Warlock
Main Character
About Classes | Class List | Class Skills
Player Growth Systems: Rank | EXP | Extended Mastery | Master Level | Ultimate Mastery
BASE DA/TAThis class's base double attack rate and triple attack rate.Classes with support skills that grant guaranteed multiattacks may have very high values.Due to a game update, base DA/TA values are no longer obtainable from in-game data files. Exact values for classes released after 2023-10-10 are currently inaccessible. | 7% DA / 3% TA |
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Style | |
SpecialtyThe MC gains 20% more ATK from weapons of this type in your grid. | |
CCWClass Champion Weapon | Demonic Longstaff |
Unlock Requirements |
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CP ×2,500 Mage Distinction ×20 Superior MageRewards Crystal ×50 |
ID | 130301 |
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NameJP | ウォーロック |
Release Date | 2016-06-28 |
Other Sites | gbf-wiki (Japanese wiki)GameWith |
Approach the limits of mortal knowledge and obtain world-rattling powers of destruction. |
Support SkillsDoes not work as a sub ally unless explicitly stated. | |||
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Icon | Name | Effect | Obtained |
Arcane Master | 20% boost to skill damage.[1] 30% boost to Laser FocusGain 80% Skill DMG Up (Stackable / Max: 300%)Skill DMG is boosted (Stackable) Strength: 80% (Max: 300%)Duration: Until usedMultiplicative modifier. Self-inflict 10% DEF DownDEF is lowered Strength: 10%Duration: 1 turn .. Laser FocusGain 80% Skill DMG Up (Stackable / Max: 300%)Skill DMG is boosted (Stackable) Strength: 80% (Max: 300%)Duration: Until usedMultiplicative modifier. Self-inflict 10% DEF DownDEF is lowered Strength: 10%Duration: 1 turn .'s cooldown reduced by 1 turn. |
Lvl 1 |
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Metaphysics | 30% boost to skill damage cap. | Lvl 1 |
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Quick Cast | 1-turn cut to damage skill cooldowns. | Master Lvl 20 |
Base Skills | ||||||
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Icon | Name | Effect | Cooldown | Duration | SubSubskill usable on other classes | Obtained |
Aether Blast III | 400%-500% elemental damage to all foes (Damage cap: ~450,000). At level 30: Damage increased to 600%. All allies also gain 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite (Crest gained based on caster's element). |
5T | - | No | Lvl 1 |
Extended Mastery Skills | |||||
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Icon | Name | Effect | Cooldown | Duration | EMPCost in EMP |
Dark Haze | Inflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Dual, 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Dual, BlindedAttacks have a slight chance to miss Duration: 180 seconds, and Poisoned (9999)HP is lowered on every turn Strength: 9999Duration: 180 seconds on all foes. |
5T | 180s | 30 | |
Aether Bane | Inflict Aether Bane Lvl1Takes big DMG from Aether Blast (Effect boosted with every Aether Bane) (Maximum level: 20) on a foe. |
5T | - | 10 | |
Chaser | All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns. |
7T | 3T | 25 | |
Resounding Chant | 300% elemental damage to all foes (Damage cap: ~400,000). All allies gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%.[2] (Boost to damage, damage cap, and charge bar effect based on number of staff-specialty allies.) |
Ready in 3 turns3-turn cooldown at start of battle. / 12 turns12-turn cooldown upon use. |
- | 50 |
Ultimate Mastery Skills | |||||
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Icon | Name | Effect | Cooldown | Duration | MaterialsMaterials consumed to learn |
Demonic Flare | 1000% elemental damage to all foes (Damage cap: ~1,120,000) and remove 1 buff. Inflict 40% ATK DownATK is lowered Strength: 40%Duration: 6 turnsLocal status effect, 40% DEF DownDEF is lowered Strength: 40%Duration: 6 turnsLocal status effect, 50% DA DownDouble attack rate is lowered Strength: 50%Duration: 6 turnsLocal status effect, 50% TA DownTriple attack rate is lowered Strength: 50%Duration: 6 turnsLocal status effect, and Debuff Resistance LoweredDebuff Res. Down Duration: 6 turns.[2] |
Ready in 3 turns3-turn cooldown at start of battle. / 15 turns15-turn cooldown upon use. |
6T |
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Arcane Field | Gain Arcane FieldAll allies' ATK, DEF, multiattack rate, critical hit rate, and debuff resistance are boosted / Deals multi-hit elemental DMG to all foes based on lvl at end of turn / When lvl is 7 or charge bar is insufficient: Effect ends and deals elemental DMG to all foes based on lvl (Can't be removed) Multiplier: PerpetuityDuration: Indefinite. (Effect ends when Arcane FieldAll allies' ATK, DEF, multiattack rate, critical hit rate, and debuff resistance are boosted / Deals multi-hit elemental DMG to all foes based on lvl at end of turn / When lvl is 7 or charge bar is insufficient: Effect ends and deals elemental DMG to all foes based on lvl (Can't be removed) Multiplier: Perpetuity lvl is 7 or charge bar is insufficient at end of turn.) |
10T | - |
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Crest Discharge | All allies gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn , 20% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 3 turns, and 20% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified Strength: 20%Duration: 3 turns.[2] (Can only be used when caster has 5 Crests of their element.) |
7T | 1T / 3T |
Level Bonuses | |||||||||||||
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Total Stat Bonuses These bonuses only apply to this class. | Completion Bonuses Unlocked at level 20. These bonuses are applied while as any class. | ||
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ATK +2000 Skill DMG +24% |
ATK +1% and Skill DMG +2% |
Master Level Bonuses Requirements to unlock Master Levels
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Total Stat Bonuses These bonuses only apply to this class. | Skill Bonuses | ||
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ATK +4400 Skill DMG +12% Skill DMG Cap +20% |
New Support Skill: Quick Cast Skill Upgrade: Aether Blast III400%-500% elemental damage to all foes (Damage cap: ~450,000). At level 30: Damage increased to 600%. All allies also gain 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite (Crest gained based on caster's element). Alternate color class outfits |
Ultimate Mastery Level Bonuses These bonuses only apply to this class. Requirements to unlock Ultimate Mastery
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Gameplay Notes
- Alternate sprite colors are unlocked at Warlock: Master Level 30
Aether Bane
- Increases damage cap of Aether Blast III400%-500% elemental damage to all foes (Damage cap: ~450,000).
At level 30:
Damage increased to 600%.
All allies also gain 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite (Crest gained based on caster's element). at rate of 100,000 per level up to 2,000,000 at level 20. - Level is increased by usage of both Aether Blast and Aether Bane. Debuff duration is not reset.
Level | 01 | 02 | 03 | 04 | 05 | 06 | 07 | 08 | 09 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
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Duration | 180s | 180s | 180s | 160s | 160s | 160s | 140s | 140s | 140s | 100s | 90s | 80s | 70s | 50s | 50s | 30s | 30s | 20s | 20s | 15s |
Resounding Chant
- Elemental damage and charge bar boost are based on the total number of Staff-specialty allies in the party, including sub allies.[2]
Staff Allies | Elemental DMG | Charge Bar +Instantly boosts Charge Bar by |
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1 | 300% (Damage cap: ~400,000) | 20% |
2 | 600% (Damage cap: ~800,000) | 40% |
3 | 900% (Damage cap: ~1,200,000) | 60% |
4 | 1200% (Damage cap: ~1,600,000) | 80% |
5 | 1500% (Damage cap: ~2,000,000) | 100% |
6 | 1800% (Damage cap: ~2,400,000) | 120% |
Arcane Field
- Arcane FieldAll allies' ATK, DEF, multiattack rate, critical hit rate, and debuff resistance are boosted / Deals multi-hit elemental DMG to all foes based on lvl at end of turn / When lvl is 7 or charge bar is insufficient: Effect ends and deals elemental DMG to all foes based on lvl (Can't be removed)
Multiplier: PerpetuityDuration: Indefinite grants the following effects:[2]- For all allies:
- 30% ATKMultiplier: Perpetuity Up
- 100% DEF Up
- Guaranteed DA
- 20% TA Up
- 100% / 20% Critical Up100% chance of dealing 20% more damage.
- 50% Debuff Resistance Up
- At end of turn based on Arcane FieldAll allies' ATK, DEF, multiattack rate, critical hit rate, and debuff resistance are boosted / Deals multi-hit elemental DMG to all foes based on lvl at end of turn / When lvl is 7 or charge bar is insufficient: Effect ends and deals elemental DMG to all foes based on lvl (Can't be removed)
Multiplier: Perpetuity lvl: Deal multi-hit, 100% elemental damage to all foes (Damage cap: ~100,000 per hit / Max: 12 hits). Consume charge bar. Raise Arcane FieldAll allies' ATK, DEF, multiattack rate, critical hit rate, and debuff resistance are boosted / Deals multi-hit elemental DMG to all foes based on lvl at end of turn / When lvl is 7 or charge bar is insufficient: Effect ends and deals elemental DMG to all foes based on lvl (Can't be removed)
Multiplier: PerpetuityDuration: Indefinite lvl by 1 (Max: 7).
- For all allies:
Lvl Status Charge Bar Consumed 1 Arcane FieldAll allies' ATK, DEF, multiattack rate, critical hit rate, and debuff resistance are boosted / Deals multi-hit elemental DMG to all foes based on lvl at end of turn / When lvl is 7 or charge bar is insufficient: Effect ends and deals elemental DMG to all foes based on lvl (Can't be removed)
Multiplier: Perpetuity40% 2 Arcane FieldAll allies' ATK, DEF, multiattack rate, critical hit rate, and debuff resistance are boosted / Deals multi-hit elemental DMG to all foes based on lvl at end of turn / When lvl is 7 or charge bar is insufficient: Effect ends and deals elemental DMG to all foes based on lvl (Can't be removed)
Multiplier: Perpetuity50% 3 Arcane FieldAll allies' ATK, DEF, multiattack rate, critical hit rate, and debuff resistance are boosted / Deals multi-hit elemental DMG to all foes based on lvl at end of turn / When lvl is 7 or charge bar is insufficient: Effect ends and deals elemental DMG to all foes based on lvl (Can't be removed)
Multiplier: Perpetuity60% 4 Arcane FieldAll allies' ATK, DEF, multiattack rate, critical hit rate, and debuff resistance are boosted / Deals multi-hit elemental DMG to all foes based on lvl at end of turn / When lvl is 7 or charge bar is insufficient: Effect ends and deals elemental DMG to all foes based on lvl (Can't be removed)
Multiplier: Perpetuity70% 5 Arcane FieldAll allies' ATK, DEF, multiattack rate, critical hit rate, and debuff resistance are boosted / Deals multi-hit elemental DMG to all foes based on lvl at end of turn / When lvl is 7 or charge bar is insufficient: Effect ends and deals elemental DMG to all foes based on lvl (Can't be removed)
Multiplier: Perpetuity80% 6 Arcane FieldAll allies' ATK, DEF, multiattack rate, critical hit rate, and debuff resistance are boosted / Deals multi-hit elemental DMG to all foes based on lvl at end of turn / When lvl is 7 or charge bar is insufficient: Effect ends and deals elemental DMG to all foes based on lvl (Can't be removed)
Multiplier: Perpetuity90% 7 Arcane FieldAll allies' ATK, DEF, multiattack rate, critical hit rate, and debuff resistance are boosted / Deals multi-hit elemental DMG to all foes based on lvl at end of turn / When lvl is 7 or charge bar is insufficient: Effect ends and deals elemental DMG to all foes based on lvl (Can't be removed)
Multiplier: Perpetuity100%
- Arcane FieldAll allies' ATK, DEF, multiattack rate, critical hit rate, and debuff resistance are boosted / Deals multi-hit elemental DMG to all foes based on lvl at end of turn / When lvl is 7 or charge bar is insufficient: Effect ends and deals elemental DMG to all foes based on lvl (Can't be removed)
Multiplier: PerpetuityDuration: Indefinite ends when lvl is 7 or charge bar is insufficient at end of turn. - Arcane FieldGain Arcane FieldAll allies' ATK, DEF, multiattack rate, critical hit rate, and debuff resistance are boosted / Deals multi-hit elemental DMG to all foes based on lvl at end of turn / When lvl is 7 or charge bar is insufficient: Effect ends and deals elemental DMG to all foes based on lvl (Can't be removed)
Multiplier: PerpetuityDuration: Indefinite.
(Effect ends when Arcane FieldAll allies' ATK, DEF, multiattack rate, critical hit rate, and debuff resistance are boosted / Deals multi-hit elemental DMG to all foes based on lvl at end of turn / When lvl is 7 or charge bar is insufficient: Effect ends and deals elemental DMG to all foes based on lvl (Can't be removed)
Multiplier: Perpetuity lvl is 7 or charge bar is insufficient at end of turn.) can't be cast while Arcane FieldAll allies' ATK, DEF, multiattack rate, critical hit rate, and debuff resistance are boosted / Deals multi-hit elemental DMG to all foes based on lvl at end of turn / When lvl is 7 or charge bar is insufficient: Effect ends and deals elemental DMG to all foes based on lvl (Can't be removed)
Multiplier: Perpetuity is in effect.
Facsimile Compatibility
Icon | Skill | Copyable? |
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Aether Blast III | Yes | |
Dark Haze | Yes | |
Aether Bane | Yes | |
Chaser | Yes | |
Resounding Chant | No | |
Demonic Flare | No | |
Arcane Field | No | |
Crest Discharge | No |
Resources
- Reddit Class Discussion (2019-09-20)
- Reddit Class Discussion (2020-04-16) (post-March 2020 EMP Update)
- Reddit Class Discussion (2022-12-07) (post-Master Level Update)
- Reddit Class Discussion (2023-09-27) (post-Ultimate Mastery Update)
Assessment
This section contains subjective remarks about this class. Relevancy of information and recommended weapons can quickly change over time. Use substantial discretion before heavily investing resources. |
Overview
Warlock is a class emphasizing both normal attacks and skill damage. Prior to Ultimate Mastery, it finds itself overshadowed by its row V counterpart, Manadiver. With Ultimate Mastery, the class gains specific utility and buff skills that distinguish it. Nevertheless, in many forms of content, it still falls somewhat short in comparison.
Skill Overview
Class Skill
Skill | Priority | Comments |
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Aether Blast III400%-500% elemental damage to all foes (Damage cap: ~450,000). At level 30: Damage increased to 600%. All allies also gain 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite (Crest gained based on caster's element). |
Default |
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Extended Mastery
Skill | Priority | Comments |
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Dark HazeInflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Dual, 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Dual, BlindedAttacks have a slight chance to miss Duration: 180 seconds, and Poisoned (9999)HP is lowered on every turn Strength: 9999Duration: 180 seconds on all foes. |
Medium |
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Aether BaneInflict Aether Bane Lvl1Takes big DMG from Aether Blast (Effect boosted with every Aether Bane) (Maximum level: 20) on a foe. |
Very Low |
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ChaserAll allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns. |
Medium |
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Resounding Chant300% elemental damage to all foes (Damage cap: ~400,000). All allies gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. (Boost to damage, damage cap, and charge bar effect based on number of staff-specialty allies.) |
Low |
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Ultimate Mastery
Skill | Priority | Comments |
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Demonic Flare1000% elemental damage to all foes (Damage cap: ~1,120,000) and remove 1 buff. Inflict 40% ATK DownATK is lowered Strength: 40%Duration: 6 turnsLocal status effect, 40% DEF DownDEF is lowered Strength: 40%Duration: 6 turnsLocal status effect, 50% DA DownDouble attack rate is lowered Strength: 50%Duration: 6 turnsLocal status effect, 50% TA DownTriple attack rate is lowered Strength: 50%Duration: 6 turnsLocal status effect, and Debuff Resistance LoweredDebuff Res. Down Duration: 6 turns. |
Medium |
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Arcane FieldGain Arcane FieldAll allies' ATK, DEF, multiattack rate, critical hit rate, and debuff resistance are boosted / Deals multi-hit elemental DMG to all foes based on lvl at end of turn / When lvl is 7 or charge bar is insufficient: Effect ends and deals elemental DMG to all foes based on lvl (Can't be removed) Multiplier: PerpetuityDuration: Indefinite. (Effect ends when Arcane FieldAll allies' ATK, DEF, multiattack rate, critical hit rate, and debuff resistance are boosted / Deals multi-hit elemental DMG to all foes based on lvl at end of turn / When lvl is 7 or charge bar is insufficient: Effect ends and deals elemental DMG to all foes based on lvl (Can't be removed) Multiplier: Perpetuity lvl is 7 or charge bar is insufficient at end of turn.) |
Medium |
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Crest DischargeAll allies gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn , 20% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 3 turns, and 20% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified Strength: 20%Duration: 3 turns. (Can only be used when caster has 5 Crests of their element.) |
Medium |
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Notable Main Weapon Options
Below is a curated list of weapons which work well as main weapons. This list is not exhaustive and does not include every useful option, instead specifically including weapons that have a charge attack effect or main weapon exclusive skills that synergize with how the class tends to be utilized.
Feel free to explore and experiment with weapons available to you.
For practical examples, refer to the Basic Grids or Advanced Grids pages, which showcase these weapons and others in action.
Class Champion Weapon Overview
Weapon | Info | Comments |
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Demonic Longstaff |
Invoke CalamityMassive Dark DMG to a foe. All allies gain ??% Skill DMG UpSkill DMG is boosted Strength: ??%Duration: 4 turns and 10% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turnsStacking: Charge Attack |
Demonic Longstaff is not recommended as a main weapon. The weapon skills it provides are not enough for it to be a competitive option. Better alternatives are listed below. |
Arcanist's NatureWhen main weapon: Enhance Aether Blast III400%-500% elemental damage to all foes (Damage cap: ~450,000). At level 30: Damage increased to 600%. All allies also gain 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite (Crest gained based on caster's element).'s effect. MC gains 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns upon using Aether Blast III400%-500% elemental damage to all foes (Damage cap: ~450,000). At level 30: Damage increased to 600%. All allies also gain 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite (Crest gained based on caster's element). | ||
Arcanist's HumanityWhen main weapon: 20% boost to skill DMG cap (MC Only) | ||
Arcanist's DivinityWhen main weapon: Also inflicts 25% DEF DownDEF is lowered Strength: 25% upon using BounceGreat elemental damage to a foe based on the number of buffs and debuffs the foe has (Damage cap: ~580,000). | ||
Arcanist's DevilryWhen main weapon: Extend ChaserAll allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns. duration from 3 turns to 5 turns |
Farmable Options
Weapon | Element | Source | Charge Attack | Comments |
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Exo Maitrah Karuna |
Event: Exo Ifrit Crucible |
Refulgent ConflagrationMassive Fire damage to a foe. All allies gain DA Up (Stackable)Double attack rate is boosted (Stackable) Duration: Indefinite and TA Up (Stackable)Triple attack rate is boosted (Stackable) Duration: Indefinite. After 4★: MC also gains Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period Duration: Indefinite. |
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Dark Opus (Water) |
Treasure Trade: Dark Opus Weapons |
Apocalyptic GlacierMassive Water damage to a foe. / All allies gain Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. Additional effect based on the pendulum. |
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Wand of Charmtide |
Weapon Series: Seraphic Weapons |
Tide's EmbraceMassive Water damage to a foe. All allies gain 20% Water ATK UpWater ATK is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 20% Fire DMG LoweredFire DMG is lowered Strength: 20%Duration: 3.5 turnsFire DEF Up. Not a Damage Cut. Reduces Fire damage taken on a multiplier separate from Damage Cuts.Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Yggdrasil's Bough |
Treasure Trade: Astral Weapons |
Axis GardenMassive Earth damage to a foe. All allies gain Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. After 4★: All allies also gain StrengthATK is greatly boosted based on how high HP is Strength: 30%-10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Forbidden Agastia |
Raid: Agastia (Impossible) |
All-Range HellMassive Dark damage to a foe. All allies gain 10% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified Strength: 10%Multiplier: SeraphicDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. After 4★: All allies also gain Tank-and-Counter (1 time)Counters upon taking DMG Strength: 100%Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Premium Draw Options
WARNING! Players should not uncap weapons in this list using Damascus Ingots, Gold Bricks or duplicates until they reach a point in their progression to fully understand their value. |
Weapon | Element | Source | Charge Attack | Comments |
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Ivory Ark |
Premium Gala | Covenant of LightMassive Light damage to a foe. All allies gain 15% Debuff Success BoostedDebuff success rate is boosted Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: All allies also gain 15% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Parazonium |
Flash Gala | Resolute SoulMassive Dark damage to a foe. Gain 15% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: 15% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. All allies also gain 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 30% TA UpTriple attack rate is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Gold Moon Options
WARNING! Weapons in this section require a significant Gold Moon investment. The player should be absolutely positive before making the purchase. |
Weapon | Element | Source | Charge Attack | Comments |
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Futsunomitama |
Trade Moons: Gold Moon ×150 |
Fulmination BladeUnworldly Light damage to a foe. Raise all foes' ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 2 (Max: 10). 1-turn cut to MC's damage skill cooldowns. After 4★: All allies also gain 15% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Zosimos |
Trade Moons: Gold Moon ×150 |
Visions of ZosimosUnworldly Dark damage to a foe. 1-turn cut to MC's skill cooldowns. After 4★: Also deal 100% Bonus Dark damage to a foe for each Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) (Damage cap: ~120,000 per hit / Max: 5 hits). |
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References
- ↑ zekasyuz, https://twitter.com/zekasyuz/status/946586899719659521
- ↑ 2.0 2.1 2.2 2.3 2.4 GameWith, Warlock. https://グランブルーファンタジー.gamewith.jp/article/show/33949