Dark Fencer

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About Classes | Class List | Class Skills | Extended Mastery | Master Level | Ultimate Mastery


Row 3 Class
Dark Fencer

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Jobs 1138x1138 150201 1.png

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Leader m 150201 01.jpgLeader sd m 150201 01.jpgLeader s 150201 01.jpgLeader s 150201 sw 0 01.jpgLeader s 150201 sw 1 01.jpgLeader raid normal 150201 sw 0 01.jpgLeader raid normal 150201 sw 1 01.jpgLeader jobm 150201 sw 0 01.jpgLeader jobm 150201 sw 1 01.jpgLeader quest 150201 sw 0 01.jpgLeader quest 150201 sw 1 01.jpgLeader t 150201 sw 0 01.pngLeader t 150201 sw 1 01.pngLeader jlon 150201 sw 0 01.pngLeader jlon 150201 sw 1 01.pngJob name 150201.png

Style Special
SpecialtyThe MC gains 20% more ATK from weapons of this type in your grid. Sabre Dagger
CCWClass Champion Weapon Weapon s 1040102900.jpg Ipetam
Unlock Requirements
CP square.jpg CP ×300
Lvl 20 Arcana Dueler and Sentinel

ID 150201
NameJP ダークフェンサー
Release Date ?
Other Sites

Slash enemy combo attacks and recover health.
Support SkillsDoes not work as a sub ally unless explicitly stated.
Icon Name Effect Obtained
Icon Support Skill.png Sabotage Boost to debuff success rate. Lvl 1
Icon Support Skill.png Hasty Action 1-turn cut to skill cooldowns. Lvl 1
Base Skills
Icon Name Effect Cooldown Duration SubSubskill usable on other classes Obtained
Ability m 32 1.png Stall II 200% elemental damage to a foe.
Inflict Status Gravity.pngDelayReduce a foe's filled charge diamonds by 1
.
5T - No Lvl 1
Ability m 44 4.png Miserable Mist Inflict Status AttackDown.png25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
and Status DefenseDown.png25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
on all foes.
5T 180s Yes 5
Ability m 25 4.png Gravity Wave Inflict Status Gravity.pngGravitySpecial attack max charge turn is extended
Duration: 180 seconds
on a foe.
9T 180s Yes 15
Extended Mastery Skills
Icon Name Effect Cooldown Duration EMPCost in EMP
Ability m 28 4.png Quick Down Inflict Status DoubleDown.pngDA DownDouble attack rate is lowered
Duration: 180 seconds
and Status TripleDown.pngTA DownTriple attack rate is lowered
Duration: 180 seconds
on a foe.
6T 180s 3
Ability m 96 3.png Blood Sword Gain Status 1180.pngDrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: 5% of damage dealt (Healing cap: 500 HP)Duration: 3 turns
.[1]
9T 3T 10
Level Bonuses
Lvl 1Icon Bonus Debuff Success.png Debuff success rate +4%
Lvl 5Icon Bonus Debuff Success.png Debuff success rate +4%
Lvl 10Icon Bonus Debuff Success.png Debuff success rate +4%
Lvl 15Icon Bonus Debuff Success.png Debuff success rate +4%
Lvl 20Icon Bonus Debuff Success.png Debuff success rate +4%
Total Stat Bonuses These bonuses only apply to this class. Completion Bonuses Unlocked at level 20.
These bonuses are applied while as any class.
Icon Bonus Debuff Success.png Debuff success rate +20% Icon Bonus Debuff Resist.png Debuff resistance +7%

Gameplay Notes

Status Sketching.pngFacsimile Compatibility

Icon Skill Copyable?
Ability m 32 1.png Stall II Yes
Ability m 44 4.png Miserable Mist Yes
Ability m 25 4.png Gravity Wave Yes
Ability m 28 4.png Quick Down Yes
Ability m 96 3.png Blood Sword Yes

Assessment

Top priority for newbies to unlock and a core Tier III class for almost all players. The CP investment is justified by Miserable Mist alone, but the class is also excellent for every element and nearly every battle due to its other skills, debuff success rate, cooldown reduction, and Dagger proficiency (allowing use of the powerful Four-Sky Blade).

  • Ability m 44 4.png Miserable MistInflict Status AttackDown.png25% ATK DownATK is lowered
    Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
    and Status DefenseDown.png25% DEF DownDEF is lowered
    Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
    on all foes.
    is one of the strongest skills in the game for both damage and survivability, single-handedly accounting for half of the 50% ATK/DEF Down cap.
  • Ability m 32 1.png Stall II200% elemental damage to a foe.
    Inflict Status Gravity.pngDelayReduce a foe's filled charge diamonds by 1
    .
    and Ability m 25 4.png Gravity WaveInflict Status Gravity.pngGravitySpecial attack max charge turn is extended
    Duration: 180 seconds
    on a foe.
    drastically reduce the frequency of foe charge attacks. They can also be used to counter mechanics or triggers where foe charge diamonds fill instantly.

Overall, Dark Fencer is an insane class and a great default choice for most battles. Its only limitations arise when the ATK/DEF Down cap is already reached by other characters or players, or against foes who are outright immune to Status Gravity.pngGravitySpecial attack max charge turn is extended
and/or Status Gravity.pngDelayReduce a foe's filled charge diamonds by 1
.

  • Neither Extended Mastery Skill is worth buying, with Ability m 59 1.png Rain of Arrows III300% elemental damage to all foes.
    Inflict Status AttackDown.png25% ATK DownATK is lowered
    Strength: 25%Duration: 180 seconds
    .
    and Ability m 50 2.png Chi ChannelerRestore caster's HP (Healing cap: 1500).
    Gain Status DefenseUp.pngDEF UpDEF is boosted
    Duration: 3 turns
    .
    generally being superior alternatives. Before Apsaras was added into the game, Ability m 28 4.png Quick DownInflict Status DoubleDown.pngDA DownDouble attack rate is lowered
    Duration: 180 seconds
    and Status TripleDown.pngTA DownTriple attack rate is lowered
    Duration: 180 seconds
    on a foe.
    was the method of choice to lower multiattack rate on foes.
  1. PowerOfTheAsian, Blood Sword. User:PowerOfTheAsian/Testing_Area#Blood Sword