Viking

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Main Character
About Classes | Class List | Class Skills
Player Growth Systems: Rank | EXP | Extended Mastery | Master Level | Ultimate Mastery


Row 5 Class
Viking
BASE DA/TAThis class's base double attack rate and triple attack rate.Classes with support skills that grant guaranteed multiattacks may have very high values. 20% DA / 5% TA
Style
SpecialtyThe MC gains 20% more ATK from weapons of this type in your grid.
SaluteWhen your party is completely knocked out, you may salute other parties in the raid to grant them a boost to stats. The boost is based on the class of the MC.
Salute values are unknown and is considered to not make a significant difference in most cases.
DA Up
SystemsSpecial systems and Class-Specific Equipment utilized by this class. Auxiliary Weapon
CCWClass Champion Weapon Norden Labrys
Unlock Requirements
Berserker Master Lvl 30
Lumberjack Master Lvl 30
CP ×10,000
Into the UnknownClear the quest Heir to Proud Dreams
Rewards
Crystal ×50
- Clear Chapter 10 Quest: Heir to Proud Dreams.
ID 100401
NameJP ヴァイキング
Release Date 2022-03-10
Other Sites gbf-wiki
(Japanese wiki)
GameWithHuiji Wiki
(Chinese wiki)
GBF Asset LookupGBF Animation Player
Venture into the unknown and clear open a path with your dual axes.
Support SkillsDoes not work as a sub ally unless explicitly stated.
Icon Name Effect Obtained
Dual-Axe Legend
双斧の豪傑
Guaranteed double attacks.
Supplement normal attack damage (Damage cap: 30,000).
Lvl 1
Peerless Brawn
膂力無双
Normal attacks deal 2-hit damage to random foes. Lvl 1
Base Skills
Icon Name Effect Cooldown Duration SubSubskill usable on other classes Obtained
Norden Harr
ノルデン・ハル
All allies gain 20% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
Strength: 20%Duration: 3 turns
.[1]
If main or auxiliary weapon is a sabre: Caster also gains Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 3 turns
.
If main or auxiliary weapon is an axe: Caster also gains 30% Bonus DMG (1 time)Deals bonus DMG for normal attacks (1 time)
Strength: 30%Duration: 3 turns
.
6T 3T No Lvl 1
Extended Mastery Skills
Icon Name Effect Cooldown Duration EMPCost in EMP
Banahogg
バナホッグ
2-hit superior Elemental damage to a foe (Damage cap: ~370,000 per hit).[1]
Inflict 25% DEF DownDEF is lowered
Strength: 25%Duration: 180 secondsStacking: Single
.
If main or auxiliary weapon is a sabre: Boost to number of hits (2 times).
If main or auxiliary weapon is an axe: Also inflict 25% Element DEF DownElement DEF Down debuff based on weapon element
Strength: 25%Duration: 180 seconds
.
5T 180s 40
Vinland
ヴィンランド
Gain Charge Bar +100%Instantly boosts Charge Bar by 100%
Strength: 100%
and VinlandCharge bar will be boosted by 100% at the end of the turn (Can't be removed)
Duration: 2 turns
.
10T 2T 30
Jomsborg
ヨムスボルグ
Extend the duration of all allies' buffs by 1 turn. (Excludes 1-turn buffs.)
All allies gain two random buffs.
6T 3T 50


Level Bonuses
Lvl 1 ATK +1000
Lvl 5 Triple Attack +5%
Lvl 10 ATK +1000
Lvl 15 Triple Attack +5%
Lvl 20 ATK +2000
Triple Attack +10%
Total Stat Bonuses These bonuses only apply to this class. Completion Bonuses Unlocked upon reaching the class's max level.
These bonuses are applied while as any class.
ATK +4000
Triple Attack +20%
Boost to DMG cap for classes not row V +3%

Grid Suggestions

Gameplay Notes

Auxiliary Weapon

The top-left slot of the grid is used as an auxiliary weapon for some classes.

Auxiliary weaponsA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section are a mechanic unique to classes where the top-left slot of the sub weapon section gains a different border than usual and defines how related passive and active skills will behave. See Auxiliary Weapon Affected Skills for a list of skills affected by auxiliary weapons.

An auxiliary weapon must match the weapon specialty of the current class as well as the main weapon's element to qualify as an auxiliary weapon.

Auxiliary weapons are displayed in battle along with the main weapon, but do not qualify as a main weapon for weapon skill requirements.

Since they are not equipped in the main weapon slot, Class Champion Weapons of other classes can be used as an auxiliary weapon.

Jomsborg

  • Extends all buffs with an original duration of 1.5 turns or higher.
  • Grants two of the following buffs to all allies:
  • Buff durations are extended before two random buffs are granted.

Peerless Brawn

  • Unlike Chrysaor, Viking's 2-hit normal attacks are separate damage instances. Bonus Damage and Supplemental Damage effects will apply to both instances.
  • Counterattacks will also deal 2-hit damage.

Facsimile Compatibility

Icon Skill Copyable?
Norden Harr No
Banahogg No
Vinland No
Jomsborg No

Assessment

This section contains subjective remarks about this class.
Relevancy of information and recommended weapons can quickly change over time.
Use substantial discretion before heavily investing resources.

Overview

Viking is an offensive class that is typically used for One-Turn Kill setups in Unite and Fight EX+ raids. Outside of this, Viking seldom sees use due to the strength of Berserker and Fighter Origin.

Skill Overview

Class Skill

Skill Priority Comments

 Norden HarrAll allies gain 20% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
Strength: 20%Duration: 3 turns
.
If main or auxiliary weapon is a sabre: Caster also gains Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 3 turns
.
If main or auxiliary weapon is an axe: Caster also gains 30% Bonus DMG (1 time)Deals bonus DMG for normal attacks (1 time)
Strength: 30%Duration: 3 turns
.
Default
  • A strong buff that provides additional benefits if the correct auxiliary weapon type is equipped.

Extended Mastery

Skill Priority Comments

 Banahogg2-hit superior Elemental damage to a foe (Damage cap: ~370,000 per hit).
Inflict 25% DEF DownDEF is lowered
Strength: 25%Duration: 180 secondsStacking: Single
.
If main or auxiliary weapon is a sabre: Boost to number of hits (2 times).
If main or auxiliary weapon is an axe: Also inflict 25% Element DEF DownElement DEF Down debuff based on weapon element
Strength: 25%Duration: 180 seconds
.
High
  • A strong damage skill that is able to single-handedly cap DEF down on a foe.
  • Can be auto-activated with Norden Labrys.

 VinlandGain Charge Bar +100%Instantly boosts Charge Bar by 100%
Strength: 100%
and VinlandCharge bar will be boosted by 100% at the end of the turn (Can't be removed)
Duration: 2 turns
.
Medium
  • Able to provide MC with 100% charge bar for multiple turns.
  • Does not bypass Charge Bar Gain LoweredCharge bar gain is lowered
    effects, including those from support skills.

 JomsborgExtend the duration of all allies' buffs by 1 turn. (Excludes 1-turn buffs.)
All allies gain two random buffs.
Low
  • Able to extend the duration of pre-existing buffs.

Class Champion Weapon Overview

Weapon Info Comments

Norden Labrys
 Norden FuryMassive Elemental damage to a foe.
Bonus Elemental damage (Damage cap: ~700,000).
Additional effect at 5★:
All allies also gain 30% Bonus Element DMGBonus Element DMG buff based on weapon element
Strength: 30%Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
for 0.5 turns.
AnAttack awakened Norden Labrys can be used for EX+ One-Turn Kill setups in Unite and Fight.
  • Able to auto-activate  Banahogg2-hit superior Elemental damage to a foe (Damage cap: ~370,000 per hit).
    Inflict 25% DEF DownDEF is lowered
    Strength: 25%Duration: 180 secondsStacking: Single
    .
    If main or auxiliary weapon is a sabre: Boost to number of hits (2 times).
    If main or auxiliary weapon is an axe: Also inflict 25% Element DEF DownElement DEF Down debuff based on weapon element
    Strength: 25%Duration: 180 seconds
    .
    .
Legend's ApexWhen main weapon (MC only):
Boost to  VinlandGain Charge Bar +100%Instantly boosts Charge Bar by 100%
Strength: 100%
and VinlandCharge bar will be boosted by 100% at the end of the turn (Can't be removed)
Duration: 2 turns
.
's specs.
(Extend VinlandCharge bar will be boosted by 100% at the end of the turn (Can't be removed)
's duration by 2 turns.
Gain C.A. Reactivation (1 time)Charge attack reactivates (1 time)
Duration: Indefinite
upon use.
When VinlandCharge bar will be boosted by 100% at the end of the turn (Can't be removed)
ends:
Gain C.A. Reactivation (1 time)Charge attack reactivates (1 time)
Duration: Indefinite
.)
Legend's NatureWhen main weapon (MC only):
Boost to  JomsborgExtend the duration of all allies' buffs by 1 turn. (Excludes 1-turn buffs.)
All allies gain two random buffs.
's specs.
(Gain Flurry (3-hit)Normal attacks deal 3-hit DMG to random foes
Duration: 1 turn
upon use.)
Legend's ProwessWhen main weapon (MC only / Requires  Banahogg2-hit superior Elemental damage to a foe (Damage cap: ~370,000 per hit).
Inflict 25% DEF DownDEF is lowered
Strength: 25%Duration: 180 secondsStacking: Single
.
If main or auxiliary weapon is a sabre: Boost to number of hits (2 times).
If main or auxiliary weapon is an axe: Also inflict 25% Element DEF DownElement DEF Down debuff based on weapon element
Strength: 25%Duration: 180 seconds
.
set as a skill):
Activate  Banahogg2-hit superior Elemental damage to a foe (Damage cap: ~370,000 per hit).
Inflict 25% DEF DownDEF is lowered
Strength: 25%Duration: 180 secondsStacking: Single
.
If main or auxiliary weapon is a sabre: Boost to number of hits (2 times).
If main or auxiliary weapon is an axe: Also inflict 25% Element DEF DownElement DEF Down debuff based on weapon element
Strength: 25%Duration: 180 seconds
.
at end of turn when allies deal damage 40 or more times to the current target in 1 turn.
Legend's ForayWhen main weapon (MC only):
Gain Double StrikeAttacks twice each turn
Duration: 1 turn
upon using  Norden HarrAll allies gain 20% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
Strength: 20%Duration: 3 turns
.
If main or auxiliary weapon is a sabre: Caster also gains Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 3 turns
.
If main or auxiliary weapon is an axe: Caster also gains 30% Bonus DMG (1 time)Deals bonus DMG for normal attacks (1 time)
Strength: 30%Duration: 3 turns
.
.

Resources

References