Shieldsworn
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Main Character
About Classes | Class List | Class Skills
Player Growth Systems: Rank | EXP | Extended Mastery | Master Level | Ultimate Mastery
BASE DA/TAThis class's base double attack rate and triple attack rate.Classes with support skills that grant guaranteed multiattacks may have very high values.Due to a game update, base DA/TA values are no longer obtainable from in-game data files. Exact values for classes released after 2023-10-10 are currently inaccessible. | ??% DA / 3% TA |
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Style | |
SpecialtyThe MC gains 20% more ATK from weapons of this type in your grid. | |
SystemsSpecial systems and Class-Specific Equipment utilized by this class. | Shield |
CCWClass Champion Weapon | ![]() |
Unlock Requirements |
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ID | 470301 |
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NameJP | シールドスウォーン |
Release Date | 2024-05-29 |
Other Sites | ![]() (Japanese wiki) ![]() |
Use your greatshield to brave devastating attacks and seek the path to victory. |
Support SkillsDoes not work as a sub ally unless explicitly stated. | |||
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Icon | Name | Effect | Obtained |
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Oath of the Protector | Raise ![]() Multiplier: NormalDuration: Indefinite lvl by 1 upon being targeted by a foe (Max: 5). (Based on ![]() Multiplier: Normal lvl: Boost to ATKMultiplier: Normal, DEF, multiattack rate, and hostility. When ![]() Multiplier: Normal lvl is 5: Also gain Drain effect [Healing cap: 1000], amplify normal attack damage by 30%, and deal 5-hit, 200% Elemental damage to all foes upon being targeted by a foe [Damage cap: ~200,000 per hit].)[1] |
Lvl 1 |
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Indominable Defender | At end of turn if MC didn't attack: Gain ![]() Duration: 1 turn . 1-turn cut to ![]() ![]() At end of turn: 1100% elemental DMG to all foes / DMG taken is amplified (20 hits) (Can't be removed) Duration: 1 turn . At level 30: Also gain ![]() Duration: 1 turn .'s cooldown. Restore HP (Healing cap: 1500). |
Lvl 1 |
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Shield Commander | While Guarding: MC's buffs won't be dispelled. Debuff resistance is boosted based on number of shields acquired. |
Master Lvl 20 |
Base Skills | ||||||
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Icon | Name | Effect | Cooldown | Duration | SubSubskill usable on other classes | Obtained |
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Shield of Valor | Deploy ![]() At end of turn: 1100% elemental DMG to all foes / DMG taken is amplified (20 hits) (Can't be removed) Duration: 1 turn . At level 30: Also gain ![]() Duration: 1 turn . |
8T | 1T | No | Lvl 1 |
Extended Mastery Skills | |||||
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Icon | Name | Effect | Cooldown | Duration | EMPCost in EMP |
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Assault Drive / Weapon Discharge | Assault Drive: 800% Elemental damage to a foe (Damage cap: ~930,000). Remove 1 buff. (1 ![]() Duration: Indefinite to caster upon taking damage [Max: 5]. When ![]() is at 5: Skill changes to Weapon Discharge.) Weapon Discharge: 3-hit, 800% Elemental damage to a foe. Remove 3 buffs. Inflict ![]() Duration: 1-2 turnsLocal status effect. Gain ![]() Strength: 80%Duration: Indefinite.[1] (Consume all ![]() . Skill changes to Assault Drive.) |
6T | 1-2T | 30 |
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Marshaling Shout | Gain ![]() Strength: 20%-10%Duration: 3 turns. Restore caster's HP (Healing cap: 1500) and remove 1 debuff.[1] (When ![]() Multiplier: Normal lvl is 5: Affects all allies. Healing and debuff removal effects activate twice.) |
6T | 3T | 40 |
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Regimented Formation | All allies gain ![]() Duration: 1 turn . (Can only be used while an Omen is active. At end of turn: All allies gain Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.. Caster gains ![]() Strength: 100%Only takes effect in Battle System 2.0.) |
12T | 1T | 50 |
Ultimate Mastery Skills | |||||
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Icon | Name | Effect | Cooldown | Duration | MaterialsMaterials consumed to learn |
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Combat Shield | End cooldown for caster's other skills. Fully restore HP and remove all debuffs. Gain ![]() Duration: Indefinite. (Upon next use of ![]() ![]() At end of turn: 1100% elemental DMG to all foes / DMG taken is amplified (20 hits) (Can't be removed) Duration: 1 turn . At level 30: Also gain ![]() Duration: 1 turn .: Deploy ![]() At end of turn: 1100% elemental DMG to all foes / DMG taken is amplified (20 hits) / At end of turn: Elemental DMG to foe / Remove 1 buff (Number of activations increased based on number of counterattacks [Max: 6 times]) (Can't be removed) Duration: 1 turn instead. Can only be used when ![]() lvl is 5.) |
14T | - | |
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Defiance | Gain ![]() Duration: 5 turns. |
12T | 5T | |
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Shield Hurl | 300% Elemental damage to a foe (Damage cap: ~635,000). Gain ![]() Strength: 10% (Max: 50%)Duration: Indefinite, ![]() Strength: 6% (Max: 30%)Duration: Indefinite, and ![]() Strength: 10,000 (Max: 50,000)Duration: Indefinite.[1] (When ![]() lvl is 5: Activates at end of turn.) |
7T | - |
Level Bonuses | |||||||||||||
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Total Stat Bonuses ![]() | Completion Bonuses ![]() These bonuses are applied while as any class. | ||
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Master Level Bonuses ![]()
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Total Stat Bonuses ![]() | Skill Bonuses | ||
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New Support Skill: Shield Commander Skill Upgrade: ![]() ![]() At end of turn: 1100% elemental DMG to all foes / DMG taken is amplified (20 hits) (Can't be removed) Duration: 1 turn . At level 30: Also gain ![]() Duration: 1 turn . |
Ultimate Mastery Level Bonuses ![]() Requirements to unlock Ultimate Mastery
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Gameplay Notes
Shields
- Main article: Shield (Equipment)
Icon | Name | Effect | Obtained From: | Release Date |
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Round Shield | HP +50 | Crafted:![]() ![]() |
2022-03-24 |
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Buckler | Dodge Rate +1% | Crafted:![]() ![]() |
2022-03-24 |
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Knight Shield | DEF +1% | Default | 2022-03-24 |
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Scutum | DEF +3% | Default | 2022-03-24 |
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Mythril Shield | HP +75 | Crafted:![]() ![]() ![]() |
2022-03-24 |
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Holy Shield | Dark Resistance +3% | Default | 2022-03-24 |
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Tiamat Shield | Wind ATK +5% | Possible drop: Tiamat Omega Extreme (Raid) Tiamat Omega Impossible (Raid) |
2022-08-24 |
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Rose Crystal Shield | Superior Element Resistance +5% | Possible drop: Rose Queen (Raid) |
2023-01-25 |
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Spartan Shield | DEF +5% | Default | 2022-03-24 |
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Malice Adarga | ATK +5% | Possible drop: Tiamat Malice (Raid) Leviathan Malice (Raid) Luminiera Malice (Raid) |
2022-03-24 |
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Archangel's Shield | HP +100 | Possible drop: The Four Primarchs |
2022-03-24 |
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Colossus Wall | Fire ATK +5% | Possible drop: Colossus Omega (Raid) Colossus Omega Impossible (Raid) |
2022-03-24 |
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Bahamut Shield | C.A. DMG +5% | Possible drop: Wings of Terror Wings of Terror (Impossible) |
2022-03-24 |
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Soul of Oneness | Fire and Water DEF +5% | Crafted:![]() ![]() Possible drop: Twin Elements Showdown |
2022-08-24 |
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Eutr Nogadr Ldeysh | Debuff Resistance +10% | Possible drop: Lindwurm (Raid) |
2022-08-24 |
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Hero's Shield | DEF +10% | Crafted:![]() Possible drop: Gilgamesh Showdown |
2022-08-24 |
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Shield of Lamentation | N.A. DMG +3% | Possible drop: Grand Order (Raid) Grand Order Impossible (Raid) |
2022-08-24 |
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Huanglong Shield | Light ATK +5% | Possible drop: Huanglong (Raid) Huanglong and Qilin (Raid) |
2023-01-25 |
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Qilin Shield | Dark ATK +5% | Possible drop: Qilin (Raid) Huanglong and Qilin (Raid) |
2023-01-25 |
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Nibelung Mauer | Water Resistance +7% | Possible drop: Godsworn Alexiel (Raid) |
2023-01-25 |
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Obelisk | Charge Bar Gain +5% | Possible drop: Ennead Raids |
2023-01-25 |
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Shield of the Enthroned | Slight chance of 99% Repel effect (1 time). Additional effect upon using All allies gain ![]() ![]() At end of turn: 1100% elemental DMG to all foes / DMG taken is amplified (20 hits) (Can't be removed) Duration: 1 turn . At level 30: Also gain ![]() Duration: 1 turn .: ![]() Strength: 10%. |
Possible drop: Atum (Raid) |
2024-09-17 |
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Lustrous Wall | Dark Resistance +7% | Possible drop: Horus (Raid) |
2024-09-17 |
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Eth Ldog Ldeysh | HP +80 Additional effect upon using Gain ![]() ![]() At end of turn: 1100% elemental DMG to all foes / DMG taken is amplified (20 hits) (Can't be removed) Duration: 1 turn . At level 30: Also gain ![]() Duration: 1 turn .: ![]() Strength: 100%Duration: 2 turns. |
Possible drop: Six-Dragon Advent: Gold Galleon (Raid) |
2024-09-17 |
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Eth Ckalb Ldeysh | C.A. DMG Cap +3% | Possible drop: Six-Dragon Advent: Black Fediel (Raid) |
2024-09-17 |
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Moonhill | Remove 1 debuff every 5 turns | Possible drop: Diaspora (Raid) |
2024-09-17 |
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Shield of Tenets | Supplement all allies' C.A. DMG +100,000 | Possible drop: Super Ultimate Bahamut (Raid) |
2024-09-17 |
Oath of the Protector
- Boost to ATKMultiplier: Normal, DEF, multiattack rate, and hostility based on
OathBased on lvl: ATK, DEF, multiattack rate, and hostility are boosted / At lvl 5: Drain effect / Normal attack DMG is amplified / Upon being targeted by a foe: 5-hit elemental DMG to all foes (Max: 5 / Can't be removed)
Multiplier: Normal lvl:[1]
Lvl | Status | ATK UpMultiplier: Normal | DEF Up | DA Up | TA Up | Hostility Up |
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1 | ![]() Multiplier: Normal |
10% | 20% | 20% | 10% | |
2 | ![]() Multiplier: Normal |
20% | 40% | 40% | 20% | |
3 | ![]() Multiplier: Normal |
30% | 60% | 60% | 30% | |
4 | ![]() Multiplier: Normal |
40% | 80% | 80% | 40% | |
5 | ![]() Multiplier: Normal |
50% | 100% | 100% | 50% |
- When
OathBased on lvl: ATK, DEF, multiattack rate, and hostility are boosted / At lvl 5: Drain effect / Normal attack DMG is amplified / Upon being targeted by a foe: 5-hit elemental DMG to all foes (Max: 5 / Can't be removed)
Multiplier: Normal lvl is 5, also grants the following effects:- Drain effect (Healing cap: 1000)
- AmplifyMultiplier: Seraphic normal attack damage by 30%
- Upon being targeted by a foe: Deal 5-hit, 200% Elemental damage to all foes (Damage cap: ~200,000 per hit).
- This damage is treated as skill damage.
Shield of Valor
Shield of ValorCan't normal attack or use charge attack / Receives all attacks in place of allies (Includes all-ally attacks) / DEF is boosted / Caps DMG taken at 5,000 per hit / Counters upon taking DMG /
At end of turn: 1100% elemental DMG to all foes / DMG taken is amplified (20 hits)
(Can't be removed)
Duration: 1 turn grants the following effects:[1]- Can't attack
- Substitute (All-Ally) effect
- 1000% DEF Up
- Cap damage taken at 5,000 per hit
- Tank-and-Counter effect (6 hits)
- At end of turn: Deal 1100% Elemental damage to all foes (Damage cap: ~1,350,000) and inflict
30% DMG Taken Amplified (20 times)DMG taken is amplified (Can't be removed / Can't be extended)
Strength: 30%Duration: 1 turn Local status effect.- This damage is treated as skill damage.
- When
Combat ShieldAdditional effect upon next Shield of Valor: Full-Force Counter effect / At end of turn: Elemental DMG to foe / Remove 1 buff (Number of activations increased based on number of counterattacks [Max: 6 times]) (Can't be removed)
Duration: Indefinite is in effect upon castingShield of ValorDeploy
Shield of ValorCan't normal attack or use charge attack / Receives all attacks in place of allies (Includes all-ally attacks) / DEF is boosted / Caps DMG taken at 5,000 per hit / Counters upon taking DMG /
At end of turn: 1100% elemental DMG to all foes / DMG taken is amplified (20 hits)
(Can't be removed)
Duration: 1 turn .
At level 30:
Also gainUndying (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed)
Duration: 1 turn ., upgrades toShield of Valor+Can't normal attack or use charge attack / Receives all attacks in place of allies (Includes all-ally attacks) / DEF is boosted / Caps DMG taken at 5,000 per hit / Counters upon taking DMG / Counters with the max number of hits while in effect /
At end of turn: 1100% elemental DMG to all foes / DMG taken is amplified (20 hits) /
At end of turn: Elemental DMG to foe / Remove 1 buff (Number of activations increased based on number of counterattacks [Max: 6 times])
(Can't be removed)
Duration: 1 turn which also grants the following effects:- Full-Force Counter effect
- At end of turn: Elemental damage to a foe and remove 1 buff. (Number of activations increased based on number of counterattacks [Max: 6 times].)
- In Battle System 2.0, the MC cannot Guard while
Shield of ValorCan't normal attack or use charge attack / Receives all attacks in place of allies (Includes all-ally attacks) / DEF is boosted / Caps DMG taken at 5,000 per hit / Counters upon taking DMG /
At end of turn: 1100% elemental DMG to all foes / DMG taken is amplified (20 hits)
(Can't be removed)
Duration: 1 turn is in effect. - The cap to damage taken is applied after most other forms of damage reduction. For example, consider a special attack which deals 9,999,999 Dark damage to all allies:
- If
95% DMG CutTaking 95% less DMG
Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage! is in effect, the damage is reduced to 499,999 before being reduced to 5,000. - If
ShieldNext ATK received will be ineffective for a fixed amount
is in effect, the special attack first subtracts the damage absorbed by the shield before being reduced to 5,000. - If
DMG MitigationDMG taken is lowered by a fixed amount
is in effect, the damage is reduced to 5,000 and then reduced by the strength of the DMG Mitigation. - Additionally, if a form of
Substitute (All-Ally)Receives all attacks in place of allies
(Includes all-ally attacks)
is in effect, the substituting character takes one attack for each party member, with each attack being reduced to 5,000. In a 4-man party, this results in a total of 20,000.
- If
Regimented Formation
Regimented FormationDEF is boosted / Debuff resistance is boosted / Buffs can't be removed or shortened (Can't be removed)
Duration: 1 turn grants the following effects:[1]- 1000% DEF Up
- 100% Debuff Resistance Up
- Buffs can't be removed or shortened
Defiance
DefianceDeals bonus elemental DMG upon normal attacks / Upon activating Indominable Defender: 3-hit Flurry effect / Triple Strike effect (Can't be removed)
Duration: 5 turns grants the following effects:[1]- 20% Bonus Elemental DMG effect
- Upon activating
Indominable DefenderAt end of turn if MC didn't attack:
GainDouble StrikeAttacks twice each turn
Duration: 1 turn .
1-turn cut toShield of ValorDeploy
Shield of ValorCan't normal attack or use charge attack / Receives all attacks in place of allies (Includes all-ally attacks) / DEF is boosted / Caps DMG taken at 5,000 per hit / Counters upon taking DMG /
At end of turn: 1100% elemental DMG to all foes / DMG taken is amplified (20 hits)
(Can't be removed)
Duration: 1 turn .
At level 30:
Also gainUndying (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed)
Duration: 1 turn .'s cooldown.
Restore HP (Healing cap: 1500).: GainFlurry (3-hit)Normal attacks deal 3-hit DMG to random foes
Duration: 1 turn andTriple StrikeAttacks 3 times each turn
Duration: 1 turn instead ofDouble StrikeAttacks twice each turn
Duration: 1 turn .
Facsimile Compatibility
Icon | Skill | Copyable? |
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Shield of Valor | No |
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Assault Drive / Weapon Discharge | No |
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Marshaling Shout | No |
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Regimented Formation | No |
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Combat Shield | No |
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Defiance | No |
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Shield Hurl | No |
Resources
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