Plain Damage

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Plain damage is non-elemental damage that ignores defense. Its damage pop-up appears in a plain white color. It is useful against enemies with very high defense. It is sometimes called true damage, white damage, or non-attribute damage by the international GBF community, but these are unofficial terms.

Plain damage vs.
Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
effects
[edit]

  • Plain damage generally ignores
    Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
    effects, but there are some exceptions
  • Turn-based plain damage from effects such as
    Status Poison.pngPoisonedHP is lowered on every turn
    and
    Status Burned.pngBurnedHP is lowered on every turn
    are absorbed by Shield effects.