Sidewinder

From Granblue Fantasy Wiki
Jump to: navigation, search

About classes | Class list | Skill list | Extended Mastery


Sidewinder gran sprite.png Sidewinder gran icon.jpg Sidewinder djeeta icon.jpg Sidewinder djeeta sprite.png
Class Data
Class line Class 170001 bw icon.pngRangerClass 170101 bw icon.pngArcherClass 170201 bw icon.pngSidewinderClass 170301 bw icon.pngNighthound
Description Outflank foes and slide other members into your party.
Style Label Type Balance.png Specialty Label Weapon Bow.png Label Weapon Gun.png
Prerequisites CP square.jpg CP ×500
Lvl 20 Archer and Raider
Level BonusesLevel bonuses are earned with levels 1, 5, 10, 15, and 20.
Lvl 1Icon Bonus Attack.png ATK +200 Icon Bonus Attack.png Skill DMG +3%   Total:
Icon Bonus Attack.png ATK +1000 Icon Bonus Attack.png Skill DMG +15%
Lvl 5Icon Bonus Attack.png ATK +200 Icon Bonus Attack.png Skill DMG +3%
Lvl 10 Icon Bonus Attack.png ATK +200 Icon Bonus Attack.png Skill DMG +3%
Lvl 15Icon Bonus Attack.png ATK +200 Icon Bonus Attack.png Skill DMG +3%
Lvl 20Icon Bonus Attack.png ATK +200 Icon Bonus Attack.png Skill DMG +3%
Master Bonuses Icon Bonus Debuff Success.png Debuff success rate +3%
Class Weapon Rosenbogen square.jpg Rosenbogen
Support Skills
Dodge This Boost to ATK against foes with a debuff
Target Boost to Bullseye Run
1-turn cut to Bullseye Run's cooldown
Base Multiattack Rates
Base DA RateIncluding Support Skills/Level Bonuses Base TA RateIncluding Support Skills/Level Bonuses
Recommended Extended Mastery Perks
Attack, Double Attack, HP
Recommended Subskills
Ability Miserable.png Miserable Mist
Inflict Status AttackDown.png25% ATK DownATK is lowered

Strength: 25%
Base Accuracy: 80%
Duration: 180 seconds
Dual-sided
and Status DefenseDown.png25% DEF DownDEF is lowered

Strength: 25%
Base Accuracy: 80%
Duration: 180 seconds
Dual-sided
on all enemies.
: Massive increase to effective damage and survivability.
Ability Gravity.png Gravity Wave
Inflict Status Gravity.pngGravitySpecial attack max charge turn is extended
on one enemy.
: Reduces frequency of enemy charge attacks.
Ability Cover.png Substitute
Gain Status Substitute.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)

Duration: 1 turns
.
: Combines well with Quick Step II.

Skills

Icon Skill Name Effect C/DCooldown in Turns DurDuration in Turns or Seconds SubSubskill usable on other classes LVLClass level required Notes
Ability Evasion.png Quick Step II Gain Status DefenseUp.pngOther SelfTakes no DMG or debuffs while in effect

Duration: 1 turns
and Status AttackUp.png100% ATK UpATK is boosted

Strength: 100%
Duration: 1 turns
.
5T 1T No 1
Ability Arrow.png Rain of Arrows III 300% Elemental DMG to all enemies and inflict Status AttackDown.png25% ATK DownATK is lowered

Strength: 25%
Duration: 180 seconds
Stacking: Single
.
5T 180s Yes 5
Ability Killstreak.png Bullseye Run Elemental DMG to one enemy based on the number of debuffs the enemy has. 7T - Yes 15
  • Base damage is 300% for Sidewinder and 100% for other classes.
  • Damage is increased by +100% for each debuff.
  • The damage cap is around 580,000.

Extended Mastery Skills

Icon Skill Name Effect C/DCooldown DurDuration EMPCost in EMP Notes
Ability Blind.png Steady Aim Inflict Status Target.pngSteady AimTargeted by a skill

Duration: 180 seconds
on a foe. Gain Status Uplift.png20% Charge BoostInstantly boosts Charge Bar by 20%

Strength: 20%
.
5T 180s 5 Status Target.pngSteady AimTargeted by a skill

Duration: 180 seconds
has no actual effect, it is used purely for boosting the damage of skills like Bullseye Run.
Ability Switch.png Change Switches position with a sub member. 2T 8

Assessment

A very versatile class and worth unlocking early for most players for the Ability Arrow.png Rain of Arrows III
300% Elemental DMG to all enemies and inflict Status AttackDown.png25% ATK DownATK is lowered

Strength: 25%
Duration: 180 seconds
Stacking: Single
.
subskill.
  • Ability Arrow.png Rain of Arrows III
    300% Elemental DMG to all enemies and inflict Status AttackDown.png25% ATK DownATK is lowered

    Strength: 25%
    Duration: 180 seconds
    Stacking: Single
    .
    alone accounts for half of the 50% ATK Down cap, and can reach the cap in combination with Ability Miserable.png Miserable Mist
    Inflict Status AttackDown.png25% ATK DownATK is lowered

    Strength: 25%
    Base Accuracy: 80%
    Duration: 180 seconds
    Dual-sided
    and Status DefenseDown.png25% DEF DownDEF is lowered

    Strength: 25%
    Base Accuracy: 80%
    Duration: 180 seconds
    Dual-sided
    on all enemies.
    or other skills, reducing enemy damage tremendously. The area nuke is a nice bonus, too.
  • Ability Evasion.png Quick Step II
    Gain Status DefenseUp.pngOther SelfTakes no DMG or debuffs while in effect

    Duration: 1 turns
    and Status AttackUp.png100% ATK UpATK is boosted

    Strength: 100%
    Duration: 1 turns
    .
    is an excellent survival and damage tool, especially combined with a charge attack, Bullseye Run, or reliable multi-attack. When combined with Ability Cover.png Substitute
    Gain Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)

    Duration: 1 turns
    .
    , it can completely negate enemy single-target attacks, including multi-hit charge attacks.
  • Ability Killstreak.png Bullseye Run
    Elemental DMG to one enemy based on the number of debuffs the enemy has.
    is a respectable nuke, often useful when entering a Raid in progress or to nudge an enemy mode bar or HP trigger in a pinch.

Overall, Sidewinder is a more burst-oriented alternative to Dark Fencer, especially in Raids where the latter's skills may be ineffective or redundant.

  • Ability Blind.png Steady Aim
    Inflict Status Target.pngSteady AimTargeted by a skill

    Duration: 180 seconds
    on a foe. Gain Status Uplift.png20% Charge BoostInstantly boosts Charge Bar by 20%

    Strength: 20%
    .
    is not worth buying as Ability Rampage.png Rampage
    Gain Status DoubleUp.png20% DA UpDouble attack rate is boosted

    Strength: 20%
    Duration: 3 turns
    and Status TripleUp.png10% TA UpTriple attack rate is boosted

    Strength: 10%
    Duration: 3 turns
    .
    or Double Trouble III are likely to provide more damage and charge bar.
  • Ability Switch.png Change
    Switches position with a sub member.
    may be worth buying to improve Pendant farming by swapping with an R or SR character or for creative/niche setups and combos, but is rarely competitive with other subskills for normal battles.

Note that Ranger (along with Harpist and Lancer) classes require more EXP to level than the other class lines.

Class Navigation
I FighterKnightPriestWizardThiefEnhancerGrapplerRangerHarpistLancer
II WarriorSentinelClericSorcererRaiderArcana DuelerKung Fu ArtistArcherBardDragoon
III Weapon MasterHoly SaberBishopHermitHawkeyeDark FencerOgreSidewinderSuperstarValkyrieGladiator
IV BerserkerSpartanSageWarlockBandit TycoonChaos RulerLuchadorNighthoundElysianApsarasChrysaor
EX I AlchemistNinjaSamuraiSword MasterGunslingerMysticAssassinDrum MasterDancerMechanic
EX II DoctorRuneslayerKengoGlorybringerSoldierNekomancer