Blind is a debuff that can affect allies and foes. While Blinded, normal attacks have a chance to miss. Blind does not affect charge attacks and skills.
BlindedAttacks have a slight chance to miss does not stack—the strongest effect always takes priority. How BlindedAttacks have a slight chance to miss Local status effect (local status effect) interacts with time-based BlindedAttacks have a slight chance to miss , and how strong individual effects are, is currently unknown.
BlindInflict BlindedAttacks have a slight chance to miss Duration: 180 seconds on a foe. Dark HazeInflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Dual, 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Dual, BlindedAttacks have a slight chance to miss Duration: 180 seconds, and Poisoned (9999)HP is lowered on every turn Strength: 9999Duration: 180 seconds on all foes. NinjutsuBonus effects from seal combo.(Curse Bind) Sword MasterAttack Skills GislaMors ThrustMassive Dark damage to a foe. Inflict BlindedAttacks have a slight chance to miss . (4★)
FeowerGammadion Cross2-hit, 300% Water damage to a foe (Damage cap: ~313,000 per hit). Inflict 1 random debuff. At level 55: Effect enhanced. At level 85: Also inflict 30% ATK DownATK is lowered Strength: 30%Base Accuracy: 100%Duration: 180 secondsStacking: Single and 30% DEF DownDEF is lowered Strength: 30%Base Accuracy: 100%Duration: 180 secondsStacking: Single. Now inflict 2 random debuffs.
SatanApocalypseMassive Dark damage to all foes. Inflict BlindedAttacks have a slight chance to miss Duration: 180 seconds.
3
TienDanza Macabra450%Massive Fire damage to a foe. Inflict BlindedAttacks have a slight chance to miss Duration: 180 seconds. (pre-5★)
4
Evasive Maneuvers800% elemental damage to a foe (Damage cap: ~630,000). Gain 100% ATK UpATK is boosted Strength: 100%Multiplier: NormalDuration: 1 turn , Dodge AllTakes no DMG or debuffs while in effect Duration: 1 turn , and Bonus Effect on DodgeUpon dodging: Blind effect to all foes Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000) Inflict BlindedAttacks have a slight chance to miss Duration: 180 seconds.. At level 30: Now hits all foes. Damage increased to 1000% (Damage cap: ~1,160,000). Upgrade Bonus Effect on DodgeUpon dodging: Blind effect to all foes Duration: 1 turn to Bonus Effect on Dodge+Upon dodging: Blind effect to all foes / Remove 1 buff / Delay effect Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes. Inflict BlindedAttacks have a slight chance to miss Duration: 180 seconds, DelayReduce a foe's filled charge diamonds by 1 , and remove 1 buff.. Eurytos BowGigantomakhiaMassive Fire damage to a foe. Inflict BlindedAttacks have a slight chance to miss . SquidpiercerInksplosive IncursionBig Water damage to a foe. Inflict BlindedAttacks have a slight chance to miss . Gigante FistGigaton SmasherMassive Light damage to a foe. Slight chance to inflict BlindedAttacks have a slight chance to miss Duration: 180 seconds. Fudo-KuniyukiTwilightMassive Dark damage to a foe. Inflict BlindedAttacks have a slight chance to miss Duration: 180 seconds. Additional effect at 4★: All allies gain DEF UpDEF is boosted . GislaMors ThrustMassive Dark damage to a foe. Inflict BlindedAttacks have a slight chance to miss . (0-3★) Trick StickPumpkin PumpkinMassive Dark damage to a foe. Inflict BlindedAttacks have a slight chance to miss .
Lucius (Fire)Nightbloom Flurry200% Fire damage to all foes (Damage cap: ~180,000). Inflict BlindedAttacks have a slight chance to miss Duration: 180 seconds. Gain 30% ATK UpATK is boosted Strength: 30%Duration: 3 turns. Sutera (Event)Aimed Shot IIFire damage to a foe. Inflict BlindedAttacks have a slight chance to miss Duration: 180 seconds. (When 1 Jade DiagramJade Diagram is granted is consumed: Also inflict ATK DownATK is lowered Duration: 180 seconds and DA DownDouble attack rate is lowered Duration: 180 seconds.) MishraDusk TrailWater damage to a foe. Inflict BlindedAttacks have a slight chance to miss Duration: 180 seconds. At level 65: Effect enhanced. Aqours First-YearsDescend with MeInflict BlindedAttacks have a slight chance to miss Duration: 180 seconds and GravityMax charge diamonds are increased Duration: 180 seconds on a foe. Yamanbagiri KunihiroCaped CutoffInflict BlindedAttacks have a slight chance to miss Duration: 180 seconds and 10% DEF DownDEF is lowered Strength: 10%Duration: 180 seconds on a foe. WalderBlack DownEarth damage to a foe. Inflict BlindedAttacks have a slight chance to miss Duration: 180 seconds. Walder (Summer)Lights Out!Earth damage to a foe. Inflict BlindedAttacks have a slight chance to miss Duration: 180 seconds. Goblin MageSpace OutInflict a random debuff on a foe. (I do better as my HP gets low!) SuteraAimed ShotWind damage to a foe. Inflict BlindedAttacks have a slight chance to miss Duration: 180 seconds. At level 45: Damage increased. TweyenDepravityInflict 10% Debuff Res. DownDebuff resistance is lowered Strength: 10%Base Accuracy: 100%Duration: 180 seconds, Poisoned (22,222)HP is lowered on every turn Strength: 22,222Base Accuracy: 100%Duration: 180 seconds, Burned (22,222)HP is lowered on every turn Strength: 22,222Base Accuracy: 100%Duration: 180 seconds, Putrefied (22,222)HP is lowered on every turn Strength: 22,222Base Accuracy: 100%Duration: 180 seconds, 30% BlindedAttacks have a slight chance to miss Strength: 30%Base Accuracy: 100%Duration: 180 seconds, CharmedAttacks are slightly limited Strength: 20%Base Accuracy: 100%Duration: 180 seconds, ZombifiedReceives DMG if healed Base Accuracy: 30%Duration: 180 seconds, SleepCan't attack and takes big DMG (Ends upon taking DMG) Base Accuracy: 100%Duration: 3 turnsTakes 25% more damage Local status effect, ParalyzedCan't attack Base Accuracy: 100%Duration: 3 turnsLocal status effect, 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Single, 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Single, 50% DA DownDouble attack rate is lowered Strength: 50%Base Accuracy: 100%Duration: 180 seconds, 50% TA DownTriple attack rate is lowered Strength: 50%Base Accuracy: 100%Duration: 180 seconds, and Lethal HitInstant death for the victim. Base Accuracy: 65% on all foes. Ezecrain (Event)LeuchtenLight damage to a foe. (Boost to damage specs against foes with DA DownDouble attack rate is lowered .) Inflict BlindedAttacks have a slight chance to miss Duration: 180 seconds. CerberusTriad DeceptionInflict CharmedAttacks are slightly limited Base Accuracy: 55%Duration: 180 seconds, BlindedAttacks have a slight chance to miss Base Accuracy: 70%Duration: 180 seconds, and Burned (3333)HP is lowered on every turn Strength: 3333Base Accuracy: 100%Duration: 180 seconds on a foe. At level 95: Also deals 3-hit, 99% Dark damage to a foe (Damage cap: ~200,000 per hit). CharmedAttacks are slightly limited Base Accuracy: 75%Duration: 180 seconds base accuracy increased to 75%. BlindedAttacks have a slight chance to miss Base Accuracy: 90%Duration: 180 seconds base accuracy increased to 90%. Burned (9999)HP is lowered on every turn Strength: 9999Base Accuracy: 120%Duration: 180 seconds base accuracy increased to 120% and strength increased. LuciusDemon-SlayDark damage to a foe (Damage cap: ~220,000). Inflict BlindedAttacks have a slight chance to miss Duration: 180 seconds. At level 65: Damage increased. Mika JougasakiSecret HeartDark damage to a foe. Inflict BlindedAttacks have a slight chance to miss Duration: 180 seconds. At level 45: Damage increased. At level 80: Also deal bonus Fire damage to BurnedHP is lowered on every turn foes. (Level 80) ZehekDark MistDark damage to a foe. Inflict BlindedAttacks have a slight chance to miss Duration: 180 seconds.
BranwenBewailMassive Water damage to all foes and inflict BlindedAttacks have a slight chance to miss Duration: 180 seconds. Forest RangerRanger Danger!Inflict BlindedAttacks have a slight chance to miss Duration: 180 seconds on all foes. All allies gain Dodge Rate UpChance to dodge DMG and debuffs Duration: 3 turns. Vohu ManahDivine ImmortalityMassive Earth damage to all foes. Inflict BlindedAttacks have a slight chance to miss Duration: 180 seconds. DeirdreAdepillaud BlazeMassive Wind damage to all foes. Inflict BlindedAttacks have a slight chance to miss . GriffinGriffin's CallBig Wind damage to all foes. Inflict BlindedAttacks have a slight chance to miss Duration: 180 seconds. CorowAlfvenMassive Light damage to all foes. Inflict BlindedAttacks have a slight chance to miss Strength: 50%Duration: 180 seconds. Celeste OmegaNull Void OmegaMassive Dark damage to all foes. Inflict 50% Healing Specs DownHeal skill's healing amount and healing cap are lowered Strength: 50%Duration: 180 seconds and BlindedAttacks have a slight chance to miss Duration: 180 seconds. (4★) Jack-o'-LanternStray PhantasmaMassive Dark damage to all foes. Inflict BlindedAttacks have a slight chance to miss .
5
Anna (SR)Black FireFire damage to all foes. Inflict BlindedAttacks have a slight chance to miss Duration: 180 seconds. (Boost to damage for a foe targeted with SpellmarkedTargeted by a skill Duration: 90 seconds.) At level 45: Damage increased. MagisaWalpurgis500% Fire damage to all foes (Damage cap: ~460,000). Inflict BlindedAttacks have a slight chance to miss Base Accuracy: 90%Duration: 180 seconds and Burned (2000)HP is lowered on every turn Strength: 2000Base Accuracy: 90%Duration: 180 seconds. Syr (Event)Blind TrapInflict BlindedAttacks have a slight chance to miss Base Accuracy: 90%Duration: 180 seconds on a foe. AzazelMerciless DoomInflict 25% BlindedAttacks have a slight chance to miss Strength: 25%Base Accuracy: 100%Duration: 180 seconds, 25% Dark DEF DownDEF is lowered for dark DMG Strength: 25%Base Accuracy: 100%Duration: 180 seconds, and 15% Light ATK DownLight ATK is lowered Strength: 15%Base Accuracy: 100%Duration: 180 seconds on all foes. (Consumes 20% of charge bar.)
6
Wicked Sick BlasterNo-Scope HeadshotMassive Water damage to a foe. Boost to ATK.
Rin ShibuyaÉtoile PrismWater damage. Inflict BlindedAttacks have a slight chance to miss Duration: 180 seconds on a foe. At level 45: Damage increased. At level 90: Also inflict 10% Debuff Res. DownDebuff resistance is lowered Strength: 10%Duration: 180 seconds if Uzuki Shimamura or Mio Honda is in the party. Walder (Event)Black Down300% Earth damage to a foe (Damage cap: ~310,000). Inflict BlindedAttacks have a slight chance to miss Base Accuracy: 100%Duration: 180 seconds. At level 80: Also inflict 10% DEF DownDEF is lowered Strength: 10%Duration: 180 secondsStacking: Single. (Super Ranger mode) LeviKeine Gnade400% Wind damage to a foe (Damage cap: ~630,000) Inflict BlindedAttacks have a slight chance to miss Duration: 180 seconds. (Consumes 1 BladeUses 1 Blade per attack (Can't be removed) .). Miku MaekawaCuddles!150%-250% Wind damage to a foe. Inflict BlindedAttacks have a slight chance to miss Duration: 180 seconds. At level 45: Damage increased to 200%-300%. KrugneWeakness DiceUse ??? at random. Mika JougasakiSecret HeartDark damage to a foe. Inflict BlindedAttacks have a slight chance to miss Duration: 180 seconds. At level 45: Damage increased. At level 80: Also deal bonus Fire damage to BurnedHP is lowered on every turn foes. (pre-Level 80) Zehek (Event)Connotation MagicaInflict BlindedAttacks have a slight chance to miss Duration: 180 seconds on all foes. Self-inflict BlindedAttacks have a slight chance to miss Duration: 3 turns.
Miria AkagiGlittering DreamBig Fire damage to a foe. Inflict BlindedAttacks have a slight chance to miss Duration: 180 seconds. Gain CuddlyLess likely to be attacked by foes (Can't attack or use charge attack) Duration: 1 turn . Eustace (Halloween)Dead-End ShotMassive Earth damage to a foe. Inflict BlindedAttacks have a slight chance to miss Duration: 180 seconds. Reset LoadedWeapon is loaded with lightning power lvl. Vermeil (SR)Rising RapierBig Light damage to a foe. Inflict BlindedAttacks have a slight chance to miss Duration: 180 seconds. Eustace (Dark)Acidrage Howl450%Massive Dark damage to a foe. Inflict 20% ATK DownATK is lowered Strength: 20%Base Accuracy: 90%Duration: 180 seconds and BlindedAttacks have a slight chance to miss Base Accuracy: 90%Duration: 180 seconds. Reset LoadedWeapon is loaded with lightning power lvl. When Aubade du FlamekDeals bonus dark DMG for charge attacks (Can't be removed) Duration: Indefinite is consumed: Deal 300% Bonus Dark damage (Damage cap: ~630,000).
7
TeenaInexhaustible Fire RageMassive Fire damage to a foe. Inflict BlindedAttacks have a slight chance to miss Duration: 180 seconds. (5★)
8
Walder (Event)Black Down300% Earth damage to a foe (Damage cap: ~310,000). Inflict BlindedAttacks have a slight chance to miss Base Accuracy: 100%Duration: 180 seconds. At level 80: Also inflict 10% DEF DownDEF is lowered Strength: 10%Duration: 180 secondsStacking: Single. (Normal mode) SophieDouble MoonLight damage to a foe. Inflict BlindedAttacks have a slight chance to miss Duration: 180 seconds. At level 45: Effect enhanced.
SurtrFlaming Sword900% Fire damage to all foes. Inflict BlindedAttacks have a slight chance to miss Duration: 3 turnsLocal status effect. All Fire allies gain 1 Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite and 60% Fire ATK UpFire ATK is boosted Strength: 60%Duration: 3 turns. (4★)
Unknown
Eurytos BowGigantomakhiaMassive Fire damage to a foe. Inflict BlindedAttacks have a slight chance to miss . (4★) Jewel ModeleRicochetMassive Wind damage to a foe. Randomly causes ??? Electro ForkThrusting BreakerBig Light damage to a foe. Slight chance of inflicting BlindedAttacks have a slight chance to miss Duration: 180 seconds. Electro SwordSlashing BreakerBig Light damage to a foe. Slight chance to inflict BlindedAttacks have a slight chance to miss Duration: 180 seconds.
AthenaGlare of GlafkosInflict 100% DA DownDouble attack rate is lowered Strength: 100%Base Accuracy: 80%Duration: 180 seconds, BlindedAttacks have a slight chance to miss Base Accuracy: 90%Duration: 180 seconds, and DelayReduce a foe's filled charge diamonds by 1 Base Accuracy: 100% on all foes. De La Fille (Summer)Prism Pillar250% Light damage to all foes (Damage cap: ~420,000). Inflict BlindedAttacks have a slight chance to miss Base Accuracy: 90%Duration: 180 seconds. At level 55: Damage increased to 350%. ShaoImmunodeficiencyInflict Poisoned (2,000)HP is lowered on every turn Strength: 2,000Duration: 180 seconds and BlindedAttacks have a slight chance to miss Duration: 180 seconds on a foe. At level 90: Debuff success rate increased to 90%. Poisoned (25,000)HP is lowered on every turn Strength: 25,000Base Accuracy: 90%Duration: 180 seconds damage increased. Also inflict 20% ATK DownATK is lowered Strength: 20%Base Accuracy: 90%Duration: 4 turnsLocal status effect, 20% DEF DownDEF is lowered Strength: 20%Base Accuracy: 90%Duration: 4 turnsLocal status effect, and 10% Debuff Res. DownDebuff resistance is lowered Strength: 10%Base Accuracy: 90%Duration: 180 seconds.
Jessica (Yukata)Bluehendes Licht450%Massive Earth damage to a foe. Inflict 25% BlindedAttacks have a slight chance to miss Strength: 25%Duration: 180 seconds. Remove 1 debuff from all allies.
Idle SparkleLots of Shinies!Massive Earth damage to all foes. Inflict two random debuffs.
Notes:
Debuffs are listed from strongest (Rank 1) to weakest (Rank 8).
The Sword Master and Glorybringer classes can utilize Sword Release skills from their equipped main weapon. Using these skills cost EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts. , which are granted upon awakening the sword. There are four types of Sword Release skills:
Awaken: Activated by using Awakening BladeCall forth the main weapon's hidden power. (Casts main weapon's Awaken skill. Gain maximum EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts. stacks.) (Sword Master) or Glory ArtsCall forth the main weapon's hidden power. (Casts main weapon's Awaken skill. Gain maximum EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts. stacks.) (Glorybringer). All awaken effects have a 10-turn cooldown for Sword Master, an 8-turn cooldown for Glorybringer, and a 6-turn cooldown for Glorybringer at Master Level 30.
Resonance: Activated by using Resonating BladeEffects vary based on main weapon. (Casts main weapon's Resonance skill.).
Attack: Activated with every one-foe attack while EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts. .
Defend: Activated every time the Main Character takes damage while EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts. . Can activate multiple times per turn.
The following weapons have their Blinded strengths confirmed for Rank 2 unless otherwise noted.
Almighty Sorceress10% boost to skill damage cap against foes with BlindedAttacks have a slight chance to miss . 100% / 10% boost to critical hit rate100% chance of dealing 10% more damage. against foes with BurnedHP is lowered on every turn .
Non-Stop FireFire damage to a foe. Bonus Dark damage against BlindedAttacks have a slight chance to miss foes. At level 65: Damage increased. At level 90: Also deal bonus Fire damage against BurnedHP is lowered on every turn foes.
Prism Flower RingFire damage to a foe. Inflict Burned (2000)HP is lowered on every turn Strength: 2000Duration: 180 seconds on BlindedAttacks have a slight chance to miss foes. All allies gain Fire ATK UpFire ATK is boosted Strength: 15%Verification needed. Duration: 3 turns.
Chain GrazeLight damage to a foe. (Boost to damage specs against foes with BlindedAttacks have a slight chance to miss .) Inflict DA DownDouble attack rate is lowered Duration: 180 seconds.
Binding Chains10% Bonus Light DMG effect against foes with BlindedAttacks have a slight chance to miss .
Bewitching MoonlightATK, DEF, debuff resistance, and accuracy are lowered (Specs increase upon each cast of Boaz [Max: 3 times] / Can't be removed) Local status effect
ATK is lowered / DEF is lowered / Debuff resistance is lowered / Attacks and special attacks have a chance to miss (Stackable / Can't be removed)
HaaseliaBoaz5-hit, 100% Water damage to a foe (Damage cap: ~108,000 per hit). Inflict Bewitching MoonlightATK, DEF, debuff resistance, and accuracy are lowered (Specs increase upon each cast of Boaz [Max: 3 times] / Can't be removed) Base Accuracy: 150%Duration: IndefiniteStacking: PermanentLocal status effect. (Bewitching Moonlight effect specs increase upon each cast [Max: 3 times].) At level 55: Also inflict DelayReduce a foe's filled charge diamonds by 1 Base Accuracy: 120%.
Slight chance for attacks to miss / HP is lowered on every turn
Yuel (Water)Call of the FireInflict FoxflameSlight chance for attacks to miss / HP is lowered on every turn Strength: 30% / 1% of max HP (Damage cap: 50,000)Base Accuracy: 200%Duration: 3 turnsLocal status effect, 25% Fire ATK DownFire ATK is lowered Strength: 25%Base Accuracy: 100%Duration: 180 seconds, and 25% Water DEF DownDEF is lowered for water DMG Strength: 25%Base Accuracy: 100%Duration: 180 seconds on all foes. Societte (Wind)Sixth Dance: SakaraGrant Nasori RiteCan gain effects from Societte's skills and support skills (Can't be removed) Duration: Indefinite to caster and an ally. (Can't grant Nasori RiteCan gain effects from Societte's skills and support skills (Can't be removed) Duration: Indefinite effect to more than 1 other ally at a time.) Yuel (Summer)Shiranui500% Wind damage to all foes (Damage cap: ~635,000). Inflict FoxflameSlight chance for attacks to miss / HP is lowered on every turn Strength: 30% chance to miss, 1% of max HP (Damage cap: 50,000)Base Accuracy: 200%Duration: 3 turnsLocal status effect and 25% Earth ATK DownEarth ATK is lowered Strength: 25%Base Accuracy: 100%Duration: 180 seconds. KouVessel's KindlingFill 1 charge diamond on all foes. If successful, inflict FoxflameSlight chance for attacks to miss / HP is lowered on every turn Strength: 1% of max HP (Damage cap: 50,000)Duration: 4 turnsLocal status effect, 10% Light ATK DownLight ATK is lowered Strength: 10%Base Accuracy: 200%Duration: 180 seconds, and 25% Dark DEF DownDEF is lowered for dark DMG Strength: 25%Base Accuracy: 200%Duration: 180 seconds. You (Event)Burn to a Crisp!Inflict FoxflameSlight chance for attacks to miss / HP is lowered on every turn Duration: 3 turnsLocal status effect and Burned (2000)HP is lowered on every turn Strength: 2000Duration: 180 seconds on a foe.
Sapphire Dance: HabotanSapphire Dance: HabotanInflict FoxflameSlight chance for attacks to miss / HP is lowered on every turn Strength: 50,000Duration: 3 turnsLocal status effect on all foes. All allies gain a 500-damage Shield (500)Next ATK received will be ineffective for a fixed amount Strength: 500Duration: 3 turns and Sapphire GuardDMG taken from foes with Foxflame is reduced / DEF is boosted (Can't be removed) Duration: 3 turns for 3 turns.
Red Spider LilyAttacks have a slight chance to miss / HP is lowered on every turn
Attacks have a slight chance to miss / HP is lowered on every turn
TienDanza Cremazione500%Massive Fire damage to a foe (Damage cap: ~2,020,000). Inflict Red Spider LilyAttacks have a slight chance to miss / HP is lowered on every turn Base Accuracy: 100%Duration: 180 seconds. All Fire allies gain 20% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted Strength: 20%Duration: 3.5 turnsStacking: Charge AttackApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. (5★)
GhandagozaSkybreakerInflict Solar CrownAttacks have a slight chance to miss Strength: 90%Base Accuracy: 90%Duration: 2 turnsLocal status effect on all foes. At level 90: Also deal 500% Fire damage to all foes (Damage cap: ~635,000). Also inflict GravityMax charge diamonds are increased Base Accuracy: 100%Duration: 180 seconds on all foes.
DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Fire ATK UpFire ATK is boosted Water ATK UpWater ATK is boosted Earth ATK UpEarth ATK is boosted Wind ATK UpWind ATK is boosted Light ATK UpLight ATK is boosted Dark ATK UpDark ATK is boosted
Fire SwitchElemental DMG from foes turns into fire DMG Water SwitchElemental DMG from foes turns into water DMG Earth SwitchElemental DMG from foes turns into earth DMG Wind SwitchElemental DMG from foes turns into wind DMG Light SwitchElemental DMG from foes turns into light DMG Dark SwitchElemental DMG from foes turns into dark DMG
Charged +Instantly boosts Charge Bar by Unaffected by charge bar gain effects
Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
Fire ATK DownFire ATK is lowered Water ATK DownWater ATK is lowered Earth ATK DownEarth ATK is lowered Wind ATK DownWind ATK is lowered Light ATK DownLight ATK is lowered Dark ATK DownDark ATK is lowered
Fire DEF DownDEF is lowered for fire DMG Water DEF DownDEF is lowered for water DMG Earth DEF DownDEF is lowered for earth DMG Wind DEF DownDEF is lowered for wind DMG Light DEF DownDEF is lowered for light DMG Dark DEF DownDEF is lowered for dark DMG
Fated ChainFoe's DMG taken is amplified (Can't be removed / Ends after 30 hits) Local status effectFated ChainFoe's DMG taken is amplified (Can't be removed / Ends after 30 hits) Local status effectFated ChainFoe's DMG taken is amplified (Can't be removed / Ends after 30 hits) Local status effectFated ChainFoe's DMG taken is amplified (Can't be removed / Ends after 30 hits) Local status effectFated ChainFoe's DMG taken is amplified (Can't be removed / Ends after 30 hits) Local status effectFated ChainFoe's DMG taken is amplified (Can't be removed / Ends after 30 hits) Local status effect
Elemental ConversionOriginal element has been lost and another element has been gained instead / Deals elemental DMG (Excludes plain DMG / Can't be removed) Local status effect
MoshAt end of turn: Foes' charge diamonds fill by 1 if a charge attack has been used / 40% boost to all allies' charge bars if a special attack has been used Field effect Local status effect