Sage

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Sage gran icon.jpgSage djeeta icon.jpg
Class Data
Description Lead your party out of a pinch with your battle wits and healing wisdom.
Style Label Type Heal.png Specialty Label Weapon Staff.png Label Weapon Spear.png
Prerequisites 2500 CP, 20 Pilgrim Distinctions and Superior Clergy Trophy
Level Bonuses Healing +8% and Debuff resistance +3%, total +24% and +9%
Master Bonuses Healing +2% and Debuff resistance +1%
Support Skills
Ray of Hope Boost to healing, healing cap, and Revive's restore amount / Cut to skill cooldown / Boost to ATK when Panacea III is used
Timeless Teachings Override skill-sealing debuffs
Recommended Extended Mastery Perks
-
Recommended Subskills
-

Skills

Icon Skill Name Effect
C/DCooldown in Turns
DurDuration in Turns or Seconds
SubSubskill usable on other classes
LVLClass level required
Notes
Ability HealAll.png Panacea III Big healing to all parties 5T - No 1 Up to 3600 HP (4200 HP with Nirvana square.jpg Nirvana).
Other parties 1500 HP (1750 HP with Nirvana square.jpg Nirvana).

Extended Mastery Skills

Icon Skill Name Effect
C/DCooldown
DurDuration
EMPCost in EMP
Notes
Ability Light.png Blessing II Deal 350-500% Light DMG and inflict Holy Spike on all foes. 7T - 10 Holy Spike (sp?) deals 5000 damage / turn.
Ability Dispel.png Dispel Deluge Remove a buff effect from all foes 5T - 25
Ability Clear.png Peace of Mind Remove 1 debuff from all allies / All allies gain Shield 5T 3T 15 Absorbs up to 500 damage.

Assessment

None yet.