Immune

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Remove active debuff effect

Immune is a buff that grants immunity to all debuffs (except self-inflicted debuffs) for a set duration. For the version that nullifies debuffs 1 time, see Veil (1 time)Debuffs will be nullified (1 time)
"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
.

About Immune

Immune is functionally identical to Debuff Res. UpDebuff resistance is boosted
. However, Veil and Immune will "RESIST" the debuffs, while Debuff Res. Up makes the debuff "MISS". Debuffs that can bypass Veil or Immune may not necessarily bypass Debuff Res. Up. For sources of Debuff Res. UpDebuff resistance is boosted
, see Party Debuff Resistance.

Sources

Main Character

Icon Name Element Source Targets Duration Cooldown Notes

Berserker
 UlfhedinnGain UlfhedinnATK and DEF are boosted / Deals triple attacks / Bonus Elemental DMG effect / Debuff immunity / Can't use skills (Can't be removed)
Strength: 50% ATK Up, 50% DEF Up, 30% Bonus DMG, and guaranteed triple attacksMultiplier: PerpetuityDuration: 4 turns
.
(Consumes 100% of charge bar.)
Self 4 turns 5 turns

Fighter Origin
 Unlimited BoostGain Unlimited BoostCharge attack switches to Boundless Blade and consumes Unlimited Boost instead of charge bar to activate / Uses charge attack when charge bar is full even if set to Hold / Maximum amount of DMG that can be dealt per C.A. to foes who cap C.A. DMG is boosted (Can't be removed)
Duration: Indefinite
.
(Can only be used when BattleheartGains effects in order based on lvl: Boost to ATK and DEF / Boost to critical hit rate / Supplement DMG / Normal attacks deal 2-hit DMG to random foes / Counter upon taking DMG (1 hit) (Max: 5 / Can't be removed)
lvl is 5.
Can't recast.)
Self Indefinite - Requires BattleheartGains effects in order based on lvl: Boost to ATK and DEF / Boost to critical hit rate / Supplement DMG / Normal attacks deal 2-hit DMG to random foes / Counter upon taking DMG (1 hit) (Max: 5 / Can't be removed)
to use.
Grants Boundless BladeAttacks twice each turn / Triple attack rate is boosted / DMG is amplified / Activates a random damage skill after normal attacks / Debuff resistance is boosted / Buffs can't be removed or shortened (Can't be removed)
upon consuming Unlimited BoostCharge attack switches to Boundless Blade and consumes Unlimited Boost instead of charge bar to activate / Uses charge attack when charge bar is full even if set to Hold / Maximum amount of DMG that can be dealt per C.A. to foes who cap C.A. DMG is boosted (Can't be removed)
.

Characters

Icon Name Element Source Targets Duration Cooldown Notes

Aliza
Everstrong SpiritRaise Everstrong SpiritLvl 1: DEF is boosted
Lvl 2: DMG taken is reduced
Lvl 3: Deals multiattacks
Lvl 4: Immune to debuffs
Lvl 5: Buffs can't be removed
(Can't be removed)
Duration: Indefinite
lvl by 1 upon countering (Max: 5).
(Gain effects in order based on lvl:
1: 100% boost to DEF.
2: 20% damage reduction.
3: Guaranteed double attacks.
4: Debuff immunity.
5: Buffs can't be removed.)
Self - - Requires Everstrong SpiritLvl 1: DEF is boosted
Lvl 2: DMG taken is reduced
Lvl 3: Deals multiattacks
Lvl 4: Immune to debuffs
Lvl 5: Buffs can't be removed
(Can't be removed)
lvl 4.

Icarus
Way of the WarriorImmune to PetrifiedCharge bar doesn't fill up
.
Gain these effects in order based on number of Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
:

1: 30% boost to ATKMultiplier: Normal.
2: 100% boost to DEF.
3: Guaranteed double attacks.
4: Supplement damage dealt (Damage cap: 10,000).
5: AmplifyMultiplier: Seraphic normal attack damage by 20%.
Self - - Only applies to PetrifiedCharge diamonds don't fill up
.

Mikaboshi
As a Mother, As a HumanMore likely to be targeted, no charge bar gain upon normal attacks, guaranteed triple attacks, and debuff immunity.
For every 3 attacks:
Gain Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
and 2% DMG Cap Up (Stackable / Max: 10%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable)
Strength: 2% (Max: 10%)Duration: Indefinite
.
Self - -

Mugen
Amidst Tranquil RuinWhen an ally is below 25% at end of turn:
Mugen goes into Rampage mode.
(100% boost to ATKPerpetuity modifier, 10% boost to damage cap, boost to hostility, debuff immunity, and can't use skills.)
Fully restore Mugen's HP and remove all debuffs.
Self - - Requires Rampage Mode.

Anre
Enlightened OneStarts battle with Undying (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed)
Duration: Indefinite
.
At level 90:
Starts battle with Enlightened One (1 time)At end of a turn in which Anre is almost knocked out: Fully restores HP / Removes all debuffs (Can't be removed)
Duration: Indefinite
.
Immune to Strong ArmedCan't be healed
and CursedCan't be healed
.
50% boost to Water allies' DEF.
At end of turn in which Anre is below 25% HP:
Fully restore Anre's HP and remove all debuffs.
(Consumes Enlightened One (1 time)At end of a turn in which Anre is almost knocked out: Fully restores HP / Removes all debuffs (Can't be removed)
Duration: Indefinite
.)
Self - - Only applies to CursedCan't be healed
and Strong ArmedCan't be healed
.

Alliah (Yukata)
Grasping a Bond RenewedIf Water MC didn't take damage:
Raise Alliah's Entwined BondAlliah and water MC gain effects in order based on lvl: Boost to ATK and DEF / Boost to triple attack rate / Amplify normal attack DMG / Debuff immunity / Buffs can't be removed (Max: 5 / Can't be removed)
Duration: Indefinite
lvl by 1 at end of turn (Max: 5).
(Alliah and Water MC gain effects in order based on Entwined BondAlliah and water MC gain effects in order based on lvl: Boost to ATK and DEF / Boost to triple attack rate / Amplify normal attack DMG / Debuff immunity / Buffs can't be removed (Max: 5 / Can't be removed)
lvl:

1: 30% boost to ATKMultiplier: Perpetuity and 100% boost to DEF.
2: 30% boost to triple attack rate.
3: Amplify normal attack damage by 20%.
4: Debuff immunity.
5: Buffs can't be removed.)
Self and Water Main Character - - Requires Entwined BondAlliah and water MC gain effects in order based on lvl: Boost to ATK and DEF / Boost to triple attack rate / Amplify normal attack DMG / Debuff immunity / Buffs can't be removed (Max: 5 / Can't be removed)
lvl 4.

Deliford (SSR)
Sauna SpearitCap incoming Fire damage at 5,000 per hit.
Immune to BurnedHP is lowered on every turn
.
When a foe uses a special attack: End cooldown for Combat StanceGain SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
, Tank-and-Counter (3 times)Counters upon taking DMG
Strength: 200%Duration: 3 turnsCounter attacks grant 5% charge bar per hit.
, and DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: Healing cap: 1000Duration: 3 turns
.
(When VeteranBased on lvl: ATK, DEF, and hostility are boosted / Fire DMG is reduced (Max: 5 / Can't be removed)
Multiplier: Perpetuity
lvl is 5:

Buff increased to Tank-and-Counter (5 times)Counters upon taking DMG
Strength: 200%Duration: 3 turnsCounter attacks grant 5% charge bar per hit.
.
Also gain Full-Force CounterCounters with the max number of hits while in effect
Duration: 3 turns
.)
.
Self - - Only applies to BurnedHP is lowered on every turn
.

Gabriel
Tidal Erasure450%Massive Water damage to a foe.
All allies gain 30% Water ATK UpWater ATK is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and ImmuneDebuffs will be nullified
Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
All allies 0.5 turnsApplied during the attack phase and lasts until the turn ends. -

Isaac
Extravehicular GearStarts battle with Shield (6000)Next ATK received will be ineffective for a fixed amount
Strength: 6000Duration: Indefinite
.
When Isaac has ShieldNext ATK received will be ineffective for a fixed amount
:
Debuff immunity and caps incoming Fire damage at 5000 per hit.
Self - - Requires having a shield.

Izmir
Immutable FaithGain 30% Charge Bar Gain UpCharge bar gain is boosted
Strength: 30%Duration: 3 turns
and Hostility DownLess likely to be attacked
Strength: -5Duration: 3 turns
.
At level 90:
No longer gain 30% Charge Bar Gain UpCharge bar gain is boosted
Strength: 30%Duration: 3 turns
and Hostility DownLess likely to be attacked
Strength: -5Duration: 3 turns
.
Gain Ice BarrierWhile deployed: DEF, multiattack rate, critical hit rate, and charge bar gain are boosted / Debuff immunity / Hostility is lowered (Can't be removed / Ends when endurance hits 0)
Duration: Indefinite
and a shield effect worth 3000.
(Ice Barrier ends when shield endurance hits 0.)
Self - 8 turns Gains Shield (3,000)Next ATK received will be ineffective for a fixed amount
Strength: 3,000Duration: Indefinite
, effect lasts until shield is depleted.

Vaseraga (Summer)
Feel No BurnWhen above 25% HP: Debuff immunity and buffs can't be removed.
When below 25% HP: All allies gain 30% Fire DMG LoweredFire DMG is lowered
Strength: 30%Duration: 2 turnsFire DEF Up. Not a Damage Cut.
Reduces Fire damage taken on a multiplier
separate from Damage Cuts.
at end of turn.
Self - - Requires HP is above 25%.

Yngwie
Tough GuySwitch into Tough Guy mode upon using charge attack.
When Tough Guy mode is in effect: 80% boost to ATKMultiplier: Perpetuity, 300% boost to DEF, +80 boost to hostility, 70% boost to C.A. damage cap, guaranteed double attacks, and debuff immunity.
(Consumes 40% charge bar every turn to extend Tough Guy mode.)
Self - - Requires Tough Guy Mode.

Catherine
Many Faces, Many NamesSlight chance of debuff immunity. Boost to dodge rate.
Self - - 20%[1] to activate.

Jack Rakan
Legendary Mercenary SwordsmanNo charge bar gain upon normal attacks.
AmplifyMultiplier: Seraphic normal attack damage by 20%.
Debuff immunity and buffs can't be removed.
Self - -

Medusa (Promo)
Supreme Serpent EyeImmune to StoneCan't attack and receives big DMG
Takes 120% more damage
.
Self - - Only applies to StoneCan't attack and receives big DMG
Takes 120% more damage
.

Melleau
Raging FlowGain 30% ATK UpATK is boosted
Strength: 30%Multiplier: UniqueDuration: 3 turns
and ImmuneDebuffs will be nullified
Duration: 3 turns
Lvl 100:
5 turns
.
At level 100:
Buff durations increased to 5 turns.
Buff increased to 50% ATK UpATK is boosted
Strength: 50%Multiplier: UniqueDuration: 5 turns
.
Also gain 80% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 80% chance of dealing 20% more damage.Duration: 5 turns
, KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 5 turns
, and RefreshHP is restored on every turn
Strength: (Healing cap: 500)Duration: 5 turns
.
Self 5 turns 6 turns
Lvl 55:
5 turns

Orchid
Garland of GratitudeWhile Hopeful PledgeATK, triple attack rate, DMG cap, and critical hit rate are boosted / Bonus Earth DMG effect (Can't be removed / Ends upon taking DMG 3 times)
Multiplier: Normal
is in effect:

Debuff immunity and buffs can't be removed.
Self - 18 turns
Lvl 75:
16 turns
Hopeful PledgeATK, triple attack rate, DMG cap, and critical hit rate are boosted / Bonus Earth DMG effect (Can't be removed / Ends upon taking DMG 3 times)
ends upon taking damage 3 times.

Sara
Graphos's TeachingsGain these effects in order upon taking damage:
1: Elemental damage from foes turns into Water damage.
2: 50% boost to C.A. damage.
3: 20% boost to C.A. damage cap.
4: Debuff immunity.
5: 200% counters upon taking damage (3 times).
Self - - Requires Graphos's TeachingsDMG taken turns into water DMG / C.A. DMG and C.A. DMG cap are boosted / Debuffs will be nullified (Can't be removed)
lvl 4.

Siegfried (Grand)
DrachenrevierStarts battle with Undying (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed)
Duration: Indefinite
.
Debuff immunity, buffs can't be removed, and cap Water damage taken at 5,000 per hit.
Self - -

Skull and Balurga
Go Big or Go HomeWhen Skull and Balurga are below 25% HP:
Guaranteed triple attacks, debuff immunity, 20% Bonus Earth DMG effect, and buffs can't be removed.
Self - - Requires HP is below 25%.

Threo
Start Strong, End StrongestWhen attacking while HP is below 25%:
Guaranteed triple attacks and 30% Bonus Earth DMG effect.
At level 150:
30% boost to max HP.
When attacking while HP is below 25%:
Also gain debuff immunity, buffs can't be removed, and cap Water damage taken at 3,333 per hit.
Self - - Requires HP is below 25%.

Vaseraga (Earth)
Feel No PainWhile Soul ForgeATK, double attack rate, critical hit rate, debuff resistance, and hostility are boosted /
DMG taken is lowered (Can't be removed)
is in effect:

30% boost to ATKMultiplier: Unique, 100% boost to double attack rate, 100% / 20% boost to critical hit rate100% chance of dealing 20% more damage., boost to hostility, reduce damage taken by 50%, turn one-foe attacks into all-foe attacks, and debuff immunity.
Self 8 turns 11 turns
Lvl 55:
10 turns

La Coiffe
HighlightsAll allies gain ImmuneDebuffs will be nullified
Duration: 1 turn
.
All allies 1 turn 9 turns

Ewiyar (Grand)
All Your Praise Belongs to Me!Immune to CharmedAttacks are slightly limited
.
CharmedAttacks are slightly limited
doesn't stop Wind allies' attacks.
For Wind allies with CharmedAttacks are slightly limited
:

30% boost to ATKMultiplier: Perpetuity, 100% boost to DEF, 100% boost to double attack rate, 30% boost to triple attack rate, and 10% Bonus Wind DMG effect.
Wind Allies - - Only applies to CharmedAttacks are slightly limited
.
Only Ewiyar is Immune, however Ewiyar nullifies the negative effect of the debuff for other Wind allies.

Killua
The Zoldyck WayGuaranteed double attacks and Into HidingWon't be targeted by a foe's one-ally attack if there is another ally available to target. effect.
Immune to PoisonedHP is lowered on every turn
, ParalyzedCan't attack
, and SleepCan't attack and takes big DMG (Ends upon taking DMG)
Takes 25% more damage
.
End cooldown for Tiny AdjustmentGain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1 turn
, 30% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
Strength: 30%Duration: 1 turn
, 100% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 50% more damage.Duration: 1 turn
, and Supplemental DMG (100,000)DMG dealt is supplemented
Strength: 100,000Duration: 1 turn
.
at the end of each turn no damage was taken.
(At end of turn if damage was taken:
Gain Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
Self-inflict Nen NeedleCan't normal attack (Can't be removed)
Duration: 1 turn
.)
Self - - Only applies to PoisonedHP is lowered on every turn
, ParalyzedCan't attack
, and SleepCan't attack and takes big DMG (Ends upon taking DMG)
Takes 25% more damage
.

Meteon (Holiday)
Nitro LimiterDoesn't deal multiattacks.
(When in Nitro BoostDeals triple attacks / Critical hit rate and skill DMG specs are boosted / Immune to debuffs (Can't be removed)
mode:
Guaranteed triple attacks, boost to critical hit rate, boost to skill damage specsSkill damage and skill damage cap, and debuff immunity)
Self 5 turns 10 turns

Nezahualpilli
Adamant SolaceGain 30% ATK UpATK is boosted
Strength: 30%Multiplier: NormalDuration: 5 turns
. Self-inflict 20% DEF DownDEF is lowered
Strength: 20%
.
At level 55:
Buff increased to 35% ATK UpATK is boosted
Strength: 35%Multiplier: NormalDuration: 5 turns
.
At level 100:
ATK UpATK is boosted
Multiplier: NormalDuration: 5 turns
upgraded to Adamant SolaceATK is boosted (Can't be removed)
Strength: 45%Multiplier: PerpetuityDuration: 5 turns
.
No longer self-inflict DEF DownDEF is lowered
.
Also gain ImmuneDebuffs will be nullified
Duration: 5 turns
.
Self 5 turns 9 turns
Lvl 55:
7 turns
Lvl 100:
6 turns
Requires lvl 100.

Siegfried (Yukata)
Fate UnregrettedStarts battle with Undying (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed)
Duration: Indefinite
.
When below 25% HP before attacking:
Debuff immunity and buffs can't be removed.
When below 25% HP at end of turn:
Activate Delivrance500% Wind damage to a foe (Damage cap: ~635,000).
Inflict 25% Wind DEF DownDEF is lowered for wind DMG
Strength: 25%Base Accuracy: 100%Duration: 180 seconds
and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds
.
(When below 25% HP: Activates twice.)
.
Self - - Requires HP is below 25% before attacking.

Albert
Extended Mastery Support SkillChance to attack even when Albert has ElectrifiedCan't take any action (Can't be removed)
.
★☆☆★★☆★★★
?%?%100%
Self - - Not Immune but nullifies the negative effect of the debuff.

Baotorda (SSR)
BulwarkRaise DivineC.A. specs are boosted / DMG taken is reduced / Debuffs will be nullified / DMG for normal attacks is amplified / Counters upon taking DMG (Can't be removed)
Duration: Indefinite
lvl by 1 when targeted by a foe while BulwarkReceives foe attack in place of an ally (Excludes all-foe all-ally attacks) / DEF is boosted (Can't be removed)
is in effect (Max: 5).
Gain effects in order based on DivineC.A. specs are boosted / DMG taken is reduced / Debuffs will be nullified / DMG for normal attacks is amplified / Counters upon taking DMG (Can't be removed)
lvl:

1: 80% boost to C.A. damage and 40% boost to C.A. damage cap.
2: 20% reduced damage taken.
3: Debuff immunity.
4: AmplifySeraphic modifier normal attack damage by 15%.
5: Tank-and-Counter effect (3 hits).
Self - - Requires DivineC.A. specs are boosted / DMG taken is reduced / Debuffs will be nullified / DMG for normal attacks is amplified / Counters upon taking DMG (Can't be removed)
lvl 3.

Basara
Adamantine SoulNo charge bar gain upon normal attacks, guaranteed triple attacks, and immune to debuffs.
For every 3 normal attacks:
Gain Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
and Dodge Rate Up (Stackable)While in effect, chance of immunity to DMG taken and debuff effects
Duration: Indefinite
.
Self - -

Caesar
White ArmorGuaranteed double attacks, debuff immunity, and caps Dark damage taken at 5,000 per hit.
When a foe uses a special attack: Activate White Knight's CommandAll Light allies gain Supp. DMG (Stackable / Max: 50,000)DMG dealt is supplemented (Stackable)
Strength: 10,000 (Max: 50,000)Duration: Indefinite
.
Restore Light allies' HP (Healing cap: 2000) and remove 1 debuff.
Caster gains Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
.
Self - -

Gawain (Light)
Freed of Restraint25% hit to charge bar gain.
AmplifySeraphic multiplier normal attack damage by 10%.
When below 25% HP: 20% Bonus Light DMG effect.
At level 95:
20% Bonus Light DMG effect no longer requires being below 25% HP.
When below 25% HP:
Effect increased to 20% amplified normal attack damage, 40% Bonus Light DMG effect, and debuff immunity.
Self - - Requires HP is below 25%.

Kaworu & Mark.06
Evangelion from the MoonNo charge bar gain upon normal attacks.
10% boost to max HP, 30% boost to ATKMultiplier: Perpetuity, 20% boost to DEF, 100% boost to double attack rate, 50% boost to triple attack rate, and amplify normal attack damage by 20%.
Debuff immunity and buffs can't be removed.
Self - -

Pijiu
Sparks in the ChaliceImmune to ZombifiedReceives DMG if healed
.
When Pijiu is a main ally at battle start:
All main Light allies start battle with AutoreviveRecovers once from a knockout while in effect
Duration: Indefinite
.
30% boost to Light allies' charge bars.
Self - - Only applies to ZombifiedReceives DMG if healed
.

Sophia
End of a PilgrimageStarts battle with End of a Pilgrimage (1 time)At end of turn when Astral Guidance is in effect for 5 turns: The field is enveloped in Tranquil Grounds (Can't be removed)
Duration: Indefinite
.
At end of turn when Astral GuidanceCan't normal attack / Activate Siegel der Ketten at end of turn / All other light allies gain these effects in order before attacking based on number of turns Astral Guidance is in effect: Boost to triple attack rate / Boost to critical hit rate / Amplify normal attack DMG / Boost to DMG cap / Bonus Light DMG effect (Can't be removed / Can't be extended)
has been in effect for 5 turns:

The field is enveloped in Tranquil GroundsATK and DEF are boosted for allies / ATK and DEF are lowered for all foes
Duration: 3 turnsField effect
.
(Consumes End of a Pilgrimage (1 time)At end of turn when Astral Guidance is in effect for 5 turns: The field is enveloped in Tranquil Grounds (Can't be removed)
Duration: Indefinite
.)
For Light allies when Tranquil GroundsATK and DEF are boosted for allies / ATK and DEF are lowered for all foes
Duration: 3 turnsField effect
is active:

Debuff immunity, buffs can't be removed, recover from a knockout without losing buffs, and other Light allies attack twice each turn.
(When Sophia is not a main ally: Tranquil GroundsATK and DEF are boosted for allies / ATK and DEF are lowered for all foes
Field effect
disappear.)
Light allies 3 turns - Requires Tranquil GroundsATK and DEF are boosted for allies / ATK and DEF are lowered for all foes
Duration: 3Field effect
to be active.

Vajra (Halloween)
Scritches and TreatsFor every 3 triple attacks by Light allies:
1200% Light damage to a foe (Damage cap: ~1,300,000).
Vajra gains 1 Sugar RushGains effects in order based on number of Sugar Rushes: Boost to ATK / Boost to DEF / Normal attack DMG is supplemented / Debuff immunity / Buffs can't be removed (Max: 5 / Can't be removed)
Duration: Indefinite
(Max: 5).
(Gain effects in order based on number of Sugar RushGains effects in order based on number of Sugar Rushes: Boost to ATK / Boost to DEF / Normal attack DMG is supplemented / Debuff immunity / Buffs can't be removed (Max: 5 / Can't be removed)
:

1: 30% boost to ATKMultiplier: Perpetuity.
2: 100% boost to DEF.
3: Supplement normal attack damage [Damage cap: 50,000].
4: Debuff immunity.
5: Buffs can't be removed.)
Self - - Requires Sugar RushGains effects in order based on number of Sugar Rushes: Boost to ATK / Boost to DEF / Normal attack DMG is supplemented / Debuff immunity / Buffs can't be removed (Max: 5 / Can't be removed)
lvl 4.

Yuni
Arbitrator's EnvoyImmune to debuffs and buffs can't be removed.
Self - -

Amira (Promo)
Hidden KeyWhile in Half-God Half-Demon mode:
Boost to ATKMultiplier: Normal, DEF, double attack rate, triple attack rate, chance to counter, and debuff immunity.
Self 6 turns 10 turns

Sachiko Koshimizu
Wings AlightGain I'll Deal With This!Hostility is boosted / Immune to DMG and debuffs but can't fight
Duration: 2 turns
.
Remove AngeredATK is boosted
Duration: 45 seconds
on a foe.
Sachiko cannot attack or use skills while I'll Deal With This!Hostility is boosted / Immune to DMG and debuffs but can't fight
Duration: 2 turns
is active.
(I'm too busy dodging to do anything else!)
Self 2 turns 6 turns
Lvl 45:
5 turns
Can't attack while I'll Deal With This!Hostility is boosted / Immune to DMG and debuffs but can't fight
in effect.

Albert (Dark)
Levin LordImmune to ParalyzedCan't attack
.
Boost to multiattack rate based on foe's ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
lvl.
When a foe's ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
lvl is 5 or above before attacking:

Attack twice that turn.
(At ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
lvl 5 or above:
Boost to quadruple attack rate based on lvl.)
Self - - Only applies to ParalyzedCan't attack
.

Beatrix
Embrasque PactMore likely to be targeted and guaranteed double attacks.
When HP is below 25%:
Guaranteed triple attacks, debuff immunity, and buffs can't be removed.
Self - - Requires HP is below 25%.

Black Knight
Black Armor10% boost to max HP, 20% boost to DEF, and +10 boost to hostility.
At level 95:
Also gain debuff immunity.
Onyx Drain500% Dark damage to a foe (Damage cap: ~635,000).
Restore caster's HP based on 50% of damage dealt (Healing cap: 2000).
At level 90:
Damage increased to 600%.
Damage cap increased to ~820,000.
Also inflict 5% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable)
Strength: 5% (Max: 30%)Base Accuracy: 100%Duration: 180 seconds
.
Also gain 5% ATK Up (Stackable / Max: 30%)ATK is boosted (Stackable / Can't be removed)
Strength: 5% (Max: 30%)Multiplier: Unique StackableDuration: Indefinite
.
activates at end of turn when HP is 50% or lower.
Self - - Requires lvl 95.

Diablo (Collab)
NoirImmune to CharmedAttacks are slightly limited
.
Reduce damage taken from foes with EnticedAttacks are slightly limited
Local status effect
by 20%.
Gain 2% DMG Cap Up (Stackable / Max: 10%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable / Can't be removed)
Strength: 2% (Max: 10%)Duration: Indefinite
upon using End of World400% Dark damage to a foe (Damage cap: ~700,000).
Remove 1 buff.
(Collapses Temptation WorldImprisoned in Temptation World (Can't be removed)
Local status effect
against an imprisoned foe to boost damage specs [Damage increased to 1000% and damage cap increased to ~1,160,000] and deal damage twice.)
or charge attack.
Self - - Only applies to CharmedAttacks are slightly limited
.

Evangeline A.K. McDowell
Krystalline BasileaGain Krystalline BasileaDebuff immunity / Can use each damage skill up to 1 extra time each turn / Ends cooldown for damage skills at end of turn (Can't be removed)
Duration: Indefinite
.
(Can only be used at InstigatedGains effects based on lvl: Boost to ATK / Deal triple attacks / Drain effect / Amplify skill DMG / Dark DMG to all foes after normal attacks (Can't be removed / Max: 5)
lvl 5.
Can't be recast.)
Self - - Requires InstigatedGains effects based on lvl: Boost to ATK / Deal triple attacks / Drain effect / Amplify skill DMG / Dark DMG to all foes after normal attacks (Can't be removed / Max: 5)
lvl 5 to use.

Freezie
Savage SurgeWhile Dark Mutation mode is in effect: 100% boost to ATKUnique modifier, 500% boost to DEF, 50% boost to damage cap, 100% boost to double attack rate, normal attacks hit all foes, and debuff immunity. Other allies can't participate in battle.
Self 5 turns - Requires Dark Mutation Mode.

Greed and Ling Yao
Carbon HardeningThe carbon in Greed's body hardens.
(Gain Carbon HardeningMore likely to be attacked / DMG taken is lowered / Takes no debuffs while in effect / Buffs can't be removed or shortened / Consumes 50% charge bar every turn (Can't be removed / End upon insufficient charge bar)
Duration: Indefinite
.
Self-inflict C.A. SealedCan't use charge attack
Duration: 5 turns
.)
(Can only be used when charge bar is at 100% or higher.)
Self 5 turns 14 turns Carbon HardeningThe carbon in Greed's body hardens.
(Gain Carbon HardeningMore likely to be attacked / DMG taken is lowered / Takes no debuffs while in effect / Buffs can't be removed or shortened / Consumes 50% charge bar every turn (Can't be removed / End upon insufficient charge bar)
Duration: Indefinite
.
Self-inflict C.A. SealedCan't use charge attack
Duration: 5 turns
.)
(Can only be used when charge bar is at 100% or higher.)
is auto-activated upon charge attack.

Grimnir (Dark)
Supreme GaleGain Substitute (All-Ally)Receives all attacks in place of allies
(Includes all-ally attacks)
Duration: 1 turn
, 80% Light DMG LoweredLight DMG is lowered
Strength: 80%Duration: 1 turn Light DEF Up. Not a Damage Cut.
Reduces Light damage taken on a multiplier
separate from Damage Cuts.
, and ImmuneDebuffs will be nullified
Duration: 1 turn
.
Self 1 turn 8 turns
Lvl 75:
7 turns

Hekate (Summer)
Beachside FeastImmune to CharmedAttacks are slightly limited
.
When 1 or more Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
are granted by MC:

Raise Hekate's RaptureGains effects in order based on lvl: Boost to ATK / Boost to DEF / Deal triple attacks / Amplify skill DMG / Boost to debuff resistance (Max: 5 / Can't be removed)
Duration: Indefinite
lvl by 1 (Max: 5).
2-hit, 200% Dark damage to a foe (Damage cap: ~370,000 per hit).
(Gain effects in order based on RaptureGains effects in order based on lvl: Boost to ATK / Boost to DEF / Deal triple attacks / Amplify skill DMG / Boost to debuff resistance (Max: 5 / Can't be removed)
lvl:

1: 30% boost to ATKMultiplier: Perpetuity.
2: 100% boost to DEF.
3: Guaranteed triple attacks.
4: AmplifyMultiplier: Seraphic skill damage by 10%.
5: 100% boost to debuff resistance.)
Self - - Only applies to CharmedAttacks are slightly limited
.

Indala
Gilded Heaven Strike500%Massive Dark damage to a foe.
End cooldowns for Serpentine Sweep800% Dark damage to all foes (Damage cap: ~830,000).
Inflict 10% DA Down (Stackable / Max: 40%)Double attack rate is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
and 10% TA Down (Stackable / Max: 40%)Triple attack rate is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
.
Raise foes' ToxicosisHP is lowered on every turn based on Toxicosis lvl (Max: 10 / Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
lvl by 1 (Max: 10).
(When a foe's ToxicosisHP is lowered on every turn based on Toxicosis lvl (Max: 10 / Can't be removed)
lvl is 7 or above:
Activates twice.)
and Snake, Rattle, and Roil4-hit, 200% Dark damage to random foes (Damage cap: ~150,000 per hit).
All Dark allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
(When a foe's ToxicosisHP is lowered on every turn based on Toxicosis lvl (Max: 10 / Can't be removed)
lvl is 7 or above:

Hit number doubles.)
.
Raise Indala's Scaled UpConsumed upon Indala's charge attack (Max: 5 / Can't be removed)
Duration: Indefinite
lvl by 1.
(When Scaled UpConsumed upon Indala's charge attack (Max: 5 / Can't be removed)
lvl is 5:

Gain Tireless SpiritDebuff resistance is sharply boosted / Can use each damage skill and debuff skill up to 1 extra time this turn (Can't be removed)
Duration: 11.5 turnsApplied during the attack phase.
On the next turn, it'll have 11 turns remaining.
.
Reset Scaled UpConsumed upon Indala's charge attack (Max: 5 / Can't be removed)
Duration: Indefinite
lvl.)
Self 11 turns - Requires Scaled UpConsumed upon Indala's charge attack (Max: 5 / Can't be removed)
lvl 5.

Queen of SnakesImmune to PoisonedHP is lowered on every turn
.
Starts battle with Tireless SpiritDebuff resistance is sharply boosted / Can use each damage skill and debuff skill up to 1 extra time this turn (Can't be removed)
Duration: 12 turns
.
(While Tireless SpiritDebuff resistance is sharply boosted / Can use each damage skill and debuff skill up to 1 extra time this turn (Can't be removed)
is in effect:

Debuff immunity.
Can recast damage skills and debuff skills once each turn they are cast.
Self-inflict SleepCan't attack and takes big DMG (Ends upon taking DMG / Can't be removed)
Duration: 1 turn Takes 25% more damage
when Tireless SpiritDebuff resistance is sharply boosted / Can use each damage skill and debuff skill up to 1 extra time this turn (Can't be removed)
ends.)
Self 12 turns -

Manu Ponumau
Switching SleepingSwitch out with a sub ally.
Put a Sturdy HelmetDEF is boosted / Light DMG reduction / Debuff immunity / Cap light DMG taken at 5,000 per hit / Hit to charge bar gain (Can't be removed / Ends if Manu Ponumau becomes a main ally after another ally is knocked out or switched out with Blowback effect)
Duration: Indefinite
on the ally.
Caster gains Power of SlackGains the following effects when switching to main ally upon another ally being knocked out or switched out with Blowback effect: Special Helmet effect to Manu Ponumau (Can't be removed)
Duration: Indefinite
.
(Can only be used if all sub allies are Dark.
When Manu Ponumau returns: Remove Sturdy HelmetDEF is boosted / Light DMG reduction / Debuff immunity / Cap light DMG taken at 5,000 per hit / Hit to charge bar gain (Can't be removed / Ends if Manu Ponumau becomes a main ally after another ally is knocked out or switched out with Blowback effect)
from the ally.)
(Can't recast.)
One ally Indefinite - Only applies to ally with Sturdy HelmetDEF is boosted / Light DMG reduction / Debuff immunity / Cap light DMG taken at 5,000 per hit / Hit to charge bar gain (Can't be removed / Ends if Manu Ponumau becomes a main ally after another ally is knocked out or switched out with Blowback effect)
.

Senior PrideWhen Switching to Main Ally:
Consume Power of SlackGains the following effects when switching to main ally upon another ally being knocked out or switched out with Blowback effect: Special Helmet effect to Manu Ponumau (Can't be removed)
to put on a Special HelmetATK, multiattack rate, and hostility are boosted / Skill DMG dealt is amplified / Light DMG reduction / Debuff immunity / Cap light DMG taken at 5,000 per hit (Can't be removed)
Multiplier: NormalDuration: Indefinite
.
Self Indefinite - Requires Power of SlackGains the following effects when switching to main ally upon another ally being knocked out or switched out with Blowback effect: Special Helmet effect to Manu Ponumau (Can't be removed)
.

Rimuru Tempest
Raphael -Lord of Wisdom-Debuff immunity and restore 10% HP each turn (Healing cap: 1000).
Gain effects in order based on Analytical AppraisalGains effects in order based on lvl: Boost to ATK / Boost to DEF / Boost to critical hit rate / Boost to dodge rate / Boost to DMG cap (Max: 5 / Can't be removed)
lvl:

1: 30% boost to ATKMultiplier: Perpetuity.
2: 100% boost to DEF.
3: 100% / 30% boost to critical hit rate100% chance of dealing 30% more damage..
4: 20% boost to dodge rate.
5: 10% boost to damage cap.
At level 95:
When a foe uses a special attack: End cooldown for Beelzebub -Lord of Gluttony-3-hit, 150% Dark damage to a foe (Damage cap: ~185,000 per hit).
Remove 1 buff.
Raise caster's Analytical AppraisalGains effects in order based on lvl: Boost to ATK / Boost to DEF / Boost to critical hit rate / Boost to dodge rate / Boost to DMG cap (Max: 5 / Can't be removed)
Duration: Indefinite
lvl by 1 (Max: 5).
(Upon successfully removing a buff:
Analytical AppraisalGains effects in order based on lvl: Boost to ATK / Boost to DEF / Boost to critical hit rate / Boost to dodge rate / Boost to DMG cap (Max: 5 / Can't be removed)
Duration: Indefinite
lvl rises by an additional 1.)
At level 90:
(Upon successfully removing a buff:
Also gain 30% Bonus Dark DMG (1 time)Deals bonus dark DMG for normal attacks (1 time)
Strength: 30%Duration: Indefinite
.)
.
Self - -

Vaseraga
Feel No PainVaseraga won't be knocked out for the first 20 turns.
When Vaseraga is above 25% HP: Debuff immunity and buffs can't be removed.
Self - - Requires HP is below 25%.

Yuel and Societte
Lazuli Dance: OborozukiGain Lazuli Dance: OborozukiTakes no debuffs while in effect / DMG taken is lowered by a fixed amount / Can't use Lazuli Dance: Oborozuki while in effect (Can't be removed / Ends upon taking DMG 2 times)
Duration: Indefinite
. (Ends upon taking damage 2 times.)
Self Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn. 7 turns - Ends upon taking damage 2 times.

Weapons

Icon Name Element Type Source Targets Duration Notes

Chanteuse Angelique -  
Virtuoso's NatureWhen main weapon: All allies also gain RefreshHP is restored on every turn
Strength: 300 HP / turnDuration: 3 turnsEffectively 360 HP / turn
for 3 turns and ImmuneDebuffs will be nullified
Duration: 1 turn
for 1 turn upon using  ConcludereHarp: All parties gain 40% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 40%Duration: 3 turns
and Healing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)Duration: 3 turns
.
All parties gain 20% Element ATK UpElement ATK is boosted
Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element
.
Dagger: All parties gain 10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 10%Duration: 3 turns
and Healing Cap Up (Stackable / Max: 20%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)Duration: 3 turns
.
All parties gain 10% Element ATK UpElement ATK is boosted
Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element
.
At level 30:
Increase duration of Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Duration: Indefinite
and Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable)
Duration: Indefinite
to indefinite.
Harp: Also gain 10% Debuff Res. Up (Stackable / Max: 30%)Debuff resistance is boosted (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
.
Dagger: Also gain 5% Debuff Res. Up (Stackable / Max: 15%)Debuff resistance is boosted (Stackable)
Strength: 5% (Max: 15%)Duration: Indefinite
.
.
All allies 1 turn Only Elysian and Mariachi can equip this as a main weapon.

Hrunting
Here at LastUnworldly Earth damage to a foe (Damage cap: 2,527,500).
All Earth allies gain Blood SacrificeHP is lowered every turn
Strength: 10% of max HP (Damage cap: 1000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Additional effect at 4★:
All Earth allies also gain DMG Mitigation (2000)DMG taken is lowered by a fixed amount
Strength: 2000Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
Additional effect at 5★:
All Earth allies also gain ImmuneDebuffs will be nullified
Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
All allies 0.5 turnsApplied during the attack phase and lasts until the turn ends. Requires 5★.

Fantasia-Realm Harp
Stjarnornas SpelaMassive Wind damage to a foe.
Restore all allies' HP (Healing cap: 2000).
Additional effect at 4★:
All allies also gain ImmuneDebuffs will be nullified
Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
for 0.5 turns.
Additional effect at 5★:
All allies also gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Verification needed.
.
All allies 0.5 turnsApplied during the attack phase and lasts until the turn ends.

Summons

Icon Name Element Source Targets Duration Cooldown Notes

Forest Ranger
Main AuraMain Aura40% boost to Earth Normal ATK. Immunity to BlindedAttacks have a slight chance to miss
.
All allies Indefinite - Only applies to BlindedAttacks have a slight chance to miss

Sharom
Main AuraMain Aura40% boost to Dark allies' ATK.
Immunity to CharmedAttacks are slightly limited
for Dark allies.
Dark allies Indefinite - Only applies to CharmedAttacks are slightly limited

References