BASE DA/TAThis class's base double attack rate and triple attack rate.Classes with support skills that grant guaranteed multiattacks may have very high values.
20% DA / 5% TA
Style
SpecialtyThe MC gains 20% more ATK from weapons of this type in your grid.
SaluteWhen your party is completely knocked out, you may salute other parties in the raid to grant them a boost to stats. The boost is based on the class of the MC.Salute values are unknown and is considered to not make a significant difference in most cases.
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Arm party members with real damage-dealing know-how.
Support SkillsDoes not work as a sub ally unless explicitly stated.
Icon
Name
Effect
Obtained
Assault Step アサルトステップ
2% boost to double attack rate.
Lvl 1
Toughness タフネス
Boost to maximum HP.
Lvl 1
Base Skills
Icon
Name
Effect
Cooldown
Duration
SubSubskill usable on other classes
Obtained
Full Arsenal II ウェポンバーストII
Gain Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%. and 25% ATK UpATK is boosted Strength: 25%Duration: 1 turn .
5T
1T
No
Lvl 1
Rampage ランページ
Gain 20% DA UpDouble attack rate is boosted Strength: 20%Duration: 3 turns and 10% TA UpTriple attack rate is boosted Strength: 10%Duration: 3 turns.
6T
3T
Yes
Lvl 5
Rage III レイジIII
All parties gain 30% ATK UpATK is boosted Strength: 30%Duration: 3 turns.
5T
3T
Yes
Lvl 15
Extended Mastery Skills
Icon
Name
Effect
Cooldown
Duration
EMPCost in EMP
Brave Soul ブレイブソウル
Gain StrengthATK is greatly boosted based on how high HP is Duration: 3 turns.
7T
3T
10
Power Raise パワーレイズ
Gain 50% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 50% chance of dealing 50% more damage.Duration: 3 turns.
7T
3T
8
Level Bonuses
Lvl 1
ATK +900
Lvl 5
ATK +900
Lvl 10
ATK +900
Lvl 15
ATK +900
Lvl 20
ATK +900
Total Stat Bonuses These bonuses only apply to this class.
Completion Bonuses Unlocked upon reaching the class's max level. These bonuses are applied while as any class.
Row III classes are merely a means to gain subskills and completion bonuses for future classes; none are viable long-term. The following is a list of notable skills.
Base Skills
These skills can be equipped by any class.
Skill
Future Usage
Comments
Rage IIIAll parties gain 30% ATK UpATK is boosted Strength: 30%Duration: 3 turns.
Low
Used occasionally in developing grids to help damage output.