Superstar

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About classes | Class list | Skill list | Extended Mastery


Superstar gran sprite.png Superstar gran icon.jpg Superstar djeeta icon.jpg Superstar djeeta sprite.png
Class Data
Class line Class 180001 mc icon.pngHarpistClass 180101 mc icon.pngBardClass 180201 mc icon.pngSuperstarClass 180301 mc icon.pngElysian
Description Sing foes to sleep and inspire allies' double attacks.
Style Label Type Special.png Specialty Label Weapon Harp.png Label Weapon Dagger.png
Prerequisites CP square.jpg CP ×500
Lvl 20 Bard and Arcana Dueler
Level BonusesLevel bonuses are earned with levels 1, 5, 10, 15, and 20.
Lvl 1Icon Bonus Defense.png DEF +3% Icon Bonus Debuff Resist.png Debuff resistance +3%   Total:
Icon Bonus Defense.png DEF +15%
Icon Bonus Debuff Resist.png Debuff resistance +15%
Lvl 5Icon Bonus Defense.png DEF +3% Icon Bonus Debuff Resist.png Debuff resistance +3%
Lvl 10 Icon Bonus Defense.png DEF +3% Icon Bonus Debuff Resist.png Debuff resistance +3%
Lvl 15Icon Bonus Defense.png DEF +3% Icon Bonus Debuff Resist.png Debuff resistance +3%
Lvl 20Icon Bonus Defense.png DEF +3% Icon Bonus Debuff Resist.png Debuff resistance +3%
Master Bonuses Icon Bonus Defense.png DEF +3%
Class Weapon Langeleik square.jpg Langeleik
Support Skills
Cantabile Cut to DMG damage taken from a foe in Overdrive
Appassionato Boost to Sky Realm Song's double attack rate.
All allies gain Status AttackUp.pngHigh Voltage (ATK Up)ATK is boosted

Strength: X%
Duration: 3 turns
and Status DefenseUp.pngHigh Voltage (DEF Up)DEF is boosted

Strength: X%
Duration: 3 turns
based on number of parties upon using Overture II.
Base Multiattack Rates
Base DA RateIncluding Support Skills/Level Bonuses Base TA RateIncluding Support Skills/Level Bonuses
Recommended Extended Mastery Perks
Attack, Double Attack, Debuff Success Rate
Recommended Subskills
Ability Miserable.png Miserable Mist
Inflict Status AttackDown.png25% ATK DownATK is lowered

Strength: 25%
Base Accuracy: 80%
Duration: 180 seconds
Dual-sided
and Status DefenseDown.png25% DEF DownDEF is lowered

Strength: 25%
Base Accuracy: 80%
Duration: 180 seconds
Dual-sided
on all enemies.
: Massive increase to effective damage and survivability.
Ability MusicPurple.png Angelic Voice II
Inflict
Status Charm.pngCharmedAttacks are slightly limited

Strength: Non-Harp 25%/Harp 55% chance of dealing ?? more damage.
on a foe.
: Higher risk/reward alternative to Miserable Mist.
Ability Gravity.png Gravity Wave
Inflict Status Gravity.pngGravitySpecial attack max charge turn is extended
on one enemy.
/ Ability Blind.png Blind
Inflict
Status Blind.pngBlindedAttacks have a slight chance to miss

Duration: 180 seconds
on a foe.
: Alternatives to Angelic Voice for foes immune to Status Charm.pngCharmedAttacks are slightly limited
.
Ability Regen.png Bard Song
All allies gain
Status Heal.pngRefreshHP is restored on every turn

Strength: Non-Harp 3% maximum HP (Healing cap: 150 HP)/Harp 5% maximum HP (Healing cap: 300 HP)
.
: Decent sustain, but usually less effective than the debuffs above.

Skills

Icon Skill Name Effect C/DCooldown in Turns DurDuration in Turns or Seconds SubSubskill usable on other classes LVLClass level required Notes
Ability Overture.png Overture II All parties gain Status Heal.pngNon-Harp 10%/Harp 40% Healing BoostedHeal skill's healing amount is boosted

Strength: Non-Harp 10%/Harp 40%
and Status Heal.pngNon-Harp 10%/Harp 20% Healing Cap BoostedHeal skill's healing cap is boosted

Strength: Non-Harp 10%/Harp 20%
(both Stackable).
7T 3T No 1 Affects all players.

Also boosts healing potions.

Harps enhance effect when equipped.
Ability Pilfer.png Soul Soloist Inflict Status DebuffResDown.png30% Debuff Res. DownDebuff resistance is lowered

Strength: 30%
30% with Harp
20% with Fonic Rod square.jpg Fonic Rod
5% with Dagger.
on all enemies. All allies gain Status Veil.png30% Debuff Res. UpDebuff resistance is boosted

Strength: 30%
Duration: 3 turns
30% with Harp
20% with Fonic Rod square.jpg Fonic Rod
5% with Dagger.
.
5T 3T Yes 5 Harp mainhand enhances effect.
Both Status Veil.pngDebuff Res. UpDebuff resistance is boosted
and Status DebuffResDown.pngDebuff Res. DownDebuff resistance is lowered
are:[1]
  • 30% with Harp, Base AccuracySee Debuff Resistance for details.: 200%
  • 20% with Fonic Rod, Base AccuracySee Debuff Resistance for details.: 200%
  • 5% with Dagger. Base AccuracySee Debuff Resistance for details.: 90%
Ability Quick.png Sky Realm Song All allies gain Status DoubleUp.pngDA UpDouble attack rate is boosted

Duration: 3 turns
Strength: Non-Harp 20%/Harp 60%
.
6T 3T Yes 15 Status DoubleUp.pngDA UpDouble attack rate is boosted
effect is increased to 30%/70% due to Appassionato.

Extended Mastery Skills

Icon Skill Name Effect C/DCooldown DurDuration EMPCost in EMP Notes
Ability MusicPurple.png Sheep Song Inflict Status Sleep 3.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)

Base Accuracy: 80% with Harp, 50% without Harp
Duration: 3 turns
Takes 25% more damage
Local status effect
and Status Gravity.pngDelayReduce a foe's charge diamonds by 1
on a foe.
6T 3T 8 Harp mainhand enhances effect. [2]
Ability MusicRed.png Tremor Round All allies gain Status AttackUp.pngATK UpATK is boosted

Duration: 3 turns
and Status DefenseUp.pngDEF UpDEF is boosted

Duration: 3 turns
based on number of parties.
6T 3T 5

Assessment

Extremely powerful with the right setup, Superstar is limited primarily by weapon and character availability. A mainhand Harp is practically mandatory, and optimal use requires characters who can capitalize on Superstar's buffs while covering its lack of immediate high-impact skills (such as Ability Phalanx.png Phalanx II
All parties gain Status Dmg Cut 70.png70% DMG CutTaking 70% less DMG

Duration: 1 turns
Damage Cut reducing damage taken.
Warning! Does not work for Plain Damage!
.
or Ability HealAll.png Panacea II
Restores 25% +150 HP to all parties, capped at 2400 HP (1000 HP for other parties) total.
). Its subskills are worthless to other classes, however, so it should not be unlocked until it can be actively used.
  • Ability Overture.png Overture II
    All parties gain Status Heal.pngNon-Harp 10%/Harp 40% Healing BoostedHeal skill's healing amount is boosted

    Strength: Non-Harp 10%/Harp 40%
    and Status Heal.pngNon-Harp 10%/Harp 20% Healing Cap BoostedHeal skill's healing cap is boosted

    Strength: Non-Harp 10%/Harp 20%
    (both Stackable).
    boosts ATK and DEF in addition to Healing via the Appassionato support skill, making it a sizable buff, especially in Raids as it scales based on the number of players.
  • Ability Pilfer.png Soul Soloist
    Inflict Status DebuffResDown.png30% Debuff Res. DownDebuff resistance is lowered

    Strength: 30%
    30% with Harp
    20% with Fonic Rod square.jpg Fonic Rod
    5% with Dagger.
    on all enemies. All allies gain Status Veil.png30% Debuff Res. UpDebuff resistance is boosted

    Strength: 30%
    Duration: 3 turns
    30% with Harp
    20% with Fonic Rod square.jpg Fonic Rod
    5% with Dagger.
    .
    helps counteract bosses with higher debuff resistance as well as making off-element debuffs such as some summon calls more likely to land.
  • Ability Quick.png Sky Realm Song
    All allies gain Status DoubleUp.pngDA UpDouble attack rate is boosted

    Duration: 3 turns
    Strength: Non-Harp 20%/Harp 60%
    .
    provides massive damage and charge bar generation via double-attacks.
  • The Ability MusicPurple.png Angelic Voice II
    Inflict
    Status Charm.pngCharmedAttacks are slightly limited

    Strength: Non-Harp 25%/Harp 55% chance of dealing ?? more damage.
    on a foe.
    subskill is one of the most powerful Status Charm.pngCharmedAttacks are slightly limited
    and can only reliably be taken by Superstar.
  • For battles where both Ability MusicPurple.png Angelic Voice II
    Inflict
    Status Charm.pngCharmedAttacks are slightly limited

    Strength: Non-Harp 25%/Harp 55% chance of dealing ?? more damage.
    on a foe.
    and Ability Regen.png Bard Song
    All allies gain
    Status Heal.pngRefreshHP is restored on every turn

    Strength: Non-Harp 3% maximum HP (Healing cap: 150 HP)/Harp 5% maximum HP (Healing cap: 300 HP)
    .
    are desirable, Bard can be superior despite being a Row II class.

Overall, Superstar is an excellent choice for self-sufficient teams or battles that don't require the MC to specialize and a go-to for multiplayer content where other players can be expected to have the core tools covered.

  • Ability MusicPurple.png Sheep Song
    Inflict Status Sleep 3.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)

    Base Accuracy: 80% with Harp, 50% without Harp
    Duration: 3 turns
    Takes 25% more damage
    Local status effect
    and Status Gravity.pngDelayReduce a foe's charge diamonds by 1
    on a foe.
    has niche potential, but is usually worse than Ability MusicPurple.png Angelic Voice II
    Inflict
    Status Charm.pngCharmedAttacks are slightly limited

    Strength: Non-Harp 25%/Harp 55% chance of dealing ?? more damage.
    on a foe.
    or Ability Blind.png Blind
    Inflict
    Status Blind.pngBlindedAttacks have a slight chance to miss

    Duration: 180 seconds
    on a foe.
    and thus not worth buying without a specific usage in mind.
  • Ability MusicRed.png Tremor Round
    All allies gain Status AttackUp.pngATK UpATK is boosted

    Duration: 3 turns
    and Status DefenseUp.pngDEF UpDEF is boosted

    Duration: 3 turns
    based on number of parties.
    is conceivably useful if every other buff and debuff is somehow covered, but Ability Rage.png Rage III
    All parties gain Status AttackUp.png30% ATK UpATK is boosted

    Strength: 30%
    Duration: 3 turns
    .
    or Ability Rampage.png Rampage
    Gain Status DoubleUp.png20% DA UpDouble attack rate is boosted

    Strength: 20%
    Duration: 3 turns
    and Status TripleUp.png10% TA UpTriple attack rate is boosted

    Strength: 10%
    Duration: 3 turns
    .
    is usually better.

Note that Harpist (along with Ranger and Lancer) classes require more EXP to level than the other class lines.

Class Navigation
I FighterKnightPriestWizardThiefEnhancerGrapplerRangerHarpistLancer
II WarriorSentinelClericSorcererRaiderArcana DuelerKung Fu ArtistArcherBardDragoon
III Weapon MasterHoly SaberBishopHermitHawkeyeDark FencerOgreSidewinderSuperstarValkyrieGladiator
IV BerserkerSpartanSageWarlockBandit TycoonChaos RulerLuchadorNighthoundElysianApsarasChrysaor
EX I AlchemistNinjaSamuraiSword MasterGunslingerMysticAssassinDrum MasterDancerMechanic
EX II DoctorRuneslayerKengoGlorybringerSoldierNekomancer

References[edit]

  1. https://docs.google.com/spreadsheets/d/1kea2IL6wLNbw4RNUcrrxMTpoIdlXU13pYOzBXjgoBbs/edit#gid=381921981
  2. jpokiehl https://twitter.com/jpokiehl/status/944935511738609665