Sword Master
Main Character
About Classes | Class List | Class Skills
Player Growth Systems: Rank | EXP | Extended Mastery | Master Level | Ultimate Mastery
Style | |
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SpecialtyThe MC gains 20% more ATK from weapons of this type in your grid. | |
SystemsSpecial systems and Class-Specific Equipment utilized by this class. | Sword Mastery |
CCWClass Champion Weapon | ![]() |
Unlock Requirements |
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ID | 230201 |
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NameJP | 剣聖 |
Release Date | 2015-12-16 |
Other Sites | ![]() (Japanese wiki) ![]() |
Harness the energy of the sword to wield powers unique to each blade. |
Support SkillsDoes not work as a sub ally unless explicitly stated. | |||
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Icon | Name | Effect | Obtained |
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Kenshin | Unleash the power hidden within your sword or katana. (Effects differ based on main weapon.) | Lvl 1 |
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Overpower | When ![]() : 20% boost to ATKMultiplier: Normal, 10% hit to DEF, and +10 boost to hostility. |
Lvl 1 |
Base Skills | ||||||
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Icon | Name | Effect | Cooldown | Duration | SubSubskill usable on other classes | Obtained |
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Awakening Blade | Call forth the main weapon's hidden power. (Casts main weapon's Awaken skill. Gain maximum ![]() stacks.) |
10T | No | Lvl 1 | |
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Resonating Blade | Effects vary based on main weapon. (Casts main weapon's Resonance skill.) |
No | 5 | ||
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Energize | Restore ![]() to maximum. (Consumes 30% of charge bar.) |
3T | - | No | 15 |
Extended Mastery Skills | |||||
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Icon | Name | Effect | Cooldown | Duration | EMPCost in EMP |
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Contrablade | Gain ![]() Duration: 2 turnsAlso called "Lethal Attack Dodged", ![]() Duration: 2 turnsCounter attacks grant 5% charge bar per hit., and ![]() Duration: 2 turns. |
6T | 2T | 35 |
Level Bonuses | |||||||||||||
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Total Stat Bonuses ![]() | Completion Bonuses ![]() These bonuses are applied while as any class. | ||
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Gameplay Notes
Sword Abilities
Your main weapon dictates what Sword Master's various abilities do. Every weapon has four effects:
- Awaken: Activates upon casting
Awakening BladeCall forth the main weapon's hidden power.
(Casts main weapon's Awaken skill.
Gain maximumEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
stacks.).
Awakening your blade also grants 15EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
Energy at base, which can be boosted by Extended Mastery Perks and its Class Champion Weapon Aschallon.EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
Energy is consumed upon attacking, taking damage, and/or using Resonating Blade. - Resonance: Activates upon casting
Resonating BladeEffects vary based on main weapon.
(Casts main weapon's Resonance skill.).
Energy consumed to cast this skill varies by weapon. If you have less Energy than is needed, you will not be able to use this skill. - Attack: Activates with every normal attack while
EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
.
Costs 1EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
Energy per attack turn, regardless of multiattacks. WithDouble StrikeAttacks twice each turn
orTriple StrikeAttacks 3 times each turn
buffs, 2 and 3 Energy will be spent total, respectively.
Charge attacks do not activate Attack effects, but 1 Energy will still be consumed that turn. - Defend: Activates when the Main Character is hit while
EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
.
Energy consumed to activate this effect varies by weapon. Defend effects may activate multiple times per turn and consume Energy per activation.
When EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
hits 0, Sword Release effects end.
You can recast Awakening BladeCall forth the main weapon's hidden power.
(Casts main weapon's Awaken skill.
Gain maximum EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
stacks.) or use EnergizeRestore
EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
to maximum.
(Consumes 30% of charge bar.) while under EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
to recover energy before it runs out.
See the Sword Mastery Lists for details on Sword Release effects. Details can also be found on applicable weapon pages.
Facsimile Compatibility
Icon | Skill | Copyable? |
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Awakening Blade | No |
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Resonating Blade | No |
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Energize | No |
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Contrablade | Yes |
Assessment
EX I classes are merely a means to gain subskills and completion bonuses for future classes; none are viable long-term. The following is a list of notable skills.
Base Skills
Skill | Future Usage | Comments |
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![]() Resonating BladeEffects vary based on main weapon. (Casts main weapon's Resonance skill.) |
Situational |
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Extended Mastery Skills
None of these skills are viable in the long-term.
Trivia
- While not equipped with a mainhand weapon in battle, Sword Master defaults to
Bronze Sword's assets, including Sword Release skills.
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