Bandit Tycoon
Main Character
About Classes | Class List | Class Skills
Player Growth Systems: Rank | EXP | Extended Mastery | Master Level | Ultimate Mastery
BASE DA/TAThis class's base double attack rate and triple attack rate.Classes with support skills that grant guaranteed multiattacks may have very high values.Due to a game update, base DA/TA values are no longer obtainable from in-game data files. Exact values for classes released after 2023-10-10 are currently inaccessible. | 10% DA / 10% TA |
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Style | |
SpecialtyThe MC gains 20% more ATK from weapons of this type in your grid. | |
CCWClass Champion Weapon | ![]() |
Unlock Requirements |
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ID | 140301 |
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NameJP | 義賊 |
Release Date | 2016-08-25 |
Other Sites | ![]() (Japanese wiki) ![]() |
Plunder from the powerful using your well-honed arts of thievery. |
Support SkillsDoes not work as a sub ally unless explicitly stated. | |||
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Icon | Name | Effect | Obtained |
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Eyes on the Prize | Boost to ![]() 's success rate. 1% boost to ATKUnique modifier per target's ![]() lvl. 10% boost to rupie drop amount. |
Lvl 1 |
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Rapid Shot | 5~15% boost to ![]() ![]() Strength: 25%Duration: 4 turns.'s triple attack rate. Reduce ![]() ![]() Strength: 25%Duration: 4 turns.'s cooldown by 2 turns. |
Lvl 1 |
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Stacking the Odds | Supplement damage dealt when ![]() lvl is 9 or above (Damage cap: 100,000). |
Master Lvl 20 |
Base Skills | ||||||
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Icon | Name | Effect | Cooldown | Duration | SubSubskill usable on other classes | Obtained |
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Crack Shot III | Gain ![]() Strength: 350%Multiplier: AssassinDuration: 1 turn 2/3 effectiveness when used with Charge Attack, ![]() Strength: 20%Multiplier: NormalDuration: 1 turn , and ![]() Strength: 100% chance of dealing 50% more damage.Duration: 1 turn . At level 30: Also gain ![]() Strength: 30%Duration: 1 turn . |
5T | 1T | No | Lvl 1 |
Extended Mastery Skills | |||||
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Icon | Name | Effect | Cooldown | Duration | EMPCost in EMP |
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Bounty Hunter IV | 200% Elemental damage to a foe (Damage cap: ~420,000). Raise a foe's ![]() lvl by 3. (Boost to damage based on ![]() lvl.) |
5T | - | 25 |
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White Smoke | All allies gain ![]() Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." and ![]() (Effect removed on next all-foe all-ally attack) Duration: Indefinite. |
8T | - | 30 |
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Rupie Flip | Plain damage to a foe. (Uses rupies.) |
0T | - | 10 |
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Spring's Gate | Inflict ![]() Base Accuracy: 100%Duration: 3 turnsLocal status effect on all foes. All allies gain ![]() Strength: 15% + 5% per ![]() level (Max: 60%)Duration: 1 turn based on ![]() lvl (Max: 60%).[1][2] |
5T | 3T / 1T | 50 |
Ultimate Mastery Skills | |||||
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Icon | Name | Effect | Cooldown | Duration | MaterialsMaterials consumed to learn |
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Roll of the Dice | Raise all foes' ![]() lvl by 3-5. Gain ![]() Duration: 1 turn . |
7T | 1T | |
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Sublime Springscape | 100% elemental damage to all foes (Damage cap: ~63,000). (Number of hits increased based on ![]() lvl [Max: 8].) Inflict ![]() Strength: 10% (Max: 40%)Duration: 180 seconds and ![]() Strength: 10% (Max: 40%)Duration: 180 seconds.[3] When ![]() lvl is 5 or above: Auto-activates upon normal attacks. |
6T | 180s | |
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Heart of Chivalry | Gain ![]() Duration: 5 turns. |
10T | 5T |
Level Bonuses | |||||||||||||
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Total Stat Bonuses ![]() | Completion Bonuses ![]() These bonuses are applied while as any class. | ||
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Master Level Bonuses ![]()
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Total Stat Bonuses ![]() | Skill Bonuses | ||
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New Support Skill: Stacking the Odds Skill Upgrade: ![]() ![]() Strength: 350%Multiplier: AssassinDuration: 1 turn 2/3 effectiveness when used with Charge Attack, ![]() Strength: 20%Multiplier: NormalDuration: 1 turn , and ![]() Strength: 100% chance of dealing 50% more damage.Duration: 1 turn . At level 30: Also gain ![]() Strength: 30%Duration: 1 turn . Alternate color class outfits |
Ultimate Mastery Level Bonuses ![]() Requirements to unlock Ultimate Mastery
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Gameplay Notes
- Alternate sprite colors are unlocked at
Bandit Tycoon: Master Level 30
Rupie Flip
- Uses
Rupies. 1 Rupie = 1 Damage.
- You may choose to use 1000, 3000, or 10000 Rupies at a time.
- Up to 100000 Rupies can be used per battle.
- Remaining Rupies available are displayed when choosing how much to spend.
Spring's Gate
- If multiple foes are present, the strength of the
Bonus DMGDeals bonus DMG for one-foe one-ally attacks
is based on the foe with the highestBountyItem drop rate is boosted
lvl. - The Bonus DMG is still granted even if no Bounty lvls are present, with a strength of 15%.
Sublime Springscape
- Hit count increases based on foe's
BountyItem drop rate is boosted
lvl.
![]() lvl |
Number of Hits |
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0 | 1 |
1 | 2 |
2 | 3 |
3 | 4 |
4 | 5 |
5 | 6 |
6 | 7 |
7+ | 8 |
Heart of Chivalry
Heart of ChivalryDouble attack rate is boosted / Triple attack rate is boosted / Normal attack DMG dealt is supplemented / Steals a foe's HP to restore all allies' HP upon triple attacks (Can't be removed)
grants the following effects:[3]- 100% DA Up
- 50% TA Up
- Increases supplemental damage of normal attacks by 50,000
- Upon triple attacks, deal 555,555 Plain damage and restore all allies' HP (Healing cap: 1000)
Facsimile Compatibility
Icon | Skill | Copyable? |
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Crack Shot III | Yes |
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Bounty Hunter IV | Yes |
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White Smoke | Yes |
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Rupie Flip | No |
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Spring's Gate | Yes |
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Roll of the Dice | No |
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Sublime Springscape | No |
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Heart of Chivalry | No |
Resources
- Reddit Class Discussion (2019-11-15)
- Reddit Class Discussion (2020-04-17} (post-March 2020 EMP Update)
- Reddit Class Discussion (2022-12-21) (post-Master Level Update)
- Reddit Class Discussion (2023-11-24) (post-Ultimate Mastery Update)
Assessment
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This section contains subjective remarks about this class. Relevancy of information and recommended weapons can quickly change over time. Use substantial discretion before heavily investing resources. |
Overview
Bandit Tycoon is an offense-oriented class focused on dealing high normal attack damage. It is one of the few classes with access to an Assassin (Buff) type skill. The class is typically used for shorter burst setups for both manual and Full Auto. Although Bandit Tycoon sees less usage compared to other classes that fill a similar role, due to its access to Dagger and Gun main weapons, it is able to carve out a powerful niche for itself.
Skill Overview
Class Skill
Skill | Priority | Comments |
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![]() Crack Shot IIIGain ![]() Strength: 350%Multiplier: AssassinDuration: 1 turn 2/3 effectiveness when used with Charge Attack, ![]() Strength: 20%Multiplier: NormalDuration: 1 turn , and ![]() Strength: 100% chance of dealing 50% more damage.Duration: 1 turn . At level 30: Also gain ![]() Strength: 30%Duration: 1 turn . |
Default |
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Extended Mastery
Skill | Priority | Comments |
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![]() Bounty Hunter IV200% Elemental damage to a foe (Damage cap: ~420,000). Raise a foe's ![]() lvl by 3. (Boost to damage based on ![]() lvl.) |
Low |
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![]() White SmokeAll allies gain ![]() Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." and ![]() (Effect removed on next all-foe all-ally attack) Duration: Indefinite. |
Low |
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![]() Rupie FlipPlain damage to a foe. (Uses rupies.) |
Low |
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![]() Spring's GateInflict ![]() Base Accuracy: 100%Duration: 3 turnsLocal status effect on all foes. All allies gain ![]() Strength: 15% + 5% per ![]() level (Max: 60%)Duration: 1 turn based on ![]() lvl (Max: 60%). |
High |
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Ultimate Mastery
Skill | Priority | Comments |
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![]() Roll of the DiceRaise all foes' ![]() lvl by 3-5. Gain ![]() Duration: 1 turn . |
Medium |
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![]() Sublime Springscape100% elemental damage to all foes (Damage cap: ~63,000). (Number of hits increased based on ![]() lvl [Max: 8].) Inflict ![]() Strength: 10% (Max: 40%)Duration: 180 seconds and ![]() Strength: 10% (Max: 40%)Duration: 180 seconds. When ![]() lvl is 5 or above: Auto-activates upon normal attacks. |
Low |
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![]() Heart of ChivalryGain ![]() Duration: 5 turns. |
Medium |
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Notable Main Weapon Options
Below is a curated list of weapons which work well as main weapons. This list is not exhaustive and does not include every useful option, instead specifically including weapons that have a charge attack effect or main weapon exclusive skills that synergize with how the class tends to be utilized.
Feel free to explore and experiment with weapons available to you.
For practical examples, refer to the Basic Grids or Advanced Grids pages, which showcase these weapons and others in action.
Class Champion Weapon Overview
Weapon | Info | Comments |
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![]() The Storyteller |
![]() Raise ![]() by 3 on all foes. |
The Storyteller is not recommended as a main weapon unless extra drop rate is needed. The weapon skills it provides are not enough for it to be a competitive option. Better alternatives are listed below. |
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![]() ![]() Raise a foe's ![]() lvl by 3. (Boost to damage based on ![]() lvl.) affects all foes | ||
![]() ![]() with every one-foe attack |
Farmable Options
Weapon | Element | Source | Charge Attack | Comments |
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Exo Maitrah Karuna |
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Event: Exo Ifrit Crucible |
![]() Refulgent ConflagrationMassive Fire damage to a foe. All allies gain ![]() Duration: Indefinite and ![]() Duration: Indefinite. After 4★: MC also gains ![]() Duration: Indefinite. |
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Exo Antaeus |
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Event: Exo Cocytus Crucible |
![]() Lago GhiacciatoMassive Water damage to a foe. MC and a random ally gain ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. After 4★: MC also gains ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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![]() Tatjenen |
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Raid: Bennu (Raid) |
![]() IinfijarMassive Earth damage to a foe. All allies gain ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. and ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. After 4★: Effect increased to ![]() Strength: 35%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. and ![]() Strength: 35%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. All allies also gain ![]() Strength: 10%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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![]() V.A.R.I.S. |
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Side Story: Code Geass: Lelouch of the Rebellion - The Blue Reckoning |
![]() Impact SpitfireMassive Wind damage to a foe. Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: Also gain ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 5★: ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining., ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining., and ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. |
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![]() Shooting of The Star |
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Treasure Trade: New World Foundation Weapons |
![]() Heavenly GloryMassive Light damage to a foe. All allies under ![]() gain ![]() Duration: 0.5 turnsDark Damage Cut.Applied during the attack phase. On the next turn, it'll have 0 turns remaining. until end of turn. After 4★: Allies under ![]() also gain ![]() Strength: ?% of foe's max HP (Damage cap: 10,000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Premium Draw Options
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WARNING! Players should not uncap weapons in this list using ![]() ![]() |
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Weapon | Element | Source | Charge Attack | Comments |
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![]() Ivory Ark |
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Premium Gala | ![]() Covenant of LightMassive Light damage to a foe. All allies gain ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: All allies also gain ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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![]() Parazonium |
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Flash Gala | ![]() Resolute SoulMassive Dark damage to a foe. Gain ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. All allies also gain ![]() Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Gold Moon Options
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WARNING! Weapons in this section require a significant ![]() The player should be absolutely positive before making the purchase. |
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Weapon | Element | Source | Charge Attack | Comments |
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![]() Hraesvelgr |
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Trade Moons:![]() |
![]() VaengrhridUnworldly Water damage to a foe. Ignores Mirror Image and Dodge. After 4★: Gain ![]() Strength: 25%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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![]() Futsunomitama |
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Trade Moons:![]() |
![]() Fulmination BladeUnworldly Light damage to a foe. Raise all foes' ![]() Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 2 (Max: 10). 1-turn cut to MC's damage skill cooldowns. After 4★: All allies also gain ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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References
- ↑ @ViridisPatria Spring's Gate, https://twitter.com/ViridisPatria/status/1237417282369810433
- ↑ jpokiehl, Onslaught https://twitter.com/jpokiehl/status/1249271125328031745
- ↑ 3.0 3.1 GameWith, Bandit Tycoon. https://グランブルーファンタジー.gamewith.jp/article/show/36754