Sage
Main Character
About Classes | Class List | Class Skills
Player Growth Systems: Rank | EXP | Extended Mastery | Master Level | Ultimate Mastery
BASE DA/TAThis class's base double attack rate and triple attack rate.Classes with support skills that grant guaranteed multiattacks may have very high values.Due to a game update, base DA/TA values are no longer obtainable from in-game data files. Exact values for classes released after 2023-10-10 are currently inaccessible. | 4% DA / 1% TA |
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Style | |
SpecialtyThe MC gains 20% more ATK from weapons of this type in your grid. | |
CCWClass Champion Weapon | ![]() |
Unlock Requirements |
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ID | 120301 |
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NameJP | セージ |
Release Date | 2016-03-10 |
Other Sites | ![]() (Japanese wiki) ![]() |
Lead your party out of a pinch with your battle wits and healing wisdom. |
Support SkillsDoes not work as a sub ally unless explicitly stated. | |||
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Icon | Name | Effect | Obtained |
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Ray of Hope | 5% boost to healing. 20% boost to healing cap. 100% boost to MC's HP restored upon revival.Also affects summons such as Europa and ![]() on MC.[1] Reduces ![]() Gain ![]() Duration: 1 turn upon using ![]() At level 30: Healing cap increased to 5000 (1500 for other parties)Verification needed. . 2-turn cut to all allies' debuff durations.. |
Lvl 1 |
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Timeless Teachings | Immunity to ![]() . |
Lvl 1 |
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Heavenly Call | Starts battle with ![]() Duration: Indefinite. |
Master Lvl 20 |
Base Skills | ||||||
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Icon | Name | Effect | Cooldown | Duration | SubSubskill usable on other classes | Obtained |
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Panacea III | Restore HP to all parties (Healing cap: 3000 [1500 for other parties]). At level 30: Healing cap increased to 5000 (1500 for other parties)Verification needed. . 2-turn cut to all allies' debuff durations. |
5T | - | No | Lvl 1 |
Extended Mastery Skills | |||||
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Icon | Name | Effect | Cooldown | Duration | EMPCost in EMP |
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Blessing II | 350%-500% Light damage to all foes. Inflict ![]() Strength: 5000 DMG per turnDuration: 180 seconds. |
7T | 180s | 10 |
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Dispel Deluge | Remove 1 buff from all foes. | 5T | - | 25 |
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Peace of Mind | Remove 1 debuff from all allies. All allies gain ![]() Strength: 500Duration: 3 turns. |
5T | 3T | 15 |
Ultimate Mastery Skills | |||||
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Icon | Name | Effect | Cooldown | Duration | MaterialsMaterials consumed to learn |
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Path Illuminated | Elemental damage to all foes. Restore all allies' HP (Healing cap: 1000). All allies gain ![]() Strength: 10%. |
5T | - | |
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Lapin Blanc | Gain ![]() Duration: Indefinite. (Can't be recast.) |
- | - | |
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Cathedral's Benison | All allies gain ![]() Strength: 10,000Duration: Indefinite and ![]() Duration: Indefinite. (Cathedral's Benison ends upon taking damage 2 times.) |
16T | - |
Level Bonuses | |||||||||||||
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Total Stat Bonuses ![]() | Completion Bonuses ![]() These bonuses are applied while as any class. | ||
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Master Level Bonuses ![]()
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Total Stat Bonuses ![]() | Skill Bonuses | ||
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New Support Skill: Heavenly Call Skill Upgrade: ![]() At level 30: Healing cap increased to 5000 (1500 for other parties)Verification needed. . 2-turn cut to all allies' debuff durations. Alternate color class outfits |
Ultimate Mastery Level Bonuses ![]() Requirements to unlock Ultimate Mastery
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Gameplay Notes
- Alternate sprite colors are unlocked at
Sage: Master Level 30
Panacea III
- Debuff durations cannot be cut to 0 turns. They can be cut to a minimum of 1 turn remaining.
- Debuffs that activate at the end of their duration, such as
DeathKnocked out after
andSoulfire ImmolationKnocked out after 5 turns.
(Effect can be passed to ally by using a skill. Passed effect can't be removed.)
, are unaffected by cuts to debuff duration.
Lapin Blanc
Le Retour du Lapin3-hit elemental DMG to a foe after normal attacks / Maximum amount of DMG that can be dealt per hit is boosted / Buffs can't be removed or shortened / Debuff resistance is boosted / Triple attack rate is boosted (Can't be removed)
Duration: Indefinite grants the following effects:[2]- 3-hit elemental damage to a foe after normal attacks
- 10% DMG Cap Up
- Buffs can't be removed or shortened
- Debuff immunity
- Guaranteed TA
Cathedral's Benison
Cathedral's BenisonBuffs can't be removed or shortened / Elemental DMG taken is converted to the element MC has superiority against / Elemental DMG is reduced (Can't be removed / Ends upon taking DMG 2 times)
Duration: Indefinite grants the following effects:- Buffs can't be removed or shortened
- Elemental DMG taken is converted to the element MC has superiority against
- Elemental DMG taken is lowered by ~20% for the element MC has superiority against[3]
Facsimile Compatibility
Icon | Skill | Copyable? |
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Panacea III | Yes |
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Blessing II | Yes |
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Dispel Deluge | Yes |
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Peace of Mind | Yes |
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Path Illuminated | No |
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Lapin Blanc | No |
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Cathedral's Benison | No |
Resources
- Reddit Class Discussion (2019-12-06)
- Reddit Class Discussion (2023-02-22) (post-Master Level Update)
- Reddit Class Discussion (2023-06-28) (post-Ultimate Mastery Update)
Assessment
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This section contains subjective remarks about this class. Relevancy of information and recommended weapons can quickly change over time. Use substantial discretion before heavily investing resources. |
Overview
Sage is a class primarily centered around defense and sustainability. Before Ultimate Mastery, Sage does not offer anything noteworthy over its row V counterpart, Iatromantis. With Ultimate Mastery, it gains some niche skills that could prove beneficial in challenging raids. Nonetheless, the Sage's relative lack of offensive capabilities and utility in comparison to other classes leads to it being less frequently employed overall.
Skill Overview
Class Skill
Skill | Priority | Comments |
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![]() Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]). At level 30: Healing cap increased to 5000 (1500 for other parties)Verification needed. . 2-turn cut to all allies' debuff durations. |
Default |
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Extended Mastery
Skill | Priority | Comments |
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![]() Blessing II350%-500% Light damage to all foes. Inflict ![]() Strength: 5000 DMG per turnDuration: 180 seconds. |
Low |
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![]() Dispel DelugeRemove 1 buff from all foes. |
Medium | |
![]() Peace of MindRemove 1 debuff from all allies. All allies gain ![]() Strength: 500Duration: 3 turns. |
Medium |
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Ultimate Mastery
Skill | Priority | Comments |
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![]() Path IlluminatedElemental damage to all foes. Restore all allies' HP (Healing cap: 1000). All allies gain ![]() Strength: 10%. |
Medium |
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![]() Lapin BlancGain ![]() Duration: Indefinite. (Can't be recast.) |
Low |
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![]() Cathedral's BenisonAll allies gain ![]() Strength: 10,000Duration: Indefinite and ![]() Duration: Indefinite. (Cathedral's Benison ends upon taking damage 2 times.) |
Medium |
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Notable Main Weapon Options
Below is a curated list of weapons which work well as main weapons. This list is not exhaustive and does not include every useful option, instead specifically including weapons that have a charge attack effect or main weapon exclusive skills that synergize with how the class tends to be utilized.
Feel free to explore and experiment with weapons available to you.
For practical examples, refer to the Basic Grids or Advanced Grids pages, which showcase these weapons and others in action.
Class Champion Weapon Overview
Weapon | Info | Comments |
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![]() Hallowed Pilgrimage |
![]() Heal all allies up to 700 HP840 with the 20% boost to healing cap from Ray of Hope.. All allies gain ![]() Strength: 200 HP/turn or 10% charge bar/turnDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
Hallowed Pilgrimage is not recommended as a main weapon. The weapon skills it provides are not enough for it to be a competitive option. Better alternatives are listed below. |
![]() ![]() At level 30: Healing cap increased to 5000 (1500 for other parties)Verification needed. . 2-turn cut to all allies' debuff durations.'s by 20% (Healing cap: 4200). MC gains ![]() upon using ![]() At level 30: Healing cap increased to 5000 (1500 for other parties)Verification needed. . 2-turn cut to all allies' debuff durations. | ||
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![]() ![]() ![]() Strength: 1500Duration: 3 turns. to 6 turns and increase shield endurance to ![]() Strength: 2000Duration: 3 turns | ||
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Farmable Options
Weapon | Element | Source | Charge Attack | Comments |
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![]() Al-Abad |
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Raid: Atum (Raid) |
![]() Maftooh Al-AineinMassive Fire damage to a foe. Restore 10% of all allies' HP (Healing cap: 700). After 4★: Also remove 1 debuff from all allies. |
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![]() True Glacial Dream Staff |
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Special Quest: Xeno Cocytus Clash |
![]() Deluge of Raw AgonyMassive Water damage to a foe. Restore 10% of all allies' HP (Healing cap: 700) and remove 1 debuff. After 5★: Healing cap increased to 1500. All allies also gain ![]() Strength: 5% of max HP (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Dark Opus (Water) |
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Treasure Trade: Dark Opus Weapons |
![]() Apocalyptic GlacierMassive Water damage to a foe. All allies gain 1 ![]() Duration: Indefinite. Additional effect based on the pendulum. |
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![]() Wand of Charmtide |
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Weapon Series: Seraphic Weapons |
![]() Tide's EmbraceMassive Water damage to a foe. All allies gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 20%Duration: 3.5 turnsFire DEF Up. Not a Damage Cut. Reduces Fire damage taken on a multiplier separate from Damage Cuts.Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Exo Kshathra |
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Event: Exo Vohu Manah Crucible |
![]() Atas Ma'daniMassive Earth damage to a foe. Remove 1 debuff from all allies. After 4★: Also inflict ![]() Strength: 50%Duration: 1.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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![]() Yggdrasil's Bough |
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Treasure Trade: Astral Weapons |
![]() Axis GardenMassive Earth damage to a foe. All allies gain ![]() Strength: 2000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. After 4★: All allies also gain ![]() Strength: 30%-10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Dark Opus (Wind) |
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Treasure Trade: Dark Opus Weapons |
![]() Apocalyptic SquallMassive Wind damage to a foe. All allies gain 1 ![]() Duration: Indefinite. Additional effect based on the pendulum. |
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![]() True Conviction Flashspear |
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Special Quest: Xeno Sagittarius Clash |
![]() Astra Horizon IIMassive Wind damage to a foe. Remove 1 buff. Absorb mode bar to gain up to ![]() Strength: 20%Unaffected by charge bar gain effects. After 5★: Now removes 2 buffs and can gain up to ![]() Strength: 30%Unaffected by charge bar gain effects. |
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![]() Luminiera Lance Credo |
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Raid: Luminiera Credo Omega (Raid) |
![]() Tepnon PhosMassive Light damage to a foe. Remove 1 buff. All allies gain ![]() Strength: 1000Duration: Indefinite. |
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Premium Draw Options
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WARNING! Players should not uncap weapons in this list using ![]() ![]() |
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Weapon | Element | Source | Charge Attack | Comments |
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![]() Galilei's Insight |
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Flash Gala | ![]() Tyros WonderMassive Water damage to a foe. Gain ![]() Strength: 3500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Duration: Indefinite. After 4★: ![]() Strength: 3500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. Also remove 1 debuff from all allies. |
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![]() Gambanteinn |
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Premium Gala | ![]() Io's PromiseMassive Light damage to a foe. Restore allies' HP (Healing cap: 1000). All allies gain ![]() Strength: (Healing cap: 250)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. After 4★: Now restores 15% of all allies' HP (Healing cap: 2000). ![]() Strength: (Healing cap: 600)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.'s healing cap increased to 600. |
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![]() Skeletal Eclipse |
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Premium Gala | ![]() Calamitous RainMassive Dark damage to a foe. Inflict ![]() Strength: 25%Duration: 180 seconds and ![]() Strength: 25%Duration: 180 seconds on all foes. After 4★: Also inflict ![]() on all foes. |
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References
- ↑ zekasyuz, https://twitter.com/zekasyuz/status/926844719874715648
- ↑ GameWith, Sage. https://グランブルーファンタジー.gamewith.jp/article/show/25262
- ↑ Kamigame, Sage. https://kamigame.jp/グラブル/ジョブ/セージ.html