Cleric

From Granblue Fantasy Wiki
Jump to: navigation, search
Cleric gran sprite.png Cleric gran icon.jpg Cleric djeeta icon.jpg Cleric djeeta sprite.png
Class Data
Class line PriestClericBishopSage
Description Harness the power of light and direct it against foes.
Style Label Type Heal.png Specialty Label Weapon Staff.png Label Weapon Spear.png
Prerequisites CP square.jpg CP ×200
Lvl 20 Priest and Wizard
Level BonusesLevel bonuses are earned with levels 1, 5, 10, 15, and 20.
Lvl 1Icon Bonus Healing.png Healing +3%   Total:
Icon Bonus Healing.png Healing +15%
Lvl 5Icon Bonus Healing.png Healing +3%
Lvl 10 Icon Bonus Healing.png Healing +3%
Lvl 15Icon Bonus Healing.png Healing +3%
Lvl 20Icon Bonus Healing.png Healing +3%
Master Bonuses Icon Bonus Healing.png Healing +2%
Support Skills
Compassion 5% boost to healing
20% boost to healing cap
Base Multiattack Rates
Base DA RateIncluding Support Skills/Level Bonuses
Base TA RateIncluding Support Skills/Level Bonuses
Recommended Extended Mastery Perks
Do not invest EMP in Row I or Row II classes.
Recommended Subskills
Ability Miserable.png 
Miserable MistInflict
Status AttackDown.png25% ATK DownATK is lowered

Strength: 25%
Base Accuracy: 80%
Duration: 180 seconds
Dual-sided
and
Status DefenseDown.png25% DEF DownDEF is lowered

Strength: 25%
Base Accuracy: 80%
Duration: 180 seconds
Dual-sided
on all enemies.
: Massive increase to effective damage and survivability.
Ability Piercing.png 
Double Trouble IIIGain
Status TripleUp.png100% TA UpTriple attack rate is boosted

Strength: 100%
Duration: 1 turns
.
Spear: All parties gain
Status DoubleUp.png10% DA UpDouble attack rate is boosted

Strength: 10%
Duration: 3 turns
Without other buffs
and
Status TripleUp.png5% TA UpTriple attack rate is boosted

Strength: 5%
Duration: 3 turns
Without other buffs
.
Axe: Inflict
Status DoubleDown.pngDA DownDouble attack rate is lowered
and
Status TripleDown.pngTA DownTriple attack rate is lowered
on one enemy.
: Raid-wide damage and charge boost via multi-attack.
Ability Veil.png 
VeilAll allies gain
Status Veil.pngVeilImmune to debuffs.
Lasts until it resists at least 1 debuff.
, nullifying the next debuff received
: Proactive debuff prevention.

Skills

Icon Skill Name Effect
C/DCooldown in Turns
DurDuration in Turns or Seconds
SubSubskill usable on other classes
LVLClass level required
Notes
Ability HealAll.png Panacea Restores 20% +100 HP to all parties, capped at 1800 HP (750 HP for other parties). 5T - No 1 Affects all players.
Healing cap increased to 2400 HP (1000 HP for other parties) with Nirvana square.jpg Nirvana.
Ability ClearAll.png Clarity Remove 1 debuff from all parties. 4T - Yes 5 Affects all players
Ability Light.png Blessing Medium light DMG to all enemies. 5T - Yes 15

Assessment

Primarily mastered to unlock Bishop and Holy Saber, but remains conditionally more useful than Bishop due to Ability ClearAll.png 
ClarityRemove 1 debuff from all parties.
.
  • Cleric is viable over Bishop in battles where Clarity alone is more useful than Dispel and Revive together.
  • See Bishop's assessment as Cleric has all the same strengths, simply with weaker base numbers.
  • Provides massive raid utility when taking Double Trouble III as a subskill, as Panacea, Clarity and Double Trouble III are all raid-wide.
  • Sage still renders both Cleric and Bishop obsolete.
Class Navigation
I FighterKnightPriestWizardThiefEnhancerGrapplerRangerHarpistLancer
II WarriorSentinelClericSorcererRaiderArcana DuelerKung Fu ArtistArcherBardDragoon
III Weapon MasterHoly SaberBishopHermitHawkeyeDark FencerOgreSidewinderSuperstarValkyrie
IV BerserkerSpartanSageWarlockBandit TycoonChaos RulerLuchadorNighthoundElysianApsaras
EX I AlchemistNinjaSamuraiSword MasterGunslingerMysticAssassinDrum MasterDancerMechanic
EX II DoctorRuneslayerKengoGlorybringerNekomancer