Sage

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About classes | Class list | Skill list | Extended Mastery | Master Level | Ultimate Mastery


Sage gran sprite.png

Sage gran icon.jpg

Sage gran.png

Sage djeeta icon.jpg

Sage djeeta.png
Sage djeeta sprite.png
Class Data
Class line Class 120001 wa icon.pngPriestClass 120101 wa icon.pngClericClass 120201 wa icon.pngBishopClass 120301 wa icon.pngSageClass 120401 wa icon.pngIatromantis
Description Lead your party out of a pinch with your battle wits and healing wisdom.
Style Label Type Heal.png Specialty Label Weapon Staff.png Label Weapon Spear.png
Prerequisites CP square.jpg CP ×2,500
Pilgrim Distinction square.jpg Pilgrim Distinction ×20
Trophy Gold square.png Superior ClergyRewards
Crystal square.jpg Crystal ×50
Level BonusesLevel bonuses are earned with levels 1, 5, 10, 15, and 20.
Lvl 1Icon Bonus Healing.png Healing +8%   Total:
Icon Bonus Healing.png Healing +24%
Icon Bonus Debuff Resist.png Debuff resistance +6%
Lvl 5Icon Bonus Debuff Resist.png Debuff resistance +3%
Lvl 10 Icon Bonus Healing.png Healing +8%
Lvl 15Icon Bonus Debuff Resist.png Debuff resistance +3%
Lvl 20Icon Bonus Healing.png Healing +8%
Completion Bonuses Icon Bonus Healing.png Healing +2% and Icon Bonus Debuff Resist.png Debuff resistance +1%
Class Weapon Weapon s 1040411600 note.jpg Hallowed Pilgrimage
Release date 2016-03-10 Other sites Icon Gamewith.pngGamewith
Support Skills
Ray of Hope 5% boost to healing.
20% boost to healing cap.
100% boost to restored HP amount upon revival.Also affects summons such as Europa and Status AutoRevive.pngAutoreviveRecovers once from a knockout while in effect
on MC.
[1]
Reduces Ability Revive.png ReviveResurrects one party member at 25% Max HP and places them in sub slot 1.'s cooldown by 2 turns.
Gain Status AttackUp.pngEnchanted: Ray of HopeATK is boosted
Duration: 1 turn
upon using Ability HealAll.png Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]).
At level 30:
Healing cap increased to 5000 (1500 for other parties)Verification needed. .
Adds 2-turn cut to all allies' debuff durations.
.
Timeless Teachings Immunity to Status SkillSeal.pngSkill SealedCan't use skills
.
Heavenly Call Unlocks at Master Level 20:
Starts battle with Status AutoRevive.pngAutorevivedRecovers once from a knockout while in effect (Can't be removed)
Duration: Indefinite
.
Master Level BonusesRequirements to unlock Master Levels
Lvl 1 - Lvl 16 Icon Bonus HP.png HP +300
Lvl 2 Icon Bonus Debuff Resist.png Debuff resistance +3% Lvl 17 Icon Bonus Debuff Resist.png Debuff resistance +3%
Lvl 3 Icon Bonus Healing.png Healing +3% Lvl 18 Icon Bonus HP.png HP +300
Lvl 4 Icon Bonus Debuff Resist.png Debuff resistance +3% Lvl 19 Icon Bonus Debuff Resist.png Debuff resistance +3%
Lvl 5 Icon Bonus Healing.png Healing +3% Lvl 20 New Support Skill
Bishop alternate color class outfits
Lvl 6 Icon Bonus HP.png HP +300 Lvl 21 Icon Bonus Debuff Resist.png Debuff resistance +3%
Lvl 7 Icon Bonus Healing.png Healing +3% Lvl 22 Icon Bonus HP.png HP +300
Lvl 8 Icon Bonus Debuff Resist.png Debuff resistance +3% Lvl 23 Icon Bonus Debuff Resist.png Debuff resistance +3%
Lvl 9 Icon Bonus Healing.png Healing +3% Lvl 24 Icon Bonus HP.png HP +300
Lvl 10 Icon Bonus HP.png HP +300
Priest alternate color class outfits
Lvl 25 Icon Bonus Healing.png Healing +3%
Lvl 11 Icon Bonus Debuff Resist.png Debuff resistance +3% Lvl 26 Icon Bonus HP.png HP +300
Lvl 12 Icon Bonus Healing.png Healing +3% Lvl 27 Icon Bonus Healing.png Healing +3%
Lvl 13 Icon Bonus HP.png HP +300 Lvl 28 Icon Bonus HP.png HP +300
Lvl 14 Icon Bonus Debuff Resist.png Debuff resistance +3% Lvl 29 Icon Bonus Debuff Resist.png Debuff resistance +3%
Lvl 15 Icon Bonus Healing.png Healing +3%
Cleric alternate color class outfits
Lvl 30 Upgrade Panacea III
Sage alternate color class outfits
Total Master Level Bonuses
Icon Bonus HP.png HP +2700
Icon Bonus Debuff Resist.png Debuff Resistance +30%
Icon Bonus Healing.png Healing +24%
New Support Skill: Heavenly Call
Skill Upgrade: Panacea III
Alternate color class outfits
Job ico perfection.pngUltimate Mastery Level BonusesRequirements to unlock Ultimate Mastery
Lvl 1 Icon Bonus Attack.png ATK +1500 Lvl 4 Icon Bonus Debuff Resist.png Debuff Resistance +15%
Lvl 2 Icon Bonus HP.png HP +3000 Lvl 5 Icon Bonus Healing.png Healing +10%
Lvl 3 Icon Bonus Defense.png DEF +7% Lvl 6 Icon Bonus Attack.png DMG Cap +12%

Skills

Icon Skill Name Effect C/DCooldown in Turns DurDuration in Turns or Seconds SubSubskill usable on other classes LVLClass level required Notes
Ability HealAll.png
Ability m 1596 2.png
Panacea III Restore HP to all parties (Healing cap: 3000 [1500 for other parties]).
At level 30:
Healing cap increased to 5000 (1500 for other parties)Verification needed. .
Adds 2-turn cut to all allies' debuff durations.
5T - No 1 Debuff durations cannot be cut to 0 turns. They can be cut to a minimum of 1 turn remaining.
Debuffs that activate at the end of their duration, such as Status Death.pngDeathKnocked out after
or Status Flame of Justice.pngSoulfire ImmolationKnocked out after 5 turns.
(Effect can be passed to ally by using a skill. Passed effect can't be removed.)
, are unaffected by cuts to debuff duration.

Extended Mastery Skills

Icon Skill Name Effect C/DCooldown DurDuration EMPCost in EMP Notes
Ability Light.png Blessing II 350%-500% Light damage to all foes.
Inflict Status Holy Spike.pngHoly SpikeHP is lowered on every turn
Strength: 5000 DMG per turnDuration: 180 seconds
.
7T 180s 10
Ability m 58 4.png Dispel Deluge Remove 1 buff from all foes. 5T - 25
Ability Clear.png Peace of Mind Remove 1 debuff from all allies.
All allies gain Status Shield.pngShield (500)Next ATK received will be ineffective for a fixed amount
Strength: 500Duration: 3 turns
.
5T 3T 15

Ultimate Mastery Skills

  • Requires Ultimate Mastery Lvl 6.
Icon Skill Name Effect C/DCooldown DurDuration MaterialsMaterials consumed to learn Notes
Ability m 2011 1.png Path Illuminated Elemental damage to all foes.
Restore all allies' HP (Healing cap: 1000).
All allies gain Status Uplift.pngCharge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
5T -
Ability m 2012 3.png Lapin Blanc Gain Status 7568.pngLapin BlancLe Retour du Lapin effect to caster when autorevived (1 time / Can't be removed)
Duration: Indefinite
. (Can't be recast.)
- -
Ability m 2013 3.png Cathedral's Benison All allies gain Status Shield.pngShield (10000)Next ATK received will be ineffective for a fixed amount
Strength: 10000Duration: Indefinite
and Status 3195 2.pngCathedral's BenisonEffects that remove buffs are nullified / Elemental DMG taken is converted to the element MC has superiority against / Elemental DMG taken is lowered (Can't be removed / Ends upon taking DMG 2 times)
Duration: Indefinite
.
(Cathedral's Benison ends upon taking damage 2 times.)
16T -

Gameplay Notes

Lapin Blanc

  • Status 7569.pngLe Retour du Lapin3-hit elemental DMG to a foe after normal attacks / Maximum amount of DMG that can be dealt per hit is boosted / Effects that remove buffs will be nullified / Debuff resistance is boosted / Triple attack rate is boosted (Can't be removed)
    Duration: Indefinite
    grants the following effects:[2]
    • 3-hit elemental damage to a foe after normal attacks
    • 10% DMG Cap Up
    • Dispel Cancel effect
    • Debuff immunity
    • Guaranteed TA

Cathedral's Benison

  • Status 3195 2.pngCathedral's BenisonEffects that remove buffs are nullified / Elemental DMG taken is converted to the element MC has superiority against / Elemental DMG taken is lowered (Can't be removed / Ends upon taking DMG 2 times)
    Duration: Indefinite
    grants the following effects:
    • Dispel Cancel effect
    • Elemental DMG taken is converted to the element MC has superiority against
    • Elemental DMG taken is lowered by ~20% for the element MC has superiority against[3]

Resources

Alternate Colors

Obtained from Class 120301 wa icon.pngSage: Master Level 30

Assessment

Class Assessment banner.png

Whats This.png This section contains subjective remarks about this class.
Relevancy of information and recommended weapons can quickly change over time.
Use substantial discretion before heavily investing resources.

Overview

Sage is a class primarily centered around defense and sustainability. Before Ultimate Mastery, Sage does not offer anything noteworthy over its row V counterpart, Class 120401 wa square.jpg Iatromantis. With Ultimate Mastery, it gains some niche skills that could prove beneficial in challenging raids. Nonetheless, the Sage's relative lack of offensive capabilities and utility in comparison to other classes leads to it being less frequently employed overall.

Skill Overview

Class Skill

Skill Priority Comments
Ability HealAll.png 
Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]).
At level 30:
Healing cap increased to 5000 (1500 for other parties)Verification needed. .
Adds 2-turn cut to all allies' debuff durations.
Default
  • A strong heal that can be auto-activated through Ability m 1818 3.png Amyntiko FosAll allies gain Status Veil.pngVeilDebuffs will be nullified (1 time)
    Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    and Status TripleUp.pngGuaranteed TA (1 time)Guaranteed triple attack regardless of Triple Attack Lowered debuffs
    Duration: Indefinite
    .
    MC gains Status 7430 2.pngTherapeutic StanceFirst-slot skill activates when a foe uses a special attack (Can't be removed)
    Duration: Indefinite
    .
    .
  • Compared to Ability m 1817 2.png Vita BrevisRestore all parties' HP (Healing cap: 5000 [2500 for other parties]).
    Remove 1 debuff from all parties.
    1-turn cut to all allies' debuff durations.
    , it provides more reduction to debuff durations so it can be more useful if the foe inflicts unremoveable debuffs.

Extended Mastery

Skill Priority Comments
Ability Light.png 
Blessing II350%-500% Light damage to all foes.
Inflict Status Holy Spike.pngHoly SpikeHP is lowered on every turn
Strength: 5000 DMG per turnDuration: 180 seconds
.
Low
  • A poor damage skill that also inflicts a lacking debuff.
Ability m 58 4.png 
Dispel DelugeRemove 1 buff from all foes.
Medium
  • Has the same 5T cooldown like Ability m 58 4.png DispelRemoves 1 buff from a foe., so it can be seen as a strict upgrade. However the majority of fights in the game are against a single enemy.
  • Can be brought alongside Ability m 58 4.png DispelRemoves 1 buff from a foe. if many sources of dispel are needed.
Ability Clear.png 
Peace of MindRemove 1 debuff from all allies.
All allies gain Status Shield.pngShield (500)Next ATK received will be ineffective for a fixed amount
Strength: 500Duration: 3 turns
.
Medium
  • An alternative to Ability ClearAll.png ClarityRemove 1 debuff from all parties.. Peace of Mind has 1T longer cooldown in exchange for Status Shield.pngShield (500)Next ATK received will be ineffective for a fixed amount
    Strength: 500Duration: 3 turns
    .

Ultimate Mastery

Skill Priority Comments
Ability m 2011 1.png 
Path IlluminatedElemental damage to all foes.
Restore all allies' HP (Healing cap: 1000).
All allies gain Status Uplift.pngCharge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Medium
  • A damage skill that provides additional sustain and is activatable in Full Auto setups.
Ability m 2012 3.png 
Lapin BlancGain Status 7568.pngLapin BlancLe Retour du Lapin effect to caster when autorevived (1 time / Can't be removed)
Duration: Indefinite
. (Can't be recast.)
Low
  • Provides very powerful buffs to MC but it can be overly cumbersome to trigger the autorevive requirement.
Ability m 2013 3.png 
Cathedral's BenisonAll allies gain Status Shield.pngShield (10000)Next ATK received will be ineffective for a fixed amount
Strength: 10000Duration: Indefinite
and Status 3195 2.pngCathedral's BenisonEffects that remove buffs are nullified / Elemental DMG taken is converted to the element MC has superiority against / Elemental DMG taken is lowered (Can't be removed / Ends upon taking DMG 2 times)
Duration: Indefinite
.
(Cathedral's Benison ends upon taking damage 2 times.)
Medium
  • A situationally strong defensive buff.
  • Possesses an extremely long cooldown.
  • The large Status Shield.pngShield (10000)Next ATK received will be ineffective for a fixed amount
    Strength: 10000Duration: Indefinite
    provided can be useful against foes that only inflict debuffs if damage is taken.


Notable Main Weapon Options

Below is a curated list of weapons which work well as main weapons. This list is not exhaustive and does not include every useful option, instead specifically including weapons that have a charge attack effect or main weapon exclusive skills that synergize with how the class tends to be utilized.

Feel free to explore and experiment with weapons available to you.

For practical examples, refer to the Basic Grids or Advanced Grids pages, which showcase these weapons and others in action.

Class Champion Weapon Overview

Weapon Info Comments
Weapon s 1040411600 note.jpg
Hallowed Pilgrimage
Skill charge attack.png Dharmic DoctrineMassive Dark DMG to a foe.
Heal all allies up to 700 HP840 with the 20% boost to healing cap from Ray of Hope.. All allies gain Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 200 HP/turn or 10% charge bar/turnDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Hallowed Pilgrimage is not recommended as a main weapon. The weapon skills it provides are not enough for it to be a competitive option. Better alternatives are listed below.
Ws skill job weapon.png Saint's NatureWhen main weapon: Increase healing of Ability HealAll.png Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]).
At level 30:
Healing cap increased to 5000 (1500 for other parties)Verification needed. .
Adds 2-turn cut to all allies' debuff durations.
's by 20% (Healing cap: 4200). MC gains Status AutoRevive.pngAutorevivedRecovers once from a knockout while in effect
upon using Ability HealAll.png Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]).
At level 30:
Healing cap increased to 5000 (1500 for other parties)Verification needed. .
Adds 2-turn cut to all allies' debuff durations.
Emblem of Humanity square.jpg Saint's HumanityWhen main weapon: 25% boost to debuff resistance (MC Only)
Emblem of Divinity square.jpg Saint's DivinityWhen main weapon: Reduce the cooldown of Ability Barrier.png White WallAll allies gain Status Shield.pngShield (1500)Next ATK received will be ineffective for a fixed amount
Strength: 1500Duration: 3 turns
.
to 6 turns and increase shield endurance to Status Shield.pngShield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 3 turns
Emblem of Devilry square.jpg Saint's DevilryWhen main weapon: Lessen all allies' DMG taken by 10% from foes affected by Status Holy Spike.pngHoly SpikeHP is lowered on every turn

Farmable Options

Weapon Element Source Charge Attack Comments
Weapon m 1040420400.jpg
Al-Abad
Label Element Fire.png Notification icon 13.pngRaid:
Atum (Raid)
Skill charge attack.png 
Maftooh Al-AineinMassive Fire damage to a foe.
Restore 10% of all allies' HP (Healing cap: 700).
After 4★:
Also remove 1 debuff from all allies.
  • Provides additional healing and debuff removal on C.A.
True Glacial Dream Staff icon.jpg
True Glacial Dream Staff
Label Element Water.png Notification icon 13.pngSpecial Quest:
Xeno Cocytus Clash
Skill charge attack.png 
Deluge of Raw Agony450%Massive Water damage to a foe.
Restore 10% of all allies' HP (Healing cap: 700) and remove 1 debuff.
After 5★:
Damage increased to 550%.
Healing cap increased to 1500.
All allies also gain Status Heal.pngRefreshHP is restored on every turn
Strength: 5% of max HP (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
  • Provides additional healing and Status Heal.pngRefreshHP is restored on every turn
    Strength: 5% of max HP (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase.
    On the next turn, it'll have 2 turns remaining.
    on C.A.
  • Also removes one debuff on C.A.

Dark Opus (Water)
Label Element Water.png Item kind icon 010.pngTreasure Trade:
Dark Opus Weapons
Skill charge attack.png 
Apocalyptic GlacierMassive Water damage to a foe. / All allies gain Status Deluge Crest 1.pngDeluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
Additional effect based on the pendulum.
Weapon m 1040415300.jpg
Wand of Charmtide
Label Element Water.png Icon sort expedition skill 13.pngWeapon Series:
Seraphic Weapons
Skill charge attack.png 
Tide's EmbraceMassive Water damage to a foe.
All allies gain Status WaterAtkUp.png20% Water ATK UpWater ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status FireResUp.png20% Fire DMG LoweredFire DMG is lowered
Strength: 20%Duration: 3.5 turnsFire DEF Up. Not a Damage Cut.
Reduces Fire damage taken on a multiplier
separate from Damage Cuts.Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
  • An accessible option if lacking other better weapons.
Weapon m 1040218500.jpg
Awakening Attack.png

Exo Kshathra
Label Element Earth.png Item kind icon 026.pngEvent:
Exo Vohu Manah Crucible
Skill charge attack.png 
Atas Ma'daniMassive Earth damage to a foe.
Remove 1 debuff from all allies.
After 4★:
Also inflict Status Accuracy Lowered 1.png50% Accuracy LoweredAttacks and special attacks have a chance to miss
Strength: 50%Duration: 1.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
  • Awakening Attack.pngAttack Awakening is preferred for main weapon purposes due to its strong stat boosts and passive buffs.
  • Provides 20% Bonus DMG effect to MC when not debuffed.
  • Removes one debuff on C.A.
Weapon m 1040416600.jpg
Yggdrasil's Bough
Label Element Earth.png Item kind icon 010.pngTreasure Trade:
Astral Weapons
Skill charge attack.png 
Axis GardenMassive Earth damage to a foe.
All allies gain Status Shield.pngShield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
After 4★:
All allies also gain Status Strength.pngStrengthATK is greatly boosted based on how high HP is
Strength: 30%-10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.

Dark Opus (Wind)
Label Element Wind.png Item kind icon 010.pngTreasure Trade:
Dark Opus Weapons
Skill charge attack.png 
Apocalyptic SquallMassive Wind damage to a foe. / All allies gain Status Typhoon Crest 1.pngTyphoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
Additional effect based on the pendulum.
Weapon m 1040209500.jpg
True Conviction Flashspear
Label Element Wind.png Notification icon 13.pngSpecial Quest:
Xeno Sagittarius Clash
Skill charge attack.png 
Astra Horizon II450%Massive Wind damage to a foe.
Remove 1 buff.
Absorb mode bar to gain up to Status Uplift.pngCharged +20%Instantly boosts Charge Bar by 20%
Strength: 20%Unaffected by charge bar gain effects
.
After 5★:
Damage increased to 550%.
Now removes 2 buffs and can gain up to Status Uplift.pngCharged +30%Instantly boosts Charge Bar by 30%
Strength: 30%Unaffected by charge bar gain effects
.
  • Can dispel up to two times on C.A. which can be situationally useful.
  • Helps free up skill slots since Ability m 58 4.png DispelRemoves 1 buff from a foe. or Ability m 58 4.png Dispel DelugeRemove 1 buff from all foes. may not be necessary.

Premium Draw Options

Stamp129.png WARNING!
Players should not uncap weapons in this list using Damascus Ingot square.jpg Damascus Ingots, Gold Brick square.jpg Gold Bricks or duplicates until they reach a point in their progression to fully understand their value.
Weapon Element Source Charge Attack Comments
Weapon m 1040211600.jpg
Galilei's Insight
Label Element Water.png Notification icon 5.pngFlash Gala Skill charge attack.png 
Tyros WonderMassive Water damage to a foe.
Gain Status Shield.pngShield (3500)Next ATK received will be ineffective for a fixed amount
Strength: 3500Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status Repel.pngUnchallenged (1 time)Next DMG received will be ineffective
Duration: Indefinite
.
After 4★:
Status Shield.pngShield (3500)Next ATK received will be ineffective for a fixed amount
Strength: 3500Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
now affects all allies.
Also remove 1 debuff from all allies.
  • Status Shield.pngShield (3500)Next ATK received will be ineffective for a fixed amount
    Strength: 3500Duration: 3.5 turnsApplied during the attack phase.
    On the next turn, it'll have 3 turns remaining.
    and Status Repel.pngUnchallenged (1 time)Next DMG received will be ineffective
    Duration: Indefinite
    provide valuable sustain in harder content.
  • Status Repel.pngUnchallenged (1 time)Next DMG received will be ineffective
    Duration: Indefinite
    may be detrimental if attempting to use Ability m 2012 3.png Lapin BlancGain Status 7568.pngLapin BlancLe Retour du Lapin effect to caster when autorevived (1 time / Can't be removed)
    Duration: Indefinite
    . (Can't be recast.)
    .
  • Removes one debuff on C.A.
Weapon m 1040404300.jpg
Gambanteinn
Label Element Light.png Notification icon 5.pngPremium Gala Skill charge attack.png 
Io's PromiseMassive Light damage to a foe.
Restore allies' HP (Healing cap: 1000).
All allies gain Status Heal.pngRefreshHP is restored on every turn
Strength: (Healing cap: 250)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
After 4★:
Now restores 15% of all allies' HP (Healing cap: 2000).
Status Heal.pngRefreshHP is restored on every turn
Strength: (Healing cap: 600)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
's healing cap increased to 600.
  • Provides additional healing and Status Heal.pngRefreshHP is restored on every turn
    Strength: (Healing cap: 600)Duration: 2.5 turnsApplied during the attack phase.
    On the next turn, it'll have 2 turns remaining.
    on C.A.
Weapon m 1040216900.jpg
Skeletal Eclipse
Label Element Dark.png Notification icon 5.pngPremium Gala Skill charge attack.png 
Calamitous RainMassive Dark damage to a foe.
Inflict Status AttackDown.png25% ATK DownATK is lowered
Strength: 25%Duration: 180 seconds
and Status DefenseDown.png25% DEF DownDEF is lowered
Strength: 25%Duration: 180 seconds
on all foes.
After 4★:
Also inflict Status Gravity.pngDelayReduce a foe's charge diamonds by 1
on all foes.
  • Inflicts Status Gravity.pngDelayReduce a foe's filled charge diamonds by 1
    on C.A. which can be useful in harder content.

References