Plain Damage

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Attack Types: Normal Attack | Charge Attack
Other Damage: Plain Damage | Bonus Damage | Critical Damage | Supplemental Damage
Damage Formula: Basic Concepts | Detailed Formula | Damage Cap | Examples and Guidelines


Plain damage is non-elemental damage that ignores defense (including Damage cuts). Its damage pop-up appears in a plain white color. It is useful against enemies with very high defense. It is sometimes called true damage, white damage, or non-attribute damage by the international GBF community, but these are unofficial terms.

Most sources of Plain damage don't follow normal damage calculations, either dealing a fixed amount of damage, a percentage of the target's max or current HP (up to an individual damage cap), or depend on a specific condition such as the users current HP. As plain damage falls outside of the elemental system, they are generally unaffected by weaponskills or buffs, though some universal Damage Cap effects (like Ultima Weapon skills) still work.

All forms of turn-based damage are Plain damage, regardless of the source.

Reflected damage (i.e. Repel) is also handled as plain damage, regardless of the element of the original damage. The same goes for any self-inflicted damage from skills. If a characters maximum HP is lowered below their current HP, they will take plain damage to adjust the latter accordingly.

Plain damage is unaffected by effects that change elemental damage types (such as Elemental Switch). Outside of Death's Grace converting turn-based damage into healing, there are no ways of negating or changing instances of this damage type occurring.

Sources of Plain Damage

Status Effects

  • BurnedHP is lowered on every turn
    - turn-based damage
  • ConfusedAllies can be targeted (Substitute and Counter are ineffective)
    - randomly to foe or party member
  • CorrosionDebuff resistance is lowered / HP is lowered on every turn
    - turn-based damage
  • DorrieTrap springs when the foe uses a special attack (Plain DMG to all foes / Caught effect) (Can't be removed)
    Local status effect
    - upon a foe using a special attack
  • EverbaneBoost to DMG taken / HP is lowered on every turn (Can't be removed)
    Local status effect
    - turn-based damage
  • Holy SpikeHP is lowered on every turn
    - turn-based damage
  • Impending MiracleActivates when a foe uses a special attack (Various effects to all foes and allies upon activation) (Can't be removed)
    Local status effect
    - upon a foe using a special attack
  • MizaruHP is lowered on every turn / ATK is lowered (Effect increases upon each Multi-Decree cast [Max: 3 times] / Can't be removed)
    Local status effect
    - turn-based damage
  • PoisonedHP is lowered on every turn
    - turn-based damage
  • PutrefiedHP is lowered on every turn
    - turn-based damage
  • RepelReflects DMG
    Damage Cut reducing damage taken and reflecting attacks.
    Warning! Does not work for Plain Damage!
    - upon taking damage
  • SingedHP is lowered on every turn based on Singed lvl (Can't be removed)
    - turn-based damage
  • ToxicosisHP is lowered on every turn based on Toxicosis lvl (Max: 10 / Can't be removed)
    - turn-based damage
  • TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed)
    - turn-based damage
  • Type-3 Aerial MineActivates when a foe uses special attack (Plain DMG and Paralyze effect to all foes upon activation) (Can't be removed)
    Local status effect
    - upon a foe using a special attack
  • ZombifiedReceives DMG if healed
    - upon being healed

Main Character

Icon Name Source Cooldown Targets Notes
Bandit Tycoon
 Rupie FlipPlain damage to one enemy.
0 turns One Foe Deals 1000, 3000, or 10000 plain damage depending on the amount of rupies chose to be spent.
Up to 100000 Rupies can be used per battle.

 Heart of ChivalryGain Heart of ChivalryDouble attack rate is boosted / Triple attack rate is boosted / Normal attack DMG dealt is supplemented / Steals a foe's HP to restore all allies' HP upon triple attacks (Can't be removed)
Duration: 5 turns
.
10 turns One Foe Deals 555,555 plain damage upon triple attacks.
Mechanic
 Customized ActionEffects change based on what Action Parts are equipped.
4 turns All Foes Requires equipping the Bomb Maneuver action part.
Nighthound
 Homing BeaconInflict Homing BeaconWhile in effect: Takes 5-hit plain DMG every 3 turns / 1 buff is removed / Debuff resistance is lowered (Stackable / Can't be removed)
Duration: IndefiniteLocal status effect
on a foe. (Can't recast.)
- One Foe Deals plain damage every 3 turns.
Soldier
Expert Model: Genesis NovaATK: 300
Surpasses DMG cap / 999,999 Plain DMG to all foes / Consume all bullets
- All Foes
Tormentor
LeiomanoPlain DMG to a foe based on 5% of its current HP (Damage cap: 1,000,000).
1 turn One Foe Up to 10 Leiomano secret gears can be equipped per battle.

Agastia Crystal5-hit plain DMG to random foes based on 10% of their current HP (Damage cap: 999,999 per hit) and remove 5 buffs from all foes.
1 turn Random Foes Only 1 Agastia Crystal secret gear can be equipped per battle.

Sword Master Skills

The Sword Master and Glorybringer skills,  Awakening BladeCall forth the main weapon's hidden power.
(Casts mainhand's Awaken skill.
Gain maximum EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
stacks.)
and  Glory ArtsCall forth the main weapon's hidden power.
(Casts mainhand's Awaken skill.
Gain maximum EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
stacks.)
respectively, have various effects depending on the weapon used as main hand, including dealing plain damage with the following weapons:

Icon Name Rarity Element Awakening Effect Obtain

Aluminum Bat Expend 30% of current HP to deal 18× current HP as Plain DMG to all foes. The Other Side of the Sky

Cinder Fang Expend 30% of current HP to deal 9× current HP as Plain DMG to all foes. Kou and the Hollow Existence

Disparia Expend 30% of current HP to deal 30× current HP as Plain DMG to all foes.
(Damage increased to 45× current HP at 4★.)
Premium Draw
Recruits Jeanne d'Arc (Dark)

Extinction Blade Expend 30% of current HP to deal 30× current HP as Plain damage to all foes. Mugen (Impossible)

Extinction Blade Mk II Expend 30% of current HP to deal 30× current HP as Plain damage to all foes. Mugen (Impossible)

Honebami Toushirou Expend 30% of current HP to deal 9x current HP as Plain DMG to all foes. Katsugeki Touken Ranbu: Fate Horizon

Nodachi Expend 10% of current HP to deal 1× current HP as Plain DMG to all foes. Premium Draw
Rupie Draw

Purity Blade Expend 30% of current HP to deal 9x current HP as Plain DMG to all foes. Premium Draw
Recruits Lucius

Rise of Justice Expend 30% of current HP to deal 30x current HP as Plain DMG to all foes. Replicard Sandbox

Seilenos Expend 30% of current HP to deal 30× current HP as Plain damage to all foes. Premium Draw
Recruits Satyr (Earth)

Sephira Emerald Blade Expend 30% of current HP to deal 9x current HP as Plain DMG to all foes. Arcarum: The World Beyond

Sephira Emerald Sword Expend 30% of current HP to deal 9x current HP as Plain DMG to all foes. Arcarum: The World Beyond

Spiked Baseball Bat Expend 30% of current HP to deal 9x current HP as Plain DMG to all foes. Gripping FreedomSide Story as of 2018-12-12;
is unlocked after clearing Chapter 73 of the Main Quest

Watcher's Adze Expend 30% of current HP to deal 9x current HP as Plain DMG to all foes. What Makes the Sky Blue III: 000

Weapons

Icon Name Element Source Notes

Brionac  
TathlumMassive Fire damage to a foe.
Bonus Plain damage.
After 4★:
Cut to overdrive.

Dark Opus Weapons
Wicked ConductPlain DMG to all foes at end of turn when HP is 50% or below / Take DMG every turn.
Activates when HP is 50% or below.

Gridarvor  
Supernal BlastMassive Dark damage to a foe.
Bonus plain DMG

Hauteclaire  
RoncevauxMassive Light damage to a foe.
5% Bonus Plain damage.

Murcielago
Robar TiempoWhen main weapon (MC only):
When a Wind ally drains a foe's charge diamond with Delay (Drain)Drain 1 filled charge diamond from a foe
Ignores Delay immunity on most foes
Unofficial status name
:

6-hit Plain damage to the foe based on 10% of its current HP (Damage cap: 444,444 per hit).
Remove 1 buff.
Inflict a random debuff.
Must be used as a main weapon.

Vlisragna  
Dead-EndMassive Water damage to a foe.
Bonus Plain damage.
After 4★:
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.

Character skills

Icon Name Rarity Element Skill Cooldown Note
Aletheia
 Discord150%-250% Earth damage to all foes (Damage cap: ~630,000).
At level 75:
Damage increased to 250%-350%.
At level 95:
Damage increased to 700%.
Also deals 999,999 Plain damage to all foes.
6 turns Requires level 95 (5★).
Alistair
 DebateChange damage based on the last digit of main allies' total HP.
7 turns Deals 1000% Plain Damage when the last digit is 7 (Damage cap 77,777).
Andira
 Multi-Decree500% Wind damage to all foes (Damage cap: ~630,000).
Inflict MizaruHP is lowered on every turn / ATK is lowered (Effect increases upon each Multi-Decree cast [Max: 3 times] / Can't be removed)
Strength: 2016 damage per turn / 5% (Max: 15%)Base Accuracy: 100%Duration: IndefiniteStacking: PermanentLocal status effect
, IwazaruDEF is lowered (Effect increases upon each Multi-Decree cast [Max: 3 times] / Can't be removed)
Strength: 5% (Max: 15%)Base Accuracy: 100%Duration: IndefiniteStacking: PermanentLocal status effect
, KikazaruAndira's C.A. DMG and DMG cap are boosted (Effect increases upon each Multi-Decree cast [Max: 3 times] / Can't be removed)
Strength: 15% C.A. DMG Up (Max: 45%) / 10% C.A. DMG Cap Up (Max: 30%)Base Accuracy: 100%Duration: IndefiniteLocal status effect
.
(Boost to debuff specs based on number of casts [Max: 3].)
5 turns MizaruHP is lowered on every turn / ATK is lowered (Effect increases upon each Multi-Decree cast [Max: 3 times] / Can't be removed)
Local status effect
deals 2016 damage per turn.
Baal
 Rock Out3-hit, 150% Earth damage to random foes (Damage cap: ~155,000 per hit).
Remove 1 buff from all foes.
Raise TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
lvl by 1 (Max: 10).
(When ResonanceGrants buffs to all allies upon chain burst activation based on Resonance lvl (Can't be removed)
lvl is 5:
Activates twice.)
7 turns TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed)
deals 9999 damage per turn.
Cagliostro (Grand)
You Just Plain Can't Beat Cagliostro!When a Light ally casts a buff-removing skill:
888,888 Plain damage to a foe.
Inflict DelayReduce a foe's filled charge diamonds by 1
Base Accuracy: 100%
.
Raise TruthC.A. specs are boosted based on lvl (Max: 8 / Can't be removed)
Duration: Indefinite
lvl by 1 (Max: 8).
-
Camieux
 DischargerPlain damage to a foe.
6 turns
Camieux (Earth)
 DischargerPlain damage to a foe.
6 turns
Camieux (Summer)
 Volleying Shot3-hit plain damage to random foes.
At level 65:
Damage increased.
6 turns
Chat Noir
 A Spectacular HeistPlain damage based on 10% of foe's current HP (Damage cap: 777,777).
Inflict a random debuff and remove 1 buff.
(Activates twice against foes with ForewarningDebuff effect resistance is lowered due to Chat Noir's challenge letter (Can't be removed)
Stacking: PermanentLocal status effect
.)
6 turns
Clarisse
 EclipsePlain damage to a foe (Damage cap: ~270,000).
Inflict 25% Mode Bar CutCut to foe's mode bar
Strength: 25%
.
At level 75:
Effect increased to 33% Mode Bar CutCut to foe's mode bar
Strength: 33%
.
At level 90:
Now targets all foes.
Plain damage cap increased to 999,999.
Also deal 300% Fire damage (Damage cap: ~420,000).
Also inflict DelayReduce a foe's filled charge diamonds by 1
and Debuff Res. Down (Stackable)Debuff resistance is lowered (Stackable)
Duration: 180 seconds
.
(Auto-activates when a Fire ally removes a foe's buff.)
6 turns

 Atomic ResolutionPlain damage to a foe based on 1%-5% of its current HP (Damage cap: ~700,000).
Remove 1 buff.
At level 95:
Plain damage cap increased to 1,200,000.
Also inflict GravitySpecial attack max charge turn is extended
Duration: 180 seconds
.
6 turns
Clarisse (Holiday)
 Atomic AnnihilationPlain damage to a foe based on 1%-5% of its current HP (Damage cap: ~700,000) and remove 1 buff.
Inflict DA DownDouble attack rate is lowered
Base Accuracy: 75%Duration: 180 seconds
.
12 turns
Clarisse (Light)
 Atomic ResolutionPlain damage to a foe based on 1%-5% of its current HP (Damage cap: ~700,000) and remove 1 buff.
(When caster has 2 or more DissolutionUse 1 charge per skill activation (Recover upon C.A. / Max: 3 charges)
:

Consumes 1 to end cooldown.)
6 turns
Clarisse (Summer)
 Atomic Condensation888,888 Plain damage to all foes.
Inflict Elemental CondensationOriginal element has been lost and fire element has been gained instead / Deals fire DMG (Excludes plain DMG / Can't be removed)
Base Accuracy: 200%Duration: 5 turnsLocal status effect
and GravitySpecial attack max charge turn is extended
Base Accuracy: 100%Duration: 180 seconds
.
8 turns

Cute Girl SummerWhen a Water ally casts a buff-removing skill:
888,888 Plain damage to a foe. Inflict DelayReduce a foe's filled charge diamonds by 1
.
Clarisse gains 1 Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
-
Clarisse (Valentine)
 Atomic AccelerationPlain damage to a foe based on number of turns passed multiplied by 100,000 (Damage cap: 1,000,000) and remove 1 buff.
Inflict GravitySpecial attack max charge turn is extended
Base Accuracy: 100%Duration: 180 seconds
.
From 10th turn onward: Activates twice.
7 turns
Erika
On n'a Rien sans RienWhen another Water ally performs a normal attack without using up a turn:
Provide backup fire to the ally. (Deal 900,000 Plain damage to a foe.)
-
Ferry (Grand)
 Blau GespenstRemove 1 buff from a foe.
Inflict 25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Single
, 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Single
, and Ghost CageCage shatters when the foe uses a special attack (Plain DMG to all foes upon shattering) (Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: IndefiniteLocal status effect
.
(When the foe uses a special attack:
Ghost Cage shatters and deals 999,999 Plain damage to all foes.)
7 turns
Lvl 55:
6 turns
Galleon
 Bedrock Rain6-hit Plain damage to random foes based on 10% of foe's current HP (Damage cap: 666,666 per hit).
Remove a buff from all foes.
Inflict DelayReduce a foe's filled charge diamonds by 1
Base Accuracy: 100%
on all foes.
(When The Gold's FoundationSharp boost to attack and defense specs / Activate Bedrock Rain every 4 turns / Can't attack on turn after attacking (Can't be removed)
Multiplier: PerpetuityDuration: Indefinite
is in effect:

Activates every 4 turns.)
9 turns
Lvl 75:
8 turns
The Gold's FoundationSharp boost to attack and defense specs / Activate Bedrock Rain every 4 turns / Can't attack on turn after attacking (Can't be removed)
auto-activates the skill every 4th turn.
Halluel and Malluel
 Stella Repentina8-hit Plain damage to a foe based on 10% of foe's current HP (Damage cap: 222,222 per hit).
Remove buffs based on number of foe's debuffs (Max: 5).
Inflict EverbaneBoost to DMG taken / HP is lowered on every turn (Can't be removed)
Strength: 20% / 1% of Max HPBase Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: IndefiniteDamage cap: 30,000 / 100,000Local status effect
.
10 turns When a foe has 5 or more buffs: Activates this skill at end of turn.
Halluel and Malluel (Summer)
 EternoPlain damage to a foe based on 10% of its current HP (Damage cap: 1,000,000).
Restore 10% of all allies' HP (Healing cap: 1000).
Healing cap increases by 200 for each Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
on caster.
(When Limiter BreakSkills and charge attack gain additional effects / ATK, triple attack rate, DMG cap, and dodge rate are boosted (Can't be removed / Ends upon taking DMG 3 times)
is in effect:
Activates twice.)
8 turns
Lvl 55:
7 turns
Ilsa
 Sacred HellPlain damage to a foe based on 5% of its current HP (Damage cap: ~1,160,000).
Inflict PetrifiedStops enemy's charge diamonds from filling.
Base Accuracy: 90%Duration: 3 turnsLocal status effect
.
(Consumes 2 BulletsUses Bullets per attack or skill (Can't be removed)
.)
8 turns
Lvl 55:
7 turns
Ilsa (Summer)
 Hellfire ClubMount a Type-3 Aerial MineActivates when a foe uses special attack (Plain DMG and Paralyze effect to all foes upon activation) (Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: IndefiniteLocal status effect
to a foe.
(When a foe uses a special attack: Type-3 Aerial Mine detonates. 999,999 Plain damage to all foes and inflict ParalyzedCan't attack
Base Accuracy: 150%
(Unaffected by debuff success rate buffs.)Duration: 2 turnsLocal status effect
.)
10 turns
Karteira
 The PunchlinePlain damage to a foe.
Inflict Partnered UpHaving a Sales Talk with Karteira
Duration: Indefinite"Sales Talk" in Karteira's skill descriptions
.
6 turns
Karteira (SR)
 The PunchlinePlain damage to a foe.
Inflict Partnered UpHaving a Sales Talk with Karteira
Duration: Indefinite"Sales Talk" in Karteira's skill descriptions
.
6 turns
Lelouch Lamperouge
 Black ChessmasterAll allies gain 50% DEF UpDEF is boosted
Strength: 50%Duration: 3 turns
.
Inflict Impending MiracleActivates when a foe uses a special attack (Various effects to all foes and allies upon activation) (Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: IndefiniteLocal status effect
on a foe whose charge diamonds are filled. (Impending Miracle activates when the foe uses a special attack.)
At level 100:
All allies also gain 50% DMG CutTaking 50% less DMG
Duration: 1 turn Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!
.
Impending MiracleActivates when a foe uses a special attack (Various effects to all foes and allies upon activation) (Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: IndefiniteLocal status effect
upgraded to Impending Miracle+Activates when a foe uses a special attack (Petrify effect / Plain DMG to all foes / Bonus Dark DMG effect to all allies / 1-turn cut to skill cooldowns) (Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: IndefiniteLocal status effect
.
9 turns
Lina
 Elmekia LancePlain damage to a foe. Inflict ATK DownATK is lowered
Duration: 180 seconds
and DEF DownDEF is lowered
Duration: 180 seconds
.
At level 45:
Effect enhanced.
7 turns

 Mega BrandFire and Plain damage to all foes. (Big boost to damage based on number of foes.)
6 turns
Michael
 Fotia DynataPlain damage to all foes based on 10% of their current HP (Damage cap: 999,999).
Remove 1 buff.
Inflict DelayReduce a foe's filled charge diamonds by 1
Base Accuracy: 100%
.
6 turns At end of turn: Consume 3 EkrixiConsumed upon using Michael's skills (Max: 9 / Can't be removed)
to activate this skill.
Naga
Deranged EtchingsBonus plain damage based on how deranged the golem etching from her charge attack is.
-
Niyon
 DefenduRaise all foes' TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
lvl by 1 (Max: 10).
All allies gain 30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 30% chance of dealing 30% more damage.Duration: 3 turns
.
At level 85:
All allies also gain Shield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 3 turns
.
At level 130:
Buff increased to 100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 30% more damage.Duration: 3 turns
.
Shield endurance increased to Shield (3000)Next ATK received will be ineffective for a fixed amount
Strength: 3000Duration: 3 turns
.
All allies also gain KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns
and 10% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
Strength: 10%Multiplier: SeraphicDuration: 3 turns
.
5 turns TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed)
deals 9999 damage per turn.
Pengy
 Oh My Bahamut!Random plain damage to a foe based on its max HP (Damage cap: 9,999,999).
If attack fails, Pengy takes plain damage.
8 turns
Rackam (Holiday)
 Collateral DamagePlain damage to all foes upon expending HP.
9 turns
Shinobu Kocho
 Six Stings6-hit, 150% Wind damage to a foe (Damage cap: ~100,000 per hit).
Inflict Poisoned (10,000)HP is lowered on every turn
Strength: 10,000Duration: 180 seconds
and Wisteria PoisonWhen the foe uses a special attack: Plain DMG to all foes (Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: IndefiniteLocal status effect
.
(Boost to PoisonedHP is lowered on every turn
specs based on DosageAttack specs and skill specs are boosted based on Dosage lvl (Can't be removed)
lvl.
Also inflict ParalyzedCan't attack
Duration: 1-2 turnsLocal status effect
at lvl 5.)
6 turns
Lvl 55:
5 turns
Threo
 Ground ZeroSacrifice 99% of caster's current HP to deal plain damage to all foes (Damage cap: ~820,000).
Damage dealt is based on HP consumed.
Gain Shield (3000)Next ATK received will be ineffective for a fixed amount
Strength: 3000Duration: Indefinite
.
At level 95:
Also inflict 25% Earth DEF DownDEF is lowered for earth DMG
Strength: 25%Base Accuracy: ≥100%Duration: 180 seconds
.
Damage cap increased to ~1,230,000.
At level 130:
Damage increased and damage cap increased to ~2,040,000.
When HP is below 25%: Also gain Triple StrikeAttacks 3 times each turn
Duration: 1 turn
.
8 turns
Lvl 95:
7 turns
Vikala
 Ring the Dormouse5-hit, 100% Dark damage to a foe (Damage cap: ~110,000 per hit~550,000 total).
Sic DorrieTrap springs when the foe uses a special attack (Plain DMG to all foes / Caught effect) (Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: IndefiniteLocal status effect
on a foe.
(When the foe uses a special attack: The trap is sprung. 999,999 Plain damage to all foes and inflict CaughtCan't attack
Base Accuracy: 120%Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.)
11 turns
Lvl 55:
10 turns
Yodarha (SSR)
 Serene Sinker3-hit, 1600% Water damage to a foe (Damage cap: ~1,900,000 per hit).
Gain Serene SinkerTriple Shrouds won't be consumed / Effects activate as if 3 Triple Shrouds are granted / Upon normal attacks: Plain DMG to foe (Can't be removed / Can't be extended)
Duration: 5 turns
.
(1-turn cut to skill standby and cooldown upon triple attacks.)
Ready in
10 turns
10-turn cooldown at start of battle.
/
14 turns14-turn cooldown upon use.
Deals Plain Damage on normal attacks.

Twin BladesWhen Yodarha has 1 or more Triple Shroud1 is consumed upon normal attacks and skill use (Recovers every 4 turns / Max: 3 / Can't be removed)
Skills do not consume Triple Shroud after level 90
:

30% boost to ATKMultiplier: Perpetuity, guaranteed triple attacks, and 40% boost to dodge rate.
(Upon dodging: 999,999 Plain damage to all foes and remove 1 buff.)
-
Zeta
 Rain of FuryPlain damage to a foe based on 10% of its current HP (Damage cap: 1,000,000).
Inflict DelayReduce a foe's filled charge diamonds by 1
Base Accuracy: 100%
.
6 turns

Character Charge Attacks

Icon Name Rarity Element Charge Attack Note
Mary (Summer) Slight chance to deal plain DMG to all foes upon charge attack.
Rita  
Schrecken FistMassive Dark damage to a foe.
Deal 300,000 bonus plain damage for each ally and foe with ZombifiedReceives DMG if healed
(Max: 6).
After 5★.
Clarisse (Valentine)  
Alkahest Sphere450%Massive Dark damage to a foe.
Inflict DelayReduce a foe's filled charge diamonds by 1
Base Accuracy: 100%
.
From 10th turn onward: Also deal 999,999 plain damage.
From 10th turn onward.
Gwynne  
Lunatic Lashings450%Massive Water damage to a foe.
Bonus Plain damage based on Gwynne's HP (Damage cap: 400,000 per hit / Max: 3 hits).
Tanjiro, Nezuko, Zenitsu, and Inosuke  
Hinokami Kagura Dance450%Massive Water damage to a foe.
Raise Tanjiro's KaguraDMG is supplemented and attack specs are boosted based on Kagura lvl (Max: 5 / Can't be removed)
Duration: Indefinite
lvl by 1 (Max: 5).
(When consuming 5 KaguraDMG is supplemented and attack specs are boosted based on Kagura lvl (Max: 5 / Can't be removed)
lvls:
Bonus 999,999 plain damage to foe.)
Requires and consumes 5 KaguraDMG is supplemented and attack specs are boosted based on Kagura lvl (Max: 5 / Can't be removed)
.
Threo  
Meteor Thrust450%Massive Earth damage to a foe.
Deal 999,999 bonus plain damage.
Swap to Axe form.
In Sword form.
 
Annihilation Nova500%Massive Earth damage to a foe (Damage cap: ~2,020,000).
Deal 1,999,9982 hits of 999,999 bonus plain damage.
Swap to Axe form.
After 5★, in Sword form.
 
Regression to Zero550%Massive Earth damage to a foe (Damage cap: ~2,300,000).
Deal 2,999,9973 hits of 999,999 bonus plain damage.
Swap to Axe form.
After 6★, in Sword form.
Tyra  
Mighty Dinosaur's Meteoric Rush450%Massive Dark damage to a foe.
1-turn cut to Tyra's skill cooldowns.
(When Rage of TyrannoTriple attack rate is boosted / Normal attacks deal 2-hit DMG to random foes / Damage skills activate twice / Buffs can't be removed or shortened (Can't be removed / Ends upon taking DMG 3 times)
Duration: Indefinite
is in effect:
Also deal 999,999 Bonus Plain damage.)
Requires Rage of TyrannoTriple attack rate is boosted / Normal attacks deal 2-hit DMG to random foes / Damage skills activate twice / Buffs can't be removed or shortened (Can't be removed / Ends upon taking DMG 3 times)
to be in effect.
Yodarha (SSR)  
Ultimate Flash450%Massive Water damage to a foe.
Consumes all Triple Shroud1 is consumed upon normal attacks and skill use (Recovers every 4 turns / Max: 3 / Can't be removed)
Skills do not consume Triple Shroud after level 90
.
Deal 333,333 Bonus Plain damage for each Triple Shroud consumed (Max: 999,999).
Yodarha starts the battle with 3 Triple Shroud1 is consumed upon normal attacks and skill use (Recovers every 4 turns / Max: 3 / Can't be removed)
Skills do not consume Triple Shroud after level 90
.
Yuel (Summer)  
Crimson Dance: Hanaarashi450%Massive Wind damage to a foe.
Inflict FoxflameSlight chance for attacks to miss / HP is lowered on every turn
Strength: 30% chance to miss, 1% of max HP (Damage cap: 50,000)Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
All allies gain 10% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 10%Duration: 3.5 turnsStacking: AApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
(When a foe has FoxflameSlight chance for attacks to miss / HP is lowered on every turn
Local status effect
:

Deal 999,999 bonus Plain damage.
Yuel gains Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
Duration: Indefinite
.)
Deal 999,999 Plain damage to a foe with Status FoxflameSlight chance for attacks to miss / HP is lowered on every turn
Local status effect

Summons

Icon Name Rarity Element Call Cooldown Note
Beelzebub 2000% Elemental damage to all foes (Damage cap: ~2,400,000).
Inflict 40% DEF DownDEF is lowered
Strength: 40%Duration: 180 secondsStacking: Summon
and 20% Debuff Res. DownDebuff resistance is lowered
Strength: 20%Duration: 180 seconds
.
Additional effects based on MC's TranceAdditional effects based on lvl (Max: 3 / Can't be removed)
lvl.
3T3-turn cooldown at the start of battle./12T12-turn cooldown upon call. Requires 4★ and when MC's TranceAdditional effects based on lvl (Max: 3 / Can't be removed)
lvl is 2 or more. Deals 3,000,000 plain DMG to all foes.
Halluel and Malluel (Summon) Massive Light DMG to all foes. Inflict 15% ATK DownATK is lowered
Strength: 15%Duration: 180 seconds
, 15% DEF DownDEF is lowered
Strength: 15%Duration: 180 seconds
, and EverbaneBoost to DMG taken / HP is lowered on every turn (Can't be removed)
Strength: 20% / 1% of Max HPDuration: IndefiniteDamage cap: 10,000 / 100,000Local status effect
on all foes.
3 turnsCan only be summoned once per battle.
Inchoate World Massive Dark damage to all foes, additional plain damage (up to 10,000). 9 turns
Kirari Moroboshi Massive Earth damage to all foes, bonus damage to all foes and allies. 9 turns
Michael (Summon) Plain damage to all foes based on 3% of their current HP (Damage cap: 500,000), remove 1 buff and inflict DelayReduce a foe's filled charge diamonds by 1
.
12 turns Increase to 5% of their current HP (Damage cap: 999,999) at 3★.
The Devil (SR) 300% Fire damage to all foes and inflict Red HeatHP is lowered on every turn
Strength: Turn 1: 9,999
Turn 2: 50,000
Turn 3: 99,999Duration: 3 turns
. Inflict ATK DownATK is lowered
Duration: 180 seconds
and 20% DEF DownDEF is lowered
Strength: 20%Duration: 180 seconds
on all Wind foes.
0★This is the basic call for this summon. Its level does not influence the call.: 9T9-turn cooldown at the start of battle. Reduced by 1 turn for each uncap./13T13-turn cooldown upon call.

3★This is the basic call for this summon. Its level does not influence the call.: 6T6-turn cooldown at the start of battle./10T10-turn cooldown upon call.

Red HeatHP is lowered on every turn
Strength: Turn 1: 9,999
Turn 2: 50,000
Turn 3: 99,999Duration: 3 turns
inflicts plain damage at the end of each turn stacking up to 159,998.
The Devil (SSR) 400% Fire damage to all foes and inflict Red HeatHP is lowered on every turn
Strength: Turn 1: 9,999
Turn 2: 50,000
Turn 3: 99,999Duration: 3 turns
. Inflict massive ATK DownATK is lowered
Strength: MassiveDuration: 180 seconds
and 25% DEF DownDEF is lowered
Strength: 25%Duration: 180 seconds
on all Wind foes.
9 turns Red HeatHP is lowered on every turn
Strength: Turn 1: 9,999
Turn 2: 50,000
Turn 3: 99,999Duration: 3 turns
inflicts plain damage at the end of each turn stacking up to 159,998.
Treant Massive Wind damage to all foes. / Blow Away. 9 turns Blow Away has a chance to deal 10,000 Plain damage, inflict Delay, or Mode Bar Cut.
Usopp, Chopper, Franky, Brook, and Jimbei Usopp, Chopper, Franky, Brook, or Jimbei is on the way to save the day!
(Random effect based on crewmate that appears.)
3★: 9T
4★: 3T3-turn cooldown at the start of battle./8T8-turn cooldown upon call.
Random effect based on the crewmate that appears.

Plain damage vs. Shield effects

  • Plain damage generally ignores ShieldNext ATK received will be ineffective for a fixed amount
    effects, but there are some exceptions
  • Turn-based plain damage from effects such as PoisonedHP is lowered on every turn
    and BurnedHP is lowered on every turn
    are absorbed by Shield effects.

References