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Sentinel gran sprite.png Sentinel gran icon.jpg Sentinel djeeta icon.jpg Sentinel djeeta sprite.png
Class Data
Class line KnightSentinelHoly SaberSpartan
Description Guard all party members from damage.
Style Label Type Defense.png Specialty Label Weapon Sabre.png Label Weapon Spear.png
Prerequisites CP square.jpg CP ×200, Lvl 20 Knight and Priest
Level BonusesLevel bonuses are earned with levels 1, 5, 10, 15, and 20.
DEF +3%, total +15%
Master Bonuses DEF +2%
Support Skills
Mighty Shield 50% DMG cut
Recommended Extended Mastery Perks
Do not invest EMP in Row I or Row II classes.
Recommended Subskills


Icon Skill Name Effect
C/DCooldown in Turns
DurDuration in Turns or Seconds
SubSubskill usable on other classes
LVLClass level required
Ability Phalanx.png Phalanx All parties gain
Status Dmg Cut 50.png50% DMG CutTaking 50% less DMG

Duration: 1 turns
Damage Cut reducing damage taken.
Warning! Does not work for Plain Damage!
5T 1T No 1 Affects all players.
Ability Drive.png Overdrive Surge II 400% elemental DMG to one enemy in Overdrive. 6T - Yes 5
Ability Invincible.png Centurion Gain
Status Repel.pngUnchallengedNext DMG received will be ineffective

Duration: 3 turns
for up to 1 hit and
Status AttackDown.pngATK DownATK is lowered

Duration: 1 turns
8T 3T Yes 15


Sentinel should be unlocked and mastered as quickly as possible to access Dark Fencer, but has no long-term viability.

Class Navigation
I FighterKnightPriestWizardThiefEnhancerGrapplerRangerHarpistLancer
II WarriorSentinelClericSorcererRaiderArcana DuelerKung Fu ArtistArcherBardDragoon
III Weapon MasterHoly SaberBishopHermitHawkeyeDark FencerOgreSidewinderSuperstarValkyrie
IV BerserkerSpartanSageWarlockBandit TycoonChaos RulerLuchadorNighthoundElysianApsaras
EX I AlchemistNinjaSamuraiSword MasterGunslingerMysticAssassinDrum MasterDancerMechanic
EX II GlorybringerNekomancer