Weapon Lists/SSR/Axe
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About Weapons | Weapon Series | Weapon Lists | Weapon Skills | Sword Mastery Skills
| Icon | Name | R | El | Type | ATK | HP | Skills | |
|---|---|---|---|---|---|---|---|---|
| 'Aina Alaka'i | 3185 | 230 | Terra's Verity: Big boost to earth allies' critical hit rate Earth's Might: Small boost to earth allies' ATK Amber Arts: Boost to earth allies' skill DMG cap |
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| Abyss Striker | 2870 | 200 | Mistfall's Enmity: Small boost to dark allies' ATK based on how low HP is Mistfall's Heed III: Small boost to dark allies' double attack rate / Slight chance to dodge and counter (Big DMG) Inflict Base Accuracy: 50% and Strength: 10%Base Accuracy: 100%. |
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| All-Might Battle-Axe | 2950 | 220 | Amber Arts: Boost to Earth allies' skill damage cap. Heroic Tale: 20% boost to ATKModifier: EX and 10% damage cap up to all allies when all weapon groups are equipped. Gain Strength: 20%. 4★: Effect increased to Strength: 30%. |
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| Atma Axe | Any | 2844 | 165 | Labrys Rubell: Big boost to axe-specialty allies' ATK and max HP Element ATK Up buff based on weapon element. |
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| Atrocious Blood | 2835 | 150 | Mountain's Fandango: Medium boost to earth allies' ATK / Medium boost to triple attack rate Earth's Mystery: Small boost to earth allies' C.A. DMG All allies gain . |
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| Avenger | 2519 | 180 | Swordmaster's Soul: Extend effect duration of Strength: SmallDuration: 3 turns. series by 1 turn for the caster. Supreme Trepidation: 1-turn cut to Strength: SmallDuration: 3 turns. series' cooldown. Gain Strength: 20%. |
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| Avenger (Element) | Any | 2960 | 213 | Swordmaster's Soul: Extend effect duration of Strength: SmallDuration: 3 turns. series by 1 turn for the caster. Supreme Trepidation: 1-turn cut to Strength: SmallDuration: 3 turns. series' cooldown. Gain Strength: 20% and Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Avenger Rebirth | 2540 | 182 | Swordmaster's Soul: Extend effect duration of Strength: SmallDuration: 3 turns. series by 1 turn for the caster. Supreme Trepidation: 1-turn cut to Strength: SmallDuration: 3 turns. series' cooldown. Gain Strength: 20%. |
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| Axe of Eternal Splendor | 999 | 99 | ||||||
| Bab-el-Mandeb | 3518 | 251 | Oblivion's Verity II: Big boost to dark allies' critical hit rate Hatred's Majesty: Medium boost to dark allies' ATK and max HP All allies gain Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain Strength: 2000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Banana Bunch | 2333 | 110 | Gourmet Banana: Big boost to Water allies' ATK Organic Smackdown: When main weapon (MC only): Slight chance to inflict Duration: 1.5-3.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 1-3 turns remaining. for 1.5 to 3.5 turns with every single attack. Gain Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Barbell | 2920 | 280 | Mountain's Majesty: Medium boost to earth allies' ATK and max HP Mountain's Aegis: Medium boost to earth allies' max HP All allies gain Strength: 30%-10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Restore 10% of MC's HP (Healing cap: 2000). |
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| Beach Grynoth | 2591 | 199 | Hoarfrost's Garrison: Big boost to water allies' DEF based on how low HP is Water's Majesty: Small boost to water allies' ATK and max HP All allies gain . |
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| Bell Striker | 2118 | 154 | Renew Soul: When main weapon (MC only): Chance to remove 1 debuff with every one-foe attack. Search for Enlightenment: Big boost to wind allies' ATK Remove 108 debuffs from MC. |
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| Berserker's Barrage | Any | 3380 | 244 | Barbarian's Nature: When main weapon: Also gain Strength: 10%Duration: 1 turn and Strength: 10%Duration: 1 turn upon using Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%., Strength: 50%Multiplier: NormalDuration: 1 turn , and Strength: 30%Duration: 1 turn . At level 30: Also gain Strength: 20%Duration: Indefinite and Strength: 10%Duration: Indefinite. Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems. Strength: 40%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 5%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Beyond Demise | 2721 | 173 | Oblivion's Might: Big boost to dark allies' ATK Royal Purple Blow: 20% Bonus Dark DMG effect to third hit of dark allies' triple attacks. All allies gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Bipenne Galante | 2601 | 197 | Tsunami's Stamina: Medium boost to water allies' ATK based on how high HP is Tsunami's Aegis: Medium boost to water allies' max HP All Water allies gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Black Lion's Fang | 2140 | 149 | Armed Shadow: Big boost to dark allies' ATK Synchronized Artistry: When main weapon (MC only): 20% boost to double attack rate and 10% boost to triple attack rate. Inflict Strength: 15%Duration: 180 seconds. |
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| Blossom Axe | 3180 | 230 | Hoarfrost's Might: Big boost to water allies' ATK Preemptive Ice Wall: Boost to DEF for water allies for first 8 turns of battle Hoarfrost's Bloodshed: Big boost to water allies' ATK / Take DMG worth 20% of max HP at battle start Gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Buff increased to Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and now affects all allies. All allies also gain Strength: 20%-60%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Bodhicitta Hammer | 3452 | 264 | Zion's Onslaught: Big Bonus Light C.A. DMG effect to light allies Golden Convergence: When at least 4 weapons of the same weapon group are equipped: Boost to light allies' ATK, DEF, and DMG cap Golden Porthos: Amplify light allies' chain DMG and C.A. DMG (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above) Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining.. 4★: All light allies also gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Buddysaurus Rex | 2906 | 136 | Oblivion's Tyranny: Big boost to dark allies' ATK / 10% cut to dark allies' max HP Caliginis Excelsior: Boost to dark allies' C.A. DMG cap Inflict Ignores Delay immunity on most foes Unofficial status name. If successful, gain Strength: 20%Unaffected by charge bar gain effects. |
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| Calamitous Aquashade | 2775 | 400 | Cobalt Vitality: Boost to water allies' ATK, DEF, and DMG cap based on their max HP Water's Majesty: Small boost to water allies' ATK and max HP All Water allies gain Strength: 200%Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All Water allies also gain Strength: (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Celeste Zaghnal Omega | 3010 | 213 | Mistfall's Might III: Big boost to dark allies' ATK Hoarfrost's Clarity: Slight chance to dodge and counter (big DMG) for water allies Slight chance to remove buff effect. |
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| Certificus | 3385 | 280 | Zion's Might III: Massive boost to light allies' ATK Thunder's Sentence: Medium boost to light allies' C.A. DMG and C.A. DMG cap All allies gain Strength: 40%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Claidheamh Soluis | 3200 | 230 | Zion's Might: Big boost to light allies' ATK Thunder's Verity: Medium boost to light allies' critical hit rate Golden Craft: Supplement light allies' critical hit DMG Cut to mode bar when a foe is in overdrive. Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Clapotis Douleur | 3293 | 208 | Oblivion's Bloodshed: Big boost to dark allies' ATK / Take DMG worth 20% of max HP at battle start Hatred's Verity: Medium boost to dark allies' critical hit rate Purgatory's Fortitude: Supplement dark allies' DMG based on how low HP is All Dark allies gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 1 Duration: Indefinite. 4★: All Dark allies also gain . |
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| Claw of the Dragonslayer | 3317 | 229 | Amber Enforcement: When any of Earth Omega, Earth Taboo, or Earth Optimus weapon skills have a boost of 280% or above: 20% ATKMultiplier: EX boost to Earth allies' ATK and 15% boost to Earth allies' DEF. Striking Art: Earth: 10% boost to Earth allies' skill damage cap and 5% boost to Earth allies' normal attack damage cap. All Earth allies gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All Earth allies also gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Claw of the Dragonslayer Mk II | 3605 | 249 | Amber Enforcement: When any of Earth Omega, Earth Taboo, or Earth Optimus weapon skills have a boost of 280% or above: 20% ATKMultiplier: EX boost to Earth allies' ATK and 15% boost to Earth allies' DEF. Striking Art: Earth: 10% boost to Earth allies' skill damage cap and 5% boost to Earth allies' normal attack damage cap. All Earth allies gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining., Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining., Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining., and Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Clucky Lantern | 2130 | 151 | Armed Blaze: Big boost to fire allies' ATK Covert Artistry: When main weapon (MC only): Boost to C.A. DMG. Inflict Strength: 5000Duration: 180 seconds. Restore 10% of all allies' HP (Healing cap: 1000). |
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| Collapse of The Tower | 3462 | 253 | Magician-Tower's Calamity: Massive boost to Earth allies' ATKModifier: EX. MC deals 300% Earth damage to all foes every 3 turns (Damage cap: ~400,000). Sephira Maxi-Earth: 20% boost to Earth allies' DMG Cap in Arcarum. 5% boost to Earth allies' DMG Cap. Earth's Majesty: Small boost to Earth allies' ATK and max HP 300% Bonus Earth damage to all foes (Damage cap: ~400,000). MC gains Strength: 50%Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. 4★: Bonus Earth damage cap increased to ~700,000. |
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| Colossus Bomber Ira | 2970 | 212 | Ironflame's Tempering III: Big boost to fire allies' skill DMG cap / Big supplemental boost to skill DMG Ironflame's Might: Small boost to fire allies' ATK Inflict Strength: 20%Duration: 180 seconds. All allies gain Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Cosmic Scythe | 3115 | 226 | Cosmic Scythe II: 50% boost to ATK and HP of equipped axes. Azure Scythe's Discipline: Boost to DMG Cap based on how many axes are equipped. Gain . |
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| Crab Grab | 2300 | 207 | Terra's Aegis: Big boost to earth allies' max HP Crustaceous Crush: When main weapon (MC only): Can't deal multiattacks but always deal critical hits; 100% chance of dealing 130% more damage. Inflict Strength: 20%Base Accuracy: 100% Slight chance to also inflict Base Accuracy: 10%Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Crimson Scale | 3508 | 253 | Blaze's Pact: Supplement fire allies' DMG Axe Voltage II: Boost to ATK based on how many axes are equipped Blaze's Quintessence: Boost to fire allies' DMG cap All allies gain Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain Strength: 15%. |
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| Dalmoran Battle Axe | 2113 | 154 | Sovereign Defender's Might: Big boost to dark allies' ATK Bitter Perseverance: When main weapon (MC only): 15% boost to charge bar gain. Gain Strength: 3000Duration: 3 turns. |
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| Demolition-Tiger Axe | 4024 | 293 | Axe Voltage II: Boost to ATK based on how many axes are equipped. Pillar-Smasher's Conviction II: Boost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for axe-specialty allies.) Guiding Star's Splendor: 30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies. Inflict Strength: 30%Duration: 180 seconds. 4★: Also inflict Strength: 30%Duration: 0.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. 5★: Also inflict Strength: 20%Duration: 180 seconds. |
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| Draconic Buster | 3831 | 281 | Wamdus's Flood: Boost to Water allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed. Four Orbs' Judgment: Emblem of the four orbs bent on destroying the singular pigment. Empowered by a chosen teluma. Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma. Gain Strength: 25% chance of dealing 50% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 5★: Also gain Strength: 50%Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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| Dragon Buster | 2108 | 155 | Dragon Ravager's Might: Big boost to earth allies' ATK Reptile Slaughter: When main weapon (MC only): 10% Bonus Earth DMG effect to critical hits. Gain Strength: 100% chance of dealing 10% more damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Dum Ethysc | 2123 | 152 | Armed Grounds: Big boost to earth allies' ATK Covert Artistry: When main weapon (MC only): Boost to C.A. DMG. All allies gain Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Eighth Point of the Flock | 3180 | 230 | Whirlwind's Fandango: Medium boost to wind allies' ATK / Medium boost to triple attack rate Wind's Clarity: Slight chance to dodge and counter (small DMG) for wind allies Fortuitous Wind Covenant: Supplement damage dealt by second, third, and fourth hits of Wind allies' normal attacks. All allies gain Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Ereshkigal | 4115 | 293 | Gugalanna: When main weapon: Amplify Dark allies' normal attack damage by 30%. 200% hit to Dark allies' charge bar gain. Disease Demon II: When main weapon: 20% boost to Dark allies' normal attack damage cap and 15% boost to multiattack rate. Tell Ibrahim II: When main weapon (MC only): Start battle with 100% charge bar and Duration: 3 turns for 3 turns. All other Dark allies gain Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. until end of turn. 4★: MC also gains Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 5★: Also remove 1 buff from a foe. |
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| Exhilarating Banana | 2636 | 190 | Hellfire's Sentence: Medium boost to fire allies' C.A. DMG and C.A. DMG cap Hellfire's Garrison: Medium boost to fire allies' DEF based on how low HP is |
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| Fangorn | 2120 | 150 | Ventosus's Aegis: Big boost to wind allies' max HP Preemptive Cloud Wall: Boost to DEF for Wind allies for first 8 turns of battle All allies gain Strength: 500Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Fight Suppressor | Any | 3198 | 230 | Bulwark's Nature: When main weapon (MC only): Starts battle with Duration: Indefinite. When MC is below 25% HP at end of turn: Fully restore HP and remove all debuffs. (Consumes .) Bulwark's Apex: When main weapon (MC only): When a foe uses a special attack: Raise Duration: Indefinite lvl by 1. 1-turn cut to At end of turn: 1100% elemental DMG to all foes / DMG taken is amplified (20 hits) (Can't be removed) Duration: 1 turn . At level 30: Also gain Duration: 1 turn .'s cooldown. (Bonus elemental damage based on lvl [Max: 5 hits].) Gain Duration: Indefinite. |
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| Firestorm Scythe | 3618 | 231 | Inferno's Crux: Big supplemental boost to fire allies' C.A. DMG Hellfire's Majesty: Medium boost to fire allies' ATK and max HP Self-inflict Strength: 1000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also remove 1 buff from a foe and inflict . |
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| Foil's Foiler | 2158 | 145 | Armed Gale: Big boost to wind allies' ATK Covert Artistry: When main weapon (MC only): 20% boost to C.A. damage. Inflict Duration: 180 seconds. Slight chance to inflict Duration: 0.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
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| Full Metal Recoil | 3500 | 170 | Thunder's Celere: Medium boost to light allies' ATK and critical hit rate Light's Mystery: Small boost to light allies' C.A. DMG Golden Arts: Boost to Light allies' skill damage cap. Inflict Strength: 20%Duration: 180 secondsStacking: Charge Attack. 4★: Also inflict Strength: 15%Duration: 180 seconds. |
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| Garnet Broadaxe | 3009 | 216 | Ironflame's Might III: Big boost to fire allies' ATK Ironflame's Progression III: Big boost to fire allies' fire ATK based on number of turns passed All allies gain Strength: 50% chance of taking 50% less damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 5★: Also restore 10% of all allies' HP (Healing cap: 700). |
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| Gleipnir | 2465 | 182 | Hoarfrost's Dual-Edge: Big boost to double attack rate for water allies Water's Might: Small boost to water allies' ATK Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| God Incoming | 2175 | 145 | Fresh Catch's Might: Big boost to Water allies' ATK Tuna Toss: When main weapon (MC only): 30% Bonus Water DMG effect against foes with . Raise foe's Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). |
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| Golden Axe Relic | 2125 | 154 | The Pulse: A soul from eons past lingers within. |
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| Grynoth Demiclone | 2321 | 253 | Inferno's Might: Big boost to fire allies' ATK Fire's Garrison: Small boost to fire allies' DEF based on how low HP is Gain Counter attacks grant 5% charge bar per hit. and . |
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| Gullinbursti | 3415 | 184 | Whirlwind's Stamina: Medium boost to wind allies' ATK based on how high HP is Wind's Celere: Small boost to wind allies' ATK and critical hit rate All allies gain Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. duration increased to 3.5 turns. |
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| Hand Axe | 2840 | 150 | Inferno's Might: Big boost to fire allies' ATK Hellfire's Verity: Medium boost to fire allies' critical hit rate Boost to all allies' critical hit rate. |
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| Hekatonkheles | 2120 | 154 | Zion's Aegis: Big boostNormal 8% base, 1% per skill level, SL10 18% to light allies' max HP Strength: 11%Duration: 180 seconds. |
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| Herb Basket | 3206 | 229 | Hatred's Progression: Medium boost to dark allies' dark ATK based on number of turns passed Dark's Grace: Small boost to dark allies' max HP and debuff resistance Dark's Majesty: Small boost to dark allies' ATK and max HP All allies gain Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain . |
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| Hermanubis | 2980 | 210 | Hatred's Majesty: Medium boost to dark allies' ATK and max HP Caliginis Excelsior: Boost to dark allies' C.A. DMG cap All allies gain Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. for 2.5 turns. 4★: Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.'s and Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.'s duration increased to 3.5 turns. |
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| Hollowsky Axe | 3270 | 240 | Voidfeigned Crag: 20% boostSize: Big Modifier: EX to axe- and melee-specialty allies' ATK 10% boostSize: Big Modifier: Normal to axe- and melee-specialty allies' triple attack rate Contentious Covenant: Supplemental damage to axe- and melee-specialty allies' triple attacks on third hit (Damage cap: 100,000) Strength: 1% of foe's max HP (Damage cap: 10,000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Jinn Al-Shajarah | 2631 | 191 | Mountain's Stamina: Medium boost to earth allies' ATK based on how high HP is Mountain's Aegis: Medium boost to earth allies' max HP All Earth allies gain Verification needed. . |
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| Judgment of Torrential Tides | 4019 | 294 | Wamdus's Flood: Boost to Water allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed. Six Pillars' Judgment: Emblem of the six orbs bent on destroying the singular pigment. Empowered by a chosen teluma. Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma. Gain Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining., Strength: 25% chance of dealing 50% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining., and Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Ka Pua U'i | 2223 | 132 | Blossom's Might: Big boost to fire allies' ATK Party's Peak: When main weapon (MC only): Gain Strength: 5% upon multiattacks. Gain Duration: Indefinite and Duration: Indefinite. |
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| Kahuan Leiomano | 2143 | 148 | Warrioress's Might: Big boost to wind allies' ATK War-Beast Bond: When main weapon: 10% boost to female Wind allies' ATK. Inflict Strength: 15%Duration: 180 seconds. |
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| Leviathan Cranium Mare | 2965 | 213 | Oceansoul's Stamina III: Big boost to water allies' ATK based on how high HP is Oceansoul's Spearhead: Small boost to water allies' triple attack rate and critical hit rate Inflict Strength: 15%Duration: 180 seconds. All allies gain Strength: 20%Duration: 3.5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Lu Woh's Horn | 3161 | 230 | Authority's Trium: Massive boost to Light allies' multiattack rate. White Covenant: Supplement damage dealt by second, third, and fourth hits of Light allies' normal attacks. All allies gain Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: MC also gains Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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| Luminiera Bhuj Omega | 2990 | 217 | Knightcode's Aegis II: Medium boost to light allies' max HP Hoarfrost's Might: Big boost to water allies' ATK Slight chance to remove a buff effect. |
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| Machine Saw | 2363 | 104 | Layman's Saw of Death: Big boost to light allies' ATK Drive Sprocket: When main weapon (MC only): Gain Strength: 5% (Max: 30%)Duration: Indefinite and Strength: 5% (Max: 30%)Duration: Indefinite when dealing multiattacks. Inflict Base Accuracy: Slight. Gain Duration: Indefinite and Duration: Indefinite. |
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| Mandjet | 3135 | 179 | Tranquility's Persistence: Supplement wind allies' DMG based on how high their HP is Whirlwind's Progression: Medium boost to wind allies' wind ATK based on number of turns passed Chance to inflict . 4★: Effect increased to 100% chance to inflict . |
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| Master Key | 3300 | 170 | Oblivion's Might: Big boost to dark allies' ATK Visitor in the Night: When main weapon (MC only): Boost to ATK based on how few foes remain. Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Self-inflict Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Mega Metallic Yo-Yo | 2536 | 190 | Heavy-Metal Body: Big boost to wind allies' ATK Made For Killua: When main weapon (MC only): 20% boost to skill damage. Slight chance to inflict Duration: 0.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 0 turns remaining.. 4★: Also gain Duration: Indefinite. |
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| Mettle | 3290 | 240 | Terra's Might: Big boost to earth allies' ATK Mutiny's Terra Blade: Earth allies gain Multiplier: NormalDuration: 3 turns upon taking damage. Earth's Garrison: Small boost to earth allies' DEF based on how low HP is Gain Strength: 5% (Max: 30%)Multiplier: NormalDuration: Indefinite. 4★: Also gain Strength: 350%Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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| Mjolnir | Any | 3977 | 283 | Medium Normal Fandango: Medium boost to weapon elementi.e., the same element as the weapon. allies' ATK / Medium boost to triple attack rate. War God's Swing II: When main weapon (MC only): 80% normal attack accuracy. Every successful normal attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. 20% boost to all allies' critical hit damage cap. Small Normal Celere: Small boost to weapon elementi.e., the same element as the weapon. allies' ATK and critical hit rate Gain Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Damage increased to 900%Unworldly and damage cap increased to ~2,010,000. No longer gain Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies gain Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 5★: Damage increased to 950%Unworldly. |
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| Mysterious Hatchet | 2141 | 157 | Mysterious ATK: Medium boost to earth allies' ATK Mysterious VIT: Small boost to earth allies' max HP |
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| Nibelung Horn | 2850 | 210 | Lifetree's Stamina II: Medium boost to earth allies' ATK based on how high HP is Lifetree's Verity III: Big boost to earth allies' critical hit rate All allies gain Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Remove 1 debuff from all allies. |
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| Ninth Head of the Cartload | 2880 | 291 | Tsunami's Majesty: Medium boost to water allies' ATK and max HP Tsunami's Progression: Medium boost to water allies' water ATK based on number of turns passed Restore 20% of all allies' HP (Healing cap: 1500). All allies gain Strength: 1500Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also remove 1 buff from a foe. |
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| Norden Labrys | Any | 3954 | 258 | Legend's Apex: When main weapon (MC only): Boost to Strength: 100% and Duration: 2 turns.'s specs. (Extend 's duration by 2 turns. Gain Duration: Indefinite upon use. When ends: Gain Duration: Indefinite.) Legend's Nature: When main weapon (MC only): Boost to All allies gain two random buffs.'s specs. (Gain Duration: 1 turn upon use.) Legend's Prowess: When main weapon (MC only / Requires Inflict Strength: 25%Duration: 180 secondsStacking: Single. If main or auxiliary weapon is a sabre: Boost to number of hits (2 times). If main or auxiliary weapon is an axe: Also inflict 25% Element DEF DownElement DEF Down debuff based on weapon element Strength: 25%Duration: 180 seconds. set as a skill): Activate Inflict Strength: 25%Duration: 180 secondsStacking: Single. If main or auxiliary weapon is a sabre: Boost to number of hits (2 times). If main or auxiliary weapon is an axe: Also inflict 25% Element DEF DownElement DEF Down debuff based on weapon element Strength: 25%Duration: 180 seconds. at end of turn when allies deal damage 40 or more times to the current target in 1 turn. Bonus Elemental damage (Damage cap: ~700,000). 5★: All allies also gain Strength: 30%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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| Onyx Stormbringer | 2965 | 213 | Whirlwind's Stamina: Medium boost to wind allies' ATK based on how high HP is Gale Green Blow: 20% Bonus Wind DMG effect to third hit of Wind allies' triple attacks. Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Pain and Suffering | 2260 | 500 | Purgatory's Pact: Supplement dark allies' DMG Axe Voltage II: Boost to ATK based on how many axes are equipped Purgatory's Quintessence: Boost to dark allies' DMG cap Gain Strength: 10% of max HPDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also gain . |
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| Painkiller | 3498 | 255 | Ridge's Maneuver: Supplement earth allies' normal attack DMG Mountain's Celere: Medium boost to earth allies' ATK and critical hit rate Amber Athos: Boost to earth allies' multiattack rate / Amplify normal attack DMG (Boost to specs when any of earth Omega, earth Taboo, or earth Optimus weapon skills have a boost of 280% or above) |
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| Pantoufle de Machine | 2123 | 152 | Resilient Shadow: Big boost to dark allies' max HP Synchronized Artistry: When main weapon (MC only): 20% boost to double attack rate and 10% boost to triple attack rate. Inflict Duration: 180 seconds. |
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| Parashu | 3240 | 237 | Terra's Aegis II: Big boost to earth allies' max HP Mountain's Might: Medium boost to earth allies' ATK 4★: Boost to MC's mode bar cut rate |
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| Phoenix Wing-Axe | 2120 | 152 | Inferno's Aegis: Big boost to fire allies' max HP Restore 5% HP (Max: 1500). |
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| Plumshade Parasol | 2531 | 211 | Thunder's Aegis: Medium boost to light allies' max HP Thunder's Garrison: Medium boost to light allies' DEF based on how low HP is All Light allies gain Strength: 20%Duration: 2.5 turnsDark Damage Cut.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Porculius | 2690 | 180 | Zion's Mystery: Big boost to light allies' C.A. DMG Thunder's Stamina: Medium boost to light allies' ATK based on how high HP is Gain Strength: (Damage cap: 20,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Reindeer Horns | 2175 | 159 | Terra's Might: Big boost to earth allies' ATK Inflict Strength: 10%Duration: 180 seconds. |
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| Rindcleaver | 2651 | 187 | Hatred's Auspice: Medium boost to dark allies' max HP and healing cap Hatred's Verity: Medium boost to dark allies' critical hit rate All Dark allies gain . |
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| Rose Crystal Axe | 2300 | 210 | Emerald Rose Brier: Medium boost to wind allies' ATK and max HP Emerald Rose Bud: Lessen fire DMG taken for wind allies Lessen all allies' Fire DMG. |
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| Scarlet Crest Axe | 3090 | 222 | Inferno's Might: Big boost to fire allies' ATK Fire Barrier: Chance to remove 1 debuff from yourself at turn start Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. |
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| Schoolbag | 2580 | 190 | Schoolmates: Big boost to Fire allies' ATK Aspire to Shine!: MC only: 20% boost to charge attack DMG when not debuffed Gain Strength: 10% (Max: 30%)Multiplier: NormalDuration: Indefinite. 4★: Gain Strength: 10%Duration: 1.5TVerification needed. . |
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| Scythe of Belial | 2565 | 187 | Debauchery's Sway II: Amplify Dark allies' damage against Light foes by 20%. Dark's Majesty: Small boost to dark allies' ATK and max HP All allies gain Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Scythe of Darkherald | 3100 | 230 | Debauchery's Sway III: Amplify Dark allies' damage against Light foes by 23%. Dark's Majesty: Small boost to dark allies' ATK and max HP All allies gain Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 20%Duration: 3.5 turnsLight DEF Up. Not a Damage Cut. Reduces Light damage taken on a multiplier separate from Damage Cuts.Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Scythe of Renunciation | 3870 | 277 | Ironflame's Majesty IV: Big boost to Fire allies' ATK and max HP Guiding Revelation: A symbol of apocalyptic corruption. Empowered by a chosen pendulum. Guiding Gospel: A symbol of evolution's holy outcome. Empowered by a chosen pendulum or chain. All allies gain 1 Duration: Indefinite. Additional effect based on the pendulum. |
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| Scythe of Repudiation | 3870 | 277 | Inferno's Majesty II: Big boost to Fire allies' ATK and max HP Guiding Revelation: A symbol of apocalyptic corruption. Empowered by a chosen pendulum. Guiding Gospel: A symbol of evolution's holy outcome. Empowered by a chosen pendulum or chain. All allies gain 1 Duration: Indefinite. Additional effect based on the pendulum. |
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| Sealhammer of Liberation Verboten | 3061 | 194 | Taboo Dreadwind's Stamina III: Big boost to wind allies' ATK based on how high HP is Taboo Dreadwind's Sapience: Small boost to wind allies' triple attack rate and healing cap Inflict Strength: 10% (Max: 30%)Duration: 180 seconds and Strength: 30%Duration: 0.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
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| Sephira Emerald Reaper | 2875 | 278 | Mistfall's Might III: Big boost to dark allies' ATK Sephira Dark-Tek: Massive boost to dark allies' critical hit rate in Arcarum Bonus Dark damage225% skill damage (50% of charge attack) (Damage cap: ~300,000). |
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| Seyfert | 3509 | 103 | Light's Verity: Small boost to light allies' critical hit rate Luminis Excelsior: Boost to light allies' C.A. DMG cap Golden Craft: Supplement light allies' critical hit DMG Gain Strength: 20%. 4★: Now gain Strength: 30%. |
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| Shark Bite | 2103 | 156 | Shark Attack!: Big boost to Dark allies' ATK Shark Control: When main weapon: Debuff from the summon Bonus Dark damage. |
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| Silver Axe Relic | 2055 | 149 | Vessel Phantasmic: This masterless weapon slumbers through eternal night. |
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| Slarnd | 3180 | 234 | Hoarfrost's Might II: Big boost to water allies' ATK Tsunami's Dual-Edge: Medium boost to double attack rate for water allies |
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| Sol Remnant | 3272 | 236 | Heliacal Sovereign: Unworldly boost to Fire allies' ATK. Astral Blow II: 10% Bonus Fire DMG effect to Fire allies' triple attacks. Gain Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: Also gain Strength: 10%Multiplier: SeraphicDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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| Solomon's Axe | 2849 | 209 | Terra's Might: Big boost to earth allies' ATK Earth's Enmity: Small boost to earth allies' ATK based on how low HP is Gain Strength: (Damage cap: 5000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Also gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Solomon's Axe Militis | 2711 | 198 | Axe Voltage II: Boost to ATK based on how many axes are equipped. Ridge's Persistence: Supplement earth allies' DMG based on how high their HP is Sephira Manus Terra: 6% boost to Earth allies' multiattack rate. (60% boost to Earth allies' multiattack rate in Arcarum.) All allies gain Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Sombre Axe | 2490 | 175 | Mysterious ATK II: Big boost to fire allies' ATK |
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| Soul Eater | 3150 | 220 | Oblivion's Might: Big boost to dark allies' ATK Hatred's Verity: Medium boost to dark allies' critical hit rate Restore MC's HP. 4★: Also gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and (Effect removed on next all-foe all-ally attack) Duration: Indefinite. |
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| Spada di Vento | 3264 | 242 | Jade Enforcement: When any of Wind Omega, Wind Taboo, or Wind Optimus weapon skills have a boost of 280% or above: 20% ATKMultiplier: EX boost to Wind allies' ATK and 15% boost to Wind allies' DEF. Zenith Art: Wind: 10% boost to Wind allies' skill damage cap and 10% boost to Wind allies' charge attack damage cap. MC gains Strength: 10%. 4★: All Wind allies now gain Strength: 10%. |
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| Spada di Vento Mk II | 3546 | 263 | Jade Enforcement: When any of Wind Omega, Wind Taboo, or Wind Optimus weapon skills have a boost of 280% or above: 20% ATKMultiplier: EX boost to Wind allies' ATK and 15% boost to Wind allies' DEF. Zenith Art: Wind: 10% boost to Wind allies' skill damage cap and 10% boost to Wind allies' charge attack damage cap. All Wind allies gain Strength: 10%. Gain Strength: 10%Only takes effect in Battle System 2.0. |
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| Spirit Seeker | 3610 | 150 | Zion's Trium: Big boost to light allies' multiattack rate All-Night Party: Small boost to axe-specialty allies' ATK and triple attack rate Gain (Effect removed on next all-foe all-ally attack) Duration: Indefinite. 4★: Also gain Strength: 20%Duration: Indefinite. (Ends upon taking damage.) |
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| Spiritcleaver of Sanctity Verboten | 3096 | 187 | Taboo Netherfell's Majesty IV: Big boost to dark allies' ATK and max HP Taboo Netherfell's Empowerment III: Big amplifying boost to dark allies' DMG Strength: 70% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Split End | 2685 | 181 | Ventosus's Might: Big boost to wind allies' ATK Whirlwind's Clarity: Slight chance to dodge and counter (medium DMG) for wind allies Boost to ATK (Stackable). |
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| Splitting Axe of Midgardsormr | 2115 | 155 | Terra's Might: Big boost to earth allies' ATK Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Spooky Mew | 2685 | 180 | Terra's Healing: Big boost to earth allies' healing cap Mountain's Majesty: Medium boost to earth allies' ATK and max HP Gain Strength: 20%. |
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| Steelflame Hornaxe | 2083 | 160 | Armed Blaze: Big boost to fire allies' ATK Covert Artistry: When main weapon (MC only): Boost to C.A. DMG |
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| Swan | 3322 | 290 | Whirlwind's Verve: Medium boost to wind allies' max HP / Medium boost to ATK based on how high HP is Defender's Vow: When main weapon (MC only): Upon using first-slot skill: All Wind allies gain Strength: 3000Duration: 2 turns and Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". Argent Halberd: When main weapon (MC only): When a Wind ally removes a foe's buff: 3-hit Wind damage to all foes (Damage cap: ~450,000 per hit). Inflict Strength: 10% (Max: 40%)Duration: 180 seconds. Restore Wind allies' HP (Healing cap: 1000). Remove 1 buff. 4★: Also deal 800% Bonus Wind damage (Damage cap: ~800,000). |
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| Sweety-Weety Garnet Broadaxe | 2766 | 164 | Hoarfrost's Glory: Big boost to water allies' C.A. specs and chain burst specs All Water allies gain Strength: 10%. |
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| Swirly Wurst Hammer | 2495 | 174 | Mysterious ATK II: Big boost to earth allies' ATK |
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| Tabarzin | 2656 | 186 | Light's Celere: Small boost to light allies' ATK and critical hit rate Light's Aegis: Small boost to light allies' max HP All allies gain Strength: 2000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Tall-Tale Teller | Any | 3297 | 226 | Rugged Woodcutter's Nature: When main weapon (MC only): 30% Bonus Elemental DMG effect while Upon using charge attack: Forest friends come to the rescue Upon taking DMG: Forest friends come to the rescue When foe uses a special attack: Forest friends come to the rescue (Can't be removed) is in effect. Rugged Woodcutter's Apex: When main weapon (MC only): Gain Strength: (Damage cap: 50,000)Duration: 3 turns from 1st cast of Gain Strength: ~70% chance of dealing 30% more damage.Duration: 3 turns. From 2nd cast onward: Also gain Strength: (Damage cap: 50,000)Duration: 3 turns. From 3rd cast onward: Also gain Strength: 15%Duration: 3 turns. onward and Strength: 15%Duration: 3 turns from 2nd cast onward. Gain Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Teiwaz | 2770 | 160 | Hoarfrost's Might: Big boost to water allies' ATK Preemptive Frost Blade: Boost to water allies' ATK for first 8 turns of battle Gain Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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| Thorned Axe of Roses and Blood | 2138 | 149 | Armed Blaze: Big boost to fire allies' ATK Synchronized Artistry: When main weapon (MC only): 20% boost to double attack rate and 10% boost to triple attack rate. Inflict Duration: 180 seconds. |
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| Three-Tiger Axe | 2495 | 181 | Zion's Might: Big boost to light allies' ATK Gain Strength: 20%. |
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| Three-Tiger Axe Aqua | 2680 | 195 | Hoarfrost's Might: Big boost to water allies' ATK Inflict Strength: 30%Duration: 10 seconds. |
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| Three-Tiger Axe Cardinal | 2950 | 215 | Inferno's Might: Big boost to fire allies' ATK Inflict Strength: 35%Duration: 10 seconds. |
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| Three-Tiger Axe Cobalt | 2950 | 215 | Hoarfrost's Might: Big boost to water allies' ATK Inflict Strength: 35%Duration: 10 seconds. |
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| Three-Tiger Axe Ecru | 2950 | 215 | Terra's Might: Big boost to earth allies' ATK Inflict Strength: 35%Duration: 10 seconds. |
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| Three-Tiger Axe Incendo | 2680 | 195 | Inferno's Might: Big boost to fire allies' ATK Inflict Strength: 30%Duration: 10 seconds. |
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| Three-Tiger Axe Ivory | 2950 | 215 | Zion's Might: Big boost to light allies' ATK Inflict Strength: 35%Duration: 10 seconds. |
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| Three-Tiger Axe Lumen | 2680 | 195 | Zion's Might: Big boost to light allies' ATK Inflict Strength: 30%Duration: 10 seconds. |
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| Three-Tiger Axe Nyx | 2680 | 195 | Oblivion's Might: Big boost to dark allies' ATK Inflict Strength: 30%Duration: 10 seconds. |
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| Three-Tiger Axe Obsidian | 2950 | 215 | Oblivion's Might: Big boost to dark allies' ATK Inflict Strength: 35%Duration: 10 seconds. |
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| Three-Tiger Axe Sage | 2950 | 215 | Ventosus's Might: Big boost to wind allies' ATK Inflict Strength: 35%Duration: 10 seconds. |
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| Three-Tiger Axe Sterling | 2640 | 192 | Zion's Might: Big boost to light allies' ATK Inflict Strength: 30%Duration: 10 seconds. |
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| Three-Tiger Axe Terra | 2680 | 195 | Terra's Might: Big boost to earth allies' ATK Inflict Strength: 30%Duration: 10 seconds. |
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| Three-Tiger Axe Ventus | 2680 | 195 | Ventosus's Might: Big boost to wind allies' ATK Inflict Strength: 30%Duration: 10 seconds. |
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| Tiamat Amood Omega | 2990 | 216 | Stormwyrm's Aegis II: Medium boost to wind allies' max HP Inflict Strength: 10%Duration: 180 seconds. 4★: Increased to Strength: 15%Duration: 180 seconds. |
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| Tiny Logger's Axe | 3204 | 226 | Hellfire's Celere: Medium boost to fire allies' ATK and critical hit rate Fire's Mystery: Small boost to fire allies' C.A. DMG Fire's Stamina: Small boost to fire allies' ATK based on how high HP is All allies gain . 4★: Also restore all allies' HP. |
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| Toothache and Suffering | 3300 | 206 | Axe's Wrath: Boost to ATK, max HP, and multiattack rate based on how many axes are equipped Axe Voltage II: Boost to ATK based on how many axes are equipped Tranquility's Quenching: Supplement wind allies' C.A. DMG based on how high their HP is Foe gains Duration: 1.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 1 turn remaining. and Duration: 1.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: Duration: 0.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 0 turns remaining. and Duration: 0.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 0 turns remaining. duration decreased to 0.5 turns. |
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| True Infernal Flamescythe | 3198 | 228 | True Dreadflame's Supremacy: Massive boost to Fire allies' ATK. Small boost to max HP. Dreadflame's Claws: When main weapon (MC only): 20% Bonus DMG against foes with upon normal attacks and charge attack. Inflict Strength: 5000Base Accuracy: 25%Duration: 180 seconds. All allies gain Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 5★: Strength: 5000Duration: 180 seconds base accuracy increased. |
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| True Tiger's Bane | 3180 | 230 | Wind's Might: Small boost to wind allies' ATK Whirlwind's Trium: Medium boost to wind allies' multiattack rate Gale Green Blow: 20% Bonus Wind DMG effect to the third hit of Wind allies' triple attacks. Gain Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: Also gain Strength: 10%Multiplier: SeraphicDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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| Two-by-Four | 2640 | 190 | Inferno's Tyranny: Big boost to fire allies' ATK / 10% cut to fire allies' max HP Fire's Mystery: Small boost to fire allies' C.A. DMG Gain Strength: SlightDuration: 3 turns and Strength: 20%. |
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| Ukonvasara | 2980 | 217 | Zion's Might: Big boost to light allies' ATK Enchantress's Barrier: When main weapon (MC only): Boost to debuff resistance10% at SL15 Restore 100 + 10% HP (Healing cap: 1500). 4★: Heal increased to 100 + 15% HP (Healing Cap: 2000). |
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| Ultima Axe | Any | 4169 | 245 | Labrys Rubell: Big boost to axe-specialty allies' ATK and max HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys. Strength: 30%Duration: 3.5 turnsElement ATK Up buff based on weapon elementApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Uraeus | 2795 | 247 | Snowfall's Exertion: Boost to water allies' multiattack rate based on how high their HP is Cobalt Arts: Boost to water allies' skill DMG cap Inflict Strength: 20%Duration: 180 seconds and Strength: 20%Duration: 180 seconds. 4★: Also deal 300% Bonus Water damage (Damage cap: ~615,000). |
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| Vacation Toolbox | 3099 | 247 | Zion's Verity: Big boost to light allies' critical hit rate Golden Craft: Supplement light allies' critical hit DMG Light's Celere: Small boost to light allies' ATK and critical hit rate Inflict . 4★: All Light allies also gain Strength: 1% of foe's max HP (Damage cap: 50,000). |
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| Vassago | 3090 | 222 | Oblivion's Aegis: Big boost to dark allies' max HP Wild Wanderer: Massive boost to your triple attack rate. Gain "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". 4★: Also gain Strength: 20%. |
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| Veselago Piton | 2150 | 157 | Thunder's Might: Medium boost to light allies' ATK Light's Aegis: Small boostNormal 2% base, 1% per skill level, SL10 12% to light allies' max HP Gain Strength: 20%Duration: 3.5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Vynateya Militis | 2736 | 193 | Axe Voltage II: Boost to ATK based on how many axes are equipped. Purgatory's Exertion: Boost to dark allies' multiattack rate based on how high their HP is Sephira Legio Tenebris: When main weapon (MC only): Starts battle with Strength: 30%Duration: 1 turn . (In ArcarumArcarum: The World Beyond Replicard Sandbox: Active even when not main weapon and affects Dark allies.) All allies gain Strength: 10% (Healing cap: 700)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also remove 1 debuff from all allies. |
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| Way Flyer | 2695 | 193 | Inferno's Might: Big boost to fire allies' ATK Mad Alveolar: Cut to overdrive gauge is boosted Chance to gain . |
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| White Peony Pouch | 2585 | 200 | Oblivion's Garrison: Big boost to dark allies' DEF based on how low HP is Dark's Majesty: Small boost to dark allies' ATK and max HP Remove 1 debuff from all allies. All allies gain Strength: (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Windflash | 3170 | 228 | Ventosus's Aegis: Big boost to wind allies' max HP Cursed Halberd: When main weapon, you have a chance to reduce DMG taken. Boost to DEF. |
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| Wurtzite Scythe | 2644 | 189 | Terra's Mystery: Big boost to earth allies' C.A. DMG Earth's Enmity: Small boost to earth allies' ATK based on how low HP is Absorb mode bar. |
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| Xeno Infernal Flamescythe | 2795 | 199 | Dreadflame's Supremacy: Massive boost to Fire allies' ATK. All allies gain and . |
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| Xuanwu Mace | 2480 | 180 | Hoarfrost's Might II: Big boost to water allies' ATK Gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Xuanwu Mace Malus | 2915 | 209 | Hoarfrost's Might II: Big boost to water allies' ATK Essence of the North: Boost to Water allies' damage cap. Gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Xuanwu Mace Pontus | 2915 | 209 | Hoarfrost's Might II: Big boost to water allies' ATK Shell of the Bereft: When main weapon (MC only): Boost to DEF and hostility. Gain Strength: 10% (Max: 40%)Multiplier: NormalDuration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining. upon taking damage. Gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Xuanwu Mace Regus | 2915 | 209 | Hoarfrost's Might II: Big boost to water allies' ATK Water's Dual-Edge: Small boost to double attack rate for water allies Gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Yahata's Naginata | 3493 | 256 | Terra's Progression: Big boost to earth allies' earth ATK based on number of turns passed Mountain's Majesty: Medium boost to earth allies' ATK and max HP All Earth allies gain Strength: 70% chance of dealing 30% more damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All Earth allies also gain Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Zroa Yeshana | 2820 | 282 | Terra's Garrison: Big boost to earth allies' DEF based on how low HP is Earth's Majesty: Small boost to earth allies' ATK and max HP All allies gain Strength: 70% chance of taking 30% less damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also remove 1 buff from a foe. |


















































































































































































































































































































































































































































































