut to rage cooldown ![]() |
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Avenger Rebirth | ![]() |
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2540 | 182 | ![]() ![]() |
Swordmaster's Soul: Extend rage for caster Supreme Trepidation: Cut to rage cooldown ![]() |
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Avenger Terra | ![]() |
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2960 | 213 | ![]() ![]() |
Swordmaster's Soul: Extend rage for caster Supreme Trepidation: Cut to rage cooldown ![]() |
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Avenger Ventus | ![]() |
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2960 | 213 | ![]() ![]() |
Swordmaster's Soul: Extend rage for caster Supreme Trepidation: Cut to rage cooldown ![]() |
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Axe of Bahamut Coda | ![]() |
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3015 | 214 | ![]() |
Concrio Terra: Boost to Draphs and Harvin ATK and HP![]() |
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Axe of Bahamut Nova | ![]() |
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2585 | 183 | ![]() |
Draph Animus Dominion: Boost to Draphs ATK![]() |
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Azoth | ![]() |
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2500 | 244 | ![]() ![]() |
Oblivion's Might: Big boost to dark allies' ATK Inferno's Might: Big boost to fire allies' ATK ![]() Gain ![]() . |
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Babylon Staff | ![]() |
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1730 | 232 | ![]() |
Terra's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to earth allies' ATK![]() Boost to ATK. |
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Baihu Claw | ![]() |
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2210 | 236 | ![]() ![]() |
Terra's Might II: Big boost to earth allies' ATK![]() ![]() (Effect removed on next all-foe all-ally attack) Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. 4★: Gain 2-hit ![]() (Effect removed on next all-foe all-ally attack) |
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Baihu Claw Malus | ![]() |
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2210 | 236 | ![]() ![]() ![]() |
Terra's Might II: Big boost to earth allies' ATK Essence of the West: Boost to Earth allies' damage cap ![]() ![]() (Effect removed on next all-foe all-ally attack) Strength: 1-hit. |
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Baihu Claw Pontus | ![]() |
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2210 | 236 | ![]() ![]() ![]() |
Terra's Might II: Big boost to earth allies' ATK Fang of the Way: When main weapon (MC only): Boost to ATK every turn (Stackable / Resets upon taking DMG) ![]() ![]() (Effect removed on next all-foe all-ally attack) Strength: 1-hit. |
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Baihu Claw Regus | ![]() |
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2210 | 236 | ![]() ![]() ![]() |
Terra's Might II: Big boost to earth allies' ATK Mountain's Verity: Medium boost to earth allies' critical hit rate ![]() ![]() (Effect removed on next all-foe all-ally attack) Strength: 1-hit. |
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Baihu Fangstaff | ![]() |
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1960 | 260 | ![]() ![]() |
Terra's Third Spur: Big boost to charge attack DMG18% at SL15 for an earth ally in third position / Boost to hostilityHostility +20 Terra's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to earth allies' ATK ![]() ![]() Duration: 7 turns. |
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Balanced Blade | ![]() |
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2015 | 173 | ![]() |
Strength: Big boost to Fire allies' ATK![]() Gain ![]() Duration: 3.5 turns Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Balmung | ![]() |
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2380 | 200 | ![]() ![]() |
Inferno's Aegis: Big boost to fire allies' max HP Fire's Enmity: Small boost to ATK as fire allies' HP decreases ![]() Inflict ![]() Strength: 10%Duration: 180 secondsStacking: Charge Attack / Summon Side. |
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Banana Bunch | ![]() |
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2333 | 110 | ![]() ![]() |
Gourmet Banana: Big boost to Water allies' ATK Organic Smackdown: When main weapon (MC only): Slight chance to inflict ![]() Duration: 1.5-3.5 turns Local status effect Applied during the attack phase. On the next turn, it'll have 1-3 turns remaining. for 1.5 to 3.5 turns with every single attack ![]() Gain ![]() Strength: 10% Duration: 2.5 turns Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Bell of Happy Endings | ![]() |
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2170 | 250 | ![]() ![]() |
Ventosus's Verity: Big boost to wind allies' critical hit rate Preemptive Cloud Wall: Boost to DEF for wind allies for first 8 turns of battle ![]() All allies gain ![]() Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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Bell Striker | ![]() |
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2118 | 154 | ![]() ![]() |
Renew Soul: When main weapon (MC only): Chance to remove 1 debuff with every one-foe attack. Search for Enlightenment: Big boost to wind allies' ATK ![]() Remove 108 debuffs from MC. |
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Bella Aeterna | ![]() |
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2130 | 260 | ![]() ![]() |
Terra's Might: Big boost to earth allies' ATK Mountain's Healing: Medium boost to healing cap for earth allies ![]() |
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Benedia | ![]() |
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3600 | 240 | ![]() ![]() ![]() |
Inferno's Might III: Massive boost to fire allies' ATK Hellfire's Restraint: Medium boost to fire allies' double attack rate and critical hit rate ![]() All allies gain ![]() Duration: 2.5 turns Applied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Duration: 2.5 turns Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Berserker's Barrage | ![]() |
Any | ![]() |
3380 | 244 | ![]() ![]() |
Barbarian's Nature: When main weapon: Also gain ![]() Strength: 10% Duration: 1 turns and ![]() Strength: 10% Duration: 1 turns upon using ![]() Gain C.A. Instant StandbyInstantly sets Charge Bar to 100% , , and .Unaffected by Charge Bar Speed status effects. No effect when afflicted by Shorted debuffs. No effect when Charge Bar is above 100%. Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() ![]() Strength: 40% Multiplier: Normal Duration: 3.5 turns Applied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 5% Duration: 3.5 turns Applied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Bewitching Bouquet | ![]() |
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2020 | 174 | ![]() |
Inferno's Might: Big boost to fire allies' ATK![]() Gain ![]() . |
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Bird Eye | ![]() |
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3260 | 218 | ![]() ![]() ![]() |
Inferno's Might II: Big boostNormal II 6% base, 1% per skill level, SL10 16%, SL15 20% to fire allies' ATK Hellfire's Dual-Edge: Medium boost to double attack rate for fire allies ![]() Cut to overdriveVerification needed. . 4★: Additional damage during Break. |
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Black Dragon's Maw | ![]() |
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2707 | 180 | ![]() ![]() |
Inferno's Might: Big boost to fire allies' ATK Fire's Mystery: Small boost to fire allies' C.A. DMG ![]() Gain ![]() Duration: 2.5 turns Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Black Ouroboros | ![]() |
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2230 | 274 | ![]() ![]() |
Oblivion's Might: Big boost to dark allies' ATK Alchemic Regeneration: When main weapon (MC only): Gain Refresh ![]() Hit to DEF. |
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Blade of Bahamut Coda | ![]() |
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3060 | 209 | ![]() ![]() |
Draph Animus Utopia: Boost to Draphs HP Draph Animus Parity: Boost to Draph multiattack rate ![]() ![]() . |
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Blade of Bahamut Nova | ![]() |
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2620 | 179 | ![]() |
Draph Animus Utopia: Boost to Draphs HP![]() ![]() . |
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Blade of Light | ![]() |
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2045 | 167 | ![]() |
Grace of the Omnilight: Big boost to dark allies' ATK![]() Boost to ATK. |
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Blade of the Scourged | ![]() |
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2050 | 166 | ![]() ![]() |
Dark Drain: When main weapon, slight chance to heal based on one-foe attack damage inflicted Cursed Tentacle: Big boost to Dark allies' ATK ![]() All allies gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Blast Sword | ![]() |
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2010 | 176 | ![]() |
Auto Apparatus: Big boost to water allies' ATK![]() |
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Bloody Scar | ![]() |
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2380 | 241 | ![]() ![]() |
Oblivion's Verity: Big boost to dark allies' critical hit rate Dark's Might: Small boost to dark allies' ATK ![]() Gain ![]() Strength: (Healing cap: 500 HP)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Blossom Axe | ![]() |
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2631 | 191 | ![]() ![]() |
Hoarfrost's Might: Big boost to water allies' ATK Preemptive Ice Wall: Boost to DEF for water allies for first 8 turns of battle ![]() Gain ![]() Duration: 2.5 turns Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Blue Sphere | ![]() |
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2780 | 403 | ![]() ![]() ![]() |
Hoarfrost's Might III: Massive boost to water allies' ATK Tsunami's Sentence: Medium boost to water allies' C.A. DMG and C.A. DMG cap ![]() ![]() (Effect removed on next all-foe all-ally attack) Duration: 3 turns. 4★: ![]() (Effect removed on next all-foe all-ally attack) Duration: 3 turns now affects all allies. All allies also gain ![]() Strength: 1500 HP Duration: 3 turns. |
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Blushing Blossom Pin | ![]() |
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2325 | 253 | ![]() ![]() |
Inferno's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to fire allies' ATK Fire's Dual-Edge: Small boost to double attack rate for fire allies ![]() Gain ![]() . |
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Blutgang | ![]() |
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3370 | 280 | ![]() ![]() ![]() |
Oblivion's Might III: Massive boost to dark allies' ATK Dark's Celere: Small boost to dark allies' ATK and critical hit rate ![]() Gain ![]() Strength: (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: ![]() Strength: (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.'s healing cap increased to 1000 and now affects all allies. MC also gains 15% ![]() Strength: 15% (Max: 60%)Duration: Indefinite (Max: 60%) and 3% ![]() Strength: 3% (Max: 12%)Duration: Indefinite (Max: 12%). |
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Bow of Bahamut Coda | ![]() |
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2870 | 256 | ![]() ![]() |
Erune Animus Utopia: Boost to Erunes HP Erune Animus Parity: Boost to Erune multiattack rate ![]() |
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Bow of Bahamut Nova | ![]() |
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2460 | 219 | ![]() |
Erune Animus Utopia: Boost to Erunes HP![]() |
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Bow of Iliad | ![]() |
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2810 | 260 | ![]() ![]() |
Zion's Stamina: Big boost to ATK as light allies' HP increases Thunder's Dual-Edge: Medium boost to double attack rate for light allies ![]() ![]() Duration: 0.5 turns Damage Cut reducing damage taken. Warning! Does not work for Plain Damage! Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. 4★: Increased to ![]() Duration: 0.5 turns Damage Cut reducing damage taken. Warning! Does not work for Plain Damage! Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
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Bow of Sigurd | ![]() |
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2701 | 250 | ![]() ![]() ![]() |
Preemptive Frost Blade: Boost to water allies' ATK for first 8 turns of battle Hoarfrost's Might: Big boost to water allies' ATK ![]() Gain ![]() Strength: 1500 Duration: 2.5 turns Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Increase the duration of ![]() Strength: 1500 Duration: 3.5 turns Applied during the attack phase. On the next turn, it'll have 3 turns remaining. to 3.5 turns. Also gain ![]() Strength: 20% Duration: 3.5 turns Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Brahma Gauntlet | ![]() |
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2840 | 300 | ![]() ![]() ![]() |
Supremacy's Fist: Big Boost to fire allies' ATK (Inferno's Might skill-type) / When main weapon: boost to melee-specialty allies' double attack rate15% DA Up Preemptive Fire Blade: Boost to fire allies' ATK for first 8 turns of battle ![]() Gain ![]() (Effect removed on next all-foe all-ally attack) . 4★: Also gain ![]() Strength: 30% Duration: 3 turns. |
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Branwen Harp | ![]() |
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1770 | 196 | ![]() |
Hoarfrost's Might: Big boost to water allies' ATK![]() Inflict ![]() Strength: 1000 Duration: 180 seconds. |
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Brionac | ![]() |
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2710 | 298 | ![]() ![]() ![]() |
Hellfire's Might: Medium boost to fire allies' ATK Piercing Fang: Medium boost to Fire allies' max HP (Hellfire Skill-Type). When main weapon, medium boost to your critical hit rate for foes weak against Fire. ![]() Bonus Plain damage. 4★: Cut to overdrive. |
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Broadsword of Earth | ![]() |
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2201 | 190 | ![]() ![]() |
Titan's Aegis: Boost to HP based on skill level450 base, 50 per skill level, SL10 950 Preemptive Rock Wall: Boost to DEF for earth allies for first 8 turns of battle ![]() |
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Caduceus | ![]() |
Any | ![]() |
2850 | 380 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Small Normal Majesty: Small boost to weapon elementAka, same element as the weapon. allies' ATK and max HP Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below ![]() 4★: 20%Verification needed. Chance to reset all skill cooldowns (MC only). |
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Caladbolg | ![]() |
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3030 | 260 | ![]() ![]() ![]() |
Promenade of the Priestess: Big boost to Light allies' ATK (Zion's Might skill-type). Gain Refresh while main weapon. Terra's Aegis: Big boost to earth allies' max HP ![]() Gain ![]() Duration: 3.5 turns Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies gain ![]() . |
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Canisius | ![]() |
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2339 | 250 | ![]() ![]() |
Hoarfrost's Might: Big boost to water allies' ATK Tsunami's Dual-Edge: Medium boost to double attack rate for water allies ![]() Inflict ![]() Duration: 1.5-3.5 turns Local status effect Applied during the attack phase. On the next turn, it'll have 1-3 turns remaining. up to 3 turns. |
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Capulet's Oath | ![]() |
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2165 | 287 | ![]() ![]() |
Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK Preemptive Silver Wall: Boost to DEF for light allies for first 8 turns of battle ![]() ![]() Strength: 5% Max HP (Healing cap: 500) Duration: 2.5 turns Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Cardinal Spear | ![]() |
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2290 | 260 | ![]() ![]() |
Ventosus's Might: Big boost to wind allies' ATK Wind's Healing: Small boost to wind allies' healing cap ![]() All allies gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Carnwenhan | ![]() |
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2900 | 290 | ![]() ![]() ![]() |
Terra's Aegis II: Big boost to earth allies' max HP Mountain's Might: Medium boost to earth allies' ATK ![]() ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Carrot Blade | ![]() |
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2052 | 158 | ![]() ![]() |
Terra's Might: Big boost to earth allies' ATK Carrot Hamburger: When main weapon (MC only): Slight chance of a carrot assault to all foes at end of turn. Ouch! (Earth damage) ![]() ![]() Strength: 10%. |
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Cat's Tail | ![]() |
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1824 | 211 | ![]() ![]() |
Fluffy-Wuffy Tail: Big boost to Earth allies' ATK Freedom's Way: When main weapon (MC only): Boost to multiattack rate and dodge rate when not debuffed ![]() ![]() Strength: 20%. |
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Celeste Claw Omega | ![]() |
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2680 | 278 | ![]() ![]() |
Shalim's Might: Medium boost to dark allies' ATK Shalim's Enmity: Small boost to ATK as dark allies' HP decreases ![]() Slight chance to remove buff effect. |
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Celeste Harp Omega | ![]() |
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2530 | 261 | ![]() ![]() |
Shalim's Aegis II: Big boost to dark allies' max HP Inferno's Verity: Big boost to fire allies' critical hit rate ![]() Slight chance to remove buff effect. |
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Celeste Horn Omega | ![]() |
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2620 | 289 | ![]() ![]() |
Shalim's Might II: Big boost to dark allies' ATK Ventosus's Enmity: Big boost to ATK as wind allies' HP decreases ![]() Slight chance to remove buff effect. |
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Celeste Zaghnal Omega | ![]() |
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3010 | 213 | ![]() ![]() |
Shalim's Might II: Big boost to dark allies' ATK Hoarfrost's Clarity: Slight chance to dodge and counter (big DMG) for water allies ![]() Slight chance to remove buff effect. |
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Cerberus Order | ![]() |
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2585 | 167 | ![]() ![]() |
Oblivion's Trium: Big boost to dark allies' multiattack rate Dark's Enmity: Small boost to ATK as dark allies' HP decreases ![]() All allies gain ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Certificus | ![]() |
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3385 | 280 | ![]() ![]() ![]() |
Zion's Might III: Massive boost to light allies' ATK Thunder's Sentence: Medium boost to light allies' C.A. DMG and C.A. DMG cap ![]() All allies gain ![]() Strength: 40% Duration: 3.5 turns Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies gain ![]() Strength: 30% Duration: 3.5 turns Applied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 30% Duration: 3.5 turns Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Chains of Caucasus | ![]() |
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2830 | 240 | ![]() ![]() |
Hellfire's Enmity: Medium boost to fire allies' ATK based on how low HP is Grand Epic: Boost to ATK based on how many Epic weapons are equipped ![]() Inflict ![]() Strength: 15%. 4★: Increased to ![]() Strength: 20%. |
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Championship Belt | ![]() |
Any | ![]() |
3015 | 317 | ![]() ![]() |
Reigning Champ's Nature: When main weapon: Enhance ![]() Gain 's effect / Gain ![]() Strength: 3 times Duration: 2 turns Counter attacks grant 5% charge bar per hit. for up to 3 hits, ![]() Strength: 30% Duration: 2 turns and ![]() Duration: 2 turns. ![]() (Excludes all-foe all-ally attacks) Duration: 1 turns upon using ![]() Gain ![]() Strength: 3 times Duration: 2 turns Counter attacks grant 5% charge bar per hit. for up to 3 hits, ![]() Strength: 30% Duration: 2 turns and ![]() Duration: 2 turns. Reigning Champ's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() Gain ![]() Strength: 350%; 3 times Duration: ??T Counter attacks grant 5% charge bar per hit. and ![]() Strength: ??% Duration: ??T |
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Chanteuse Angelique | ![]() |
Any | ![]() |
2840 | 299 | ![]() ![]() |
Virtuoso's Nature: When main weapon: All allies also gain ![]() Strength: 300 HP / turn Duration: 3 turns Effectively 360 HP / turn for 3 turns and ![]() Duration: 1 turns for 1 turn upon using ![]() Harp: All parties gain 40% .![]() Strength: 40% Duration: 3 turns and 20% ![]() Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%) Duration: 3 turns. All allies gain 20% Element ATK UpElement ATK is boosted Strength: 20% Duration: 3 turns Element ATK Up buff based on weapon element. Dagger: All parties gain 10% ![]() Strength: 10% Duration: 3 turns and 10% ![]() Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%) Duration: 3 turns. All allies gain 10% Element ATK UpElement ATK is boosted Strength: 10% Duration: 3 turns Element ATK Up buff based on weapon element. Virtuoso's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() All allies gain 20% Element ATK UpElement ATK is boosted Strength: 20% Duration: 3.5 turns Element ATK Up buff based on weapon element Applied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Cherished Flip Charm | ![]() |
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1990 | 250 | ![]() ![]() |
Bountiful Protection: All allies gain Shield at start of battle Bountiful Strike: When main weapon (MC only): Bonus Light DMG effect to a foe with Bounty ![]() |
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Cherubim's Lance | ![]() |
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1879 | 200 | ![]() ![]() |
Lion and Cow's Call: Big boost to Dark allies' ATK Eagle and Human's Prudence: When main weapon: Boost to all allies' ATK based on how high MC's HP is. ![]() Restore all allies' HP (Healing cap: 700). All allies gain a random buff. |
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Chichiushi | ![]() |
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2130 | 153 | ![]() ![]() |
Nature's Providence: Medium boost to light allies' ATK Nature's Protection: When main weapon, speed up your charge bar by 20%Verification needed. ![]() ![]() . |
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Chop-Chop | ![]() |
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2106 | 155 | ![]() ![]() |
Blood Drip: Big boost to dark allies' ATK It Follows: When main weapon (MC only): 15% Bonus Dark damage effect when under ![]() . ![]() Gain ![]() Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Self-Inflict ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Claíomh Solais | ![]() |
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2980 | 259 | ![]() ![]() |
Hoarfrost's Aegis: Big boostNormal 8% base, 1% per skill level, SL10 18%, SL15 21% to water allies' max HP Holy Knight's Honor: Boost to DEF for water allies7.5% at SL15 ![]() 4★: 1 turn ![]() Damage Cut reducing damage taken. Warning! Does not work for Plain Damage! |
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Claidheamh Soluis | ![]() |
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2646 | 188 | ![]() ![]() |
Zion's Might: Big boost to light allies' ATK Thunder's Verity: Medium boost to light allies' critical hit rate ![]() ![]() Duration: 3.5 turns Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Clarion | ![]() |
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2940 | 200 | ![]() ![]() |
Armed Flood: Big boost to water allies' ATK Cobalt Arts: Boost to skill damage cap for Water allies ![]() All allies gain ![]() Strength: 25%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: All allies also gain ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. (200% Water damage to a foe upon dodging [Damage cap: ~400,000].) |
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Cletine | ![]() |
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2305 | 259 | ![]() ![]() |
Thunder's Verity: Medium boost to light allies' critical hit rate Thunder's Clarity: Slight chance to dodge and counter (medium DMG) for light allies ![]() ![]() Duration: 3.5 turns Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Coco & Mimi | ![]() |
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2770 | 286 | ![]() ![]() |
Oblivion's Might: Big boost to dark allies' ATK Triple Talon Hellion: Massive boost to your triple attack rate ![]() Gain ![]() . 4★: All allies gain ![]() . |
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Colossus Blade Omega | ![]() |
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3030 | 210 | ![]() |
Vulcan's Enmity II: Big boost to ATK as fire allies' HP decreases (see Enmity)![]() Inflict ![]() Strength: 10% Duration: 180 seconds. 4★: Increased to ![]() Strength: 15% Duration: 180 seconds. |
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Colossus Cane Omega | ![]() |
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2450 | 324 | ![]() |
Vulcan's Might II: Big boost to fire allies' ATK![]() Inflict ![]() Strength: 10% Duration: 180 seconds. 4★: Increased to ![]() Strength: 15% Duration: 180 seconds. |
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Colossus Carbine Omega | ![]() |
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3060 | 201 | ![]() |
Vulcan's Aegis II: Big boost to fire allies' max HP![]() Inflict ![]() Strength: 10% Duration: 180 seconds. 4★: Increased to ![]() Strength: 15% Duration: 180 seconds. |
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Colossus Fist Omega | ![]() |
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2670 | 280 | ![]() |
Vulcan's Clarity II: Slight chance to dodge and counter (big DMG) for fire allies![]() Inflict ![]() Strength: 10% Duration: 180 seconds. 4★: Increased to ![]() Strength: 15% Duration: 180 seconds. |
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Compact Automatic Pistol | ![]() |
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2540 | 160 | ![]() ![]() |
Weaver Stance: Big boost to wind allies' ATK Sidearm: When main weapon (MC only): Boost to double attack rate against foes in overdrive. ![]() Inflict ![]() Strength: 20%Duration: 180 seconds. |
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Compound Gadget Bow | ![]() |
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2000 | 186 | ![]() ![]() |
Overdraw: When main weapon: 20% boost to all allies' skill DMG and 10% boost to skill DMG cap Point and Shoot: Big boost to Earth allies' ATK ![]() |
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Conifer | ![]() |
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2299 | 259 | ![]() ![]() |
Zion's Aegis: Big boost to light allies' max HP Thunder's Verity: Medium boost to light allies' critical hit rate ![]() |
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Cords of Heaven Lillah | ![]() |
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2595 | 276 | ![]() ![]() ![]() |
Anointed Overture: Big boost to wind allies' ATK (Ventosus's Might skill-type) / When main weapon: Boost to all allies' debuff success rate8% at SL 15 Inferno's Might: Big boost to fire allies' ATK ![]() Gain ![]() (Effect removed on next all-foe all-ally attack) Duration: 3 turns. 4★: Gain ![]() Duration: 3 turns and ![]() Duration: 3 turns. |
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Cortana | ![]() |
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2241 | 218 | ![]() ![]() |
Oblivion's Tyranny: Big boost to dark allies' ATK / 10% cut to dark allies' max HP Oblivion's Trium: Big boost to dark allies' multiattack rate ![]() Remove 1 debuff from MC. |
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Cosmic Blade ATK | ![]() |
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2610 | 184 | ![]() ![]() |
Cosmic Blade: 30% boost to ATK and HP of equipped katanas Attack Stance: Boost to Attack allies' C.A. DMG ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Cosmic Blade BAL | ![]() |
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2610 | 184 | ![]() ![]() |
Cosmic Blade: 30% boost to ATK and HP of equipped katanas Balanced Stance: 20% boost to Balanced allies' double attack rate and DEF. ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Cosmic Blade DEF | ![]() |
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2610 | 184 | ![]() ![]() |
Cosmic Blade: 30% boost to ATK and HP of equipped katanas Defense Stance: 30% boost to Defense allies' DEF and and 10% boost to HP cap. ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Cosmic Blade HEAL | ![]() |
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2610 | 184 | ![]() ![]() |
Cosmic Blade: 30% boost to ATK and HP of equipped katanas Healing Stance: 25% boost to Heal allies' healing. Heal allies gain refresh (200 HP/turn). ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Cosmic Blade SPEC | ![]() |
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2610 | 184 | ![]() ![]() |
Cosmic Blade: 30% boost to ATK and HP of equipped katanas Special Stance: 20% boost to Special allies' debuff success rate30% cap together with other weapons and debuff resistance. ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Cosmic Bow ATK | ![]() |
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2446 | 224 | ![]() ![]() |
Cosmic Bow: 30% boost to ATK and HP of equipped bows Attack Stance: Boost to Attack allies' C.A. DMG ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Cosmic Bow BAL | ![]() |
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2446 | 224 | ![]() ![]() |
Cosmic Bow: 30% boost to ATK and HP of equipped bows Balanced Stance: 20% boost to Balanced allies' double attack rate and DEF. ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Cosmic Bow DEF | ![]() |
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2446 | 224 | ![]() ![]() |
Cosmic Bow: 30% boost to ATK and HP of equipped bows Defense Stance: 30% boost to Defense allies' DEF and and 10% boost to HP cap. ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Cosmic Bow HEAL | ![]() |
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2446 | 224 | ![]() ![]() |
Cosmic Bow: 30% boost to ATK and HP of equipped bows Healing Stance: 25% boost to Heal allies' healing. Heal allies gain refresh (200 HP/turn). ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Cosmic Bow SPEC | ![]() |
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2446 | 224 | ![]() ![]() |
Cosmic Bow: 30% boost to ATK and HP of equipped bows Special Stance: 20% boost to Special allies' debuff success rate30% cap together with other weapons and debuff resistance. ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Cosmic Dagger ATK | ![]() |
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2341 | 234 | ![]() ![]() |
Cosmic Dagger: 30% boost to ATK and HP of equipped daggers Attack Stance: Boost to Attack allies' C.A. DMG ![]() ![]() Duration: 3.5 turns Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Cosmic Dagger BAL | ![]() |
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2341 | 234 | ![]() ![]() |
Cosmic Dagger: 30% boost to ATK and HP of equipped daggers Balanced Stance: 20% boost to Balanced allies' double attack rate and DEF. ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Cosmic Dagger DEF | ![]() |
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2341 | 234 | ![]() ![]() |
Cosmic Dagger: 30% boost to ATK and HP of equipped daggers Defense Stance: 30% boost to Defense allies' DEF and and 10% boost to HP cap. ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Cosmic Dagger HEAL | ![]() |
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2341 | 234 | ![]() ![]() |
Cosmic Dagger: 30% boost to ATK and HP of equipped daggers Healing Stance: 25% boost to Heal allies' healing. Heal allies gain refresh (200 HP/turn). ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Cosmic Dagger SPEC | ![]() |
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2341 | 234 | ![]() ![]() |
Cosmic Dagger: 30% boost to ATK and HP of equipped daggers Special Stance: 20% boost to Special allies' debuff success rate30% cap together with other weapons and debuff resistance. ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Cosmic Gauntlet ATK | ![]() |
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2294 | 243 | ![]() ![]() |
Cosmic Gauntlet: 30% boost to ATK and HP of equipped melee weapons Attack Stance: Boost to Attack allies' C.A. DMG ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Cosmic Gauntlet BAL | ![]() |
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2294 | 243 | ![]() ![]() |
Cosmic Gauntlet: 30% boost to ATK and HP of equipped melee weapons Balanced Stance: 20% boost to Balanced allies' double attack rate and DEF. ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Cosmic Gauntlet DEF | ![]() |
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2294 | 243 | ![]() ![]() |
Cosmic Gauntlet: 30% boost to ATK and HP of equipped melee weapons Defense Stance: 30% boost to Defense allies' DEF and and 10% boost to HP cap. ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Cosmic Gauntlet HEAL | ![]() |
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2294 | 243 | ![]() ![]() |
Cosmic Gauntlet: 30% boost to ATK and HP of equipped melee weapons Healing Stance: 25% boost to Heal allies' healing. Heal allies gain refresh (200 HP/turn). ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Cosmic Gauntlet SPEC | ![]() |
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2294 | 243 | ![]() ![]() |
Cosmic Gauntlet: 30% boost to ATK and HP of equipped melee weapons Special Stance: 20% boost to Special allies' debuff success rate30% cap together with other weapons and debuff resistance. ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Cosmic Harp ATK | ![]() |
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2165 | 236 | ![]() ![]() |
Cosmic Harp: 30% boost to ATK and HP of equipped instruments Attack Stance: Boost to Attack allies' C.A. DMG ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Cosmic Harp BAL | ![]() |
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2165 | 236 | ![]() ![]() |
Cosmic Harp: 30% boost to ATK and HP of equipped instruments Balanced Stance: 20% boost to Balanced allies' double attack rate and DEF. ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Cosmic Harp DEF | ![]() |
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2165 | 236 | ![]() ![]() |
Cosmic Harp: 30% boost to ATK and HP of equipped instruments Defense Stance: 30% boost to Defense allies' DEF and and 10% boost to HP cap. ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Cosmic Harp HEAL | ![]() |
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2165 | 236 | ![]() ![]() |
Cosmic Harp: 30% boost to ATK and HP of equipped instruments Healing Stance: 25% boost to Heal allies' healing. Heal allies gain refresh (200 HP/turn). ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Cosmic Harp SPEC | ![]() |
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2165 | 236 | ![]() ![]() |
Cosmic Harp: 30% boost to ATK and HP of equipped instruments Special Stance: 20% boost to Special allies' debuff success rate30% cap together with other weapons and debuff resistance. ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Cosmic Lance ATK | ![]() |
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2247 | 253 | ![]() ![]() |
Cosmic Lance: 30% boost to ATK and HP of equipped spears Attack Stance: Boost to Attack allies' C.A. DMG ![]() |
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Cosmic Lance BAL | ![]() |
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2247 | 253 | ![]() ![]() |
Cosmic Lance: 30% boost to ATK and HP of equipped spears Balanced Stance: 20% boost to Balanced allies' double attack rate and DEF. ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Cosmic Lance DEF | ![]() |
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2247 | 253 | ![]() ![]() |
Cosmic Lance: 30% boost to ATK and HP of equipped spears Defense Stance: 30% boost to Defense allies' DEF and and 10% boost to HP cap. ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Cosmic Lance HEAL | ![]() |
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2247 | 253 | ![]() ![]() |
Cosmic Lance: 30% boost to ATK and HP of equipped spears Healing Stance: 25% boost to Heal allies' healing. Heal allies gain refresh (200 HP/turn). ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Cosmic Lance SPEC | ![]() |
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2247 | 253 | ![]() ![]() |
Cosmic Lance: 30% boost to ATK and HP of equipped spears Special Stance: 20% boost to Special allies' debuff success rate30% cap together with other weapons and debuff resistance. ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Cosmic Rifle ATK | ![]() |
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2633 | 176 | ![]() ![]() |
Cosmic Rifle: 30% boost to ATK and HP of equipped guns Attack Stance: Boost to Attack allies' C.A. DMG ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Cosmic Rifle BAL | ![]() |
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2633 | 176 | ![]() ![]() |
Cosmic Rifle: 30% boost to ATK and HP of equipped guns Balanced Stance: 20% boost to Balanced allies' double attack rate and DEF. ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Cosmic Rifle DEF | ![]() |
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2633 | 176 | ![]() ![]() |
Cosmic Rifle: 30% boost to ATK and HP of equipped guns Defense Stance: 30% boost to Defense allies' DEF and and 10% boost to HP cap. ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Cosmic Rifle HEAL | ![]() |
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2633 | 176 | ![]() ![]() |
Cosmic Rifle: 30% boost to ATK and HP of equipped guns Healing Stance: 25% boost to Heal allies' healing. Heal allies gain refresh (200 HP/turn). ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Cosmic Rifle SPEC | ![]() |
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2633 | 176 | ![]() ![]() |
Cosmic Rifle: 30% boost to ATK and HP of equipped guns Special Stance: 20% boost to Special allies' debuff success rate30% cap together with other weapons and debuff resistance. ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Cosmic Rod ATK | ![]() |
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2107 | 281 | ![]() ![]() |
Cosmic Rod: 30% boost to ATK and HP of equipped staves Attack Stance: Boost to Attack allies' C.A. DMG ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Cosmic Rod BAL | ![]() |
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2107 | 281 | ![]() ![]() |
Cosmic Rod: 30% boost to ATK and HP of equipped staves Balanced Stance: 20% boost to Balanced allies' double attack rate and DEF. ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Cosmic Rod DEF | ![]() |
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2107 | 281 | ![]() ![]() |
Cosmic Rod: 30% boost to ATK and HP of equipped staves Defense Stance: 30% boost to Defense allies' DEF and and 10% boost to HP cap. ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Cosmic Rod HEAL | ![]() |
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2107 | 281 | ![]() ![]() |
Cosmic Rod: 30% boost to ATK and HP of equipped staves Healing Stance: 25% boost to Heal allies' healing. Heal allies gain refresh (200 HP/turn). ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Cosmic Rod SPEC | ![]() |
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2107 | 281 | ![]() ![]() |
Cosmic Rod: 30% boost to ATK and HP of equipped staves Special Stance: 20% boost to Special allies' debuff success rate30% cap together with other weapons and debuff resistance. ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Cosmic Scythe ATK | ![]() |
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2575 | 187 | ![]() ![]() |
Cosmic Scythe: 30% boost to ATK and HP of equipped axes Attack Stance: Boost to Attack allies' C.A. DMG ![]() |
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Cosmic Scythe BAL | ![]() |
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2575 | 187 | ![]() ![]() |
Cosmic Scythe: 30% boost to ATK and HP of equipped axes Balanced Stance: 20% boost to Balanced allies' double attack rate and DEF. ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Cosmic Scythe DEF | ![]() |
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2575 | 187 | ![]() ![]() |
Cosmic Scythe: 30% boost to ATK and HP of equipped axes Defense Stance: 30% boost to Defense allies' DEF and and 10% boost to HP cap. ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Cosmic Scythe HEAL | ![]() |
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2575 | 187 | ![]() ![]() |
Cosmic Scythe: 30% boost to ATK and HP of equipped axes Healing Stance: 25% boost to Heal allies' healing. Heal allies gain refresh (200 HP/turn). ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Cosmic Scythe SPEC | ![]() |
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2575 | 187 | ![]() ![]() |
Cosmic Scythe: 30% boost to ATK and HP of equipped axes Special Stance: 20% boost to Special allies' debuff success rate30% cap together with other weapons and debuff resistance. ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Cosmic Sword ATK | ![]() |
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2458 | 211 | ![]() ![]() |
Cosmic Sword: 30% boost to ATK and HP of equipped swords Attack Stance: Boost to Attack allies' C.A. DMG ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Cosmic Sword BAL | ![]() |
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2458 | 211 | ![]() ![]() |
Cosmic Sword: 30% boost to ATK and HP of equipped swords Balanced Stance: 20% boost to Balanced allies' double attack rate and DEF. ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Cosmic Sword DEF | ![]() |
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2458 | 211 | ![]() ![]() |
Cosmic Sword: 30% boost to ATK and HP of equipped swords Defense Stance: 30% boost to Defense allies' DEF and and 10% boost to HP cap. ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Cosmic Sword HEAL | ![]() |
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2458 | 211 | ![]() ![]() |
Cosmic Sword: 30% boost to ATK and HP of equipped swords Healing Stance: 25% boost to Heal allies' healing. Heal allies gain refresh (200 HP/turn). ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Cosmic Sword SPEC | ![]() |
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2458 | 211 | ![]() ![]() |
Cosmic Sword: 30% boost to ATK and HP of equipped swords Special Stance: 20% boost to Special allies' debuff success rate30% cap together with other weapons and debuff resistance. ![]() ![]() Duration: 3.5 turns Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Crab Grab | ![]() |
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2300 | 207 | ![]() ![]() |
Terra's Aegis: Big boost to earth allies' max HP Crustaceous Crush: When main weapon (MC only): Can't deal multiattacks but always deal critical hits; 100% chance of dealing 130% more damage. ![]() Inflict ![]() Strength: 20% Base Accuracy: 100% Slight chance to also inflict ![]() Base Accuracy: 10% Duration: 2.5 turns Local status effect Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Crimson Finger | ![]() |
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2850 | 300 | ![]() ![]() ![]() |
Inferno's Might II: Big boost to fire allies' ATK Hellfire's Enmity: Medium boost to ATK as fire allies' HP decreases (see Enmity) ![]() Gain ![]() . |
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Crimson Sapphire | ![]() |
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3140 | 240 | ![]() ![]() |
Ventosus's Might: Big boost to wind allies' ATK Foxy Seclusion: When main weapon: Wind allies restore 500 HP upon dodging. ![]() Gain 10% ![]() Strength: 10% (Max: 30%)Duration: Indefinite (Max: 30%) and 5% ![]() Strength: 5% (Max: 15%)Duration: Indefinite (Max: 15%). 4★: ![]() Strength: 10% (Max: 30%)Multiplier: UniqueDuration: Indefinite now affects all allies. All allies also gain 10% ![]() Strength: 10% (Max: 30%)Duration: Indefinite (Max: 30%). |
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Crystal Bellflowers | ![]() |
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2385 | 245 | ![]() ![]() |
Tsunami's Grace: Medium boost to water allies' max HP and debuff resistance Tsunami's Trium: Medium boost to water allies' multiattack rate ![]() ![]() Strength: 10% of max HP (Healing cap: 500) or 10% charge bar Duration: 2.5 turns Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Crystal Luin | ![]() |
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2295 | 260 | ![]() ![]() |
Zion's Trium: Big boost to light allies' multiattack rate Light's Enmity: Small boost to ATK as light allies' HP decreases ![]() ![]() Strength: 10% Duration: 180 seconds and ![]() Strength: 10% Duration: 180 seconds |
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Cute Ribbon | ![]() |
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2365 | 245 | ![]() ![]() |
Oblivion's Enmity: Big boost to ATK as dark allies' HP decreases Dark's Might: Small boost to dark allies' ATK ![]() Gain ![]() Strength: (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Cythara Anglica | ![]() |
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2013 | 282 | ![]() ![]() |
Ventosus's Might: Big boost to wind allies' ATK Whirlwind's Healing: Medium boost to healing cap for wind allies ![]() |
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Daemon's Spine | ![]() |
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2175 | 283 | ![]() ![]() |
Tsunami's Primacy: Medium boost to water allies' ATK / Medium boost to double attack rate for water allies Water's Aegis: Small boost to water allies' max HP ![]() All allies gain ![]() Strength: 500 Duration: Indefinite. |
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Dagger of Bahamut Coda | ![]() |
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2750 | 268 | ![]() |
Concrio Ventus: Boost to Humans and Erune ATK and HP![]() |
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Dagger of Bahamut Nova | ![]() |
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2355 | 229 | ![]() |
Human Animus Dominion: Boost to humans ATK![]() |
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Dainsleif | ![]() |
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3010 | 253 | ![]() ![]() |
Inferno's Might: Big boost to fire allies' ATK Strategist's Temperament: Speed up your charge bar by 3.33% ![]() 4★: Up to 2000 HP |
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Damascus Knife | ![]() |
Any | ![]() |
3230 | 560 | ![]() ![]() ![]() |
Shady Business II: When main weapon: Boost to item drop rate / Boost Bounty success rate / Increase the limit of Bounty lvl to ![]() Release's Insight: When main weapon (MC only): Chance of DMG cut ![]() 4★: May now deal massive bonus DMG up to 3 times |
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Dandelion | ![]() |
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1926 | 191 | ![]() ![]() |
Trust in Me: Boost to male Wind allies' ATK and female Wind allies' DEF when main weapon. My Words for You: Big boost to wind allies' ATK ![]() Restore all allies' HP (Healing cap: 700). |
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Dante Alighieri | ![]() |
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2325 | 251 | ![]() ![]() |
Glacial Supremacy: Massive boost to Water allies' ATK Glacial Frostcage: When main weapon (MC only): 300% Water damage (Damage cap: ~630,000) and inflict 15% ![]() Strength: 15% (Max: 30%) (Max: 30%) and 15% ![]() Strength: 15% (Max: 30%) (Max: 30%) to all foes when a foe uses a special attack. ![]() All allies gain ![]() Strength: 25%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 10-30%Duration: 2.5 turnsStacking: TeamwideApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Dante's Harp | ![]() |
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1989 | 220 | ![]() |
Glacial Supremacy: Massive boost to Water allies' ATK![]() |
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Dark Thrasher | ![]() |
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2030 | 188 | ![]() ![]() |
Defender's Cunning: Boost to siege shields earned Defender's Tactics: Speed up charge bar during defense order ![]() |
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Deep Desire | ![]() |
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2555 | 221 | ![]() ![]() |
Terra's Might: Big boost to earth allies' ATK Oblivion's Aegis: Big boost to dark allies' max HP ![]() |
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Deirdre's Claws | ![]() |
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2830 | 300 | ![]() ![]() ![]() |
Ventosus's Enmity: Big boost to ATK as wind allies' HP decreases Whirlwind's Verity: Medium boost to wind allies' critical hit rate ![]() All allies gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Earth DMG reduction. |
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Deirdre's Symbol | ![]() |
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2281 | 261 | ![]() ![]() |
Ventosus's Might: Big boost to wind allies' ATK Whirlwind's Clarity: Slight chance to dodge and counter (medium DMG) for wind allies ![]() All allies gain a 500-damage ![]() Strength: 500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Delta Quartz | ![]() |
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3010 | 260 | ![]() ![]() ![]() |
Inferno's Trium: Big boost to fire allies' multiattack rate Hellfire's Clarity: Slight chance to dodge and counter (medium DMG) for fire allies Fire's Enmity: Small boost to fire allies' ATK based on how low HP is ![]() Gain ![]() Duration: 3.5 turns Applied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Duration: 3.5 turns Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: ![]() Duration: 3.5 turns Applied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Duration: 3.5 turns Applied during the attack phase. On the next turn, it'll have 3 turns remaining. now affect all allies. |
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Demonic Longstaff | ![]() |
Any | ![]() |
2940 | 298 | ![]() ![]() |
Arcanist's Nature: When main weapon: Enhance ![]() 400%-500% Elemental damage to all enemies. 's effect. MC gains ![]() Strength: 20% Duration: 3 turns upon using ![]() 400%-500% Elemental damage to all enemies. Arcanist's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() All allies gain ![]() Strength: ??% Duration: 4 turns and ![]() Strength: 10% Duration: 4 turns Stacking: Charge Attack |
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Devil's Finger | ![]() |
Any | ![]() |
3075 | 311 | ![]() ![]() |
Executioner's Nature: When main weapon (MC only): Increase remaining times secret gear can be used by 1 at battle start Executioner's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() 1-turn cut to skill cooldown Raise Execution lvl by 1 |
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Diablo Bow | ![]() |
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2450 | 218 | ![]() ![]() |
Oblivion's Aegis: Big boost to dark allies' HP Dark's Might: Small boost to dark allies' ATK ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Diamond Edge | ![]() |
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2450 | 245 | ![]() |
Zion's Aegis: Big boost to light allies' max HP![]() |
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Disparia | ![]() |
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3100 | 260 | ![]() ![]() ![]() |
Despair's Quickening: Big boost to dark allies' ATK (Oblivion's Might skill-type) / 4% Boost to dark allies' skill DMG cap. Zion's Might: Big boost to light allies' ATK ![]() Gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Inflict ![]() Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. now affects all allies. |
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Distant Requiem | ![]() |
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2233 | 238 | ![]() ![]() |
Hatred's Celere: Medium boost to dark allies' ATK and critical hit rate Hatred's Healing: Medium boost to healing cap for dark allies ![]() Inflict ![]() Duration: 180 seconds. |
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Dominion Harp | ![]() |
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1727 | 188 | ![]() ![]() |
Aura Divine: When main weapon: boost to all allies' DEF and 10% boost to debuff resistance. Sign from Above: Big boost to light allies' ATK ![]() Inflict ![]() Strength: 5%Duration: 180 seconds. |
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Dormius | ![]() |
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2770 | 194 | ![]() ![]() |
Zion's Might: Big boost to light allies' ATK Light's Dual-Edge: Small boost to double attack rate for light allies ![]() |
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Draco Claw | ![]() |
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2571 | 207 | ![]() ![]() |
Hellfire's Celere: Medium boost to fire allies' ATK and critical hit rate Fire's Mystery: Small boost to fire allies' C.A. DMG ![]() |
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Draco Horn | ![]() |
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2860 | 270 | ![]() ![]() |
Hoarfrost's Might: Big boost to water allies' ATK Heated Spearswipe: When main weapon (MC only): Gain 8% ![]() Strength: 8% (Max: 40%) Duration: Indefinite (Max: 40%) upon triple attack ![]() Gain ![]() Duration: 1.5 turns Applied during the attack phase. On the next turn, it'll have 1 turns remaining.. 4★: Remove one buff |
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Dragon Bar V | ![]() |
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2310 | 255 | ![]() |
All That Glitters Are Apples: Boost to item drop rate.![]() |
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Dragon Buster | ![]() |
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2108 | 155 | ![]() ![]() |
Dragon Ravager's Might: Big boost to earth allies' ATK Reptile Slaughter: When main weapon (MC only): Bonus Earth DMG effect to critical hits. ![]() Gain ![]() Duration: 2.5 turns Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Dragon Slayer | ![]() |
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3180 | 220 | ![]() ![]() ![]() |
Hero's Testament: Big boost to wind allies' ATK (Ventosus's Might skill-type) / When main weapon: Boost to wind allies' charge attack DMG10% at SL10 - SL15; Not affected by Summon Auras. Zion's Might: Big boost to light allies' ATK ![]() Gain ![]() Strength: ?% chance of dealing 50% more damage.Duration: 4 turns. 4★: Gain ![]() Strength: 20%. |
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Dragon Spear | ![]() |
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1890 | 209 | ![]() ![]() |
Hellfire's Might: Medium boost to fire allies' ATK Fire's Aegis: Small boost to fire allies' max HP ![]() Gain ![]() Strength: 7% Duration: 2.5 turns Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Dream Atlas | ![]() |
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1700 | 235 | ![]() |
Hoarfrost's Might: Big boost to water allies' ATK![]() SleepVerification needed. . |
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Drill | ![]() |
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1830 | 210 | ![]() ![]() |
Turbine's Might: Big boost to Earth allies' ATK Great Turbine: When main weapon (MC only): Gain 5% ![]() Strength: 5%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. (Max: 20%) upon one-foe attack ![]() Inflict ![]() Strength: 15%Duration: 180 seconds. |
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Durandal | ![]() |
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3035 | 263 | ![]() ![]() ![]() |
Hoarfrost's Might II: Big boostNormal II 6% base, 1% per skill level, SL10 16%, SL15 20% to water allies' ATK Tsunami's Verity: Medium boost to water allies' critical hit rate ![]() Gain ![]() Strength: 20%. 4★: Gain ![]() Strength: 30%. |
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Ecke Sachs | ![]() |
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1677 | 664 | ![]() ![]() |
Hellfire's Celere: Medium boost to fire allies' ATK and critical hit rate Fire's Enmity: Small boost to ATK as fire allies' HP decreases ![]() Gain ![]() Strength: 15%. |
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Eden | ![]() |
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3140 | 340 | ![]() ![]() ![]() |
Zion's Might III: Massive boost to light allies' ATK Thunder's Stamina: Medium boost to ATK as light allies' HP increases ![]() All allies gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Buff increased to ![]() Strength: 25%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies also gain 1500-damage ![]() Strength: 1500. |
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Eight-Life Katana | ![]() |
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2530 | 178 | ![]() |
Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK![]() Gain ![]() Strength: 20%. |
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Eight-Life Katana Aqua | ![]() |
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2720 | 190 | ![]() |
Hoarfrost's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to water allies' ATK![]() |
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Eight-Life Katana Cardinal | ![]() |
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2990 | 210 | ![]() |
Inferno's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to fire allies' ATK![]() Random 1-turn cut to skill cooldown. Gain ![]() Strength: 30%. |
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Eight-Life Katana Cobalt | ![]() |
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2990 | 210 | ![]() |
Hoarfrost's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to water allies' ATK![]() Random 1-turn cut to skill cooldown. Gain ![]() Strength: 30%. |
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Eight-Life Katana Ecru | ![]() |
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2990 | 210 | ![]() |
Terra's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to earth allies' ATK![]() Random 1-turn cut to skill cooldown. Gain ![]() Strength: 30%. |
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Eight-Life Katana Incendo | ![]() |
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2720 | 190 | ![]() |
Inferno's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to fire allies' ATK![]() |
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Eight-Life Katana Ivory | ![]() |
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2990 | 210 | ![]() |
Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK![]() Random 1-turn cut to skill cooldown. Gain ![]() Strength: 30%. |
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Eight-Life Katana Lumen | ![]() |
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2720 | 190 | ![]() |
Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK![]() |
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Eight-Life Katana Nyx | ![]() |
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2720 | 190 | ![]() |
Oblivion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to dark allies' ATK![]() |
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Eight-Life Katana Obsidian | ![]() |
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2990 | 210 |