BASE DA/TAThis class's base double attack rate and triple attack rate.Classes with support skills that grant guaranteed multiattacks may have very high values.
7% DA / 3% TA
Style
SpecialtyThe MC gains 20% more ATK from weapons of this type in your grid.
SaluteWhen your party is completely knocked out, you may salute other parties in the raid to grant them a boost to stats. The boost is based on the class of the MC.Salute values are unknown and is considered to not make a significant difference in most cases.
gbf-wiki (Japanese wiki)GameWithHuiji Wiki (Chinese wiki)GBF Asset LookupGBF Animation Player
Adorn a boldly embroidered ensemble and inspire your allies with songs that speak to the soul.
Support SkillsDoes not work as a sub ally unless explicitly stated.
Icon
Name
Effect
Obtained
Merry Band of Musicians
When an auxiliary weapon is equipped: Add Harp to all allies' specialty weapons.
Lvl 1
Armonia del Cielo
MC gains 1 Note based on allies' actions (Max: 10 each). (For every 3 triple attacks: Gain Passionate NoteUpon activating a Fated Chain: Consume 7 for Bonus Superior Elemental DMG effect to all allies / 2-hit Flurry effect (Max: 10 / Can't be removed / Gain 1 for every 3 triple attacks performed by allies) Duration: Indefinite. For every damage or debuff skill used: Gain Hopeful NoteUpon activating a Fated Chain: Consume 7 to boost Fated Chain DMG cap / Fated Chain debuff amplifies foe's DMG taken for 2 turns (Max: 10 / Can't be removed / Gain 1 when an ally uses a damage or debuff skill) Duration: Indefinite. For every buff or healing skill used: Gain Heartfelt NoteUpon activating a Fated Chain: Consume 7 to restore all allies' HP / Armor effect / Dispel Cancel effect / 2-turn cut to debuff durations (Max: 10 / Can't be removed / Gain 1 when an ally uses a buff or healing skill) Duration: Indefinite.)
Lvl 1
La Bamba
Upon activating a Fated Chain: 1-turn cut to Empezar a TocarBegin a performance to gain SombreroFated Chain bar is boosted by 20% every turn / Consume 30% of MC's charge bar before attacking to boost all allies' ATK, DEF, and multiattack rate / Amplify normal attack DMG (Can't be removed) Multiplier: PerpetuityDuration: 5 turns. (Can only be used when an auxiliary weapon is equipped.)'s cooldown. Consume 7 specific Notes to strengthen Fated Chain specs.
Lvl 1
Base Skills
Icon
Name
Effect
Cooldown
Duration
SubSubskill usable on other classes
Obtained
Empezar a Tocar エンペサル・トカル
Begin a performance to gain SombreroFated Chain bar is boosted by 20% every turn / Consume 30% of MC's charge bar before attacking to boost all allies' ATK, DEF, and multiattack rate / Amplify normal attack DMG (Can't be removed) Multiplier: PerpetuityDuration: 5 turns. (Can only be used when an auxiliary weapon is equipped.)
7T
5T
No
Lvl 1
Extended Mastery Skills
Icon
Name
Effect
Cooldown
Duration
EMPCost in EMP
Pizzicato ピッツィカート
400% Elemental damage to a foe (Damage cap: ~635,000). Inflict 10% Debuff Res. Down (Stackable / Max: 30%)Debuff resistance is lowered (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds.[1] Raise foe's TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). (While SombreroFated Chain bar is boosted by 20% every turn / Consume 30% of MC's charge bar before attacking to boost all allies' ATK, DEF, and multiattack rate / Amplify normal attack DMG (Can't be removed) is in effect: Auto-activates upon normal attacks.)
7T
180s
30
Despierta, Mi Bien ラス・マニャニータス
All allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Strength: (Healing cap: 1000) or 10% charge barDuration: 3 turns, 6% Healing Up (Stackable / Max: 30%)Healing skill's healing amount is boosted (Stackable) Strength: 6% (Max: 30%)Duration: Indefinite, 6% Healing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable) Strength: 6% (Max: 30%)Duration: Indefinite, and Dodge Rate Up (Stackable / Max: 30%)While in effect, chance of immunity to DMG taken and debuff effects Duration: Indefinite.[1]
3T
3T
40
When this skill is selected, a new window appears which provides multiple skill options.Skills with options will not be cast in Full Auto.
Ultimate Ensemble 至高のアンサンブル
Consume 3 ArpaConsumed upon using Ultimate Ensemble (Max: 3 / Can't be removed) to put on a show with the ultimate ensemble. (Effect changes based on the selected song. Gain 1 ArpaConsumed upon using Ultimate Ensemble (Max: 3 / Can't be removed) Duration: Indefinite upon activating a Fated Chain [Max: 3].)
15T
-
50
Consume 3 ArpaConsumed upon using Ultimate Ensemble (Max: 3 / Can't be removed) to put on a show with the ultimate ensemble. (Effect changes based on the selected song. Gain 1 ArpaConsumed upon using Ultimate Ensemble (Max: 3 / Can't be removed) Duration: Indefinite upon activating a Fated Chain [Max: 3].) Ultimate Ensemble When this skill is selected, a new window appears which provides multiple skill options.Skills with options will not be cast in Full Auto.
Icon
Name
Effect
Cooldown
Duration
Ensemble of Heroes 英傑のアンサンブル
All other allies gain Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%., C.A. Reactivation (1 time)Charge attack reactivates (1 time) Duration: Indefinite, 50% C.A. DMG UpCharge attack DMG is boosted Strength: 50%Duration: 1 turn , and 30% C.A. DMG Cap UpCharge attack DMG cap is boosted Strength: 30%Duration: 1 turn .[1] (Consumes 3 ArpaConsumed upon using Ultimate Ensemble (Max: 3 / Can't be removed) .)
-
1T
Ensemble of Warriors 戦神のアンサンブル
All other allies gain Double StrikeAttacks twice each turn Duration: 1 turn , 50% Sharp ATK UpATK is sharply boosted Strength: 50%Multiplier: AssassinDuration: 1 turn , and Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn .[1] (Consumes 3 ArpaConsumed upon using Ultimate Ensemble (Max: 3 / Can't be removed) .)
-
1T
Level Bonuses
Lvl 1
HP +1500
Lvl 5
DEF +20%
Lvl 10
HP +1500
Lvl 15
Charge Bar Gain +15%
Lvl 20
Triple Attack Rate +10%
Total Stat Bonuses These bonuses only apply to this class.
Completion Bonuses Unlocked upon reaching the class's max level. These bonuses are applied while as any class.
HP +3000 DEF +20% Charge Bar Gain +15% Triple Attack Rate +10%
Auxiliary weaponsA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section are a mechanic unique to classes where the top-left slot of the sub weapon section gains a different border than usual and defines how related passive and active skills will behave. See Auxiliary Weapon Affected Skills for a list of skills affected by auxiliary weapons.
An auxiliary weapon must match the weapon specialty of the current class as well as the main weapon's element to qualify as an auxiliary weapon.
Auxiliary weapons are displayed in battle along with the main weapon, but do not qualify as a main weapon for weapon skill requirements.
Since they are not equipped in the main weapon slot, Class Champion Weapons of other classes can be used as an auxiliary weapon.
Merry Band of Musicians
Continues to take effect even when MC is knocked out or a sub ally.
La Bamba
When 7 Passionate NoteUpon activating a Fated Chain: Consume 7 for Bonus Superior Elemental DMG effect to all allies / 2-hit Flurry effect (Max: 10 / Can't be removed / Gain 1 for every 3 triple attacks performed by allies) are consumed upon a Fated Chain: All allies gain 30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 30%Duration: 2 turns and Flurry (2-hit)Normal attacks deal 2-hit DMG to random foes Duration: 2 turns.
When 7 Hopeful NoteUpon activating a Fated Chain: Consume 7 to boost Fated Chain DMG cap / Fated Chain debuff amplifies foe's DMG taken for 2 turns (Max: 10 / Can't be removed / Gain 1 when an ally uses a damage or debuff skill) Duration: Indefinite are consumed upon a Fated Chain: 200% boost to Fated Chain damage cap, extend Fated ChainFated ChainFoe's DMG taken is amplified (Can't be removed / Ends after 30 hits) Strength: 20%Duration: 1 turn Local status effect Fated ChainFoe's DMG taken is amplified (Can't be removed / Ends after 30 hits) Strength: 20%Duration: 1 turn Local status effect Fated ChainFoe's DMG taken is amplified (Can't be removed / Ends after 30 hits) Strength: 20%Duration: 1 turn Local status effect Fated ChainFoe's DMG taken is amplified (Can't be removed / Ends after 30 hits) Strength: 20%Duration: 1 turn Local status effect Fated ChainFoe's DMG taken is amplified (Can't be removed / Ends after 30 hits) Strength: 20%Duration: 1 turn Local status effect Fated ChainFoe's DMG taken is amplified (Can't be removed / Ends after 30 hits) Strength: 20%Duration: 1 turn Local status effect's duration to 2 turns, and Fated Chain no longer ends after 30 hits.
When 7 Heartfelt NoteUpon activating a Fated Chain: Consume 7 to restore all allies' HP / Armor effect / Dispel Cancel effect / 2-turn cut to debuff durations (Max: 10 / Can't be removed / Gain 1 when an ally uses a buff or healing skill) Duration: Indefinite are consumed upon a Fated Chain: Restore all allies' HP (Healing cap: 3000). All allies gain 100% / 20% ArmoredChance of lowering DMG taken Strength: 100% chance of taking 20% less damage.Duration: 2 turns and Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time) Duration: Indefinite. 2-turn cut to all allies' debuff durations.[1]
Debuff durations cannot be cut to 0 turns. They can be cut to a minimum of 1 turn remaining.
Debuffs that activate at the end of their duration, such as DeathKnocked out after and Soulfire ImmolationKnocked out after 5 turns. (Effect can be passed to ally by using a skill. Passed effect can't be removed.) , are unaffected by cuts to debuff duration.
Empezar a Tocar
SombreroFated Chain bar is boosted by 20% every turn / Consume 30% of MC's charge bar before attacking to boost all allies' ATK, DEF, and multiattack rate / Amplify normal attack DMG (Can't be removed) Multiplier: PerpetuityDuration: 5 turns grants the following effects:
Consume 30% of MC's charge bar before attacking to grant all allies AnimadoATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / Normal attack DMG is amplified Multiplier: PerpetuityDuration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining.
AnimadoATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / Normal attack DMG is amplified Multiplier: PerpetuityDuration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. grants the following effects:[1]
Foes afflicted with TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds take turn-based damage every turn.
TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds is guaranteed to land if the foe does not have 100% debuff resistance.
TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl can also be raised by other parties in a raid.
Lvl
Status
Turn-based DMG
1
TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed)
10,000
2
TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed)
20,000
3
TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed)
30,000
4
TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed)
40,000
5
TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed)
50,000
6
TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed)
60,000
7
TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed)
70,000
8
TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed)
80,000
9
TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed)
90,000
10
TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed)
100,000
Ensemble of Warriors
50% Sharp ATK UpATK is sharply boosted Strength: 50%Multiplier: AssassinDuration: 1 turn also increases normal attack damage cap to ~1,160,000 and C.A. damage cap by 500,000.
The strength of Assassin buffs is reduced to 2/3 effectiveness when used with charge attacks.
This section contains subjective remarks about this class. Relevancy of information and recommended weapons can quickly change over time. Use substantial discretion before heavily investing resources.
Overview
Mariachi is a unique class that is able to add a Harp proficiency to all allies and also mechanics that interact with using Fated Chains. As a result, the class tends to be used in V2 Raids. For full effectiveness, Mariachi requires using a Harp Auxiliary Weapon. This can make grid building awkward for some elements.
Skill Overview
Class Skill
Skill
Priority
Comments
Empezar a TocarBegin a performance to gain SombreroFated Chain bar is boosted by 20% every turn / Consume 30% of MC's charge bar before attacking to boost all allies' ATK, DEF, and multiattack rate / Amplify normal attack DMG (Can't be removed) Multiplier: PerpetuityDuration: 5 turns. (Can only be used when an auxiliary weapon is equipped.)
Default
Provides 20% Fated Chain bar ever turn.
Provides allies with strong normal attack related buffs.
Extended Mastery
Skill
Priority
Comments
Pizzicato400% Elemental damage to a foe (Damage cap: ~635,000). Inflict 10% Debuff Res. Down (Stackable / Max: 30%)Debuff resistance is lowered (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds. Raise foe's TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). (While SombreroFated Chain bar is boosted by 20% every turn / Consume 30% of MC's charge bar before attacking to boost all allies' ATK, DEF, and multiattack rate / Amplify normal attack DMG (Can't be removed) is in effect: Auto-activates upon normal attacks.)
High
Auto-activates while SombreroFated Chain bar is boosted by 20% every turn / Consume 30% of MC's charge bar before attacking to boost all allies' ATK, DEF, and multiattack rate / Amplify normal attack DMG (Can't be removed) is in effect.
Provides two debuffs.
Despierta, Mi BienAll allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Strength: (Healing cap: 1000) or 10% charge barDuration: 3 turns, 6% Healing Up (Stackable / Max: 30%)Healing skill's healing amount is boosted (Stackable) Strength: 6% (Max: 30%)Duration: Indefinite, 6% Healing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable) Strength: 6% (Max: 30%)Duration: Indefinite, and Dodge Rate Up (Stackable / Max: 30%)While in effect, chance of immunity to DMG taken and debuff effects Duration: Indefinite.
Low
Provides buffs that aren't generally desired.
Ultimate EnsembleConsume 3 ArpaConsumed upon using Ultimate Ensemble (Max: 3 / Can't be removed) to put on a show with the ultimate ensemble. (Effect changes based on the selected song. Gain 1 ArpaConsumed upon using Ultimate Ensemble (Max: 3 / Can't be removed) Duration: Indefinite upon activating a Fated Chain [Max: 3].)
Medium
Provides two selectable options, both of which provide very strong effects.
Only becomes usable after 3 Fated Chains have been used.
Generally only used for manual solo setups for high difficulty raids.
Cielito LindoMassive Elemental damage to a foe. Remove 1 buff. Additional effect at 5★: MC also gains 1 random NotePassionate NoteUpon activating a Fated Chain: Consume 7 for Bonus Superior Elemental DMG effect to all allies / 2-hit Flurry effect (Max: 10 / Can't be removed / Gain 1 for every 3 triple attacks performed by allies) Duration: Indefinite Hopeful NoteUpon activating a Fated Chain: Consume 7 to boost Fated Chain DMG cap / Fated Chain debuff amplifies foe's DMG taken for 2 turns (Max: 10 / Can't be removed / Gain 1 when an ally uses a damage or debuff skill) Duration: Indefinite Heartfelt NoteUpon activating a Fated Chain: Consume 7 to restore all allies' HP / Armor effect / Dispel Cancel effect / 2-turn cut to debuff durations (Max: 10 / Can't be removed / Gain 1 when an ally uses a buff or healing skill) Duration: Indefinite.
Guitarron del Maestro can be a competitive main weapon option in certain setups. The weapon is mainly used for:
Additional debuffs on Pizzicato400% Elemental damage to a foe (Damage cap: ~635,000). Inflict 10% Debuff Res. Down (Stackable / Max: 30%)Debuff resistance is lowered (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds. Raise foe's TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). (While SombreroFated Chain bar is boosted by 20% every turn / Consume 30% of MC's charge bar before attacking to boost all allies' ATK, DEF, and multiattack rate / Amplify normal attack DMG (Can't be removed) is in effect: Auto-activates upon normal attacks.).
Less ArpaConsumed upon using Ultimate Ensemble (Max: 3 / Can't be removed) needed for Ultimate EnsembleConsume 3 ArpaConsumed upon using Ultimate Ensemble (Max: 3 / Can't be removed) to put on a show with the ultimate ensemble. (Effect changes based on the selected song. Gain 1 ArpaConsumed upon using Ultimate Ensemble (Max: 3 / Can't be removed) Duration: Indefinite upon activating a Fated Chain [Max: 3].).
Double StrikeAttacks twice each turn on Fated Chain which can help with some omens in V2 Raids.
Trovador's CallingWhen main weapon (MC only): Increase Pizzicato400% Elemental damage to a foe (Damage cap: ~635,000). Inflict 10% Debuff Res. Down (Stackable / Max: 30%)Debuff resistance is lowered (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds. Raise foe's TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). (While SombreroFated Chain bar is boosted by 20% every turn / Consume 30% of MC's charge bar before attacking to boost all allies' ATK, DEF, and multiattack rate / Amplify normal attack DMG (Can't be removed) is in effect: Auto-activates upon normal attacks.)'s specs. (Inflict DA Down (Stackable)Double attack rate is lowered (Stackable) Duration: 180 seconds, TA Down (Stackable)Triple attack rate is lowered (Stackable) Duration: 180 seconds, and 10% Element DEF Down (Stackable / Max: 40%)Element DEF Down debuff based on weapon element Strength: 10% (Max: 40%)Duration: 180 seconds on a foe.)
Trovador's PrideWhen main weapon (MC only): Upon using Despierta, Mi BienAll allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Strength: (Healing cap: 1000) or 10% charge barDuration: 3 turns, 6% Healing Up (Stackable / Max: 30%)Healing skill's healing amount is boosted (Stackable) Strength: 6% (Max: 30%)Duration: Indefinite, 6% Healing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable) Strength: 6% (Max: 30%)Duration: Indefinite, and Dodge Rate Up (Stackable / Max: 30%)While in effect, chance of immunity to DMG taken and debuff effects Duration: Indefinite.: Caster gains Fated Chain Bar +15%Instantly boosts Fated Chain bar Strength: 15%Only takes effect in Battle System 2.0. All allies gain 2% DMG Cap Up (Stackable / Max: 10%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable) Strength: 2% (Max: 10%)Duration: Indefinite.
Trovador's GeniusWhen main weapon (MC only): Ultimate EnsembleConsume 3 ArpaConsumed upon using Ultimate Ensemble (Max: 3 / Can't be removed) to put on a show with the ultimate ensemble. (Effect changes based on the selected song. Gain 1 ArpaConsumed upon using Ultimate Ensemble (Max: 3 / Can't be removed) Duration: Indefinite upon activating a Fated Chain [Max: 3].) consumes 2 ArpaConsumed upon using Ultimate Ensemble (Max: 3 / Can't be removed) . Max number of ArpaConsumed upon using Ultimate Ensemble (Max: 3 / Can't be removed) becomes 2.
Trovador's SoulWhen main weapon (MC only): While SombreroFated Chain bar is boosted by 20% every turn / Consume 30% of MC's charge bar before attacking to boost all allies' ATK, DEF, and multiattack rate / Amplify normal attack DMG (Can't be removed) is in effect: MC gains Double StrikeAttacks twice each turn Duration: 1 turn upon activating Fated Chain.