Plain Damage
Attack Types: Normal Attack | Charge Attack
Other Damage: Plain Damage | Bonus Damage | Critical Damage | Supplemental Damage
Damage Formula: Basic Concepts | Detailed Formula | Damage Cap | Examples and Guidelines
Plain damage is non-elemental damage that ignores defense (including Damage cuts). Its damage pop-up appears in a plain white color. It is useful against enemies with very high defense. It is sometimes called true damage, white damage, or non-attribute damage by the international GBF community, but these are unofficial terms.
Most sources of Plain damage don't follow normal damage calculations, either dealing a fixed amount of damage, a percentage of the target's max or current HP (up to an individual damage cap), or depend on a specific condition such as the users current HP. As plain damage falls outside of the elemental system, they are generally unaffected by weaponskills or buffs, though some universal Damage Cap effects (like Ultima Weapon skills) still work.
All forms of turn-based damage are Plain damage, regardless of the source.
Reflected damage (i.e. Repel) is also handled as plain damage, regardless of the element of the original damage. The same goes for any self-inflicted damage from skills. If a characters maximum HP is lowered below their current HP, they will take plain damage to adjust the latter accordingly.
Plain damage is unaffected by effects that change elemental damage types (such as Elemental Switch). Outside of Death's Grace converting turn-based damage into healing, there are no ways of negating or changing instances of this damage type occurring.
Sources of Plain Damage
Status Effects
- BurnedHP is lowered on every turn
- turn-based damage - ConfusedAllies can be targeted (Substitute and Counter are ineffective)
- randomly to foe or party member - CorrosionDebuff resistance is lowered / HP is lowered on every turn
- turn-based damage - DorrieTrap springs when the foe uses a special attack (Plain DMG to all foes / Caught effect) (Can't be removed)
Local status effect - upon a foe using a special attack - EverbaneBoost to DMG taken / HP is lowered on every turn (Can't be removed)
Local status effect - turn-based damage - Holy SpikeHP is lowered on every turn
- turn-based damage - Impending MiracleActivates when a foe uses a special attack (Various effects to all foes and allies upon activation) (Can't be removed)
Local status effect - upon a foe using a special attack - MizaruHP is lowered on every turn / ATK is lowered (Effect increases upon each Multi-Decree cast [Max: 3 times] / Can't be removed)
Local status effect - turn-based damage - PoisonedHP is lowered on every turn
- turn-based damage - PutrefiedHP is lowered on every turn
- turn-based damage - RepelReflects DMG
Damage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage! - upon taking damage - SingedHP is lowered on every turn based on Singed lvl (Can't be removed)
- turn-based damage - ToxicosisHP is lowered on every turn based on Toxicosis lvl (Max: 10 / Can't be removed)
- turn-based damage - TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed)
- turn-based damage - Type-3 Aerial MineActivates when a foe uses special attack (Plain DMG and Paralyze effect to all foes upon activation) (Can't be removed)
Local status effect - upon a foe using a special attack - ZombifiedReceives DMG if healed
- upon being healed
Main Character
Icon | Name | Source | Cooldown | Targets | Notes |
---|---|---|---|---|---|
Bandit Tycoon | Rupie FlipPlain damage to one enemy. |
0 turns | One Foe | Deals 1000, 3000, or 10000 plain damage depending on the amount of rupies chose to be spent. Up to 100000 Rupies can be used per battle. | |
Heart of ChivalryGain Heart of ChivalryDouble attack rate is boosted / Triple attack rate is boosted / Normal attack DMG dealt is supplemented / Steals a foe's HP to restore all allies' HP upon triple attacks (Can't be removed) Duration: 5 turns. |
10 turns | One Foe | Deals 555,555 plain damage upon triple attacks. | ||
Mechanic | Customized ActionEffects change based on what Action Parts are equipped. |
4 turns | All Foes | Requires equipping the Bomb Maneuver action part. | |
Nighthound | Homing BeaconInflict Homing BeaconWhile in effect: Takes 5-hit plain DMG every 3 turns / 1 buff is removed / Debuff resistance is lowered (Stackable / Can't be removed) Duration: IndefiniteLocal status effect on a foe. (Can't recast.) |
- | One Foe | Deals plain damage every 3 turns. | |
Soldier | Expert Model: Genesis NovaATK: 300 Surpasses DMG cap / 999,999 Plain DMG to all foes / Consume all bullets |
- | All Foes | ||
Tormentor | LeiomanoPlain DMG to a foe based on 5% of its current HP (Damage cap: 1,000,000). |
1 turn | One Foe | Up to 10 Leiomano secret gears can be equipped per battle. | |
Agastia Crystal5-hit plain DMG to random foes based on 10% of their current HP (Damage cap: 999,999 per hit) and remove 5 buffs from all foes. |
1 turn | Random Foes | Only 1 Agastia Crystal secret gear can be equipped per battle. |
Sword Master Skills
The Sword Master and Glorybringer skills, Awakening BladeCall forth the main weapon's hidden power.
(Casts mainhand's Awaken skill.
Gain maximum EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
stacks.) and Glory ArtsCall forth the main weapon's hidden power.
(Casts mainhand's Awaken skill.
Gain maximum EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
stacks.) respectively, have various effects depending on the weapon used as main hand, including dealing plain damage with the following weapons:
Icon | Name | Rarity | Element | Awakening Effect | Obtain |
---|---|---|---|---|---|
Aluminum Bat | Expend 30% of current HP to deal 18× current HP as Plain DMG to all foes. | The Other Side of the Sky | |||
Cinder Fang | Expend 30% of current HP to deal 9× current HP as Plain DMG to all foes. | Kou and the Hollow Existence | |||
Disparia | Expend 30% of current HP to deal 30× current HP as Plain DMG to all foes. (Damage increased to 45× current HP at 4★.) |
Premium Draw Recruits Jeanne d'Arc (Dark) | |||
Extinction Blade | Expend 30% of current HP to deal 30× current HP as Plain damage to all foes. | Mugen (Impossible) | |||
Extinction Blade Mk II | Expend 30% of current HP to deal 30× current HP as Plain damage to all foes. | Mugen (Impossible) | |||
Honebami Toushirou | Expend 30% of current HP to deal 9x current HP as Plain DMG to all foes. | Katsugeki Touken Ranbu: Fate Horizon | |||
Nodachi | Expend 10% of current HP to deal 1× current HP as Plain DMG to all foes. | Premium Draw Rupie Draw | |||
Purity Blade | Expend 30% of current HP to deal 9x current HP as Plain DMG to all foes. | Premium Draw Recruits Lucius | |||
Rise of Justice | Expend 30% of current HP to deal 30x current HP as Plain DMG to all foes. | Replicard Sandbox | |||
Seilenos | Expend 30% of current HP to deal 30× current HP as Plain damage to all foes. | Premium Draw Recruits Satyr (Earth) | |||
Sephira Emerald Blade | Expend 30% of current HP to deal 9x current HP as Plain DMG to all foes. | Arcarum: The World Beyond | |||
Sephira Emerald Sword | Expend 30% of current HP to deal 9x current HP as Plain DMG to all foes. | Arcarum: The World Beyond | |||
Spiked Baseball Bat | Expend 30% of current HP to deal 9x current HP as Plain DMG to all foes. | Gripping FreedomSide Story as of 2018-12-12; is unlocked after clearing Chapter 73 of the Main Quest | |||
Watcher's Adze | Expend 30% of current HP to deal 9x current HP as Plain DMG to all foes. | What Makes the Sky Blue III: 000 |
Weapons
Icon | Name | Element | Source | Notes |
---|---|---|---|---|
Brionac | TathlumMassive Fire damage to a foe. Bonus Plain damage. After 4★: Cut to overdrive. |
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Dark Opus Weapons | Wicked ConductPlain DMG to all foes at end of turn when HP is 50% or below / Take DMG every turn. |
Activates when HP is 50% or below. | ||
Gridarvor | Supernal BlastMassive Dark damage to a foe. Bonus plain DMG |
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Hauteclaire | RoncevauxMassive Light damage to a foe. 5% Bonus Plain damage. |
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Murcielago | Robar TiempoWhen main weapon (MC only): When a Wind ally drains a foe's charge diamond with Delay (Drain)Drain 1 filled charge diamond from a foe Ignores Delay immunity on most foes Unofficial status name: 6-hit Plain damage to the foe based on 10% of its current HP (Damage cap: 444,444 per hit). Remove 1 buff. Inflict a random debuff. |
Must be used as a main weapon. | ||
Vlisragna | Dead-EndMassive Water damage to a foe. Bonus Plain damage. After 4★: Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
Character skills
Icon | Name | Rarity | Element | Skill | Cooldown | Note |
---|---|---|---|---|---|---|
Aletheia | Discord150%-250% Earth damage to all foes (Damage cap: ~630,000). At level 75: Damage increased to 250%-350%. At level 95: Damage increased to 700%. Also deals 999,999 Plain damage to all foes. |
6 turns | Requires level 95 (5★). | |||
Alistair | DebateChange damage based on the last digit of main allies' total HP. |
7 turns | Deals 1000% Plain Damage when the last digit is 7 (Damage cap 77,777). | |||
Andira | Multi-Decree500% Wind damage to all foes (Damage cap: ~630,000). Inflict MizaruHP is lowered on every turn / ATK is lowered (Effect increases upon each Multi-Decree cast [Max: 3 times] / Can't be removed) Strength: 2016 damage per turn / 5% (Max: 15%)Base Accuracy: 100%Duration: IndefiniteStacking: PermanentLocal status effect, IwazaruDEF is lowered (Effect increases upon each Multi-Decree cast [Max: 3 times] / Can't be removed) Strength: 5% (Max: 15%)Base Accuracy: 100%Duration: IndefiniteStacking: PermanentLocal status effect, KikazaruAndira's C.A. DMG and DMG cap are boosted (Effect increases upon each Multi-Decree cast [Max: 3 times] / Can't be removed) Strength: 15% C.A. DMG Up (Max: 45%) / 10% C.A. DMG Cap Up (Max: 30%)Base Accuracy: 100%Duration: IndefiniteLocal status effect. (Boost to debuff specs based on number of casts [Max: 3].) |
5 turns | MizaruHP is lowered on every turn / ATK is lowered (Effect increases upon each Multi-Decree cast [Max: 3 times] / Can't be removed) Local status effect deals 2016 damage per turn. | |||
Baal | Rock Out3-hit, 150% Earth damage to random foes (Damage cap: ~155,000 per hit). Remove 1 buff from all foes. Raise TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). (When ResonanceGrants buffs to all allies upon chain burst activation based on Resonance lvl (Can't be removed) lvl is 5: Activates twice.) |
7 turns | TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed) deals 9999 damage per turn. | |||
Cagliostro (Grand) | You Just Plain Can't Beat Cagliostro!When a Light ally casts a buff-removing skill: 888,888 Plain damage to a foe. Inflict DelayReduce a foe's filled charge diamonds by 1 Base Accuracy: 100%. Raise TruthC.A. specs are boosted based on lvl (Max: 8 / Can't be removed) Duration: Indefinite lvl by 1 (Max: 8). |
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Camieux | DischargerPlain damage to a foe. |
6 turns | ||||
Camieux (Earth) | DischargerPlain damage to a foe. |
6 turns | ||||
Camieux (Summer) | Volleying Shot3-hit plain damage to random foes. At level 65: Damage increased. |
6 turns | ||||
Chat Noir | A Spectacular HeistPlain damage based on 10% of foe's current HP (Damage cap: 777,777). Inflict a random debuff and remove 1 buff. (Activates twice against foes with ForewarningDebuff effect resistance is lowered due to Chat Noir's challenge letter (Can't be removed) Stacking: PermanentLocal status effect.) |
6 turns | ||||
Clarisse | EclipsePlain damage to a foe (Damage cap: ~270,000). Inflict 25% Mode Bar CutCut to foe's mode bar Strength: 25%. At level 75: Effect increased to 33% Mode Bar CutCut to foe's mode bar Strength: 33%. At level 90: Now targets all foes. Plain damage cap increased to 999,999. Also deal 300% Fire damage (Damage cap: ~420,000). Also inflict DelayReduce a foe's filled charge diamonds by 1 and Debuff Res. Down (Stackable)Debuff resistance is lowered (Stackable) Duration: 180 seconds. (Auto-activates when a Fire ally removes a foe's buff.) |
6 turns | ||||
Atomic ResolutionPlain damage to a foe based on 1%-5% of its current HP (Damage cap: ~700,000). Remove 1 buff. At level 95: Plain damage cap increased to 1,200,000. Also inflict GravitySpecial attack max charge turn is extended Duration: 180 seconds. |
6 turns | |||||
Clarisse (Holiday) | Atomic AnnihilationPlain damage to a foe based on 1%-5% of its current HP (Damage cap: ~700,000) and remove 1 buff. Inflict DA DownDouble attack rate is lowered Base Accuracy: 75%Duration: 180 seconds. |
12 turns | ||||
Clarisse (Light) | Atomic ResolutionPlain damage to a foe based on 1%-5% of its current HP (Damage cap: ~700,000) and remove 1 buff. (When caster has 2 or more DissolutionUse 1 charge per skill activation (Recover upon C.A. / Max: 3 charges) : Consumes 1 to end cooldown.) |
6 turns | ||||
Clarisse (Summer) | Atomic Condensation888,888 Plain damage to all foes. Inflict Elemental CondensationOriginal element has been lost and fire element has been gained instead / Deals fire DMG (Excludes plain DMG / Can't be removed) Base Accuracy: 200%Duration: 5 turnsLocal status effect and GravitySpecial attack max charge turn is extended Base Accuracy: 100%Duration: 180 seconds. |
8 turns | ||||
Cute Girl SummerWhen a Water ally casts a buff-removing skill: 888,888 Plain damage to a foe. Inflict DelayReduce a foe's filled charge diamonds by 1 . Clarisse gains 1 Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. |
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Clarisse (Valentine) | Atomic AccelerationPlain damage to a foe based on number of turns passed multiplied by 100,000 (Damage cap: 1,000,000) and remove 1 buff. Inflict GravitySpecial attack max charge turn is extended Base Accuracy: 100%Duration: 180 seconds. From 10th turn onward: Activates twice. |
7 turns | ||||
Erika | On n'a Rien sans RienWhen another Water ally performs a normal attack without using up a turn: Provide backup fire to the ally. (Deal 900,000 Plain damage to a foe.) |
- | ||||
Ferry (Grand) | Blau GespenstRemove 1 buff from a foe. Inflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Single, 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Single, and Ghost CageCage shatters when the foe uses a special attack (Plain DMG to all foes upon shattering) (Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: IndefiniteLocal status effect. (When the foe uses a special attack: Ghost Cage shatters and deals 999,999 Plain damage to all foes.) |
7 turns Lvl 55: 6 turns |
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Galleon | Bedrock Rain6-hit Plain damage to random foes based on 10% of foe's current HP (Damage cap: 666,666 per hit). Remove a buff from all foes. Inflict DelayReduce a foe's filled charge diamonds by 1 Base Accuracy: 100% on all foes. (When The Gold's FoundationSharp boost to attack and defense specs / Activate Bedrock Rain every 4 turns / Can't attack on turn after attacking (Can't be removed) Multiplier: PerpetuityDuration: Indefinite is in effect: Activates every 4 turns.) |
9 turns Lvl 75: 8 turns |
The Gold's FoundationSharp boost to attack and defense specs / Activate Bedrock Rain every 4 turns / Can't attack on turn after attacking (Can't be removed) auto-activates the skill every 4th turn. | |||
Halluel and Malluel | Stella Repentina8-hit Plain damage to a foe based on 10% of foe's current HP (Damage cap: 222,222 per hit). Remove buffs based on number of foe's debuffs (Max: 5). Inflict EverbaneBoost to DMG taken / HP is lowered on every turn (Can't be removed) Strength: 20% / 1% of Max HPBase Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: IndefiniteDamage cap: 30,000 / 100,000Local status effect. |
10 turns | When a foe has 5 or more buffs: Activates this skill at end of turn. | |||
Halluel and Malluel (Summer) | EternoPlain damage to a foe based on 10% of its current HP (Damage cap: 1,000,000). Restore 10% of all allies' HP (Healing cap: 1000). Healing cap increases by 200 for each Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) on caster. (When Limiter BreakSkills and charge attack gain additional effects / ATK, triple attack rate, DMG cap, and dodge rate are boosted (Can't be removed / Ends upon taking DMG 3 times) is in effect: Activates twice.) |
8 turns Lvl 55: 7 turns |
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Ilsa | Sacred HellPlain damage to a foe based on 5% of its current HP (Damage cap: ~1,160,000). Inflict PetrifiedStops enemy's charge diamonds from filling. Base Accuracy: 90%Duration: 3 turnsLocal status effect. (Consumes 2 BulletsUses Bullets per attack or skill (Can't be removed) .) |
8 turns Lvl 55: 7 turns |
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Ilsa (Summer) | Hellfire ClubMount a Type-3 Aerial MineActivates when a foe uses special attack (Plain DMG and Paralyze effect to all foes upon activation) (Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: IndefiniteLocal status effect to a foe. (When a foe uses a special attack: Type-3 Aerial Mine detonates. 999,999 Plain damage to all foes and inflict ParalyzedCan't attack Base Accuracy: 150% (Unaffected by debuff success rate buffs.)Duration: 2 turnsLocal status effect.) |
10 turns | ||||
Karteira | The PunchlinePlain damage to a foe. Inflict Partnered UpHaving a Sales Talk with Karteira Duration: Indefinite"Sales Talk" in Karteira's skill descriptions. |
6 turns | ||||
Karteira (SR) | The PunchlinePlain damage to a foe. Inflict Partnered UpHaving a Sales Talk with Karteira Duration: Indefinite"Sales Talk" in Karteira's skill descriptions. |
6 turns | ||||
Lelouch Lamperouge | Black ChessmasterAll allies gain 50% DEF UpDEF is boosted Strength: 50%Duration: 3 turns. Inflict Impending MiracleActivates when a foe uses a special attack (Various effects to all foes and allies upon activation) (Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: IndefiniteLocal status effect on a foe whose charge diamonds are filled. (Impending Miracle activates when the foe uses a special attack.) At level 100: All allies also gain 50% DMG CutTaking 50% less DMG Duration: 1 turn Damage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!. Impending MiracleActivates when a foe uses a special attack (Various effects to all foes and allies upon activation) (Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: IndefiniteLocal status effect upgraded to Impending Miracle+Activates when a foe uses a special attack (Petrify effect / Plain DMG to all foes / Bonus Dark DMG effect to all allies / 1-turn cut to skill cooldowns) (Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: IndefiniteLocal status effect. |
9 turns | ||||
Lina | Elmekia LancePlain damage to a foe. Inflict ATK DownATK is lowered Duration: 180 seconds and DEF DownDEF is lowered Duration: 180 seconds. At level 45: Effect enhanced. |
7 turns | ||||
Mega BrandFire and Plain damage to all foes. (Big boost to damage based on number of foes.) |
6 turns | |||||
Michael | Fotia DynataPlain damage to all foes based on 10% of their current HP (Damage cap: 999,999). Remove 1 buff. Inflict DelayReduce a foe's filled charge diamonds by 1 Base Accuracy: 100%. |
6 turns | At end of turn: Consume 3 EkrixiConsumed upon using Michael's skills (Max: 9 / Can't be removed) to activate this skill. | |||
Naga | Deranged EtchingsBonus plain damage based on how deranged the golem etching from her charge attack is. |
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Niyon | DefenduRaise all foes' TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). All allies gain 30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 30% chance of dealing 30% more damage.Duration: 3 turns. At level 85: All allies also gain Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 3 turns. At level 130: Buff increased to 100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 30% more damage.Duration: 3 turns. Shield endurance increased to Shield (3000)Next ATK received will be ineffective for a fixed amount Strength: 3000Duration: 3 turns. All allies also gain KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns and 10% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified Strength: 10%Multiplier: SeraphicDuration: 3 turns. |
5 turns | TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed) deals 9999 damage per turn. | |||
Pengy | Oh My Bahamut!Random plain damage to a foe based on its max HP (Damage cap: 9,999,999). If attack fails, Pengy takes plain damage. |
8 turns | ||||
Rackam (Holiday) | Collateral DamagePlain damage to all foes upon expending HP. |
9 turns | ||||
Shinobu Kocho | Six Stings6-hit, 150% Wind damage to a foe (Damage cap: ~100,000 per hit). Inflict Poisoned (10,000)HP is lowered on every turn Strength: 10,000Duration: 180 seconds and Wisteria PoisonWhen the foe uses a special attack: Plain DMG to all foes (Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: IndefiniteLocal status effect. (Boost to PoisonedHP is lowered on every turn specs based on DosageAttack specs and skill specs are boosted based on Dosage lvl (Can't be removed) lvl. Also inflict ParalyzedCan't attack Duration: 1-2 turnsLocal status effect at lvl 5.) |
6 turns Lvl 55: 5 turns |
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Threo | Ground ZeroSacrifice 99% of caster's current HP to deal plain damage to all foes (Damage cap: ~820,000). Damage dealt is based on HP consumed. Gain Shield (3000)Next ATK received will be ineffective for a fixed amount Strength: 3000Duration: Indefinite. At level 95: Also inflict 25% Earth DEF DownDEF is lowered for earth DMG Strength: 25%Base Accuracy: ≥100%Duration: 180 seconds. Damage cap increased to ~1,230,000. At level 130: Damage increased and damage cap increased to ~2,040,000. When HP is below 25%: Also gain Triple StrikeAttacks 3 times each turn Duration: 1 turn . |
8 turns Lvl 95: 7 turns |
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Vikala | Ring the Dormouse5-hit, 100% Dark damage to a foe (Damage cap: ~110,000 per hit~550,000 total). Sic DorrieTrap springs when the foe uses a special attack (Plain DMG to all foes / Caught effect) (Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: IndefiniteLocal status effect on a foe. (When the foe uses a special attack: The trap is sprung. 999,999 Plain damage to all foes and inflict CaughtCan't attack Base Accuracy: 120%Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining..) |
11 turns Lvl 55: 10 turns |
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Yodarha (SSR) | Serene Sinker3-hit, 1600% Water damage to a foe (Damage cap: ~1,900,000 per hit). Gain Serene SinkerTriple Shrouds won't be consumed / Effects activate as if 3 Triple Shrouds are granted / Upon normal attacks: Plain DMG to foe (Can't be removed / Can't be extended) Duration: 5 turns. (1-turn cut to skill standby and cooldown upon triple attacks.) |
Ready in 10 turns10-turn cooldown at start of battle. / 14 turns14-turn cooldown upon use. |
Deals Plain Damage on normal attacks. | |||
Twin BladesWhen Yodarha has 1 or more Triple Shroud1 is consumed upon normal attacks and skill use (Recovers every 4 turns / Max: 3 / Can't be removed) Skills do not consume Triple Shroud after level 90: 30% boost to ATKMultiplier: Perpetuity, guaranteed triple attacks, and 40% boost to dodge rate. (Upon dodging: 999,999 Plain damage to all foes and remove 1 buff.) |
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Zeta | Rain of FuryPlain damage to a foe based on 10% of its current HP (Damage cap: 1,000,000). Inflict DelayReduce a foe's filled charge diamonds by 1 Base Accuracy: 100%. |
6 turns |
Character Charge Attacks
Icon | Name | Rarity | Element | Charge Attack | Note |
---|---|---|---|---|---|
Mary (Summer) | Slight chance to deal plain DMG to all foes upon charge attack. | ||||
Rita | Schrecken FistMassive Dark damage to a foe. Deal 300,000 bonus plain damage for each ally and foe with ZombifiedReceives DMG if healed (Max: 6). |
After 5★. | |||
Clarisse (Valentine) | Alkahest Sphere450%Massive Dark damage to a foe. Inflict DelayReduce a foe's filled charge diamonds by 1 Base Accuracy: 100%. From 10th turn onward: Also deal 999,999 plain damage. |
From 10th turn onward. | |||
Gwynne | Lunatic Lashings450%Massive Water damage to a foe. Bonus Plain damage based on Gwynne's HP (Damage cap: 400,000 per hit / Max: 3 hits). |
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Tanjiro, Nezuko, Zenitsu, and Inosuke | Hinokami Kagura Dance450%Massive Water damage to a foe. Raise Tanjiro's KaguraDMG is supplemented and attack specs are boosted based on Kagura lvl (Max: 5 / Can't be removed) Duration: Indefinite lvl by 1 (Max: 5). (When consuming 5 KaguraDMG is supplemented and attack specs are boosted based on Kagura lvl (Max: 5 / Can't be removed) lvls: Bonus 999,999 plain damage to foe.) |
Requires and consumes 5 KaguraDMG is supplemented and attack specs are boosted based on Kagura lvl (Max: 5 / Can't be removed) . | |||
Threo | Meteor Thrust450%Massive Earth damage to a foe. Deal 999,999 bonus plain damage. Swap to Axe form. |
In Sword form. | |||
Annihilation Nova500%Massive Earth damage to a foe (Damage cap: ~2,020,000). Deal 1,999,9982 hits of 999,999 bonus plain damage. Swap to Axe form. |
After 5★, in Sword form. | ||||
Regression to Zero550%Massive Earth damage to a foe (Damage cap: ~2,300,000). Deal 2,999,9973 hits of 999,999 bonus plain damage. Swap to Axe form. |
After 6★, in Sword form. | ||||
Tyra | Mighty Dinosaur's Meteoric Rush450%Massive Dark damage to a foe. 1-turn cut to Tyra's skill cooldowns. (When Rage of TyrannoTriple attack rate is boosted / Normal attacks deal 2-hit DMG to random foes / Damage skills activate twice / Buffs can't be removed or shortened (Can't be removed / Ends upon taking DMG 3 times) Duration: Indefinite is in effect: Also deal 999,999 Bonus Plain damage.) |
Requires Rage of TyrannoTriple attack rate is boosted / Normal attacks deal 2-hit DMG to random foes / Damage skills activate twice / Buffs can't be removed or shortened (Can't be removed / Ends upon taking DMG 3 times) to be in effect. | |||
Yodarha (SSR) | Ultimate Flash450%Massive Water damage to a foe. Consumes all Triple Shroud1 is consumed upon normal attacks and skill use (Recovers every 4 turns / Max: 3 / Can't be removed) Skills do not consume Triple Shroud after level 90. Deal 333,333 Bonus Plain damage for each Triple Shroud consumed (Max: 999,999). |
Yodarha starts the battle with 3 Triple Shroud1 is consumed upon normal attacks and skill use (Recovers every 4 turns / Max: 3 / Can't be removed) Skills do not consume Triple Shroud after level 90. | |||
Yuel (Summer) | Crimson Dance: Hanaarashi450%Massive Wind damage to a foe. Inflict FoxflameSlight chance for attacks to miss / HP is lowered on every turn Strength: 30% chance to miss, 1% of max HP (Damage cap: 50,000)Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. All allies gain 10% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 10%Duration: 3.5 turnsStacking: AApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. (When a foe has FoxflameSlight chance for attacks to miss / HP is lowered on every turn Local status effect: Deal 999,999 bonus Plain damage. Yuel gains Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period Duration: Indefinite.) |
Deal 999,999 Plain damage to a foe with Status FoxflameSlight chance for attacks to miss / HP is lowered on every turn Local status effect |
Summons
Icon | Name | Rarity | Element | Call | Cooldown | Note |
---|---|---|---|---|---|---|
Beelzebub | 2000% Elemental damage to all foes (Damage cap: ~2,400,000). Inflict 40% DEF DownDEF is lowered Strength: 40%Duration: 180 secondsStacking: Summon and 20% Debuff Res. DownDebuff resistance is lowered Strength: 20%Duration: 180 seconds. Additional effects based on MC's TranceAdditional effects based on lvl (Max: 3 / Can't be removed) lvl. |
3T3-turn cooldown at the start of battle./12T12-turn cooldown upon call. | Requires 4★ and when MC's TranceAdditional effects based on lvl (Max: 3 / Can't be removed) lvl is 2 or more. Deals 3,000,000 plain DMG to all foes. | |||
Halluel and Malluel (Summon) | Massive Light DMG to all foes. Inflict 15% ATK DownATK is lowered Strength: 15%Duration: 180 seconds, 15% DEF DownDEF is lowered Strength: 15%Duration: 180 seconds, and EverbaneBoost to DMG taken / HP is lowered on every turn (Can't be removed) Strength: 20% / 1% of Max HPDuration: IndefiniteDamage cap: 10,000 / 100,000Local status effect on all foes. |
3 turnsCan only be summoned once per battle. | ||||
Inchoate World | Massive Dark damage to all foes, additional plain damage (up to 10,000). | 9 turns | ||||
Kirari Moroboshi | Massive Earth damage to all foes, bonus damage to all foes and allies. | 9 turns | ||||
Michael (Summon) | Plain damage to all foes based on 3% of their current HP (Damage cap: 500,000), remove 1 buff and inflict DelayReduce a foe's filled charge diamonds by 1 . |
12 turns | Increase to 5% of their current HP (Damage cap: 999,999) at 3★. | |||
The Devil (SR) | 300% Fire damage to all foes and inflict Red HeatHP is lowered on every turn Strength: Turn 1: 9,999 Turn 2: 50,000 Turn 3: 99,999Duration: 3 turns. Inflict ATK DownATK is lowered Duration: 180 seconds and 20% DEF DownDEF is lowered Strength: 20%Duration: 180 seconds on all Wind foes. |
0★This is the basic call for this summon. Its level does not influence the call.: 9T9-turn cooldown at the start of battle. Reduced by 1 turn for each uncap./13T13-turn cooldown upon call. 3★This is the basic call for this summon. Its level does not influence the call.: 6T6-turn cooldown at the start of battle./10T10-turn cooldown upon call. |
Red HeatHP is lowered on every turn Strength: Turn 1: 9,999 Turn 2: 50,000 Turn 3: 99,999Duration: 3 turns inflicts plain damage at the end of each turn stacking up to 159,998. | |||
The Devil (SSR) | 400% Fire damage to all foes and inflict Red HeatHP is lowered on every turn Strength: Turn 1: 9,999 Turn 2: 50,000 Turn 3: 99,999Duration: 3 turns. Inflict massive ATK DownATK is lowered Strength: MassiveDuration: 180 seconds and 25% DEF DownDEF is lowered Strength: 25%Duration: 180 seconds on all Wind foes. |
9 turns | Red HeatHP is lowered on every turn Strength: Turn 1: 9,999 Turn 2: 50,000 Turn 3: 99,999Duration: 3 turns inflicts plain damage at the end of each turn stacking up to 159,998. | |||
Treant | Massive Wind damage to all foes. / Blow Away. | 9 turns | Blow Away has a chance to deal 10,000 Plain damage, inflict Delay, or Mode Bar Cut. | |||
Usopp, Chopper, Franky, Brook, and Jimbei | Usopp, Chopper, Franky, Brook, or Jimbei is on the way to save the day! (Random effect based on crewmate that appears.) |
3★: 9T 4★: 3T3-turn cooldown at the start of battle./8T8-turn cooldown upon call. |
Random effect based on the crewmate that appears. |
Plain damage vs. Shield effects
- Plain damage generally ignores ShieldNext ATK received will be ineffective for a fixed amount
effects, but there are some exceptions - Turn-based plain damage from effects such as PoisonedHP is lowered on every turn
and BurnedHP is lowered on every turn
are absorbed by Shield effects.