Warlock

From Granblue Fantasy Wiki
Jump to: navigation, search

About classes | Class list | Skill list | Extended Mastery


Warlock gran sprite.png Warlock gran icon.jpg Warlock djeeta icon.jpg Warlock djeeta sprite.png
Class Data
Class line Class 130001 wa icon.pngWizardClass 130101 wa icon.pngSorcererClass 130201 wa icon.pngHermitClass 130301 wa icon.pngWarlock
Description Approach the limits of mortal knowledge and obtain world-rattling powers of destruction.
Style Label Type Attack.png Specialty Label Weapon Staff.png Label Weapon Dagger.png
Prerequisites CP square.jpg CP ×2,500
Mage Distinction square.jpg Mage Distinction ×20
Trophy Gold square.png Superior MageRewards
Crystal square.jpg Crystal ×50
Level BonusesLevel bonuses are earned with levels 1, 5, 10, 15, and 20.
Lvl 1Icon Bonus Attack.png Skill DMG +8%   Total:
Icon Bonus Attack.png ATK +2000
Icon Bonus Attack.png Skill DMG +24%
Lvl 5Icon Bonus Attack.png ATK +1000
Lvl 10 Icon Bonus Attack.png Skill DMG +8%
Lvl 15Icon Bonus Attack.png ATK +1000
Lvl 20Icon Bonus Attack.png Skill DMG +8%
Master Bonuses Icon Bonus Attack.png ATK +1% and Icon Bonus Attack.png Skill DMG +2%
Class Weapon Demonic Longstaff square.jpg Demonic Longstaff
Support Skills
Arcane Master 20% boostAdditive modifier to Skill DMG.[1]
Boost to Laser Focus' effectiveness and reduces its cooldown.
Metaphysics Boost to Skill DMG cap.
Base Multiattack Rates
Base DA RateIncluding Support Skills/Level Bonuses 7%[2] Base TA RateIncluding Support Skills/Level Bonuses 3%[2]
Recommended Extended Mastery Perks
Attack, Debuff Success (vital for landing Dark Haze), Double Attack Up
Recommended Subskills

Extended Mastery Skills:

Ability DarkHaze.png Dark Haze
Inflict
Status AttackDown.png25% ATK DownATK is lowered

Strength: 25%
Base Accuracy: 90%
Duration: 180 seconds
,
Status DefenseDown.png25% DEF DownDEF is lowered

Strength: 25%
Base Accuracy: 90%
Duration: 180 seconds
,
Status Blind.pngBlindedAttacks have a slight chance to miss

Duration: 180 seconds
and
Status Poison.pngPoisonedHP is lowered on every turn

Duration: 180 seconds
on all enemies.
: Effectively Miserable Mist
Inflict Status AttackDown.png25% ATK DownATK is lowered

Strength: 25%
Base Accuracy: 80%
Duration: 180 seconds
Dual-sided
and Status DefenseDown.png25% DEF DownDEF is lowered

Strength: 25%
Base Accuracy: 80%
Duration: 180 seconds
Dual-sided
on all enemies.
, Blind
Inflict
Status Blind.pngBlindedAttacks have a slight chance to miss

Duration: 180 seconds
on a foe.
, and Venom
200%-250% Elemental DMG to one enemy (Damage cap: ~420,000) and inflict Status Poison.pngPoisonedHP is lowered on every turn

Strength: 4000
Duration: 180 seconds
.
in one skill.
Ability Choke.png Chaser
All allies gain
Status Bonus Damage.png20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks

Strength: 20%
Duration: 3 turns
.
: Team-wide Status Bonus Damage.pngBonus DMGDeals bonus DMG for one-foe one-ally attacks
can be extremely powerful.
Ability Choke.png Choke
All allies gain Status AttackUp.pngAttack AllAttacks each foe

Duration: 3 turns
One-target attacks now hit all foes
.
: Useful in battles against multiple enemies, especially when MVP racing.

Subskills:

Ability Arrow.png Rain of Arrows III
300% Elemental DMG to all enemies and inflict Status AttackDown.png25% ATK DownATK is lowered

Strength: 25%
Duration: 180 seconds
Stacking: Single
.
: Fully reaches ATK Down cap with Dark Haze.
Ability ArmorBreak.png Defense Breach
Elemental DMG to one enemy and inflict
Status DefenseDown.png20% DEF DownDEF is lowered

Strength: 20%
Base Accuracy: 80%
Duration: 180 seconds
Single-sided
.
: Nearly reaches DEF Down cap with Dark Haze.
Ability Convert.png Splitting Spirit
Sacrifice 50% of current HP to increase charge bar by 3% for every 250 HP lost.
: Quickly generate charge bar for powerful charge attacks (namely Four-Sky Blade Sterling square.jpg Four-Sky Blade Sterling's DA/TA buff).

Skills

Icon Skill Name Effect C/DCooldown in Turns DurDuration in Turns or Seconds SubSubskill usable on other classes LVLClass level required Notes
Ability Elemental.png Aether Blast III 400%-500% Elemental damage to all enemies. 5T - No 1
-

Extended Mastery Skills

Icon Skill Name Effect C/DCooldown DurDuration EMPCost in EMP Notes
Ability DarkHaze.png Dark Haze Inflict Status AttackDown.png25% ATK DownATK is lowered

Strength: 25%
Base Accuracy: 90%
Duration: 180 seconds
, Status DefenseDown.png25% DEF DownDEF is lowered

Strength: 25%
Base Accuracy: 90%
Duration: 180 seconds
, Status Blind.pngBlindedAttacks have a slight chance to miss

Duration: 180 seconds
and Status Poison.pngPoisonedHP is lowered on every turn

Duration: 180 seconds
on all enemies.
5T 180s 30 Highest-level direct Status Blind.pngBlindedAttacks have a slight chance to miss
(see status page for details).
Ability AetherBane.png Aether Bane Inflict Status Aether Bane 1.pngAether Bane Lvl1Takes big DMG from Aether Blast (Effect boosted with every Aether Bane)
on one enemy.
5T - 10 Increases damage done by Aether Blast.
Status Aether Bane 1.pngAether BaneTakes big DMG from Aether Blast (Effect boosted with every Aether Bane)
level increases for every Aether Blast cast. (Max lvl: 20)
Ability Choke.png Chaser All allies gain Status Bonus Damage.png20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks

Strength: 20%
Duration: 3 turns
.
7T 3T 25

Assessment

Warlock is an alternative to Chaos Ruler, primarily for players seeking a source of Status Blind.pngBlindedAttacks have a slight chance to miss
or who can effectively utilize Chaser.

  • Aether Blast deals more (and all-enemy) damage compared to Ability Slow.png Stall III
    Elemental damage to one enemy. Inflict
    Status Gravity.pngDelayReduces foe Charge Diamonds by 1
    .
    , but does not apply Delay.
  • Dark Haze consistently applies a strong Status Blind.pngBlindedAttacks have a slight chance to miss
    compared to Ability Pilfer.png Unpredictable
    Inflict
    Status AttackDown.png25% ATK DownATK is lowered

    Strength: 25%
    Base Accuracy: 100%
    Duration: 180 seconds
    Dual-sided
    ,
    Status DefenseDown.png25% DEF DownDEF is lowered

    Strength: 25%
    Base Accuracy: 100%
    Duration: 180 seconds
    Dual-sided
    and 1 random debuff on all enemies.
    's random (but potentially very powerful) debuffs. Note also that because Warlock lacks Chaos Ruler's Debuff Success level bonuses, Dark Haze is more likely to Miss.
  • Chaser can indirectly raise the normal attack damage cap and capitalize on damage bursts (such as Assassin skills) by providing the team with Status Bonus Damage.pngBonus DMGDeals bonus DMG for one-foe one-ally attacks
    . It is the primary reason to use Warlock over Chaos Ruler, but usually requires a team to already be operating near the damage cap, as well as considerable DA/TA to fully optimize.
  • Choke is rarely optimal for difficult content, but is excellent for accumulating honors when MVP racing by attacking multiple enemies at a time, such as in Grand Order or Luminiera Omega Impossible.
  • Aether Bane is terrible as the damage increase is not significant and Aether Blast will usually hit its damage cap regardless.

For most players, Warlock should be a lower priority than Chaos Ruler because of the importance of landing ATK/DEF Down and the value of Delay in many fights, but Warlock can be the better choice for players who can use both Chaser and Dark Haze, or for providing both a direct Blind and backup ATK/DEF Down in HL content where a Chaos Ruler is already present.

Class Navigation
I FighterKnightPriestWizardThiefEnhancerGrapplerRangerHarpistLancer
II WarriorSentinelClericSorcererRaiderArcana DuelerKung Fu ArtistArcherBardDragoon
III Weapon MasterHoly SaberBishopHermitHawkeyeDark FencerOgreSidewinderSuperstarValkyrieGladiator
IV BerserkerSpartanSageWarlockBandit TycoonChaos RulerLuchadorNighthoundElysianApsarasChrysaor
EX I AlchemistNinjaSamuraiSword MasterGunslingerMysticAssassinDrum MasterDancerMechanic
EX II DoctorRuneslayerKengoGlorybringerSoldierNekomancer

References[edit]

  1. zekasyuz https://twitter.com/zekasyuz/status/946586899719659521
  2. 2.0 2.1 hiroXgbf http://hiroxgbf.blog.fc2.com/blog-entry-7.html