Bandit Tycoon

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About classes | Class list | Skill list | Extended Mastery | Master Level | Ultimate Mastery


Bandit Tycoon gran sprite.png

Bandit Tycoon gran icon.jpg

Bandit Tycoon gran.png

Bandit Tycoon djeeta icon.jpg

Bandit Tycoon djeeta.png
Bandit Tycoon djeeta sprite.png
Class Data
Class line Class 140001 kn icon.pngThiefClass 140101 kn icon.pngRaiderClass 140201 kn icon.pngHawkeyeClass 140301 kn icon.pngBandit TycoonClass 140401 kn icon.pngStreet King
Description Plunder from the powerful using your well-honed arts of thievery.
Style Label Type Balance.png Specialty Label Weapon Dagger.png Label Weapon Gun.png
Prerequisites CP square.jpg CP ×2,500
Bandit Distinction square.jpg Bandit Distinction ×20
Trophy Gold square.png Superior ThiefRewards
Crystal square.jpg Crystal ×50
Level BonusesLevel bonuses are earned with levels 1, 5, 10, 15, and 20.
Lvl 1Icon Bonus Bounty Success.png Bounty success rate +8%   Total:
Icon Bonus Bounty Success.png Bounty success rate +24%
Icon Bonus Inhibit Overdrive.png Inhibit overdrive +6%
Lvl 5Icon Bonus Inhibit Overdrive.png Inhibit overdrive +3%
Lvl 10 Icon Bonus Bounty Success.png Bounty success rate +8%
Lvl 15Icon Bonus Inhibit Overdrive.png Inhibit overdrive +3%
Lvl 20Icon Bonus Bounty Success.png Bounty success rate +8%
Completion Bonuses Icon Bonus Attack.png ATK +1% and Icon Bonus Inhibit Overdrive.png Inhibit overdrive +1%
Class Weapon Weapon s 1040508000 note.jpg The Storyteller
Release date 2016-08-25 Other sites Icon Gamewith.pngGamewith
Support Skills
Eyes on the Prize Boost to Status Bounty.pngBountyItem drop rate is boosted
's success rate.
1% boost to ATKUnique modifier per target's Status Bounty.pngBountyItem drop rate is boosted
stack.
10% boost to rupie drop amount.
Rapid Shot 5~15% boost to Ability Triple.png Lethal AimGain Status TripleUp.png25% TA UpTriple attack rate is boosted
Strength: 25%Duration: 4 turns
.
's triple attack rate.
Reduce Ability Triple.png Lethal AimGain Status TripleUp.png25% TA UpTriple attack rate is boosted
Strength: 25%Duration: 4 turns
.
's cooldown by 2 turns.
Stacking the Odds Unlocks at Master Level 20:
Supplement damage dealt when Status Bounty.pngBountyItem drop rate is boosted
lvl is 9 or above (Damage cap: 100,000).
Master Level BonusesRequirements to unlock Master Levels
Lvl 1 - Lvl 16 Icon Bonus Bounty Success.png Bounty success rate +3%
Lvl 2 Icon Bonus Bounty Success.png Bounty success rate +3% Lvl 17 Icon Bonus Attack.png ATK +300
Lvl 3 Icon Bonus Attack.png ATK +300 Lvl 18 Icon Bonus Bounty Success.png Bounty success rate +3%
Lvl 4 Icon Bonus Bounty Success.png Bounty success rate +3% Lvl 19 Icon Bonus Attack.png ATK +300
Lvl 5 Icon Bonus Attack.png ATK +300 Lvl 20 New Support Skill
Hawkeye alternate color class outfits
Lvl 6 Icon Bonus Bounty Success.png Bounty success rate +3% Lvl 21 Icon Bonus Attack.png ATK +300
Lvl 7 Icon Bonus Attack.png ATK +300 Lvl 22 Icon Bonus Bounty Success.png Bounty success rate +3%
Lvl 8 Icon Bonus Bounty Success.png Bounty success rate +3% Lvl 23 Icon Bonus Bounty Success.png Bounty success rate +3%
Lvl 9 Icon Bonus Attack.png ATK +300 Lvl 24 Icon Bonus Attack.png ATK +300
Lvl 10 Icon Bonus Bounty Success.png Bounty success rate +3%
Thief alternate color class outfits
Lvl 25 Icon Bonus Bounty Success.png Bounty success rate +3%
Lvl 11 Icon Bonus Attack.png ATK +300 Lvl 26 Icon Bonus Attack.png ATK +300
Lvl 12 Icon Bonus Bounty Success.png Bounty success rate +3% Lvl 27 Icon Bonus Bounty Success.png Bounty success rate +3%
Lvl 13 Icon Bonus Attack.png ATK +300 Lvl 28 Icon Bonus Bounty Success.png Bounty success rate +3%
Lvl 14 Icon Bonus Bounty Success.png Bounty success rate +3% Lvl 29 Icon Bonus Bounty Success.png Bounty success rate +4%
Lvl 15 Icon Bonus Attack.png ATK +300
Raider alternate color class outfits
Lvl 30 Upgrade Crack Shot III
Bandit Tycoon alternate color class outfits
Total Master Level Bonuses
Icon Bonus Attack.png ATK +3600
Icon Bonus Bounty Success.png Bounty success rate +46%
New Support Skill: Stacking the Odds
Skill Upgrade: Crack Shot III
Alternate color class outfits

Skills

Icon Skill Name Effect C/DCooldown in Turns DurDuration in Turns or Seconds SubSubskill usable on other classes LVLClass level required Notes
Ability Assassin.png
Ability m 1590 3.png
Crack Shot III Gain Status AttackUp.png20% ATK UpATK is boosted
Strength: 20%Multiplier: NormalDuration: 1 turn
, Status 1457.pngSalted Wound (1 time)ATK is boosted when foe is in break mode
Strength: 350%Multiplier: AssassinDuration: 1 turn 2/3 effectiveness when used with Charge Attack
, and Status CriticalUp.png100% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 50% more damage.Duration: 1 turn
.
At level 30:
Also gain Status 1383.png30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 30%Duration: 1 turn
.
5T 1T No 1

Extended Mastery Skills

Icon Skill Name Effect C/DCooldown DurDuration EMPCost in EMP Notes
Ability TreasureRed.png Bounty Hunter IV 200% elemental damage to a foe (Damage cap: ~420,000) and inflict 3 stacks of Status Bounty.pngBountyItem drop rate is boosted
.
5T - 25 Status Bounty.pngBountyItem drop rate is boosted
stacks are applied before damage is dealt.
Ability WhiteSmoke.png White Smoke All allies gain Status Veil.pngVeilDebuffs will be nullified (1 time)
"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
and Status Mirror Image.pngMirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
.
8T 30
Ability RupieFlip.png Rupie Flip Plain damage to one enemy. 0T - 10 Uses rupies. 1 Rupie = 1 Damage.
Choose: 1000, 3000, or 10000 Rupies.
Up to 100000 Rupies can be used per battle.
Remaining Rupies available are displayed when choosing how much to spend.
Ability Spring's Gate.png Spring's Gate Inflict Status Onslaught 3.pngOnslaughtTakes effects that activate against foes in break
Base Accuracy: 100%Duration: 3 turnsLocal status effect
on all foes.
All allies gain Status 1383.pngBonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 15% + 5% per Status Bounty.pngBountyItem drop rate is boosted
level (Max: 60%)Duration: 1 turn
based on Bounty Level (Max: 60%).[1][2]
5T 3T / 1T 50 The strength of Status 1383.pngBonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 15% + 5% per Status Bounty.pngBountyItem drop rate is boosted
level (Max: 60%)
is dependent on the foe with the highest Status Bounty.pngBountyItem drop rate is boosted
.
It will grant Status 1383.png15% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 15%
without Status Bounty.pngBountyItem drop rate is boosted
increasing by 5% per Status Bounty.pngBountyItem drop rate is boosted
stack, up to 60% at 9 Status Bounty.pngBountyItem drop rate is boosted
.

Resources

Alternate Colors

Obtained from Class 140301 kn icon.pngBandit Tycoon: Master Level 30

Assessment

Class Assessment banner.png

Whats This.png This section contains subjective remarks about this class.
Relevancy of information and recommended weapons can quickly change over time.
Use substantial discretion before heavily investing resources.

Overview

Bandit Tycoon is an offense-oriented class focused on dealing high normal attack damage. It is one of the few classes with access to an Assassin (Buff) type skill. The class is typically used for shorter burst setups, however it is currently outshined by other classes that fill a similar role. Ultimate Mastery for this class has not yet been released so the class's usage may change in the future.

Skill Overview

Class Skill

Skill Priority Comments
Ability Assassin.png 
Crack Shot IIIGain Status AttackUp.png20% ATK UpATK is boosted
Strength: 20%Multiplier: NormalDuration: 1 turn
, Status 1457.pngSalted Wound (1 time)ATK is boosted when foe is in break mode
Strength: 350%Multiplier: AssassinDuration: 1 turn 2/3 effectiveness when used with Charge Attack
, and Status CriticalUp.png100% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 50% more damage.Duration: 1 turn
.
At level 30:
Also gain Status 1383.png30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 30%Duration: 1 turn
.
Default
  • Can be used in tandem with Ability Spring's Gate.png Spring's GateInflict Status Onslaught 3.pngOnslaughtTakes effects that activate against foes in break
    Base Accuracy: 100%Duration: 3 turnsLocal status effect
    on all foes.
    All allies gain Status 1383.pngBonus DMGDeals bonus DMG for one-foe one-ally attacks
    Strength: 15% + 5% per Status Bounty.pngBountyItem drop rate is boosted
    level (Max: 60%)Duration: 1 turn
    based on Bounty Level (Max: 60%).
    to activate Status 1457.pngSalted WoundATK is boosted when foe is in break mode
    .

Extended Mastery

Skill Priority Comments
Ability TreasureRed.png 
Bounty Hunter IV200% elemental damage to a foe (Damage cap: ~420,000) and inflict 3 stacks of Status Bounty.pngBountyItem drop rate is boosted
.
Low
Ability WhiteSmoke.png 
White SmokeAll allies gain Status Veil.pngVeilDebuffs will be nullified (1 time)
"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
and Status Mirror Image.pngMirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
.
Medium
  • Provides situationally useful defensive buffs.
Ability RupieFlip.png 
Rupie FlipPlain damage to one enemy.
Low
  • This skill has little practical use in combat.
Ability Spring's Gate.png 
Spring's GateInflict Status Onslaught 3.pngOnslaughtTakes effects that activate against foes in break
Base Accuracy: 100%Duration: 3 turnsLocal status effect
on all foes.
All allies gain Status 1383.pngBonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 15% + 5% per Status Bounty.pngBountyItem drop rate is boosted
level (Max: 60%)Duration: 1 turn
based on Bounty Level (Max: 60%).
High
  • A very valuable source of Bonus DMG to the party that does not conflict with any other source in the game (See Bonus Damage for more details).
  • Activates Status 1457.pngSalted WoundATK is boosted when foe is in break mode
    from Ability Assassin.png Crack Shot IIIGain Status AttackUp.png20% ATK UpATK is boosted
    Strength: 20%Multiplier: NormalDuration: 1 turn
    , Status 1457.pngSalted Wound (1 time)ATK is boosted when foe is in break mode
    Strength: 350%Multiplier: AssassinDuration: 1 turn 2/3 effectiveness when used with Charge Attack
    , and Status CriticalUp.png100% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 100% chance of dealing 50% more damage.Duration: 1 turn
    .
    At level 30:
    Also gain Status 1383.png30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
    Strength: 30%Duration: 1 turn
    .
    .

Notable Main Weapon Options

Below is a curated list of weapons which work well as main weapons. This list is not exhaustive and does not include every useful option, instead specifically including weapons that have a charge attack effect or main weapon exclusive skills that synergize with how the class tends to be utilized.

Feel free to explore and experiment with weapons available to you.

For practical examples, refer to the Basic Grids or Advanced Grids pages, which showcase these weapons and others in action.

Class Champion Weapon Overview

Weapon Info Comments
Weapon s 1040508000 note.jpg
The Storyteller
Skill charge attack.png Rob BlindMassive Dark damage to a foe.
Raise Status Bounty.pngBountyItem drop rate is boosted
by 3 on all foes.
The Storyteller is not recommended as a main weapon unless extra drop rate is needed. The weapon skills it provides are not enough for it to be a competitive option. Better alternatives are listed below.
Ws skill job weapon.png Kingpin's NatureWhen main weapon: Increase all Bounty Hunters' effect with 1 stack. 5% boost to item-drop rate
Emblem of Humanity square.jpg Kingpin's HumanityWhen main weapon: Boost to mode bar cut / Boost to ATK when foe is in Break (MC only)
Emblem of Divinity square.jpg Kingpin's DivinityWhen main weapon: Ability TreasureRed.png Bounty Hunter IV200% elemental damage to a foe (Damage cap: ~420,000) and inflict 3 stacks of Status Bounty.pngBountyItem drop rate is boosted
.
affects all foes
Emblem of Devilry square.jpg Kingpin's DevilryWhen main weapon: 20% chance to inflict Status Bounty.pngBountyItem drop rate is boosted
with every one-foe attack

Farmable Options

Weapon Element Source Charge Attack Comments
Weapon m 1040516300.jpg
Awakening Attack.png

Exo Antaeus
Label Element Water.png Item kind icon 026.pngEvent:
Exo Cocytus Crucible
Skill charge attack.png 
Lago GhiacciatoMassive Water damage to a foe.
MC and a random ally gain Status TripleUp.pngTA UpTriple attack rate is boosted
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
After 4★:
MC also gains Status 7608.pngFlurryNormal attacks deal 2-hit DMG to random foes
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Weapon m 1040115900.jpg
Tatjenen
Label Element Earth.png Notification icon 13.pngRaid:
Bennu (Raid)
Skill charge attack.png 
IinfijarMassive Earth damage to a foe.
All allies gain Status DoubleUp.pngDA UpDouble attack rate is boosted
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
and Status TripleUp.pngTA UpTriple attack rate is boosted
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
After 4★:
Effect increased to Status DoubleUp.png35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
and Status TripleUp.png35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
All allies also gain Status 1383.png10% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 10%Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Weapon m 1040511300.jpg
V.A.R.I.S.
Label Element Wind.png Notification icon 15.pngSide Story:
Code Geass: Lelouch of the Rebellion - The Blue Reckoning
Skill charge attack.png 
Impact SpitfireMassive Wind damage to a foe.
Gain Status DoubleUp.pngDA UpDouble attack rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status TripleUp.pngTA UpTriple attack rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
After 4★:
Also gain Status 1383.png15% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
After 5★:
Status DoubleUp.png15% DA UpDouble attack rate is boosted
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, Status TripleUp.png15% TA UpTriple attack rate is boosted
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, and Status 1383.png15% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
now affects all allies.
Weapon m 1040513700.jpg
Shooting of The Star
Label Element Light.png Item kind icon 010.pngTreasure Trade:
New World Foundation Weapons
Skill charge attack.png 
Heavenly GloryMassive Light damage to a foe.
All allies under Status Divinity.pngDivinityTriple attack rate is boosted / DMG taken is boosted
gain Status Dark Cut 90.png90% Dark CutDark DMG is cut 90%
Duration: 0.5 turnsDark Damage Cut.Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
until end of turn.
After 4★:
Allies under Status Divinity.pngDivinityTriple attack rate is boosted / DMG taken is boosted
also gain Status DmgUp.pngSupplemental DMGDMG dealt is supplemented
Strength: ?% of foe's max HP (Damage cap: 10,000)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
  • Status Divinity.pngDivinityATK and triple attack rate boosted
    can be acquired from summoning Summon s 2040242000.jpg The Star (SSR).
  • The Bonus DMG from the weapon does not stack with Chain of Falsehood square.jpg Chain of Falsehood.
  • The Bonus DMG from the weapon does stack with that provided by Ability Spring's Gate.png Spring's GateInflict Status Onslaught 3.pngOnslaughtTakes effects that activate against foes in break
    Base Accuracy: 100%Duration: 3 turnsLocal status effect
    on all foes.
    All allies gain Status 1383.pngBonus DMGDeals bonus DMG for one-foe one-ally attacks
    Strength: 15% + 5% per Status Bounty.pngBountyItem drop rate is boosted
    level (Max: 60%)Duration: 1 turn
    based on Bounty Level (Max: 60%).
    .

Premium Draw Options

Stamp129.png WARNING!
Players should not uncap weapons in this list using Damascus Ingot square.jpg Damascus Ingots, Gold Brick square.jpg Gold Bricks or duplicates until they reach a point in their progression to fully understand their value.
Weapon Element Source Charge Attack Comments
Weapon m 1040112500.jpg
Ivory Ark
Label Element Light.png Notification icon 5.pngPremium Gala Skill charge attack.png 
Covenant of LightMassive Light damage to a foe.
All allies gain Status 1057.png15% Debuff Success BoostedDebuff success rate is boosted
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
After 4★:
All allies also gain Status 1383.png15% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040108700.jpg
Parazonium
Label Element Dark.png Notification icon 5.pngFlash Gala Skill charge attack.png 
Resolute SoulMassive Dark damage to a foe.
Gain Status 1383.png15% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
After 4★:
Status 1383.png15% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
now affects all allies.
All allies also gain Status DoubleUp.png30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Status TripleUp.png30% TA UpTriple attack rate is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.

Gold Moon Options

Stamp329.png WARNING!
Weapons in this section require a significant Gold Moon square.jpg Gold Moon investment.
The player should be absolutely positive before making the purchase.
Weapon Element Source Charge Attack Comments
Weapon m 1040515200.jpg
Hraesvelgr
Label Element Water.png Icon gold moon.pngTrade Moons:
Gold Moon square.jpg Gold Moon ×150
Skill charge attack.png 
VaengrhridUnworldly Water damage to a foe.
Ignores Mirror Image and Dodge.
After 4★:
Gain Status Uplift.png25% UpliftedCharge bar is boosted on every turn
Strength: 25%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
  • Increases MC's personal damage significantly, synergizing well with buffs that Bandit Tycoon provides.
  • Due to Hraesvelgr's innate hit to multiattack rate, it is recommended to bring Ability Snatch.png Force SnatchRemove 1 buff from a foe.
    Gain Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    Duration: 1 turn
    .
    or characters that provide guaranteed triple attack.
Weapon m 1040115700.jpg
Futsunomitama
Label Element Light.png Icon gold moon.pngTrade Moons:
Gold Moon square.jpg Gold Moon ×150
Skill charge attack.png 
Fulmination BladeUnworldly Light damage to a foe.
Raise all foes' Status 7129.pngThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
lvl by 2 (Max: 10).
After 4★:
All allies gain Status 1383.png15% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.

References