Warlock

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About classes | Class list | Skill list | Extended Mastery | Master Level


Warlock gran sprite.png

Warlock gran icon.jpg

Warlock gran.png

Warlock djeeta icon.jpg

Warlock djeeta.png
Warlock djeeta sprite.png
Class Data
Class line Class 130001 wa icon.pngWizardClass 130101 wa icon.pngSorcererClass 130201 wa icon.pngHermitClass 130301 wa icon.pngWarlock
Description Approach the limits of mortal knowledge and obtain world-rattling powers of destruction.
Style Label Type Attack.png Specialty Label Weapon Staff.png Label Weapon Dagger.png
Prerequisites CP square.jpg CP ×2,500
Mage Distinction square.jpg Mage Distinction ×20
Trophy Gold square.png Superior MageRewards
Crystal square.jpg Crystal ×50
Level BonusesLevel bonuses are earned with levels 1, 5, 10, 15, and 20.
Lvl 1Icon Bonus Skill DMG Cap.png Skill DMG +8%   Total:
Icon Bonus Attack.png ATK +2000
Icon Bonus Skill DMG Cap.png Skill DMG +24%
Lvl 5Icon Bonus Attack.png ATK +1000
Lvl 10 Icon Bonus Skill DMG Cap.png Skill DMG +8%
Lvl 15Icon Bonus Attack.png ATK +1000
Lvl 20Icon Bonus Skill DMG Cap.png Skill DMG +8%
Completion Bonuses Icon Bonus Attack.png ATK +1% and Icon Bonus Skill DMG Cap.png Skill DMG +2%
Class Weapon Demonic Longstaff square.jpg Demonic Longstaff
Release date 2016-06-28 Other sites Icon Gamewith.pngGamewith
Support Skills
Arcane Master 20% boost to skill damage.[1]
30% boost to Ability Focus.png Laser FocusGain Status SkillUp.png80% Skill DMG Up (Stackable / Max: 300%)Skill DMG is boosted
Strength: 80% (Max: 300%)Duration: Until usedMultiplicative modifier
.
Self-inflict Status DefenseDown.png10% DEF DownDEF is lowered
Strength: 10%Duration: 1 turn
.
.
Ability Focus.png Laser FocusGain Status SkillUp.png80% Skill DMG Up (Stackable / Max: 300%)Skill DMG is boosted
Strength: 80% (Max: 300%)Duration: Until usedMultiplicative modifier
.
Self-inflict Status DefenseDown.png10% DEF DownDEF is lowered
Strength: 10%Duration: 1 turn
.
's cooldown reduced by 1 turn.
Metaphysics 30% boost to skill damage cap.
Quick Cast Unlocks at Master Level 20:
1-turn cut to damage skill cooldowns.
Base Multiattack Rates
Base DA RateIncluding Support Skills/Level Bonuses 7%[2] Base TA RateIncluding Support Skills/Level Bonuses 3%[2]
Recommended Extended Mastery Perks
Debuff Success (vital for landing Ability DarkHaze.png Dark HazeInflict Status AttackDown.png25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Dual
, Status DefenseDown.png25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Dual
, Status Blind.pngBlindedAttacks have a slight chance to miss
Duration: 180 seconds
, and Status Poison.pngPoisoned (9999)HP is lowered on every turn
Strength: 9999Duration: 180 seconds
on all foes.
), Attack, Double Attack Up
Recommended Subskills

Extended Mastery Skills:
Ability DarkHaze.png Dark HazeInflict Status AttackDown.png25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Dual
, Status DefenseDown.png25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Dual
, Status Blind.pngBlindedAttacks have a slight chance to miss
Duration: 180 seconds
, and Status Poison.pngPoisoned (9999)HP is lowered on every turn
Strength: 9999Duration: 180 seconds
on all foes.
: Effectively Ability Miserable.png Miserable MistInflict Status AttackDown.png25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
and Status DefenseDown.png25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
on all foes.
, Ability Blind.png BlindInflict Status Blind.pngBlindedAttacks have a slight chance to miss
Duration: 180 seconds
on a foe.
, and Ability Poison.png Venom200%-250% elemental damage to a foe (Damage cap: ~420,000).
Inflict Status Poison.pngPoisoned (4000)HP is lowered on every turn
Strength: 4000Duration: 180 seconds
.
in one skill.
Ability Choke.png ChaserAll allies gain Status Bonus Damage.png20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
.
: Team-wide Status Bonus Damage.pngBonus DMGDeals bonus DMG for one-foe one-ally attacks
can be extremely powerful.
Ability Choke.png ChokeAll allies gain Status AttackUp.pngAttack AllAttacks each foe
Duration: 3 turns
.
: Useful in battles against multiple foes, especially when MVP racing.
Subskills:
Ability Arrow.png Rain of Arrows III300% elemental damage to all foes.
Inflict Status AttackDown.png25% ATK DownATK is lowered
Strength: 25%Duration: 180 seconds
.
: Fully reaches Status AttackDown.pngATK DownATK is lowered
's cap with Ability DarkHaze.png Dark HazeInflict Status AttackDown.png25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Dual
, Status DefenseDown.png25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Dual
, Status Blind.pngBlindedAttacks have a slight chance to miss
Duration: 180 seconds
, and Status Poison.pngPoisoned (9999)HP is lowered on every turn
Strength: 9999Duration: 180 seconds
on all foes.
.
Ability ArmorBreak.png Armor Break100% elemental damage to a foe.
Inflict Status DefenseDown.png20% DEF DownDEF is lowered
Strength: 20%Base Accuracy: 80%Duration: 180 secondsStacking: Single
.[3]
: Nearly reaches Status DefenseDown.pngDEF DownDEF is lowered
's cap with Ability DarkHaze.png Dark HazeInflict Status AttackDown.png25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Dual
, Status DefenseDown.png25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Dual
, Status Blind.pngBlindedAttacks have a slight chance to miss
Duration: 180 seconds
, and Status Poison.pngPoisoned (9999)HP is lowered on every turn
Strength: 9999Duration: 180 seconds
on all foes.
.
Ability Convert.png Splitting SpiritConvert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar.
(Consumes up to 50% of current HP.)
: Quickly generate charge bar for powerful charge attacks (namely Four-Sky Blade Sterling square.jpg Four-Sky Blade Sterling's DA/TA buff).

Master Level BonusesRequirements to unlock Master Levels
Lvl 1 - Lvl 16 Icon Bonus Skill DMG Cap.png Skill DMG Cap +2%
Lvl 2 Icon Bonus Attack.png ATK +400 Lvl 17 Icon Bonus Attack.png ATK +400
Lvl 3 Icon Bonus Skill DMG Cap.png Skill DMG +2% Lvl 18 Icon Bonus Skill DMG Cap.png Skill DMG Cap +2%
Lvl 4 Icon Bonus Attack.png ATK +400 Lvl 19 Icon Bonus Attack.png ATK +400
Lvl 5 Icon Bonus Skill DMG Cap.png Skill DMG Cap +2% Lvl 20 New Support Skill
Hermit alternate color class outfits
Lvl 6 Icon Bonus Attack.png ATK +400 Lvl 21 Icon Bonus Attack.png ATK +400
Lvl 7 Icon Bonus Skill DMG Cap.png Skill DMG Cap +2% Lvl 22 Icon Bonus Skill DMG Cap.png Skill DMG Cap +2%
Lvl 8 Icon Bonus Attack.png ATK +400 Lvl 23 Icon Bonus Attack.png ATK +400
Lvl 9 Icon Bonus Skill DMG Cap.png Skill DMG +2% Lvl 24 Icon Bonus Skill DMG Cap.png Skill DMG Cap +2%
Lvl 10 Icon Bonus Skill DMG Cap.png Skill DMG Cap +2%
Wizard alternate color class outfits
Lvl 25 Icon Bonus Skill DMG Cap.png Skill DMG +2%
Lvl 11 Icon Bonus Attack.png ATK +400 Lvl 26 Icon Bonus Skill DMG Cap.png Skill DMG Cap +2%
Lvl 12 Icon Bonus Skill DMG Cap.png Skill DMG +2% Lvl 27 Icon Bonus Skill DMG Cap.png Skill DMG +2%
Lvl 13 Icon Bonus Skill DMG Cap.png Skill DMG Cap +2% Lvl 28 Icon Bonus Skill DMG Cap.png Skill DMG Cap +2%
Lvl 14 Icon Bonus Attack.png ATK +400 Lvl 29 Icon Bonus Attack.png ATK +400
Lvl 15 Icon Bonus Skill DMG Cap.png Skill DMG +2%
Sorcerer alternate color class outfits
Lvl 30 Upgrade Aether Blast III
Warlock alternate color class outfits
Total Master Level Bonuses
Icon Bonus Attack.png ATK +4400
Icon Bonus Skill DMG Cap.png Skill DMG +12%
Icon Bonus Skill DMG Cap.png Skill DMG Cap +20%
New Support Skill: Quick Cast
Skill Upgrade: Aether Blast III
Alternate color class outfits

Skills

Icon Skill Name Effect C/DCooldown in Turns DurDuration in Turns or Seconds SubSubskill usable on other classes LVLClass level required Notes
Ability Elemental.png
Ability m 1588 1.png
Aether Blast III 400%-500% elemental damage to all foes (Damage cap: ~450,000).
At level 30:
Damage increased to 600%.
All allies also gain 1 Elemental CrestStatus Hellfire Crest 1.pngHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Deluge Crest 1.pngDeluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Wasteland Crest 1.pngWasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Typhoon Crest 1.pngTyphoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Aurora Crest 1.pngAurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Oblivion Crest 1.pngOblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
(Crest gained based on caster's element).
5T - No 1
-

Extended Mastery Skills

Icon Skill Name Effect C/DCooldown DurDuration EMPCost in EMP Notes
Ability DarkHaze.png Dark Haze Inflict Status AttackDown.png25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Dual
, Status DefenseDown.png25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Dual
, Status Blind.pngBlindedAttacks have a slight chance to miss
Duration: 180 seconds
, and Status Poison.pngPoisoned (9999)HP is lowered on every turn
Strength: 9999Duration: 180 seconds
on all foes.
5T 180s 30
Ability AetherBane.png Aether Bane Inflict Status Aether Bane 1.pngAether Bane Lvl1Takes big DMG from Aether Blast (Effect boosted with every Aether Bane)
(Maximum level: 20)
on a foe.
5T - 10
Ability Choke.png Chaser All allies gain Status Bonus Damage.png20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
.
7T 3T 25
Ability Resounding Chant.png Resounding Chant 300% elemental damage to all foes (Damage cap: ~400,000).
All allies gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.[4]
(Boost to damage, damage cap, and charge bar effect based on number of staff-specialty allies.)
Ready in
3 turns3-turn cooldown at start of battle.
/
12 turns12-turn cooldown upon use.
- 50 See Gameplay Notes.

Gameplay Notes

Resounding Chant

  • Elemental damage and charge bar boost are based on the total number of Staff-specialty allies in the party, including sub allies.[4]
Staff Allies Elemental DMG Status Uplift.pngCharge Bar +Instantly boosts Charge Bar by
1 300% (Damage cap: ~400,000) 20%
2 600% (Damage cap: ~800,000) 40%
3 900% (Damage cap: ~1,200,000) 60%
4 1200% (Damage cap: ~1,600,000) 80%
5 1500% (Damage cap: ~2,000,000) 100%
6 1800% (Damage cap: ~2,400,000) 120%

Aether Bane

  • Increases damage cap of Ability Elemental.png Aether Blast III400%-500% elemental damage to all foes (Damage cap: ~450,000).
    At level 30:
    Damage increased to 600%.
    All allies also gain 1 Elemental CrestStatus Hellfire Crest 1.pngHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Status Deluge Crest 1.pngDeluge CrestWater magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Status Wasteland Crest 1.pngWasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Status Typhoon Crest 1.pngTyphoon CrestWind magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Status Aurora Crest 1.pngAurora CrestLight magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Status Oblivion Crest 1.pngOblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite
    (Crest gained based on caster's element).
    at rate of 100,000 per level up to 2,000,000 at level 20.
  • Level is increased by usage of both Aether Blast and Aether Bane. Debuff duration is not reset.
Level 01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17 18 19 20
Duration 180s 180s 180s 160s 160s 160s 140s 140s 140s 100s 90s 80s 70s 50s 50s 30s 30s 20s 20s 15s

Assessment

Warlock is an alternative to Chaos Ruler, primarily for players seeking a source of Status Blind.pngBlindedAttacks have a slight chance to miss
or who can effectively utilize Chaser.

  • Ability Elemental.png Aether Blast III400%-500% elemental damage to all foes (Damage cap: ~450,000).
    At level 30:
    Damage increased to 600%.
    All allies also gain 1 Elemental CrestStatus Hellfire Crest 1.pngHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Status Deluge Crest 1.pngDeluge CrestWater magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Status Wasteland Crest 1.pngWasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Status Typhoon Crest 1.pngTyphoon CrestWind magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Status Aurora Crest 1.pngAurora CrestLight magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Status Oblivion Crest 1.pngOblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite
    (Crest gained based on caster's element).
    deals more damage compared to Ability Slow.png Stall IIIElemental damage to a foe.
    Inflict Status Gravity.pngDelayReduce a foe's charge diamonds by 1
    .
    At level 30:
    Also inflict Status AttackDownStack.png10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable)
    Strength: 10% (Max: 30%)Duration: 180 seconds
    and Status DefenseDownStack.png10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
    Strength: 10% (Max: 30%)Duration: 180 seconds
    .
    , but does not apply Delay.
  • Ability DarkHaze.png Dark HazeInflict Status AttackDown.png25% ATK DownATK is lowered
    Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Dual
    , Status DefenseDown.png25% DEF DownDEF is lowered
    Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Dual
    , Status Blind.pngBlindedAttacks have a slight chance to miss
    Duration: 180 seconds
    , and Status Poison.pngPoisoned (9999)HP is lowered on every turn
    Strength: 9999Duration: 180 seconds
    on all foes.
    consistently applies a strong Status Blind.pngBlindedAttacks have a slight chance to miss
    compared to Ability Pilfer.png UnpredictableInflict Status AttackDown.png25% ATK DownATK is lowered
    Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Dual
    , Status DefenseDown.png25% DEF DownDEF is lowered
    Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Dual
    , and a random debuff on all foes.
    's random (but potentially very powerful) debuffs. Note also that because Warlock lacks Chaos Ruler's Debuff Success level bonuses, Dark Haze is more likely to Miss.
  • Ability Choke.png ChaserAll allies gain Status Bonus Damage.png20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
    Strength: 20%Duration: 3 turns
    .
    can indirectly raise the normal attack damage cap and capitalize on damage bursts (such as Assassin skills) by providing the team with Status Bonus Damage.pngBonus DMGDeals bonus DMG for one-foe one-ally attacks
    . It is the primary reason to use Warlock over Chaos Ruler, but usually requires a team to already be operating near the damage cap, as well as considerable DA/TA to fully optimize.
  • Ability Choke.png ChokeAll allies gain Status AttackUp.pngAttack AllAttacks each foe
    Duration: 3 turns
    .
    is rarely optimal for difficult content, but is excellent for accumulating honors when MVP racing by attacking multiple foes at a time, such as in Tiamat Omega Impossible or Grand Order.
  • Ability AetherBane.png Aether BaneInflict Status Aether Bane 1.pngAether Bane Lvl1Takes big DMG from Aether Blast (Effect boosted with every Aether Bane)
    (Maximum level: 20)
    on a foe.
    is terrible as the damage increase is not significant and Aether Blast will usually hit its damage cap regardless.
  • Ability Resounding Chant.png Resounding Chant300% elemental damage to all foes (Damage cap: ~400,000).
    All allies gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
    Strength: 20%
    .
    (Boost to damage, damage cap, and charge bar effect based on number of staff-specialty allies.)
    is an excellent option for Weapon s 1040410800.jpg Ultima Staff teams.

For most players, Warlock should be a lower priority than Chaos Ruler because of the importance of landing ATK/DEF Down and the value of Delay in many fights, but Warlock can be the better choice for players who can use both Chaser and Dark Haze, or for providing both a direct Blind and backup ATK/DEF Down in HL content where a Chaos Ruler is already present.

Notable Main Weapons

Warlock does not have any real main weapon dependence, and can take whatever weapon suits the fight and team.

  • Demonic Longstaff square.jpg Demonic Longstaff improves Warlock's damage skill performance, but faces extremely strong competition for the mainhand weapon slot. Its ability to raise the skill cap for the whole team may make it worth considering in certain skill-damage heavy teams.
    • Arcanist's Humanity - Increasing the skill damage cap for the MC only is merely OK as an effect. This emblem increases in value after Master Level 20, as the decreased damage skill cooldown for the MC means the emblem will be utilised much more.
    • Arcanist's Divinity - Turns Ability Killstreak.png BounceGreat elemental damage to a foe based on the number of buffs and debuffs the foe has (Damage cap: ~580,000). into the DEF Down equivalent of Ability Arrow.png Rain of Arrows150-300% elemental damage to all foes.. OK as a choice, but locks you into the use of Ability Killstreak.png BounceGreat elemental damage to a foe based on the number of buffs and debuffs the foe has (Damage cap: ~580,000)..
    • Arcanist's Devilry - Significantly increases the effect time of Ability Choke.png ChaserAll allies gain Status Bonus Damage.png20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
      Strength: 20%Duration: 3 turns
      .
      . The Demonic Longstaff's best emblem in most cases.
  • Daggers and staves that deal conditional skill damage or bonus damage on charge attack will be enhanced by Warlock's raised skill cap.
  • Once Master Level 30 is reached, weapons that grant Crests can be combined with use of Ability Elemental.png Aether Blast III400%-500% elemental damage to all foes (Damage cap: ~450,000).
    At level 30:
    Damage increased to 600%.
    All allies also gain 1 Elemental CrestStatus Hellfire Crest 1.pngHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Status Deluge Crest 1.pngDeluge CrestWater magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Status Wasteland Crest 1.pngWasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Status Typhoon Crest 1.pngTyphoon CrestWind magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Status Aurora Crest 1.pngAurora CrestLight magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Status Oblivion Crest 1.pngOblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite
    (Crest gained based on caster's element).
    to very quickly raise Crest count for the whole team. This includes Weapon s 1040416800.jpg Tropical Fairy, Weapon s 1040415600.jpg Only for a Cutie, Weapon s 1040415100.jpg Staff of Renunciation, and Weapon s 1040415000.jpg Staff of Repudiation.
    • Weapon s 1040416800.jpg Tropical Fairy's healing ability at max Crest stacks will also kick in much quicker than usual.

Resources

Alternate Colors

Obtained from Class 130301 wa icon.pngWarlock: Master Level 30

References