Shieldsworn

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Main Character
About Classes | Class List | Class Skills
Player Growth Systems: Rank | EXP | Extended Mastery | Master Level | Ultimate Mastery


Row 4 Class
Shieldsworn
 

 

BASE DA/TAThis class's base double attack rate and triple attack rate.Classes with support skills that grant guaranteed multiattacks may have very high values.Due to a game update, base DA/TA values are no longer obtainable from in-game data files. Exact values for classes released after 2023-10-10 are currently inaccessible. ??% DA / 3% TA
Style
SpecialtyThe MC gains 20% more ATK from weapons of this type in your grid.
SystemsSpecial systems and Class-Specific Equipment utilized by this class. Shield
CCWClass Champion Weapon Fight Suppressor
Unlock Requirements
Spartan Lvl 20
Cavalier Lvl 20
CP ×4,000
Bulwark Distinction ×20
What It Means to Bear a ShieldClear the quest Forestaller of Ruin
Rewards
Crystal ×50
- Clear Chapter 25 Quest: Forestaller of Ruin.
ID 470301
NameJP シールドスウォーン
Release Date 2024-05-29
Other Sites gbf-wiki
(Japanese wiki)
GameWith
Use your greatshield to brave devastating attacks and seek the path to victory.
Support SkillsDoes not work as a sub ally unless explicitly stated.
Icon Name Effect Obtained
Oath of the Protector Raise OathBased on lvl: ATK, DEF, multiattack rate, and hostility are boosted / At lvl 5: Drain effect / Normal attack DMG is amplified / Upon being targeted by a foe: 5-hit elemental DMG to all foes (Max: 5 / Can't be removed)
Multiplier: NormalDuration: Indefinite
lvl by 1 upon being targeted by a foe (Max: 5).
(Based on OathBased on lvl: ATK, DEF, multiattack rate, and hostility are boosted / At lvl 5: Drain effect / Normal attack DMG is amplified / Upon being targeted by a foe: 5-hit elemental DMG to all foes (Max: 5 / Can't be removed)
Multiplier: Normal
lvl:

Boost to ATKMultiplier: Normal, DEF, multiattack rate, and hostility.
When OathBased on lvl: ATK, DEF, multiattack rate, and hostility are boosted / At lvl 5: Drain effect / Normal attack DMG is amplified / Upon being targeted by a foe: 5-hit elemental DMG to all foes (Max: 5 / Can't be removed)
Multiplier: Normal
lvl is 5:

Also gain Drain effect [Healing cap: 1000], amplify normal attack damage by 30%, and deal 5-hit, 200% Elemental damage to all foes upon being targeted by a foe [Damage cap: ~200,000 per hit].)[1]
Lvl 1
Indominable Defender At end of turn if MC didn't attack:
Gain Double StrikeAttacks twice each turn
Duration: 1 turn
.
1-turn cut to  Shield of ValorDeploy Shield of ValorCan't normal attack or use charge attack / Receives all attacks in place of allies (Includes all-ally attacks) / DEF is boosted / Caps DMG taken at 5,000 per hit / Counters upon taking DMG /
At end of turn: 1100% elemental DMG to all foes / DMG taken is amplified (20 hits)
(Can't be removed)
Duration: 1 turn
.
At level 30:
Also gain Undying (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed)
Duration: 1 turn
.
's cooldown.
Restore HP (Healing cap: 1500).
Lvl 1
Shield Commander While Guarding:
MC's buffs won't be dispelled.
Debuff resistance is boosted based on number of shields acquired.
Master Lvl 20
Base Skills
Icon Name Effect Cooldown Duration SubSubskill usable on other classes Obtained
Shield of Valor Deploy Shield of ValorCan't normal attack or use charge attack / Receives all attacks in place of allies (Includes all-ally attacks) / DEF is boosted / Caps DMG taken at 5,000 per hit / Counters upon taking DMG /
At end of turn: 1100% elemental DMG to all foes / DMG taken is amplified (20 hits)
(Can't be removed)
Duration: 1 turn
.
At level 30:
Also gain Undying (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed)
Duration: 1 turn
.
8T 1T No Lvl 1
Extended Mastery Skills
Icon Name Effect Cooldown Duration EMPCost in EMP

This skill changes into an alternative version when certain conditions are met.
Assault Drive / Weapon Discharge Assault Drive:
800% Elemental damage to a foe (Damage cap: ~930,000).
Remove 1 buff.
(1 Weapon ChargeWeapon is charged with energy / At 5 Charges: Assault Drive changes to Weapon Discharge (Max: 5 / Can't be removed)
Duration: Indefinite
to caster upon taking damage [Max: 5].
When Weapon ChargeWeapon is charged with energy / At 5 Charges: Assault Drive changes to Weapon Discharge (Max: 5 / Can't be removed)
is at 5:

Skill changes to Weapon Discharge.)
Weapon Discharge:
3-hit, 800% Elemental damage to a foe.
Remove 3 buffs.
Inflict StunnedCan't attack
Duration: 1-2 turnsLocal status effect
.
Gain 80% Bonus DMG (1 time)Deals bonus DMG for normal attacks (1 time)
Strength: 80%Duration: Indefinite
.[1]
(Consume all Weapon ChargeWeapon is charged with energy / At 5 Charges: Assault Drive changes to Weapon Discharge (Max: 5 / Can't be removed)
. Skill changes to Assault Drive.)
6T 1-2T 30
Marshaling Shout Gain StrengthATK is greatly boosted based on how high HP is
Strength: 20%-10%Duration: 3 turns
.
Restore caster's HP (Healing cap: 1500) and remove 1 debuff.[1]
(When OathBased on lvl: ATK, DEF, multiattack rate, and hostility are boosted / At lvl 5: Drain effect / Normal attack DMG is amplified / Upon being targeted by a foe: 5-hit elemental DMG to all foes (Max: 5 / Can't be removed)
Multiplier: Normal
lvl is 5:
Affects all allies. Healing and debuff removal effects activate twice.)
6T 3T 40
Regimented Formation All allies gain Regimented FormationDEF is boosted / Debuff resistance is boosted / Buffs can't be removed or shortened (Can't be removed)
Duration: 1 turn
.
(Can only be used while an Omen is active.
At end of turn:
All allies gain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
.
Caster gains Fated Chain Bar +100%Instantly boosts Fated Chain bar
Strength: 100%Only takes effect in Battle System 2.0
.)
12T 1T 50
Ultimate Mastery Skills
Icon Name Effect Cooldown Duration MaterialsMaterials consumed to learn
Combat Shield End cooldown for caster's other skills.
Fully restore HP and remove all debuffs.
Gain Combat ShieldAdditional effect upon next Shield of Valor: Full-Force Counter effect / At end of turn: Elemental DMG to foe / Remove 1 buff (Number of activations increased based on number of counterattacks [Max: 6 times]) (Can't be removed)
Duration: Indefinite
.
(Upon next use of  Shield of ValorDeploy Shield of ValorCan't normal attack or use charge attack / Receives all attacks in place of allies (Includes all-ally attacks) / DEF is boosted / Caps DMG taken at 5,000 per hit / Counters upon taking DMG /
At end of turn: 1100% elemental DMG to all foes / DMG taken is amplified (20 hits)
(Can't be removed)
Duration: 1 turn
.
At level 30:
Also gain Undying (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed)
Duration: 1 turn
.
:

Deploy Shield of Valor+Can't normal attack or use charge attack / Receives all attacks in place of allies (Includes all-ally attacks) / DEF is boosted / Caps DMG taken at 5,000 per hit / Counters upon taking DMG / Counters with the max number of hits while in effect /
At end of turn: 1100% elemental DMG to all foes / DMG taken is amplified (20 hits) /
At end of turn: Elemental DMG to foe / Remove 1 buff (Number of activations increased based on number of counterattacks [Max: 6 times])
(Can't be removed)
Duration: 1 turn
instead.
Can only be used when OathBased on lvl: ATK, DEF, multiattack rate, and hostility are boosted / At lvl 5: Drain effect / Normal attack DMG is amplified / Upon being targeted by a foe: 5-hit elemental DMG to all foes (Max: 5 / Can't be removed)
lvl is 5.)
14T -
Defiance Gain DefianceDeals bonus elemental DMG upon normal attacks / Upon activating Indominable Defender: 3-hit Flurry effect / Triple Strike effect (Can't be removed)
Duration: 5 turns
.
12T 5T
Shield Hurl 300% Elemental damage to a foe (Damage cap: ~635,000).
Gain 10% Skill DMG Up (Stackable / Max: 50%)Skill DMG is boosted (Stackable)
Strength: 10% (Max: 50%)Duration: Indefinite
, 6% Skill DMG Cap Up (Stackable / Max: 30%)Maximum amount of skill DMG that can be dealt per hit is boosted (Stackable)
Strength: 6% (Max: 30%)Duration: Indefinite
, and Supplemental Skill DMG (Stackable / Max: 50,000)Skill DMG dealt is supplemented (Stackable)
Strength: 10,000 (Max: 50,000)Duration: Indefinite
.[1]
(When OathBased on lvl: ATK, DEF, multiattack rate, and hostility are boosted / At lvl 5: Drain effect / Normal attack DMG is amplified / Upon being targeted by a foe: 5-hit elemental DMG to all foes (Max: 5 / Can't be removed)
lvl is 5:
Activates at end of turn.)
7T -
Level Bonuses
Lvl 1 ATK +1000
DEF +5%
Lvl 5 HP +1000
Lvl 10 ATK +1000
DEF +5%
Lvl 15 HP +1000
Lvl 20 HP +1000
Total Stat Bonuses These bonuses only apply to this class. Completion Bonuses Unlocked at level 20.
These bonuses are applied while as any class.
ATK +2000
DEF +10%
HP +3000
Boost to main weapon's ATK when main weapon is an axe +3%
Master Level Bonuses Requirements to unlock Master Levels
Lvl 1 - Lvl 16 HP +200
Lvl 2 DEF +2% Lvl 17 ATK +300
Lvl 3 HP +200 Lvl 18 HP +200
Lvl 4 DEF +2% Lvl 19 ATK +300
Lvl 5 ATK +200 Lvl 20 New Support Skill
Lvl 6 DEF +2% Lvl 21 ATK +300
Lvl 7 ATK +200 Lvl 22 HP +200
Lvl 8 HP +200 Lvl 23 DEF +4%
Lvl 9 ATK +200 Lvl 24 ATK +300
Lvl 10 DEF +4% Lvl 25 HP +300
Lvl 11 ATK +300 Lvl 26 ATK +300
Lvl 12 HP +200 Lvl 27 DEF +4%
Lvl 13 ATK +300 Lvl 28 HP +300
Lvl 14 HP +200 Lvl 29 DEF +4%
Lvl 15 ATK +300 Lvl 30 Upgrade Shield of Valor
Total Stat Bonuses These bonuses only apply to this class. Skill Bonuses
DEF +22%
HP +2000
ATK +3000
New Support Skill: Shield Commander
Skill Upgrade:  Shield of ValorDeploy Shield of ValorCan't normal attack or use charge attack / Receives all attacks in place of allies (Includes all-ally attacks) / DEF is boosted / Caps DMG taken at 5,000 per hit / Counters upon taking DMG /
At end of turn: 1100% elemental DMG to all foes / DMG taken is amplified (20 hits)
(Can't be removed)
Duration: 1 turn
.
At level 30:
Also gain Undying (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed)
Duration: 1 turn
.
Ultimate Mastery Level Bonuses These bonuses only apply to this class.
Requirements to unlock Ultimate Mastery
Lvl 1 ATK +2500 Lvl 4 Debuff Resistance +15%
Lvl 2 HP +2500 Lvl 5 Triple Attack Rate +7%
Lvl 3 DEF +7% Lvl 6 Normal Attack DMG Cap +5%

Gameplay Notes

Shields

Main article: Shield (Equipment)
Icon Name Effect Obtained From: Release Date

Round Shield HP +50 Crafted:
Affinity Seed ×40
Blood Amber ×20
2022-03-24

Buckler Dodge Rate +1% Crafted:
Dydroit Stone ×40
Iron Cluster ×20
2022-03-24

Knight Shield DEF +1% Default 2022-03-24

Scutum DEF +3% Default 2022-03-24

Mythril Shield HP +75 Crafted:
Steel Liquid ×40
Gray Sandstone ×20
Rusty Eave ×10
2022-03-24

Holy Shield Dark Resistance +3% Default 2022-03-24

Tiamat Shield Wind ATK +5% Possible drop:
Tiamat Omega Extreme (Raid)
Tiamat Omega Impossible (Raid)
2022-08-24

Rose Crystal Shield Superior Element Resistance +5% Possible drop:
Rose Queen (Raid)
2023-01-25

Spartan Shield DEF +5% Default 2022-03-24

Malice Adarga ATK +5% Possible drop:
Tiamat Malice (Raid)
Leviathan Malice (Raid)
Luminiera Malice (Raid)
2022-03-24

Archangel's Shield HP +100 Possible drop:
The Four Primarchs
2022-03-24

Colossus Wall Fire ATK +5% Possible drop:
Colossus Omega (Raid)
Colossus Omega Impossible (Raid)
2022-03-24

Bahamut Shield C.A. DMG +5% Possible drop:
Wings of Terror
Wings of Terror (Impossible)
2022-03-24

Soul of Oneness Fire and Water DEF +5% Crafted:
Twin Elements Anima ×100
Twin Elements Omega Anima ×10
Possible drop:
Twin Elements Showdown
2022-08-24

Eutr Nogadr Ldeysh Debuff Resistance +10% Possible drop:
Lindwurm (Raid)
2022-08-24

Hero's Shield DEF +10% Crafted:
Gilgamesh Anima ×150
Possible drop:
Gilgamesh Showdown
2022-08-24

Shield of Lamentation N.A. DMG +3% Possible drop:
Grand Order (Raid)
Grand Order Impossible (Raid)
2022-08-24

Huanglong Shield Light ATK +5% Possible drop:
Huanglong (Raid)
Huanglong and Qilin (Raid)
2023-01-25

Qilin Shield Dark ATK +5% Possible drop:
Qilin (Raid)
Huanglong and Qilin (Raid)
2023-01-25

Nibelung Mauer Water Resistance +7% Possible drop:
Godsworn Alexiel (Raid)
2023-01-25

Obelisk Charge Bar Gain +5% Possible drop:
Ennead Raids
2023-01-25

Shield of the Enthroned Slight chance of 99% Repel effect (1 time).
Additional effect upon using  Shield of ValorDeploy Shield of ValorCan't normal attack or use charge attack / Receives all attacks in place of allies (Includes all-ally attacks) / DEF is boosted / Caps DMG taken at 5,000 per hit / Counters upon taking DMG /
At end of turn: 1100% elemental DMG to all foes / DMG taken is amplified (20 hits)
(Can't be removed)
Duration: 1 turn
.
At level 30:
Also gain Undying (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed)
Duration: 1 turn
.
:
All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Possible drop:
Atum (Raid)
2024-09-17

Lustrous Wall Dark Resistance +7% Possible drop:
Horus (Raid)
2024-09-17

Eth Ldog Ldeysh HP +80
Additional effect upon using  Shield of ValorDeploy Shield of ValorCan't normal attack or use charge attack / Receives all attacks in place of allies (Includes all-ally attacks) / DEF is boosted / Caps DMG taken at 5,000 per hit / Counters upon taking DMG /
At end of turn: 1100% elemental DMG to all foes / DMG taken is amplified (20 hits)
(Can't be removed)
Duration: 1 turn
.
At level 30:
Also gain Undying (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed)
Duration: 1 turn
.
:
Gain 100% TA UpTriple attack rate is boosted
Strength: 100%Duration: 2 turns
.
Possible drop:
Six-Dragon Advent: Gold
Galleon (Raid)
2024-09-17

Eth Ckalb Ldeysh C.A. DMG Cap +3% Possible drop:
Six-Dragon Advent: Black
Fediel (Raid)
2024-09-17

Moonhill Remove 1 debuff every 5 turns Possible drop:
Diaspora (Raid)
2024-09-17

Shield of Tenets Supplement all allies' C.A. DMG +100,000 Possible drop:
Super Ultimate Bahamut (Raid)
2024-09-17

Oath of the Protector

  • Boost to ATKMultiplier: Normal, DEF, multiattack rate, and hostility based on OathBased on lvl: ATK, DEF, multiattack rate, and hostility are boosted / At lvl 5: Drain effect / Normal attack DMG is amplified / Upon being targeted by a foe: 5-hit elemental DMG to all foes (Max: 5 / Can't be removed)
    Multiplier: Normal
    lvl:[1]
Lvl Status ATK UpMultiplier: Normal DEF Up DA Up TA Up Hostility Up
1 OathBased on lvl: ATK, DEF, multiattack rate, and hostility are boosted / At lvl 5: Drain effect / Normal attack DMG is amplified / Upon being targeted by a foe: 5-hit elemental DMG to all foes (Max: 5 / Can't be removed)
Multiplier: Normal
10% 20% 20% 10%
2 OathBased on lvl: ATK, DEF, multiattack rate, and hostility are boosted / At lvl 5: Drain effect / Normal attack DMG is amplified / Upon being targeted by a foe: 5-hit elemental DMG to all foes (Max: 5 / Can't be removed)
Multiplier: Normal
20% 40% 40% 20%
3 OathBased on lvl: ATK, DEF, multiattack rate, and hostility are boosted / At lvl 5: Drain effect / Normal attack DMG is amplified / Upon being targeted by a foe: 5-hit elemental DMG to all foes (Max: 5 / Can't be removed)
Multiplier: Normal
30% 60% 60% 30%
4 OathBased on lvl: ATK, DEF, multiattack rate, and hostility are boosted / At lvl 5: Drain effect / Normal attack DMG is amplified / Upon being targeted by a foe: 5-hit elemental DMG to all foes (Max: 5 / Can't be removed)
Multiplier: Normal
40% 80% 80% 40%
5 OathBased on lvl: ATK, DEF, multiattack rate, and hostility are boosted / At lvl 5: Drain effect / Normal attack DMG is amplified / Upon being targeted by a foe: 5-hit elemental DMG to all foes (Max: 5 / Can't be removed)
Multiplier: Normal
50% 100% 100% 50%
  • When OathBased on lvl: ATK, DEF, multiattack rate, and hostility are boosted / At lvl 5: Drain effect / Normal attack DMG is amplified / Upon being targeted by a foe: 5-hit elemental DMG to all foes (Max: 5 / Can't be removed)
    Multiplier: Normal
    lvl is 5, also grants the following effects:
    • Drain effect (Healing cap: 1000)
    • AmplifyMultiplier: Seraphic normal attack damage by 30%
    • Upon being targeted by a foe: Deal 5-hit, 200% Elemental damage to all foes (Damage cap: ~200,000 per hit).
      • This damage is treated as skill damage.

Shield of Valor

  • Shield of ValorCan't normal attack or use charge attack / Receives all attacks in place of allies (Includes all-ally attacks) / DEF is boosted / Caps DMG taken at 5,000 per hit / Counters upon taking DMG /
    At end of turn: 1100% elemental DMG to all foes / DMG taken is amplified (20 hits)
    (Can't be removed)
    Duration: 1 turn
    grants the following effects:[1]
    • Can't attack
    • Substitute (All-Ally) effect
    • 1000% DEF Up
    • Cap damage taken at 5,000 per hit
    • Tank-and-Counter effect (6 hits)
    • At end of turn: Deal 1100% Elemental damage to all foes (Damage cap: ~1,350,000) and inflict 30% DMG Taken Amplified (20 times)DMG taken is amplified (Can't be removed / Can't be extended)
      Strength: 30%Duration: 1 turn Local status effect
      .
      • This damage is treated as skill damage.
    • When Combat ShieldAdditional effect upon next Shield of Valor: Full-Force Counter effect / At end of turn: Elemental DMG to foe / Remove 1 buff (Number of activations increased based on number of counterattacks [Max: 6 times]) (Can't be removed)
      Duration: Indefinite
      is in effect upon casting  Shield of ValorDeploy Shield of ValorCan't normal attack or use charge attack / Receives all attacks in place of allies (Includes all-ally attacks) / DEF is boosted / Caps DMG taken at 5,000 per hit / Counters upon taking DMG /
      At end of turn: 1100% elemental DMG to all foes / DMG taken is amplified (20 hits)
      (Can't be removed)
      Duration: 1 turn
      .
      At level 30:
      Also gain Undying (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed)
      Duration: 1 turn
      .
      , upgrades to Shield of Valor+Can't normal attack or use charge attack / Receives all attacks in place of allies (Includes all-ally attacks) / DEF is boosted / Caps DMG taken at 5,000 per hit / Counters upon taking DMG / Counters with the max number of hits while in effect /
      At end of turn: 1100% elemental DMG to all foes / DMG taken is amplified (20 hits) /
      At end of turn: Elemental DMG to foe / Remove 1 buff (Number of activations increased based on number of counterattacks [Max: 6 times])
      (Can't be removed)
      Duration: 1 turn
      which also grants the following effects:
      • Full-Force Counter effect
      • At end of turn: Elemental damage to a foe and remove 1 buff. (Number of activations increased based on number of counterattacks [Max: 6 times].)
  • In Battle System 2.0, the MC cannot Guard while Shield of ValorCan't normal attack or use charge attack / Receives all attacks in place of allies (Includes all-ally attacks) / DEF is boosted / Caps DMG taken at 5,000 per hit / Counters upon taking DMG /
    At end of turn: 1100% elemental DMG to all foes / DMG taken is amplified (20 hits)
    (Can't be removed)
    Duration: 1 turn
    is in effect.
  • The cap to damage taken is applied after most other forms of damage reduction. For example, consider a special attack which deals 9,999,999 Dark damage to all allies:
    • If 95% DMG CutTaking 95% less DMG
      Damage Cut reducing damage taken for all elements.
      Warning! Does not work for Plain Damage!
      is in effect, the damage is reduced to 499,999 before being reduced to 5,000.
    • If ShieldNext ATK received will be ineffective for a fixed amount
      is in effect, the special attack first subtracts the damage absorbed by the shield before being reduced to 5,000.
    • If DMG MitigationDMG taken is lowered by a fixed amount
      is in effect, the damage is reduced to 5,000 and then reduced by the strength of the DMG Mitigation.
    • Additionally, if a form of Substitute (All-Ally)Receives all attacks in place of allies
      (Includes all-ally attacks)
      is in effect, the substituting character takes one attack for each party member, with each attack being reduced to 5,000. In a 4-man party, this results in a total of 20,000.

Regimented Formation

  • Regimented FormationDEF is boosted / Debuff resistance is boosted / Buffs can't be removed or shortened (Can't be removed)
    Duration: 1 turn
    grants the following effects:[1]
    • 1000% DEF Up
    • 100% Debuff Resistance Up
    • Buffs can't be removed or shortened

Defiance

  • DefianceDeals bonus elemental DMG upon normal attacks / Upon activating Indominable Defender: 3-hit Flurry effect / Triple Strike effect (Can't be removed)
    Duration: 5 turns
    grants the following effects:[1]
    • 20% Bonus Elemental DMG effect
    • Upon activating  Indominable DefenderAt end of turn if MC didn't attack:
      Gain Double StrikeAttacks twice each turn
      Duration: 1 turn
      .
      1-turn cut to  Shield of ValorDeploy Shield of ValorCan't normal attack or use charge attack / Receives all attacks in place of allies (Includes all-ally attacks) / DEF is boosted / Caps DMG taken at 5,000 per hit / Counters upon taking DMG /
      At end of turn: 1100% elemental DMG to all foes / DMG taken is amplified (20 hits)
      (Can't be removed)
      Duration: 1 turn
      .
      At level 30:
      Also gain Undying (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed)
      Duration: 1 turn
      .
      's cooldown.
      Restore HP (Healing cap: 1500).
      : Gain Flurry (3-hit)Normal attacks deal 3-hit DMG to random foes
      Duration: 1 turn
      and Triple StrikeAttacks 3 times each turn
      Duration: 1 turn
      instead of Double StrikeAttacks twice each turn
      Duration: 1 turn
      .

Facsimile Compatibility

Icon Skill Copyable?
Shield of Valor No
Assault Drive / Weapon Discharge No
Marshaling Shout No
Regimented Formation No
Combat Shield No
Defiance No
Shield Hurl No

Resources

References