Holy Saber

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About classes | Class list | Skill list | Extended Mastery


Holy Saber gran sprite.png Holy Saber gran icon.jpg Holy Saber djeeta icon.jpg Holy Saber djeeta sprite.png
Class Data
Class line Class 110001 sw icon.pngKnightClass 110101 sw icon.pngSentinelClass 110201 sw icon.pngHoly SaberClass 110301 sw icon.pngSpartan
Description Absorb damage and reflect foes' attacks.
Style Label Type Defense.png Specialty Label Weapon Sabre.png Label Weapon Spear.png
Prerequisites CP square.jpg CP ×300
Lvl 20 Sentinel and Cleric
Level BonusesLevel bonuses are earned with levels 1, 5, 10, 15, and 20.
Lvl 1Icon Bonus Defense.png DEF +4%   Total:
Icon Bonus Defense.png DEF +20%
Lvl 5Icon Bonus Defense.png DEF +4%
Lvl 10 Icon Bonus Defense.png DEF +4%
Lvl 15Icon Bonus Defense.png DEF +4%
Lvl 20Icon Bonus Defense.png DEF +4%
Master Bonuses Icon Bonus Defense.png DEF +3%
Class Weapon Skofnung square.jpg Skofnung
Support Skills
Mighty Shield Chance to reduce damage taken by 50%.
Aegis Boon Gain Status Dmg Cut 50.png50% DMG CutTaking 50% less DMG
This buff isn't shown on status effect list.Damage Cut reducing damage taken.
Warning! Does not work for Plain Damage!
upon using Ability Cover.png SubstituteGain Status Substitute.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)

Duration: 1 turns
.
.
Gain Status AttackUp.pngEnchanted: Aegis BoonATK is boosted
Duration: 1 turn Unique ATK Buff
upon using Ability Phalanx.png Phalanx IIAll parties gain Status Dmg Cut 70.png70% DMG CutTaking 70% less DMG

Duration: 1 turns
Damage Cut reducing damage taken.
Warning! Does not work for Plain Damage!
.
.
Base Multiattack Rates
Base DA RateIncluding Support Skills/Level Bonuses Base TA RateIncluding Support Skills/Level Bonuses
Recommended Extended Mastery Perks
Attack, HP, Defense
Recommended Subskills
Ability Miserable.png Miserable MistInflict Status AttackDown.png25% ATK DownATK is lowered

Strength: 25%
Base Accuracy: 80%
Duration: 180 seconds
Stacking: Dual
and Status DefenseDown.png25% DEF DownDEF is lowered

Strength: 25%
Base Accuracy: 80%
Duration: 180 seconds
Stacking: Dual
on all enemies.
: Massive increase to effective damage and survivability.
Ability Piercing.png Double Trouble IIIGain Status TripleUp.png100% TA UpTriple attack rate is boosted

Strength: 100%
Duration: 1 turns
.
Spear: All parties gain Status DoubleUp.png10% DA UpDouble attack rate is boosted

Strength: 10%
Duration: 3 turns
Without other buffs
and Status TripleUp.png5% TA UpTriple attack rate is boosted

Strength: 5%
Duration: 3 turns
Without other buffs
.
Axe: Inflict Status DoubleDown.pngDA DownDouble attack rate is lowered
and Status TripleDown.pngTA DownTriple attack rate is lowered
on one enemy.
: Raid-wide damage and charge boost via multi-attack.
Ability ClearAll.png ClarityRemove 1 debuff from all parties.: Raid-wide debuff removal.

Skills

Icon Skill Name Effect C/DCooldown in Turns DurDuration in Turns or Seconds SubSubskill usable on other classes LVLClass level required Notes
Ability Phalanx.png Phalanx II All parties gain Status Dmg Cut 70.png70% DMG CutTaking 70% less DMG
Duration: 1 turn Damage Cut reducing damage taken.
Warning! Does not work for Plain Damage!
.
5T 1T No 1
Ability Drive.png Overdrive Surge III 500% elemental damage to one enemy in Overdrive. (200% otherwise). 6T - Yes 5
Ability Cover.png Substitute Gain Status Substitute.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
.
6T 1T Yes 15

Extended Mastery Skills

Icon Skill Name Effect C/DCooldown DurDuration EMPCost in EMP Notes
Ability Reflect.png Reflection Gain 3-hit Status Repel.png25% RepelTaking less DMG and reflects attacks
Strength: 25%Duration: 1 turn or 3 hitsDamage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage!
.
6T 1T 3
Ability Defend.png Testudo Gain Status DefenseUpStack.pngDEF Up (Stackable)DEF is boosted while active (Stackable)
Duration: 5 turns
.
2T 5T 10

Assessment

Holy Saber provides unmatched defensive utility, opening many solo options and allowing even the least-developed players to contribute meaningfully in multiplayer content.

  • Ability Phalanx.png Phalanx IIAll parties gain Status Dmg Cut 70.png70% DMG CutTaking 70% less DMG

    Duration: 1 turns
    Damage Cut reducing damage taken.
    Warning! Does not work for Plain Damage!
    .
    is main draw of the class, alone enough to trivialize many otherwise lethal attacks, but also stackable with (some, not all) other sources of damage cut (such as the Carbuncle or Athena (Summon) summons) to defend against damage completely. The attack boost provided by Holy Saber's passive is just a bonus.
  • Ability Drive.png Overdrive Surge III500% elemental damage to one enemy in Overdrive. (200% otherwise). is less influential, especially in multiplayer, but as Holy Saber is often brought to battles where enemy charge attacks are a major threat, a tool to break enemies out of overdrive is not entirely unwelcome.
  • Ability Cover.png SubstituteGain Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)

    Duration: 1 turns
    .
    protects other party members and provides 50% damage cut to the MC, making it excellent for directing foe attacks in emergencies or simply for reducing damage taken over a long fight. Because the damage cut is provided through a passive, it can stack with Ability Phalanx.png Phalanx IIAll parties gain Status Dmg Cut 70.png70% DMG CutTaking 70% less DMG

    Duration: 1 turns
    Damage Cut reducing damage taken.
    Warning! Does not work for Plain Damage!
    .
    to completely negate attacks.
  • Holy Saber's spear proficiency makes Double Trouble III a staple subskill provided debuffs are available from other sources. The damage and charge bar generation provided by the raid-wide DA/TA Up is tremendous, and the guaranteed triple attack pairs well with Ability Phalanx.png Phalanx IIAll parties gain Status Dmg Cut 70.png70% DMG CutTaking 70% less DMG

    Duration: 1 turns
    Damage Cut reducing damage taken.
    Warning! Does not work for Plain Damage!
    .
    .
  • Amazing and always sought after in multiplayer, where both Phalanx and Double Trouble are adored. Raid-wide skills also generate considerable contribution, allowing even new/weak players to farm Event Honors or Pendants efficiently.

Overall, Holy Saber is probably the most powerful Row III class in the game. The only reason it is not the top priority for newbies is that the more consistent mitigation provided by Dark Fencer is often more important than negating a limited number of devastating attacks. Holy Saber makes an excellent second unlock, however, as its prerequisites are mostly taken on the path to Dark Fencer, and as it makes as good use of

Ability Miserable.png Miserable MistInflict Status AttackDown.png25% ATK DownATK is lowered

Strength: 25%
Base Accuracy: 80%
Duration: 180 seconds
Stacking: Dual
and Status DefenseDown.png25% DEF DownDEF is lowered

Strength: 25%
Base Accuracy: 80%
Duration: 180 seconds
Stacking: Dual
on all enemies.

as anyone.

  • Neither Extended Mastery Skill is worth buying, as damage reflection is rarely useful and Holy Saber is already incredibly resilient, making defensive utility that benefits the party such as Ability Aura.png GraceAll parties gain Status DefenseUp.png15% DEF UpDEF is boosted

    Strength: 15%
    Stacking: Single
    .
    or Ability ClearAll.png ClarityRemove 1 debuff from all parties. much more efficient.
  • Mighty Shield description in-game incorrectly states that 50% DMG Cut works whole time.
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