BASE DA/TAThis class's base double attack rate and triple attack rate.Classes with support skills that grant guaranteed multiattacks may have very high values.
10% DA / 5% TA
Style
SpecialtyThe MC gains 20% more ATK from weapons of this type in your grid.
SaluteWhen your party is completely knocked out, you may salute other parties in the raid to grant them a boost to stats. The boost is based on the class of the MC.Salute values are unknown and is considered to not make a significant difference in most cases.
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Upon reflecting on a path marked by countless trials, peerless mastery of one's spear has been attained.
Support SkillsDoes not work as a sub ally unless explicitly stated.
Icon
Name
Effect
Obtained
Volitional Armaments ヴォリショナル・アーマメント
If main weapon is a Spear: Supplement damage (Damage cap: 30,000) and normal attacks deal 2-hit damage to random foes. If main weapon is an Axe: 100% / 20% boost to critical hit rate100% chance of dealing 20% more damage. and 10% boost to damage cap.[1] At level 40: No longer requires Spear or Axe.
Lvl 1
Pride of Lancer プライド・オブ・ランサー
50% boost to ATK and HP of equipped Spears and Axes.
Lvl 1
Mythical Arms ミソロジックアームズ
Raise Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed) Duration: Indefinite lvl by 1 for every 40 hits dealt by MC. Raise Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed) Duration: Indefinite lvl at battle start based on number of equipped Spears and Axes (Max: 5). (Based on Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed) lvl: Boost to ATK, DEF, and multiattack rate. Amplify skill damage. Deals multi-hit Elemental damage to a foe based on lvl upon normal attacks [Damage cap: ~135,000 per hit / Max: 5 hits].[1] When Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed) lvl reaches 5: Gain Mythical ArmsOn next skill cast, both spear and axe effects activate (Can't be removed) Duration: Indefinite.)
Lvl 20
Base Skills
Icon
Name
Effect
Cooldown
Duration
SubSubskill usable on other classes
Obtained
Drive It In III リードドライブIII
3-hit Elemental damage to all foes (Damage cap: ~200,000 per hit).[2] Spear: Gain 30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 30%Duration: 3 turns. All allies gain 100% TA Up (1 time)Triple attack rate is boosted (1 time) Strength: 100%Duration: Indefinite. Axe: Inflict 20% Element ATK DownElement ATK is lowered Strength: 20%Duration: 180 secondsElement ATK Down debuff of the element the weapon has superiority against, 50% DA DownDouble attack rate is lowered Strength: 50%Duration: 180 seconds, and 50% TA DownTriple attack rate is lowered Strength: 50%Duration: 180 seconds on all foes.[1] At level 50: No longer requires Spear or Axe.
7T
3T / 180s
No
Lvl 1
Extended Mastery Skills
Icon
Name
Effect
Cooldown
Duration
EMPCost in EMP
Spiral Impaler ラウンドインペイラー
Unlocks at level 10: 10-hit Elemental damage to a foe (Damage cap: ~70,000 per hit).[1] Inflict Spiral RuptureATK and DEF are lowered / DMG taken is supplemented / For every 80 hits of DMG dealt to this foe: Bonus Plain DMG / Removes 1 buff (Can't be removed / Can't be extended) Duration: 5 turnsLocal status effect.
8T
5T
100
Unbound Charge アンバインドチャージ
Unlocks at level 30: Instantly perform a normal attack without using up a turn. (When Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed) lvl is 5: Before instantly performing a normal attack, also gain 30% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 30%Duration: 1 turn .)[1]
7T
1T
300
Infinite Trouble インフィニット・インパルス
Unlocks at level 50: Spear: All allies gain Boundless Spear (1 time)Hit count of normal attacks is increased by 1 / Deals bonus elemental DMG for normal attacks (1 time / Can't be removed) Duration: Indefinite. Axe: All allies gain Boundless Axe (1 time)Normal attacks made with elemental superiority have a chance to deal boosted DMG / Maximum amount of normal attack critical hit DMG that can be dealt per hit is boosted (1 time / Can't be removed) Duration: Indefinite. (Can only be used when Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed) lvl is 5.)
12T
-
500
Level Bonuses
Lvl 1
Double attack rate +15% Triple attack rate +15%
Lvl 5
ATK +3000 HP +1000
Lvl 10
Skill DMG +20% Skill DMG Cap +10%
Lvl 15
ATK +7000 HP +1000
Lvl 20
Unlock Mythical ArmsRaise Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed) Duration: Indefinite lvl by 1 for every 40 hits dealt by MC. Raise Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed) Duration: Indefinite lvl at battle start based on number of equipped Spears and Axes (Max: 5). (Based on Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed) lvl: Boost to ATK, DEF, and multiattack rate. Amplify skill damage. Deals multi-hit Elemental damage to a foe based on lvl upon normal attacks [Damage cap: ~135,000 per hit / Max: 5 hits]. When Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed) lvl reaches 5: Gain Mythical ArmsOn next skill cast, both spear and axe effects activate (Can't be removed) Duration: Indefinite.)
Lvl 25
Debuff Success Rate +10%
Lvl 30
Cap on settable EM skills +1
Lvl 35
Skill DMG +20% Skill DMG Cap +10%
Lvl 40
Enhance Volitional ArmamentsIf main weapon is a Spear: Supplement damage (Damage cap: 30,000) and normal attacks deal 2-hit damage to random foes. If main weapon is an Axe: 100% / 20% boost to critical hit rate100% chance of dealing 20% more damage. and 10% boost to damage cap. At level 40: No longer requires Spear or Axe.
Lvl 45
Charge Bar Gain +10%
Lvl 50
Enhance Drive It In III3-hit Elemental damage to all foes (Damage cap: ~200,000 per hit). Spear: Gain 30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 30%Duration: 3 turns. All allies gain 100% TA Up (1 time)Triple attack rate is boosted (1 time) Strength: 100%Duration: Indefinite. Axe: Inflict 20% Element ATK DownElement ATK is lowered Strength: 20%Duration: 180 secondsElement ATK Down debuff of the element the weapon has superiority against, 50% DA DownDouble attack rate is lowered Strength: 50%Duration: 180 seconds, and 50% TA DownTriple attack rate is lowered Strength: 50%Duration: 180 seconds on all foes. At level 50: No longer requires Spear or Axe.
Total Stat Bonuses These bonuses only apply to this class.
Completion Bonuses Unlocked upon reaching the class's max level. These bonuses are applied while as any class.
Double attack rate +15% Triple attack rate +15% ATK +10000 HP +2000 Skill DMG +40% Skill DMG Cap +20% Debuff Success Rate +10% Charge Bar Gain +10% Cap on settable EM skills +1 Unlock Mythical ArmsRaise Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed) Duration: Indefinite lvl by 1 for every 40 hits dealt by MC. Raise Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed) Duration: Indefinite lvl at battle start based on number of equipped Spears and Axes (Max: 5). (Based on Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed) lvl: Boost to ATK, DEF, and multiattack rate. Amplify skill damage. Deals multi-hit Elemental damage to a foe based on lvl upon normal attacks [Damage cap: ~135,000 per hit / Max: 5 hits]. When Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed) lvl reaches 5: Gain Mythical ArmsOn next skill cast, both spear and axe effects activate (Can't be removed) Duration: Indefinite.) Enhance Volitional ArmamentsIf main weapon is a Spear: Supplement damage (Damage cap: 30,000) and normal attacks deal 2-hit damage to random foes. If main weapon is an Axe: 100% / 20% boost to critical hit rate100% chance of dealing 20% more damage. and 10% boost to damage cap. At level 40: No longer requires Spear or Axe. Enhance Drive It In III3-hit Elemental damage to all foes (Damage cap: ~200,000 per hit). Spear: Gain 30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 30%Duration: 3 turns. All allies gain 100% TA Up (1 time)Triple attack rate is boosted (1 time) Strength: 100%Duration: Indefinite. Axe: Inflict 20% Element ATK DownElement ATK is lowered Strength: 20%Duration: 180 secondsElement ATK Down debuff of the element the weapon has superiority against, 50% DA DownDouble attack rate is lowered Strength: 50%Duration: 180 seconds, and 50% TA DownTriple attack rate is lowered Strength: 50%Duration: 180 seconds on all foes. At level 50: No longer requires Spear or Axe.
Any completion bonuses and extended mastery upgrades from the original Lancer class are inherited.
Mythical Arms
Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed) grants the following effects based on lvl:[1]
Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed)
6%
10%
20%
2%
2
Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed)
12%
20%
40%
4%
3
Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed)
18%
30%
60%
6%
4
Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed)
24%
40%
80%
8%
5
Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed)
30%
50%
100%
10%
Spiral Impaler
Spiral RuptureATK and DEF are lowered / DMG taken is supplemented / For every 80 hits of DMG dealt to this foe: Bonus Plain DMG / Removes 1 buff (Can't be removed / Can't be extended) Duration: 5 turnsLocal status effect has the following effects:[2]
15% ATK Down
15% DEF Down
Supplemental DMG Taken effect (Damage cap: 30,000)
For every 80 hits of damage dealt to this foe: Deal 2,000,000 Bonus Plain damage and remove 1 buff.
Infinite Trouble
Boundless SpearHit count of normal attacks is increased by 1 / Deals bonus elemental DMG for normal attacks (1 time / Can't be removed) Duration: Indefinite grants the following effects:[1]
Increase hit count of normal attacks by 1
20% Bonus Elemental DMG effect
Boundless AxeNormal attacks made with elemental superiority have a chance to deal boosted DMG / Maximum amount of normal attack critical hit DMG that can be dealt per hit is boosted (1 time / Can't be removed) Duration: Indefinite grants the following effects:[1]
100% / 100% Critical Up100% chance of dealing 100% more damage. for normal attacks
This section contains subjective remarks about this class. Relevancy of information and recommended weapons can quickly change over time. Use substantial discretion before heavily investing resources.
Overview
Lancer Origin is a strong offensive class that specializes in shorter fights. It possesses many skills and passives that incentivize equipping Spear and Axe weapons in the grid. It is a strong choice for both Full Auto and manual burst setups but its grid requirements can make it a little restrictive for some elements.
Skill Overview
Class Skill
Skill
Priority
Comments
Drive It In III3-hit Elemental damage to all foes (Damage cap: ~200,000 per hit). Spear: Gain 30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 30%Duration: 3 turns. All allies gain 100% TA Up (1 time)Triple attack rate is boosted (1 time) Strength: 100%Duration: Indefinite. Axe: Inflict 20% Element ATK DownElement ATK is lowered Strength: 20%Duration: 180 secondsElement ATK Down debuff of the element the weapon has superiority against, 50% DA DownDouble attack rate is lowered Strength: 50%Duration: 180 seconds, and 50% TA DownTriple attack rate is lowered Strength: 50%Duration: 180 seconds on all foes. At level 50: No longer requires Spear or Axe.
Default
Provides MC with 30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 30%Duration: 3 turns for 3T.
Extended Mastery
Skill
Priority
Comments
Spiral Impaler10-hit Elemental damage to a foe (Damage cap: ~70,000 per hit). Inflict Spiral RuptureATK and DEF are lowered / DMG taken is supplemented / For every 80 hits of DMG dealt to this foe: Bonus Plain DMG / Removes 1 buff (Can't be removed / Can't be extended) Duration: 5 turnsLocal status effect.
High
Inflicts Spiral RuptureATK and DEF are lowered / DMG taken is supplemented / For every 80 hits of DMG dealt to this foe: Bonus Plain DMG / Removes 1 buff (Can't be removed / Can't be extended) Local status effect which can be useful in burst setups for the Supplemental DMG debuff, the extra Plain DMG and Dispel effect.
Unbound ChargeInstantly perform a normal attack without using up a turn. (When Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed) lvl is 5: Before instantly performing a normal attack, also gain 30% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 30%Duration: 1 turn .)
High
Allows MC to instantly attack.
Ideally used when Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed) is lvl 5.
infinite TroubleSpear: All allies gain Boundless Spear (1 time)Hit count of normal attacks is increased by 1 / Deals bonus elemental DMG for normal attacks (1 time / Can't be removed) Duration: Indefinite. Axe: All allies gain Boundless Axe (1 time)Normal attacks made with elemental superiority have a chance to deal boosted DMG / Maximum amount of normal attack critical hit DMG that can be dealt per hit is boosted (1 time / Can't be removed) Duration: Indefinite. (Can only be used when Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed) lvl is 5.)
High
Provides a powerful 1 time effect for normal attack setups.
Can only be used when Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed) is lvl 5.
Will only provide both buffs when affected by Mythical ArmsOn next skill cast, both spear and axe effects activate (Can't be removed) or similar effects such as Springwater RobeOn next skill cast, both spear and axe effects activate .