Weapon Lists/Flash Gala Weapons

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About Weapons | Weapon Series | Weapon Lists | Weapon Skills | Sword Mastery Skills


Icon Name R El Type ATK HP Skills
Bab-el-Mandeb 3518 251
Oblivion's Verity II: Big boost to dark allies' critical hit rate
Hatred's Majesty: Medium boost to dark allies' ATK and max HP
Gu'edena: Massive Dark damage to a foe.
All allies gain KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: All allies also gain Shield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Blue Sphere 2780 403
Hoarfrost's Might III: Massive boost to water allies' ATK
Tsunami's Sentence: Medium boost to water allies' C.A. DMG and C.A. DMG cap
Bailout: Massive Water damage to a foe.
Gain Mirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
.
4★: Mirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
now affects all allies.
All allies also gain RefreshHP is restored on every turn
Strength: (Healing cap: 1500)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Blutgang 3370 280
Oblivion's Might III: Massive boost to dark allies' ATK
Dark's Celere: Small boost to dark allies' ATK and critical hit rate
Sword of Delusion: Massive Dark damage to a foe.
Gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: 10% of damage dealt (Healing cap: 500 HP)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: 10% of damage dealt (Healing cap: 1000 HP)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
's healing cap increased to 1000 and now affects all allies.
MC also gains 15% C.A. DMG Up (Stackable / Max: 60%)Charge attack DMG is boosted (Stackable)
Strength: 15% (Max: 60%)Duration: Indefinite
and 3% C.A. DMG Cap Up (Stackable / Max: 12%)Charge attack DMG cap is boosted (Stackable)
Strength: 3% (Max: 12%)Duration: Indefinite
.
Calamitous Aquashade 2775 400
Cobalt Vitality: Boost to water allies' ATK, DEF, and DMG cap based on their max HP
Water's Majesty: Small boost to water allies' ATK and max HP
Torrential Thunderstrike: Massive Water damage to a foe.
All Water allies gain Tank-and-Counter (3 times)Counters upon taking DMG
Strength: 200%Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: All Water allies also gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Causality Driver 3628 234
Optimus Exalto Caliginis: 30% boost to Dark's, Hatred's, and Oblivion's weapon skills
Dark's Fandango: Small boost to dark allies' ATK / Small boost to triple attack rate
Oblivion's Deathstrike: Big Bonus Dark DMG effect to dark allies
Elpida Aster: Massive Dark damage to a foe.
Gain Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
4★: Also deal 800% Bonus Dark damage to all foes (Damage cap: ~830,000).
Cerastes 3049 344
Terra's Verity II: Big boost to earth allies' critical hit rate
Mountain's Sentence: Medium boost to earth allies' C.A. DMG and C.A. DMG cap
Aureate Fang: Massive Earth damage to a foe.
Inflict 10% Earth DEF Down (Stackable / Max: 30%)DEF is lowered for earth DMG (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
.
4★: All allies also gain KeenSupplemental DMG to critical hits
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Certificus 3385 280
Zion's Might III: Massive boost to light allies' ATK
Thunder's Sentence: Medium boost to light allies' C.A. DMG and C.A. DMG cap
Primal Rage: Massive Light damage to a foe.
All allies gain 40% DEF UpDEF is boosted
Strength: 40%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: All allies also gain 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 30% TA UpTriple attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Claíomh Solais Díon 3345 286
Jade Valuables: When 15 or more weapon skill types are active: Boost to Wind allies' ATK, DEF, and DMG cap.
Wind's Majesty: Small boost to wind allies' ATK and max HP
Shamed Be Whoever Bears Evil: Massive Wind damage to a foe.
Gain Shield (3500)Next ATK received will be ineffective for a fixed amount
Strength: 3500Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Unchallenged (1 time)Next DMG received will be ineffective
Duration: Indefinite
.
4★: Shield (3500)Next ATK received will be ineffective for a fixed amount
Strength: 3500Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
now affects all allies.
Also remove 1 debuff from all allies.
Cute Ribbon 2365 245
Oblivion's Enmity: Big boost to dark allies' ATK based on how low HP is
Dark's Might: Small boost to dark allies' ATK
The Grand Fight: Massive Dark damage to a foe.
Gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Diaitesia 3185 317
Harp of Hastened Light: Boost to Light allies' C.A. DMG, C.A. DMG Cap, and Special C.A. DMG Cap based on how many harps are equipped.
Thunder's Majesty: Medium boost to light allies' ATK and max HP
Conflicting Ray: Massive Light damage to a foe.
Inflict Light DEF DownDEF is lowered for light DMG
Duration: 180 seconds
.
4★: Also inflict Dark ATK DownDark ATK is lowered
Duration: 180 seconds
.
Eden 3140 340
Zion's Might III: Massive boost to light allies' ATK
Thunder's Stamina: Medium boost to light allies' ATK based on how high HP is
Sail On: Massive Light damage to a foe.
All allies gain 20% ATK UpATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Buff increased to 25% ATK UpATK is boosted
Strength: 25%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies also gain Shield (1500)Next ATK received will be ineffective for a fixed amount
Strength: 1500
.
Eternal Signature 3200 314
Graphite Convergence: When at least 4 weapons of the same weapon group are equipped: Boost to dark allies' ATK, DEF, and DMG cap
Dark's Majesty: Small boost to dark allies' ATK and max HP
Lasting Impression: Massive Dark damage to a foe.
Randomly inflict one of the following debuffs: 10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable / Can't be removed)
Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: IndefiniteLocal status effect
or 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable / Can't be removed)
Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: IndefiniteLocal status effect
.
4★: 10% Debuff Res. Down (Stackable / Max: 30%)Debuff resistance is lowered (Stackable / Can't be removed)
Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: IndefiniteLocal status effect
now a possible random debuff.
Fallen Sword 3319 292
Oblivion's Might III: Massive boost to dark allies' ATK
Hatred's Stamina: Medium boost to dark allies' ATK based on how high HP is
Fallen Slash: Massive Dark damage to a foe.
Gain 10% Dark ATK Up (Stackable / Max: 30%)Dark ATK is boosted (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
and 30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 30% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Buff increased to 30% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 30% chance of dealing 50% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies gain Shield (1500)Next ATK received will be ineffective for a fixed amount
Strength: 1500Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Galilei's Insight 3044 345
Hoarfrost's Stamina II: Big boost to water allies' ATK based on how high HP is
Tsunami's Restraint: Medium boost to water allies' double attack rate and critical hit rate
Tyros Wonder: Massive Water damage to a foe.
Gain Shield (3500)Next ATK received will be ineffective for a fixed amount
Strength: 3500Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Unchallenged (1 time)Next DMG received will be ineffective
Duration: Indefinite
.
4★: Shield (3500)Next ATK received will be ineffective for a fixed amount
Strength: 3500Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
now affects all allies.
Also remove 1 debuff from all allies.
Gospel of Water and Sky 3002 354
Snowfall's Pact: Supplement water allies' DMG
Dagger Voltage II: Boost to ATK based on how many daggers are equipped
Snowfall's Quintessence: Boost to Water allies' damage cap.
Sacred Word: Massive Water damage to a foe.
All allies gain 100% / 40% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 40% less damage.Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Also restore 10% of all allies' HP (Healing cap: 1500).
Harmonia 2870 381
Glimmer's Pact: Supplement light allies' DMG
Harp Voltage II: Boost to ATK based on how many harps are equipped
Glimmer's Quintessence: Boost to light allies' DMG cap
Arbitration Ray: Massive Light damage to a foe.
Restore 10% of all allies' HP (Healing cap: 1000).
4★: Also inflict DelayReduce a foe's filled charge diamonds by 1
.
Ixaba 3620 236
Inferno's Might III: Massive boost to fire allies' ATK
Hellfire's Stamina: Medium boost to fire allies' ATK based on how high HP is
Peerless Draw: Massive Fire damage to a foe.
Gain 25% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 25% chance of dealing 50% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Also gain 50% Sharp ATK Up (1 time)ATK is sharply boosted
Strength: 50%Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Kaguya's Folding Fan 3105 333
Optimus Exalto Aeros: 30% boost to Wind's, Whirlwind's, and Ventosus's weapon skills
Wind's Fandango: Small boost to wind allies' ATK / Small boost to triple attack rate
Ventosus's Demolishment: Big amplifying boost to wind allies' normal attack DMG
Autumn Night Alight: Massive Wind damage to a foe.
800% Bonus Wind damage to all foes (Damage cap: ~800,000).
4★: All Wind allies also gain 80% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 80% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Kerak 2952 364
Inferno's Progression: Big boost to fire allies' fire ATK based on number of turns passed
Hellfire's Majesty: Medium boost to fire allies' ATK and max HP
Scorched Paradise: Massive Fire damage to a foe.
All Fire allies gain 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 15%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: All Fire allies also gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 10% of max HP (Healing cap: 1000) or 10% charge barDuration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Knight of Ice 3170 320
Hoarfrost's Tempering: Big boost to water allies' skill DMG cap / Big supplemental boost to skill DMG
Water's Majesty: Small boost to water allies' ATK and max HP
Weiss Saule: Massive Water damage to a foe.
Raise all foes' GlaciateMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
lvl by 1 (Max: 10).
4★: Also deal 4-hit, 50% Bonus Water damage (Damage cap: ~135,000 per hit).
Landslide Scepter 2865 382
Amber Resonator: When 3 or more of the same weapon are equipped: Boost to Earth allies' ATK, DEF, and DMG cap.
Earth's Majesty: Small boost to earth allies' ATK and max HP
Earth's Furor: Unworldly Earth damage to a foe (Damage cap: ~2,550,000).
MC can't attack next turn.
4★: All allies also gain 60% Bonus Earth DMG (1 time)Deals bonus earth DMG for normal attacks (1 time)
Strength: 60%Duration: Indefinite
.
Mirror-Blade Shard 3180 330
Terra's Primacy II: Big boost to earth allies' ATK and double attack rate
Earth's Bladeshield: Small boost to earth allies' max HP and critical hit rate
Foulkon Blade: Massive Earth damage to a foe.
Gain Mirror-Blade EruptionDEF is boosted / Deals earth DMG to all foes 1 turns later (Can't be removed)
Strength: 20% DEF Up / 450% (Damage cap: ~700,000)Duration: 3.5 turns (DEF) / 1.5 turns (DMG)
(400% Earth damage to all foes 1.5 and 3.5 turns after charge attack [Damage cap: ~700,000]).
4★: Also remove 1 buff from a foe.
Overrider 3114 331
Optimus Exalto Ardendi: 30% boost to Fire's, Hellfire's, and Inferno's weapon skills
Fire's Celere: Small boost to fire allies' ATK and critical hit rate
Inferno's Deathstrike: Big Bonus Fire DMG effect to fire allies
Crimson Glint: Massive Fire damage to a foe.
All allies gain DA UpDouble attack rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and TA UpTriple attack rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: MC also gains Flurry (2-hit)Normal attacks deal 2-hit DMG to random foes
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Pain and Suffering 2260 500
Purgatory's Pact: Supplement dark allies' DMG
Axe Voltage II: Boost to ATK based on how many axes are equipped
Purgatory's Quintessence: Boost to dark allies' DMG cap
Death Blossom: 1100%Unworldly Dark damage to a foe (Damage cap: ~2,550,000).
Gain Blood SacrificeHP is lowered every turn
Strength: 10% of max HPDuration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Also gain Unchallenged (1 time)Next DMG received will be ineffective
.
Parazonium 3200 310
Oblivion's Might III: Massive boost to dark allies' ATK
Dark's Trium: Small boost to dark allies' multiattack rate
Resolute Soul: Massive Dark damage to a foe.
Gain 15% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: 15% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
now affects all allies.
All allies also gain 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 30% TA UpTriple attack rate is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Phoenix's Torch 2789 397
Inferno's Precocity: Big boost to fire allies' critical hit rate and healing cap
Flame of the Godrender: When main weapon (MC only):
When MC's HP is 50% or above after normal attacks:
6-hit, 100% Fire damage to a foe (Damage cap: ~140,000 per hit).
Raise foe's SingedHP is lowered on every turn based on Singed lvl (Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
lvl by 1.
Prayer of the Phoenix: When main weapon (MC only):
At end of turn when a foe's SingedHP is lowered on every turn based on Singed lvl (Can't be removed)
lvl is 7 or above:

Restore 10% of Fire allies' HP (Healing cap: 500).
All Fire allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Falling Fiery Feathers: Massive Fire damage to a foe.
1-turn cut to MC's skill cooldowns.
4★: All Fire allies also gain Mirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
.
Piercing Galewing 3185 317
Tranquility's Pact: Supplement wind allies' DMG
Dagger Voltage II: Boost to ATK based on how many daggers are equipped
Tranquility's Quintessence: Boost to wind allies' DMG cap
Quilling Dust Devil: Massive Wind damage to a foe.
Gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
Duration: Indefinite
.
4★: All allies also gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Purifying Thunderbolt 3373 295
Inferno's Sentence: Big boost to Fire allies' C.A. damage and C.A. damage cap
Inferno's Verity: Big boost to fire allies' critical hit rate
Bijli: Massive Fire damage to a foe. / Gain 15% TA UpTriple attack rate is boosted
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: 15% TA UpTriple attack rate is boosted
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
now affects all allies.
Radiant Rinne 2892 376
Zion's Tempering: Big boost to light allies' skill DMG cap / Big supplemental boost to skill DMG
Light's Fandango: Small boost to light allies' ATK / Small boost to triple attack rate
Sunny Rebirth: Massive Light damage to a foe.
All Light allies gain 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 15%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: All Light allies also gain RefreshHP is restored on every turn
Strength: 10% of max HP (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Sacred Standard 3082 351
Zion's Trium: Big boost to light allies' multiattack rate
Thunder's Progression: Medium boost to light allies' light ATK based on number of turns passed
Divine Wings: Massive Light damage to a foe.
All Light allies gain 70%-75% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 70%-75% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: All Light allies also gain Charge Bar +15%Instantly boosts Charge Bar by 15%
Strength: 15%
.
Vortex of the Void 3107 333
Ventosus's Stamina II: Big boost to wind allies' ATK based on how high HP is
Whirlwind's Grace: Medium boost to wind allies' max HP and debuff resistance
Holy Ray of Decimation: Massive Wind damage to a foe.
Inflict DA DownDouble attack rate is lowered
Duration: 180 seconds
and TA DownTriple attack rate is lowered
Duration: 180 seconds
.
4★: All allies gain 30% DMG CutTaking 30% less DMG
Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
for 0.5 turns.
World Ender 3336 286
Terra's Tempering: Big boost to earth allies' skill DMG cap / Big supplemental boost to skill DMG
Earth's Fandango: Small boost to earth allies' ATK / Small boost to triple attack rate
Vernus: Massive Earth damage to a foe.
All Earth allies gain Tank-and-Counter (3 times)Counters upon taking DMG
Strength: 200%Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: All Earth allies also gain Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time)
Duration: Indefinite
.