Lumberjack

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About classes | Class list | Skill list | Extended Mastery | Master Level | Ultimate Mastery


Lumberjack gran sprite.png

Lumberjack gran icon.jpg

Lumberjack gran.png

Lumberjack djeeta icon.jpg

Lumberjack djeeta.png
Lumberjack djeeta sprite.png
Class Data
Class line Class 410301 ax icon.pngLumberjack
Description Those who walk the forests' shaded paths form deep friendships with its denizens and strive most for balance.
Style Label Type Balance.png Specialty Label Weapon Axe.png Label Weapon Harp.png
Prerequisites Class 100301 sw square.jpg Berserker Lvl 20
Class 180301 mc square.jpg Elysian Lvl 20
CP square.jpg CP ×4,000
Forester's Distinction square.jpg Forester's Distinction ×20
Trophy Gold square.png Easy as Falling off a LogClear the quest Forest Communicator
Rewards
Crystal square.jpg Crystal ×50
- Clear Chapter 95 Quest: Forest Communicator.
Level BonusesLevel bonuses are earned with levels 1, 5, 10, 15, and 20.
Lvl 1Icon Bonus Skill DMG Cap.png Skill DMG +10%   Total:
Icon Bonus Skill DMG Cap.png Skill DMG +30%
Icon Bonus Healing.png Healing +10%
Lvl 5Icon Bonus Healing.png Healing +5%
Lvl 10 Icon Bonus Skill DMG Cap.png Skill DMG +10%
Lvl 15Icon Bonus Healing.png Healing +5%
Lvl 20Icon Bonus Skill DMG Cap.png Skill DMG +10%
Completion Bonuses Icon Bonus Attack.png Boost to main weapon's ATK when main weapon is an axe +3%
Class Weapon Weapon s 1040312000 note.jpg Tall-Tale Teller
Weapon s 1040812100 note.jpg Rip Van Winkle
Release date 2020-03-10 Other sites Icon gbf-wiki.pnggbf-wiki
(Japanese wiki)
Icon Gamewith.pngGamewithIcon Kamigame.pngKamigame
Support Skills
Walker of Forested Ways Boost to MC's stats based on number of turns passed:
3% boost to ATKMultiplier: Unique per turn (Max: 30%)
3% boost to DEF per turn (Max: 30%)
Boost to multiattack rate per turn.Verification needed.
Bask in the Forest Unlocks at Master Level 20:
Restore all allies' HP (Healing cap: 1000) upon chain burst activation.[1]
Master Level BonusesRequirements to unlock Master Levels
Lvl 1 - Lvl 16 Icon Bonus Attack.png ATK +400
Lvl 2 Icon Bonus Skill DMG Cap.png Skill DMG Cap +1% Lvl 17 Icon Bonus Skill DMG Cap.png Skill DMG Cap +1%
Lvl 3 Icon Bonus Healing.png Healing +2% Lvl 18 Icon Bonus Healing.png Healing +2%
Lvl 4 Icon Bonus Attack.png ATK +400 Lvl 19 Icon Bonus Skill DMG Cap.png Skill DMG +2%
Lvl 5 Icon Bonus Skill DMG Cap.png Skill DMG Cap +1% Lvl 20 New Support Skill
Lvl 6 Icon Bonus Healing.png Healing +2% Lvl 21 Icon Bonus Skill DMG Cap.png Skill DMG Cap +1%
Lvl 7 Icon Bonus Skill DMG Cap.png Skill DMG +2% Lvl 22 Icon Bonus Healing.png Healing +2%
Lvl 8 Icon Bonus Skill DMG Cap.png Skill DMG Cap +1% Lvl 23 Icon Bonus Attack.png ATK +400
Lvl 9 Icon Bonus Healing.png Healing +2% Lvl 24 Icon Bonus Skill DMG Cap.png Skill DMG Cap +1%
Lvl 10 Icon Bonus Attack.png ATK +400 Lvl 25 Icon Bonus Attack.png ATK +400
Lvl 11 Icon Bonus Skill DMG Cap.png Skill DMG Cap +1% Lvl 26 Icon Bonus Skill DMG Cap.png Skill DMG +2%
Lvl 12 Icon Bonus Healing.png Healing +2% Lvl 27 Icon Bonus Skill DMG Cap.png Skill DMG Cap +1%
Lvl 13 Icon Bonus Skill DMG Cap.png Skill DMG +2% Lvl 28 Icon Bonus Skill DMG Cap.png Skill DMG +2%
Lvl 14 Icon Bonus Skill DMG Cap.png Skill DMG Cap +1% Lvl 29 Icon Bonus Skill DMG Cap.png Skill DMG Cap +1%
Lvl 15 Icon Bonus Healing.png Healing +2% Lvl 30 Upgrade Woodcutter's Song
Total Master Level Bonuses
Icon Bonus Attack.png ATK +2000
Icon Bonus Healing.png Healing +14%
Icon Bonus Skill DMG Cap.png Skill DMG +10%
Icon Bonus Skill DMG Cap.png Skill DMG Cap +10%
New Support Skill: Bask in the Forest
Skill Upgrade: Woodcutter's Song
Job ico perfection.pngUltimate Mastery Level BonusesRequirements to unlock Ultimate Mastery
Lvl 1 Icon Bonus Attack.png ATK +1500 Lvl 4 Icon Bonus Healing.png Healing +10%
Lvl 2 Icon Bonus HP.png HP +3000 Lvl 5 Icon Bonus Triple Attack.png TA +7%
Lvl 3 Icon Bonus Debuff Resist.png Debuff Resistance +15% Lvl 6 Icon Bonus Attack.png DMG Cap +12%

Skills

Icon Skill Name Effect C/DCooldown in Turns DurDuration in Turns or Seconds SubSubskill usable on other classes LVLClass level required Notes
Ability Woodcutter's Song.png Woodcutter's Song Gain Status 6811.pngWoodcutter's SongFor every 3 skills used: Forest friends come to the rescue
Upon using charge attack: Forest friends come to the rescue
Upon taking DMG: Forest friends come to the rescue
When foe uses a special attack: Forest friends come to the rescue
(Can't be removed)
Duration: 3 turns
.
At level 30:
Status 6811.pngWoodcutter's SongFor every 3 skills used: Forest friends come to the rescue
Upon using charge attack: Forest friends come to the rescue
Upon taking DMG: Forest friends come to the rescue
When foe uses a special attack: Forest friends come to the rescue
(Can't be removed)
Duration: 3 turns
duration increased to 4 turns.
6T 3T
Lvl 30:
4T
No 1 See Gameplay Notes.

Extended Mastery Skills

Icon Skill Name Effect C/DCooldown DurDuration EMPCost in EMP Notes
Ability Laughing Logger.png Laughing Logger 400% elemental damage to a foe (Damage cap: ~630,000).
Gain Status CriticalUp.png~70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: ~70% chance of dealing 30% more damage.Duration: 3 turns
.
From 2nd cast onward: Also gain Status Keen.pngKeenSupplemental DMG to critical hits
Strength: (Damage cap: 50,000)Duration: 3 turns
.
From 3rd cast onward: Also gain Status DamageCapUp.png15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 15%Duration: 3 turns
.[1]
5T 3T 35
Ability Leaf Burning.png Leaf Burning Gain Status 6812.pngLeaf BurningEvery turn while in effect: All allies' ATK and DEF are boosted (Stackable) / Charge bar is boosted (Can't be removed / Ends when endurance hits 0)
Duration: Indefinite
and a 4000-damage shield effect.
(Every turn during Leaf Burning: All allies gain Status AttackUpStack.png4% ATK Up (Stackable / Max: 20%)ATK is boosted while active (Stackable)
Strength: 4% (Max: 20%)Multiplier: Unique StackableDuration: IndefiniteStacking: Teamwide
, Status DefenseUpStack.png4% DEF Up (Stackable / Max: 20%)DEF is boosted while active (Stackable)
Strength: 4% (Max: 20%)Duration: Indefinite
, and Status Uplift.pngCharge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.[1][2]
Leaf Burning ends when shield effect ends.)
10T - 40
Ability Dappled Sunlight.png Dappled Sunlight Restore 10% of all allies' HP (Healing cap: 1500).[1]
From 2nd cast onward: Also remove 1 debuff from all allies.
From 3rd cast onward: All allies also gain Status Veil.pngVeilDebuffs will be nullified (1 time)
"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
.
6T - 30

Ultimate Mastery Skills

  • Requires Ultimate Mastery Lvl 6.
Icon Skill Name Effect C/DCooldown DurDuration MaterialsMaterials consumed to learn Notes
Ability m 637 3.png Verdant Melody All allies gain Status Adversity.png20% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
Strength: 20%Duration: 3 turns
.[1]
From 2nd cast onward: All allies also gain Status 1383.png20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
.
From 3rd cast onward: All allies also gain Status Routine Step.pngDouble StrikeAttacks twice each turn
Duration: 1 turn
.
8T 3T /
1T
Ability m 2147 3.png Birdsong of Balmy Breeze Gain Status 7677.pngBirdsong of Balmy BreezeAll allies' HP is restored at end of turn / Dispel Cancel effect (1 time) every 5 turns / Remove 1 debuff from all allies when a foe uses a special attack (Can't be removed)
Duration: Indefinite
.
(Can't be recast.)
- -
Ability m 2148 1.png Log Lop 3-hit, 150% elemental damage to all foes (Damage cap: ~185,000 per hit).
All allies gain Status DA Up Stack.pngDA Up (Stackable)Double attack rate is boosted (Stackable)
Duration: Indefinite
, Status TA Up Stack.pngTA Up (Stackable)Triple attack rate is boosted (Stackable)
Duration: Indefinite
, and Status DamageCapUp.png2% DMG Cap Up (Stackable / Max: 10%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable)
Strength: 2% (Max: 10%)Duration: Indefinite
.[1]
(While Status 6811.pngWoodcutter's SongFor every 3 skills used: Forest friends come to the rescue
Upon using charge attack: Forest friends come to the rescue
Upon taking DMG: Forest friends come to the rescue
When foe uses a special attack: Forest friends come to the rescue
(Can't be removed)
is in effect:
Auto-activates upon normal attacks.)
6T -

Gameplay Notes

Woodcutter's Song

  • Status 6811.pngWoodcutter's SongFor every 3 skills used: Forest friends come to the rescue
    Upon using charge attack: Forest friends come to the rescue
    Upon taking DMG: Forest friends come to the rescue
    When foe uses a special attack: Forest friends come to the rescue
    (Can't be removed)
    Duration: 3 turns
    activates an effect based on the condition met. Each condition has a chance to activate an enhanced effect.[1]
  • Damage dealt by Status 6811.pngWoodcutter's SongFor every 3 skills used: Forest friends come to the rescue
    Upon using charge attack: Forest friends come to the rescue
    Upon taking DMG: Forest friends come to the rescue
    When foe uses a special attack: Forest friends come to the rescue
    (Can't be removed)
    Duration: 3 turns
    is treated as skill damage.
  • Skills cast by any ally, including the MC, count towards the 3 skills used condition.
    • Skills with a 0-turn cooldown and auto-activated skills do not count.
    • Skills that activate twice conditionally (e.g. Lily's Ability Ice.png Frozen Gale150%-200% Water damage to all foes (Damage cap: ~420,000).
      Raise foes' Status 7297.pngGlaciateMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
      Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
      lvl by 1 (Max: 10).
      At level 75:
      Damage increased to 250%-350%.
      At level 100:
      Damage increased to 400%.
      Damage cap increased to ~500,000.
      Also inflict Status AttackDownStack.png10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
      Strength: 10% (Max: 40%)Base Accuracy: 95%Duration: 180 seconds
      and Status DefenseDownStack.png10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
      Strength: 10% (Max: 40%)Base Accuracy: 95%Duration: 180 seconds
      .
      (When exactly 2 races among main allies: Damage cap increased to ~600,000.
      When 3 or more races among main allies: Activates twice.)
      , or Lucio's Ability Out of the Ashes.png Out of the Ashes800% Light damage to a foe (Damage cap: ~1,000,000).
      Raise Status Wings of Justice New.pngWings of JusticeMultiattack rate is boosted based on Wings of Justice lvl (Can't be removed)
      Duration: Indefinite
      lvl by 1.
      At level 75:
      Damage increased to 900%.
      after a charge attack) only count as one activation, even if they activate twice.
    • Casting Woodcutter's Song again while the buff is still active (via Summon s 2040158000.jpg DeltaMassive Dark damage to all foes. End all allies' skill cooldowns. or similar effects) will not increment the skill count and will instead reset it.
Condition Common Effect Rare Effect
For every 3 skills used 200% elemental damage to all foes (Damage cap: ~300,000).
Inflict Status AttackDownStack.png10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
and Status DefenseDownStack.png10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
.
400% elemental damage to all foes (Damage cap: ~630,000).
Inflict Status AttackDownStack.png10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
and Status DefenseDownStack.png10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
.
All allies gain Status C.A. DMG Boosted (1 time).png50% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 50%Duration: Indefinite
and Status CA DMG Cap.png15% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 15%Duration: Indefinite
.
Upon MC using charge attack 200% elemental damage to all foes (Damage cap: ~300,000).
All allies gain Status Strength.pngStrengthATK is greatly boosted based on how high HP is
Strength: 20%-10%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
400% elemental damage to all foes (Damage cap: ~630,000).
All allies gain Status Strength.pngStrengthATK is greatly boosted based on how high HP is
Strength: 20%-10%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status 1383.png30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
.
Upon MC taking DMG Restore 20% of all allies' HP (Healing cap: 1000). Restore 20% of all allies' HP (Healing cap: 3000).
All allies gain Status Shield.pngShield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: Indefinite
.
When foe uses a special attack 200% elemental damage to all foes (Damage cap: ~300,000).
Inflict Status Blind.pngBlindedAttacks have a slight chance to miss
Duration: 180 seconds
.
400% elemental damage to all foes (Damage cap: ~630,000).
Inflict Status Blind.pngBlindedAttacks have a slight chance to miss
Duration: 180 seconds
and Status Petrified 3.pngPetrifiedStops enemy's charge diamonds from filling.
Duration: 3 turnsLocal status effect
.

Leaf Burning

  • Other Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
    buffs and Status Ward.pngWardWard.
    Last Words: Can reuse a random summon.
    have no effect on the MC while Status 6812.pngLeaf BurningEvery turn while in effect: All allies' ATK and DEF are boosted (Stackable) / Charge bar is boosted (Can't be removed / Ends when endurance hits 0)
    Duration: Indefinite
    is active.
    • Likewise, the Shield Effect will overwrite any existing Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
      effect on the MC, regardless of remaining strength.
  • The charge gain is considered a Status Uplift.png10% UpliftedCharge bar is boosted on every turn
    Strength: 10%Duration: Indefinite
    effect and as a result other uplift buffs will not stack with it.

Birdsong of Balmy Breeze

  • Status 7677.pngBirdsong of Balmy BreezeAll allies' HP is restored at end of turn / Dispel Cancel effect (1 time) every 5 turns / Remove 1 debuff from all allies when a foe uses a special attack (Can't be removed)
    Duration: Indefinite
    grants the following effects:
    • Restore all allies' HP at end of turn (Healing cap: 1000).
    • All allies gain Status Dispel Cancel.pngDispel Cancel (1 time)Effects that remove buffs will be nullified (1 time)
      Duration: Indefinite
      every 5 turns.
    • Remove 1 debuff from all allies when a foe uses a special attack.

Resources

Assessment

Class Assessment banner.png

Whats This.png This section contains subjective remarks about this class.
Relevancy of information and recommended weapons can quickly change over time.
Use substantial discretion before heavily investing resources.

Overview

Lumberjack is a balanced class that provides both offensive and defensive buffs along with reliable healing capabilities. A notable feature of the class is that several of its class and Ultimate Mastery skills gain increased potency with additional casts. This combination makes Lumberjack perform well in Full Auto situations, particularly those that are on the tougher side.

Skill Overview

Class Skill

Skill Priority Comments
Ability Woodcutter's Song.png 
Woodcutter's SongGain Status 6811.pngWoodcutter's SongFor every 3 skills used: Forest friends come to the rescue
Upon using charge attack: Forest friends come to the rescue
Upon taking DMG: Forest friends come to the rescue
When foe uses a special attack: Forest friends come to the rescue
(Can't be removed)
Duration: 3 turns
.
At level 30:
Status 6811.pngWoodcutter's SongFor every 3 skills used: Forest friends come to the rescue
Upon using charge attack: Forest friends come to the rescue
Upon taking DMG: Forest friends come to the rescue
When foe uses a special attack: Forest friends come to the rescue
(Can't be removed)
Duration: 3 turns
duration increased to 4 turns.
Default

Extended Mastery

Skill Priority Comments
Ability Laughing Logger.png 
Laughing Logger400% elemental damage to a foe (Damage cap: ~630,000).
Gain Status CriticalUp.png~70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: ~70% chance of dealing 30% more damage.Duration: 3 turns
.
From 2nd cast onward: Also gain Status Keen.pngKeenSupplemental DMG to critical hits
Strength: (Damage cap: 50,000)Duration: 3 turns
.
From 3rd cast onward: Also gain Status DamageCapUp.png15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 15%Duration: 3 turns
.
Low
  • Provides additional buffs to MC upon each cast.
  • Ability m 2148 1.png Log Lop3-hit, 150% elemental damage to all foes (Damage cap: ~185,000 per hit).
    All allies gain Status DA Up Stack.pngDA Up (Stackable)Double attack rate is boosted (Stackable)
    Duration: Indefinite
    , Status TA Up Stack.pngTA Up (Stackable)Triple attack rate is boosted (Stackable)
    Duration: Indefinite
    , and Status DamageCapUp.png2% DMG Cap Up (Stackable / Max: 10%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable)
    Strength: 2% (Max: 10%)Duration: Indefinite
    .
    (While Status 6811.pngWoodcutter's SongFor every 3 skills used: Forest friends come to the rescue
    Upon using charge attack: Forest friends come to the rescue
    Upon taking DMG: Forest friends come to the rescue
    When foe uses a special attack: Forest friends come to the rescue
    (Can't be removed)
    is in effect:
    Auto-activates upon normal attacks.)
    is recommended over this skill as it provides a buff to the whole party and will be cast more frequently.
Ability Leaf Burning.png 
Leaf BurningGain Status 6812.pngLeaf BurningEvery turn while in effect: All allies' ATK and DEF are boosted (Stackable) / Charge bar is boosted (Can't be removed / Ends when endurance hits 0)
Duration: Indefinite
and a 4000-damage shield effect.
(Every turn during Leaf Burning: All allies gain Status AttackUpStack.png4% ATK Up (Stackable / Max: 20%)ATK is boosted while active (Stackable)
Strength: 4% (Max: 20%)Multiplier: Unique StackableDuration: IndefiniteStacking: Teamwide
, Status DefenseUpStack.png4% DEF Up (Stackable / Max: 20%)DEF is boosted while active (Stackable)
Strength: 4% (Max: 20%)Duration: Indefinite
, and Status Uplift.pngCharge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Leaf Burning ends when shield effect ends.)
Medium
  • Provides a strong buff to the team provided the Status Shield.pngShield (4000)Next ATK received will be ineffective for a fixed amount
    Strength: 4000
    is not lost.
  • More impactful in the early to mid-game, but its effectiveness diminishes as enemies start to deal enough damage to break through the shield consistently.
Ability Dappled Sunlight.png 
Dappled SunlightRestore 10% of all allies' HP (Healing cap: 1500).
From 2nd cast onward: Also remove 1 debuff from all allies.
From 3rd cast onward: All allies also gain Status Veil.pngVeilDebuffs will be nullified (1 time)
"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
.
Low
  • Provides more beneficial effects on the 2nd and 3rd cast however it is ultimately outshined by Ability m 2147 3.png Birdsong of Balmy BreezeGain Status 7677.pngBirdsong of Balmy BreezeAll allies' HP is restored at end of turn / Dispel Cancel effect (1 time) every 5 turns / Remove 1 debuff from all allies when a foe uses a special attack (Can't be removed)
    Duration: Indefinite
    .
    (Can't be recast.)
    which is also activatable in Full Auto.

Ultimate Mastery

Skill Priority Comments
Ability m 637 3.png 
Verdant MelodyAll allies gain Status Adversity.png20% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
Strength: 20%Duration: 3 turns
.
From 2nd cast onward: All allies also gain Status 1383.png20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
.
From 3rd cast onward: All allies also gain Status Routine Step.pngDouble StrikeAttacks twice each turn
Duration: 1 turn
.
High
  • Provides strong buffs with relatively low uptime.
  • This skill's value depends on how long the battle lasts.
Ability m 2147 3.png 
Birdsong of Balmy BreezeGain Status 7677.pngBirdsong of Balmy BreezeAll allies' HP is restored at end of turn / Dispel Cancel effect (1 time) every 5 turns / Remove 1 debuff from all allies when a foe uses a special attack (Can't be removed)
Duration: Indefinite
.
(Can't be recast.)
High
  • Very useful for longer and tougher fights.
  • A reliable source for sustain.
Ability m 2148 1.png 
Log Lop3-hit, 150% elemental damage to all foes (Damage cap: ~185,000 per hit).
All allies gain Status DA Up Stack.pngDA Up (Stackable)Double attack rate is boosted (Stackable)
Duration: Indefinite
, Status TA Up Stack.pngTA Up (Stackable)Triple attack rate is boosted (Stackable)
Duration: Indefinite
, and Status DamageCapUp.png2% DMG Cap Up (Stackable / Max: 10%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable)
Strength: 2% (Max: 10%)Duration: Indefinite
.
(While Status 6811.pngWoodcutter's SongFor every 3 skills used: Forest friends come to the rescue
Upon using charge attack: Forest friends come to the rescue
Upon taking DMG: Forest friends come to the rescue
When foe uses a special attack: Forest friends come to the rescue
(Can't be removed)
is in effect:
Auto-activates upon normal attacks.)
High
  • Due to its interaction with Status 6811.pngWoodcutter's SongFor every 3 skills used: Forest friends come to the rescue
    Upon using charge attack: Forest friends come to the rescue
    Upon taking DMG: Forest friends come to the rescue
    When foe uses a special attack: Forest friends come to the rescue
    (Can't be removed)
    , it is able to build up its stackable buffs reliably while also providing consistent damage.

Notable Main Weapon Options

Below is a curated list of weapons which work well as main weapons. This list is not exhaustive and does not include every useful option, instead specifically including weapons that have a charge attack effect or main weapon exclusive skills that synergize with how the class tends to be utilized.

Feel free to explore and experiment with weapons available to you.

For practical examples, refer to the Basic Grids or Advanced Grids pages, which showcase these weapons and others in action.

Class Champion Weapon Overview

Weapon Info Comments
Weapon s 1040312000 note.jpg
Tall-Tale Teller
Skill charge attack.png Secluded CabinMassive Dark damage to a foe.
Gain Status AttackUp.png30% Skill DMG UpSkill DMG is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Status 1561.png10% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Tall-Tale Teller is not recommended as a main weapon. The weapon skills it provides are not enough for it to be a competitive option. Better alternatives are listed below.
Ws skill job weapon.png Rugged Woodcutter's NatureWhen main weapon (MC only): 30% Bonus Elemental DMG effect while Status 6811.pngWoodcutter's SongFor every 3 skills used: Forest friends come to the rescue
Upon using charge attack: Forest friends come to the rescue
Upon taking DMG: Forest friends come to the rescue
When foe uses a special attack: Forest friends come to the rescue
(Can't be removed)
is in effect.
Ws skill job weapon.png Rugged Woodcutter's ApexWhen main weapon: When main weapon (MC only): Gain Status Keen.pngKeenSupplemental DMG to critical hits
Strength: (Damage cap: 50,000)Duration: 3 turns
from 1st cast of Ability Laughing Logger.png Laughing Logger400% elemental damage to a foe (Damage cap: ~630,000).
Gain Status CriticalUp.png~70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: ~70% chance of dealing 30% more damage.Duration: 3 turns
.
From 2nd cast onward: Also gain Status Keen.pngKeenSupplemental DMG to critical hits
Strength: (Damage cap: 50,000)Duration: 3 turns
.
From 3rd cast onward: Also gain Status DamageCapUp.png15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 15%Duration: 3 turns
.
onward and Status DamageCapUp.png15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 15%Duration: 3 turns
from 2nd cast onward.
Weapon Info Comments
Weapon s 1040812100 note.jpg
Rip Van Winkle
Skill charge attack.png Secluded CabinMassive Dark damage to a foe.
Gain Status Heal.png15% Healing UpHeal skill's healing amount is boosted
Strength: 15%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Status Heal.png15% Healing Cap UpHeal skill's healing cap is boosted
Strength: 15%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Rip Van Winkle is not recommended as a main weapon. The weapon skills it provides are not enough for it to be a competitive option. Better alternatives are listed below.
Ws skill job weapon.png Kind Woodcutter's NatureWhen main weapon: All other allies gain Status Shield.pngShield (2500)Next ATK received will be ineffective for a fixed amount
Strength: 2500
upon using Ability Leaf Burning.png Leaf BurningGain Status 6812.pngLeaf BurningEvery turn while in effect: All allies' ATK and DEF are boosted (Stackable) / Charge bar is boosted (Can't be removed / Ends when endurance hits 0)
Duration: Indefinite
and a 4000-damage shield effect.
(Every turn during Leaf Burning: All allies gain Status AttackUpStack.png4% ATK Up (Stackable / Max: 20%)ATK is boosted while active (Stackable)
Strength: 4% (Max: 20%)Multiplier: Unique StackableDuration: IndefiniteStacking: Teamwide
, Status DefenseUpStack.png4% DEF Up (Stackable / Max: 20%)DEF is boosted while active (Stackable)
Strength: 4% (Max: 20%)Duration: Indefinite
, and Status Uplift.pngCharge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Leaf Burning ends when shield effect ends.)
.
Ws skill job weapon.png Kind Woodcutter's ApexWhen main weapon: Remove 1 debuff from all allies from 1st cast of Ability Dappled Sunlight.png Dappled SunlightRestore 10% of all allies' HP (Healing cap: 1500).
From 2nd cast onward: Also remove 1 debuff from all allies.
From 3rd cast onward: All allies also gain Status Veil.pngVeilDebuffs will be nullified (1 time)
"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
.
onward and grant all allies Status Veil.pngVeilDebuffs will be nullified (1 time)
"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
from 2nd cast onward.

Farmable Options

Weapon Element Source Charge Attack Comments
Weapon m 1040811900.jpg
Draconic Harp
Label Element Fire.png Item kind icon 010.pngTreasure Trade:
Draconic Weapons
Skill charge attack.png 
Hadron BlazeMassive Fire damage to a foe.
All allies gain Status Mirror Image.pngMirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
.
After 5★:
All allies also gain Status Heal.pngRefreshHP is restored on every turn
Strength: (Healing cap: 1500)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
  • Provides Status Heal.pngRefreshHP is restored on every turn
    Strength: (Healing cap: 1500)Duration: 2.5 turnsApplied during the attack phase.
    On the next turn, it'll have 2 turns remaining.
    on C.A.
  • Weapon skills are especially good for harder content or longer full auto setups.

Dark Opus (Fire)
Label Element Fire.png Item kind icon 010.pngTreasure Trade:
Dark Opus Weapons
Skill charge attack.png 
Apocalyptic IgnitionMassive Fire damage to a foe. / All allies gain Status Hellfire Crest 1.pngHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
Additional effect based on the pendulum.
Weapon m 1040809800.jpg
Dante Alighieri
Label Element Water.png Notification icon 13.pngSpecial Quest:
Xeno Cocytus Clash
Skill charge attack.png 
Disperazione Finale450%Massive Water damage to a foe.
All allies gain Status 1057.png25% Debuff Success BoostedDebuff success rate is boosted
Strength: 25%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Status Strength.pngStrengthATK is greatly boosted based on how high HP is
Strength: 30%-10%Duration: 2.5 turnsStacking: TeamwideApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
After 5★:
Damage increased to 550%.
Status Strength.pngStrengthATK is greatly boosted based on how high HP is
Strength: 45%-15%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
effect increased.
Status 1057.png25% Debuff Success BoostedDebuff success rate is boosted
Strength: 25%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status Strength.pngStrengthATK is greatly boosted based on how high HP is
Strength: 45%-15%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
duration increased to 3.5 turns.

Dark Opus (Earth)
Label Element Earth.png Item kind icon 010.pngTreasure Trade:
Dark Opus Weapons
Skill charge attack.png 
Apocalyptic DriveMassive Earth damage to a foe. / All allies gain Status Wasteland Crest 1.pngWasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
Additional effect based on the pendulum.
Weapon m 1040805800.jpg
True Judgement Lyre
Label Element Earth.png Notification icon 13.pngSpecial Quest:
Xeno Vohu Manah Clash
Skill charge attack.png 
Sefrou Dakhma450%Massive Earth damage to a foe.
Restore 10% of all allies' HP (Healing cap: 700).
All allies gain Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: (Healing cap: 200) or 10% charge barDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
After 5★:
Damage increased to 550%.
Healing cap increased to 2000.
  • Provides additional healing on C.A.
Weapon m 1040809900.jpg
Spring's Whisperings
Label Element Wind.png Item kind icon 049.pngEvent:
Rise of the Beasts
Skill charge attack.png 
Budding OrchestrationMassive Wind damage to a foe.
All allies gain Status DoubleUp.png20% DA UpDouble attack rate is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Status TripleUp.png20% TA UpTriple attack rate is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
After 4★:
Increased to Status DoubleUp.png25% DA UpDouble attack rate is boosted
Strength: 25%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Status TripleUp.png25% TA UpTriple attack rate is boosted
Strength: 25%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
  • An accessible option if lacking other better weapons.
Weapon m 1040809600.jpg
Harp of Everlore
Label Element Light.png Icon sort expedition skill 13.pngWeapon Series:
Seraphic Weapons
Skill charge attack.png 
Eternal GraceMassive Light damage to a foe.
All allies gain Status LightAtkUp.png20% Light ATK UpLight ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status DarkResUp.png20% Dark DMG LoweredDark DMG is lowered
Strength: 20%Duration: 3.5 turnsDark DEF Up. Not a Damage Cut.
Reduces Dark damage taken on a multiplier
separate from Damage Cuts.Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
  • An accessible option if lacking other better weapons.
Weapon m 1040310800.jpg
Scythe of Darkherald
Label Element Dark.png Icon sort expedition skill 13.pngWeapon Series:
Seraphic Weapons
Skill charge attack.png 
Body-on-Body ParadeMassive Dark damage to a foe.
All allies gain Status DarkAtkUp.png20% Dark ATK UpDark ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status LightResUp.png20% Light DMG LoweredLight DMG is lowered
Strength: 20%Duration: 3.5 turnsLight DEF Up. Not a Damage Cut.
Reduces Light damage taken on a multiplier
separate from Damage Cuts.Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
  • An accessible option if lacking other better weapons.
Weapon m 1040813100.jpg
Zechariah
Label Element Dark.png Notification icon 13.pngRaid:
Avatar (Raid)
Skill charge attack.png 
Sounding ProphecyMassive Dark damage to a foe.
All allies gain Status DefenseUpStack.png10% DEF Up (Stackable / Max: 30%)DEF is boosted while active (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
and Status Heal.pngRefreshHP is restored on every turn
Strength: (Healing cap: 600)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.

Premium Draw Options

Stamp129.png WARNING!
Players should not uncap weapons in this list using Damascus Ingot square.jpg Damascus Ingots, Gold Brick square.jpg Gold Bricks or duplicates until they reach a point in their progression to fully understand their value.
Weapon Element Source Charge Attack Comments
Weapon m 1040315900.jpg
Crimson Scale
Label Element Fire.png Notification icon 5.pngPremium Gala Skill charge attack.png 
DamnatioMassive Fire damage to a foe.
All allies gain Status 1383.png20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
After 4★:
All allies also gain Status Uplift.pngCharge Bar +15%Instantly boosts Charge Bar by 15%
Strength: 15%
.
  • Even at 0★, this weapon provides 50,000 Supplemental Damage and does not strictly need to be uncapped for Omega grids.
  • Even at 0★, this weapon provides a significant teamwide Status 1383.png20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
    Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
    On the next turn, it'll have 3 turns remaining.
    effect on C.A. and does not strictly need to be uncapped for Omega grids.
Weapon m 1040814500.jpg
Harmonia
Label Element Light.png Notification icon 5.pngFlash Gala Skill charge attack.png 
Arbitration RayMassive Light damage to a foe.
Restore 10% of all allies' HP (Healing cap: 1000).
After 4★:
Also inflict Status Gravity.pngDelayReduce a foe's filled charge diamonds by 1
.
  • Even at 0★, this weapon provides 50,000 supplemental damage and does not strictly need to be uncapped for Omega grids.
  • Provides additional healing and inflicts Status Gravity.pngDelayReduce a foe's filled charge diamonds by 1
    on C.A.

Gold Moon Options

Stamp329.png WARNING!
Weapons in this section require a significant Gold Moon square.jpg Gold Moon investment.
The player should be absolutely positive before making the purchase.
Weapon Element Source Charge Attack Comments
Weapon m 1040315100.jpg
Ereshkigal
Label Element Dark.png Icon gold moon.pngTrade Moons:
Gold Moon square.jpg Gold Moon ×150
Skill charge attack.png 
KurnugiaUnworldly Dark damage to a foe (Damage cap: ~2,550,000).
All other Dark allies gain Status Routine Step.pngDouble StrikeAttacks twice each turn
Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
until end of turn.
After 4★:
MC also gains Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
  • Provides a charge attack effect similar to that of a Dark Opus Weapon equipped with Chain of Falsehood square.jpg Chain of Falsehood, however requires no additional skill presses to get started.
  • Able to proc Ability Woodcutter's Song.png Woodcutter's SongGain Status 6811.pngWoodcutter's SongFor every 3 skills used: Forest friends come to the rescue
    Upon using charge attack: Forest friends come to the rescue
    Upon taking DMG: Forest friends come to the rescue
    When foe uses a special attack: Forest friends come to the rescue
    (Can't be removed)
    Duration: 3 turns
    .
    At level 30:
    Status 6811.pngWoodcutter's SongFor every 3 skills used: Forest friends come to the rescue
    Upon using charge attack: Forest friends come to the rescue
    Upon taking DMG: Forest friends come to the rescue
    When foe uses a special attack: Forest friends come to the rescue
    (Can't be removed)
    Duration: 3 turns
    duration increased to 4 turns.
    's C.A. effect multiple times which provides the party with Status Strength.pngStrengthATK is greatly boosted based on how high HP is
    Strength: 20%-10%Duration: 3.5 turnsApplied during the attack phase.
    On the next turn, it'll have 3 turns remaining.
    and also has a chance to grant Status 1383.png30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
    Strength: 30%Duration: 3 turns
    .
  • Ability m 637 3.png Verdant MelodyAll allies gain Status Adversity.png20% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
    Strength: 20%Duration: 3 turns
    .
    From 2nd cast onward: All allies also gain Status 1383.png20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
    Strength: 20%Duration: 3 turns
    .
    From 3rd cast onward: All allies also gain Status Routine Step.pngDouble StrikeAttacks twice each turn
    Duration: 1 turn
    .
    provides a desirable buff for Ereshkigal setups. However the 2nd and 3rd effects are unlikely to appear as most rotations tend to be shorter.

References