Immune
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Immune is a buff that grants immunity to all debuffs (except self-inflicted debuffs) for a set duration. For the version that nullifies debuffs 1 time, see 
"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.".
About Immune
Immune is functionally identical to 
. However, Veil and Immune will "RESIST" the debuffs, while Debuff Res. Up makes the debuff "MISS". Debuffs that can bypass Veil or Immune may not necessarily bypass Debuff Res. Up. For sources of 
, see Party Debuff Resistance.
Sources
Main Character
| Icon | Name | Element | Source | Targets | Duration | Cooldown | Notes |
|---|---|---|---|---|---|---|---|
| Berserker | UlfhedinnGain Strength: 50% ATK Up, 50% DEF Up, 30% Bonus DMG, and guaranteed triple attacksMultiplier: PerpetuityDuration: 4 turns. (Consumes 100% of charge bar.) |
Self | 4 turns | 5 turns | |||
| Fighter Origin | Unlimited BoostGain Duration: Indefinite. (Can only be used when lvl is 5. Can't recast.) |
Self | Indefinite | - | Requires to use. Grants upon consuming . |
Characters
| Icon | Name | Element | Source | Targets | Duration | Cooldown | Notes | ||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Aliza | Everstrong SpiritRaise Lvl 2: DMG taken is reduced Lvl 3: Deals multiattacks Lvl 4: Immune to debuffs Lvl 5: Buffs can't be removed (Can't be removed) Duration: Indefinite lvl by 1 upon countering (Max: 5). (Gain effects in order based on lvl: 1: 100% boost to DEF. 2: 20% damage reduction. 3: Guaranteed double attacks. 4: Debuff immunity. 5: Buffs can't be removed.) |
Self | - | - | Requires Lvl 2: DMG taken is reduced Lvl 3: Deals multiattacks Lvl 4: Immune to debuffs Lvl 5: Buffs can't be removed (Can't be removed) lvl 4. | ||||||||
| Icarus | Way of the WarriorImmune to . Gain these effects in order based on number of : 1: 30% boost to ATKMultiplier: Normal. 2: 100% boost to DEF. 3: Guaranteed double attacks. 4: Supplement damage dealt (Damage cap: 10,000). 5: AmplifyMultiplier: Seraphic normal attack damage by 20%. |
Self | - | - | Only applies to . | ||||||||
| Mikaboshi | As a Mother, As a HumanMore likely to be targeted, no charge bar gain upon normal attacks, guaranteed triple attacks, and debuff immunity. For every 3 attacks: Gain Strength: 30% and Strength: 2% (Max: 10%)Duration: Indefinite. |
Self | - | - | |||||||||
| Mugen | Amidst Tranquil RuinWhen an ally is below 25% at end of turn: Mugen goes into Rampage mode. (100% boost to ATKPerpetuity modifier, 10% boost to damage cap, boost to hostility, debuff immunity, and can't use skills.) Fully restore Mugen's HP and remove all debuffs. |
Self | - | - | Requires Rampage Mode. | ||||||||
| Anre | Enlightened OneStarts battle with Duration: Indefinite. At level 90: Starts battle with Duration: Indefinite. Immune to and . 50% boost to Water allies' DEF. At end of turn in which Anre is below 25% HP: Fully restore Anre's HP and remove all debuffs. (Consumes Duration: Indefinite.) |
Self | - | - | Only applies to and . | ||||||||
| Alliah (Yukata) | Grasping a Bond RenewedIf Water MC didn't take damage: Raise Alliah's Duration: Indefinite lvl by 1 at end of turn (Max: 5). (Alliah and Water MC gain effects in order based on lvl: 1: 30% boost to ATKMultiplier: Perpetuity and 100% boost to DEF. 2: 30% boost to triple attack rate. 3: Amplify normal attack damage by 20%. 4: Debuff immunity. 5: Buffs can't be removed.) |
Self and Water Main Character | - | - | Requires lvl 4. | ||||||||
| Deliford (SSR) | Sauna SpearitCap incoming Fire damage at 5,000 per hit. Immune to . When a foe uses a special attack: End cooldown for (Excludes all-foe all-ally attacks) Duration: 1 turn , Strength: 200%Duration: 3 turnsCounter attacks grant 5% charge bar per hit., and Strength: Healing cap: 1000Duration: 3 turns. (When Multiplier: Perpetuity lvl is 5: Buff increased to Strength: 200%Duration: 3 turnsCounter attacks grant 5% charge bar per hit.. Also gain Duration: 3 turns.). |
Self | - | - | Only applies to . | ||||||||
| Gabriel | Tidal Erasure450%Massive Water damage to a foe. All allies gain Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
All allies | 0.5 turnsApplied during the attack phase and lasts until the turn ends. | - | |||||||||
| Isaac | Extravehicular GearStarts battle with Strength: 6000Duration: Indefinite. When Isaac has : Debuff immunity and caps incoming Fire damage at 5000 per hit. |
Self | - | - | Requires having a shield. | ||||||||
| Izmir | Immutable FaithGain Strength: 30%Duration: 3 turns and Strength: -5Duration: 3 turns. At level 90: No longer gain Strength: 30%Duration: 3 turns and Strength: -5Duration: 3 turns. Gain Duration: Indefinite and a shield effect worth 3000. (Ice Barrier ends when shield endurance hits 0.) |
Self | - | 8 turns | Gains Strength: 3,000Duration: Indefinite, effect lasts until shield is depleted. | ||||||||
| Vaseraga (Summer) | Feel No BurnWhen above 25% HP: Debuff immunity and buffs can't be removed. When below 25% HP: All allies gain Strength: 30%Duration: 2 turnsFire DEF Up. Not a Damage Cut. Reduces Fire damage taken on a multiplier separate from Damage Cuts. at end of turn. |
Self | - | - | Requires HP is above 25%. | ||||||||
| Yngwie | Tough GuySwitch into Tough Guy mode upon using charge attack. When Tough Guy mode is in effect: 80% boost to ATKMultiplier: Perpetuity, 300% boost to DEF, +80 boost to hostility, 70% boost to C.A. damage cap, guaranteed double attacks, and debuff immunity. (Consumes 40% charge bar every turn to extend Tough Guy mode.) |
Self | - | - | Requires Tough Guy Mode. | ||||||||
| Catherine | Many Faces, Many NamesSlight chance of debuff immunity. Boost to dodge rate. |
Self | - | - | 20%[1] to activate. | ||||||||
| Jack Rakan | Legendary Mercenary SwordsmanNo charge bar gain upon normal attacks. AmplifyMultiplier: Seraphic normal attack damage by 20%. Debuff immunity and buffs can't be removed. |
Self | - | - | |||||||||
| Medusa (Promo) | Supreme Serpent EyeImmune to Takes 120% more damage. |
Self | - | - | Only applies to Takes 120% more damage. | ||||||||
| Melleau | Raging FlowGain Strength: 30%Multiplier: UniqueDuration: 3 turns and Duration: 3 turns Lvl 100: 5 turns. At level 100: Buff durations increased to 5 turns. Buff increased to Strength: 50%Multiplier: UniqueDuration: 5 turns. Also gain Strength: 80% chance of dealing 20% more damage.Duration: 5 turns, Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 5 turns, and Strength: (Healing cap: 500)Duration: 5 turns. |
Self | 5 turns | 6 turns Lvl 55: 5 turns |
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| Orchid | Garland of GratitudeWhile Multiplier: Normal is in effect: Debuff immunity and buffs can't be removed. |
Self | - | 18 turns Lvl 75: 16 turns |
ends upon taking damage 3 times. | ||||||||
| Sara | Graphos's TeachingsGain these effects in order upon taking damage: 1: Elemental damage from foes turns into Water damage. 2: 50% boost to C.A. damage. 3: 20% boost to C.A. damage cap. 4: Debuff immunity. 5: 200% counters upon taking damage (3 times). |
Self | - | - | Requires lvl 4. | ||||||||
| Siegfried (Grand) | DrachenrevierStarts battle with Duration: Indefinite. Debuff immunity, buffs can't be removed, and cap Water damage taken at 5,000 per hit. |
Self | - | - | |||||||||
| Skull and Balurga | Go Big or Go HomeWhen Skull and Balurga are below 25% HP: Guaranteed triple attacks, debuff immunity, 20% Bonus Earth DMG effect, and buffs can't be removed. |
Self | - | - | Requires HP is below 25%. | ||||||||
| Threo | Start Strong, End StrongestWhen attacking while HP is below 25%: Guaranteed triple attacks and 30% Bonus Earth DMG effect. At level 150: 30% boost to max HP. When attacking while HP is below 25%: Also gain debuff immunity, buffs can't be removed, and cap Water damage taken at 3,333 per hit. |
Self | - | - | Requires HP is below 25%. | ||||||||
| Vaseraga (Earth) | Feel No PainWhile DMG taken is lowered (Can't be removed) is in effect: 30% boost to ATKMultiplier: Unique, 100% boost to double attack rate, 100% / 20% boost to critical hit rate100% chance of dealing 20% more damage., boost to hostility, reduce damage taken by 50%, turn one-foe attacks into all-foe attacks, and debuff immunity. |
Self | 8 turns | 11 turns Lvl 55: 10 turns |
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| La Coiffe | HighlightsAll allies gain Duration: 1 turn . |
All allies | 1 turn | 9 turns | |||||||||
| Ewiyar (Grand) | All Your Praise Belongs to Me!Immune to . doesn't stop Wind allies' attacks. For Wind allies with : 30% boost to ATKMultiplier: Perpetuity, 100% boost to DEF, 100% boost to double attack rate, 30% boost to triple attack rate, and 10% Bonus Wind DMG effect. |
Wind Allies | - | - | Only applies to . Only Ewiyar is Immune, however Ewiyar nullifies the negative effect of the debuff for other Wind allies. | ||||||||
| Killua | The Zoldyck WayGuaranteed double attacks and Into HidingWon't be targeted by a foe's one-ally attack if there is another ally available to target. effect. Immune to , , and Takes 25% more damage. End cooldown for Duration: 1 turn , Strength: 30%Duration: 1 turn , Strength: 100% chance of dealing 50% more damage.Duration: 1 turn , and Strength: 100,000Duration: 1 turn . at the end of each turn no damage was taken. (At end of turn if damage was taken: Gain Strength: 30%. Self-inflict Duration: 1 turn .) |
Self | - | - | Only applies to , , and Takes 25% more damage. | ||||||||
| Meteon (Holiday) | Nitro LimiterDoesn't deal multiattacks. (When in mode: Guaranteed triple attacks, boost to critical hit rate, boost to skill damage specsSkill damage and skill damage cap, and debuff immunity) |
Self | 5 turns | 10 turns | |||||||||
| Nezahualpilli | Adamant SolaceGain Strength: 30%Multiplier: NormalDuration: 5 turns. Self-inflict Strength: 20%. At level 55: Buff increased to Strength: 35%Multiplier: NormalDuration: 5 turns. At level 100: Multiplier: NormalDuration: 5 turns upgraded to Strength: 45%Multiplier: PerpetuityDuration: 5 turns. No longer self-inflict . Also gain Duration: 5 turns. |
Self | 5 turns | 9 turns Lvl 55: 7 turns Lvl 100: 6 turns |
Requires lvl 100. | ||||||||
| Siegfried (Yukata) | Fate UnregrettedStarts battle with Duration: Indefinite. When below 25% HP before attacking: Debuff immunity and buffs can't be removed. When below 25% HP at end of turn: Activate Inflict Strength: 25%Base Accuracy: 100%Duration: 180 seconds and Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds. (When below 25% HP: Activates twice.). |
Self | - | - | Requires HP is below 25% before attacking. | ||||||||
| Albert | Extended Mastery Support SkillChance to attack even when Albert has .
|
Self | - | - | Not Immune but nullifies the negative effect of the debuff. | ||||||||
| Baotorda (SSR) | BulwarkRaise Duration: Indefinite lvl by 1 when targeted by a foe while is in effect (Max: 5). Gain effects in order based on lvl: 1: 80% boost to C.A. damage and 40% boost to C.A. damage cap. 2: 20% reduced damage taken. 3: Debuff immunity. 4: AmplifySeraphic modifier normal attack damage by 15%. 5: Tank-and-Counter effect (3 hits). |
Self | - | - | Requires lvl 3. | ||||||||
| Basara | Adamantine SoulNo charge bar gain upon normal attacks, guaranteed triple attacks, and immune to debuffs. For every 3 normal attacks: Gain Strength: 30% and Duration: Indefinite. |
Self | - | - | |||||||||
| Caesar | White ArmorGuaranteed double attacks, debuff immunity, and caps Dark damage taken at 5,000 per hit. When a foe uses a special attack: Activate Strength: 10,000 (Max: 50,000)Duration: Indefinite. Restore Light allies' HP (Healing cap: 2000) and remove 1 debuff. Caster gains Strength: 20%.. |
Self | - | - | |||||||||
| Gawain (Light) | Freed of Restraint25% hit to charge bar gain. AmplifySeraphic multiplier normal attack damage by 10%. When below 25% HP: 20% Bonus Light DMG effect. At level 95: 20% Bonus Light DMG effect no longer requires being below 25% HP. When below 25% HP: Effect increased to 20% amplified normal attack damage, 40% Bonus Light DMG effect, and debuff immunity. |
Self | - | - | Requires HP is below 25%. | ||||||||
| Kaworu & Mark.06 | Evangelion from the MoonNo charge bar gain upon normal attacks. 10% boost to max HP, 30% boost to ATKMultiplier: Perpetuity, 20% boost to DEF, 100% boost to double attack rate, 50% boost to triple attack rate, and amplify normal attack damage by 20%. Debuff immunity and buffs can't be removed. |
Self | - | - | |||||||||
| Pijiu | Sparks in the ChaliceImmune to . When Pijiu is a main ally at battle start: All main Light allies start battle with Duration: Indefinite. 30% boost to Light allies' charge bars. |
Self | - | - | Only applies to . | ||||||||
| Sophia | End of a PilgrimageStarts battle with Duration: Indefinite. At end of turn when has been in effect for 5 turns: The field is enveloped in Duration: 3 turnsField effect. (Consumes Duration: Indefinite.) For Light allies when Duration: 3 turnsField effect is active: Debuff immunity, buffs can't be removed, recover from a knockout without losing buffs, and other Light allies attack twice each turn. (When Sophia is not a main ally: Field effect disappear.) |
Light allies | 3 turns | - | Requires Duration: 3Field effect to be active. | ||||||||
| Vajra (Halloween) | Scritches and TreatsFor every 3 triple attacks by Light allies: 1200% Light damage to a foe (Damage cap: ~1,300,000). Vajra gains 1 Duration: Indefinite (Max: 5). (Gain effects in order based on number of : 1: 30% boost to ATKMultiplier: Perpetuity. 2: 100% boost to DEF. 3: Supplement normal attack damage [Damage cap: 50,000]. 4: Debuff immunity. 5: Buffs can't be removed.) |
Self | - | - | Requires lvl 4. | ||||||||
| Yuni | Arbitrator's EnvoyImmune to debuffs and buffs can't be removed. |
Self | - | - | |||||||||
| Amira (Promo) | Hidden KeyWhile in Half-God Half-Demon mode: Boost to ATKMultiplier: Normal, DEF, double attack rate, triple attack rate, chance to counter, and debuff immunity. |
Self | 6 turns | 10 turns | |||||||||
| Sachiko Koshimizu | Wings AlightGain Duration: 2 turns. Remove Duration: 45 seconds on a foe. Sachiko cannot attack or use skills while Duration: 2 turns is active. (I'm too busy dodging to do anything else!) |
Self | 2 turns | 6 turns Lvl 45: 5 turns |
Can't attack while in effect. | ||||||||
| Albert (Dark) | Levin LordImmune to . Boost to multiattack rate based on foe's lvl. When a foe's lvl is 5 or above before attacking: Attack twice that turn. (At lvl 5 or above: Boost to quadruple attack rate based on lvl.) |
Self | - | - | Only applies to . | ||||||||
| Beatrix | Embrasque PactMore likely to be targeted and guaranteed double attacks. When HP is below 25%: Guaranteed triple attacks, debuff immunity, and buffs can't be removed. |
Self | - | - | Requires HP is below 25%. | ||||||||
| Black Knight | Black Armor10% boost to max HP, 20% boost to DEF, and +10 boost to hostility. At level 95: Also gain debuff immunity. Restore caster's HP based on 50% of damage dealt (Healing cap: 2000). At level 90: Damage increased to 600%. Damage cap increased to ~820,000. Also inflict Strength: 5% (Max: 30%)Base Accuracy: 100%Duration: 180 seconds. Also gain Strength: 5% (Max: 30%)Multiplier: Unique StackableDuration: Indefinite. activates at end of turn when HP is 50% or lower. |
Self | - | - | Requires lvl 95. | ||||||||
| Diablo (Collab) | NoirImmune to . Reduce damage taken from foes with Local status effect by 20%. Gain Strength: 2% (Max: 10%)Duration: Indefinite upon using Remove 1 buff. (Collapses Local status effect against an imprisoned foe to boost damage specs [Damage increased to 1000% and damage cap increased to ~1,160,000] and deal damage twice.) or charge attack. |
Self | - | - | Only applies to . | ||||||||
| Evangeline A.K. McDowell | Krystalline BasileaGain Duration: Indefinite. (Can only be used at lvl 5. Can't be recast.) |
Self | - | - | Requires lvl 5 to use. | ||||||||
| Freezie | Savage SurgeWhile Dark Mutation mode is in effect: 100% boost to ATKUnique modifier, 500% boost to DEF, 50% boost to damage cap, 100% boost to double attack rate, normal attacks hit all foes, and debuff immunity. Other allies can't participate in battle. |
Self | 5 turns | - | Requires Dark Mutation Mode. | ||||||||
| Greed and Ling Yao | Carbon HardeningThe carbon in Greed's body hardens. (Gain Duration: Indefinite. Self-inflict Duration: 5 turns.) (Can only be used when charge bar is at 100% or higher.) |
Self | 5 turns | 14 turns | (Gain Duration: Indefinite. Self-inflict Duration: 5 turns.) (Can only be used when charge bar is at 100% or higher.) is auto-activated upon charge attack. | ||||||||
| Grimnir (Dark) | Supreme GaleGain (Includes all-ally attacks) Duration: 1 turn , Strength: 80%Duration: 1 turn Light DEF Up. Not a Damage Cut. Reduces Light damage taken on a multiplier separate from Damage Cuts., and Duration: 1 turn . |
Self | 1 turn | 8 turns Lvl 75: 7 turns |
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| Hekate (Summer) | Beachside FeastImmune to . When 1 or more are granted by MC: Raise Hekate's Duration: Indefinite lvl by 1 (Max: 5). 2-hit, 200% Dark damage to a foe (Damage cap: ~370,000 per hit). (Gain effects in order based on lvl: 1: 30% boost to ATKMultiplier: Perpetuity. 2: 100% boost to DEF. 3: Guaranteed triple attacks. 4: AmplifyMultiplier: Seraphic skill damage by 10%. 5: 100% boost to debuff resistance.) |
Self | - | - | Only applies to . | ||||||||
| Indala | Gilded Heaven Strike500%Massive Dark damage to a foe. End cooldowns for Inflict Strength: 10% (Max: 40%)Duration: 180 seconds and Strength: 10% (Max: 40%)Duration: 180 seconds. Raise foes' Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). (When a foe's lvl is 7 or above: Activates twice.) and All Dark allies gain Strength: 10%. (When a foe's lvl is 7 or above: Hit number doubles.). Raise Indala's Duration: Indefinite lvl by 1. (When lvl is 5: Gain Duration: 11.5 turnsApplied during the attack phase. On the next turn, it'll have 11 turns remaining.. Reset Duration: Indefinite lvl.) |
Self | 11 turns | - | Requires lvl 5. | ||||||||
Queen of SnakesImmune to . Starts battle with Duration: 12 turns. (While is in effect: Debuff immunity. Can recast damage skills and debuff skills once each turn they are cast. Self-inflict Duration: 1 turn Takes 25% more damage when ends.) |
Self | 12 turns | - | ||||||||||
| Manu Ponumau | Switching SleepingSwitch out with a sub ally. Put a Duration: Indefinite on the ally. Caster gains Duration: Indefinite. (Can only be used if all sub allies are Dark. When Manu Ponumau returns: Remove from the ally.) (Can't recast.) |
One ally | Indefinite | - | Only applies to ally with . | ||||||||
Senior PrideWhen Switching to Main Ally: Consume to put on a Multiplier: NormalDuration: Indefinite. |
Self | Indefinite | - | Requires . | |||||||||
| Rimuru Tempest | Raphael -Lord of Wisdom-Debuff immunity and restore 10% HP each turn (Healing cap: 1000). Gain effects in order based on lvl: 1: 30% boost to ATKMultiplier: Perpetuity. 2: 100% boost to DEF. 3: 100% / 30% boost to critical hit rate100% chance of dealing 30% more damage.. 4: 20% boost to dodge rate. 5: 10% boost to damage cap. At level 95: When a foe uses a special attack: End cooldown for Remove 1 buff. Raise caster's Duration: Indefinite lvl by 1 (Max: 5). (Upon successfully removing a buff: Duration: Indefinite lvl rises by an additional 1.) At level 90: (Upon successfully removing a buff: Also gain Strength: 30%Duration: Indefinite.). |
Self | - | - | |||||||||
| Vaseraga | Feel No PainVaseraga won't be knocked out for the first 20 turns. When Vaseraga is above 25% HP: Debuff immunity and buffs can't be removed. |
Self | - | - | Requires HP is below 25%. | ||||||||
| Yuel and Societte | Lazuli Dance: OborozukiGain Duration: Indefinite. (Ends upon taking damage 2 times.) |
Self | Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn. 7 turns | - | Ends upon taking damage 2 times. |
Weapons
| Icon | Name | Element | Type | Source | Targets | Duration | Notes |
|---|---|---|---|---|---|---|---|
| Chanteuse Angelique | - | Virtuoso's NatureWhen main weapon: All allies also gain Strength: 300 HP / turnDuration: 3 turnsEffectively 360 HP / turn for 3 turns and Duration: 1 turn for 1 turn upon using Strength: 40%Duration: 3 turns and Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. All parties gain 20% Element ATK UpElement ATK is boosted Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element. Dagger: All parties gain Strength: 10%Duration: 3 turns and Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. All parties gain 10% Element ATK UpElement ATK is boosted Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element. At level 30: Increase duration of Duration: Indefinite and Duration: Indefinite to indefinite. Harp: Also gain Strength: 10% (Max: 30%)Duration: Indefinite. Dagger: Also gain Strength: 5% (Max: 15%)Duration: Indefinite.. |
All allies | 1 turn | Only Elysian and Mariachi can equip this as a main weapon. | ||
| Hrunting | Here at LastUnworldly Earth damage to a foe (Damage cap: 2,527,500). All Earth allies gain Strength: 10% of max HP (Damage cap: 1000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Additional effect at 4★: All Earth allies also gain Strength: 2000Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining.. Additional effect at 5★: All Earth allies also gain Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
All allies | 0.5 turnsApplied during the attack phase and lasts until the turn ends. | Requires 5★. | |||
| Fantasia-Realm Harp | Stjarnornas SpelaMassive Wind damage to a foe. Restore all allies' HP (Healing cap: 2000). Additional effect at 4★: All allies also gain Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. Additional effect at 5★: All allies also gain Verification needed. . |
All allies | 0.5 turnsApplied during the attack phase and lasts until the turn ends. |
Summons
| Icon | Name | Element | Source | Targets | Duration | Cooldown | Notes |
|---|---|---|---|---|---|---|---|
| Forest Ranger | Main AuraMain Aura40% boost to Earth Normal ATK. Immunity to . |
All allies | Indefinite | - | Only applies to | ||
| Sharom | Main AuraMain Aura40% boost to Dark allies' ATK. Immunity to for Dark allies. |
Dark allies | Indefinite | - | Only applies to |
References
- ↑ Huiji Wiki, Catherine. https://gbf.huijiwiki.com/wiki/Char/3040074000

































































































































































































































































































































