Bandit Tycoon

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Bandit Tycoon gran sprite.png Bandit Tycoon gran icon.jpg Bandit Tycoon djeeta icon.jpg Bandit Tycoon djeeta sprite.png
Class Data
Class line ThiefRaiderHawkeyeBandit Tycoon
Description Plunder from the powerful using your well-honed arts of thievery.
Style Label Type Balance.png Specialty Label Weapon Dagger.png Label Weapon Gun.png
Prerequisites CP square.jpg CP ×2500, Bandit Distinction square.jpg Bandit Distinction ×20 and Superior Thief Trophy
Level BonusesLevel bonuses are earned with levels 1, 5, 10, 15, and 20.
Bounty success rate +8% and Inhibit overdrive +3%, total +24% and +6%
Master Bonuses ATK +1% and Inhibit overdrive +1%
Support Skills
Eyes on the Prize Boost to Bounty Hunter success rate.
1% Boost to
ATKUnique modifier
Status Bounty.pngBountyItem drop rate is boosted
10% Boost to rupie drop amount.
Rapid Shot Boost to Lethal Aim's triple attack rate.
Reduce Lethal Aim's cooldown by 2 turns.
Recommended Extended Mastery Perks
Attack, Double Attack Rate
Recommended Subskills

Extended Mastery Skills:

Ability TreasureRed.png 
Bounty Hunter IV200% Elemental damage to one enemy (Damage cap: ~420,000) and inflict 3 stacks of
Status Bounty.pngBountyItem drop rate is boosted
: Self-explanatory, as Bounty Hunter is the bread and butter of the Thief class line. Useful effect comes with a little damage.
Ability RupieFlip.png 
Rupie FlipPlain damage to one enemy.
: Deals Plain damage.


Ability Treasure.png 
Bounty Hunter IIInflict 2 stacks of
Status Bounty.pngBountyItem drop rate is boosted

Duration: 1 turns
on one enemy.
/ Ability Treasure.png 
Bounty Hunter IIIInflict 3 stacks of
Status Bounty.pngBountyItem drop rate is boosted
on one enemy.
: More BH to reach level 9 Bounty Hunt quicker, but can be overkill to bring both II and III if it's a long term battle.
Ability Convert.png 
Splitting SpiritSacrifice 50% of current HP to increase charge bar by 3% for every 250 HP lost.
: Instant 100% charge bar with 12k HP or above, taking advantage of Four-Sky Blade Sterling and its upgrade's DA/TA boost.
Ability Triple.png 
Lethal AimGain
Status TripleUp.pngTA UpTriple attack rate is boosted

Duration: 4 turns
: Reliable TA up with class's passive. Suits really well with Four-Sky Blade Sterling Multi attack boost.
Ability Piercing.png 
Double Trouble IIIGain
Status TripleUp.png100% TA UpTriple attack rate is boosted

Strength: 100%
Duration: 1 turns
Spear: All parties gain
Status DoubleUp.png10% DA UpDouble attack rate is boosted

Strength: 10%
Duration: 3 turns
Without other buffs
Status TripleUp.png5% TA UpTriple attack rate is boosted

Strength: 5%
Duration: 3 turns
Without other buffs
Axe: Inflict
Status DoubleDown.pngDA DownDouble attack rate is lowered
Status TripleDown.pngTA DownTriple attack rate is lowered
on one enemy.
: Guaranteed TA on the same cooldown as Crackshot. Provides an easy way to ensure that crackshot has a triple-attack so it is generally more useful than Lethal Aim, which won't be off cooldown fast enough for each crackshot.


Icon Skill Name Effect
C/DCooldown in Turns
DurDuration in Turns or Seconds
SubSubskill usable on other classes
LVLClass level required
Ability Assassin.png Crack Shot III Gain
Status Defiance.pngSalted WoundATK is boosted when foe is in break mode

Strength: 350%
Duration: 1 turns
2/3 effectiveness when used with Charge Attack
for 1 hit,
Status AttackUp.png20% ATK UpATK is boosted

Strength: 20%
Duration: 1 turns
, and
Status CriticalUp.pngCritical Hit Rate UpDMG is slightly boosted for critical hits

Strength: 50%
Duration: 1 turns
5T 1T No 1

Extended Mastery Skills

Icon Skill Name Effect
EMPCost in EMP
Ability TreasureRed.png Bounty Hunter IV 200% Elemental damage to one enemy (Damage cap: ~420,000) and inflict 3 stacks of
Status Bounty.pngBountyItem drop rate is boosted
5T - 25 See Drop rate boosts.
Damage increases with
Status Bounty.pngBountyItem drop rate is boosted
Ability WhiteSmoke.png White Smoke All allies gain
Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
for up to 1 hit.
11T 30
Ability RupieFlip.png Rupie Flip Plain damage to one enemy. 0T - 10 Uses rupies.
You can choose between 1000, 3000, or 10000 damage (1 rupies used per 1 damage)


An upgrade to the Bounty Hunter class Hawkeye, Bandit Tycoon offers little more than its row III counterpart. However, the ability to carry 3 Bounty Hunter skill at once makes it very useful while farming for drops in low-end contents makes it worth the get. Bounty Hunter IV only applies the Treasure Hunt effect 3 times, but the damage coming with it is better than nothing. Rupee Flip is decent, as it deals plain damage, which is useful for fighting with enemies who have extremely high defense like Slime. White Smoke has a horrible cooldown, so it's not recommended for getting.

Class Navigation
I FighterKnightPriestWizardThiefEnhancerGrapplerRangerHarpistLancer
II WarriorSentinelClericSorcererRaiderArcana DuelerKung Fu ArtistArcherBardDragoon
III Weapon MasterHoly SaberBishopHermitHawkeyeDark FencerOgreSidewinderSuperstarValkyrie
IV BerserkerSpartanSageWarlockBandit TycoonChaos RulerLuchadorNighthoundElysianApsaras
EX AlchemistNinjaSamuraiSword MasterGunslingerMysticAssassinDrum MasterDancerMechanic