|Class line||Thief ⇢ Raider ⇢ Hawkeye ⇢ Bandit Tycoon|
|Description||Plunder from the powerful using your well-honed arts of thievery.|
Level BonusesLevel bonuses are earned with levels 1, 5, 10, 15, and 20.
|Master Bonuses||ATK +1% and Inhibit overdrive +1%|
|Eyes on the Prize||Boost to Bounty Hunter success rate.
1% Boost to
ATKUnique modifierper stack.
10% Boost to rupie drop amount.
|Rapid Shot||Boost to Lethal Aim's triple attack rate.
Reduce Lethal Aim's cooldown by 2 turns.
|Recommended Extended Mastery Perks|
|Attack, Double Attack Rate|
Extended Mastery Skills:
: Deals Plain damage.
: Instant 100% charge bar with 12k HP or above, taking advantage of Four-Sky Blade Sterling and its upgrade's DA/TA boost.
: Reliable TA up with class's passive. Synergizes well with Four-Sky Blade Sterling's Multi attack boost.
: Guaranteed TA on the same cooldown as Crackshot. Provides an easy way to ensure that Crackshot has a triple-attack, so it is generally more useful than Lethal Aim, which won't be off cooldown fast enough for each Crackshot.
C/DCooldown in Turns
DurDuration in Turns or Seconds
SubSubskill usable on other classes
LVLClass level required
|Crack Shot III||Gainfor 1 hit, , and .||5T||1T||No||1|
Extended Mastery Skills
EMPCost in EMP
|Bounty Hunter IV||200% Elemental damage to one enemy (Damage cap: ~420,000) and inflict 3 stacks of.||5T||-||25||See Drop rate boosts.
stacks are applied before damage is dealt.
Damage increases with number of stacks on target.
|White Smoke||All allies gainfor up to 1 hit.||11T||30|
|Rupie Flip||Plain damage to one enemy.||0T||-||10||Uses rupies.
You can choose between 1000, 3000, or 10000 damage (1 rupie used per 1 damage)
An upgrade of the Bounty Hunter class, Hawkeye, Bandit Tycoon offers little more than its row III counterpart. However, the ability to carry three Bounty Hunter skills at once makes it very useful for farming for drops in low-end content. Bounty Hunter IV only applies Bounty three times, but the damage that comes with it is better than nothing. Rupie Flip is decent, as it deals plain damage, which is useful for fighting enemies who have extremely high defense, like Slimes. White Smoke has a horrible cooldown, so getting it is not recommended.
|I||Fighter • Knight • Priest • Wizard • Thief • Enhancer • Grappler • Ranger • Harpist • Lancer|
|II||Warrior • Sentinel • Cleric • Sorcerer • Raider • Arcana Dueler • Kung Fu Artist • Archer • Bard • Dragoon|
|III||Weapon Master • Holy Saber • Bishop • Hermit • Hawkeye • Dark Fencer • Ogre • Sidewinder • Superstar • Valkyrie|
|IV||Berserker • Spartan • Sage • Warlock • Bandit Tycoon • Chaos Ruler • Luchador • Nighthound • Elysian • Apsaras|
|EX I||Alchemist • Ninja • Samurai • Sword Master • Gunslinger • Mystic • Assassin • Drum Master • Dancer • Mechanic|
|EX II||Kengo • Glorybringer • Nekomancer|