Sumaibito
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Main Character
About Classes | Class List | Class Skills
Player Growth Systems: Rank | EXP | Extended Mastery | Master Level | Ultimate Mastery
Style | |
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SpecialtyThe MC gains 20% more ATK from weapons of this type in your grid. |
Unlock Requirements |
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Luchador Master Lvl 30 Monk Master Lvl 30 CP ×10,000 Martial MavenClear the quest Reawakened Power Rewards Crystal ×50 - Clear Chapter 11 Quest: Reawakened Power. |
ID | 160401 |
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NameJP | スマヒヒト |
Release Date | 2024-09-03 |
Other Sites | gbf-wiki (Japanese wiki)GameWithKamigame |
Utilize your mastery of ancient combat techniques to pierce through any obstacle with bare hands. |
Support SkillsDoes not work as a sub ally unless explicitly stated. | |||
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Icon | Name | Effect | Obtained |
Well-Honed Body | 40% hit to double attack rate, 45% hit to triple attack rate, amplify normal attack damage by 10%, 10% boost to damage cap, and buffs can't be removed.[1] Boost to ATKMultiplier: Perpetuity and DEF based on number of MC's buffs. |
Lvl 1 |
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Combat Prowess | When MC has 18 or more buffs: 300% Elemental damage to a foe after normal attacks (Damage cap: ~400,000). Inflict 25% DEF DownDEF is lowered Strength: 25%Duration: 2 turnsLocal status effect and 30% DMG Taken Amplified (6 times)DMG taken is amplified (Can't be removed / Can't be extended) Strength: 30%Duration: 1 turn Local status effect. (While ChampATK is boosted / Deals triple attacks / When a foe uses a special attack: Deals 1200% elemental DMG to the foe / Removes 1 buff / Restores HP and removes 1 debuff at end of turn (Can't be removed) Multiplier: Perpetuity is in effect: Activates regardless of number of buffs. Damage cap increased to ~800,000.)[1] |
Lvl 1 |
Base Skills | ||||||
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Icon | Name | Effect | Cooldown | Duration | SubSubskill usable on other classes | Obtained |
Shiranui Stance | Gain Tank-and-Counter (3 times)Counters upon taking DMG Duration: 2 turnsCounter attacks grant 5% charge bar per hit., Full-Force CounterCounters with the max number of hits while in effect Duration: 2 turns, 150% DEF UpDEF is boosted Strength: 150%Duration: 2 turns, Full Hostility100% chance to be targeted by one-ally attacks Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute, and Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.".[1] |
5T | 2T | No | Lvl 1 |
Extended Mastery Skills | |||||
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Icon | Name | Effect | Cooldown | Duration | EMPCost in EMP |
Ultimate Palm Strike | 700% Elemental damage to a foe (Damage cap: ~635,000). Inflict 25% DEF DownDEF is lowered Strength: 25%Duration: 2 turnsLocal status effect and 30% DMG Taken Amplified (6 times)DMG taken is amplified (Can't be removed / Can't be extended) Strength: 30%Duration: 1 turn Local status effect.[1] |
7T | 2T / 1T | 30 | |
In the Face of Adversity | Gain JammedATK is greatly boosted based on how low HP is Strength: 40%-120%Duration: 3 turns, 20% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified Strength: 20%Multiplier: SeraphicDuration: 3 turns, and 20% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 20%Duration: 3 turns.[1] (Consumes 25% of max HP.) |
7T | 3T | 40 | |
Sumai Meet | Behold the techniques of my desire! (Enter BoutStats are sharply boosted / Charge attack and skills are changed / Attacks 2 times each turn / Items can't be used / For every 20,000,000 DMG dealt to a foe: Superiority lvl rises by 1 / Each time MC takes big DMG: Superiority lvl lowers by 1 / Will be knocked out when effect ends (Can't be removed) Duration: 4 turns mode. End cooldown for all skills. When a Melee-specialty ally of the same element as caster normal attacks: 1-turn cut to this skill's standby. Can't recast. While in BoutStats are sharply boosted / Charge attack and skills are changed / Attacks 2 times each turn / Items can't be used / For every 20,000,000 DMG dealt to a foe: Superiority lvl rises by 1 / Each time MC takes big DMG: Superiority lvl lowers by 1 / Will be knocked out when effect ends (Can't be removed) Duration: 4 turns mode: Other allies can't participate in battle. Can't use items.) |
Ready in 10 turns10-turn cooldown at start of battle. |
4T | 50 |
BoutStats are sharply boosted / Charge attack and skills are changed / Attacks 2 times each turn / Items can't be used / For every 20,000,000 DMG dealt to a foe: Superiority lvl rises by 1 / Each time MC takes big DMG: Superiority lvl lowers by 1 / Will be knocked out when effect ends (Can't be removed) Bout Mode |
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Icon | Name | Effect | Cooldown | Duration | |
Sky Splitter | 1200% Elemental damage to a foe (Damage cap: ~1,350,000).[1] Remove 1 buff. (Auto-activates when a foe uses a special attack. Can't recast.) |
- | - | ||
Salt of Cleansing Spirits | Restore caster's HP (Healing cap: 1000). Remove 1 debuff. (Auto-activates at end of turn. Can't recast.) |
- | - | ||
Combat Spirit Infusion | Gain 50% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified Strength: 50%Duration: 1 turn , Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 3 turns, and 80% Bonus Element DMGBonus Element DMG buff based on weapon element Strength: 80%Duration: 3 turns.[1] (Can't recast.) |
- | 1T / 3T | ||
Spirit Suppression | Inflict 10% ATK Down (Stackable)ATK is lowered (Stackable) Strength: 10%Duration: 180 seconds, 10% DEF Down (Stackable)DEF is lowered (Stackable) Strength: 10%Duration: 180 seconds, DelayReduce a foe's filled charge diamonds by 1 , and 30% DMG Taken Amplified (6 times)DMG taken is amplified (Can't be removed / Can't be extended) Strength: 30%Duration: 1 turn Local status effect on a foe.[1] (Auto-activates upon charge attacks. Can't recast.) |
- | 180s / 1T |
Level Bonuses | |||||||||||||
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Total Stat Bonuses These bonuses only apply to this class. | Completion Bonuses Unlocked at level 20. These bonuses are applied while as any class. | ||
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ATK +4000 HP +4000 |
Debuff Resistance +3% |
Gameplay Notes
Well-Honed Body
- Each buff description listed under a character's Current Status Effects count as one buff.
- Buff icons displayed on a character's portrait in battle does not necessarily represent the actual number of buffs.
- Buffs provided by Sephira Guidebooks do not count towards this effect.
- Boost to ATKMultiplier: Perpetuity and DEF based on number of MC's buffs.[1]
Buffs | ATK UpMultiplier: Perpetuity | DEF Up |
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1 | 3% | 5% |
2 | 6% | 10% |
3 | 9% | 15% |
4 | 12% | 20% |
5 | 15% | 25% |
6 | 18% | 30% |
7 | 21% | 35% |
8 | 24% | 40% |
9 | 27% | 45% |
10+ | 30% | 50% |
Sumai Meet
- BoutStats are sharply boosted / Charge attack and skills are changed / Attacks 2 times each turn / Items can't be used / For every 20,000,000 DMG dealt to a foe: Superiority lvl rises by 1 / Each time MC takes big DMG: Superiority lvl lowers by 1 / Will be knocked out when effect ends (Can't be removed)
Duration: 4 turns grants the following effects:[1]- Charge attack changes to Bare Palm Fury: Unworldly Elemental damage to a foe (Damage cap: ~2,900,000). Gain UndyingCan withstand lethal DMG (Leaves 1 HP)
Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining. for 0.5 turns. Raise SuperiorityAt end of turn when lvl 5: Ends Bout effect / Champ effect to MC (Max: 5 / Can't be removed)
Duration: Indefinite lvl by 1 (Max: 5).- Bare Palm Fury overrides the charge attack of the MC's equipped main weapon.
- Skills change to: Sky Splitter1200% Elemental damage to a foe (Damage cap: ~1,350,000).
Remove 1 buff.
(Auto-activates when a foe uses a special attack. Can't recast.), Salt of Cleansing SpiritsRestore caster's HP (Healing cap: 1000).
Remove 1 debuff.
(Auto-activates at end of turn. Can't recast.), Combat Spirit InfusionGain 50% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
Strength: 50%Duration: 1 turn , Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 3 turns, and 80% Bonus Element DMGBonus Element DMG buff based on weapon element
Strength: 80%Duration: 3 turns.
(Can't recast.), and Spirit SuppressionInflict 10% ATK Down (Stackable)ATK is lowered (Stackable)
Strength: 10%Duration: 180 seconds, 10% DEF Down (Stackable)DEF is lowered (Stackable)
Strength: 10%Duration: 180 seconds, DelayReduce a foe's filled charge diamonds by 1
, and 30% DMG Taken Amplified (6 times)DMG taken is amplified (Can't be removed / Can't be extended)
Strength: 30%Duration: 1 turn Local status effect on a foe.
(Auto-activates upon charge attacks. Can't recast.). - Normal attack damage cap increases to ~660,000
- 50% ATKMultiplier: Perpetuity Up
- 500% DEF Up
- Guaranteed DA
- 100% Debuff Resistance Up
- Double Strike effect
- For every 20,000,000 damage dealt to a foe: SuperiorityAt end of turn when lvl 5: Ends Bout effect / Champ effect to MC (Max: 5 / Can't be removed)
Duration: Indefinite lvl rises by 1. - Each time MC takes big damageAt least 25% of max HP: SuperiorityAt end of turn when lvl 5: Ends Bout effect / Champ effect to MC (Max: 5 / Can't be removed)
Duration: Indefinite lvl lowers by 1. - Other allies can't participate in battle
- Items, such as healing potions, can't be used
- Will be knocked out when effect ends
- If SuperiorityAt end of turn when lvl 5: Ends Bout effect / Champ effect to MC (Max: 5 / Can't be removed)
is lvl 5 at end of turn: BoutStats are sharply boosted / Charge attack and skills are changed / Attacks 2 times each turn / Items can't be used / For every 20,000,000 DMG dealt to a foe: Superiority lvl rises by 1 / Each time MC takes big DMG: Superiority lvl lowers by 1 / Will be knocked out when effect ends (Can't be removed)
mode ends without knocking out the MC and MC gains ChampATK is boosted / Deals triple attacks / When a foe uses a special attack: Deals 1200% elemental DMG to the foe / Removes 1 buff / Restores HP and removes 1 debuff at end of turn (Can't be removed)
Multiplier: PerpetuityDuration: Indefinite.
- If SuperiorityAt end of turn when lvl 5: Ends Bout effect / Champ effect to MC (Max: 5 / Can't be removed)
- Charge attack changes to Bare Palm Fury: Unworldly Elemental damage to a foe (Damage cap: ~2,900,000). Gain UndyingCan withstand lethal DMG (Leaves 1 HP)
- ChampATK is boosted / Deals triple attacks / When a foe uses a special attack: Deals 1200% elemental DMG to the foe / Removes 1 buff / Restores HP and removes 1 debuff at end of turn (Can't be removed)
Multiplier: PerpetuityDuration: Indefinite grants the following effects:[1]- 30% ATKMultiplier: Perpetuity Up
- Guaranteed TA
- When a foe uses a special attack: Deal 1200% Elemental damage to the foe (Damage cap: ~1,500,000). Remove 1 buff.
- At end of turn: Restore HP (Healing cap: 1000) and remove 1 debuff.
- Combat ProwessWhen MC has 18 or more buffs:
300% Elemental damage to a foe after normal attacks (Damage cap: ~400,000).
Inflict 25% DEF DownDEF is lowered
Strength: 25%Duration: 2 turnsLocal status effect and 30% DMG Taken Amplified (6 times)DMG taken is amplified (Can't be removed / Can't be extended)
Strength: 30%Duration: 1 turn Local status effect.
(While ChampATK is boosted / Deals triple attacks / When a foe uses a special attack: Deals 1200% elemental DMG to the foe / Removes 1 buff / Restores HP and removes 1 debuff at end of turn (Can't be removed)
Multiplier: Perpetuity is in effect:
Activates regardless of number of buffs.
Damage cap increased to ~800,000.) activates regardless of number of buffs
- When in BoutStats are sharply boosted / Charge attack and skills are changed / Attacks 2 times each turn / Items can't be used / For every 20,000,000 DMG dealt to a foe: Superiority lvl rises by 1 / Each time MC takes big DMG: Superiority lvl lowers by 1 / Will be knocked out when effect ends (Can't be removed)
mode:- Any cooldowns and status effect durations on main allies will still count down even if they can't participate.
- Main ally skills with initial cooldowns will also still count down.
- Main allies will still gain charge bar when the MC uses a charge attack.
- Skills with continuous effects are suspended during BoutStats are sharply boosted / Charge attack and skills are changed / Attacks 2 times each turn / Items can't be used / For every 20,000,000 DMG dealt to a foe: Superiority lvl rises by 1 / Each time MC takes big DMG: Superiority lvl lowers by 1 / Will be knocked out when effect ends (Can't be removed)
mode and resume as normal when BoutStats are sharply boosted / Charge attack and skills are changed / Attacks 2 times each turn / Items can't be used / For every 20,000,000 DMG dealt to a foe: Superiority lvl rises by 1 / Each time MC takes big DMG: Superiority lvl lowers by 1 / Will be knocked out when effect ends (Can't be removed)
ends. - Main allies' support skills stop taking effect unless they also work as a sub ally.
- Main allies are not considered sub allies when they are not participating (e.g., Sevastien's Grandbutler Knows BestWhen Sub Ally: Refresh 3% of all allies' HP at the end of a turn (Healing cap: 150). will not take effect if he was a main ally when BoutStats are sharply boosted / Charge attack and skills are changed / Attacks 2 times each turn / Items can't be used / For every 20,000,000 DMG dealt to a foe: Superiority lvl rises by 1 / Each time MC takes big DMG: Superiority lvl lowers by 1 / Will be knocked out when effect ends (Can't be removed)
mode was activated)
- Main allies are not considered sub allies when they are not participating (e.g., Sevastien's Grandbutler Knows BestWhen Sub Ally: Refresh 3% of all allies' HP at the end of a turn (Healing cap: 150). will not take effect if he was a main ally when BoutStats are sharply boosted / Charge attack and skills are changed / Attacks 2 times each turn / Items can't be used / For every 20,000,000 DMG dealt to a foe: Superiority lvl rises by 1 / Each time MC takes big DMG: Superiority lvl lowers by 1 / Will be knocked out when effect ends (Can't be removed)
- Any cooldowns and status effect durations on main allies will still count down even if they can't participate.
Facsimile Compatibility
Icon | Skill | Copyable? |
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Shiranui Stance | Yes | |
Ultimate Palm Strike | Yes | |
In the Face of Adversity | Yes | |
Sumai Meet | No |
Trivia
- Sumaibito first appeared in the event The Last Sumo Warrior before it became a playable class.
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