Debuff Resistance
Healing | Clear | Debuff Resistance | Revive
About | Healing Cap
Related: Autorevive | Death's Grace | Drain | Refresh | Revitalize | Veil
About Status Effects
Glossary | Quick Navigation | Field Effects | Overeffects
Debuffs are status effects that are generally considered detrimental to the afflicted. Characters and enemies each have innate debuff resistances, which can then be boosted or lowered by certain skills or status effects.
About Debuff Resistance
Every debuff effect has a base accuracy that determines the likelihood that it will be inflicted. Skills with multiple debuffs will roll each one separately, so it is possible to miss some effects and land others. In battle, this innate accuracy is further affected by several factors, such as innate elemental debuff resistance, Debuff Res. UpDebuff resistance is boosted
, Debuff Success BoostedDebuff success rate is boosted
, Debuff Resistance / Debuff Success Extended Mastery Perks, and resistance to specific debuffs.
Inflicting Debuffs
The expanded Debuff Success rate formula is as follows:[1]
[math]\displaystyle{ \text{Debuff Success %} = \text{(Base Accuracy + Accuracy Boost)} \times \frac{\text{[100 - (Debuff Resistance + Debuff Res. Modifiers)]}}{\text{100}} \times \frac{\text{[100 - (Specific Debuff Resistance)]}}{\text{100}} }[/math]
Generally, foes have lowest debuff resistance against their disadvantageous element, followed by neutral elements (no explicit advantage or disadvantage), and lastly having the highest resistance against the same element or disadvantageous element. However, this is just a general guideline and exceptions do exist.
Debuff Resistance Modifiers include statuses such as Debuff Res. UpDebuff resistance is boosted
and Debuff Resistance Lowered.
Some foes have higher debuff resistance to debuffs, while maintaining their standard Debuff Resistance to other debuffs. For example, the Nightmare foe of the February 2018 iteration of Unite and Fight had a 25% Specific Debuff Resistance to ParalyzedCan't attack
.[2]
In most situations, an enemy's exact debuff resistance value is unknown; only comments about general resistance or immunity to certain debuffs (will display "Resist" when the debuff is inflicted) can be made. Some enemies also develop greater resistance to debuffs each time it is used in a battle. More complex bosses may also change their resistances or immunities as the fight progresses.
Avoiding Debuffs
Raising debuff resistance will cause any debuff with a success chance lower than its effect to "Miss" (the same as dodging a debuff). As a result, 100% Debuff Res. UpDebuff resistance is boosted
Strength: 100% is functionally identical to debuff immunity. However, it is mechanically different from Veil (1 time)Debuffs will be nullified (1 time)
"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." or ImmuneDebuffs will be nullified
, which "Resist" debuffs. As a result, debuffs that can bypass Veil/Immune may still be avoided by maximizing Debuff Res. Up.
Debuffs from damaging enemy charge attacks can often also be avoided by fully mitigating the damage itself.
In general, self-inflicted debuffs and debuffs inflicted by another party member cannot be avoided, but can usually be removed by skills such as ClarityRemove 1 debuff from all parties..
For more information, see Party Debuff Resistance.
Debuff Resistance Boosted
Debuff resistance is boosted
Main Character
Icon | Name | Element | Source | Targets | Amount | Cooldown | Duration | Notes |
---|---|---|---|---|---|---|---|---|
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Apsaras | ![]() |
![]() Crestfallen FlowerGain ![]() Strength: 50%Duration: 3 turns. Spear: All allies gain ![]() Strength: 20%-10%Duration: 3 turns20% when above 50% HP Below 50% HP, strength decreases linearly until 10% minimum. Axe: All allies gain ![]() Strength: 10%-20%Duration: 3 turns20% when below 50% HP Above 50%, strength decreases linearly until 10% at 100% HP. |
Self | 50% | 6 turns | 3 turns | |
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Cavalier | ![]() |
![]() Horseman's DutyAll allies gain ![]() Strength: 15%Duration: 3 turns. Spear: Gain ![]() Strength: 100% chance of taking 30% less damage.Duration: 3 turns and ![]() Strength: SharpDuration: 1 turn . Gun: Gain ![]() Duration: Indefinite and ![]() Strength: SharpDuration: 1 turn . At level 30: Spear: Effect increased to ![]() Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain ![]() Duration: 1 turn . Gun: Effect increased to ![]() Strength: ~99%Duration: 1 turn and ![]() Duration: Indefinite. |
Self | 50% | 6 turns | 3 turns | Only granted when using a Spear as a main weapon. |
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Doctor | ![]() |
![]() High ImmunityAll allies gain ![]() Strength: 100%Duration: 5 turns, ![]() Duration: 5 turns, and ![]() Duration: 1 turn . (Uses 1 green potion.) |
All allies | 100% | 12 turns | 5 turns | Consumes 1 ![]() |
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Doctor | ![]() |
![]() Maddening VitalityGrant another ally ![]() Duration: 4 turns, ![]() Strength: 70%Duration: 4 turns, and ![]() Strength: 300%Duration: 4 turnsCounter attacks grant 5% charge bar per hit.. Inflict ![]() Strength: 10% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP on target ally. |
One ally except MC | 70% | 3 turns | 4 turns | |
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Mechanic | ![]() |
![]() ActivateActivate your companion. Gain full ![]() Will be used up every turn while companion is active. Companion will shut down when none are left. . |
All allies | 10% | - | Indefinite | ![]() ![]() Strength: 10% Effect ends when ![]() Will be used up every turn while companion is active. Companion will shut down when none are left. lvl reaches 0. |
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Monk | ![]() |
![]() Unyielding Form300% elemental damage to all foes (Damage cap: ~630,000). Gain ![]() Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute, ![]() Strength: 100%Duration: 2 turns, and ![]() Strength: 100%Duration: 2 turns. |
Self | 100% | 6 turns | 2 turns | |
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Mystic | ![]() |
![]() Omnipotent EyeGain ![]() , sharply boosting all allies' stats. Normal attacks will only hit one enemy. Consumes 3 ![]() per turn. When ![]() ends, self-inflict debuffs to stats. Recast to end. |
Self | 50% | 2 turns | - | Effect ends when ![]() lvl reaches 0 or charge bar is insufficient at end of turn. |
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Nekomancer | ![]() |
![]() Cat's MeowGain ![]() Duration: Indefinite. Sharp boost to allies' stats. (Consumes 3 ![]() every turn. Hit to caster's stats for 3 turns when Cat's Meow ends on recast or when ![]() is 0). At level 30: Caster's stats no longer take a hit when ![]() ends on recast or when ![]() is 0. Cooldown on recast reduced to 0 turns. |
All allies | 50% | 2 turns Lvl 30: 0 turns |
- | Effect ends when ![]() lvl reaches 0 or charge bar is insufficient at end of turn. |
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Paladin | ![]() |
![]() Boosted ResistanceAll allies gain ![]() Strength: 200%Duration: 5 turns and ![]() Duration: 5 turns. |
All allies | 200% | 10 turns | 5 turns | ![]() Boost to ![]() ![]() Strength: 200%Duration: 5 turns and ![]() Duration: 5 turns.'s specs. (Extend duration of ![]() Strength: 200% and ![]() by 5 turns.) passive from ![]() |
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Rising Force | ![]() |
![]() Fever PitchAll allies gain ![]() Duration: 5 turns. (Consumes 30% of all allies' charge bar.) |
All allies | 100% | 12 turns | 5 turns | |
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Runeslayer | ![]() |
![]() RuneweavingCall forth the power of the tetra-elements to cast a spell. At level 30: Also gain ![]() Strength: 30%. |
All allies | 70% | 5 turns | 2 turns | ![]() ![]() |
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Spartan | ![]() |
![]() Phalanx IIIAll parties gain ![]() Duration: 1 turn Damage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage! and ![]() Strength: 40%Duration: 1 turn . At level 30: All allies also gain ![]() Strength: 100% chance of taking 30% less damage.Duration: 1 turn . |
All allies | 40% | 5 turns | 1 turn | |
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Superstar | ![]() |
![]() Soul SoloistHarp: Inflict ![]() Strength: 30%Base Accuracy: 200% on all foes. All allies gain ![]() Strength: 30%Base Accuracy: 200%Duration: 3 turns. ![]() ![]() Strength: 20%Base Accuracy: 200% on all foes. All allies gain ![]() Strength: 20%Base Accuracy: 200%Duration: 3 turns. Other weapons: Inflict ![]() Strength: 5%Base Accuracy: 90% on all foes. All allies gain ![]() Strength: 5%Base Accuracy: 90%Duration: 3 turns. |
All allies | - | 5 turns | 3 turns | Harp: ![]() Strength: 30%Base Accuracy: 200%Duration: 3 turns
|
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Shieldsworn | ![]() |
![]() Regimented FormationAll allies gain ![]() Duration: 1 turn . (Can only be used while an Omen is active. At end of turn: All allies gain Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.. Caster gains ![]() Strength: 100%Only takes effect in Battle System 2.0.) |
All allies | 100% | 12 turns | 1 turn | |
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Sumaibito | ![]() |
![]() Sumai MeetBehold the techniques of my desire! (Enter ![]() Duration: 4 turns mode. End cooldown for all skills. When a Melee-specialty ally of the same element as caster normal attacks: 1-turn cut to this skill's standby. Can't recast. While in ![]() Duration: 4 turns mode: Other allies can't participate in battle. Can't use items.) |
Self | 100% | Ready in 10 turns10-turn cooldown at start of battle. |
4 turns | Requires ![]() mode. |
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Tormentor | ![]() |
![]() ExecuteUse secret gear. (Consumes secret gear. Raise ![]() Duration: Indefinite lvl by 1 upon using secret gear.) At level 30: Gain slight chance to not consume a secret gear when it's used. |
Self | 100% | 1 turn | Indefinite | ![]() ![]() Strength: 100%. |
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Warlock | ![]() |
![]() Arcane FieldGain ![]() Multiplier: PerpetuityDuration: Indefinite. (Effect ends when ![]() Multiplier: Perpetuity lvl is 7 or charge bar is insufficient at end of turn.) |
All allies | 50% | 10 turns | - | Effect ends when ![]() lvl is 7 or charge bar is insufficient at end of turn. |
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Chaos Ruler | ![]() |
![]() DemolishBoost to debuff success rate. 7% boost to debuff resistance. |
Self | 7% | - | Indefinite | |
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Monk | ![]() |
![]() Inner SelfBoost to DEF and debuff resistance based on ![]() lvl. |
Self | 2%~20% | - | - | Grants 2% ![]() per ![]() lvl. |
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Shieldsworn | ![]() |
![]() Shield CommanderWhile Guarding: MC's buffs won't be dispelled. Debuff resistance is boosted based on number of shields acquired. |
Self | - | - | Indefinite | Based on number of shields acquired. |
Characters
Icon | Name | Element | Source | Targets | Amount | Cooldown | Duration | Notes | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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Cain (Holiday) | ![]() |
![]() Taiji Blessing450%Massive Fire damage to a foe. All Fire allies gain 3 random buffs. |
Fire allies | 100% | - | 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. |
Randomly grants ![]() Strength: 100%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. | ||||||
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Clarisse | ![]() |
![]() Alchemic ExcitationCaster gains ![]() Duration: Indefinite. Fire MC gains ![]() Duration: Indefinite. (Can only be used when ![]() lvl is 5. Can't be recast.) |
Self and Fire MC | 100% | - | Indefinite | |||||||
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Nehan (Valentine) | ![]() |
![]() ElysiumAll Fire allies gain ![]() Strength: 10,000Duration: Indefinite, ![]() Strength: 200%Duration: 5 turns, and ![]() Duration: 5 turns. (Consumes 25% of caster's max HP.) |
Fire allies | 100% | 14 turns | 5 turns | |||||||
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Nina Drango | ![]() |
![]() Full AccelerationGain ![]() Strength: 35%Duration: 4 turns and ![]() Strength: 70%Duration: 4 turns. |
Self | 70% | 7 turns | 4 turns | |||||||
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Noa (Holiday) | ![]() |
![]() Familia FelizFamilia Feliz: All Fire allies gain ![]() Strength: 50%Duration: 5 turns, ![]() Strength: 50%Duration: 5 turns, and ![]() Strength: 10% of max HP (Healing cap: 1000)Duration: 5 turns. (Skill changes to Familia Jubilosa upon casting.) Familia Jubilosa: All Fire allies gain ![]() Duration: Indefinite. (Can't recast.) |
Fire allies | 50% | 13 turns Lvl 75: 12 turns |
5 turns | |||||||
![]() Familia JubilosaFamilia Feliz: All Fire allies gain ![]() Strength: 50%Duration: 5 turns, ![]() Strength: 50%Duration: 5 turns, and ![]() Strength: 10% of max HP (Healing cap: 1000)Duration: 5 turns. (Skill changes to Familia Jubilosa upon casting.) Familia Jubilosa: All Fire allies gain ![]() Duration: Indefinite. (Can't recast.) |
Fire allies | 100% | - | Indefinite | ||||||||||
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Siegfried (Fire) | ![]() |
![]() SalvatorAll Fire allies gain ![]() Duration: 5 turns. |
Fire allies | 100% | 12 turns | 5 turns | |||||||
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Sylph | ![]() |
![]() Dea ArcanumGrant another Fire ally ![]() Strength: 100% DEF Up / 30% reduced DMG taken / 100% Debuff Resistance UpDuration: Indefinite. |
One Fire ally except Sylph | 100% | 9 turns Lvl 55: 8 turns |
Indefinite | |||||||
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Vira (Valentine) | ![]() |
![]() Vermilion Aegis MergeConsume ![]() to gain ![]() Duration: 3 turns. |
Self | 100% | 8 turns Lvl 75: 7 turns |
3 turns or when ![]() reaches 0. |
![]() granted by ![]() ![]() Duration: Indefinite at battle start and every 5 turns. (Gain ![]() Strength: 20% at end of turn while Vermilion Bit is granted.). | ||||||
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Catura (Holiday) | ![]() |
![]() Honeyed WordsCaster and Water MC gain ![]() Strength: 40%Duration: 4 turns. (From 2nd cast: Caster and Water MC also gain ![]() Strength: 100% chance of taking 30% less damage.Duration: 4 turns. From 3rd cast: Caster and Water MC also gain ![]() Strength: 100%Duration: 4 turns.) |
Self and Water MC | 100% | 14 turns Lvl 55: 12 turns |
4 turns | Grants ![]() Strength: 100%Duration: 4 turns from the 3rd cast onwards. | ||||||
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Lucio (Summer) | ![]() |
![]() Without YouGrant a Water ally ![]() Strength: 90%Duration: 2 turns, ![]() Duration: 2 turns, ![]() Duration: 2 turnsFire Damage Cut., and ![]() Strength: 100%Duration: 2 turns. |
One Water ally | 100% | 7 turns | 2 turns | |||||||
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Poseidon | ![]() |
![]() IsthmiaAll Water allies gain ![]() Duration: 5 turns. |
Water allies | 100% | 12 turns | 5 turns | |||||||
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Rosetta (Halloween) | ![]() |
![]() Midnight Rose BarrierRemove all debuffs from caster. Deploy a ![]() Duration: 3 turns. (Consumes 1 ![]() Duration: Indefinite every turn. Ends when there are no ![]() Duration: Indefinite or after 3 turns.) |
Self | 100% | 8 turns Lvl 55: 7 turns |
3 turns or when ![]() reaches 0. |
Starts battle with 3 ![]() ![]() lvl is raised upon ![]() Restore 5 ![]() Duration: Indefinite. 1-turn cut to ![]() ![]() Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Single and ![]() Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Single on a foe. Set a ![]() Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: IndefiniteLocal status effect. (When a foe uses a special attack: ![]() Local status effect blooms. [Inflict ![]() Strength: 30,000Duration: 3.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 3 turns remaining. on all foes and remove 1 buff. Restore 20% of all allies' HP [Healing cap: 3000].])'s cooldown. and ![]() ![]() Duration: Indefinite. At end of turn for each hit of damage taken that turn: 100% Water damage to a random foe (Damage cap: ~200,000 per hit / Max: 5 hits). Gain ![]() Strength: 10% (Max: 5 times). (If HP is 50% or less at end of turn: Fully restore Rosetta's HP, restore 5 ![]() Duration: Indefinite, remove all debuffs, and end cooldown for ![]() Deploy a ![]() Duration: 3 turns. (Consumes 1 ![]() Duration: Indefinite every turn. Ends when there are no ![]() Duration: Indefinite or after 3 turns.). [Consumes ![]() Duration: Indefinite.]). | ||||||
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Io | ![]() |
![]() StargazeRemove ![]() from all foes. All allies gain ![]() Duration: 3 turns and ![]() Duration: 3 turns. |
Water allies | 30% | 8 turns | 3 turns | |||||||
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Joel | ![]() |
![]() Aqua VeilGain ![]() Duration: 3 turnsFire Damage Cut. and ![]() Strength: 75%Duration: 3 turns. |
Self | 75% | 9 turns | 3 turns | |||||||
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Alexiel | ![]() |
![]() Nibelung Silt600% Earth damage to all foes (Damage cap: ~820,000). All allies gain ![]() Duration: 1 turn and ![]() Strength: 200%Duration: 5 turns. At level 95: All allies also gain ![]() Duration: 5 turns. |
Earth allies | 200% | 14 turns Lvl 75: 12 turns |
5 turns | |||||||
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Anthuria (Holiday) | ![]() |
![]() Saintly VeilAll Earth allies gain ![]() Duration: Indefinite. (Ends upon taking damage 2 times.) |
Earth allies | 100% | 14 turns Lvl 55: 12 turns |
Indefinite | Ends upon taking damage 2 times. | ||||||
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Diantha | ![]() |
![]() Find Your StarAll Earth allies gain one random buff. (Number of buffs gained increases based on Diantha's ![]() lvl.) |
Earth allies | 100% | 8 turns | 2 turns | Randomly grants ![]() Strength: 100%Duration: 2 turns All buffs are granted at | ||||||
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Galleon | ![]() |
![]() Blessed KissGrant another Earth ally ![]() Duration: Indefinite. (When ![]() is already granted: Restore 100% of target's HP [Healing cap: 10,000] and remove all debuffs.) |
One Earth ally except Galleon | 100% | 11 turns Lvl 55: 10 turns |
Indefinite | |||||||
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Golden Knight | ![]() |
![]() Sword in FluxReplicate caster's or an ally's skill. (Gains a buff based on the type of skill replicated.) |
Self | 30% | 6 turns | 2 turns | Granted when a debuff skill (blue border) is copied. | ||||||
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Makura (Valentine) | ![]() |
![]() Snuggle BunnyAll Earth allies gain ![]() Duration: 5 turns. |
Earth allies | 100% | 13 turns Lvl 75: 12 turns |
5 turns | |||||||
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Maleagant | ![]() |
![]() BlutopferSacrifice 40% of caster's current HP to gain ![]() (Includes all-ally attacks) Duration: 1 turn , ![]() Strength: 30%-90%Duration: 3 turns, ![]() Duration: 3 turns, ![]() Strength: 100%Duration: 3 turns, ![]() Duration: 3 turns, and ![]() Duration: 3 turns. |
Self | 100% | 9 turns | 3 turns | Consumes 40% of current HP. | ||||||
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Jasmine (SR) | ![]() |
![]() Resist PotionAll allies gain ![]() Strength: 100%Duration: 3 turns. |
Earth allies | 100% | 9 turns Lvl 65: 8 turns |
3 turns | |||||||
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La Coiffe (SR) | ![]() |
![]() Brise de FleursAll allies gain ![]() Strength: 1000Duration: 3 turns and ![]() Strength: 50%Duration: 3 turns. |
Earth allies | 50% | 7 turns | 3 turns | |||||||
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Caro | ![]() |
![]() MaestaAll Wind allies gain ![]() Duration: Indefinite. (Ends upon taking damage 2 times.) (Cut to this skill's cooldown based on number of Harp-specialty allies in party [Max: 6-turn cut].) |
Wind allies | 100% | 16 turns Lvl 55: 14 turns |
Indefinite | Ends upon taking damage 2 times. 1-turn cut to this skill's cooldown for each Harp-specialty ally in the party (Max: 6-turns). | ||||||
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Gawain | ![]() |
![]() Noblesse ObligeAll allies gain ![]() Duration: 1 turn Damage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!. At level 100: All allies also gain ![]() Strength: 100%Duration: 1 turn . Buff increased to ![]() Duration: 1 turn Damage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!. |
Wind allies | 100% | 5 turns | 1 turn | Requires level 100 (5★) | ||||||
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Kaguya | ![]() |
![]() Blessings of the MoonlightBlessings of the Moonlight: All Wind allies gain ![]() Strength: 50%Duration: 5 turns, ![]() Strength: 50%Duration: 5 turns, and ![]() Strength: 10% of max HP (Healing cap: 1000)Duration: 5 turns. (Skill changes to Miracles of the Moonlight upon casting.) Miracles of the Moonlight: All Wind allies gain ![]() Duration: Indefinite. (Can't recast.) |
Wind allies | 50% | 13 turns Lvl 75: 12 turns |
5 turns | |||||||
![]() Miracles of the MoonlightBlessings of the Moonlight: All Wind allies gain ![]() Strength: 50%Duration: 5 turns, ![]() Strength: 50%Duration: 5 turns, and ![]() Strength: 10% of max HP (Healing cap: 1000)Duration: 5 turns. (Skill changes to Miracles of the Moonlight upon casting.) Miracles of the Moonlight: All Wind allies gain ![]() Duration: Indefinite. (Can't recast.) |
Wind allies | 100% | - | Indefinite | ||||||||||
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Korwa (Summer) | ![]() |
![]() Soie EleganteGrant a Wind ally ![]() DMG taken is lowered / Debuff resistance is boosted (Can't be removed) Strength: 100% DEF Up / 30% reduced DMG taken / 100% Debuff Resistance UpDuration: IndefiniteStacking: Special Buff. (Consumes 3 ![]() .) |
One Wind ally except Korwa. | 100% | 2 turns Lvl 55: 1 turn |
Indefinite | Consumes 3 ![]() . ![]() is granted by ![]() All Wind allies gain ![]() Strength: 10%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. Gain 3 ![]() Duration: Indefinite and 1 ![]() Duration: Indefinite. and ![]() ![]() Duration: Indefinite every turn (Max: 10). (Starts battle with 6 ![]() Duration: Indefinite.). | ||||||
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Lecia (Grand) | ![]() |
![]() Stalwart CommandGain ![]() Duration: IndefiniteCan't be removed. Orders lvl rises by 1 depending on the type of skill an ally uses. (Recast skill to end orders.) On recast: Consume all Order stacks and provide an effect depending on Order type. |
Wind allies | 100% | 1 turn Recast: 3 turns |
2 turns | Grants ![]() Strength: 100% at ![]() Can't be removed when recast. | ||||||
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Pochacco | ![]() |
![]() A Lil' Detour ♪All friends gain ![]() Duration: 3 turns ♪ |
All allies | 100% | 10 turns | 3 turns | |||||||
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Rosetta (Grand) | ![]() |
![]() Elegant Rose BarrierDeploy a ![]() . (Consumes 30% of charge bar every turn. When recast, charge bar is below 30%, or ![]() 's lvl is 5: Releases ![]() and grants buffs to all allies.) |
Self | 10% ~ 50% | - | Ends upon recast, charge bar is below 30%, or ![]() lvl 5. |
Grants ![]() Strength: 10%-50% based on ![]() lvl. ![]() lvl is raised upon taking damage or with ![]()
| ||||||
Wind allies | 50% | - | Indefinite | Grants ![]() Strength: 50% when ![]() is released. | ||||||||||
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Shion (Summer) | ![]() |
![]() Hawk's AscentAll Wind allies gain ![]() Duration: 3-8 turns. (Extend effect duration based on number of katana-specialty allies.) |
Wind allies | 100% | 14 turns Lvl 75: 12 turns |
3 - 8 turns | Extend ![]() duration based on number of katana-specialty allies. | ||||||
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Vane (Grand) | ![]() |
![]() Indomitable ConvictionFully restore caster's HP and remove all debuffs. Gain ![]() Multiplier: PerpetuityDuration: Indefinite. (Can only be used when ![]() lvl is 3. Can't recast.) |
Self | 100% | - | Indefinite | Requires 3 ![]() ![]() granted by ![]() Consume 30% of max HP. Vane gains ![]() Duration: Indefinite. All other Wind allies gain ![]() Strength: 10,000Duration: Indefinite. Upon withstanding lethal damage: Raise ![]() Duration: Indefinite lvl by 1 (Max: 3). (Gain these effects in order based on ![]() lvl: 1: 100% counters upon taking damage [2 hits]. 2: Activate ![]() Remove 1 buff. Gain ![]() Duration: 1 turn . (While ![]() Multiplier: Perpetuity is in effect: Also restore caster's HP [Healing cap: 2500Base healing cap before boost to healing specs from Vane's support skill is applied.].) at end of turn. 3: 20% boost to healing specs.) | ||||||
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Vania (Yukata) | ![]() |
![]() Crimson OrderFill 3 charge diamonds on a foe. All Wind allies gain ![]() Strength: (Healing cap: 1000)Duration: 5 turns, ![]() Strength: 100%Duration: 5 turns, ![]() Strength: 20%Duration: 5 turns, ![]() Strength: 50%Duration: 5 turns, and ![]() Strength: 15%Duration: 5 turns. |
Wind allies | 100% | 13 turns Lvl 75: 12 turns |
5 turns | |||||||
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Vira (Wind) | ![]() |
![]() Plan B1000% Wind damage to all foes (Damage cap: ~1,630,000). Gain ![]() Duration: 5 turnsLevel 55: Boost to debuff resistance. (Will be knocked out when effect ends. Can't recast.) At level 55: ![]() Duration: 5 turnsLevel 55: Boost to debuff resistance also boosts debuff resistance. |
Self | 100% | Ready in 3 turns3-turn cooldown at start of battle. |
5 turns | Will be knocked out when effect ends. | ||||||
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Yaia (Holiday) | ![]() |
![]() Rice Puddin'Look what I made! (Restore 10% of all allies' HP [Healing cap: 1000]. All allies gain ![]() Strength: 100%Duration: 2 turns.) |
All allies | 100% | 8 turns Lvl 65: 7 turns |
2 turns | |||||||
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Fif | ![]() |
![]() Blessing of LightRemove all debuffs from Light allies. At level 85: All Light allies also gain ![]() Strength: 100%Duration: 3 turns. At level 130: 5-turn cut to Light allies' debuff durations. All Light allies also gain ![]() Duration: Indefinite. |
Light allies | 100% | 8 turns Lvl 75: 7 turns |
3 turns | At Transcendence Stage 3, cooldown reduced to 5 turns. | ||||||
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Lucio | ![]() |
![]() AwakeningsGain ![]() Strength: 90%Duration: 2 turns, ![]() Duration: 2 turns, ![]() Duration: 2 turnsDark Damage Cut., and ![]() Strength: 100%Duration: 2 turns. |
Self | 100% | 7 turns | 2 turns | |||||||
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Mishra (SSR) | ![]() |
![]() Fortification RuneGrant a Light ally ![]() Chance of lowering DMG taken / Debuff resistance is boosted (Can't be removed) Strength: 100% DEF Up / 100% / 30% Armored100% chance of taking 30% less damage effect / 100% Debuff Resistance UpDuration: Indefinite. |
One Light ally | 100% | 9 turns Lvl 75: 8 turns |
Indefinite | |||||||
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Robertina | ![]() |
![]() Rivelazione a FiatoAll Light allies gain ![]() Strength: 50%Duration: 3 turns and ![]() Strength: 20%-10%Duration: 3 turns. (While ![]() is in effect: All Light allies gain ![]() Strength: 100%Duration: 3 turns, ![]() Strength: 30%-10%Duration: 3 turns, and ![]() Strength: 3000Duration: 3 turns instead.) |
Light allies | 50% With ![]() : 100% |
8 turns Lvl 75: 7 turns |
3 turns | ![]() All Light allies gain ![]() Duration: Indefinite. Extend ![]() 's duration by 2 turns. (When a foe's ![]() lvl is 10: All Light allies also gain ![]() Strength: 100% chance of taking 30% less damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining..) extends the duration of ![]() by 2 turns. | ||||||
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Sophia (SR) | ![]() |
![]() Segen LiedAll allies gain ![]() Strength: 20%Duration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining., ![]() Strength: 15%Duration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining., and ![]() Strength: 20%Duration: 4.5 turnsDark DEF Up. Not a Damage Cut. Reduces Dark damage taken on a multiplier separate from Damage Cuts.Applied during the attack phase. On the next turn, it'll have 4 turns remaining.. Sophia gains ![]() Duration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining.. (Next Heilung affects all allies.) |
All allies | 15% | - | 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining. |
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Noa | ![]() |
![]() Sacred ArcMassive Light damage to a foe. Gain ![]() Strength: 90%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
Self | 90% | - | 3 turns | Requires 5★ | ||||||
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Jasmine (SSR) | ![]() |
![]() Resist Potion IIAll Dark allies gain ![]() Duration: 5 turns. |
Dark allies | 100% | 14 turns Lvl 55: 12 turns |
5 turns | |||||||
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Marquiares | ![]() |
![]() Supernal ObservationGain ![]() Duration: 4 turns. All Dark allies gain Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.. (Can only be used when ![]() is at 10. Can't recast.) |
Self | 100% | - | 4 turns | ![]() granted from ![]() When a Dark ally uses a charge attack: Raise Marquiares's ![]() Duration: Indefinite by 1 (Max: 10). (Boost to C.A. specs based on amount of ![]() .) At level 90: Boost to special C.A. damage cap based on amount of ![]() . | ||||||
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Nier | ![]() |
![]() Eternal VowGain ![]() Multiplier: PerpetuityDuration: Indefinite. ( ![]() Duration: Indefinite lowers by 4. Can't be recast. Can only be used after ![]() All Dark allies gain ![]() Strength: 15% DMG AbsorptionDuration: Indefinite. (Can't be reactivated.) At level 95: Also remove all debuffs from Dark allies. (Can't be reactivated.) activates.) |
Self | 100% | - | Indefinite | Consumes 4 ![]() | ||||||
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Tikoh (Halloween) | ![]() |
![]() Strana DolceSacrifice 40% of Dark allies' current HP to gain ![]() Duration: Indefinite, ![]() Strength: 30%Multiplier: PerpetuityDuration: 1 turn , and ![]() Strength: 50%Duration: 1 turn . (At end of turn if more than 1 ![]() use remains: Consume 1 use and 20% of current HP to gain buffs. If only 1 ![]() use remains: Consume 1 use and restore HP instead [Healing cap: 20,000].) |
Dark allies | 100% | 12 turns | Indefinite | Grants ![]() Strength: 100%Duration: 1 turn at the end of the turn when at ![]() lvl 3 or 2. | ||||||
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Will (SSR) | ![]() |
![]() Tenebrific WardenAll Dark allies gain ![]() Strength: 100%Duration: 3 turns, ![]() Strength: 2000Duration: Indefinite, and ![]() Duration: Indefinite. |
Dark allies | 100% | 7 turns | 3 turns | |||||||
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Zehek (SSR) | ![]() |
![]() Connotation BestialInflict ![]() Base Accuracy: 100%Duration: 180 seconds and ![]() Strength: 20%Base Accuracy: 100%Duration: 180 seconds on a foe. All Dark allies gain ![]() Duration: 5 turns. |
Dark allies | 100% | 12 turns | 5 turns | |||||||
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Will (SR) | ![]() |
![]() ConsoleRestore 100 + 15% of all allies' HP (Healing cap: 800). At level 45: Healing increased to 200 + 20% HP. Healing cap increased to 1200. At level 80: Healing cap further increased to 1500. All allies also gain ![]() Strength: 15%Duration: 3 turns and ![]() Strength: 10%. |
Dark allies | 15% | 7 turns | 3 turns | Requires level 80 (5★) | ||||||
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Lyria | ![]() |
![]() Enduring EarthAll allies gain ![]() Strength: 30%Duration: 3 turns and ![]() Strength: 30%Duration: 3 turns. At level 90: Buffs increased to ![]() Strength: 50%Duration: 3 turns and ![]() Strength: 50%Duration: 3 turns. All allies also gain ![]() Strength: 100% chance of taking 20% less damage.Duration: 3 turns. |
All allies | 30% At level 90: 50% |
7 turns Lvl 90: 6 turns |
3 turns |
Summons
Icon | Name | Element | Call | Targets | Initial Cooldown | Cooldown on Call | Duration | Notes |
---|---|---|---|---|---|---|---|---|
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Druj | ![]() |
Force StrikeMassive Light damage to all foes. All allies gain ![]() Strength: 10%. |
All allies | 3 turns | 9 turns | - | Grants ![]() Strength: 10% Requires 3★. |
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Rose Queen | ![]() |
Rose PalaceAll allies gain ![]() Duration: 3 turns, ![]() Strength: 20%Duration: 3 turns, ![]() Strength: (Healing cap: 300) or 10% charge barDuration: 3 turns, and ![]() Strength: 20%Duration: 3 turns. |
All allies | 9 turns | 9 turns | - | |
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Baal (Summon) | ![]() |
Song of SolomonMassive Earth damage to all foes. Remove 1 debuff from all allies. All allies gain ![]() Strength: 20%Duration: 4 turns. |
All allies | 9 turns | 9 turns | 4 turns | Requires 4★. |
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Medusa (Summon) | ![]() |
MedusianaMassive Earth damage to all foes and inflict ![]() and ![]() . Gain ![]() Strength: 20% |
All allies | 9 turns | 9 turns | 4 turns | Requires 4★. |
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Giyu Tomioka | ![]() |
Eleventh Form: Dead CalmAll allies gain ![]() Duration: 1 turn Fire Damage Cut. and ![]() Strength: 100%Duration: 1 turn . Remove 1 buff from all foes. Hidden Effect: Tanjiro, Nezuko, Zenitsu, and Inosuke gain ![]() Strength: 30%Duration: 5 turns, ![]() Strength: 30%Duration: 5 turns, and ![]() Duration: 1 turn . |
All allies | 3 turns | 12 turns | 1 turn | Grants ![]() Strength: 100%. |
Passives
Icon | Name | Element | Source | Targets | Amount | Cooldown | Duration | Notes | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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Ippatsu (SR) | ![]() |
![]() The Ramen ManBoost to debuff resistance. |
Self | 10% | - | Indefinite | |||||||
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Sarya (Event) | ![]() |
![]() Detective's Assistant10% boost to debuff resistance. |
Self | 10% | - | Indefinite | |||||||
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Troue | ![]() |
![]() Surpass the Past and Grasp the Future30% / 30% boost to Water allies' critical hit rate30% chance of dealing 30% more damage.. Supplement Water allies' critical hit damage (Damage cap: 3000). |
Self | 20% ~ 100% | - | Indefinite | Grants 20%~100% Debuff Res. Up based on ![]() lvl. ![]() is raised upon critical hits | ||||||
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Yatima | ![]() |
![]() The Centuries We've SharedRaise ![]() Duration: Indefinite lvl by 1 for every 15 hits dealt by Yatima (Max: 4). Raise ![]() Duration: Indefinite lvl by 1 upon being targeted by a foe (Max: 4). (Based on ![]() lvl: Boost to critical hit rate and Bonus Superior Elemental DMG effect. Based on ![]() lvl: Damage reduction and boost to debuff resistance.) |
Self | 25% ~ 100% | - | Indefinite | 25% Debuff Res. Up per ![]() stack. | ||||||
![]() Data SynchronizationWhen ![]() lvl and ![]() lvl are 4 at end of turn: Gain ![]() Multiplier: PerpetuityDuration: Indefinite. End cooldown for ![]() ![]() Strength: 100,000Duration: 2 turns. Instantly perform a normal attack without using up a turn. (While ![]() Multiplier: Perpetuity is in effect: Affects Water allies.). (While ![]() Multiplier: Perpetuity is in effect: 50% boost to ATKMultiplier: Perpetuity, 100% boost to DEF, and guaranteed triple attacks. Apply effects of ![]() and ![]() from ![]() ![]() Duration: Indefinite lvl by 1 for every 15 hits dealt by Yatima (Max: 4). Raise ![]() Duration: Indefinite lvl by 1 upon being targeted by a foe (Max: 4). (Based on ![]() lvl: Boost to critical hit rate and Bonus Superior Elemental DMG effect. Based on ![]() lvl: Damage reduction and boost to debuff resistance.) to Water allies based on their lvl.) |
Water allies | 100% | - | Indefinite | Requires ![]() | |||||||||
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Ulamnuran | ![]() |
![]() Circus Clown10% boost to debuff resistance. |
Self | 10% | - | Indefinite | |||||||
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Alexiel (Summer) | ![]() |
![]() Work Hard, Play HardWhile ![]() Duration: Up to 3 turns is in effect: 300% boost to DEF, 100% boost to debuff resistance, elemental damage from foes turns into Water damage, receive all attacks in place of allies (includes all-ally attacks), and cap Water damage taken at 1,500 per hit. |
Self | 100% | 8 turns Lvl 55: 7 turns |
3 turns or when ![]() reaches 0. |
![]() granted by ![]() Gain ![]() Duration: Up to 3 turns. (Consumes 1 ![]() every turn. Ends when no ![]() are deployed or after 3 turns.). ![]() is granted by ![]() All allies gain ![]() Strength: 9% (Max: 45%)Duration: Indefinite (Stackable / Max: 5). Deploy 1 ![]() Duration: Indefinite. and ![]() ![]() . (Starts battle with 3 ![]() [Max: 5]. When 3 or more ![]() are deployed: Restore 10% of max HP at end of turn [Healing cap: 1000].). | ||||||
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Eahta | ![]() |
![]() Eight Ways to Sunder80% boost to chain burst damage and 50% boost to chain burst damage cap. At level 150: All Earth allies also gain ![]() Strength: 100%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. and ![]() Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns upon using a chain burst. |
Earth allies | 100% | - | 0.5 turnsApplied during the attack phase and lasts until the turn ends. | Activates upon chain burst Earth DetonationEarth-elemental chain burst of 2 chains.. | ||||||
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Razia | ![]() |
![]() Flash Point ![]() Duration: Indefinite lvl rises by 1 upon taking damage (Max: 10). (Boost to DEF, debuff resistance, damage cap, and Durchbrechen's specs based on ![]() lvl.) |
Self | 10% ~ 100% | - | Indefinite | Grants 10%~100% Debuff Res. Up based on ![]() lvl. ![]() is raised upon taking damage or with ![]() Raise ![]() Duration: Indefinite lvl by 3. | ||||||
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Charlotta (Grand) | ![]() |
![]() Enforcer of JusticeWhen Charlotta is a main ally at battle start: 40% boost to Wind allies' charge bars. All Wind allies gain ![]() Multiplier: PerpetuityDuration: 5 turns. |
Wind allies | 100% | - | Indefinite | ![]() Extend all allies' ![]() Multiplier: Perpetuity by 2 turns. (From 2nd cast onward: All allies also gain ![]() Strength: 10% (Max: 100%)Duration: Indefinite and ![]() Strength: 5% (Max: 50%)Duration: Indefinite. From 3rd cast onward: All allies also gain ![]() Strength: 15%.) extends the duration of ![]() by 2 turns. | ||||||
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Lennah | ![]() |
![]() Demonic Flower Wedge70% boost to debuff resistance and reduce turn-based damage taken by 50%. |
Self | 70% | - | Indefinite | |||||||
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Yngwie (Yukata) | ![]() |
![]() Cool GuyWhile ![]() Duration: 3 turns is in effect: 600% boost to DEF, 100% boost to debuff resistance, Substitute effect (Receives all-ally attacks), amplifySeraphic modifier normal attack damage by 30%, Tank-and-Counter effect (5 hits), and can't use charge attack. |
Self | 100% | 8 turns Lvl 55: 7 turns |
3 turns | ![]() granted by ![]() ![]() Duration: 3 turns. Gain ![]() Duration: Indefinite.. Unable to Change Attack while ![]() is active. | ||||||
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Farrah (Event) | ![]() |
![]() Mountain Training10% boost to debuff resistance. |
Self | 10% | - | Indefinite | |||||||
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Rosetta | ![]() |
![]() Thorn Barrier10% boost to debuff resistance. |
Self | 10% | - | Indefinite | |||||||
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Selfira (Event) | ![]() |
![]() Pitch Perfect10% boost to debuff resistance. |
Self | 10% | - | Indefinite | |||||||
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Charlotta (Light) | ![]() |
![]() Graceful Order100% boost to debuff resistance of Light allies with ![]() . |
Light allies | 100% | - | Indefinite | |||||||
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De La Fille | ![]() |
![]() Glimmering BarrierWhen De La Fille has ![]() : 100% boost to debuff resistance. |
Self | 100% | - | Indefinite | Requires ![]() . | ||||||
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Fif | ![]() |
![]() Sorcery's Prodigy80% boost to debuff resistance. At level 90: Starts battle with ![]() Duration: 15 turns and ![]() DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted Deals bonus light DMG for one-foe one-ally attacks Charge bar is boosted on every turn (Can't be removed) Multiplier: PerpetuityDuration: 15 turns. All Light allies gain ![]() Strength: 10% when Fif uses a skill. (Random buffs to Light allies at end of turn based on Fif's remaining HP.) |
Self | 80% | - | Indefinite | |||||||
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Horus (Summer) | ![]() |
![]() Quwah WadjetStarts battle with ![]() Duration: 3 turns. Upon the chain burst AscensionLight-elemental chain burst of 4 or more chains. or activating a Fated Chain: Gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 1-turn cut to skill cooldowns. (While ![]() is in effect: 50% boost to DEF and 100% boost to debuff resistance. Restore all allies' HP [Healing cap: 1000] and all allies gain ![]() Strength: 10% at end of turn.) |
Self | 100% | - | Indefinite | Requires ![]() ![]() is granted by chain burst AscensionLight-elemental chain burst of 4 or more chains. or activating a Fated Chain | ||||||
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Io (Grand) | ![]() |
![]() Enchanted Light10% boost to all allies' Light ATK. (Boost to effect based on ![]() Can't be removed lvl. Total maximum effect: 25%.) At level 95: 15% boost to all allies' debuff resistance. (Boost to effect based on ![]() Can't be removed lvl. Total maximum effect: 30%.) |
Light allies | 15% ~ 30% | - | Indefinite | Grants 15%-30% Debuff Res. Up based on ![]() Can't be removed lvl. | ||||||
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Lu Woh | ![]() |
![]() Luminous CompassionFor Light allies, when ![]() Field effect Local status effect is in effect: 50% boost to debuff resistance, 100% boost to double attack rate, 30% boost to triple attack rate, 100% boost to C.A. damage, and 50% boost to C.A. damage cap. |
Light allies | 50% | - | Indefinite | ![]() Field effect Local status effect is a local field effect. Grants 50% Debuff Res. Up while active. | ||||||
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Melissabelle (Valentine) | ![]() |
![]() Extended Mastery Support SkillBoost to debuff resistance while Substitute ![]() (Excludes all-foe all-ally attacks) ![]() (Includes all-ally attacks) is in effect.
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Self | 100% | - | Indefinite | Requires 3★ EMP | ||||||
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Nicholas (Light) | ![]() |
![]() Ultra Robo Grand God KaiserWhen aboard Grand God Kaiser: Sharp boost to stats. (Loses certain buffs. Other allies can't participate in battle. Shuts down after 5 turns.) |
Self | 100% | - | 5 turns | Grand God Kaiser activated by ![]() (Can only be used when ![]() lvl is 5. Ends cooldown for all skills. Can't be recast.). ![]() is granted by ![]() Inflict ![]() Strength: 10% (Max: 40%)Duration: 180 seconds. (When ![]() lvl is 5: Also gain ![]() Duration: 1 turn .). | ||||||
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Pecorine | ![]() |
![]() Extended Mastery Support SkillBoost to debuff resistance while Substitute is in effect
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Self | 100% | - | Indefinite | Requires 3★ EMP | ||||||
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Sara (Light) | ![]() |
![]() Hammer of Graphos25% hit to charge bar gain. Counters upon taking damage (2 times). ![]() Duration: Indefinite lvl rises upon countering. (Boost to DEF, hostility, and debuff resistance based on lvl [Max: 5].) |
Self | 20% ~ 100% | - | Indefinte | Grants 20%~100% Debuff Res. Up based on ![]() lvl. ![]() is raised upon counterattack. | ||||||
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Vira (Grand) | ![]() |
![]() Impregnable BarrierWhen ![]() Duration: Up to 3 turns is active: 1000% boost to DEF, 100% boost to debuff resistance, receive all attacks in place of allies (including all-ally attacks), and Refresh effect (Healing cap: 999). At level 95: Also mitigate damage taken by 1500. Refresh effect healing cap increased to 2000. |
Self | 100% | - | 3 turns or when ![]() reaches 0. |
![]() granted by ![]() Gain ![]() Duration: Up to 3 turns. (Consumes 1 ![]() every turn. Ends when there are no ![]() or after 3 turns.). ![]() is granted by ![]() Activate ![]() At level 90: From 2nd cast onward: Also deal 400% Bonus Light damage (Damage cap: ~380,000 per hit). From 3rd cast onward: Bonus Light damage increased to 2 hits.. Restore all ![]() Duration: Indefinite. and ![]() ![]() Duration: Indefinite (Max: 6). Consume 1 ![]() upon attacking: AmplifySeraphic modifier damage against Dark foes by 10% and 100% / 30% boost to critical hit rate100% chance of dealing 30% more damage.. At level 95: Now start battle with 6 ![]() Duration: Indefinite. Effect increased to 100% / 60% boost to critical hit rate100% chance of dealing 60% more damage... | ||||||
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Ferry | ![]() |
![]() Nameless Phantom10% boost to debuff resistance. |
Self | 10% | - | Indefinite | |||||||
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Sarya | ![]() |
![]() On VacationBoost to debuff resistance. |
Self | - | - | Indefinite | |||||||
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Freezie | ![]() |
![]() Dark DecayWhile Dark Mutation mode is in effect: ![]() Duration: Indefinite lvl rises at end of turn (Max: 5). (When ![]() lvl reaches max, Dark Lisle: Astringe activates and Freezie will be knocked out.) |
Self | 100% | Ready in 3 turns3-turn cooldown at start of battle. |
5 turns | Dark Mutation Mode activated by ![]() (Ends all skills' cooldown. Can't recast.). Will be knocked out when effect ends. | ||||||
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Lady Grey | ![]() |
![]() Black Barrier10% boost to all allies' debuff resistance. All Dark allies gain ![]() "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." at battle start. |
Dark allies | 10% | - | Indefinite | |||||||
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Hekate (Summer) | ![]() |
![]() Beachside FeastImmune to ![]() . When 1 or more ![]() are granted by MC: Raise Hekate's ![]() Duration: Indefinite lvl by 1 (Max: 5). 2-hit, 200% Dark damage to a foe (Damage cap: ~370,000 per hit). (Gain effects in order based on ![]() lvl: 1: 30% boost to ATKMultiplier: Perpetuity. 2: 100% boost to DEF. 3: Guaranteed triple attacks. 4: AmplifyMultiplier: Seraphic skill damage by 10%. 5: 100% boost to debuff resistance.) |
Self | 100% | - | Indefinite | Requires ![]() lvl 5. | ||||||
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Will (SR) | ![]() |
![]() Monster Study Journal10% boost to debuff resistance. |
Self | 15% | - | Indefinite |
Weapon Skills
Weapon Charge Attacks
Icon | Name | R | El | Type | ATK | HP | Skills | |
---|---|---|---|---|---|---|---|---|
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Amaranthine | ![]() |
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2143 | 289 | ![]() ![]() |
Hatred's Might: Medium boost to dark allies' ATK Hatred's Grace: Medium boost to dark allies' max HP and debuff resistance ![]() Inflict ![]() Verification needed. . All Dark allies gain 1 ![]() Duration: Indefinite. |
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Blazing Rakan | ![]() |
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2188 | 280 | ![]() ![]() |
Hellfire's Grace: Medium boost to fire allies' max HP and debuff resistance Hellfire's Garrison: Medium boost to fire allies' DEF based on how low HP is ![]() All allies gain ![]() Strength: ??Duration: ?? and ![]() Strength: ??Duration: ??. |
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Bovinius | ![]() |
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2021 | 315 | ![]() ![]() |
Whirlwind's Grace: Medium boost to wind allies' max HP and debuff resistance Whirlwind's Trium: Medium boost to wind allies' multiattack rate ![]() Restore all allies' HP (Healing cap: 2021). All allies gain ![]() Strength: 70% chance of taking 30% less damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Colossus Buster Ira | ![]() |
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2826 | 241 | ![]() ![]() |
Ironflame's Healing III: Big boost to fire allies' healing cap Ironflame's Grace: Small boost to fire allies' max HP and debuff resistance ![]() Inflict ![]() Strength: 20%Duration: 180 seconds. All allies gain ![]() Strength: 70% chance of taking 30% less damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Crystal Bellflowers | ![]() |
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2385 | 245 | ![]() ![]() |
Tsunami's Grace: Medium boost to water allies' max HP and debuff resistance Tsunami's Trium: Medium boost to water allies' multiattack rate ![]() ![]() Strength: 10% of max HP (Healing cap: 500) or 10% charge barDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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First Fright of the Mischief | ![]() |
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2354 | 397 | ![]() ![]() ![]() |
Tsunami's Might: Medium boost to water allies' ATK Tsunami's Grace: Medium boost to water allies' max HP and debuff resistance Cobalt Arts: Boost to water allies' skill DMG cap ![]() Restore 20% of all allies' HP (Healing cap: 2020). All allies gain ![]() Strength: 2020Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also remove 1 buff from a foe. |
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Herb Basket | ![]() |
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3206 | 229 | ![]() ![]() ![]() |
Hatred's Progression: Medium boost to dark allies' dark ATK based on number of turns passed Dark's Grace: Small boost to dark allies' max HP and debuff resistance Dark's Majesty: Small boost to dark allies' ATK and max HP ![]() All allies gain ![]() Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain ![]() . |
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Impassioned Rose | ![]() |
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1740 | 148 | ![]() |
Thunder's Grace: Medium boost to light allies' max HP and debuff resistance![]() 1-turn cut to MC's skill cooldowns. |
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Into the Sunset | ![]() |
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2590 | 350 | ![]() ![]() ![]() ![]() |
Thunder's Grace: Medium boost to light allies' max HP and debuff resistance Light's Majesty: Small boost to light allies' ATK and max HP Light's Garrison: Small boost to light allies' DEF based on how low HP is ![]() Gain ![]() Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". 4★: Also remove 1 debuff from all allies. |
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Ivory Ark | ![]() |
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3180 | 318 | ![]() ![]() ![]() |
Zion's Celere II: Big boost to light allies' ATK and critical hit rate Light's Grace: Small boost to light allies' max HP and debuff resistance ![]() All allies gain ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Lu Woh Float | ![]() |
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2073 | 303 | ![]() ![]() |
Mountain's Might: Medium boost to earth allies' ATK Mountain's Grace: Medium boost to earth allies' max HP and debuff resistance ![]() |
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Merveilleux | ![]() |
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2787 | 310 | ![]() ![]() ![]() |
Mountain's Might: Medium boost to earth allies' ATK Mountain's Grace: Medium boost to earth allies' max HP and debuff resistance Amber Arts: Boost to earth allies' skill DMG cap ![]() Gain ![]() . 4★: ![]() Strength: (Healing cap: 1000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affect all allies. |
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Nastro Viola | ![]() |
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2188 | 280 | ![]() ![]() |
Thunder's Progression: Medium boost to light allies' light ATK based on number of turns passed Light's Grace: Small boost to light allies' max HP and debuff resistance ![]() Raise all foes' ![]() Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). All allies gain ![]() . |
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Ornamented Paddle | ![]() |
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2196 | 278 | ![]() ![]() |
Hellfire's Might: Medium boost to fire allies' ATK Hellfire's Grace: Medium boost to fire allies' max HP and debuff resistance ![]() Restore all allies' HP and remove 1 debuff. |
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Plushie Pal | ![]() |
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2420 | 340 | ![]() ![]() ![]() |
Tsunami's Progression: Medium boost to water allies' water ATK based on number of turns passed Water's Grace: Small boost to water allies' max HP and debuff resistance Water's Majesty: Small boost to water allies' ATK and max HP ![]() Inflict ![]() Duration: 180 seconds. Gain ![]() Strength: (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: ![]() Strength: ()Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. healing cap increased to 1000 and now affects all allies. |
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Saintly Crystal | ![]() |
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2519 | 363 | ![]() ![]() ![]() |
Zion's Might: Big boost to light allies' ATK Light's Grace: Small boost to light allies' max HP and debuff resistance ![]() All allies gain ![]() Strength: 20%Duration: 2.5 turnsDark Damage Cut.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain ![]() Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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Sanctolia | ![]() |
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2402 | 237 | ![]() ![]() |
Hatred's Grace: Medium boost to dark allies' max HP and debuff resistance Hatred's Garrison: Medium boost to dark allies' DEF based on how low HP is ![]() All Dark allies gain ![]() . |
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Sharom Bow | ![]() |
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2030 | 180 | ![]() ![]() |
Amethyst's Grace: 2.5% boost to Dark allies' debuff success rate. Amethyst's Splendor: Big boost to dark allies' ATK ![]() Inflict ![]() . |
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Unheil | ![]() |
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3024 | 297 | ![]() ![]() ![]() |
Oblivion's Glory: Big boost to dark allies' C.A. specs and chain burst specs Hatred's Grace: Medium boost to dark allies' max HP and debuff resistance ![]() Dark allies gain ![]() Strength: 70% chance of dealing 50% more damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Dark allies also gain ![]() Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Vortex of the Void | ![]() |
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3107 | 333 | ![]() ![]() |
Ventosus's Stamina II: Big boost to wind allies' ATK based on how high HP is Whirlwind's Grace: Medium boost to wind allies' max HP and debuff resistance ![]() Inflict ![]() Duration: 180 seconds and ![]() Duration: 180 seconds. 4★: All allies gain ![]() Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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Wilnas-o'-Lantern | ![]() |
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2659 | 335 | ![]() ![]() ![]() |
Thunder's Might: Medium boost to light allies' ATK Thunder's Grace: Medium boost to light allies' max HP and debuff resistance Golden Arts: Boost to light allies' skill damage cap ![]() All Light allies gain ![]() Strength: 10%. 4★: Also inflict ![]() Strength: 25%Duration: 180 seconds on a foe. |
Icon | Name | Element | Type | Source | Targets | Amount | Notes |
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Promise | ![]() |
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![]() UnforgivingMassive Wind damage to a foe. Gain ![]() Strength: 50%. |
Main Character | 50% | |
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Golden Blossom | ![]() |
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![]() Twilight SerenadeMassive Light damage to a foe. Gain ![]() Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
Main Character | 20% | |
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Rhongomyniad | ![]() |
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![]() Kaleidoscopic ForceMassive Light damage to a foe. All allies gain ![]() (Effect removed on next all-foe all-ally attack) . After 4★: All allies also gain ![]() Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
All allies | 30% | Requires 4★. |
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Staff of Divine Justice | ![]() |
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![]() Luminous VerdictMassive Light damage to a foe. / Inflict ![]() Strength: 15%Duration: 180 seconds. After 4★: All allies gain ![]() Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
All allies | 30% | |
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Sauna-Goer's Cap | ![]() |
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![]() Heat InsulatorBig Wind damage to a foe. Gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
Main Character | - | |
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Tyrant Fork | ![]() |
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![]() Tyrant StrikeBig Light damage to a foe. Gain ![]() Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
Main Character | 15% | |
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Tyrant Bow | ![]() |
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![]() Tyrant StrikeBig Light damage to a foe. Gain ![]() Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
Main Character | 15% |
Debuff Resistance Lowered
Debuff resistance is lowered
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Disclaimer This section is still being written; it may be wildly inaccurate or missing significant data. If you can help please feel free to edit it but please write edit summaries, preferably with sources. |
Debuff Resistance Lowered is a debuff usable both by friends and foes. While afflicted, debuffs are less likely to be resisted.
Debuff Res. DownDebuff resistance is lowered
from each column stack with other columns. So far all debuffs in the unique column stack with each other.
Rank | Strength | Skills | Charge Attacks | Summons | Unique [3] |
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1 | 30% |
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2 | 25% |
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3 | 20% |
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4 | 15% |
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5 | 10% |
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6 | 5% |
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- Debuffs are listed from strongest (Rank 1) to weakest (Rank 6).
- Base resist rates vary between different skills.
Debuff Resistance Lowered (Stackable)
Debuff resistance is lowered
Debuff Resistance Lowered (Stackable) is a debuff usable both by friends and foes. While afflicted, debuffs are less likely to be resisted.
Rank | Strength | Skills | Charge Attacks | Summons | Unique |
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1 | 10% |
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2 | 5% |
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- Debuffs are listed from strongest (Rank 1) to weakest (Rank 2).
- Base resist rates vary between different skills.
Chaos
- See:
ChaosAllies' and foes' debuff resistance and foes' special attack DMG are modified as time passes
Field effect
References
- @jpokiehl Chaos Field Debuff Resistance
- @jpokehl spreadsheet
- gbf-wiki システム仕様関連_アビリティ効果詳細
- GBF Chinese Wiki
- Gamewith
- ↑ jpokieHL, Debuff Resistance
- ↑ jpokieHL, Specific Debuff Resistance
- ↑ So far all unique stack with each other.
- ↑ 4.00 4.01 4.02 4.03 4.04 4.05 4.06 4.07 4.08 4.09 4.10 Exact value not confirmed, only overwrite order.
- ↑ Confirmed for: Mysterious Sword, Spiked Baseball Bat
Unconfirmed: Cosmic Sword, Avaritia Blade, Tsurumaru Kuninaga (Weapon) - ↑ Effect does not change with different combinations of Uzuki Shimamura and Mio Honda.