Warlock

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About classes | Class list | Skill list | Extended Mastery


Warlock gran sprite.png Warlock gran icon.jpg Warlock djeeta icon.jpg Warlock djeeta sprite.png
Class Data
Class line Class 130001 wa icon.pngWizardClass 130101 wa icon.pngSorcererClass 130201 wa icon.pngHermitClass 130301 wa icon.pngWarlock
Description Approach the limits of mortal knowledge and obtain world-rattling powers of destruction.
Style Label Type Attack.png Specialty Label Weapon Staff.png Label Weapon Dagger.png
Prerequisites CP square.jpg CP ×2,500
Mage Distinction square.jpg Mage Distinction ×20
Trophy Gold square.png Superior MageRewards
Crystal square.jpg Crystal ×50
Level BonusesLevel bonuses are earned with levels 1, 5, 10, 15, and 20.
Lvl 1Icon Bonus Attack.png Skill DMG +8%   Total:
Icon Bonus Attack.png ATK +2000
Icon Bonus Attack.png Skill DMG +24%
Lvl 5Icon Bonus Attack.png ATK +1000
Lvl 10 Icon Bonus Attack.png Skill DMG +8%
Lvl 15Icon Bonus Attack.png ATK +1000
Lvl 20Icon Bonus Attack.png Skill DMG +8%
Master Bonuses Icon Bonus Attack.png ATK +1% and Icon Bonus Attack.png Skill DMG +2%
Class Weapon Demonic Longstaff square.jpg Demonic Longstaff
Support Skills
Arcane Master 20% boostAdditive modifier to skill damage.[1]
30% boost to Ability Focus.png Laser FocusGain Status SkillUp.png Skill DMG Up (Stackable)Skill DMG is boosted
Strength: 80%
(Max: 300%)Duration: Until usedMultiplicative modifier
.
Self-inflict Status DefenseDown.png10% DEF DownDEF is lowered
Strength: 10%Duration: 1 turn
.
.
Ability Focus.png Laser FocusGain Status SkillUp.png Skill DMG Up (Stackable)Skill DMG is boosted
Strength: 80%
(Max: 300%)Duration: Until usedMultiplicative modifier
.
Self-inflict Status DefenseDown.png10% DEF DownDEF is lowered
Strength: 10%Duration: 1 turn
.
's cooldown reduced.
Metaphysics Boost to skill damage cap.
Base Multiattack Rates
Base DA RateIncluding Support Skills/Level Bonuses 7%[2] Base TA RateIncluding Support Skills/Level Bonuses 3%[2]
Recommended Extended Mastery Perks
Debuff Success (, vital for landing Ability DarkHaze.png Dark HazeInflict Status AttackDown.png25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 90%Duration: 180 seconds
, Status DefenseDown.png25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 90%Duration: 180 seconds
, Status Blind.pngBlindedAttacks have a slight chance to miss
Duration: 180 seconds
, and Status Poison.pngPoisonedHP is lowered on every turn
Duration: 180 seconds
on all enemies.
), Attack, Double Attack Up
Recommended Subskills

Extended Mastery Skills:
Ability DarkHaze.png Dark HazeInflict Status AttackDown.png25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 90%Duration: 180 seconds
, Status DefenseDown.png25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 90%Duration: 180 seconds
, Status Blind.pngBlindedAttacks have a slight chance to miss
Duration: 180 seconds
, and Status Poison.pngPoisonedHP is lowered on every turn
Duration: 180 seconds
on all enemies.
: Effectively Ability Miserable.png Miserable MistInflict Status AttackDown.png25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
and Status DefenseDown.png25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
on all enemies.
, Ability Blind.png BlindInflict Status Blind.pngBlindedAttacks have a slight chance to miss
Duration: 180 seconds
on a foe.
, and Ability Poison.png Venom200%-250% elemental damage to one enemy. (Damage cap: ~420,000.)
Inflict Status Poison.pngPoisonedHP is lowered on every turn
Strength: 4000Duration: 180 seconds
.
in one skill.
Ability Choke.png ChaserAll allies gain Status Bonus Damage.png20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
.
: Team-wide Status Bonus Damage.png Bonus DMGDeals bonus DMG for one-foe one-ally attacks
can be extremely powerful.
Ability Choke.png ChokeAll allies gain Status AttackUp.pngAttack AllAttacks each foe
Duration: 3 turns
.
: Useful in battles against multiple enemies, especially when MVP racing.
Subskills:
Ability Arrow.png Rain of Arrows III300% elemental damage to all enemies.
Inflict Status AttackDown.png25% ATK DownATK is lowered
Strength: 25%Duration: 180 seconds
.
: Fully reaches Status AttackDown.png ATK DownATK is lowered
's cap with Ability DarkHaze.png Dark HazeInflict Status AttackDown.png25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 90%Duration: 180 seconds
, Status DefenseDown.png25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 90%Duration: 180 seconds
, Status Blind.pngBlindedAttacks have a slight chance to miss
Duration: 180 seconds
, and Status Poison.pngPoisonedHP is lowered on every turn
Duration: 180 seconds
on all enemies.
.
Ability ArmorBreak.png Defense Breach100% elemental damage to one enemy and inflict Status DefenseDown.png20% DEF DownDEF is lowered
Strength: 20%Base Accuracy: 80%Duration: 180 secondsStacking: Single
.
: Nearly reaches Status DefenseDown.png DEF DownDEF is lowered
's cap with Ability DarkHaze.png Dark HazeInflict Status AttackDown.png25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 90%Duration: 180 seconds
, Status DefenseDown.png25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 90%Duration: 180 seconds
, Status Blind.pngBlindedAttacks have a slight chance to miss
Duration: 180 seconds
, and Status Poison.pngPoisonedHP is lowered on every turn
Duration: 180 seconds
on all enemies.
.
Ability Convert.png Splitting SpiritSacrifice 50% of current HP to increase charge bar by 3% for every 250 HP lost.: Quickly generate charge bar for powerful charge attacks (namely Four-Sky Blade Sterling square.jpg Four-Sky Blade Sterling's DA/TA buff).

Skills

Icon Skill Name Effect C/DCooldown in Turns DurDuration in Turns or Seconds SubSubskill usable on other classes LVLClass level required Notes
Ability Elemental.png Aether Blast III 400%-500% elemental damage to all enemies. 5T - No 1
-

Extended Mastery Skills

Icon Skill Name Effect C/DCooldown DurDuration EMPCost in EMP Notes
Ability DarkHaze.png Dark Haze Inflict Status AttackDown.png25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 90%Duration: 180 seconds
, Status DefenseDown.png25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 90%Duration: 180 seconds
, Status Blind.pngBlindedAttacks have a slight chance to miss
Duration: 180 seconds
, and Status Poison.pngPoisonedHP is lowered on every turn
Duration: 180 seconds
on all enemies.
5T 180s 30
Ability AetherBane.png Aether Bane Inflict Status Aether Bane 1.pngAether Bane Lvl1Takes big DMG from Aether Blast (Effect boosted with every Aether Bane)
(Maximum level: 20)
on one enemy.
5T - 10
Ability Choke.png Chaser All allies gain Status Bonus Damage.png20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
.
7T 3T 25

Assessment

Warlock is an alternative to Chaos Ruler, primarily for players seeking a source of Status Blind.pngBlindedAttacks have a slight chance to miss
or who can effectively utilize Chaser.

  • Ability Elemental.png Aether Blast200%-300% elemental damage to a foe.} deals more (and all-enemy) damage compared to Ability Slow.png Stall IIIElemental damage to one enemy.
    Inflict Status Gravity.pngDelayReduce a foe's charge diamonds by 1
    .
    , but does not apply Delay.
  • Ability DarkHaze.png Dark HazeInflict Status AttackDown.png25% ATK DownATK is lowered
    Strength: 25%Base Accuracy: 90%Duration: 180 seconds
    , Status DefenseDown.png25% DEF DownDEF is lowered
    Strength: 25%Base Accuracy: 90%Duration: 180 seconds
    , Status Blind.pngBlindedAttacks have a slight chance to miss
    Duration: 180 seconds
    , and Status Poison.pngPoisonedHP is lowered on every turn
    Duration: 180 seconds
    on all enemies.
    consistently applies a strong Status Blind.pngBlindedAttacks have a slight chance to miss
    compared to Ability Pilfer.png UnpredictableInflict Status AttackDown.png25% ATK DownATK is lowered
    Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Dual
    , Status DefenseDown.png25% DEF DownDEF is lowered
    Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Dual
    , and a random debuff on all enemies.
    's random (but potentially very powerful) debuffs. Note also that because Warlock lacks Chaos Ruler's Debuff Success level bonuses, Dark Haze is more likely to Miss.
  • Ability Choke.png ChaserAll allies gain Status Bonus Damage.png20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
    Strength: 20%Duration: 3 turns
    .
    can indirectly raise the normal attack damage cap and capitalize on damage bursts (such as Assassin skills) by providing the team with Status Bonus Damage.png Bonus DMGDeals bonus DMG for one-foe one-ally attacks
    . It is the primary reason to use Warlock over Chaos Ruler, but usually requires a team to already be operating near the damage cap, as well as considerable DA/TA to fully optimize.
  • Ability Choke.png ChokeAll allies gain Status AttackUp.pngAttack AllAttacks each foe
    Duration: 3 turns
    .
    is rarely optimal for difficult content, but is excellent for accumulating honors when MVP racing by attacking multiple enemies at a time, such as in Grand Order or Luminiera Omega Impossible.
  • Ability AetherBane.png Aether BaneInflict Status Aether Bane 1.pngAether Bane Lvl1Takes big DMG from Aether Blast (Effect boosted with every Aether Bane)
    (Maximum level: 20)
    on one enemy.
    is terrible as the damage increase is not significant and Aether Blast will usually hit its damage cap regardless.

For most players, Warlock should be a lower priority than Chaos Ruler because of the importance of landing ATK/DEF Down and the value of Delay in many fights, but Warlock can be the better choice for players who can use both Chaser and Dark Haze, or for providing both a direct Blind and backup ATK/DEF Down in HL content where a Chaos Ruler is already present.

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