Ninja

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Ninja gran icon.jpgNinja djeeta icon.jpg
Class Data
Description Execute a sweeping range of ninjutsu attacks from the shadows.
Style Label Type Special.png Specialty Label Weapon Katana.png Label Weapon Melee.png
Prerequisites 500 CP, Warrior Creed square.jpg Warrior Creed x1
Trophy: Circle of Light - host and clear the coop quest Time of Eminence.
Time of eminence.jpg
Level Bonuses Double attack rate +5%, total +25%
Master Bonuses Skill damage +5%
Support Skills
Spy Slight chance to dodge and counter a single-target attack.
Striking Sword Boost to Fuma Shuriken's effect.
Recommended Extended Mastery Perks
Debuff Success Rate, Attack, Double Attack Rate
Recommended Subskills
Miserable Mist, Clarity

Skills

Icon Skill Name Effect
C/DCooldown in Turns
DurDuration in Turns or Seconds
SubSubskill usable on other classes
LVLClass level required
Notes
Ability Ninjutsu.png Ninjutsu Bonus effects from seal combo 6T No 1
Ability Shuriken.png Fuma Shuriken Elemental damage to a foe /
Bonus effects from seal combo.If the target has any element seal (level 1), inflict 30% DEF Lowered and Seal level 2, gain Elemental Resist Down and another buff

Katana: Cut to Ninjutsu cooldown.
Melee: Gain
Status AttackUp.png50% ATK UpATK is boosted

Strength: 50%
Duration: 3 turns
and
Status DoubleUp.pngDA UpDouble attack rate is boosted

Duration: 3 turns
.
8T 3T Yes 5
Ability Cloudy.png Haze Elemental damage to a foe.
Katana: Self-inflict
Status Blind.pngBlindedAttacks have a slight chance to miss

Strength: 50%
Duration: 2 turns
. Gain
Status DoubleUp.png50% DA UpDouble attack rate is boosted

Strength: 50%
Duration: 1 turns
.
Melee: Gain
Status AttackUp.png60% ATK UpATK is boosted

Strength: 60%
Duration: 3 turns
,
Status DefenseDown.pngDEF DownDEF is lowered (Can't be removed)

Duration: 3 turns
and
Status Uplift.png10% Charge Bar Sped UpCharge bar speed is boosted

Strength: 10%
Duration: 3 turns
.
6T 3T Yes 15

Extended Mastery Skills

Icon Skill Name Effect
C/DCooldown
DurDuration
EMPCost in EMP
Notes
Ability Home-Made Bomb.png Home-Made Bomb Gain
Status Bomb Timer.pngReadying Skill (Bomb)Skill will take effect after 5 turns

Duration: 5 turns
. Elemental damage to foes after 5 turns
7T 5T 10 Inflicts 1000% elemental damage with the damage cap being 620,000~630,000. Can be dispelled.

Assessment

Ninja's primary value is its consistent access to the Paralyze debuff via Light Marks (Fire->Wind Ninjutsu). Ninja also has access to Elemental ATK and DEF down by comboing offensive ninjutsu with Fuma Shuriken (eg. Fire->Wind followed by Fuma applies Light DEF and Dark ATK down), which can make them a useful debuffer when the normal ATK/DEF caps have already been reached via Miserable Mist or other debuffs. Overall, Ninja is worth unlocking for Paralyze alone, but works respectively as a jack-of-all-trades class when a fight calls for different utilities at different times.

Seal Explanations[edit]

Upon clicking Ninjutsu, a menu appears with buttons for each of the four "mainwheel" elements. Select any two symbols (including the same element twice) to produce effects based on the element and order of the selected seals. For instance, clicking Fire and then Water will cast "Encount", buffing the MC's Crit Rate for one turn. However, reversing the order (Water->Fire) produces "Cast-Off", which is an
Status DefenseUp.pngOther SelfTakes no DMG or debuffs while in effect
effect.
Combo Name First Seal Second Seal Effects Duration
Fire Evade FireMark.png FireMark.png Fire damage to one enemy and inflict
Status FireMark1.pngFire SealFire Seal is cast

Duration: 180 seconds
. If
Status FireMark2.pngFire Seal IIFire Seal II is cast
is active, consume it and inflict
Status AttackDown.png30% ATK DownATK is lowered

Strength: 30%
Duration: 180 seconds
instead.
180s / 180s
Encount FireMark.png WaterMark.png Gain
Status CriticalUp.pngCritical Hit Rate UpDMG is slightly boosted for critical hits

Strength: 50% chance of dealing 50% more damage.
Duration: 1 turns
.
1t
Thunderswift FireMark.png WindMark.png Light damage to one enemy and inflict
Status LightMark1.pngLightning SealLightning Seal is cast

Duration: 180 seconds
. If
Status LightMark2.pngLightning Seal IILightning Seal II is cast
is active, consume it and inflict
Status Paralysis.pngParalysisCan't attack

Duration: 30 seconds
instead.
180s / 30s
Tight Spot FireMark.png EarthMark.png Gain
Status TripleUp.png100% TA UpTriple attack rate is boosted

Strength: 100%
Duration: 2 turns
.
2t
Cast-off WaterMark.png FireMark.png Gain
Status DefenseUp.pngOther SelfTakes no DMG or debuffs while in effect

Duration: 1 turns
.
1t
Water Escape WaterMark.png WaterMark.png Water damage to one enemy and inflict
Status WaterMark1.pngWater SealWater Seal is cast

Duration: 180 seconds
. If
Status WaterMark2.pngWater Seal IIWater Seal II is cast
is active, consume it and inflict
Status DefenseDown.pngDEF DownDEF is lowered

Duration: 180 seconds
instead.
180s / 180s
Curse Bind WaterMark.png WindMark.png Dark damage to one enemy and inflict
Status DarkMark1.pngShadow SealShadow Seal is cast

Duration: 180 seconds
. If
Status DarkMark2.pngShadow Seal IIShadow Seal II is cast
is active, consume it and inflict
Status Blind.pngBlindedAttacks have a slight chance to miss

Duration: 180 seconds
instead.
180s / 180s
Poison Evade WaterMark.png EarthMark.png Elemental damage to all enemies and inflict
Status Poison.pngPoisonedHP is lowered on every turn

Strength: 4000
Duration: 180 seconds
.
180s
Plover WindMark.png FireMark.png Inflict
Status DoubleDown.pngDA DownDouble attack rate is lowered

Strength: Large
Duration: 90 seconds
and
Status TripleDown.pngTA DownTriple attack rate is lowered

Strength: Large
Duration: 90 seconds
on all enemies.
90s
Aisha WindMark.png WaterMark.png Cuts one enemy's mode bar if they are in overdrive.
Wind Evade WindMark.png WindMark.png Wind damage to one enemy and inflict
Status WindMark1.pngWind SealWind Seal is cast

Duration: 180 seconds
. If
Status WindMark2.pngWind Seal IIWind Seal II is cast
is active, consume it and inflict
Status DoubleDown.pngDA DownDouble attack rate is lowered

Duration: 180 seconds
instead.
180s / 180s
Raccoon Retreat WindMark.png EarthMark.png Gain
Status DefenseUp.pngScurryLess likely to be attacked

Duration: 1 turns
, reducing the chance of being targeted to 0%.
1t
Eye of the Tiger EarthMark.png FireMark.png Gain
Status AttackUp.pngTiger EyeATK is boosted when blinded

Strength: 80%
Duration: 2 turns
, increasing attack by 80% when inflicted with
Status Blind.pngBlindedAttacks have a slight chance to miss
.
2t
Life or Death EarthMark.png WaterMark.png Heal self and remove all debuffs. (Costs 50% of charge bar.)
Firefly's Light EarthMark.png WindMark.png Remove 1 debuff from all allies.
Earth Entomb EarthMark.png EarthMark.png Earth damage to one enemy and inflict
Status EarthMark1.pngEarth SealEarth Seal is cast

Duration: 180 seconds
. If
Status EarthMark2.pngEarth Seal IIEarth Seal II is cast
is active, consume it and inflict
Status Gravity.pngDelayReduces foe Charge Diamonds by 1
instead.
180s

Fuma Shuriken[edit]

When casting Fuma Shuriken, it will cause special effects if the target has a level 1 mark on them:

Active Seals Additional Effects
Status FireMark1.pngFire Seal
Fire Seal is cast
Consume
Status FireMark1.pngFire SealFire Seal is cast
. Inflict
Status FireResDown.pngFire DEF LoweredDEF is lowered for fire DMG

Strength: 30%
Duration: 180 seconds
and
Status FireMark2.pngFire Seal IIFire Seal II is cast

Duration: 180 seconds
. Self-inflict
Status WindResDown.pngWind DEF LoweredDEF is lowered for wind DMG

Strength: 30%
Duration: 3 turns
. Gain
Status AttackUp.pngATK UpATK is boosted

Duration: 3 turns
.
Status WaterMark1.pngWater Seal
Water Seal is cast
Consume
Status WaterMark1.pngWater SealWater Seal is cast
. Inflict
Status WaterResDown.pngWater DEF LoweredDEF is lowered for water DMG

Strength: 30%
Duration: 180 seconds
and
Status WaterMark2.pngWater Seal IIWater Seal II is cast

Duration: 180 seconds
. Self-inflict
Status FireResDown.pngFire DEF LoweredDEF is lowered for fire DMG

Strength: 30%
Duration: 3 turns
. Gain
Status DefenseUp.pngDEF UpDEF is boosted

Duration: 3 turns
.
Status EarthMark1.pngEarth Seal
Earth Seal is cast
Consume
Status EarthMark1.pngEarth SealEarth Seal is cast
. Inflict
Status EarthResDown.pngEarth DEF LoweredDEF is lowered for earth DMG

Strength: 30%
Duration: 180 seconds
and
Status EarthMark2.pngEarth Seal IIEarth Seal II is cast

Duration: 180 seconds
. Self-inflict
Status WaterResDown.pngWater DEF LoweredDEF is lowered for water DMG

Strength: 30%
Duration: 3 turns
. Gain
Status Uplift.png10% Charge BoostInstantly boosts Charge Bar 10%

Strength: 10%
.
Status WindMark1.pngWind Seal
Wind Seal is cast
Consume
Status WindMark1.pngWind SealWind Seal is cast
. Inflict
Status WindResDown.pngWind DEF LoweredDEF is lowered for wind DMG

Strength: 30%
Duration: 180 seconds
and
Status WindMark2.pngWind Seal IIWind Seal II is cast

Duration: 180 seconds
. Self-inflict
Status EarthResDown.pngEarth DEF LoweredDEF is lowered for earth DMG

Strength: 30%
Duration: 3 turns
. Gain
Status DoubleUp.pngDA UpDouble attack rate is boosted

Duration: 3 turns
.
Status LightMark1.pngLightning Seal
Lightning Seal is cast
Consume
Status LightMark1.pngLightning SealLightning Seal is cast
. Inflict
Status LightResDown.pngLight DEF LoweredDEF is lowered for light DMG

Strength: 30%
Duration: 180 seconds
and
Status LightMark2.pngLightning Seal IILightning Seal II is cast

Duration: 180 seconds
. Self-inflict
Status DarkResDown.pngDark DEF LoweredDEF is lowered for dark DMG

Strength: 30%
Duration: 3 turns
. Gain
Status CriticalUp.pngCritical Hit Rate UpDMG is slightly boosted for critical hits

Strength: 50% chance of dealing 50% more damage.
Duration: 1 turns
.
Status DarkMark1.pngShadow Seal
Shadow Seal is cast
Consume
Status DarkMark1.pngShadow SealShadow Seal is cast
. Inflict
Status DarkResDown.pngDark DEF LoweredDEF is lowered for dark DMG

Strength: 30%
Duration: 180 seconds
and
Status DarkMark2.pngShadow Seal IIShadow Seal II is cast

Duration: 180 seconds
. Self-inflict
Status LightResDown.pngLight DEF LoweredDEF is lowered for light DMG

Strength: 30%
Duration: 3 turns
. Gain
Status Collapse.pngOverdrive InhibitedOverdrive is curbed

Duration: 3 turns
.