Lancer Origin

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Main Character
About Classes | Class List | Class Skills
Player Growth Systems: Rank | EXP | Extended Mastery | Master Level | Ultimate Mastery


Origin Class
Lancer Origin
BASE DA/TAThis class's base double attack rate and triple attack rate.Classes with support skills that grant guaranteed multiattacks may have very high values. 10% DA / 5% TA
Style
SpecialtyThe MC gains 20% more ATK from weapons of this type in your grid.
SaluteWhen your party is completely knocked out, you may salute other parties in the raid to grant them a boost to stats. The boost is based on the class of the MC.
Salute values are unknown and is considered to not make a significant difference in most cases.
DA Up
Unlock Requirements
Clear Azure Sky Passage Quest: Back Where It All Began
Apsaras Ultimate Mastery Lvl 6
CP ×30,000
ID 190501
NameJP ランサー・オリジン
Release Date 2026-03-10
Other Sites gbf-wiki
(Japanese wiki)
GameWithHuiji Wiki
(Chinese wiki)
GBF Asset LookupGBF Animation Player
Upon reflecting on a path marked by countless trials, peerless mastery of one's spear has been attained.
Support SkillsDoes not work as a sub ally unless explicitly stated.
Icon Name Effect Obtained
Volitional Armaments
ヴォリショナル・アーマメント
If main weapon is a Spear:
Supplement damage (Damage cap: 30,000) and normal attacks deal 2-hit damage to random foes.
If main weapon is an Axe:
100% / 20% boost to critical hit rate100% chance of dealing 20% more damage. and 10% boost to damage cap.[1]
At level 40:
No longer requires Spear or Axe.
Lvl 1
Pride of Lancer
プライド・オブ・ランサー
50% boost to ATK and HP of equipped Spears and Axes. Lvl 1
Mythical Arms
ミソロジックアームズ
Raise Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed)
Duration: Indefinite
lvl by 1 for every 40 hits dealt by MC.
Raise Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed)
Duration: Indefinite
lvl at battle start based on number of equipped Spears and Axes (Max: 5).
(Based on Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed)
lvl:

Boost to ATK, DEF, and multiattack rate.
Amplify skill damage.
Deals multi-hit Elemental damage to a foe based on lvl upon normal attacks [Damage cap: ~135,000 per hit / Max: 5 hits].[1]
When Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed)
lvl reaches 5:
Gain Mythical ArmsOn next skill cast, both spear and axe effects activate (Can't be removed)
Duration: Indefinite
.)
Lvl 20
Base Skills
Icon Name Effect Cooldown Duration SubSubskill usable on other classes Obtained
Drive It In III
リードドライブIII
3-hit Elemental damage to all foes (Damage cap: ~200,000 per hit).[2]
Spear: Gain 30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
.
All allies gain 100% TA Up (1 time)Triple attack rate is boosted (1 time)
Strength: 100%Duration: Indefinite
.
Axe: Inflict 20% Element ATK DownElement ATK is lowered
Strength: 20%Duration: 180 secondsElement ATK Down debuff of the element the weapon has superiority against
, 50% DA DownDouble attack rate is lowered
Strength: 50%Duration: 180 seconds
, and 50% TA DownTriple attack rate is lowered
Strength: 50%Duration: 180 seconds
on all foes.[1]
At level 50:
No longer requires Spear or Axe.
7T 3T / 180s No Lvl 1
Extended Mastery Skills
Icon Name Effect Cooldown Duration EMPCost in EMP
Spiral Impaler
ラウンドインペイラー
Unlocks at level 10:
10-hit Elemental damage to a foe (Damage cap: ~70,000 per hit).[1]
Inflict Spiral RuptureATK and DEF are lowered / DMG taken is supplemented / For every 80 hits of DMG dealt to this foe: Bonus Plain DMG / Removes 1 buff (Can't be removed / Can't be extended)
Duration: 5 turnsLocal status effect
.
8T 5T 100
Unbound Charge
アンバインドチャージ
Unlocks at level 30:
Instantly perform a normal attack without using up a turn.
(When Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed)
lvl is 5:

Before instantly performing a normal attack, also gain 30% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
Strength: 30%Duration: 1 turn
.)[1]
7T 1T 300
Infinite Trouble
インフィニット・インパルス
Unlocks at level 50:
Spear: All allies gain Boundless Spear (1 time)Hit count of normal attacks is increased by 1 / Deals bonus elemental DMG for normal attacks (1 time / Can't be removed)
Duration: Indefinite
.
Axe: All allies gain Boundless Axe (1 time)Normal attacks made with elemental superiority have a chance to deal boosted DMG / Maximum amount of normal attack critical hit DMG that can be dealt per hit is boosted (1 time / Can't be removed)
Duration: Indefinite
.
(Can only be used when Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed)
lvl is 5.)
12T - 500


Level Bonuses
Lvl 1 Double attack rate +15%
Triple attack rate +15%
Lvl 5 ATK +3000
HP +1000
Lvl 10 Skill DMG +20%
Skill DMG Cap +10%
Lvl 15 ATK +7000
HP +1000
Lvl 20Unlock  Mythical ArmsRaise Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed)
Duration: Indefinite
lvl by 1 for every 40 hits dealt by MC.
Raise Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed)
Duration: Indefinite
lvl at battle start based on number of equipped Spears and Axes (Max: 5).
(Based on Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed)
lvl:

Boost to ATK, DEF, and multiattack rate.
Amplify skill damage.
Deals multi-hit Elemental damage to a foe based on lvl upon normal attacks [Damage cap: ~135,000 per hit / Max: 5 hits].
When Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed)
lvl reaches 5:
Gain Mythical ArmsOn next skill cast, both spear and axe effects activate (Can't be removed)
Duration: Indefinite
.)
Lvl 25 Debuff Success Rate +10%
Lvl 30 Cap on settable EM skills +1
Lvl 35 Skill DMG +20%
Skill DMG Cap +10%
Lvl 40Enhance  Volitional ArmamentsIf main weapon is a Spear:
Supplement damage (Damage cap: 30,000) and normal attacks deal 2-hit damage to random foes.
If main weapon is an Axe:
100% / 20% boost to critical hit rate100% chance of dealing 20% more damage. and 10% boost to damage cap.
At level 40:
No longer requires Spear or Axe.
Lvl 45 Charge Bar Gain +10%
Lvl 50Enhance  Drive It In III3-hit Elemental damage to all foes (Damage cap: ~200,000 per hit).
Spear: Gain 30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
.
All allies gain 100% TA Up (1 time)Triple attack rate is boosted (1 time)
Strength: 100%Duration: Indefinite
.
Axe: Inflict 20% Element ATK DownElement ATK is lowered
Strength: 20%Duration: 180 secondsElement ATK Down debuff of the element the weapon has superiority against
, 50% DA DownDouble attack rate is lowered
Strength: 50%Duration: 180 seconds
, and 50% TA DownTriple attack rate is lowered
Strength: 50%Duration: 180 seconds
on all foes.
At level 50:
No longer requires Spear or Axe.
Total Stat Bonuses These bonuses only apply to this class. Completion Bonuses Unlocked upon reaching the class's max level.
These bonuses are applied while as any class.
Double attack rate +15%
Triple attack rate +15%
ATK +10000
HP +2000
Skill DMG +40%
Skill DMG Cap +20%
Debuff Success Rate +10%
Charge Bar Gain +10%
Cap on settable EM skills +1
Unlock  Mythical ArmsRaise Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed)
Duration: Indefinite
lvl by 1 for every 40 hits dealt by MC.
Raise Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed)
Duration: Indefinite
lvl at battle start based on number of equipped Spears and Axes (Max: 5).
(Based on Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed)
lvl:

Boost to ATK, DEF, and multiattack rate.
Amplify skill damage.
Deals multi-hit Elemental damage to a foe based on lvl upon normal attacks [Damage cap: ~135,000 per hit / Max: 5 hits].
When Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed)
lvl reaches 5:
Gain Mythical ArmsOn next skill cast, both spear and axe effects activate (Can't be removed)
Duration: Indefinite
.)

Enhance  Volitional ArmamentsIf main weapon is a Spear:
Supplement damage (Damage cap: 30,000) and normal attacks deal 2-hit damage to random foes.
If main weapon is an Axe:
100% / 20% boost to critical hit rate100% chance of dealing 20% more damage. and 10% boost to damage cap.
At level 40:
No longer requires Spear or Axe.

Enhance  Drive It In III3-hit Elemental damage to all foes (Damage cap: ~200,000 per hit).
Spear: Gain 30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
.
All allies gain 100% TA Up (1 time)Triple attack rate is boosted (1 time)
Strength: 100%Duration: Indefinite
.
Axe: Inflict 20% Element ATK DownElement ATK is lowered
Strength: 20%Duration: 180 secondsElement ATK Down debuff of the element the weapon has superiority against
, 50% DA DownDouble attack rate is lowered
Strength: 50%Duration: 180 seconds
, and 50% TA DownTriple attack rate is lowered
Strength: 50%Duration: 180 seconds
on all foes.
At level 50:
No longer requires Spear or Axe.
Double attack rate +3%
Triple attack rate +2%

Grid Suggestions

Gameplay Notes

  • When Lancer Origin is unlocked, Lancer can no longer be used.
    • Any completion bonuses and extended mastery upgrades from the original Lancer class are inherited.

Mythical Arms

  • Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed)
    grants the following effects based on lvl:[1]
Lvl Status ATK UpMultiplier: Perpetuity DEF Up DA Up TA Up Skill DMG Amp.
1 Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed)
6% 10% 20% 2%
2 Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed)
12% 20% 40% 4%
3 Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed)
18% 30% 60% 6%
4 Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed)
24% 40% 80% 8%
5 Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed)
30% 50% 100% 10%

Spiral Impaler

  • Spiral RuptureATK and DEF are lowered / DMG taken is supplemented / For every 80 hits of DMG dealt to this foe: Bonus Plain DMG / Removes 1 buff (Can't be removed / Can't be extended)
    Duration: 5 turnsLocal status effect
    has the following effects:[2]
    • 15% ATK Down
    • 15% DEF Down
    • Supplemental DMG Taken effect (Damage cap: 30,000)
    • For every 80 hits of damage dealt to this foe: Deal 2,000,000 Bonus Plain damage and remove 1 buff.

Infinite Trouble

  • Boundless SpearHit count of normal attacks is increased by 1 / Deals bonus elemental DMG for normal attacks (1 time / Can't be removed)
    Duration: Indefinite
    grants the following effects:[1]
    • Increase hit count of normal attacks by 1
    • 20% Bonus Elemental DMG effect
  • Boundless AxeNormal attacks made with elemental superiority have a chance to deal boosted DMG / Maximum amount of normal attack critical hit DMG that can be dealt per hit is boosted (1 time / Can't be removed)
    Duration: Indefinite
    grants the following effects:[1]
    • 100% / 100% Critical Up100% chance of dealing 100% more damage. for normal attacks
    • 50% DMG Cap Up for critical hit normal attacks

Uncap Materials

Uncap 1★
Uncap 2★
Uncap 3★

Facsimile Compatibility

Icon Skill Copyable?
Drive It In III No
Spiral Impaler No
Unbound Charge No
Infinite Trouble No

Assessment

This section contains subjective remarks about this class.
Relevancy of information and recommended weapons can quickly change over time.
Use substantial discretion before heavily investing resources.

Overview

Lancer Origin is a strong offensive class that specializes in shorter fights. It possesses many skills and passives that incentivize equipping Spear and Axe weapons in the grid. It is a strong choice for both Full Auto and manual burst setups but its grid requirements can make it a little restrictive for some elements.

Skill Overview

Class Skill

Skill Priority Comments

 Drive It In III3-hit Elemental damage to all foes (Damage cap: ~200,000 per hit).
Spear: Gain 30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
.
All allies gain 100% TA Up (1 time)Triple attack rate is boosted (1 time)
Strength: 100%Duration: Indefinite
.
Axe: Inflict 20% Element ATK DownElement ATK is lowered
Strength: 20%Duration: 180 secondsElement ATK Down debuff of the element the weapon has superiority against
, 50% DA DownDouble attack rate is lowered
Strength: 50%Duration: 180 seconds
, and 50% TA DownTriple attack rate is lowered
Strength: 50%Duration: 180 seconds
on all foes.
At level 50:
No longer requires Spear or Axe.
Default

Extended Mastery

Skill Priority Comments

 Spiral Impaler10-hit Elemental damage to a foe (Damage cap: ~70,000 per hit).
Inflict Spiral RuptureATK and DEF are lowered / DMG taken is supplemented / For every 80 hits of DMG dealt to this foe: Bonus Plain DMG / Removes 1 buff (Can't be removed / Can't be extended)
Duration: 5 turnsLocal status effect
.
High
  • Inflicts Spiral RuptureATK and DEF are lowered / DMG taken is supplemented / For every 80 hits of DMG dealt to this foe: Bonus Plain DMG / Removes 1 buff (Can't be removed / Can't be extended)
    Local status effect
    which can be useful in burst setups for the Supplemental DMG debuff, the extra Plain DMG and Dispel effect.

 Unbound ChargeInstantly perform a normal attack without using up a turn.
(When Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed)
lvl is 5:

Before instantly performing a normal attack, also gain 30% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
Strength: 30%Duration: 1 turn
.)
High
  • Allows MC to instantly attack.
  • Ideally used when Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed)
    is lvl 5.

 infinite TroubleSpear: All allies gain Boundless Spear (1 time)Hit count of normal attacks is increased by 1 / Deals bonus elemental DMG for normal attacks (1 time / Can't be removed)
Duration: Indefinite
.
Axe: All allies gain Boundless Axe (1 time)Normal attacks made with elemental superiority have a chance to deal boosted DMG / Maximum amount of normal attack critical hit DMG that can be dealt per hit is boosted (1 time / Can't be removed)
Duration: Indefinite
.
(Can only be used when Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed)
lvl is 5.)
High
  • Provides a powerful 1 time effect for normal attack setups.
  • Can only be used when Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed)
    is lvl 5.
  • Will only provide both buffs when affected by Mythical ArmsOn next skill cast, both spear and axe effects activate (Can't be removed)
    or similar effects such as Springwater RobeOn next skill cast, both spear and axe effects activate
    .

Resources

References