Revive
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Disclaimer This section is still being written; it may be wildly inaccurate or missing significant data. If you can help please feel free to edit it but please write edit summaries, preferably with sources. |
Healing | Clear | Debuff Resistance | Revive
About | Healing Cap
Related: Autorevive | Death's Grace | Drain | Refresh | Revitalize | Veil
Revive an ally.
Contents
Sources
Main Character
The Bishop class' skill ReviveResurrects one party member at 25% Max HP and places them in sub slot 1. allows any class to bring revive as a subskill.
Character Skills
Icon | Name | Element | Source | Amount | Targets | Cooldown | Notes |
---|---|---|---|---|---|---|---|
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Joel (SR) | ![]() |
![]() CPRRevive a Water ally. (Boost to HP restored based on ![]() lvl.) |
Varies (Up to 50%) |
One ally | 16 turns | HP restored varies based on Joel's ![]() lvl. See character page for details. |
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Tikoh (Summer) | ![]() |
![]() PrescrizioneRevive an ally with 50% HP. |
50% | One ally | 18 turns Lvl 75: 16 turns |
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Lennah | ![]() |
![]() Forget Me NotRevive an ally with 100% HP. |
100% | One ally | 16 turns | Requires level 100 (5★). |
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Fif | ![]() |
![]() Five-Soul's CharityRevive all allies with full HP. All non-revived allies gain ![]() Duration: Indefinite. (Can't recast.) |
100% | All allies | Ready in 10 turns10-turn cooldown at start of battle. |
Requires level 100 (5★). Can't recast. |
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Sophia | ![]() |
![]() MetanoiaRevive an ally with 50% HP. |
50% | One ally | 16 turns | |
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Erica Fontaine | ![]() |
![]() Grasse au SuieruChance to revive an ally. If revive fails, Grasse au Suieru cooldown is set to 2 turns. (Only useable when in Koubu) |
1 HP | One ally | 15 turns | Requires Koubu mode. Not guaranteed. |
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Elize Lutus | ![]() |
![]() ResurrectionChance to revive an ally. If successful, ally revives with 1 HP. If revive fails, Resurrection's cooldown is set to 2 turns. |
1 HP | One ally | 15 turns | Not guaranteed. |
Summon Calls
Icon | Name | Element | Call | Amount | Targets | Cooldown | Notes |
---|---|---|---|---|---|---|---|
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Europa | ![]() |
Taurus BlightMassive Water damage to all foes. Revive two random allies at 50% Max HP. |
50% | Two allies | 3 turns | Can only be called once per battle. Revives two random allies. |
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Oceanus | ![]() |
Deep Calls to DeepMassive Water damage to all foes. Chance to revive an ally with 25% HP. | 25% | One ally | 9 turns | Guaranteed revive at 4★. |
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Judgement (SSR) | ![]() |
Verdict Sphere400% Wind damage to all foes. Revive one Wind ally at random. Revived ally is ![]() Duration: 3 turns for 3 turns. |
?Verification needed. | Wind ally | At 3★: 5 turnsInitial cooldown at battle start. / 9 turnsCooldown on call. At 4-5★: 3 turnsInitial cooldown at battle start. / 9 turnsCooldown on call. |
Revived ally will be knocked out again after 3-4 turns. See summon page for details. |
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Judgement (SR) | ![]() |
Verdict Sphere400% Wind damage to all foes. Revive one Wind ally at random. Revived ally is ![]() Duration: 2 turns for 2 turns. |
50% | Wind ally | At 0-2★: 9 turnsInitial cooldown at battle start. / 13 turnsCooldown on call. At 3★: 6 turnsInitial cooldown at battle start. / 10 turnsCooldown on call. |
Revived ally will be knocked out again after 2 turns. See summon page for details. |
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Kaguya (Summer) | ![]() |
Miraculous SerendipityAll Light allies gain ![]() Strength: 30%. Chance to revive an ally. |
25% | One ally | 3 turnsInitial cooldown at start of battle / 9 turnsCooldown after call | Slight chance at 3★. Guaranteed after 4★. |
Interactions with Revive
Icon | Name | Element | Source | Targets | Notes |
---|---|---|---|---|---|
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Europa (Summer) | ![]() |
![]() Twilight MiracleWhen another ally is revived: End cooldown for Europa's skills. (Doesn't activate if revived with an item.) |
Self | Allies revived by ![]() also activate this support skill. |