Revive
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Disclaimer This section is still being written, it may be wildly inaccurate or missing significant data. If you can help please feel free to edit it but please write edit summaries, preferably with sources. |
Healing | Clear | Debuff Resistance | Revive
About | Healing Cap
Related: Autorevive | Death's Grace | Drain | Refresh | Revitalize | Veil
Revive an ally.
Contents
Sources
Main Character
The Bishop class' skill ReviveResurrects one party member at 25% Max HP and places them in sub slot 1. allows any class to bring revive as a subskill.
Character Skills
Icon | Name | Element | Source | Amount | Targets | Cooldown | Notes |
---|---|---|---|---|---|---|---|
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Joel (SR) | ![]() |
![]() CPRRevive a Water ally. (Boost to HP restored based on ![]() lvl.) |
Varies (Up to 50%) |
One ally | 16 turns | HP restored varies based on Joel's ![]() lvl. See character page for details. |
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Tikoh (Summer) | ![]() |
![]() PrescrizioneRevive an ally with 50% HP. |
50% | One ally | 18 turns Lvl 75: 16 turns |
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Lennah | ![]() |
![]() Forget Me NotRevive an ally with 100% HP. |
100% | One ally | 16 turns | Requires level 100 (5★). |
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Fif | ![]() |
![]() Five-Soul's CharityRevive all allies with full HP. All non-revived allies gain ![]() Duration: Indefinite. (Can't recast.) |
100% | All allies | Ready in 10 turns10-turn cooldown at start of battle. |
Requires level 100 (5★). Can't recast. |
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Sophia | ![]() |
![]() MetanoiaRevive an ally with 50% HP. |
50% | One ally | 16 turns | |
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Erica Fontaine | ![]() |
![]() Grasse au SuieruChance to revive an ally. If revive fails, Grasse au Suieru cooldown is set to 2 turns. (Only useable when in Koubu) |
1 HP | One ally | 15 turns | Requires Koubu mode. Not guaranteed. |
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Elize Lutus | ![]() |
![]() ResurrectionChance to revive an ally. If successful, ally revives with 1 HP. If revive fails, Resurrection's cooldown is set to 2 turns. |
1 HP | One ally | 15 turns | Not guaranteed. |
Summon Calls
Icon | Name | Element | Call | Amount | Targets | Cooldown | Notes |
---|---|---|---|---|---|---|---|
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Europa | ![]() |
Taurus BlightMassive Water damage to all foes. Revive two random allies at 50% Max HP. |
50% | Two allies | 3 turns | Can only be called once per battle. Revives two random allies. |
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Oceanus | ![]() |
Deep Calls to DeepMassive Water damage to all foes. Chance to revive an ally with 25% HP. | 25% | One ally | 9 turns | Guaranteed revive at 4★. |
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Judgement (SSR) | ![]() |
Verdict Sphere400% Wind damage to all foes. Revive one Wind ally at random. Revived ally is ![]() Duration: 3 turns for 3 turns. |
?Verification needed. | Wind ally | At 3★: 5 turnsInitial cooldown at battle start. / 9 turnsCooldown on call. At 4-5★: 3 turnsInitial cooldown at battle start. / 9 turnsCooldown on call. |
Revived ally will be knocked out again after 3-4 turns. See summon page for details. |
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Judgement (SR) | ![]() |
Verdict Sphere400% Wind damage to all foes. Revive one Wind ally at random. Revived ally is ![]() Duration: 2 turns for 2 turns. |
50% | Wind ally | At 0-2★: 9 turnsInitial cooldown at battle start. / 13 turnsCooldown on call. At 3★: 6 turnsInitial cooldown at battle start. / 10 turnsCooldown on call. |
Revived ally will be knocked out again after 2 turns. See summon page for details. |
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Kaguya (Summer) | ![]() |
Miraculous SerendipityAll Light allies gain ![]() Strength: 30%. Chance to revive an ally. |
25% | One ally | 3 turnsInitial cooldown at start of battle / 9 turnsCooldown after call | Slight chance at 3★. Guaranteed after 4★. |
Interactions with Revive
Icon | Name | Element | Source | Targets | Notes |
---|---|---|---|---|---|
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Europa (Summer) | ![]() |
![]() Twilight MiracleWhen another ally is revived: End cooldown for Europa's skills. (Doesn't activate if revived with an item.) |
Self | Allies revived by ![]() also activate this support skill. |