Death's Grace
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Healing | Clear | Debuff Resistance | Revive
About | Healing Cap
Related: Autorevive | Death's Grace | Drain | Refresh | Revitalize | Veil
Contents
About Death's Grace

Converting turn-based DMG to HP recovery (Poison, Burn, Putrefy, etc.)
Death's Grace converts damage dealt by most turn-based damage effects (PoisonedHP is lowered on every turn
, BurnedHP is lowered on every turn
, etc) into HP recovery.
HP recovered is equal to the damage that would have been dealt and is unaffected by effects that increase healing. It also bypasses effects that prevent healing.
Death's Grace Sources
- All duration values in tables below are at the highest achievable level, and only the shortest cooldown values are listed.
Main Character
Icon | Name | Source | Target | Duration | Cooldown | Notes |
---|---|---|---|---|---|---|
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Elysian | ![]() Voice UnveiledGrant ![]() Duration: 5 turns and ![]() Strength: 250 HP or 5% charge barDuration: 5 turns to all allies. |
All Allies | 5 turns | 8 turns |
Characters
Icon | Name | Element | Source | Target | Duration | Cooldown | Notes |
---|---|---|---|---|---|---|---|
![]() |
Sandalphon | ![]() |
![]() This is What I Live ForCan't restore HP. Takes 10% max HP damage every turn (Damage cap: 1000). 100% / 30% boost to critical hit rate100% chance of dealing 30% more damage., 20% boost to damage cap, 250% boost to DEF, and guaranteed double attacks. Converts some types of turn-based damage to HP recovery. |
Self | Indefinite | - | |
![]() |
Danua (SSR) | ![]() |
![]() Extended Mastery Support SkillChance to convert turn-based debuff DMG to HP recovery (Poison, Burn, Putrefy, etc.). |
Self | Indefinite | - | 100% chance to convert damage at 3★. |
![]() |
Lady Grey | ![]() |
![]() Extended Mastery Support SkillChance to convert turn-based damage to HP recovery. |
Self | Indefinite | - | 100% chance to convert damage at 3★. |
![]() |
Lady Grey (Halloween) | ![]() |
![]() Night's GraceAll allies gain ![]() Strength: (Healing cap: 500)Duration: 5 turns, ![]() Duration: 5 turns, and ![]() Strength: 20%. |
All Allies | 5 turns | 7 turns | |
![]() |
Lich | ![]() |
![]() Phantom Pain6-hit, 100% Dark damage to random foes (Damage cap: ~95,000 per hit). All Dark allies gain ![]() Duration: 5 turns and ![]() Duration: 5 turns. |
All Allies | 5 turns | 9 turns Lvl 55: 8 turns |
|
![]() Call of the ImmortalCan't restore HP. Takes 10% max HP damage every turn (Damage cap: 1000). 30% boost to ATKPerpetuity modifier, 100% boost to DEF, 50% boost to C.A. damage, 30% boost to C.A. damage cap, and guaranteed double attacks. Converts some types of turn-based damage to HP recovery. |
Self | Indefinite | - |
Weapons
Icon | Name | Element | Source | Target | Duration | Notes |
---|---|---|---|---|---|---|
![]() |
Disparia | ![]() |
![]() Dark DownMassive Dark damage to a foe. Gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. After 4★: Inflict ![]() Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. now affects all allies. |
All Allies | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
Before 4★, only affects MC. |
Summon Calls
Icon | Name | Element | Source | Target | Duration | Cooldown | Notes |
---|---|---|---|---|---|---|---|
![]() |
Lich | ![]() |
Phantom PainMassive Dark damage to all foes. Inflict ![]() Strength: 2500Duration: 180 seconds. All allies gain ![]() Duration: 3 turns. |
All Allies | 3 turns | 9 turns | Requires 4★. |