Armored

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Status Armored.png

Chance of lowering DMG taken

Stamp87.png Disclaimer
This section is still being written, it may be wildly inaccurate or missing significant data.
If you can help please feel free to edit it but please write edit summaries, preferably with sources.
Element Character Skill Character / Weapon
Charge Attack
Character Support Skill /
Extended Mastery Support Skill
Summon Call
Label Element Fire.png

Npc s 3040237000 01.jpg Siegfried (Fire)Ability Salvator.png SalvatorAll Fire allies gain Status Salvator.pngSalvatorDebuff resistance is boosted / Chance of lowering DMG taken / Damage dealt is partially absorbed to HP (Can't be removed)
Duration: 5 turns
.

Npc s 3040196000 01.jpg ShivaAbility Brahma and Rudra.png Brahma and RudraAll allies gain Status Guidance of the Blaze.pngGuidance of the BlazeATK and DMG cap are boosted / DMG taken is reduced (Can't be removed)
Strength: 15% ATK Up / 10% DMG Cap Up / 20% DMG LoweredMultiplier: PerpetuityDuration: 5 turns
.

Npc s 3040017000 01.jpg AgielbaSkill charge attack.png Final Dawn Massive Fire damage to a foe.
Gain Status Armored.png100% / 80% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 80% less damage.Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
for 0.5 turns.

Npc s 3040202000 01.jpg AthenaSkill charge attack.png Minerva Thrust 450%Massive Fire damage to a foe.
All allies gain Status FireAtkUp.png15% Fire ATK UpFire ATK is boosted
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status Armored.png70% / 30% ArmoredChance of lowering DMG taken
Strength: 70% chance of taking 30% less damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.

Npc s 3040052000 01.jpg GhandagozaSkill charge attack.png Fist of Hair-Raising Fury Massive Fire damage to a foe.
Gain Status CriticalUp.png30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 30% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status Armored.pngArmoredChance of lowering DMG taken
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Consume all Status Eternal Rage 1.pngEternal RageATK and C.A. specs are boosted (Can't be removed)
stacks.

Weapon s 1040313200.jpg Garnet BroadaxeSkill charge attack.png Garnet Slash Massive Fire damage to a foe.
All allies gain Status Armored.png50% / 50% ArmoredChance of lowering DMG taken
Strength: 50% chance of taking 50% less damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.

Label Element Water.png

Npc s 3040132000 01.jpg AnneAbility Anti-Collision Spell.png Anti-Collision SpellAll allies gain Status DefenseUp.png100% DEF UpDEF is boosted
Strength: 100%Duration: 3 turns
.
Consume 1 Status Spirit (Anne) 1.pngSpiritUses 1 Spirit per skill
:
All allies also gain Status Armored.png70% / 30% ArmoredChance of lowering DMG taken
Strength: 70% chance of taking 30% less damage.Duration: 5 turns
.

Npc s 3040181000 01.jpg PholiaAbility Recognition.png RecognitionGrant another Water ally Status Trance Absolution.pngTrance AbsolutionCritical hit rate, multiattack rate, debuff resistance, and DMG cap are boosted, and Armor effect is granted (Can't be removed)
Duration: 5 turns
.

Weapon s 1040112300.jpg Kris of HypnosSkill charge attack.png Void Region Massive Water damage to a foe.
All allies gain Status Uplift.png10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
After 4★:
All allies gain Status Armored.png100% / 30% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 30% less damage.Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Verification needed.
.

Weapon s 1030803700.jpg Slime BellSkill charge attack.png Slimes on the March Big Water damage to a foe.
Restore all allies' HP.
Gain Status Armored.pngArmoredChance of lowering DMG taken
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.

Label Element Earth.png

Npc s 3040247000 01.jpg Magisa (Holiday)Ability Serenade.png SerenadeAll Earth allies gain Status Wasteland Crest 1.pngWasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
, Status Mirror Image.pngMirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
, Status Armored.png70% / 30% ArmoredChance of lowering DMG taken
Strength: 70% chance of taking 30% less damage.Duration: 3 turns
, and Status Heal.pngRefreshHP is restored on every turn
Strength: 5% of max HP (Healing cap: 500)Duration: 3 turns
.

Npc s 3040340000 01.jpg Lennah (Earth)Ability m 1483 3.png La Main VertAbsorb 10% of all allies' charge bars and boost caster's charge bar.
All allies gain Status 7176.pngLa Main VertRecovery cap is boosted / DMG taken is reduced (Can't be removed)
Duration: 5 turns
.

Npc s 3040285000 01.jpg Leona (Grand)Ability m 1219 3.png Moonlit Crescent BladeGain Status 3110.pngCrescentCritical hit rate, multiattack rate, debuff resistance, and DMG cap are boosted / Armor effect (Can't be removed)
Duration: 5 turns
.

Npc s 3040025000 01.jpg SiegfriedAbility Manigance.png ManiganceSacrifice 50% of caster's current HP to gain Status Jammed.pngJammedATK is greatly boosted based on how low HP is
Duration: 8 turns
.
At level 100:
No longer gain Status Jammed.pngJammedATK is greatly boosted based on how low HP is
Duration: 8 turns
.
Gain Status Manigance.pngManiganceATK is greatly boosted based on how low HP is / Maximum amount of DMG that can be dealt per hit is boosted / Double attack rate is boosted / Triple attack rate is boosted / Chance of lowering DMG taken
(Can't be removed)
Duration: 8 turns
and Status Lethal Attack Dodged.pngUndying (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed)
.

Weapon s 1040213000.jpg Autumn's TransformationSkill charge attack.png Scattering Foliage Massive Earth damage to a foe. / All allies gain Status Armored.png80% / 20% ArmoredChance of lowering DMG taken
Strength: 80% chance of taking 20% less damage.Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
After 4★:
Buff increased to Status Armored.png80% / 30% ArmoredChance of lowering DMG taken
Strength: 80% chance of taking 30% less damage.Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.

Weapon s 1030803900.jpg Gorilla PlushieSkill charge attack.png Gorilla Game Big Earth damage to a foe. / Slight chance to gain Status Gorilla.pngGorillaATK is greatly boosted based on how high HP is /
Chance of lowering DMG taken /
Inner gorilla is unleashed. Ooh-Ahh-Ahh!
(Can't be removed)
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.

Weapon s 1040110700.jpg Thorny RoseSkill charge attack.png Stone Roses Massive Earth damage to a foe.
Inflict Status Poison.pngPoisonedHP is lowered on every turn
.
After 4★:
All allies gain Status Armored.png70% / 30% ArmoredChance of lowering DMG taken
Strength: 70% chance of taking 30% less damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
(4★)

Npc s 3040215000 01.jpg BaalIcon Support Skill.png Resonance Status Resonance.pngResonanceGrants buffs to all allies upon chain burst activation based on Resonance lvl (Can't be removed)
lvl rises by 1 upon chain burst activation (Max: 3).
Buffs to all allies upon chain burst activation based on Resonance lvl.

Npc s 3040205000 01.jpg Dante and FreiheitIcon Support Skill.png Attack and Supply When Dante has Status Black Cat Fancy 1.pngBlack Cat Fancy1 is consumed upon one-foe attack (Restores every 5 turns)
:

Fights alongside Freiheit.
Chance for Freiheit to grant random buffs to all allies.
(1 Status Black Cat Fancy 1.pngBlack Cat Fancy1 is consumed upon one-foe attack (Restores every 5 turns)
is consumed upon every one-foe attack.)

Summon s 2040285000.jpg GorillaOoh-Ahh-Ahh 500% Earth damage to all foes.
All allies gain Status Gorilla.pngGorillaATK is greatly boosted based on how high HP is /
Chance of lowering DMG taken /
Inner gorilla is unleashed. Ooh-Ahh-Ahh!
(Can't be removed)
Duration: 3 turns
.

Summon s 2040027000.jpg Yggdrasil OmegaLuminox Genesi Massive Earth damage to all foes.
All allies gain Status Heal.png10% Healing UpHeal skill's healing amount is boosted
Strength: 10%Duration: 3 turns
, Status Heal.png10% Healing Cap UpHeal skill's healing cap is boosted
Strength: 10%Duration: 3 turns
, and 2 random buff effects.
(5★, possible effect)
Summon s 2040084000.jpg TitanTitanomachy 400% Earth damage to all foes.
All allies gain Status Lethal Attack Dodged.pngLethal Attack Dodged (1 time)Can withstand lethal DMG (Leaves 1 HP)
Duration: 1 turn
and Status Armored.png50% / 20% ArmoredChance of lowering DMG taken
Strength: 50% chance of taking 20% less damage.Duration: 3 turns
.
(4★)

Label Element Wind.png

Npc s 3040212000 01.jpg GrimnirAbility Eternal Storm.png Eternal StormAll Wind allies gain Status Shield.pngShield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: Indefinite
, Status Veil.pngVeilDebuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
, and Status Dispel Cancel.pngDispel CancelEffects that remove buffs will be nullified (1 time)
Duration: Indefinite
.
From 2nd cast onward: All Wind allies also gain Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
and Status Armored.png100% / 50% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 50% less damage.Duration: 3 turns
.

Npc s 3040127000 01.jpg Korwa (Summer)Ability Soie Elegante.png Soie EleganteGrant a Wind ally Status Magnifique.pngMagnifiqueDEF is boosted /
DMG taken is lowered /
Debuff resistance is boosted
(Can't be removed)
Strength: 100% DEF Up / 100% / 30% Armored effect / 100% Debuff Resistance UpDuration: IndefiniteStacking: Special BuffSpecial buff
.
(Consumes 3 Status Fil1.pngFilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed)
.)

Npc s 3040211000 01.jpg Vira (Wind)Ability Plan B.png Plan B1000% Wind damage to all foes (Damage cap: ~1,630,000).
Gain Status Plan B.pngPlan BStats and skill DMG specs are boosted / Additional wind damage to all foes after attacks / Will be knocked out when effect ends (Can't be removed)
Duration: 5 turnsLevel 55: Boost to debuff resistance
.
(Will be knocked out when effect ends / Can't recast)
At level 55:
Status Plan B.pngPlan BStats and skill DMG specs are boosted / Additional wind damage to all foes after attacks / Will be knocked out when effect ends (Can't be removed)
Duration: 5 turnsLevel 55: Boost to debuff resistance
also boosts debuff resistance.

Npc s 3040163000 01.jpg EstarriolaIcon Arcarum Main Support Skill.png The Hermit Upright When Switching to Main Ally: Estarriola gains Status Dreamscape.pngDreamscapeGrants random buff to wind allies at end of turn while in effect (Can't be removed)
Duration: Indefinite
.
(Can't be reactivated.)

Summon s 2040181000.jpg Dragon KnightsRitterliche Tapferkeit All allies gain Status Armored.png100% / 30% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 30% less damage.Duration: 3 turns
and a random buff effect.
Lancelot: All allies gain Status DoubleUp.png100% DA UpDouble attack rate is boosted
Strength: 100%
and Status AttackUp.png30% ATK UpATK is boosted
Strength: 30%Multiplier: OmegaDuration: 1 turn
for 1 turn.
Vane: All allies gain Status Shield.pngShield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 3 turns
for 3 turns.
Percival: All allies gain Status Uplift.pngCharge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
Status C.A. DMG Boosted (1 time).png20% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 20%
.
Siegfried: All allies gain Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: 5% of DMG dealtDuration: 2 turns
(Healing cap: 1000) for 2 turns.

Summon s 2040105000.jpg Rose QueenRose Palace All allies gain Status Rose Palace.pngRose PalaceSlight chance to lessen DMG upon receiving an attack
Duration: 3 turns
, Status DefenseUp.png20% DEF UpDEF is boosted
Strength: 20%Duration: 3 turns
, Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: (Healing cap: 300) or 10% charge barDuration: 3 turns
, and Status Veil.png20% Debuff Res. UpDebuff resistance is boosted
Strength: 20%Duration: 3 turns
.

Label Element Light.png

Npc s 3040311000 01.jpg Lily (Holiday)Ability m 1341 3.png Crystalline BarrierAll allies gain Status Shield.pngShield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: Indefinite
and Status Veil.pngVeilDebuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
.
(When 2 or more races among main allies:
All allies also gain Status Mirror Image.pngMirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
.
When 3 or more races among main allies:
All allies also gain Status Armored.png100% / 50% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 50% less damage.Duration: 3 turns
.)

Npc s 3040207000 01.jpg Melissabelle (Valentine)Ability Decorate.png DecorateGain Status Substitute.pngSubstitute (All-Ally)Receives all attacks in place of allies
(Includes all-ally attacks)
Duration: 1 turn
, Status Armored.png100% / 80% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 80% less damage.Duration: 1 turn
, and Status AttackUp.png50% Skill DMG UpSkill DMG is boosted
Strength: 50%Duration: 1 turn
.

Npc s 3040317000 01.jpg Mishra (SSR)Ability m 1372 3.png Fortification RuneGrant a Light ally Status 7059.pngFortification RuneDEF is boosted /
Chance of lowering DMG taken /
Debuff resistance is boosted
(Can't be removed)
Strength: 100% DEF Up / 100% / 30% Armored effect / 100% Debuff Resistance UpDuration: Indefinite
.

Npc s 3040155000 01.jpg RobomiAbility Blaster Array.png Blaster ArrayGain Status Booster Activated.pngBooster ActivatedATK is boosted / Chance of lowering DMG taken (Can't be removed)
Strength: 50% /
70% chance to reduce damage taken by 30%Multiplier: UniqueDuration: 5 turns
.
(Uses 1 Status Power Cells (Robomi) 1.pngPower CellsThe power source of Robomi. Consumed when skills are used.
.)

Npc s 3040004000 01.jpg De La FilleSkill charge attack.png Seventh Dispersion 600%Massive Light damage to a foe.
All allies gain Status Mirror Image.pngMirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
and Status Armored.png70% / 30% ArmoredChance of lowering DMG taken
Strength: 70% chance of taking 30% less damage.Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.

Npc s 3040014000 01.jpg De La Fille (Summer)Skill charge attack.png Seventh Agony Massive Light damage to a foe.
All allies gain Status Armored.png70% / 30% ArmoredChance of lowering DMG taken
Strength: 70% chance of taking 30% less damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.

Npc s 3040200000 01.jpg PecorineSkill charge attack.png Princess Strike Massive Light damage to a foe.
Gain Status Armored.png100% / 30% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 30% less damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.

Npc s 3040124000 01.jpg Baotorda (SSR)Icon Support Skill.png Gendarme 50% chance of taking 30% less damage.

Label Element Dark.png

Npc s 3040206000 01.jpg Clarisse (Valentine)Ability Heartfelt.png HeartfeltAll allies gain Status Veil.pngVeilDebuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
and Status Mirror Image.pngMirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
.
From 10th turn onward: All allies also gain Status Shield.pngShield (2214)Next ATK received will be ineffective for a fixed amount
Strength: 2214Duration: Indefinite
and Status Armored.png70% / 30% ArmoredChance of lowering DMG taken
Strength: 70% chance of taking 30% less damage.Duration: 4 turns
.

Npc s 3040222000 01.jpg KoluluAbility Cover.png Girl of SteelGain Status Substitute.pngSubstitute (All-Ally)Receives all attacks in place of allies
(Includes all-ally attacks)
Duration: 1 turn
and Status Armored.png100% / 50% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 50% less damage.Duration: 1 turn
.

Npc s 3040174000 01.jpg Wulf and RenieAbility Renie's Tears.png Renie's TearsRenie's rallying cry grants Status Renie's Tears.pngRenie's TearsATK is boosted / DEF is boosted / Deals bonus dark DMG / Attacks made with elemental superiority have a chance to deal boosted DMG / Chance of lowering DMG taken (Can't be removed)
Strength: 80% ATK Up, 80% DEF Up, 20% bonus Dark damage, 50% chance of dealing 50% more damage, and 100% chance of taking 30% less damageMultiplier: NormalDuration: 4 turns
to Wulf.
Remove all Status Lone Wolf Scar 5.pngLone Wolf ScarMore likely to be attacked / Can't attack and will take hit to DEF when Lone Wolf Scars reaches 5 (Can't be removed)
stacks.
Restore 20% of caster's HP (Healing cap: 2000).
(Requires 5 Status Lone Wolf Scar 1.pngLone Wolf ScarMore likely to be attacked / Can't attack and will take hit to DEF when Lone Wolf Scars reaches 5 (Can't be removed)
stacks. Uses all of charge bar)

Npc s 3040316000 01.jpg Zehek (SSR)Ability m 1370 4.png Connotation BestialInflict Status Gravity.pngGravitySpecial attack max charge turn is extended
Base Accuracy: 100%Duration: 180 seconds
on a foe.
All allies gain Status 7056.pngBestialDebuff resistance is boosted /
DMG taken is reduced
(Can't be removed)
Strength: 100% Debuff Resistance Up, 20% reduced damage takenDuration: 5 turns
.

Npc s 3040026000 01.jpg Rosetta (Holiday)Skill charge attack.png Sullen Rose Massive Dark damage to a foe.
All allies gain Status Armored.png70% / 30% ArmoredChance of lowering DMG taken
Strength: 70% chance of taking 30% less damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.

Weapon s 1040612500.jpg Claws of TerrorSkill charge attack.png Catastrophic Ray Massive Dark damage to a foe.
All Dark allies gain Status Counter.pngCounters on DMG (3 times)Counters upon taking DMG
Strength: 200%Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
After 4★:
All Dark allies also gain Status Armored.png100% / 15% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 15% less damage.Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.

Npc s 3040172000 01.jpg Lunalu (SSR)Icon Extended Mastery Support Skill.png Extended Mastery Support Skill Chance to "Ooh-ooh-aaahhh!" upon drinking Handsome Gorilla DA

Label Element Any.png

Class 300201 sw icon.pngAbility Phalanx.png Cross GuardAll allies gain Status Dmg Cut 40.png40% DMG CutTaking 40% less DMG
Duration: 1 turn Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!
.
When an auxiliary weaponA sabre or katana of the same element as the main weapon equipped in the top-left slot of the sub weapon section is equipped: Caster also gains Status Armored.png100% / 60% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 60% less damage.Duration: 1 turn
.

Class 430301 me icon.pngAbility m 1200 1.png Rock Crusher400% elemental damage to a foe (Damage cap: ~700,000).
Gain Status Bonus Damage.png25% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 25%Duration: 4 turns
, Status Armored.png100% / 30% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 30% less damage.Duration: 4 turns
, and Status CriticalUp.png70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 70% chance of dealing 30% more damage.Duration: 4 turns
.

Class 210301 kt icon.png Ability Runeweaving.png RuneweavingCall forth the power of the tetra-elements to cast a spell.
  (FireRune.png + FireRune.png = Burning BladeFire damage to a foe and gain Status Fire Circle 1.pngFire CircleA magic circle possessing the power of fire (Max: 2 / Can't be removed)
.
Status Fire Circle 2.pngFire CircleA magic circle possessing the power of fire (Max: 2 / Can't be removed)
: All allies gain Status FireAtkUp.png30% Fire ATK UpFire ATK is boosted
Strength: 30%Duration: 3 turnsStacking: Charge Attack
and Status Armored.pngArmoredChance of lowering DMG taken
Duration: 3 turns
.
)

Class 450301 sw icon.pngAbility m 1417 3.png Tactical ShieldAll allies gain Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
Duration: Indefinite
, Status Veil.pngVeilDebuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
, and Status Armored.png100% / 20% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 20% less damage.Duration: 3 turns
.
(Boost to Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
Duration: Indefinite
's specs based on number of Status 7086.pngMachine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
.)

Class 230301 sw icon.png Paragon of GloryWhen Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
: 25% boost to ATKNormal modifier, 10% boost to DA, and boost to hostility. 30% chance to reduce damage taken by 20%.

References