Thief

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Main Character
About Classes | Class List | Class Skills
Player Growth Systems: Rank | EXP | Extended Mastery | Master Level | Ultimate Mastery


Row 1 Class
Thief
BASE DA/TAThis class's base double attack rate and triple attack rate.Classes with support skills that grant guaranteed multiattacks may have very high values. 10% DA / 5% TA
Style
SpecialtyThe MC gains 20% more ATK from weapons of this type in your grid.
SaluteWhen your party is completely knocked out, you may salute other parties in the raid to grant them a boost to stats. The boost is based on the class of the MC.
Salute values are unknown and is considered to not make a significant difference in most cases.
Inhibit Overdrive
Unlock Requirements
CP ×100
ID 140001
NameJP シーフ
Release Date 2014-03-10
Other Sites gbf-wiki
(Japanese wiki)
Huiji Wiki
(Chinese wiki)
GBF Asset LookupGBF Animation Player
Stealthily swipe rare treasures from foes.
Support SkillsDoes not work as a sub ally unless explicitly stated.
Icon Name Effect Obtained
Looking for Treasure
おたから狙い
Boost to BountyItem drop rate is boosted
's success rate.
1% boost to ATKMultiplier: Unique based on target's BountyItem drop rate is boosted
's level.
Lvl 1
Base Skills
Icon Name Effect Cooldown Duration SubSubskill usable on other classes Obtained
Crack Shot
ブレイクアサシン
Gain Assassin's Aim (Break) (1 time)ATK is boosted against a foe in break mode
Duration: 1 turn
and ATK UpATK is boosted
Duration: 1 turn
.
5T 1T No Lvl 1
Bounty Hunter
トレジャーハント
Raise a foe's BountyItem drop rate is boosted
lvl by 1.
3T - Yes Lvl 10



Level Bonuses
Lvl 1 Bounty success rate +2%
Lvl 5 Bounty success rate +2%
Lvl 10 Bounty success rate +2%
Lvl 15 Bounty success rate +2%
Lvl 20 Bounty success rate +2%
Total Stat Bonuses These bonuses only apply to this class. Completion Bonuses Unlocked upon reaching the class's max level.
These bonuses are applied while as any class.
Bounty success rate +10% Inhibit overdrive +1%

Grid Suggestions

Gameplay Notes

Facsimile Compatibility

Icon Skill Copyable?
Crack Shot Yes
Bounty Hunter Yes

Assessment

Row I classes are merely stepping stones to Row II and Row III classes; none are viable long-term.