Archer

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Main Character
About Classes | Class List | Class Skills
Player Growth Systems: Rank | EXP | Extended Mastery | Master Level | Ultimate Mastery


Row 2 Class
Archer
BASE DA/TAThis class's base double attack rate and triple attack rate.Classes with support skills that grant guaranteed multiattacks may have very high values. 4% DA / 1% TA
Style
SpecialtyThe MC gains 20% more ATK from weapons of this type in your grid.
SaluteWhen your party is completely knocked out, you may salute other parties in the raid to grant them a boost to stats. The boost is based on the class of the MC.
Salute values are unknown and is considered to not make a significant difference in most cases.
ATK Up
Unlock Requirements
CP ×200
Lvl 20 Ranger and Thief
ID 170101
NameJP マークスマン
Release Date 2014-05-15
Other Sites gbf-wiki
(Japanese wiki)
Huiji Wiki
(Chinese wiki)
GBF Asset LookupGBF Animation Player
Unleash a flurry of arrows and bullets to weaken all foes.
Support SkillsDoes not work as a sub ally unless explicitly stated.
Icon Name Effect Obtained
Dodge This
精密射撃
Boost to ATK against foes with a debuff. Lvl 1
Base Skills
Icon Name Effect Cooldown Duration SubSubskill usable on other classes Obtained
Quick Step
ライトウェイト
Gain Dodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
.
5T 1T No Lvl 1
Rain of Arrows II
アローレインII
Elemental damage to all foes.
Inflict ATK DownATK is lowered
Strength: SmallDuration: 180 seconds
.
5T 180s Yes Lvl 5
Hard Line
ハードライン
Big elemental damage to a foe with a debuff. 7T - Yes Lvl 15



Level Bonuses
Lvl 1 ATK +150 Skill DMG +2%
Lvl 5 ATK +150 Skill DMG +2%
Lvl 10 ATK +150 Skill DMG +2%
Lvl 15 ATK +150 Skill DMG +2%
Lvl 20 ATK +150 Skill DMG +2%
Total Stat Bonuses These bonuses only apply to this class. Completion Bonuses Unlocked upon reaching the class's max level.
These bonuses are applied while as any class.
ATK +750 Skill DMG +10% Debuff success rate +2%

Grid Suggestions

Gameplay Notes

Facsimile Compatibility

Icon Skill Copyable?
Quick Step Yes
Rain of Arrows II Yes
Hard Line Yes

Assessment

Row II classes are merely a means to gain subskills and completion bonuses for future classes; none are viable long-term.

Base Skills

None of these skills are viable in the long-term.