Element
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Stacking Side
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Single Target
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Teamwide
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01
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Agielba Turn the Tables300%-800% Fire damage to a foe based on how low Agielba's HP is (Damage cap: ~665,000). Gain JammedATK is greatly boosted based on how low HP is Strength: 26.6%-80%Multiplier: UniqueDuration: 3 turns. At level 100: Now always deals 800% Fire damage to a foe (Damage cap: ~810,000). Also gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and Guaranteed TA (1 time)Guaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: Indefinite.
Beatrix (Summer) Rising StarsGain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 8 turns, 50% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 50%Duration: 1 turn , and Double StrikeAttacks twice each turn Duration: 1 turn . (Consumes 40% of max HP.)
Ragazzo Se Non Ora QuandoSacrifice 99% of caster's HP to gain TrascendenzaCan withstand lethal DMG / ATK is greatly boosted based on how low HP is / Skills' additional effects activate without consuming Energia / Ends cooldown for all skills except Se Non Ora Quando at end of turn (Can't be removed) Duration: 2 turns and Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.. (Will be knocked out when effect ends.)
Vaseraga (Fire) No PainGain JammedATK is greatly boosted based on how low HP is Strength: 45%-90%Duration: 8 turns, 100% DEF UpDEF is boosted Strength: 100%Duration: 3 turns, Substitute (All-Ally)Receives all attacks in place of allies (Includes all-ally attacks) Duration: 1 turn , and Lethal Attack Dodged (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed) Duration: 1 turn . (Consumes 25% of max HP.)
Yuisis (Fire) Skyblade Shadowstitch 450%Massive Fire damage to a foe. Gain JammedATK is greatly boosted based on how low HP is Strength: 26.6%-79.8%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. (When below 25% HP: Also gain Shield (3000)Next ATK received will be ineffective for a fixed amount Strength: 3000Duration: Indefinite.)
Beatrix (Halloween) Soaring StarGain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 8 turns. (Consumes 40% of max HP.)
Black Dragon's Maw Blazing Black Fang 450%Massive Fire damage to a foe. Gain JammedATK is greatly boosted based on how low HP is Strength: 15%-45%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. After 4★: Damage increased to 550%. JammedATK is greatly boosted based on how low HP is Strength: 20%-60%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. strength increased. Also gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%.
Gangsta Knife Say Your Prayers Massive Fire damage to a foe. Gain JammedATK is greatly boosted based on how low HP is Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. After 4★: Also gain Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. (When MC is below 25% HP: JammedATK is greatly boosted based on how low HP is Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. affect all allies.)
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Scathacha (Valentine) Tathlum Flambe 450%Massive Fire damage to a foe. All allies gain JammedATK is greatly boosted based on how low HP is Strength: 10%-20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. End cooldown for Mellow Quest.
Gangsta Knife Say Your Prayers Massive Fire damage to a foe. Gain JammedATK is greatly boosted based on how low HP is Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. After 4★: Also gain Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. (When MC is below 25% HP: JammedATK is greatly boosted based on how low HP is Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. affect all allies.) (4★ / Below 25% HP)
AgniFlames of Judgement 400% Fire damage to all foes (Damage cap: ~840,000). Inflict Burned (5000)HP is lowered on every turn Strength: 5000Base Accuracy: 100%Duration: 180 seconds. All allies gain JammedATK is greatly boosted based on how low HP is Strength: 4%-10%Duration: 3 turns. (4★)
Cerberus (Summer)Dog Days Triad 3-hit Fire damage to random foes. All Fire allies gain JammedATK is greatly boosted based on how low HP is Duration: 3 turns. (Consumes 25% of each Fire ally's current HP.)
Cerberus (Summer)Sub AuraFire allies start battle with Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time) Duration: Indefinite and JammedATK is greatly boosted based on how low HP is Strength: 10%-20%Duration: 3 turns.
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02
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Kolulu (Summer) Brilliant ShineGain 10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 5 turns and Unchallenged (2 times)Next DMG received will be ineffective Duration: Indefinite. (When below 25% HP: Also gain Shield (3000)Next ATK received will be ineffective for a fixed amount Strength: 3000Duration: Indefinite and JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 5 turnsStacking: Single Target.)
Siegfried (Summer) Zwei Harpunieren2-hit, 400% Water damage to random foes (Damage cap: ~420,000 per hit). Gain JammedATK is greatly boosted based on how low HP is Strength: 15%-45%Duration: 3 turns.
Vane (SSR) BreakthroughGain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 8 turns and Hostility Up (Stackable)More likely to be attacked (Stackable / Can't be removed) Duration: 8 turns. (Consumes 40% of max HP) At level 100: No longer gain Hostility Up (Stackable)More likely to be attacked (Stackable / Can't be removed) Duration: 8 turns. Also gain 100% DEF UpDEF is boosted Strength: 100%Duration: 1 turn , Substitute (All-Ally)Receives all attacks in place of allies (Includes all-ally attacks) Duration: 1 turn , and Lethal Attack Dodged (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed) Duration: 1 turn .
Meteora Romeo Delight Massive Water damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. After 4★: Gain JammedATK is greatly boosted based on how low HP is Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. (4★)
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Jeanne d'Arc (Water Summer) ConfrontSacrifice 80% of caster's current HP. All Water allies gain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 5 turns. (Based on DesireBased on lvl: Bonus Water DMG effect / DMG and DMG cap for normal attacks and counterattacks are boosted (Max: Lvl 5 / Can't be removed) lvl: All Water allies also gain Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Duration: 3 turns and Water ATK UpWater ATK is boosted Duration: 3 turns.)
Kolulu (Summer) Tallyho!Tallyho!: 6-hit, 100% Water damage to a foe (Damage cap: ~130,000 per hit~800,000 total). Inflict BlindedAttacks have a slight chance to miss Base Accuracy: 90%Duration: 180 seconds and 20% DEF DownDEF is lowered Strength: 20%Base Accuracy: 90%Duration: 180 secondsStacking: Single. (Changes to Tallyho, Auguste! when Kolulu's Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) is 3 or more.) Tallyho, Auguste!: 12-hit, 100% Water damage to a foe (Damage cap: ~130,000 per hit~1,600,000 total). Inflict BlindedAttacks have a slight chance to miss Base Accuracy: 90%Duration: 180 seconds and 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Single. All allies gain JammedATK is greatly boosted based on how low HP is Strength: 10%-20%Duration: 3 turnsStacking: Teamwide.
Dayspring Morning Gleam Massive Water damage to a foe. All allies gain Water ATK UpWater ATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: All allies also gain JammedATK is greatly boosted based on how low HP is . (4★)
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03
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Ayer Guilty BreakGain Guilty BreakATK is greatly boosted based on how low HP is Strength: 40%-120%Duration: 8 turns. (Consumes 25% of max HP.)
Beatrix (Earth) Rising NovaGain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 8 turns, 50% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks Strength: 50%Duration: 1 turn , and Double StrikeAttacks twice each turn Duration: 1 turn . (Consumes 40% of max HP.)
Kolulu (Earth) Blossom Stroll 450%Massive Earth damage to a foe. Gain JammedATK is greatly boosted based on how low HP is Strength: 26.6%-79.8%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. End cooldown for Tallyho Style5-hit, 100% Earth damage to all foes (Damage cap: ~92,000 per hit). Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable) Strength: 10% (Max: 40%)Duration: 180 seconds and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable) Strength: 10% (Max: 40%)Duration: 180 seconds. (Consumes 40% of caster's max HP to end cooldown. When 5 Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) are granted: Activates twice.) and Golly Cute!Gain 1 Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite, 100% DEF UpDEF is boosted Strength: 100%Duration: 3 turns, and Shield (3000)Next ATK received will be ineffective for a fixed amount Strength: 3000Duration: 3 turns. Remove 1 debuff.
Shushuku Tectonic Slash4-hit, 150% Earth damage to all foes (Damage cap: ~148,000 per hit). Gain 10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 5 turns. After clearing 5th Fate Episode at Rushou's Yupei level 9: (When HP is 50% or above: Also gain Supplemental C.A. DMGC.A. DMG dealt is supplemented Strength: 300,000Duration: 1 turn .) (When HP is below 50%: Also gain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 3 turns.)
Siegfried ManiganceSacrifice 50% of caster's current HP to gain JammedATK is greatly boosted based on how low HP is Duration: 8 turns. At level 100: No longer gain JammedATK is greatly boosted based on how low HP is Duration: 8 turns. Gain ManiganceATK is greatly boosted based on how low HP is / Maximum amount of DMG that can be dealt per hit is boosted / Double attack rate is boosted / Triple attack rate is boosted / Chance of lowering DMG taken (Can't be removed) Duration: 8 turns and Undying (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed) .
Skull and Balurga Crazy StarSacrifice 80% of caster's current HP to gain UnchallengedNext DMG received will be ineffective Duration: 2 turns and JammedATK is greatly boosted based on how low HP is Strength: 40%-120%Duration: 8 turns. (When below 25% HP: Also gain Undying (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed) Duration: Indefinite.)
Threo Vorpal RageEarth damage to a foe (Damage cap: ~630,000). Gain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 3 turns and DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: (Healing cap: 3333)Duration: 1 turn .
Ayer (Summer) Blazing BreakGain Blazing BreakATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 5 turns. (Consumes 40% of max HP.) At level 45: Effect enhanced.
Beatrix (SR) Recurrent DriveEarth damage to a foe (Damage cap: ~290,000). Gain 50% Earth ATK UpEarth ATK is boosted Strength: 50%Duration: 3 turns. (From 2nd cast onward: Also gain 20% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns.) (From 3rd cast onward: Also gain JammedATK is greatly boosted based on how low HP is Duration: 3 turns.)
Paris (Event) Becco di FalcoGain JammedATK is greatly boosted based on how low HP is Duration: 3 turns. At level 65: Also gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Duration: 3 turns.
True Grit Gritty Impact Massive Earth damage to a foe. / Gain JammedATK is greatly boosted based on how low HP is Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining..
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04
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Gawain Rebellion1000% Wind damage to all foes (Damage cap: ~1,160,000). Gain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 8 turns. (Consumes 30% of max HP.)
Izuku Midoriya Smash! 450%Massive Wind damage to a foe. Gain JammedATK is greatly boosted based on how low HP is Strength: 26.6%-79.8%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining..
Noire Abyssal SurgeSacrifice 40% of caster's current HP to gain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 3 turns, 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 3 turns, KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns, 30% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified Strength: 30%Duration: 3 turns, and Double StrikeAttacks twice each turn Duration: 2 turns.
Scathacha Power Seeker200%-900% Wind damage to a foe based on how low Scathacha's HP is (Damage cap: ~720,000). When Dragon's FuryNext Power Seeker's DMG and DMG cap boosted is consumed: Damage increased to 300%-1400% and damage cap increased to ~1,440,000. At level 100: Also gain JammedATK is greatly boosted based on how low HP is Strength: 26.6%-80%Duration: 3 turns and Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn .
Sho Full ThrottleSacrifice 80% of caster's current HP to gain UnchallengedNext DMG received will be ineffective Duration: 2 turns and JammedATK is greatly boosted based on how low HP is Strength: 40%-120%Duration: 8 turns. (When below 25% HP: Also gain Undying (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed) Duration: Indefinite.)
Siegfried (Yukata) Messager1000% Wind damage to all foes (Damage cap: ~1,160,000). Gain JammedATK is greatly boosted based on how low HP is Strength: 90%-30%Duration: 8 turns and Tank-and-Counter (3 times)Counters upon taking DMG Strength: 200%Duration: 3 turnsCounter attacks grant 5% charge bar per hit.. (When below 25% HP: Also gain Double StrikeAttacks twice each turn Duration: 1 turn .)
Suzaku Kururugi White Knight500% Wind damage to a foe (Damage cap: ~580,000). Gain JammedATK is greatly boosted based on how low HP is Strength: 20%-60%Duration: 3 turns. (Consumes 30% of max HP)
Yuisis (Yukata) Skyblade Eleganza Big Wind damage to a foe. Various effects based on ChivalryChivalry lvl increases upon taking DMG (After charge attack, gain various effects on based on Chivalry lvl) lvl. (Consumes all ChivalryChivalry lvl increases upon taking DMG (After charge attack, gain various effects on based on Chivalry lvl) .)(possible effect)Gains Jammed effect when ChivalryChivalry lvl increases upon taking DMG (After charge attack, gain various effects on based on Chivalry lvl) lvl is 5.
Destiny Knuckles Let's Dance Massive Wind damage to a foe. Gain 30% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: Also gain JammedATK is greatly boosted based on how low HP is Strength: 20%-60%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. (4★)
Hatsoiiłhał Schwarzer Nebel Massive Wind damage to a foe. Gain JammedATK is greatly boosted based on how low HP is Strength: 10%-20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: JammedATK is greatly boosted based on how low HP is Strength: 10%-20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. (pre-4★)
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Hatsoiiłhał Schwarzer Nebel Massive Wind damage to a foe. Gain JammedATK is greatly boosted based on how low HP is Strength: 10%-20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: JammedATK is greatly boosted based on how low HP is Strength: 10%-20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. (4★)
DemonbreamFlaming Leap Massive Wind damage to all foes. All Wind allies gain JammedATK is greatly boosted based on how low HP is Strength: 5%-15%Duration: 2 turns. (Consumes 25% of each Wind ally's current HP.)
The Eternal DefendersEternals Assemble Inflict ParalyzedCan't attack Base Accuracy: 30%Duration: 1 turn Local status effect, PetrifiedStops enemy's charge diamonds from filling. Base Accuracy: 50%Duration: 1 turn Local status effect, Lethal HitInstant death for the victim. Base Accuracy: 20%, TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed) Base Accuracy: 80%Duration: 180 seconds, and Bounty lvl 1Item drop rate is boosted on all foes. All allies gain 10% DMG CutTaking 10% less DMG Strength: 10%Duration: 1 turn Damage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!, JammedATK is greatly boosted based on how low HP is Duration: 1 turn , 3% Debuff Success BoostedDebuff success rate is boosted Strength: 3%Duration: 1 turn , RefreshHP is restored on every turn Strength: 1% of max HP (Healing cap: 150)Duration: 1 turn , and C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time) Duration: Indefinite.
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05
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Gawain (Light) OnslaughtGain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 8 turns, 50% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 50%Duration: 1 turn , and Double StrikeAttacks twice each turn Duration: 1 turn . (Consumes 40% of max HP.)
Geisenborger I'll Bet My SoulGain Impregnable FortressDebuffs will be nullified / Jammed effect / Can withstand lethal DMG (Leaves 1 HP) (Can't be removed) (Effect duration extends upon being targeted by a light ally's healing skill or buff skill) Strength: 40%-120%Duration: 5 turns. (Will be knocked out when effect ends.) (Effect duration extends upon being targeted by a Light ally's healing skill or buff skill.)
Yorozuya By My Own RulesGain SubstituteReceives foe attack in place of an ally (Excludes all-foe all-ally attacks) Duration: 1 turn and 80% DEF UpDEF is boosted Strength: 80%Duration: 2 turns. (Gain additional buffs based on Gin TamaAttack specs are boosted based on Gin Tama's radiance / Gin Tama slowly shines brighter when cooperating with or fighting for the sake of allies (Max: 3 stages / Can't be removed) 's radiance.)(possible effect)Gains JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 3 turns when Yorozuya has Gin TamaAttack specs are boosted based on Gin Tama's radiance / Gin Tama slowly shines brighter when cooperating with or fighting for the sake of allies (Max: 3 stages / Can't be removed) .
Meteor's Light Photon Ray Massive Light damage to a foe. Gain JammedATK is greatly boosted based on how low HP is Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining..
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06
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Beatrix Soaring StarGain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 8 turns. (Consumes 40% of max HP.)
Fiorito (Holiday) Tri-Wish Smash150% Dark damage to a foe (Damage cap: ~190,000). Random buff effect to caster. (Boost to damage specs and additional buffs based on how many melee weapons are equipped.)(possible effect)Randomly gains JammedATK is greatly boosted based on how low HP is Strength: 40%-120%Duration: 1 turn . When at least 5 melee weapons are equipped, all effects are granted.
Lowain (SSR) One Order of Champeri Shower! 450%Massive Dark damage to a foe. Gain Shield (5000)Next ATK received will be ineffective for a fixed amount Strength: 5000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and JammedATK is greatly boosted based on how low HP is Strength: 26.6%-79.8%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. (While Champeri TowerDark allies' C.A. specs are boosted / C.A. DMG dealt is supplemented / Charge bar is boosted every turn (Can't be removed) is in effect: All Dark allies gain HypeATK is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining..)
Predator (SSR) Creeping ShadowGain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 8 turns, 50% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks Strength: 50%Duration: 1 turn , and Double StrikeAttacks twice each turn Duration: 1 turn . (Consumes 40% of max HP.)
Sarunan (Dark) Dissonant Desire Massive Dark damage to a foe. Gain JammedATK is greatly boosted based on how low HP is Strength: 25%-80%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining..
Tikoh (Halloween) Strana DolceSacrifice 40% of Dark allies' current HP to gain Stimolante (3 uses)Consumes 1 Stimolante use and 20% of current HP to gain buffs at end of turn (Can't be removed) Duration: Indefinite, 30% ATK UpATK is boosted (Can't be removed) Strength: 30%Multiplier: PerpetuityDuration: 1 turn , and 50% TA UpTriple attack rate is boosted (Can't be removed) Strength: 50%Duration: 1 turn . (At end of turn if more than 1 StimolanteConsumes 1 Stimolante use and 20% of current HP to gain buffs at end of turn (Can't be removed) use remains: Consume 1 use and 20% of current HP to gain buffs. If only 1 StimolanteConsumes 1 Stimolante use and 20% of current HP to gain buffs at end of turn (Can't be removed) use remains: Consume 1 use and restore HP instead [Healing cap: 20,000].)
Vaseraga Instinction500% Dark damage to a foe (Damage cap: ~800,000). At level 75: Damage increased to 550%. At level 90: Damage increased to 800%. Now hits all foes. Also gain JammedATK is greatly boosted based on how low HP is Strength: 26.6%-79.8%Duration: 3 turns. (When Aubade GrynothSkill DMG specs are boosted (Can't be removed) is in effect: Auto-activates upon being targeted by a foe.)
Zooey (Grand) Resolution300%-1600% superior element damage to a foe (Damage cap: ~700,000). (Boost to damage based on how low Zooey's HP is.) Gain JammedATK is greatly boosted based on how low HP is Strength: 25%-80%Duration: 3 turns. At level 55: Effect enhanced.
Jamil (Dark) Golge AdimGain JammedATK is greatly boosted based on how low HP is Strength: 20% - 60%Duration: 5 turns and Mode Bar Cut BoostedCut to overdrive gauge is boosted Duration: 5 turns. (Consumes 30% of max HP.)
Gram Saga of the Volsungs Massive Dark damage to a foe. Inflict DelayReduce a foe's filled charge diamonds by 1 . After 4★: Gain JammedATK is greatly boosted based on how low HP is . (4★)
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Rainy DaySqualene Squall Massive Dark damage to all foes. Inflict Emergency AlertAttacks have a chance to miss / Shark is coming on the next turn Duration: 1 turn Rainy Day will deal 495,000 Plain damage at the end of a turn.Local status effect on one foe or Emergency AlertAn ally other than MC or Lyria will be knocked out after 2 turns / Will gain Jammed effect when the ally is knocked out Duration: 2 turns on caster.
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01
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Malinda (Event) Growing PainsForms into adult. Gain 30% ATK UpATK is boosted according to form Strength: 30%Multiplier: NormalDuration: 9 turns, JammedATK is greatly boosted based on how low HP is Strength: 10%-30%Duration: 9 turns and 15% DEF UpDEF is boosted according to form Strength: 15%Duration: 9 turns. (Consumes 50% of charge bar.)
Knifehand StrikeGain Tank-and-Counter (3 times)Counters upon taking DMG Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., 30% DEF UpDEF is boosted Strength: 30%Duration: 2 turns, and Hostility UpMore likely to be attacked Strength: 20Duration: 2 turns. At level 30: Hostility UpMore likely to be attacked Strength: 20Duration: 2 turns upgraded to Full Hostility100% chance to be targeted by one-ally attacks Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 2 turns.
In the Face of AdversityGain JammedATK is greatly boosted based on how low HP is Strength: 40%-120%Duration: 3 turns, 20% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified Strength: 20%Multiplier: SeraphicDuration: 3 turns, and 20% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 20%Duration: 3 turns. (Consumes 25% of max HP.)
Engage AugmentsGain 5 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) Duration: Indefinite (Max: 5) and restore HP (Healing cap: 2000). (When HP is 50% or above: Also gain StrengthATK is greatly boosted based on how high HP is Strength: 45%-15%Duration: 3 turns.) At level 30: (When HP is below 50%: Also gain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 3 turns.)
FortitudeGain 10% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified Strength: 10%Multiplier: SeraphicDuration: 5 turns, JammedATK is greatly boosted based on how low HP is Strength: 7%-20%Duration: 5 turns, and 70% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 70% chance of dealing 50% more damage.Duration: 5 turns.
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Molon LabeAll allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 8 turns, Lethal Attack Dodged (1 time)Can withstand lethal DMG (Leaves 1 HP) Duration: Indefinite, and Shield (3000)Next ATK received will be ineffective for a fixed amount Strength: 3000Duration: Indefinite. (Consumes 40% of each ally's current HP.)
Crestfallen FlowerGain 50% Debuff Res. UpDebuff resistance is boosted Strength: 50%Duration: 3 turns. Spear: All allies gain StrengthATK is greatly boosted based on how high HP is Strength: 20%-10%Duration: 3 turns20% when above 50% HP Below 50% HP, strength decreases linearly until 10% minimum. Axe: All allies gain JammedATK is greatly boosted based on how low HP is Strength: 10%-20%Duration: 3 turns20% when below 50% HP Above 50%, strength decreases linearly until 10% at 100% HP.
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