Immune

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Remove active debuff effect

Immune is a buff that grants immunity to all debuffs (except self-inflicted debuffs) for a set duration. For the version that nullifies debuffs 1 time, see Veil (1 time)Debuffs will be nullified (1 time)
"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
.

About Immune

Immune is functionally identical to Debuff Res. UpDebuff resistance is boosted
. However, Veil and Immune will "RESIST" the debuffs, while Debuff Res. Up makes the debuff "MISS". Debuffs that can bypass Veil or Immune may not necessarily bypass Debuff Res. Up. For sources of Debuff Res. UpDebuff resistance is boosted
, see Party Debuff Resistance.

Sources

Characters

Icon Name Element Source Targets Duration Cooldown Notes

Gabriel  
Tidal Erasure450%Massive Water damage to a foe.
All allies gain 30% Water ATK UpWater ATK is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and ImmuneDebuffs will be nullified
Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
All allies 0.5 turnsApplied during the attack phase and lasts until the turn ends. -

La Coiffe
 HighlightsAll allies gain ImmuneDebuffs will be nullified
Duration: 1 turn
.
All allies 1 turn 9 turns

Melleau
 Raging FlowGain 30% ATK UpATK is boosted
Strength: 30%Multiplier: UniqueDuration: 3 turns
and ImmuneDebuffs will be nullified
Duration: 3 turns
Lvl 100:
5 turns
.
At level 100:
Buff durations increased to 5 turns.
Buff increased to 50% ATK UpATK is boosted
Strength: 50%Multiplier: UniqueDuration: 5 turns
.
Also gain 80% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 80% chance of dealing 20% more damage.Duration: 5 turns
, KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 5 turns
, and RefreshHP is restored on every turn
Strength: (Healing cap: 500)Duration: 5 turns
.
Self 5 turns 6 turns
Lvl 55:
5 turns

Nezahualpilli
 Adamant SolaceGain 30% ATK UpATK is boosted
Strength: 30%Multiplier: NormalDuration: 5 turns
. Self-inflict 20% DEF DownDEF is lowered
Strength: 20%
.
At level 55:
Buff increased to 35% ATK UpATK is boosted
Strength: 35%Multiplier: NormalDuration: 5 turns
.
At level 100:
ATK UpATK is boosted
Multiplier: NormalDuration: 5 turns
upgraded to Adamant SolaceATK is boosted (Can't be removed)
Strength: 45%Multiplier: UniqueDuration: 5 turns
.
No longer self-inflict DEF DownDEF is lowered
.
Also gain ImmuneDebuffs will be nullified
Duration: 5 turns
.
Self 5 turns 9 turns
Lvl 55:
7 turns
Lvl 100:
6 turns
Requires lvl 100.

Weapon Skills

Icon Name Element Targets Duration Notes

Chanteuse Angelique (Fire) All allies 1 turn

Chanteuse Angelique (Water) All allies 1 turn

Chanteuse Angelique (Earth) All allies 1 turn

Chanteuse Angelique (Wind) All allies 1 turn

Chanteuse Angelique (Light) All allies 1 turn

Chanteuse Angelique (Dark) All allies 1 turn

References